diff --git a/choreoobjects/choreoactor.cpp b/choreoobjects/choreoactor.cpp index cc63861a..e3bc6a5f 100644 --- a/choreoobjects/choreoactor.cpp +++ b/choreoobjects/choreoactor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/choreoobjects/choreochannel.cpp b/choreoobjects/choreochannel.cpp index fac0e4fd..410392b4 100644 --- a/choreoobjects/choreochannel.cpp +++ b/choreoobjects/choreochannel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/choreoobjects/choreoevent.cpp b/choreoobjects/choreoevent.cpp index 2c5b0338..005ec71d 100644 --- a/choreoobjects/choreoevent.cpp +++ b/choreoobjects/choreoevent.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/choreoobjects/choreoscene.cpp b/choreoobjects/choreoscene.cpp index 2498d2cb..968746ce 100644 --- a/choreoobjects/choreoscene.cpp +++ b/choreoobjects/choreoscene.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/AnimateSpecificTextureProxy.cpp b/cl_dll/AnimateSpecificTextureProxy.cpp index cef92423..91d25649 100644 --- a/cl_dll/AnimateSpecificTextureProxy.cpp +++ b/cl_dll/AnimateSpecificTextureProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Acts exactly like "AnimatedTexture", but ONLY if the texture // it's working on matches the desired texture to work on. diff --git a/cl_dll/C_MaterialModifyControl.cpp b/cl_dll/C_MaterialModifyControl.cpp index 6f222890..a87e1233 100644 --- a/cl_dll/C_MaterialModifyControl.cpp +++ b/cl_dll/C_MaterialModifyControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Material Modify control entity. // diff --git a/cl_dll/EffectsClient.cpp b/cl_dll/EffectsClient.cpp index e526a317..40790eb6 100644 --- a/cl_dll/EffectsClient.cpp +++ b/cl_dll/EffectsClient.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility code. // diff --git a/cl_dll/MonitorMaterialProxy.cpp b/cl_dll/MonitorMaterialProxy.cpp index a515a567..1f95bc7a 100644 --- a/cl_dll/MonitorMaterialProxy.cpp +++ b/cl_dll/MonitorMaterialProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ProxyHealth.cpp b/cl_dll/ProxyHealth.cpp index dec96e12..4810f8ac 100644 --- a/cl_dll/ProxyHealth.cpp +++ b/cl_dll/ProxyHealth.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ScreenSpaceEffects.h b/cl_dll/ScreenSpaceEffects.h index 8b8e64ad..48c64a49 100644 --- a/cl_dll/ScreenSpaceEffects.h +++ b/cl_dll/ScreenSpaceEffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/TeamBitmapImage.cpp b/cl_dll/TeamBitmapImage.cpp index 9b7a80c8..fb65adde 100644 --- a/cl_dll/TeamBitmapImage.cpp +++ b/cl_dll/TeamBitmapImage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/TeamBitmapImage.h b/cl_dll/TeamBitmapImage.h index 9bcff214..26c46f38 100644 --- a/cl_dll/TeamBitmapImage.h +++ b/cl_dll/TeamBitmapImage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/ViewConeImage.cpp b/cl_dll/ViewConeImage.cpp index 9837ab58..fbe21262 100644 --- a/cl_dll/ViewConeImage.cpp +++ b/cl_dll/ViewConeImage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/ViewConeImage.h b/cl_dll/ViewConeImage.h index 3359edbb..76b41f7c 100644 --- a/cl_dll/ViewConeImage.h +++ b/cl_dll/ViewConeImage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which draws a viewcone // diff --git a/cl_dll/WaterLODMaterialProxy.cpp b/cl_dll/WaterLODMaterialProxy.cpp index c8775abe..ed7ff63f 100644 --- a/cl_dll/WaterLODMaterialProxy.cpp +++ b/cl_dll/WaterLODMaterialProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/WorldDimsProxy.cpp b/cl_dll/WorldDimsProxy.cpp index 08ad386c..d7745d71 100644 --- a/cl_dll/WorldDimsProxy.cpp +++ b/cl_dll/WorldDimsProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/alphamaterialproxy.cpp b/cl_dll/alphamaterialproxy.cpp index 2438c2fc..db9a0450 100644 --- a/cl_dll/alphamaterialproxy.cpp +++ b/cl_dll/alphamaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/animatedentitytextureproxy.cpp b/cl_dll/animatedentitytextureproxy.cpp index 7736f461..83b13584 100644 --- a/cl_dll/animatedentitytextureproxy.cpp +++ b/cl_dll/animatedentitytextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/animatedoffsettextureproxy.cpp b/cl_dll/animatedoffsettextureproxy.cpp index 393a5eb3..db24bd2d 100644 --- a/cl_dll/animatedoffsettextureproxy.cpp +++ b/cl_dll/animatedoffsettextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/animatedtextureproxy.cpp b/cl_dll/animatedtextureproxy.cpp index 017af289..d466728c 100644 --- a/cl_dll/animatedtextureproxy.cpp +++ b/cl_dll/animatedtextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/animationlayer.h b/cl_dll/animationlayer.h index 770ebcd1..8f67bd3e 100644 --- a/cl_dll/animationlayer.h +++ b/cl_dll/animationlayer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/baseanimatedtextureproxy.cpp b/cl_dll/baseanimatedtextureproxy.cpp index bb70611b..6008ec8c 100644 --- a/cl_dll/baseanimatedtextureproxy.cpp +++ b/cl_dll/baseanimatedtextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/baseanimatedtextureproxy.h b/cl_dll/baseanimatedtextureproxy.h index f3da9e41..45c10854 100644 --- a/cl_dll/baseanimatedtextureproxy.h +++ b/cl_dll/baseanimatedtextureproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/baseclientrendertargets.cpp b/cl_dll/baseclientrendertargets.cpp index 35c59ba0..82cc098f 100644 --- a/cl_dll/baseclientrendertargets.cpp +++ b/cl_dll/baseclientrendertargets.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implementation for CBaseClientRenderTargets class. // Provides Init functions for common render textures used by the engine. diff --git a/cl_dll/baseclientrendertargets.h b/cl_dll/baseclientrendertargets.h index 782eedc0..57194528 100644 --- a/cl_dll/baseclientrendertargets.h +++ b/cl_dll/baseclientrendertargets.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Has init functions for all the standard render targets used by most games. // Mods who wish to make their own render targets can inherit from this class diff --git a/cl_dll/beamdraw.cpp b/cl_dll/beamdraw.cpp index adb91173..5cd83446 100644 --- a/cl_dll/beamdraw.cpp +++ b/cl_dll/beamdraw.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/beamdraw.h b/cl_dll/beamdraw.h index d0641c7d..30b83833 100644 --- a/cl_dll/beamdraw.h +++ b/cl_dll/beamdraw.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/bone_merge_cache.cpp b/cl_dll/bone_merge_cache.cpp index df68b1a6..c9918bb4 100644 --- a/cl_dll/bone_merge_cache.cpp +++ b/cl_dll/bone_merge_cache.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/bone_merge_cache.h b/cl_dll/bone_merge_cache.h index 0b429c9b..aa91d7e8 100644 --- a/cl_dll/bone_merge_cache.h +++ b/cl_dll/bone_merge_cache.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_ai_basehumanoid.cpp b/cl_dll/c_ai_basehumanoid.cpp index 58881050..5c87a638 100644 --- a/cl_dll/c_ai_basehumanoid.cpp +++ b/cl_dll/c_ai_basehumanoid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_ai_basenpc.cpp b/cl_dll/c_ai_basenpc.cpp index a20bc7f2..c3ee9471 100644 --- a/cl_dll/c_ai_basenpc.cpp +++ b/cl_dll/c_ai_basenpc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_ai_basenpc.h b/cl_dll/c_ai_basenpc.h index 92534ef9..97deae9f 100644 --- a/cl_dll/c_ai_basenpc.h +++ b/cl_dll/c_ai_basenpc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseanimating.cpp b/cl_dll/c_baseanimating.cpp index 659dc4b6..e3f50a92 100644 --- a/cl_dll/c_baseanimating.cpp +++ b/cl_dll/c_baseanimating.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseanimating.h b/cl_dll/c_baseanimating.h index 52ca432f..c88a7db3 100644 --- a/cl_dll/c_baseanimating.h +++ b/cl_dll/c_baseanimating.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseanimatingoverlay.cpp b/cl_dll/c_baseanimatingoverlay.cpp index b38091fb..03e9e312 100644 --- a/cl_dll/c_baseanimatingoverlay.cpp +++ b/cl_dll/c_baseanimatingoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseanimatingoverlay.h b/cl_dll/c_baseanimatingoverlay.h index 7d8a848a..25ed397f 100644 --- a/cl_dll/c_baseanimatingoverlay.h +++ b/cl_dll/c_baseanimatingoverlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_basecombatcharacter.cpp b/cl_dll/c_basecombatcharacter.cpp index 4a715a9e..16790a43 100644 --- a/cl_dll/c_basecombatcharacter.cpp +++ b/cl_dll/c_basecombatcharacter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client's C_BaseCombatCharacter entity // diff --git a/cl_dll/c_basecombatcharacter.h b/cl_dll/c_basecombatcharacter.h index 79433e53..9acefaea 100644 --- a/cl_dll/c_basecombatcharacter.h +++ b/cl_dll/c_basecombatcharacter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the client-side representation of CBaseCombatCharacter. // diff --git a/cl_dll/c_basecombatweapon.cpp b/cl_dll/c_basecombatweapon.cpp index 79d3ca56..d4697bbe 100644 --- a/cl_dll/c_basecombatweapon.cpp +++ b/cl_dll/c_basecombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side implementation of CBaseCombatWeapon. // diff --git a/cl_dll/c_basecombatweapon.h b/cl_dll/c_basecombatweapon.h index 6c514a80..67f2e110 100644 --- a/cl_dll/c_basecombatweapon.h +++ b/cl_dll/c_basecombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client's CBaseCombatWeapon entity // diff --git a/cl_dll/c_basedoor.cpp b/cl_dll/c_basedoor.cpp index ff8829fe..1e3796b5 100644 --- a/cl_dll/c_basedoor.cpp +++ b/cl_dll/c_basedoor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_basedoor.h b/cl_dll/c_basedoor.h index c638abb3..9350cbc1 100644 --- a/cl_dll/c_basedoor.h +++ b/cl_dll/c_basedoor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseentity.cpp b/cl_dll/c_baseentity.cpp index 58d59e5a..7c30d98e 100644 --- a/cl_dll/c_baseentity.cpp +++ b/cl_dll/c_baseentity.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_baseentity.h b/cl_dll/c_baseentity.h index de1dd97b..5fc736b3 100644 --- a/cl_dll/c_baseentity.h +++ b/cl_dll/c_baseentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for the client-side representation of entities. // diff --git a/cl_dll/c_baseflex.cpp b/cl_dll/c_baseflex.cpp index c11f2029..3253c448 100644 --- a/cl_dll/c_baseflex.cpp +++ b/cl_dll/c_baseflex.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_baseflex.h b/cl_dll/c_baseflex.h index ed0c2822..0300ee45 100644 --- a/cl_dll/c_baseflex.h +++ b/cl_dll/c_baseflex.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseplayer.cpp b/cl_dll/c_baseplayer.cpp index 1193a1fb..e50215bc 100644 --- a/cl_dll/c_baseplayer.cpp +++ b/cl_dll/c_baseplayer.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: Client-side CBasePlayer. // diff --git a/cl_dll/c_baseplayer.h b/cl_dll/c_baseplayer.h index f9d31fed..c0570dff 100644 --- a/cl_dll/c_baseplayer.h +++ b/cl_dll/c_baseplayer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client-side CBasePlayer. // diff --git a/cl_dll/c_basetempentity.cpp b/cl_dll/c_basetempentity.cpp index 77cb2109..627ce922 100644 --- a/cl_dll/c_basetempentity.cpp +++ b/cl_dll/c_basetempentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Core Temp Entity client implementation. // diff --git a/cl_dll/c_basetempentity.h b/cl_dll/c_basetempentity.h index f52ebb77..0f0f8f05 100644 --- a/cl_dll/c_basetempentity.h +++ b/cl_dll/c_basetempentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_baseviewmodel.cpp b/cl_dll/c_baseviewmodel.cpp index 0a866c76..abbee0ae 100644 --- a/cl_dll/c_baseviewmodel.cpp +++ b/cl_dll/c_baseviewmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side view model implementation. Responsible for drawing // the view model. diff --git a/cl_dll/c_baseviewmodel.h b/cl_dll/c_baseviewmodel.h index 3a3b2700..eb3465c6 100644 --- a/cl_dll/c_baseviewmodel.h +++ b/cl_dll/c_baseviewmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side view model implementation. Responsible for drawing // the view model. diff --git a/cl_dll/c_breakableprop.cpp b/cl_dll/c_breakableprop.cpp index 8a95ddba..affe67c7 100644 --- a/cl_dll/c_breakableprop.cpp +++ b/cl_dll/c_breakableprop.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_breakableprop.h b/cl_dll/c_breakableprop.h index 2ad4e586..3b556cd3 100644 --- a/cl_dll/c_breakableprop.h +++ b/cl_dll/c_breakableprop.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_colorcorrection.cpp b/cl_dll/c_colorcorrection.cpp index 5264a27c..d819d60d 100644 --- a/cl_dll/c_colorcorrection.cpp +++ b/cl_dll/c_colorcorrection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Color correction entity with simple radial falloff // diff --git a/cl_dll/c_colorcorrectionvolume.cpp b/cl_dll/c_colorcorrectionvolume.cpp index 6d615613..bd50df31 100644 --- a/cl_dll/c_colorcorrectionvolume.cpp +++ b/cl_dll/c_colorcorrectionvolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Color correction entity. // diff --git a/cl_dll/c_dynamiclight.cpp b/cl_dll/c_dynamiclight.cpp index afea239b..2ad63d6c 100644 --- a/cl_dll/c_dynamiclight.cpp +++ b/cl_dll/c_dynamiclight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light // diff --git a/cl_dll/c_effects.cpp b/cl_dll/c_effects.cpp index 08814651..925db8a7 100644 --- a/cl_dll/c_effects.cpp +++ b/cl_dll/c_effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_effects.h b/cl_dll/c_effects.h index 9b83b3cd..5fac3166 100644 --- a/cl_dll/c_effects.h +++ b/cl_dll/c_effects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_entitydissolve.cpp b/cl_dll/c_entitydissolve.cpp index e965d692..bcd30744 100644 --- a/cl_dll/c_entitydissolve.cpp +++ b/cl_dll/c_entitydissolve.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_entitydissolve.h b/cl_dll/c_entitydissolve.h index d25fda0f..d66a8076 100644 --- a/cl_dll/c_entitydissolve.h +++ b/cl_dll/c_entitydissolve.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_entityparticletrail.cpp b/cl_dll/c_entityparticletrail.cpp index adbee3b1..94ace672 100644 --- a/cl_dll/c_entityparticletrail.cpp +++ b/cl_dll/c_entityparticletrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_env_particlescript.cpp b/cl_dll/c_env_particlescript.cpp index 6c04a37f..bd130190 100644 --- a/cl_dll/c_env_particlescript.cpp +++ b/cl_dll/c_env_particlescript.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_env_projectedtexture.cpp b/cl_dll/c_env_projectedtexture.cpp index ba185c01..b5fd5bf3 100644 --- a/cl_dll/c_env_projectedtexture.cpp +++ b/cl_dll/c_env_projectedtexture.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/c_env_screenoverlay.cpp b/cl_dll/c_env_screenoverlay.cpp index 36de1bfa..3bc5b581 100644 --- a/cl_dll/c_env_screenoverlay.cpp +++ b/cl_dll/c_env_screenoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_env_tonemap_controller.cpp b/cl_dll/c_env_tonemap_controller.cpp index 05608af8..1bc7cbcb 100644 --- a/cl_dll/c_env_tonemap_controller.cpp +++ b/cl_dll/c_env_tonemap_controller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/c_fire_smoke.cpp b/cl_dll/c_fire_smoke.cpp index d52bc698..a543484d 100644 --- a/cl_dll/c_fire_smoke.cpp +++ b/cl_dll/c_fire_smoke.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_fire_smoke.h b/cl_dll/c_fire_smoke.h index 52347004..71da9f7f 100644 --- a/cl_dll/c_fire_smoke.h +++ b/cl_dll/c_fire_smoke.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_fish.cpp b/cl_dll/c_fish.cpp index 4aec194e..aa40eddc 100644 --- a/cl_dll/c_fish.cpp +++ b/cl_dll/c_fish.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_areaportalwindow.cpp b/cl_dll/c_func_areaportalwindow.cpp index 9ec24777..7b9df352 100644 --- a/cl_dll/c_func_areaportalwindow.cpp +++ b/cl_dll/c_func_areaportalwindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_breakablesurf.cpp b/cl_dll/c_func_breakablesurf.cpp index bde0b2da..03bf42cb 100644 --- a/cl_dll/c_func_breakablesurf.cpp +++ b/cl_dll/c_func_breakablesurf.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_conveyor.cpp b/cl_dll/c_func_conveyor.cpp index d568658f..646cd15d 100644 --- a/cl_dll/c_func_conveyor.cpp +++ b/cl_dll/c_func_conveyor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_dust.cpp b/cl_dll/c_func_dust.cpp index a6d7596e..7b45012d 100644 --- a/cl_dll/c_func_dust.cpp +++ b/cl_dll/c_func_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_dust.h b/cl_dll/c_func_dust.h index 3358c999..c3c2c451 100644 --- a/cl_dll/c_func_dust.h +++ b/cl_dll/c_func_dust.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_lod.cpp b/cl_dll/c_func_lod.cpp index defc94c4..39e4ffcf 100644 --- a/cl_dll/c_func_lod.cpp +++ b/cl_dll/c_func_lod.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_occluder.cpp b/cl_dll/c_func_occluder.cpp index 3f885d96..a34a512c 100644 --- a/cl_dll/c_func_occluder.cpp +++ b/cl_dll/c_func_occluder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_smokevolume.cpp b/cl_dll/c_func_smokevolume.cpp index 25084150..7ae20755 100644 --- a/cl_dll/c_func_smokevolume.cpp +++ b/cl_dll/c_func_smokevolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_func_tracktrain.cpp b/cl_dll/c_func_tracktrain.cpp index 6d9a02c6..ee429f46 100644 --- a/cl_dll/c_func_tracktrain.cpp +++ b/cl_dll/c_func_tracktrain.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_gib.cpp b/cl_dll/c_gib.cpp index 522a0f52..368b20ea 100644 --- a/cl_dll/c_gib.cpp +++ b/cl_dll/c_gib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_gib.h b/cl_dll/c_gib.h index 6e000056..62f4aec6 100644 --- a/cl_dll/c_gib.h +++ b/cl_dll/c_gib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_hairball.cpp b/cl_dll/c_hairball.cpp index 94a7350d..d7fc0807 100644 --- a/cl_dll/c_hairball.cpp +++ b/cl_dll/c_hairball.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_impact_effects.cpp b/cl_dll/c_impact_effects.cpp index 4fcfba33..01f64e29 100644 --- a/cl_dll/c_impact_effects.cpp +++ b/cl_dll/c_impact_effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_impact_effects.h b/cl_dll/c_impact_effects.h index cc920fc9..b99fcb84 100644 --- a/cl_dll/c_impact_effects.h +++ b/cl_dll/c_impact_effects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_lightglow.cpp b/cl_dll/c_lightglow.cpp index e16a0663..c856b9fe 100644 --- a/cl_dll/c_lightglow.cpp +++ b/cl_dll/c_lightglow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_movie_explosion.cpp b/cl_dll/c_movie_explosion.cpp index 07a000af..70f058ff 100644 --- a/cl_dll/c_movie_explosion.cpp +++ b/cl_dll/c_movie_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_particle_fire.cpp b/cl_dll/c_particle_fire.cpp index 2c428ff1..198abedb 100644 --- a/cl_dll/c_particle_fire.cpp +++ b/cl_dll/c_particle_fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_particle_smokegrenade.cpp b/cl_dll/c_particle_smokegrenade.cpp index 6a4bbeb0..28f56e06 100644 --- a/cl_dll/c_particle_smokegrenade.cpp +++ b/cl_dll/c_particle_smokegrenade.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_physbox.cpp b/cl_dll/c_physbox.cpp index 26374d30..09f81816 100644 --- a/cl_dll/c_physbox.cpp +++ b/cl_dll/c_physbox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_physbox.h b/cl_dll/c_physbox.h index 0c7f0604..b6e630f1 100644 --- a/cl_dll/c_physbox.h +++ b/cl_dll/c_physbox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_physicsprop.cpp b/cl_dll/c_physicsprop.cpp index ae76031a..80eff0d0 100644 --- a/cl_dll/c_physicsprop.cpp +++ b/cl_dll/c_physicsprop.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_physicsprop.h b/cl_dll/c_physicsprop.h index d2c3b66c..5f560b43 100644 --- a/cl_dll/c_physicsprop.h +++ b/cl_dll/c_physicsprop.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_physmagnet.cpp b/cl_dll/c_physmagnet.cpp index d6d20732..56f837a3 100644 --- a/cl_dll/c_physmagnet.cpp +++ b/cl_dll/c_physmagnet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_pixel_visibility.cpp b/cl_dll/c_pixel_visibility.cpp index f85b85f9..5770f646 100644 --- a/cl_dll/c_pixel_visibility.cpp +++ b/cl_dll/c_pixel_visibility.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_pixel_visibility.h b/cl_dll/c_pixel_visibility.h index a7e9b22b..b88ee454 100644 --- a/cl_dll/c_pixel_visibility.h +++ b/cl_dll/c_pixel_visibility.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_plasma.cpp b/cl_dll/c_plasma.cpp index 3ddb6629..0927e39a 100644 --- a/cl_dll/c_plasma.cpp +++ b/cl_dll/c_plasma.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_playerlocaldata.h b/cl_dll/c_playerlocaldata.h index ec8cfbca..0e13da50 100644 --- a/cl_dll/c_playerlocaldata.h +++ b/cl_dll/c_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the player specific data that is sent only to the player // to whom it belongs. diff --git a/cl_dll/c_playerresource.cpp b/cl_dll/c_playerresource.cpp index 026ec546..4e8215f7 100644 --- a/cl_dll/c_playerresource.cpp +++ b/cl_dll/c_playerresource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/cl_dll/c_playerresource.h b/cl_dll/c_playerresource.h index 7ef8f29c..0d5fe4fe 100644 --- a/cl_dll/c_playerresource.h +++ b/cl_dll/c_playerresource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/cl_dll/c_point_camera.cpp b/cl_dll/c_point_camera.cpp index a6b1ca4f..7b655a84 100644 --- a/cl_dll/c_point_camera.cpp +++ b/cl_dll/c_point_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_point_camera.h b/cl_dll/c_point_camera.h index ee9bc61c..c104aced 100644 --- a/cl_dll/c_point_camera.h +++ b/cl_dll/c_point_camera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_point_commentary_node.cpp b/cl_dll/c_point_commentary_node.cpp index e9ed018d..a772f9fe 100644 --- a/cl_dll/c_point_commentary_node.cpp +++ b/cl_dll/c_point_commentary_node.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/c_prop_vehicle.cpp b/cl_dll/c_prop_vehicle.cpp index af3f3f43..1e0bbb00 100644 --- a/cl_dll/c_prop_vehicle.cpp +++ b/cl_dll/c_prop_vehicle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_prop_vehicle.h b/cl_dll/c_prop_vehicle.h index d1baeaf3..86e3a865 100644 --- a/cl_dll/c_prop_vehicle.h +++ b/cl_dll/c_prop_vehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_props.cpp b/cl_dll/c_props.cpp index b12035a9..d9992ffe 100644 --- a/cl_dll/c_props.cpp +++ b/cl_dll/c_props.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_ragdoll_manager.cpp b/cl_dll/c_ragdoll_manager.cpp index f5515caf..dd79747d 100644 --- a/cl_dll/c_ragdoll_manager.cpp +++ b/cl_dll/c_ragdoll_manager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_recipientfilter.cpp b/cl_dll/c_recipientfilter.cpp index 56861660..cd229843 100644 --- a/cl_dll/c_recipientfilter.cpp +++ b/cl_dll/c_recipientfilter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_recipientfilter.h b/cl_dll/c_recipientfilter.h index dff59c3d..c05346b3 100644 --- a/cl_dll/c_recipientfilter.h +++ b/cl_dll/c_recipientfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_rope.cpp b/cl_dll/c_rope.cpp index 3b6093dd..2151cf67 100644 --- a/cl_dll/c_rope.cpp +++ b/cl_dll/c_rope.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_rope.h b/cl_dll/c_rope.h index b34bb2f4..87dbce1f 100644 --- a/cl_dll/c_rope.h +++ b/cl_dll/c_rope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_rumble.cpp b/cl_dll/c_rumble.cpp index 418f0382..43ae7e40 100644 --- a/cl_dll/c_rumble.cpp +++ b/cl_dll/c_rumble.cpp @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Rumble effects mixer for XBox // diff --git a/cl_dll/c_rumble.h b/cl_dll/c_rumble.h index 59ed8d27..0eec5e1a 100644 --- a/cl_dll/c_rumble.h +++ b/cl_dll/c_rumble.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Rumble effects mixer for XBox // diff --git a/cl_dll/c_sceneentity.cpp b/cl_dll/c_sceneentity.cpp index f237213e..4bedb3fd 100644 --- a/cl_dll/c_sceneentity.cpp +++ b/cl_dll/c_sceneentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_shadowcontrol.cpp b/cl_dll/c_shadowcontrol.cpp index 485a9bc3..1c42306c 100644 --- a/cl_dll/c_shadowcontrol.cpp +++ b/cl_dll/c_shadowcontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shadow control entity. // diff --git a/cl_dll/c_smoke_trail.cpp b/cl_dll/c_smoke_trail.cpp index 8dc103ab..7a455905 100644 --- a/cl_dll/c_smoke_trail.cpp +++ b/cl_dll/c_smoke_trail.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_smoke_trail.h b/cl_dll/c_smoke_trail.h index ab72400d..d1fc7361 100644 --- a/cl_dll/c_smoke_trail.h +++ b/cl_dll/c_smoke_trail.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_smokestack.cpp b/cl_dll/c_smokestack.cpp index 0a438aff..c47d096c 100644 --- a/cl_dll/c_smokestack.cpp +++ b/cl_dll/c_smokestack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a particle system steam jet. // diff --git a/cl_dll/c_soundscape.cpp b/cl_dll/c_soundscape.cpp index 07b303c6..8971dca7 100644 --- a/cl_dll/c_soundscape.cpp +++ b/cl_dll/c_soundscape.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Soundscapes.txt resource file processor // diff --git a/cl_dll/c_soundscape.h b/cl_dll/c_soundscape.h index affbb6e3..e68b9804 100644 --- a/cl_dll/c_soundscape.h +++ b/cl_dll/c_soundscape.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_spotlight_end.cpp b/cl_dll/c_spotlight_end.cpp index 761a15d7..902b4fe0 100644 --- a/cl_dll/c_spotlight_end.cpp +++ b/cl_dll/c_spotlight_end.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_sprite.cpp b/cl_dll/c_sprite.cpp index 5b5b93f3..e475eecb 100644 --- a/cl_dll/c_sprite.cpp +++ b/cl_dll/c_sprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_sprite.h b/cl_dll/c_sprite.h index 7942c5d7..854b67e7 100644 --- a/cl_dll/c_sprite.h +++ b/cl_dll/c_sprite.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_steamjet.cpp b/cl_dll/c_steamjet.cpp index 62de4924..97938393 100644 --- a/cl_dll/c_steamjet.cpp +++ b/cl_dll/c_steamjet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a particle system steam jet. // diff --git a/cl_dll/c_stickybolt.cpp b/cl_dll/c_stickybolt.cpp index bdf5f90b..27aabf96 100644 --- a/cl_dll/c_stickybolt.cpp +++ b/cl_dll/c_stickybolt.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the Sticky Bolt code. This constraints ragdolls to the world // after being hit by a crossbow bolt. If something here is acting funny diff --git a/cl_dll/c_sun.cpp b/cl_dll/c_sun.cpp index 1f99ed5d..4f3dc4d3 100644 --- a/cl_dll/c_sun.cpp +++ b/cl_dll/c_sun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_sun.h b/cl_dll/c_sun.h index 8a3a0907..9ab687bb 100644 --- a/cl_dll/c_sun.h +++ b/cl_dll/c_sun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te.cpp b/cl_dll/c_te.cpp index 14d64e20..b53a25e3 100644 --- a/cl_dll/c_te.cpp +++ b/cl_dll/c_te.cpp @@ -1,4 +1,4 @@ -//=== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========// +//=== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========// // // Purpose: // diff --git a/cl_dll/c_te_armorricochet.cpp b/cl_dll/c_te_armorricochet.cpp index 6c8adae6..ddb0b65b 100644 --- a/cl_dll/c_te_armorricochet.cpp +++ b/cl_dll/c_te_armorricochet.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_basebeam.cpp b/cl_dll/c_te_basebeam.cpp index 354701bf..4b3f6509 100644 --- a/cl_dll/c_te_basebeam.cpp +++ b/cl_dll/c_te_basebeam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_basebeam.h b/cl_dll/c_te_basebeam.h index 5afd7b75..0bb388df 100644 --- a/cl_dll/c_te_basebeam.h +++ b/cl_dll/c_te_basebeam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beamentpoint.cpp b/cl_dll/c_te_beamentpoint.cpp index f3b3d695..3dc45645 100644 --- a/cl_dll/c_te_beamentpoint.cpp +++ b/cl_dll/c_te_beamentpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beaments.cpp b/cl_dll/c_te_beaments.cpp index 0cc0fb80..9b7a5481 100644 --- a/cl_dll/c_te_beaments.cpp +++ b/cl_dll/c_te_beaments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beamfollow.cpp b/cl_dll/c_te_beamfollow.cpp index f980e639..a0184366 100644 --- a/cl_dll/c_te_beamfollow.cpp +++ b/cl_dll/c_te_beamfollow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beamlaser.cpp b/cl_dll/c_te_beamlaser.cpp index 5538553d..563d7b84 100644 --- a/cl_dll/c_te_beamlaser.cpp +++ b/cl_dll/c_te_beamlaser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Beam that's used for the sniper's laser sight // diff --git a/cl_dll/c_te_beampoints.cpp b/cl_dll/c_te_beampoints.cpp index 1d586f4f..a07bb0b7 100644 --- a/cl_dll/c_te_beampoints.cpp +++ b/cl_dll/c_te_beampoints.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beamring.cpp b/cl_dll/c_te_beamring.cpp index dc93a0fd..58bb2ba4 100644 --- a/cl_dll/c_te_beamring.cpp +++ b/cl_dll/c_te_beamring.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beamringpoint.cpp b/cl_dll/c_te_beamringpoint.cpp index 5f9ef2e6..a37ac798 100644 --- a/cl_dll/c_te_beamringpoint.cpp +++ b/cl_dll/c_te_beamringpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_beamspline.cpp b/cl_dll/c_te_beamspline.cpp index 9ac63afe..55a3968f 100644 --- a/cl_dll/c_te_beamspline.cpp +++ b/cl_dll/c_te_beamspline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_bloodsprite.cpp b/cl_dll/c_te_bloodsprite.cpp index 45ad8dfa..544e4a5b 100644 --- a/cl_dll/c_te_bloodsprite.cpp +++ b/cl_dll/c_te_bloodsprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_bloodstream.cpp b/cl_dll/c_te_bloodstream.cpp index 404a55b5..73d12e35 100644 --- a/cl_dll/c_te_bloodstream.cpp +++ b/cl_dll/c_te_bloodstream.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_breakmodel.cpp b/cl_dll/c_te_breakmodel.cpp index 6613b2cc..4851e1c9 100644 --- a/cl_dll/c_te_breakmodel.cpp +++ b/cl_dll/c_te_breakmodel.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_bspdecal.cpp b/cl_dll/c_te_bspdecal.cpp index deb501a3..a607f93d 100644 --- a/cl_dll/c_te_bspdecal.cpp +++ b/cl_dll/c_te_bspdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_bubbles.cpp b/cl_dll/c_te_bubbles.cpp index 4341c43f..f6bc9607 100644 --- a/cl_dll/c_te_bubbles.cpp +++ b/cl_dll/c_te_bubbles.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_bubbletrail.cpp b/cl_dll/c_te_bubbletrail.cpp index 91bb592c..3319cb63 100644 --- a/cl_dll/c_te_bubbletrail.cpp +++ b/cl_dll/c_te_bubbletrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_decal.cpp b/cl_dll/c_te_decal.cpp index d73ebfe6..cf3506dd 100644 --- a/cl_dll/c_te_decal.cpp +++ b/cl_dll/c_te_decal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_dynamiclight.cpp b/cl_dll/c_te_dynamiclight.cpp index 7650aa32..6145ee6f 100644 --- a/cl_dll/c_te_dynamiclight.cpp +++ b/cl_dll/c_te_dynamiclight.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_effect_dispatch.cpp b/cl_dll/c_te_effect_dispatch.cpp index 1e15ffdf..d4309bee 100644 --- a/cl_dll/c_te_effect_dispatch.cpp +++ b/cl_dll/c_te_effect_dispatch.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_effect_dispatch.h b/cl_dll/c_te_effect_dispatch.h index 23b44c16..a6ffab86 100644 --- a/cl_dll/c_te_effect_dispatch.h +++ b/cl_dll/c_te_effect_dispatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_energysplash.cpp b/cl_dll/c_te_energysplash.cpp index 48e2600a..591cf31f 100644 --- a/cl_dll/c_te_energysplash.cpp +++ b/cl_dll/c_te_energysplash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_explosion.cpp b/cl_dll/c_te_explosion.cpp index 60bb3b98..d48a19e2 100644 --- a/cl_dll/c_te_explosion.cpp +++ b/cl_dll/c_te_explosion.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Client explosions // diff --git a/cl_dll/c_te_fizz.cpp b/cl_dll/c_te_fizz.cpp index 96dea99c..1555dac6 100644 --- a/cl_dll/c_te_fizz.cpp +++ b/cl_dll/c_te_fizz.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_footprint.cpp b/cl_dll/c_te_footprint.cpp index 6a33781b..5cb26d5f 100644 --- a/cl_dll/c_te_footprint.cpp +++ b/cl_dll/c_te_footprint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_glassshatter.cpp b/cl_dll/c_te_glassshatter.cpp index 7085b8c8..d9ba9860 100644 --- a/cl_dll/c_te_glassshatter.cpp +++ b/cl_dll/c_te_glassshatter.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_glowsprite.cpp b/cl_dll/c_te_glowsprite.cpp index 27bfd7b3..94707930 100644 --- a/cl_dll/c_te_glowsprite.cpp +++ b/cl_dll/c_te_glowsprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_impact.cpp b/cl_dll/c_te_impact.cpp index 84ce520a..ec66b45a 100644 --- a/cl_dll/c_te_impact.cpp +++ b/cl_dll/c_te_impact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_killplayerattachments.cpp b/cl_dll/c_te_killplayerattachments.cpp index 6905e524..2cc35163 100644 --- a/cl_dll/c_te_killplayerattachments.cpp +++ b/cl_dll/c_te_killplayerattachments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_largefunnel.cpp b/cl_dll/c_te_largefunnel.cpp index 6d2e4c93..23fff400 100644 --- a/cl_dll/c_te_largefunnel.cpp +++ b/cl_dll/c_te_largefunnel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_legacytempents.cpp b/cl_dll/c_te_legacytempents.cpp index 070525df..f62d107a 100644 --- a/cl_dll/c_te_legacytempents.cpp +++ b/cl_dll/c_te_legacytempents.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_legacytempents.h b/cl_dll/c_te_legacytempents.h index 3f7af9f6..9ebafb72 100644 --- a/cl_dll/c_te_legacytempents.h +++ b/cl_dll/c_te_legacytempents.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_muzzleflash.cpp b/cl_dll/c_te_muzzleflash.cpp index 31c31034..f95b9d4e 100644 --- a/cl_dll/c_te_muzzleflash.cpp +++ b/cl_dll/c_te_muzzleflash.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Muzzle flash temp ent // diff --git a/cl_dll/c_te_particlesystem.cpp b/cl_dll/c_te_particlesystem.cpp index 553fb789..5b1be832 100644 --- a/cl_dll/c_te_particlesystem.cpp +++ b/cl_dll/c_te_particlesystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_particlesystem.h b/cl_dll/c_te_particlesystem.h index 7fdafcda..c4ae7bad 100644 --- a/cl_dll/c_te_particlesystem.h +++ b/cl_dll/c_te_particlesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_physicsprop.cpp b/cl_dll/c_te_physicsprop.cpp index 8afb023d..88d18944 100644 --- a/cl_dll/c_te_physicsprop.cpp +++ b/cl_dll/c_te_physicsprop.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_playerdecal.cpp b/cl_dll/c_te_playerdecal.cpp index 78bd333b..2aade132 100644 --- a/cl_dll/c_te_playerdecal.cpp +++ b/cl_dll/c_te_playerdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_projecteddecal.cpp b/cl_dll/c_te_projecteddecal.cpp index 9ac5e6e9..d83b1916 100644 --- a/cl_dll/c_te_projecteddecal.cpp +++ b/cl_dll/c_te_projecteddecal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_showline.cpp b/cl_dll/c_te_showline.cpp index 1cb93b90..1f8556ed 100644 --- a/cl_dll/c_te_showline.cpp +++ b/cl_dll/c_te_showline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_te_smoke.cpp b/cl_dll/c_te_smoke.cpp index b9852f69..3e5ef1f8 100644 --- a/cl_dll/c_te_smoke.cpp +++ b/cl_dll/c_te_smoke.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_sparks.cpp b/cl_dll/c_te_sparks.cpp index 8236f111..aee8ae14 100644 --- a/cl_dll/c_te_sparks.cpp +++ b/cl_dll/c_te_sparks.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_sprite.cpp b/cl_dll/c_te_sprite.cpp index adc379c7..10318a71 100644 --- a/cl_dll/c_te_sprite.cpp +++ b/cl_dll/c_te_sprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_te_spritespray.cpp b/cl_dll/c_te_spritespray.cpp index cf764c7a..f4b682e7 100644 --- a/cl_dll/c_te_spritespray.cpp +++ b/cl_dll/c_te_spritespray.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // $NoKeywords: $ diff --git a/cl_dll/c_te_worlddecal.cpp b/cl_dll/c_te_worlddecal.cpp index 875dd074..ee36370f 100644 --- a/cl_dll/c_te_worlddecal.cpp +++ b/cl_dll/c_te_worlddecal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/c_team.cpp b/cl_dll/c_team.cpp index 4187c366..b8c5c6fd 100644 --- a/cl_dll/c_team.cpp +++ b/cl_dll/c_team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTeam class // diff --git a/cl_dll/c_team.h b/cl_dll/c_team.h index 74d5fe83..693e6d30 100644 --- a/cl_dll/c_team.h +++ b/cl_dll/c_team.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTeam class // diff --git a/cl_dll/c_tesla.cpp b/cl_dll/c_tesla.cpp index b8241328..9356f5c7 100644 --- a/cl_dll/c_tesla.cpp +++ b/cl_dll/c_tesla.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_tesla.h b/cl_dll/c_tesla.h index cd6f19ab..fb413a43 100644 --- a/cl_dll/c_tesla.h +++ b/cl_dll/c_tesla.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_test_proxytoggle.cpp b/cl_dll/c_test_proxytoggle.cpp index 3006adef..a12f5a37 100644 --- a/cl_dll/c_test_proxytoggle.cpp +++ b/cl_dll/c_test_proxytoggle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_testtraceline.cpp b/cl_dll/c_testtraceline.cpp index c209ae30..94c35154 100644 --- a/cl_dll/c_testtraceline.cpp +++ b/cl_dll/c_testtraceline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_tracer.cpp b/cl_dll/c_tracer.cpp index 4a6d2251..21139924 100644 --- a/cl_dll/c_tracer.cpp +++ b/cl_dll/c_tracer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_tracer.h b/cl_dll/c_tracer.h index 2e571f39..4ad29d15 100644 --- a/cl_dll/c_tracer.h +++ b/cl_dll/c_tracer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_user_message_register.cpp b/cl_dll/c_user_message_register.cpp index c8b5f173..751c0a8b 100644 --- a/cl_dll/c_user_message_register.cpp +++ b/cl_dll/c_user_message_register.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_user_message_register.h b/cl_dll/c_user_message_register.h index 757061bb..143f0f46 100644 --- a/cl_dll/c_user_message_register.h +++ b/cl_dll/c_user_message_register.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_vehicle_choreo_generic.cpp b/cl_dll/c_vehicle_choreo_generic.cpp index 377b3307..7fdf3331 100644 --- a/cl_dll/c_vehicle_choreo_generic.cpp +++ b/cl_dll/c_vehicle_choreo_generic.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_vehicle_jeep.cpp b/cl_dll/c_vehicle_jeep.cpp index 0a6bf97b..3c7bf466 100644 --- a/cl_dll/c_vehicle_jeep.cpp +++ b/cl_dll/c_vehicle_jeep.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_vguiscreen.cpp b/cl_dll/c_vguiscreen.cpp index c9b0be51..96cd93ba 100644 --- a/cl_dll/c_vguiscreen.cpp +++ b/cl_dll/c_vguiscreen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_vguiscreen.h b/cl_dll/c_vguiscreen.h index c287a897..69950a4b 100644 --- a/cl_dll/c_vguiscreen.h +++ b/cl_dll/c_vguiscreen.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_weapon__stubs.h b/cl_dll/c_weapon__stubs.h index d9e91c31..a8755df0 100644 --- a/cl_dll/c_weapon__stubs.h +++ b/cl_dll/c_weapon__stubs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_world.cpp b/cl_dll/c_world.cpp index 7c51958a..489aefad 100644 --- a/cl_dll/c_world.cpp +++ b/cl_dll/c_world.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/c_world.h b/cl_dll/c_world.h index 5e77bd15..591d75b5 100644 --- a/cl_dll/c_world.h +++ b/cl_dll/c_world.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/camomaterialproxy.cpp b/cl_dll/camomaterialproxy.cpp index 61fb08d0..d8c8b6bf 100644 --- a/cl_dll/camomaterialproxy.cpp +++ b/cl_dll/camomaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/cbase.h b/cl_dll/cbase.h index 1dae4f95..ed863c83 100644 --- a/cl_dll/cbase.h +++ b/cl_dll/cbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/cdll_client_int.cpp b/cl_dll/cdll_client_int.cpp index be007cd2..b1f74885 100644 --- a/cl_dll/cdll_client_int.cpp +++ b/cl_dll/cdll_client_int.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/cdll_client_int.h b/cl_dll/cdll_client_int.h index dca6637d..413c145a 100644 --- a/cl_dll/cdll_client_int.h +++ b/cl_dll/cdll_client_int.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/cdll_convar.h b/cl_dll/cdll_convar.h index 4916e70e..3d4c759f 100644 --- a/cl_dll/cdll_convar.h +++ b/cl_dll/cdll_convar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/cdll_util.cpp b/cl_dll/cdll_util.cpp index 5506dc8f..4599e2f5 100644 --- a/cl_dll/cdll_util.cpp +++ b/cl_dll/cdll_util.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/cdll_util.h b/cl_dll/cdll_util.h index 18761fb8..5d92a1a9 100644 --- a/cl_dll/cdll_util.h +++ b/cl_dll/cdll_util.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/cl_animevent.h b/cl_dll/cl_animevent.h index 330df6a9..3fac0c12 100644 --- a/cl_dll/cl_animevent.h +++ b/cl_dll/cl_animevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hold definitions for all client animation events // diff --git a/cl_dll/cl_mat_stub.cpp b/cl_dll/cl_mat_stub.cpp index f0878f40..6f26d0c1 100644 --- a/cl_dll/cl_mat_stub.cpp +++ b/cl_dll/cl_mat_stub.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/cl_mat_stub.h b/cl_dll/cl_mat_stub.h index 87564785..03bd7b36 100644 --- a/cl_dll/cl_mat_stub.h +++ b/cl_dll/cl_mat_stub.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/classmap.cpp b/cl_dll/classmap.cpp index c43c3db9..5fd8fe55 100644 --- a/cl_dll/classmap.cpp +++ b/cl_dll/classmap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/client_factorylist.cpp b/cl_dll/client_factorylist.cpp index f7d52430..e96f5b92 100644 --- a/cl_dll/client_factorylist.cpp +++ b/cl_dll/client_factorylist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/client_factorylist.h b/cl_dll/client_factorylist.h index f3651a1a..def921b6 100644 --- a/cl_dll/client_factorylist.h +++ b/cl_dll/client_factorylist.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/client_thinklist.cpp b/cl_dll/client_thinklist.cpp index 5c7d1778..ea6d417a 100644 --- a/cl_dll/client_thinklist.cpp +++ b/cl_dll/client_thinklist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/client_thinklist.h b/cl_dll/client_thinklist.h index 41085875..97850cd3 100644 --- a/cl_dll/client_thinklist.h +++ b/cl_dll/client_thinklist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clienteffectprecachesystem.cpp b/cl_dll/clienteffectprecachesystem.cpp index 1dac36ec..db9974aa 100644 --- a/cl_dll/clienteffectprecachesystem.cpp +++ b/cl_dll/clienteffectprecachesystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deals with precaching requests from client effects // diff --git a/cl_dll/clienteffectprecachesystem.h b/cl_dll/clienteffectprecachesystem.h index f8f9b2ec..65ca4975 100644 --- a/cl_dll/clienteffectprecachesystem.h +++ b/cl_dll/clienteffectprecachesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deals with singleton // diff --git a/cl_dll/cliententitylist.cpp b/cl_dll/cliententitylist.cpp index e666dbea..ed84d78d 100644 --- a/cl_dll/cliententitylist.cpp +++ b/cl_dll/cliententitylist.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/cliententitylist.h b/cl_dll/cliententitylist.h index 641b3bac..75a546be 100644 --- a/cl_dll/cliententitylist.h +++ b/cl_dll/cliententitylist.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/clientleafsystem.cpp b/cl_dll/clientleafsystem.cpp index ab8c8fce..5f2bb8d3 100644 --- a/cl_dll/clientleafsystem.cpp +++ b/cl_dll/clientleafsystem.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/clientleafsystem.h b/cl_dll/clientleafsystem.h index 343e4a03..baa24064 100644 --- a/cl_dll/clientleafsystem.h +++ b/cl_dll/clientleafsystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientmode.h b/cl_dll/clientmode.h index a82b740d..cf567406 100644 --- a/cl_dll/clientmode.h +++ b/cl_dll/clientmode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientmode_normal.cpp b/cl_dll/clientmode_normal.cpp index 5bcdef52..2991e6f9 100644 --- a/cl_dll/clientmode_normal.cpp +++ b/cl_dll/clientmode_normal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientmode_normal.h b/cl_dll/clientmode_normal.h index 5bcdef52..2991e6f9 100644 --- a/cl_dll/clientmode_normal.h +++ b/cl_dll/clientmode_normal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientmode_shared.cpp b/cl_dll/clientmode_shared.cpp index bc9c20e2..99272169 100644 --- a/cl_dll/clientmode_shared.cpp +++ b/cl_dll/clientmode_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Normal HUD mode // diff --git a/cl_dll/clientmode_shared.h b/cl_dll/clientmode_shared.h index f4dd56ba..e48f8ac3 100644 --- a/cl_dll/clientmode_shared.h +++ b/cl_dll/clientmode_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientshadowmgr.cpp b/cl_dll/clientshadowmgr.cpp index a0908ec6..cb6ccd72 100644 --- a/cl_dll/clientshadowmgr.cpp +++ b/cl_dll/clientshadowmgr.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/clientsideeffects.cpp b/cl_dll/clientsideeffects.cpp index daf14f23..da3dfbd9 100644 --- a/cl_dll/clientsideeffects.cpp +++ b/cl_dll/clientsideeffects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientsideeffects.h b/cl_dll/clientsideeffects.h index e9c1167d..24a3a921 100644 --- a/cl_dll/clientsideeffects.h +++ b/cl_dll/clientsideeffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/clientsideeffects_test.cpp b/cl_dll/clientsideeffects_test.cpp index 93a74c24..243c498f 100644 --- a/cl_dll/clientsideeffects_test.cpp +++ b/cl_dll/clientsideeffects_test.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/death.cpp b/cl_dll/death.cpp index 272fd67e..407a906a 100644 --- a/cl_dll/death.cpp +++ b/cl_dll/death.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws the death notices // diff --git a/cl_dll/detailobjectsystem.cpp b/cl_dll/detailobjectsystem.cpp index cc8574ff..1f873945 100644 --- a/cl_dll/detailobjectsystem.cpp +++ b/cl_dll/detailobjectsystem.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Draws grasses and other small objects // diff --git a/cl_dll/detailobjectsystem.h b/cl_dll/detailobjectsystem.h index 172f4072..f06968a7 100644 --- a/cl_dll/detailobjectsystem.h +++ b/cl_dll/detailobjectsystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deals with singleton // diff --git a/cl_dll/dummyproxy.cpp b/cl_dll/dummyproxy.cpp index 2f3be693..0bca8538 100644 --- a/cl_dll/dummyproxy.cpp +++ b/cl_dll/dummyproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/enginesprite.h b/cl_dll/enginesprite.h index f6d307b1..732afc2b 100644 --- a/cl_dll/enginesprite.h +++ b/cl_dll/enginesprite.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/entity_client_tools.cpp b/cl_dll/entity_client_tools.cpp index 5b2fb060..9d639127 100644 --- a/cl_dll/entity_client_tools.cpp +++ b/cl_dll/entity_client_tools.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/entityoriginmaterialproxy.cpp b/cl_dll/entityoriginmaterialproxy.cpp index 83e4ec83..c9720209 100644 --- a/cl_dll/entityoriginmaterialproxy.cpp +++ b/cl_dll/entityoriginmaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for all material proxies in the client dll // diff --git a/cl_dll/episodic/c_prop_coreball.cpp b/cl_dll/episodic/c_prop_coreball.cpp index 000eea09..395458bd 100644 --- a/cl_dll/episodic/c_prop_coreball.cpp +++ b/cl_dll/episodic/c_prop_coreball.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/episodic/c_weapon_hopwire.cpp b/cl_dll/episodic/c_weapon_hopwire.cpp index dceb520d..44e65b23 100644 --- a/cl_dll/episodic/c_weapon_hopwire.cpp +++ b/cl_dll/episodic/c_weapon_hopwire.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/episodic/episodic_screenspaceeffects.h b/cl_dll/episodic/episodic_screenspaceeffects.h index 05638608..8a4dd36d 100644 --- a/cl_dll/episodic/episodic_screenspaceeffects.h +++ b/cl_dll/episodic/episodic_screenspaceeffects.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/flashlighteffect.cpp b/cl_dll/flashlighteffect.cpp index e5bc1eaa..d87616bd 100644 --- a/cl_dll/flashlighteffect.cpp +++ b/cl_dll/flashlighteffect.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/flashlighteffect.h b/cl_dll/flashlighteffect.h index 49ada3ba..7af97e75 100644 --- a/cl_dll/flashlighteffect.h +++ b/cl_dll/flashlighteffect.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fontabc.h b/cl_dll/fontabc.h index abed90b8..910a5063 100644 --- a/cl_dll/fontabc.h +++ b/cl_dll/fontabc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/functionproxy.cpp b/cl_dll/functionproxy.cpp index 4edb257d..e59c8687 100644 --- a/cl_dll/functionproxy.cpp +++ b/cl_dll/functionproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/functionproxy.h b/cl_dll/functionproxy.h index 40372c77..1c48b5e8 100644 --- a/cl_dll/functionproxy.h +++ b/cl_dll/functionproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: These are a couple of base proxy classes to help us with // getting/setting source/result material vars diff --git a/cl_dll/fx.cpp b/cl_dll/fx.cpp index fcd0a317..5a41eba9 100644 --- a/cl_dll/fx.cpp +++ b/cl_dll/fx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx.h b/cl_dll/fx.h index 889e5981..17ae3a4f 100644 --- a/cl_dll/fx.h +++ b/cl_dll/fx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_blood.cpp b/cl_dll/fx_blood.cpp index f8cd056f..c32ab811 100644 --- a/cl_dll/fx_blood.cpp +++ b/cl_dll/fx_blood.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A blood spray effect, like a big exit wound, used when people are // violently impaled, skewered, eviscerated, etc. diff --git a/cl_dll/fx_blood.h b/cl_dll/fx_blood.h index e5e105e8..c83cb8e3 100644 --- a/cl_dll/fx_blood.h +++ b/cl_dll/fx_blood.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_cube.cpp b/cl_dll/fx_cube.cpp index ab7ced09..dad5a508 100644 --- a/cl_dll/fx_cube.cpp +++ b/cl_dll/fx_cube.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_discreetline.cpp b/cl_dll/fx_discreetline.cpp index bd80c1f2..2d7cd77b 100644 --- a/cl_dll/fx_discreetline.cpp +++ b/cl_dll/fx_discreetline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_discreetline.h b/cl_dll/fx_discreetline.h index ca05a6c3..7e9d26fc 100644 --- a/cl_dll/fx_discreetline.h +++ b/cl_dll/fx_discreetline.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_envelope.cpp b/cl_dll/fx_envelope.cpp index 54f73525..74eddf7d 100644 --- a/cl_dll/fx_envelope.cpp +++ b/cl_dll/fx_envelope.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_envelope.h b/cl_dll/fx_envelope.h index cd1ef6fe..c1cc1caf 100644 --- a/cl_dll/fx_envelope.h +++ b/cl_dll/fx_envelope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_explosion.cpp b/cl_dll/fx_explosion.cpp index 99d8fae4..3a60226c 100644 --- a/cl_dll/fx_explosion.cpp +++ b/cl_dll/fx_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base explosion effect // diff --git a/cl_dll/fx_explosion.h b/cl_dll/fx_explosion.h index cbf05b7b..09ee0d24 100644 --- a/cl_dll/fx_explosion.h +++ b/cl_dll/fx_explosion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_fleck.cpp b/cl_dll/fx_fleck.cpp index 85c0283c..69800a40 100644 --- a/cl_dll/fx_fleck.cpp +++ b/cl_dll/fx_fleck.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_fleck.h b/cl_dll/fx_fleck.h index 9167e0d0..150b7148 100644 --- a/cl_dll/fx_fleck.h +++ b/cl_dll/fx_fleck.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_impact.cpp b/cl_dll/fx_impact.cpp index 9f17d5e6..6da5a33b 100644 --- a/cl_dll/fx_impact.cpp +++ b/cl_dll/fx_impact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_impact.h b/cl_dll/fx_impact.h index 24859efa..e629eba9 100644 --- a/cl_dll/fx_impact.h +++ b/cl_dll/fx_impact.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_interpvalue.cpp b/cl_dll/fx_interpvalue.cpp index 3c08685a..083a71c9 100644 --- a/cl_dll/fx_interpvalue.cpp +++ b/cl_dll/fx_interpvalue.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/fx_interpvalue.h b/cl_dll/fx_interpvalue.h index 0cfd9479..7988e958 100644 --- a/cl_dll/fx_interpvalue.h +++ b/cl_dll/fx_interpvalue.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/fx_line.cpp b/cl_dll/fx_line.cpp index fbd4fad7..01f9c16f 100644 --- a/cl_dll/fx_line.cpp +++ b/cl_dll/fx_line.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_line.h b/cl_dll/fx_line.h index ed0b410b..41a59aa0 100644 --- a/cl_dll/fx_line.h +++ b/cl_dll/fx_line.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_quad.cpp b/cl_dll/fx_quad.cpp index 0cff06c1..d6391fda 100644 --- a/cl_dll/fx_quad.cpp +++ b/cl_dll/fx_quad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_quad.h b/cl_dll/fx_quad.h index 07c03763..52fa0240 100644 --- a/cl_dll/fx_quad.h +++ b/cl_dll/fx_quad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_shelleject.cpp b/cl_dll/fx_shelleject.cpp index 5a0542ea..db3e1bbd 100644 --- a/cl_dll/fx_shelleject.cpp +++ b/cl_dll/fx_shelleject.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_sparks.cpp b/cl_dll/fx_sparks.cpp index 3e4a649d..1150237e 100644 --- a/cl_dll/fx_sparks.cpp +++ b/cl_dll/fx_sparks.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_sparks.h b/cl_dll/fx_sparks.h index bc200a9d..a47782db 100644 --- a/cl_dll/fx_sparks.h +++ b/cl_dll/fx_sparks.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_staticline.cpp b/cl_dll/fx_staticline.cpp index 8824f28e..29827220 100644 --- a/cl_dll/fx_staticline.cpp +++ b/cl_dll/fx_staticline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_staticline.h b/cl_dll/fx_staticline.h index 7e534192..8ebf6b07 100644 --- a/cl_dll/fx_staticline.h +++ b/cl_dll/fx_staticline.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_tracer.cpp b/cl_dll/fx_tracer.cpp index 58cec4c5..eaca91c1 100644 --- a/cl_dll/fx_tracer.cpp +++ b/cl_dll/fx_tracer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_trail.cpp b/cl_dll/fx_trail.cpp index e3490a8d..c7cbf5d7 100644 --- a/cl_dll/fx_trail.cpp +++ b/cl_dll/fx_trail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_trail.h b/cl_dll/fx_trail.h index 87e42511..b614beb0 100644 --- a/cl_dll/fx_trail.h +++ b/cl_dll/fx_trail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_water.cpp b/cl_dll/fx_water.cpp index e07180b0..021ada30 100644 --- a/cl_dll/fx_water.cpp +++ b/cl_dll/fx_water.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/fx_water.h b/cl_dll/fx_water.h index ae1847b0..5003344b 100644 --- a/cl_dll/fx_water.h +++ b/cl_dll/fx_water.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/ClientScoreBoardDialog.cpp b/cl_dll/game_controls/ClientScoreBoardDialog.cpp index 972fb0dc..f53452f1 100644 --- a/cl_dll/game_controls/ClientScoreBoardDialog.cpp +++ b/cl_dll/game_controls/ClientScoreBoardDialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/MapOverview.cpp b/cl_dll/game_controls/MapOverview.cpp index c6e1a5b1..1246cb6b 100644 --- a/cl_dll/game_controls/MapOverview.cpp +++ b/cl_dll/game_controls/MapOverview.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: MapOverview.cpp: implementation of the CMapOverview class. // diff --git a/cl_dll/game_controls/NavProgress.cpp b/cl_dll/game_controls/NavProgress.cpp index 8256c17e..42f65aec 100644 --- a/cl_dll/game_controls/NavProgress.cpp +++ b/cl_dll/game_controls/NavProgress.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/NavProgress.h b/cl_dll/game_controls/NavProgress.h index aab76306..906b84b4 100644 --- a/cl_dll/game_controls/NavProgress.h +++ b/cl_dll/game_controls/NavProgress.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/cl_dll/game_controls/SpectatorGUI.cpp b/cl_dll/game_controls/SpectatorGUI.cpp index af9792c0..d6b939da 100644 --- a/cl_dll/game_controls/SpectatorGUI.cpp +++ b/cl_dll/game_controls/SpectatorGUI.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/baseviewport.cpp b/cl_dll/game_controls/baseviewport.cpp index ea3ba45f..149afea5 100644 --- a/cl_dll/game_controls/baseviewport.cpp +++ b/cl_dll/game_controls/baseviewport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client DLL VGUI2 Viewport // diff --git a/cl_dll/game_controls/baseviewport.h b/cl_dll/game_controls/baseviewport.h index 8c2f172a..1d90ee27 100644 --- a/cl_dll/game_controls/baseviewport.h +++ b/cl_dll/game_controls/baseviewport.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/buymenu.cpp b/cl_dll/game_controls/buymenu.cpp index 2541e260..ecf73022 100644 --- a/cl_dll/game_controls/buymenu.cpp +++ b/cl_dll/game_controls/buymenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/buymenu.h b/cl_dll/game_controls/buymenu.h index def90396..1f84ae78 100644 --- a/cl_dll/game_controls/buymenu.h +++ b/cl_dll/game_controls/buymenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/buysubmenu.cpp b/cl_dll/game_controls/buysubmenu.cpp index b9133f9c..71bc21bf 100644 --- a/cl_dll/game_controls/buysubmenu.cpp +++ b/cl_dll/game_controls/buysubmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/buysubmenu.h b/cl_dll/game_controls/buysubmenu.h index a9a1e385..d2c8b1cc 100644 --- a/cl_dll/game_controls/buysubmenu.h +++ b/cl_dll/game_controls/buysubmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/classmenu.cpp b/cl_dll/game_controls/classmenu.cpp index 4af9199d..26d1577f 100644 --- a/cl_dll/game_controls/classmenu.cpp +++ b/cl_dll/game_controls/classmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/classmenu.h b/cl_dll/game_controls/classmenu.h index 394961d7..bfce9e7a 100644 --- a/cl_dll/game_controls/classmenu.h +++ b/cl_dll/game_controls/classmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/clientscoreboarddialog.h b/cl_dll/game_controls/clientscoreboarddialog.h index eb83216e..5942dcc9 100644 --- a/cl_dll/game_controls/clientscoreboarddialog.h +++ b/cl_dll/game_controls/clientscoreboarddialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/commandmenu.cpp b/cl_dll/game_controls/commandmenu.cpp index 4bfa09e3..886e6501 100644 --- a/cl_dll/game_controls/commandmenu.cpp +++ b/cl_dll/game_controls/commandmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/commandmenu.h b/cl_dll/game_controls/commandmenu.h index bc4c50e7..a1d4505c 100644 --- a/cl_dll/game_controls/commandmenu.h +++ b/cl_dll/game_controls/commandmenu.h @@ -1,11 +1,11 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// - //========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ + //========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/cl_dll/game_controls/mapoverview.h b/cl_dll/game_controls/mapoverview.h index ed62bc33..787bfba2 100644 --- a/cl_dll/game_controls/mapoverview.h +++ b/cl_dll/game_controls/mapoverview.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: MiniMap.h: interface for the CMiniMap class. // diff --git a/cl_dll/game_controls/mouseoverhtmlbutton.h b/cl_dll/game_controls/mouseoverhtmlbutton.h index b52719cf..e61849fe 100644 --- a/cl_dll/game_controls/mouseoverhtmlbutton.h +++ b/cl_dll/game_controls/mouseoverhtmlbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/mouseoverpanelbutton.h b/cl_dll/game_controls/mouseoverpanelbutton.h index 19ace0ea..fc01f20c 100644 --- a/cl_dll/game_controls/mouseoverpanelbutton.h +++ b/cl_dll/game_controls/mouseoverpanelbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/spectatorgui.h b/cl_dll/game_controls/spectatorgui.h index d832361c..88dcd44c 100644 --- a/cl_dll/game_controls/spectatorgui.h +++ b/cl_dll/game_controls/spectatorgui.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/teammenu.cpp b/cl_dll/game_controls/teammenu.cpp index 2a7c1083..d692b702 100644 --- a/cl_dll/game_controls/teammenu.cpp +++ b/cl_dll/game_controls/teammenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/teammenu.h b/cl_dll/game_controls/teammenu.h index 93fff213..ddbae096 100644 --- a/cl_dll/game_controls/teammenu.h +++ b/cl_dll/game_controls/teammenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/vguitextwindow.cpp b/cl_dll/game_controls/vguitextwindow.cpp index 5e368068..e32c064c 100644 --- a/cl_dll/game_controls/vguitextwindow.cpp +++ b/cl_dll/game_controls/vguitextwindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/game_controls/vguitextwindow.h b/cl_dll/game_controls/vguitextwindow.h index 37390dc3..4470fc18 100644 --- a/cl_dll/game_controls/vguitextwindow.h +++ b/cl_dll/game_controls/vguitextwindow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/gametrace_client.cpp b/cl_dll/gametrace_client.cpp index a15b7806..1ee499ab 100644 --- a/cl_dll/gametrace_client.cpp +++ b/cl_dll/gametrace_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/geiger.cpp b/cl_dll/geiger.cpp index 0a222950..392fc7bc 100644 --- a/cl_dll/geiger.cpp +++ b/cl_dll/geiger.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/glow_overlay.cpp b/cl_dll/glow_overlay.cpp index cc2d5cba..cea41941 100644 --- a/cl_dll/glow_overlay.cpp +++ b/cl_dll/glow_overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/glow_overlay.h b/cl_dll/glow_overlay.h index 39d921a1..87c256f5 100644 --- a/cl_dll/glow_overlay.h +++ b/cl_dll/glow_overlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/history_resource.cpp b/cl_dll/history_resource.cpp index 437be78c..f5c9d6b1 100644 --- a/cl_dll/history_resource.cpp +++ b/cl_dll/history_resource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Item pickup history displayed onscreen when items are picked up. // diff --git a/cl_dll/history_resource.h b/cl_dll/history_resource.h index 0bfd1156..4e8137ff 100644 --- a/cl_dll/history_resource.h +++ b/cl_dll/history_resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Item pickup history displayed onscreen when items are picked up. // diff --git a/cl_dll/hl2_hud/C_Func_Monitor.cpp b/cl_dll/hl2_hud/C_Func_Monitor.cpp index b583f83e..b1832d54 100644 --- a/cl_dll/hl2_hud/C_Func_Monitor.cpp +++ b/cl_dll/hl2_hud/C_Func_Monitor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/C_WaterLODControl.cpp b/cl_dll/hl2_hud/C_WaterLODControl.cpp index 67fb77d1..012fea75 100644 --- a/cl_dll/hl2_hud/C_WaterLODControl.cpp +++ b/cl_dll/hl2_hud/C_WaterLODControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Water LOD control entity. // diff --git a/cl_dll/hl2_hud/c_antlion_dust.cpp b/cl_dll/hl2_hud/c_antlion_dust.cpp index b881c3c0..298d23fa 100644 --- a/cl_dll/hl2_hud/c_antlion_dust.cpp +++ b/cl_dll/hl2_hud/c_antlion_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_ar2_explosion.cpp b/cl_dll/hl2_hud/c_ar2_explosion.cpp index 71ec1229..232b08d3 100644 --- a/cl_dll/hl2_hud/c_ar2_explosion.cpp +++ b/cl_dll/hl2_hud/c_ar2_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_barnacle.cpp b/cl_dll/hl2_hud/c_barnacle.cpp index a3cb115c..77101642 100644 --- a/cl_dll/hl2_hud/c_barnacle.cpp +++ b/cl_dll/hl2_hud/c_barnacle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_barney.cpp b/cl_dll/hl2_hud/c_barney.cpp index 3993ef66..f5ac2232 100644 --- a/cl_dll/hl2_hud/c_barney.cpp +++ b/cl_dll/hl2_hud/c_barney.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_basehelicopter.cpp b/cl_dll/hl2_hud/c_basehelicopter.cpp index 00ac014f..be206f84 100644 --- a/cl_dll/hl2_hud/c_basehelicopter.cpp +++ b/cl_dll/hl2_hud/c_basehelicopter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_basehelicopter.h b/cl_dll/hl2_hud/c_basehelicopter.h index 8df53be9..b9be32a2 100644 --- a/cl_dll/hl2_hud/c_basehelicopter.h +++ b/cl_dll/hl2_hud/c_basehelicopter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_basehlcombatweapon.cpp b/cl_dll/hl2_hud/c_basehlcombatweapon.cpp index c2ff5473..53d38787 100644 --- a/cl_dll/hl2_hud/c_basehlcombatweapon.cpp +++ b/cl_dll/hl2_hud/c_basehlcombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_basehlcombatweapon.h b/cl_dll/hl2_hud/c_basehlcombatweapon.h index 82b1785e..f80cf522 100644 --- a/cl_dll/hl2_hud/c_basehlcombatweapon.h +++ b/cl_dll/hl2_hud/c_basehlcombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_basehlplayer.cpp b/cl_dll/hl2_hud/c_basehlplayer.cpp index fc1f6a86..3f2261d8 100644 --- a/cl_dll/hl2_hud/c_basehlplayer.cpp +++ b/cl_dll/hl2_hud/c_basehlplayer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_basehlplayer.h b/cl_dll/hl2_hud/c_basehlplayer.h index 6d30ca27..bfb65a22 100644 --- a/cl_dll/hl2_hud/c_basehlplayer.h +++ b/cl_dll/hl2_hud/c_basehlplayer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_citadel_effects.cpp b/cl_dll/hl2_hud/c_citadel_effects.cpp index 429355b5..b80b7712 100644 --- a/cl_dll/hl2_hud/c_citadel_effects.cpp +++ b/cl_dll/hl2_hud/c_citadel_effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_corpse.cpp b/cl_dll/hl2_hud/c_corpse.cpp index 9ea36bdb..b5964b5b 100644 --- a/cl_dll/hl2_hud/c_corpse.cpp +++ b/cl_dll/hl2_hud/c_corpse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements C_Corpse // diff --git a/cl_dll/hl2_hud/c_corpse.h b/cl_dll/hl2_hud/c_corpse.h index 007c30a6..840876bb 100644 --- a/cl_dll/hl2_hud/c_corpse.h +++ b/cl_dll/hl2_hud/c_corpse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_energy_wave.cpp b/cl_dll/hl2_hud/c_energy_wave.cpp index 1735974c..ee733b5c 100644 --- a/cl_dll/hl2_hud/c_energy_wave.cpp +++ b/cl_dll/hl2_hud/c_energy_wave.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client's energy wave // diff --git a/cl_dll/hl2_hud/c_env_alyxtemp.cpp b/cl_dll/hl2_hud/c_env_alyxtemp.cpp index 103ad73f..2e030396 100644 --- a/cl_dll/hl2_hud/c_env_alyxtemp.cpp +++ b/cl_dll/hl2_hud/c_env_alyxtemp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_env_headcrabcanister.cpp b/cl_dll/hl2_hud/c_env_headcrabcanister.cpp index 012f6eb6..1e0a0906 100644 --- a/cl_dll/hl2_hud/c_env_headcrabcanister.cpp +++ b/cl_dll/hl2_hud/c_env_headcrabcanister.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_env_starfield.cpp b/cl_dll/hl2_hud/c_env_starfield.cpp index abcc2951..7654c5ac 100644 --- a/cl_dll/hl2_hud/c_env_starfield.cpp +++ b/cl_dll/hl2_hud/c_env_starfield.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_extinguisher.cpp b/cl_dll/hl2_hud/c_extinguisher.cpp index f1c7fda1..1e23e8d9 100644 --- a/cl_dll/hl2_hud/c_extinguisher.cpp +++ b/cl_dll/hl2_hud/c_extinguisher.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_func_tankmortar.cpp b/cl_dll/hl2_hud/c_func_tankmortar.cpp index 62b8d815..45cef944 100644 --- a/cl_dll/hl2_hud/c_func_tankmortar.cpp +++ b/cl_dll/hl2_hud/c_func_tankmortar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_hl2_playerlocaldata.cpp b/cl_dll/hl2_hud/c_hl2_playerlocaldata.cpp index 7f6487c3..96be3db3 100644 --- a/cl_dll/hl2_hud/c_hl2_playerlocaldata.cpp +++ b/cl_dll/hl2_hud/c_hl2_playerlocaldata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_hl2_playerlocaldata.h b/cl_dll/hl2_hud/c_hl2_playerlocaldata.h index ef8290ad..575dc1e0 100644 --- a/cl_dll/hl2_hud/c_hl2_playerlocaldata.h +++ b/cl_dll/hl2_hud/c_hl2_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_info_teleporter_countdown.cpp b/cl_dll/hl2_hud/c_info_teleporter_countdown.cpp index 8e824a67..dc2d273e 100644 --- a/cl_dll/hl2_hud/c_info_teleporter_countdown.cpp +++ b/cl_dll/hl2_hud/c_info_teleporter_countdown.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_npc_combinegunship.cpp b/cl_dll/hl2_hud/c_npc_combinegunship.cpp index 2bcc41b3..3b148749 100644 --- a/cl_dll/hl2_hud/c_npc_combinegunship.cpp +++ b/cl_dll/hl2_hud/c_npc_combinegunship.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_npc_hydra.cpp b/cl_dll/hl2_hud/c_npc_hydra.cpp index 01175e10..4a0ba11e 100644 --- a/cl_dll/hl2_hud/c_npc_hydra.cpp +++ b/cl_dll/hl2_hud/c_npc_hydra.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_npc_manhack.cpp b/cl_dll/hl2_hud/c_npc_manhack.cpp index f3a48a70..90cdd124 100644 --- a/cl_dll/hl2_hud/c_npc_manhack.cpp +++ b/cl_dll/hl2_hud/c_npc_manhack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_npc_rollermine.cpp b/cl_dll/hl2_hud/c_npc_rollermine.cpp index d1d59b10..3721eaa9 100644 --- a/cl_dll/hl2_hud/c_npc_rollermine.cpp +++ b/cl_dll/hl2_hud/c_npc_rollermine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_plasma_beam_node.cpp b/cl_dll/hl2_hud/c_plasma_beam_node.cpp index 6f7f9806..50f1d1f6 100644 --- a/cl_dll/hl2_hud/c_plasma_beam_node.cpp +++ b/cl_dll/hl2_hud/c_plasma_beam_node.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_prop_combine_ball.cpp b/cl_dll/hl2_hud/c_prop_combine_ball.cpp index fe44fb22..4d5db4e6 100644 --- a/cl_dll/hl2_hud/c_prop_combine_ball.cpp +++ b/cl_dll/hl2_hud/c_prop_combine_ball.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_prop_combine_ball.h b/cl_dll/hl2_hud/c_prop_combine_ball.h index e9827500..e8b607ee 100644 --- a/cl_dll/hl2_hud/c_prop_combine_ball.h +++ b/cl_dll/hl2_hud/c_prop_combine_ball.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_rotorwash.cpp b/cl_dll/hl2_hud/c_rotorwash.cpp index c951ab4c..623fc0f8 100644 --- a/cl_dll/hl2_hud/c_rotorwash.cpp +++ b/cl_dll/hl2_hud/c_rotorwash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_script_intro.cpp b/cl_dll/hl2_hud/c_script_intro.cpp index 9cabffb2..bc844f02 100644 --- a/cl_dll/hl2_hud/c_script_intro.cpp +++ b/cl_dll/hl2_hud/c_script_intro.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_strider.cpp b/cl_dll/hl2_hud/c_strider.cpp index be499896..e300907a 100644 --- a/cl_dll/hl2_hud/c_strider.cpp +++ b/cl_dll/hl2_hud/c_strider.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_te_concussiveexplosion.cpp b/cl_dll/hl2_hud/c_te_concussiveexplosion.cpp index 9a01ae96..12db55a9 100644 --- a/cl_dll/hl2_hud/c_te_concussiveexplosion.cpp +++ b/cl_dll/hl2_hud/c_te_concussiveexplosion.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_te_flare.cpp b/cl_dll/hl2_hud/c_te_flare.cpp index 012c9d60..eb897afa 100644 --- a/cl_dll/hl2_hud/c_te_flare.cpp +++ b/cl_dll/hl2_hud/c_te_flare.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Flare effects // diff --git a/cl_dll/hl2_hud/c_thumper_dust.cpp b/cl_dll/hl2_hud/c_thumper_dust.cpp index 9de1ea21..1a4ed1b6 100644 --- a/cl_dll/hl2_hud/c_thumper_dust.cpp +++ b/cl_dll/hl2_hud/c_thumper_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_vehicle_airboat.cpp b/cl_dll/hl2_hud/c_vehicle_airboat.cpp index 0494a559..7e953bb5 100644 --- a/cl_dll/hl2_hud/c_vehicle_airboat.cpp +++ b/cl_dll/hl2_hud/c_vehicle_airboat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side implementation of the airboat. // diff --git a/cl_dll/hl2_hud/c_vehicle_cannon.cpp b/cl_dll/hl2_hud/c_vehicle_cannon.cpp index f266f7a8..54d9738c 100644 --- a/cl_dll/hl2_hud/c_vehicle_cannon.cpp +++ b/cl_dll/hl2_hud/c_vehicle_cannon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_vehicle_crane.cpp b/cl_dll/hl2_hud/c_vehicle_crane.cpp index 44b6f09c..6241ffbc 100644 --- a/cl_dll/hl2_hud/c_vehicle_crane.cpp +++ b/cl_dll/hl2_hud/c_vehicle_crane.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_vehicle_crane.h b/cl_dll/hl2_hud/c_vehicle_crane.h index 3bee521c..471fc7ae 100644 --- a/cl_dll/hl2_hud/c_vehicle_crane.h +++ b/cl_dll/hl2_hud/c_vehicle_crane.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_vehicle_prisoner_pod.cpp b/cl_dll/hl2_hud/c_vehicle_prisoner_pod.cpp index cb2b87c0..112b3d70 100644 --- a/cl_dll/hl2_hud/c_vehicle_prisoner_pod.cpp +++ b/cl_dll/hl2_hud/c_vehicle_prisoner_pod.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_waterbullet.cpp b/cl_dll/hl2_hud/c_waterbullet.cpp index e59d3756..4de9cb8d 100644 --- a/cl_dll/hl2_hud/c_waterbullet.cpp +++ b/cl_dll/hl2_hud/c_waterbullet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_weapon__stubs_hl2.cpp b/cl_dll/hl2_hud/c_weapon__stubs_hl2.cpp index ca4f901c..cbed9086 100644 --- a/cl_dll/hl2_hud/c_weapon__stubs_hl2.cpp +++ b/cl_dll/hl2_hud/c_weapon__stubs_hl2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_weapon_crossbow.cpp b/cl_dll/hl2_hud/c_weapon_crossbow.cpp index c27e375f..ef17f8d5 100644 --- a/cl_dll/hl2_hud/c_weapon_crossbow.cpp +++ b/cl_dll/hl2_hud/c_weapon_crossbow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_weapon_gravitygun.cpp b/cl_dll/hl2_hud/c_weapon_gravitygun.cpp index b8efeb87..7bd6c2b1 100644 --- a/cl_dll/hl2_hud/c_weapon_gravitygun.cpp +++ b/cl_dll/hl2_hud/c_weapon_gravitygun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_weapon_physcannon.cpp b/cl_dll/hl2_hud/c_weapon_physcannon.cpp index fe9d97d5..7aa1a2fa 100644 --- a/cl_dll/hl2_hud/c_weapon_physcannon.cpp +++ b/cl_dll/hl2_hud/c_weapon_physcannon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/c_weapon_stunstick.cpp b/cl_dll/hl2_hud/c_weapon_stunstick.cpp index 5ce669fd..647fd746 100644 --- a/cl_dll/hl2_hud/c_weapon_stunstick.cpp +++ b/cl_dll/hl2_hud/c_weapon_stunstick.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/clientmode_hlnormal.cpp b/cl_dll/hl2_hud/clientmode_hlnormal.cpp index 1d2cf7dd..068d7033 100644 --- a/cl_dll/hl2_hud/clientmode_hlnormal.cpp +++ b/cl_dll/hl2_hud/clientmode_hlnormal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws the normal HUD. // diff --git a/cl_dll/hl2_hud/clientmode_hlnormal.h b/cl_dll/hl2_hud/clientmode_hlnormal.h index c33558e2..d2381015 100644 --- a/cl_dll/hl2_hud/clientmode_hlnormal.h +++ b/cl_dll/hl2_hud/clientmode_hlnormal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/fx_antlion.cpp b/cl_dll/hl2_hud/fx_antlion.cpp index 36fcd04d..021c747c 100644 --- a/cl_dll/hl2_hud/fx_antlion.cpp +++ b/cl_dll/hl2_hud/fx_antlion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/fx_bugbait.cpp b/cl_dll/hl2_hud/fx_bugbait.cpp index d86b55fb..65675552 100644 --- a/cl_dll/hl2_hud/fx_bugbait.cpp +++ b/cl_dll/hl2_hud/fx_bugbait.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/fx_hl2_impacts.cpp b/cl_dll/hl2_hud/fx_hl2_impacts.cpp index 5e507b61..d44c2923 100644 --- a/cl_dll/hl2_hud/fx_hl2_impacts.cpp +++ b/cl_dll/hl2_hud/fx_hl2_impacts.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game-specific impact effect hooks // diff --git a/cl_dll/hl2_hud/fx_hl2_tracers.cpp b/cl_dll/hl2_hud/fx_hl2_tracers.cpp index b074efd9..79650f84 100644 --- a/cl_dll/hl2_hud/fx_hl2_tracers.cpp +++ b/cl_dll/hl2_hud/fx_hl2_tracers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game-specific impact effect hooks // diff --git a/cl_dll/hl2_hud/hl2_clientmode.cpp b/cl_dll/hl2_hud/hl2_clientmode.cpp index c521a665..ea58b8ed 100644 --- a/cl_dll/hl2_hud/hl2_clientmode.cpp +++ b/cl_dll/hl2_hud/hl2_clientmode.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hl_in_main.cpp b/cl_dll/hl2_hud/hl_in_main.cpp index cefa3043..d9e2b371 100644 --- a/cl_dll/hl2_hud/hl_in_main.cpp +++ b/cl_dll/hl2_hud/hl_in_main.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: HL2 specific input handling // diff --git a/cl_dll/hl2_hud/hl_prediction.cpp b/cl_dll/hl2_hud/hl_prediction.cpp index ff880e4d..5abf0687 100644 --- a/cl_dll/hl2_hud/hl_prediction.cpp +++ b/cl_dll/hl2_hud/hl_prediction.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_ammo.cpp b/cl_dll/hl2_hud/hud_ammo.cpp index d7e51a52..d3fc1b42 100644 --- a/cl_dll/hl2_hud/hud_ammo.cpp +++ b/cl_dll/hl2_hud/hud_ammo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_autoaim.cpp b/cl_dll/hl2_hud/hud_autoaim.cpp index dc9ff497..d72bcc65 100644 --- a/cl_dll/hl2_hud/hud_autoaim.cpp +++ b/cl_dll/hl2_hud/hud_autoaim.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_battery.cpp b/cl_dll/hl2_hud/hud_battery.cpp index 43fa88bc..e35a2d58 100644 --- a/cl_dll/hl2_hud/hud_battery.cpp +++ b/cl_dll/hl2_hud/hud_battery.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_blood.cpp b/cl_dll/hl2_hud/hud_blood.cpp index 56a5fe48..5f5a2525 100644 --- a/cl_dll/hl2_hud/hud_blood.cpp +++ b/cl_dll/hl2_hud/hud_blood.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_credits.cpp b/cl_dll/hl2_hud/hud_credits.cpp index 6245a38d..fc8c111e 100644 --- a/cl_dll/hl2_hud/hud_credits.cpp +++ b/cl_dll/hl2_hud/hud_credits.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_damageindicator.cpp b/cl_dll/hl2_hud/hud_damageindicator.cpp index fa631ed9..13c831cc 100644 --- a/cl_dll/hl2_hud/hud_damageindicator.cpp +++ b/cl_dll/hl2_hud/hud_damageindicator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_flashlight.cpp b/cl_dll/hl2_hud/hud_flashlight.cpp index dc8e4783..bd3f1017 100644 --- a/cl_dll/hl2_hud/hud_flashlight.cpp +++ b/cl_dll/hl2_hud/hud_flashlight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_hdrdemo.cpp b/cl_dll/hl2_hud/hud_hdrdemo.cpp index 3b4e1d3c..99c34bf8 100644 --- a/cl_dll/hl2_hud/hud_hdrdemo.cpp +++ b/cl_dll/hl2_hud/hud_hdrdemo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_health.cpp b/cl_dll/hl2_hud/hud_health.cpp index d49ceaa6..232ea651 100644 --- a/cl_dll/hl2_hud/hud_health.cpp +++ b/cl_dll/hl2_hud/hud_health.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_poisondamageindicator.cpp b/cl_dll/hl2_hud/hud_poisondamageindicator.cpp index d2f84133..fa51b9e5 100644 --- a/cl_dll/hl2_hud/hud_poisondamageindicator.cpp +++ b/cl_dll/hl2_hud/hud_poisondamageindicator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_quickinfo.cpp b/cl_dll/hl2_hud/hud_quickinfo.cpp index 42b4b46d..7771ed67 100644 --- a/cl_dll/hl2_hud/hud_quickinfo.cpp +++ b/cl_dll/hl2_hud/hud_quickinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_suitpower.cpp b/cl_dll/hl2_hud/hud_suitpower.cpp index 78180f33..f3db8d64 100644 --- a/cl_dll/hl2_hud/hud_suitpower.cpp +++ b/cl_dll/hl2_hud/hud_suitpower.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_suitpower.h b/cl_dll/hl2_hud/hud_suitpower.h index 8ef58515..5e7eefde 100644 --- a/cl_dll/hl2_hud/hud_suitpower.h +++ b/cl_dll/hl2_hud/hud_suitpower.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_weaponselection.cpp b/cl_dll/hl2_hud/hud_weaponselection.cpp index 0e185942..3da8382d 100644 --- a/cl_dll/hl2_hud/hud_weaponselection.cpp +++ b/cl_dll/hl2_hud/hud_weaponselection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/hud_zoom.cpp b/cl_dll/hl2_hud/hud_zoom.cpp index 78ee7951..f9cc3c28 100644 --- a/cl_dll/hl2_hud/hud_zoom.cpp +++ b/cl_dll/hl2_hud/hud_zoom.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/shieldproxy.cpp b/cl_dll/hl2_hud/shieldproxy.cpp index 811d1d0d..eaca249c 100644 --- a/cl_dll/hl2_hud/shieldproxy.cpp +++ b/cl_dll/hl2_hud/shieldproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2_hud/vgui_rootpanel_hl2.cpp b/cl_dll/hl2_hud/vgui_rootpanel_hl2.cpp index 12179890..a395deb1 100644 --- a/cl_dll/hl2_hud/vgui_rootpanel_hl2.cpp +++ b/cl_dll/hl2_hud/vgui_rootpanel_hl2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/c_hl2mp_player.cpp b/cl_dll/hl2mp/c_hl2mp_player.cpp index 8b404412..7a0554f3 100644 --- a/cl_dll/hl2mp/c_hl2mp_player.cpp +++ b/cl_dll/hl2mp/c_hl2mp_player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL2. // diff --git a/cl_dll/hl2mp/c_hl2mp_player.h b/cl_dll/hl2mp/c_hl2mp_player.h index 93c1b840..80771713 100644 --- a/cl_dll/hl2mp/c_hl2mp_player.h +++ b/cl_dll/hl2mp/c_hl2mp_player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/c_te_hl2mp_shotgun_shot.cpp b/cl_dll/hl2mp/c_te_hl2mp_shotgun_shot.cpp index 6c546a54..8e1d866b 100644 --- a/cl_dll/hl2mp/c_te_hl2mp_shotgun_shot.cpp +++ b/cl_dll/hl2mp/c_te_hl2mp_shotgun_shot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/clientmode_hl2mpnormal.cpp b/cl_dll/hl2mp/clientmode_hl2mpnormal.cpp index b26e0d9e..685b7ad4 100644 --- a/cl_dll/hl2mp/clientmode_hl2mpnormal.cpp +++ b/cl_dll/hl2mp/clientmode_hl2mpnormal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws the normal HUD. // diff --git a/cl_dll/hl2mp/clientmode_hl2mpnormal.h b/cl_dll/hl2mp/clientmode_hl2mpnormal.h index a61dd9aa..b22ee547 100644 --- a/cl_dll/hl2mp/clientmode_hl2mpnormal.h +++ b/cl_dll/hl2mp/clientmode_hl2mpnormal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/hl2mp_hud_chat.cpp b/cl_dll/hl2mp/hl2mp_hud_chat.cpp index a1dc2f26..bbfd9f2c 100644 --- a/cl_dll/hl2mp/hl2mp_hud_chat.cpp +++ b/cl_dll/hl2mp/hl2mp_hud_chat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/hl2mp_hud_chat.h b/cl_dll/hl2mp/hl2mp_hud_chat.h index 3b0e42e5..7760f280 100644 --- a/cl_dll/hl2mp/hl2mp_hud_chat.h +++ b/cl_dll/hl2mp/hl2mp_hud_chat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/hl2mp_hud_target_id.cpp b/cl_dll/hl2mp/hl2mp_hud_target_id.cpp index fc5b1086..45b00254 100644 --- a/cl_dll/hl2mp/hl2mp_hud_target_id.cpp +++ b/cl_dll/hl2mp/hl2mp_hud_target_id.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: HUD Target ID element // diff --git a/cl_dll/hl2mp/hl2mp_hud_team.cpp b/cl_dll/hl2mp/hl2mp_hud_team.cpp index d20cbe07..a3e8430a 100644 --- a/cl_dll/hl2mp/hl2mp_hud_team.cpp +++ b/cl_dll/hl2mp/hl2mp_hud_team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: HUD Target ID element // diff --git a/cl_dll/hl2mp/hud_deathnotice.cpp b/cl_dll/hl2mp/hud_deathnotice.cpp index 6bcd3c31..86f21cf3 100644 --- a/cl_dll/hl2mp/hud_deathnotice.cpp +++ b/cl_dll/hl2mp/hud_deathnotice.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws CSPort's death notices // diff --git a/cl_dll/hl2mp/ui/backgroundpanel.cpp b/cl_dll/hl2mp/ui/backgroundpanel.cpp index c83211ed..a1f24619 100644 --- a/cl_dll/hl2mp/ui/backgroundpanel.cpp +++ b/cl_dll/hl2mp/ui/backgroundpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/ui/backgroundpanel.h b/cl_dll/hl2mp/ui/backgroundpanel.h index dddc21bd..9cd6ca71 100644 --- a/cl_dll/hl2mp/ui/backgroundpanel.h +++ b/cl_dll/hl2mp/ui/backgroundpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/ui/hl2mpclientscoreboard.cpp b/cl_dll/hl2mp/ui/hl2mpclientscoreboard.cpp index 4e170c38..3ecca60e 100644 --- a/cl_dll/hl2mp/ui/hl2mpclientscoreboard.cpp +++ b/cl_dll/hl2mp/ui/hl2mpclientscoreboard.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/ui/hl2mpclientscoreboard.h b/cl_dll/hl2mp/ui/hl2mpclientscoreboard.h index f7ad81ac..33da3e70 100644 --- a/cl_dll/hl2mp/ui/hl2mpclientscoreboard.h +++ b/cl_dll/hl2mp/ui/hl2mpclientscoreboard.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/ui/hl2mptextwindow.cpp b/cl_dll/hl2mp/ui/hl2mptextwindow.cpp index b74e28f1..2d5a64d8 100644 --- a/cl_dll/hl2mp/ui/hl2mptextwindow.cpp +++ b/cl_dll/hl2mp/ui/hl2mptextwindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hl2mp/ui/hl2mptextwindow.h b/cl_dll/hl2mp/ui/hl2mptextwindow.h index 0247f14e..59a95bd5 100644 --- a/cl_dll/hl2mp/ui/hl2mptextwindow.h +++ b/cl_dll/hl2mp/ui/hl2mptextwindow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hltvcamera.cpp b/cl_dll/hltvcamera.cpp index 71e9b26b..cff6dba0 100644 --- a/cl_dll/hltvcamera.cpp +++ b/cl_dll/hltvcamera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hltvcamera.h b/cl_dll/hltvcamera.h index 31dbfc72..50c8e7dd 100644 --- a/cl_dll/hltvcamera.h +++ b/cl_dll/hltvcamera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud.cpp b/cl_dll/hud.cpp index 16cba733..1631d74c 100644 --- a/cl_dll/hud.cpp +++ b/cl_dll/hud.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud.h b/cl_dll/hud.h index 4cd1a705..7a604d43 100644 --- a/cl_dll/hud.h +++ b/cl_dll/hud.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: CHud handles the message, calculation, and drawing the HUD // diff --git a/cl_dll/hud_animationinfo.cpp b/cl_dll/hud_animationinfo.cpp index 5dc07495..dc247899 100644 --- a/cl_dll/hud_animationinfo.cpp +++ b/cl_dll/hud_animationinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_basechat.cpp b/cl_dll/hud_basechat.cpp index 8f1cbaac..7c50b20f 100644 --- a/cl_dll/hud_basechat.cpp +++ b/cl_dll/hud_basechat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_basechat.h b/cl_dll/hud_basechat.h index 659443be..e381eb32 100644 --- a/cl_dll/hud_basechat.h +++ b/cl_dll/hud_basechat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_basetimer.cpp b/cl_dll/hud_basetimer.cpp index a99613e0..3e1b5577 100644 --- a/cl_dll/hud_basetimer.cpp +++ b/cl_dll/hud_basetimer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws a timer in the format "Minutes:Seconds" // Seconds are padded with zeros diff --git a/cl_dll/hud_basetimer.h b/cl_dll/hud_basetimer.h index 30c86987..af3e0f03 100644 --- a/cl_dll/hud_basetimer.h +++ b/cl_dll/hud_basetimer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_bitmapnumericdisplay.cpp b/cl_dll/hud_bitmapnumericdisplay.cpp index 9c6c5afc..56f7c1ae 100644 --- a/cl_dll/hud_bitmapnumericdisplay.cpp +++ b/cl_dll/hud_bitmapnumericdisplay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_bitmapnumericdisplay.h b/cl_dll/hud_bitmapnumericdisplay.h index 85bd585e..1d8316b5 100644 --- a/cl_dll/hud_bitmapnumericdisplay.h +++ b/cl_dll/hud_bitmapnumericdisplay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_chat.cpp b/cl_dll/hud_chat.cpp index a756e3fa..095667ba 100644 --- a/cl_dll/hud_chat.cpp +++ b/cl_dll/hud_chat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_chat.h b/cl_dll/hud_chat.h index bc39a0d4..a248f35e 100644 --- a/cl_dll/hud_chat.h +++ b/cl_dll/hud_chat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_closecaption.cpp b/cl_dll/hud_closecaption.cpp index ca8b0ca1..d2ec35e1 100644 --- a/cl_dll/hud_closecaption.cpp +++ b/cl_dll/hud_closecaption.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_closecaption.h b/cl_dll/hud_closecaption.h index 9f78156e..bfa72aee 100644 --- a/cl_dll/hud_closecaption.h +++ b/cl_dll/hud_closecaption.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_crosshair.cpp b/cl_dll/hud_crosshair.cpp index 47faf484..083c51ad 100644 --- a/cl_dll/hud_crosshair.cpp +++ b/cl_dll/hud_crosshair.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_crosshair.h b/cl_dll/hud_crosshair.h index ee1f10e1..4552232f 100644 --- a/cl_dll/hud_crosshair.h +++ b/cl_dll/hud_crosshair.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_element_helper.cpp b/cl_dll/hud_element_helper.cpp index 02a1e3cf..49cb773f 100644 --- a/cl_dll/hud_element_helper.cpp +++ b/cl_dll/hud_element_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper for the CHudElement class to add themselves to the list of hud elements // diff --git a/cl_dll/hud_element_helper.h b/cl_dll/hud_element_helper.h index 305a02ac..42515eda 100644 --- a/cl_dll/hud_element_helper.h +++ b/cl_dll/hud_element_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper for the CHudElement class to add themselves to the list of hud elements // diff --git a/cl_dll/hud_hintdisplay.cpp b/cl_dll/hud_hintdisplay.cpp index 084ce78c..440d14c4 100644 --- a/cl_dll/hud_hintdisplay.cpp +++ b/cl_dll/hud_hintdisplay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_macros.h b/cl_dll/hud_macros.h index 15901baa..d61ed89e 100644 --- a/cl_dll/hud_macros.h +++ b/cl_dll/hud_macros.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_msg.cpp b/cl_dll/hud_msg.cpp index ac3cb66b..2cf3df2a 100644 --- a/cl_dll/hud_msg.cpp +++ b/cl_dll/hud_msg.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_numericdisplay.cpp b/cl_dll/hud_numericdisplay.cpp index 73fb240b..5745bff0 100644 --- a/cl_dll/hud_numericdisplay.cpp +++ b/cl_dll/hud_numericdisplay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_numericdisplay.h b/cl_dll/hud_numericdisplay.h index 9e6d02e1..d6ac1693 100644 --- a/cl_dll/hud_numericdisplay.h +++ b/cl_dll/hud_numericdisplay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_pdump.cpp b/cl_dll/hud_pdump.cpp index 608b6d77..3f64944b 100644 --- a/cl_dll/hud_pdump.cpp +++ b/cl_dll/hud_pdump.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_pdump.h b/cl_dll/hud_pdump.h index 30c2767b..50980c78 100644 --- a/cl_dll/hud_pdump.h +++ b/cl_dll/hud_pdump.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_redraw.cpp b/cl_dll/hud_redraw.cpp index 55abd7cd..2c2c8439 100644 --- a/cl_dll/hud_redraw.cpp +++ b/cl_dll/hud_redraw.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_squadstatus.cpp b/cl_dll/hud_squadstatus.cpp index 408c15d2..813e05d0 100644 --- a/cl_dll/hud_squadstatus.cpp +++ b/cl_dll/hud_squadstatus.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_vehicle.cpp b/cl_dll/hud_vehicle.cpp index ab3ed2fe..4871d2e4 100644 --- a/cl_dll/hud_vehicle.cpp +++ b/cl_dll/hud_vehicle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_vehicle.h b/cl_dll/hud_vehicle.h index f1712a6c..ab72408f 100644 --- a/cl_dll/hud_vehicle.h +++ b/cl_dll/hud_vehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_voicestatus.cpp b/cl_dll/hud_voicestatus.cpp index bc280695..1e918665 100644 --- a/cl_dll/hud_voicestatus.cpp +++ b/cl_dll/hud_voicestatus.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hud_weapon.cpp b/cl_dll/hud_weapon.cpp index 07297418..d89f4841 100644 --- a/cl_dll/hud_weapon.cpp +++ b/cl_dll/hud_weapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hudelement.h b/cl_dll/hudelement.h index 8498fdb4..bfe7cdd2 100644 --- a/cl_dll/hudelement.h +++ b/cl_dll/hudelement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/hudtexturehandle.h b/cl_dll/hudtexturehandle.h index 8642d97b..a88d9a00 100644 --- a/cl_dll/hudtexturehandle.h +++ b/cl_dll/hudtexturehandle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iclassmap.h b/cl_dll/iclassmap.h index bc7d993c..07df8fd7 100644 --- a/cl_dll/iclassmap.h +++ b/cl_dll/iclassmap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/icliententityinternal.h b/cl_dll/icliententityinternal.h index 56272a77..79325b57 100644 --- a/cl_dll/icliententityinternal.h +++ b/cl_dll/icliententityinternal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iclientmode.h b/cl_dll/iclientmode.h index c1e72667..d4f1271c 100644 --- a/cl_dll/iclientmode.h +++ b/cl_dll/iclientmode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iclientshadowmgr.h b/cl_dll/iclientshadowmgr.h index f69aca72..4c9f1442 100644 --- a/cl_dll/iclientshadowmgr.h +++ b/cl_dll/iclientshadowmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iclientvehicle.h b/cl_dll/iclientvehicle.h index 207f8110..a40ee99f 100644 --- a/cl_dll/iclientvehicle.h +++ b/cl_dll/iclientvehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iconsole.h b/cl_dll/iconsole.h index fa0b275e..ea109bfa 100644 --- a/cl_dll/iconsole.h +++ b/cl_dll/iconsole.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/idebugoverlaypanel.h b/cl_dll/idebugoverlaypanel.h index 4bb42425..f811d93c 100644 --- a/cl_dll/idebugoverlaypanel.h +++ b/cl_dll/idebugoverlaypanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ifpspanel.h b/cl_dll/ifpspanel.h index e630638d..b64d8229 100644 --- a/cl_dll/ifpspanel.h +++ b/cl_dll/ifpspanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iinput.h b/cl_dll/iinput.h index 5d3e5527..bf598ed6 100644 --- a/cl_dll/iinput.h +++ b/cl_dll/iinput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iloadingdisc.h b/cl_dll/iloadingdisc.h index fc397c05..3f272b56 100644 --- a/cl_dll/iloadingdisc.h +++ b/cl_dll/iloadingdisc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/imessagechars.h b/cl_dll/imessagechars.h index dad2f310..7dd7925d 100644 --- a/cl_dll/imessagechars.h +++ b/cl_dll/imessagechars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/in_camera.cpp b/cl_dll/in_camera.cpp index 02b924a7..a0f92846 100644 --- a/cl_dll/in_camera.cpp +++ b/cl_dll/in_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/in_forcefeedback.cpp b/cl_dll/in_forcefeedback.cpp index 5944ebdf..68d78651 100644 --- a/cl_dll/in_forcefeedback.cpp +++ b/cl_dll/in_forcefeedback.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: Force feeback OS level handlers // diff --git a/cl_dll/in_joystick.cpp b/cl_dll/in_joystick.cpp index 34bbd7d9..e907d924 100644 --- a/cl_dll/in_joystick.cpp +++ b/cl_dll/in_joystick.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Joystick handling function // diff --git a/cl_dll/in_main.cpp b/cl_dll/in_main.cpp index f6ca97bb..b4fca95a 100644 --- a/cl_dll/in_main.cpp +++ b/cl_dll/in_main.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: builds an intended movement command to send to the server // diff --git a/cl_dll/in_main.h b/cl_dll/in_main.h index 9fe119d8..45655e0f 100644 --- a/cl_dll/in_main.h +++ b/cl_dll/in_main.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/in_mouse.cpp b/cl_dll/in_mouse.cpp index c4718c94..fea076f3 100644 --- a/cl_dll/in_mouse.cpp +++ b/cl_dll/in_mouse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Mouse input routines // diff --git a/cl_dll/inetgraphpanel.h b/cl_dll/inetgraphpanel.h index 86426578..ea7cbe6b 100644 --- a/cl_dll/inetgraphpanel.h +++ b/cl_dll/inetgraphpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/initializer.cpp b/cl_dll/initializer.cpp index 73b384f8..869c72b8 100644 --- a/cl_dll/initializer.cpp +++ b/cl_dll/initializer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/initializer.h b/cl_dll/initializer.h index 5c9c2619..24a2eea8 100644 --- a/cl_dll/initializer.h +++ b/cl_dll/initializer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/input.h b/cl_dll/input.h index f94f54fb..9832a796 100644 --- a/cl_dll/input.h +++ b/cl_dll/input.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/interpolatedvar.cpp b/cl_dll/interpolatedvar.cpp index 17c720ac..ce66e3b9 100644 --- a/cl_dll/interpolatedvar.cpp +++ b/cl_dll/interpolatedvar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/interpolatedvar.h b/cl_dll/interpolatedvar.h index df24b3be..febd7cd7 100644 --- a/cl_dll/interpolatedvar.h +++ b/cl_dll/interpolatedvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iprofiling.h b/cl_dll/iprofiling.h index 5005ae6f..aa9d6416 100644 --- a/cl_dll/iprofiling.h +++ b/cl_dll/iprofiling.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/itextmessage.h b/cl_dll/itextmessage.h index f554f753..2cdcaaed 100644 --- a/cl_dll/itextmessage.h +++ b/cl_dll/itextmessage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ivieweffects.h b/cl_dll/ivieweffects.h index 28d14baf..1fa59271 100644 --- a/cl_dll/ivieweffects.h +++ b/cl_dll/ivieweffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/iviewrender.h b/cl_dll/iviewrender.h index f352dc4f..c88febd0 100644 --- a/cl_dll/iviewrender.h +++ b/cl_dll/iviewrender.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/iviewrender_beams.h b/cl_dll/iviewrender_beams.h index af24008d..01c4df85 100644 --- a/cl_dll/iviewrender_beams.h +++ b/cl_dll/iviewrender_beams.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ivmodemanager.h b/cl_dll/ivmodemanager.h index b9780fb9..eb1f6acd 100644 --- a/cl_dll/ivmodemanager.h +++ b/cl_dll/ivmodemanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/kbutton.h b/cl_dll/kbutton.h index 5e3bbdcd..35e2803d 100644 --- a/cl_dll/kbutton.h +++ b/cl_dll/kbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/lampbeamproxy.cpp b/cl_dll/lampbeamproxy.cpp index 06f34750..a1f40da3 100644 --- a/cl_dll/lampbeamproxy.cpp +++ b/cl_dll/lampbeamproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/lamphaloproxy.cpp b/cl_dll/lamphaloproxy.cpp index 038ffc6a..f620e5a6 100644 --- a/cl_dll/lamphaloproxy.cpp +++ b/cl_dll/lamphaloproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/lerp_functions.h b/cl_dll/lerp_functions.h index 72dd1048..06a57ad2 100644 --- a/cl_dll/lerp_functions.h +++ b/cl_dll/lerp_functions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/mathproxy.cpp b/cl_dll/mathproxy.cpp index 3a214ce2..2fd36e45 100644 --- a/cl_dll/mathproxy.cpp +++ b/cl_dll/mathproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/matrixproxy.cpp b/cl_dll/matrixproxy.cpp index 8341599d..16c146e7 100644 --- a/cl_dll/matrixproxy.cpp +++ b/cl_dll/matrixproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/menu.cpp b/cl_dll/menu.cpp index 3087bbca..85802e13 100644 --- a/cl_dll/menu.cpp +++ b/cl_dll/menu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/menu.h b/cl_dll/menu.h index dc885049..827438e3 100644 --- a/cl_dll/menu.h +++ b/cl_dll/menu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/message.cpp b/cl_dll/message.cpp index 8a526629..580cd481 100644 --- a/cl_dll/message.cpp +++ b/cl_dll/message.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/movehelper_client.cpp b/cl_dll/movehelper_client.cpp index c2101e8c..bd1bc7a5 100644 --- a/cl_dll/movehelper_client.cpp +++ b/cl_dll/movehelper_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/movehelper_client.h b/cl_dll/movehelper_client.h index f3322395..17cb3048 100644 --- a/cl_dll/movehelper_client.h +++ b/cl_dll/movehelper_client.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/mp3player.cpp b/cl_dll/mp3player.cpp index 2f79e0b7..1b97b8ab 100644 --- a/cl_dll/mp3player.cpp +++ b/cl_dll/mp3player.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: A simple .mp3 player example // diff --git a/cl_dll/mp3player.h b/cl_dll/mp3player.h index 833d46a2..efad7ae4 100644 --- a/cl_dll/mp3player.h +++ b/cl_dll/mp3player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/networkstringtable_clientdll.h b/cl_dll/networkstringtable_clientdll.h index e6e8acd2..4efdd592 100644 --- a/cl_dll/networkstringtable_clientdll.h +++ b/cl_dll/networkstringtable_clientdll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/panelmetaclassmgr.cpp b/cl_dll/panelmetaclassmgr.cpp index fdbe6419..9ea9ed2a 100644 --- a/cl_dll/panelmetaclassmgr.cpp +++ b/cl_dll/panelmetaclassmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A panel "metaclass" is a name given to a particular type of // panel with particular instance data. Such panels tend to be dynamically diff --git a/cl_dll/panelmetaclassmgr.h b/cl_dll/panelmetaclassmgr.h index 89dc3b8c..45c2c31f 100644 --- a/cl_dll/panelmetaclassmgr.h +++ b/cl_dll/panelmetaclassmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A panel "metaclass" is a name given to a particular type of // panel with particular instance data. Such panels tend to be dynamically diff --git a/cl_dll/particle_collision.cpp b/cl_dll/particle_collision.cpp index 2fb722ae..cb9dce04 100644 --- a/cl_dll/particle_collision.cpp +++ b/cl_dll/particle_collision.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Local fast collision system for particles // diff --git a/cl_dll/particle_collision.h b/cl_dll/particle_collision.h index 4e981067..1d0109cf 100644 --- a/cl_dll/particle_collision.h +++ b/cl_dll/particle_collision.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_iterators.h b/cl_dll/particle_iterators.h index ae3571b4..f65da6c8 100644 --- a/cl_dll/particle_iterators.h +++ b/cl_dll/particle_iterators.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTFTeam class // diff --git a/cl_dll/particle_litsmokeemitter.cpp b/cl_dll/particle_litsmokeemitter.cpp index 420801d7..4ebf9c07 100644 --- a/cl_dll/particle_litsmokeemitter.cpp +++ b/cl_dll/particle_litsmokeemitter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_litsmokeemitter.h b/cl_dll/particle_litsmokeemitter.h index 1c0c07f8..efd44941 100644 --- a/cl_dll/particle_litsmokeemitter.h +++ b/cl_dll/particle_litsmokeemitter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_prototype.cpp b/cl_dll/particle_prototype.cpp index 4fb364b6..93b5d612 100644 --- a/cl_dll/particle_prototype.cpp +++ b/cl_dll/particle_prototype.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_prototype.h b/cl_dll/particle_prototype.h index 5f346e57..3bbe9099 100644 --- a/cl_dll/particle_prototype.h +++ b/cl_dll/particle_prototype.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_proxies.cpp b/cl_dll/particle_proxies.cpp index 0581cf2b..f42c5d09 100644 --- a/cl_dll/particle_proxies.cpp +++ b/cl_dll/particle_proxies.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module implements all the proxies used by the particle systems. // diff --git a/cl_dll/particle_simple3d.cpp b/cl_dll/particle_simple3d.cpp index a743f2e6..41131f76 100644 --- a/cl_dll/particle_simple3d.cpp +++ b/cl_dll/particle_simple3d.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_simple3d.h b/cl_dll/particle_simple3d.h index 9306db00..e911edb3 100644 --- a/cl_dll/particle_simple3d.h +++ b/cl_dll/particle_simple3d.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particle_util.h b/cl_dll/particle_util.h index 39014c1c..b0b454f3 100644 --- a/cl_dll/particle_util.h +++ b/cl_dll/particle_util.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particledraw.h b/cl_dll/particledraw.h index 2179cd24..f213c082 100644 --- a/cl_dll/particledraw.h +++ b/cl_dll/particledraw.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particlemgr.cpp b/cl_dll/particlemgr.cpp index 59d6d56f..f532ee58 100644 --- a/cl_dll/particlemgr.cpp +++ b/cl_dll/particlemgr.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/particlemgr.h b/cl_dll/particlemgr.h index a87af3b9..278efb71 100644 --- a/cl_dll/particlemgr.h +++ b/cl_dll/particlemgr.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/particles_attractor.cpp b/cl_dll/particles_attractor.cpp index 1f8858ec..927c0794 100644 --- a/cl_dll/particles_attractor.cpp +++ b/cl_dll/particles_attractor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particles_attractor.h b/cl_dll/particles_attractor.h index 20641cdd..c78d2fe9 100644 --- a/cl_dll/particles_attractor.h +++ b/cl_dll/particles_attractor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particles_ez.cpp b/cl_dll/particles_ez.cpp index f8601386..c7e57225 100644 --- a/cl_dll/particles_ez.cpp +++ b/cl_dll/particles_ez.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particles_ez.h b/cl_dll/particles_ez.h index 8b6112fd..daf0fe9f 100644 --- a/cl_dll/particles_ez.h +++ b/cl_dll/particles_ez.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particles_localspace.cpp b/cl_dll/particles_localspace.cpp index 6deb2383..f1a31648 100644 --- a/cl_dll/particles_localspace.cpp +++ b/cl_dll/particles_localspace.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Particles which are simulated locally to some space (attachment, bone, etc) // diff --git a/cl_dll/particles_localspace.h b/cl_dll/particles_localspace.h index fa70adcc..aa3fdf2e 100644 --- a/cl_dll/particles_localspace.h +++ b/cl_dll/particles_localspace.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particles_simple.cpp b/cl_dll/particles_simple.cpp index be8806c5..2132f31e 100644 --- a/cl_dll/particles_simple.cpp +++ b/cl_dll/particles_simple.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/particles_simple.h b/cl_dll/particles_simple.h index f285a5ef..c4cea9b3 100644 --- a/cl_dll/particles_simple.h +++ b/cl_dll/particles_simple.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/particlesphererenderer.cpp b/cl_dll/particlesphererenderer.cpp index b91ebdae..8440cabc 100644 --- a/cl_dll/particlesphererenderer.cpp +++ b/cl_dll/particlesphererenderer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/particlesphererenderer.h b/cl_dll/particlesphererenderer.h index ac0980d7..1103a474 100644 --- a/cl_dll/particlesphererenderer.h +++ b/cl_dll/particlesphererenderer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/perfvisualbenchmark.cpp b/cl_dll/perfvisualbenchmark.cpp index 34c4ca26..bbb88ddf 100644 --- a/cl_dll/perfvisualbenchmark.cpp +++ b/cl_dll/perfvisualbenchmark.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/perfvisualbenchmark.h b/cl_dll/perfvisualbenchmark.h index 0494a767..26fa063e 100644 --- a/cl_dll/perfvisualbenchmark.h +++ b/cl_dll/perfvisualbenchmark.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/physics.cpp b/cl_dll/physics.cpp index 209b381b..315024de 100644 --- a/cl_dll/physics.cpp +++ b/cl_dll/physics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/physics.h b/cl_dll/physics.h index 8cbb3835..b5878256 100644 --- a/cl_dll/physics.h +++ b/cl_dll/physics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: insulates client DLL from dependencies on vphysics // diff --git a/cl_dll/physics_main_client.cpp b/cl_dll/physics_main_client.cpp index 11cd026c..2432141d 100644 --- a/cl_dll/physics_main_client.cpp +++ b/cl_dll/physics_main_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/physpropclientside.cpp b/cl_dll/physpropclientside.cpp index eb217677..acc84b8f 100644 --- a/cl_dll/physpropclientside.cpp +++ b/cl_dll/physpropclientside.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/physpropclientside.h b/cl_dll/physpropclientside.h index 2df0e29a..987d1b38 100644 --- a/cl_dll/physpropclientside.h +++ b/cl_dll/physpropclientside.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/playerandobjectenumerator.cpp b/cl_dll/playerandobjectenumerator.cpp index c9b30b51..7fe1c1e8 100644 --- a/cl_dll/playerandobjectenumerator.cpp +++ b/cl_dll/playerandobjectenumerator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/playerandobjectenumerator.h b/cl_dll/playerandobjectenumerator.h index 0ecb35c9..67363235 100644 --- a/cl_dll/playerandobjectenumerator.h +++ b/cl_dll/playerandobjectenumerator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/playerenumerator.h b/cl_dll/playerenumerator.h index a4ba44e1..ab61f528 100644 --- a/cl_dll/playerenumerator.h +++ b/cl_dll/playerenumerator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/prediction.cpp b/cl_dll/prediction.cpp index f546984d..74b7f02a 100644 --- a/cl_dll/prediction.cpp +++ b/cl_dll/prediction.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/prediction.h b/cl_dll/prediction.h index 4814b763..86f2deba 100644 --- a/cl_dll/prediction.h +++ b/cl_dll/prediction.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/prediction_private.h b/cl_dll/prediction_private.h index 72d27c4a..af39fea4 100644 --- a/cl_dll/prediction_private.h +++ b/cl_dll/prediction_private.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/proxyentity.cpp b/cl_dll/proxyentity.cpp index 8541dec0..c8ed75df 100644 --- a/cl_dll/proxyentity.cpp +++ b/cl_dll/proxyentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/proxyentity.h b/cl_dll/proxyentity.h index daa87076..0264f556 100644 --- a/cl_dll/proxyentity.h +++ b/cl_dll/proxyentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for all material proxies in the client dll // diff --git a/cl_dll/proxyplayer.cpp b/cl_dll/proxyplayer.cpp index 756fcca6..4f0609ff 100644 --- a/cl_dll/proxyplayer.cpp +++ b/cl_dll/proxyplayer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/proxypupil.cpp b/cl_dll/proxypupil.cpp index ed28a664..0f1e54f4 100644 --- a/cl_dll/proxypupil.cpp +++ b/cl_dll/proxypupil.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ragdoll.cpp b/cl_dll/ragdoll.cpp index ceb50736..0e0429fa 100644 --- a/cl_dll/ragdoll.cpp +++ b/cl_dll/ragdoll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ragdoll.h b/cl_dll/ragdoll.h index 43c695ac..b8688f31 100644 --- a/cl_dll/ragdoll.h +++ b/cl_dll/ragdoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/ragdollexplosionenumerator.h b/cl_dll/ragdollexplosionenumerator.h index b25e0706..f9520847 100644 --- a/cl_dll/ragdollexplosionenumerator.h +++ b/cl_dll/ragdollexplosionenumerator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/recvproxy.cpp b/cl_dll/recvproxy.cpp index 1f37f575..02aa2f48 100644 --- a/cl_dll/recvproxy.cpp +++ b/cl_dll/recvproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/cl_dll/recvproxy.h b/cl_dll/recvproxy.h index 4350f5de..be044175 100644 --- a/cl_dll/recvproxy.h +++ b/cl_dll/recvproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/cl_dll/rendertexture.cpp b/cl_dll/rendertexture.cpp index 9f22e1b3..861fe0b7 100644 --- a/cl_dll/rendertexture.cpp +++ b/cl_dll/rendertexture.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // Implements local hooks into named renderable textures. diff --git a/cl_dll/rendertexture.h b/cl_dll/rendertexture.h index c0e3ca55..13eefae4 100644 --- a/cl_dll/rendertexture.h +++ b/cl_dll/rendertexture.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/c_sdk_env_sparkler.cpp b/cl_dll/sdk/c_sdk_env_sparkler.cpp index 7178efab..e098fa1a 100644 --- a/cl_dll/sdk/c_sdk_env_sparkler.cpp +++ b/cl_dll/sdk/c_sdk_env_sparkler.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: A simple test entity for creating special effects // diff --git a/cl_dll/sdk/c_sdk_player.cpp b/cl_dll/sdk/c_sdk_player.cpp index 406cb803..7179fc97 100644 --- a/cl_dll/sdk/c_sdk_player.cpp +++ b/cl_dll/sdk/c_sdk_player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/c_sdk_player.h b/cl_dll/sdk/c_sdk_player.h index 8abcbfd9..066847c6 100644 --- a/cl_dll/sdk/c_sdk_player.h +++ b/cl_dll/sdk/c_sdk_player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/c_sdk_team.cpp b/cl_dll/sdk/c_sdk_team.cpp index b40c4daf..a6fe883e 100644 --- a/cl_dll/sdk/c_sdk_team.cpp +++ b/cl_dll/sdk/c_sdk_team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side C_SDKTeam class // diff --git a/cl_dll/sdk/c_sdk_team.h b/cl_dll/sdk/c_sdk_team.h index 14fb3743..68536056 100644 --- a/cl_dll/sdk/c_sdk_team.h +++ b/cl_dll/sdk/c_sdk_team.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTFTeam class // diff --git a/cl_dll/sdk/c_te_firebullets.cpp b/cl_dll/sdk/c_te_firebullets.cpp index 35238cbe..416f7ee8 100644 --- a/cl_dll/sdk/c_te_firebullets.cpp +++ b/cl_dll/sdk/c_te_firebullets.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/clientmode_sdk.cpp b/cl_dll/sdk/clientmode_sdk.cpp index af11bf3a..41afd1d7 100644 --- a/cl_dll/sdk/clientmode_sdk.cpp +++ b/cl_dll/sdk/clientmode_sdk.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/clientmode_sdk.h b/cl_dll/sdk/clientmode_sdk.h index 37fac392..6f1a79f0 100644 --- a/cl_dll/sdk/clientmode_sdk.h +++ b/cl_dll/sdk/clientmode_sdk.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_fx_impacts.cpp b/cl_dll/sdk/sdk_fx_impacts.cpp index afe1fa3f..98fdcbec 100644 --- a/cl_dll/sdk/sdk_fx_impacts.cpp +++ b/cl_dll/sdk/sdk_fx_impacts.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game-specific impact effect hooks // diff --git a/cl_dll/sdk/sdk_fx_weaponfx.cpp b/cl_dll/sdk/sdk_fx_weaponfx.cpp index d8e83501..01447a97 100644 --- a/cl_dll/sdk/sdk_fx_weaponfx.cpp +++ b/cl_dll/sdk/sdk_fx_weaponfx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game-specific impact effect hooks // diff --git a/cl_dll/sdk/sdk_hud_ammo.cpp b/cl_dll/sdk/sdk_hud_ammo.cpp index d883587a..282c2199 100644 --- a/cl_dll/sdk/sdk_hud_ammo.cpp +++ b/cl_dll/sdk/sdk_hud_ammo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_hud_chat.cpp b/cl_dll/sdk/sdk_hud_chat.cpp index 6cea8d5b..5f22922a 100644 --- a/cl_dll/sdk/sdk_hud_chat.cpp +++ b/cl_dll/sdk/sdk_hud_chat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_hud_chat.h b/cl_dll/sdk/sdk_hud_chat.h index 56edda6e..9d7bf5a4 100644 --- a/cl_dll/sdk/sdk_hud_chat.h +++ b/cl_dll/sdk/sdk_hud_chat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_hud_health.cpp b/cl_dll/sdk/sdk_hud_health.cpp index d49ceaa6..232ea651 100644 --- a/cl_dll/sdk/sdk_hud_health.cpp +++ b/cl_dll/sdk/sdk_hud_health.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_hud_message.cpp b/cl_dll/sdk/sdk_hud_message.cpp index 01ab2134..a35b425c 100644 --- a/cl_dll/sdk/sdk_hud_message.cpp +++ b/cl_dll/sdk/sdk_hud_message.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: Simple HUD element // diff --git a/cl_dll/sdk/sdk_hud_weaponselection.cpp b/cl_dll/sdk/sdk_hud_weaponselection.cpp index 38bc7285..e4d72d96 100644 --- a/cl_dll/sdk/sdk_hud_weaponselection.cpp +++ b/cl_dll/sdk/sdk_hud_weaponselection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_in_main.cpp b/cl_dll/sdk/sdk_in_main.cpp index 5660d633..8f998520 100644 --- a/cl_dll/sdk/sdk_in_main.cpp +++ b/cl_dll/sdk/sdk_in_main.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/sdk_prediction.cpp b/cl_dll/sdk/sdk_prediction.cpp index ca9c5781..0be15354 100644 --- a/cl_dll/sdk/sdk_prediction.cpp +++ b/cl_dll/sdk/sdk_prediction.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/vgui/sdkviewport.cpp b/cl_dll/sdk/vgui/sdkviewport.cpp index 226651dd..9a8b9490 100644 --- a/cl_dll/sdk/vgui/sdkviewport.cpp +++ b/cl_dll/sdk/vgui/sdkviewport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client DLL VGUI2 Viewport // diff --git a/cl_dll/sdk/vgui/sdkviewport.h b/cl_dll/sdk/vgui/sdkviewport.h index e447d0c1..289a48d5 100644 --- a/cl_dll/sdk/vgui/sdkviewport.h +++ b/cl_dll/sdk/vgui/sdkviewport.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/vgui/vgui_rootpanel_sdk.cpp b/cl_dll/sdk/vgui/vgui_rootpanel_sdk.cpp index c13d4d6f..02e4438c 100644 --- a/cl_dll/sdk/vgui/vgui_rootpanel_sdk.cpp +++ b/cl_dll/sdk/vgui/vgui_rootpanel_sdk.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/sdk/vgui/vgui_rootpanel_sdk.h b/cl_dll/sdk/vgui/vgui_rootpanel_sdk.h index 49a16146..8796a563 100644 --- a/cl_dll/sdk/vgui/vgui_rootpanel_sdk.h +++ b/cl_dll/sdk/vgui/vgui_rootpanel_sdk.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/simple_keys.cpp b/cl_dll/simple_keys.cpp index e272884c..8edfbe34 100644 --- a/cl_dll/simple_keys.cpp +++ b/cl_dll/simple_keys.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/simple_keys.h b/cl_dll/simple_keys.h index 7a5c6877..40416aa2 100644 --- a/cl_dll/simple_keys.h +++ b/cl_dll/simple_keys.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/smoke_fog_overlay.cpp b/cl_dll/smoke_fog_overlay.cpp index 267964de..80a85726 100644 --- a/cl_dll/smoke_fog_overlay.cpp +++ b/cl_dll/smoke_fog_overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/smoke_fog_overlay.h b/cl_dll/smoke_fog_overlay.h index f72ecbee..8a5da7db 100644 --- a/cl_dll/smoke_fog_overlay.h +++ b/cl_dll/smoke_fog_overlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/splinepatch.cpp b/cl_dll/splinepatch.cpp index afa3cc87..8050a882 100644 --- a/cl_dll/splinepatch.cpp +++ b/cl_dll/splinepatch.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A little helper class that computes a spline patch // diff --git a/cl_dll/splinepatch.h b/cl_dll/splinepatch.h index c373178a..74015bce 100644 --- a/cl_dll/splinepatch.h +++ b/cl_dll/splinepatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A little helper class that computes a spline patch // diff --git a/cl_dll/spritemodel.cpp b/cl_dll/spritemodel.cpp index a946d0e7..277bc89c 100644 --- a/cl_dll/spritemodel.cpp +++ b/cl_dll/spritemodel.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/stdafx.cpp b/cl_dll/stdafx.cpp index 4f408f6f..10c9051e 100644 --- a/cl_dll/stdafx.cpp +++ b/cl_dll/stdafx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Builds the precompiled header for the client DLL // diff --git a/cl_dll/tempent.h b/cl_dll/tempent.h index a07d918a..22f27df9 100644 --- a/cl_dll/tempent.h +++ b/cl_dll/tempent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/text_message.cpp b/cl_dll/text_message.cpp index 51c6b7ed..806e7b8e 100644 --- a/cl_dll/text_message.cpp +++ b/cl_dll/text_message.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/text_message.h b/cl_dll/text_message.h index fa9b9271..7173bcb4 100644 --- a/cl_dll/text_message.h +++ b/cl_dll/text_message.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/texturescrollmaterialproxy.cpp b/cl_dll/texturescrollmaterialproxy.cpp index 6023f2d1..c0856f95 100644 --- a/cl_dll/texturescrollmaterialproxy.cpp +++ b/cl_dll/texturescrollmaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/thermalmaterialproxy.cpp b/cl_dll/thermalmaterialproxy.cpp index e136bcff..7007dbbb 100644 --- a/cl_dll/thermalmaterialproxy.cpp +++ b/cl_dll/thermalmaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/timedevent.h b/cl_dll/timedevent.h index 7b9b521c..43fa11d6 100644 --- a/cl_dll/timedevent.h +++ b/cl_dll/timedevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/timematerialproxy.cpp b/cl_dll/timematerialproxy.cpp index 0daf5cdc..7d34314b 100644 --- a/cl_dll/timematerialproxy.cpp +++ b/cl_dll/timematerialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/toggletextureproxy.cpp b/cl_dll/toggletextureproxy.cpp index c8ff8023..75d0f857 100644 --- a/cl_dll/toggletextureproxy.cpp +++ b/cl_dll/toggletextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/toggletextureproxy.h b/cl_dll/toggletextureproxy.h index d1309cd2..96e1a3cd 100644 --- a/cl_dll/toggletextureproxy.h +++ b/cl_dll/toggletextureproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/toolframework_client.cpp b/cl_dll/toolframework_client.cpp index cabfee14..dc2e8673 100644 --- a/cl_dll/toolframework_client.cpp +++ b/cl_dll/toolframework_client.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: // diff --git a/cl_dll/toolframework_client.h b/cl_dll/toolframework_client.h index 3d446c75..600bf9d3 100644 --- a/cl_dll/toolframework_client.h +++ b/cl_dll/toolframework_client.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: // diff --git a/cl_dll/train.cpp b/cl_dll/train.cpp index d5344993..e1da7840 100644 --- a/cl_dll/train.cpp +++ b/cl_dll/train.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_basepanel.cpp b/cl_dll/vgui_basepanel.cpp index d34ffdb8..e2863a12 100644 --- a/cl_dll/vgui_basepanel.cpp +++ b/cl_dll/vgui_basepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_basepanel.h b/cl_dll/vgui_basepanel.h index 59f5aa0a..ecc2fed4 100644 --- a/cl_dll/vgui_basepanel.h +++ b/cl_dll/vgui_basepanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_bitmapbutton.cpp b/cl_dll/vgui_bitmapbutton.cpp index a71dca6d..5ed3b5bc 100644 --- a/cl_dll/vgui_bitmapbutton.cpp +++ b/cl_dll/vgui_bitmapbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_bitmapbutton.h b/cl_dll/vgui_bitmapbutton.h index 0e79ad96..30473158 100644 --- a/cl_dll/vgui_bitmapbutton.h +++ b/cl_dll/vgui_bitmapbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_bitmapimage.cpp b/cl_dll/vgui_bitmapimage.cpp index 1ebc9d00..55b2390d 100644 --- a/cl_dll/vgui_bitmapimage.cpp +++ b/cl_dll/vgui_bitmapimage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_bitmapimage.h b/cl_dll/vgui_bitmapimage.h index 1a6ef323..85ac8dc0 100644 --- a/cl_dll/vgui_bitmapimage.h +++ b/cl_dll/vgui_bitmapimage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_bitmappanel.cpp b/cl_dll/vgui_bitmappanel.cpp index 6a22a7e2..074ed858 100644 --- a/cl_dll/vgui_bitmappanel.cpp +++ b/cl_dll/vgui_bitmappanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_bitmappanel.h b/cl_dll/vgui_bitmappanel.h index 3bc46a02..f51279f8 100644 --- a/cl_dll/vgui_bitmappanel.h +++ b/cl_dll/vgui_bitmappanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_centerstringpanel.cpp b/cl_dll/vgui_centerstringpanel.cpp index f3cfbf3a..f4e48c3a 100644 --- a/cl_dll/vgui_centerstringpanel.cpp +++ b/cl_dll/vgui_centerstringpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_consolepanel.cpp b/cl_dll/vgui_consolepanel.cpp index 2d4e8225..2874906b 100644 --- a/cl_dll/vgui_consolepanel.cpp +++ b/cl_dll/vgui_consolepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_debugoverlaypanel.cpp b/cl_dll/vgui_debugoverlaypanel.cpp index ba29a5ea..e0512437 100644 --- a/cl_dll/vgui_debugoverlaypanel.cpp +++ b/cl_dll/vgui_debugoverlaypanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_entityimagepanel.cpp b/cl_dll/vgui_entityimagepanel.cpp index 56aa45ed..713c621d 100644 --- a/cl_dll/vgui_entityimagepanel.cpp +++ b/cl_dll/vgui_entityimagepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_entityimagepanel.h b/cl_dll/vgui_entityimagepanel.h index 39bf6daf..fc649b35 100644 --- a/cl_dll/vgui_entityimagepanel.h +++ b/cl_dll/vgui_entityimagepanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_entitypanel.cpp b/cl_dll/vgui_entitypanel.cpp index 386edc9c..369a4a7b 100644 --- a/cl_dll/vgui_entitypanel.cpp +++ b/cl_dll/vgui_entitypanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered on top of an entity // diff --git a/cl_dll/vgui_entitypanel.h b/cl_dll/vgui_entitypanel.h index a1d21318..e61e65b0 100644 --- a/cl_dll/vgui_entitypanel.h +++ b/cl_dll/vgui_entitypanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered on top of an entity // diff --git a/cl_dll/vgui_fpspanel.cpp b/cl_dll/vgui_fpspanel.cpp index cb515775..55322a7b 100644 --- a/cl_dll/vgui_fpspanel.cpp +++ b/cl_dll/vgui_fpspanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_game_viewport.cpp b/cl_dll/vgui_game_viewport.cpp index 4ce967f7..cafaa508 100644 --- a/cl_dll/vgui_game_viewport.cpp +++ b/cl_dll/vgui_game_viewport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_game_viewport.h b/cl_dll/vgui_game_viewport.h index 4024d121..10b02daa 100644 --- a/cl_dll/vgui_game_viewport.h +++ b/cl_dll/vgui_game_viewport.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_grid.cpp b/cl_dll/vgui_grid.cpp index 8354f189..baa2acb2 100644 --- a/cl_dll/vgui_grid.cpp +++ b/cl_dll/vgui_grid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_grid.h b/cl_dll/vgui_grid.h index 26ac2189..122689f9 100644 --- a/cl_dll/vgui_grid.h +++ b/cl_dll/vgui_grid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_helpers.h b/cl_dll/vgui_helpers.h index 1e6788fe..5d1966e3 100644 --- a/cl_dll/vgui_helpers.h +++ b/cl_dll/vgui_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_imagehealthpanel.cpp b/cl_dll/vgui_imagehealthpanel.cpp index 45040315..c6f2a20e 100644 --- a/cl_dll/vgui_imagehealthpanel.cpp +++ b/cl_dll/vgui_imagehealthpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_imagehealthpanel.h b/cl_dll/vgui_imagehealthpanel.h index eafc5b2a..dd001e79 100644 --- a/cl_dll/vgui_imagehealthpanel.h +++ b/cl_dll/vgui_imagehealthpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/cl_dll/vgui_int.cpp b/cl_dll/vgui_int.cpp index 73776926..e8f3e044 100644 --- a/cl_dll/vgui_int.cpp +++ b/cl_dll/vgui_int.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_int.h b/cl_dll/vgui_int.h index 76697cbb..bd1e4ed5 100644 --- a/cl_dll/vgui_int.h +++ b/cl_dll/vgui_int.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_loadingdiscpanel.cpp b/cl_dll/vgui_loadingdiscpanel.cpp index 61a3a097..811d5610 100644 --- a/cl_dll/vgui_loadingdiscpanel.cpp +++ b/cl_dll/vgui_loadingdiscpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_messagechars.cpp b/cl_dll/vgui_messagechars.cpp index 7fd2db8d..9bfea877 100644 --- a/cl_dll/vgui_messagechars.cpp +++ b/cl_dll/vgui_messagechars.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_netgraphpanel.cpp b/cl_dll/vgui_netgraphpanel.cpp index 49a98f19..50ea7711 100644 --- a/cl_dll/vgui_netgraphpanel.cpp +++ b/cl_dll/vgui_netgraphpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vgui_textmessagepanel.cpp b/cl_dll/vgui_textmessagepanel.cpp index 20ba8935..3a6069a5 100644 --- a/cl_dll/vgui_textmessagepanel.cpp +++ b/cl_dll/vgui_textmessagepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/vguicenterprint.h b/cl_dll/vguicenterprint.h index afb7bc33..d9d2f3cf 100644 --- a/cl_dll/vguicenterprint.h +++ b/cl_dll/vguicenterprint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/view.cpp b/cl_dll/view.cpp index e0a0125c..21d361f9 100644 --- a/cl_dll/view.cpp +++ b/cl_dll/view.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/view.h b/cl_dll/view.h index 9bba8127..2d7231dc 100644 --- a/cl_dll/view.h +++ b/cl_dll/view.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/view_beams.cpp b/cl_dll/view_beams.cpp index c8caed62..e9fba209 100644 --- a/cl_dll/view_beams.cpp +++ b/cl_dll/view_beams.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/view_effects.cpp b/cl_dll/view_effects.cpp index bfe7766f..d414fe84 100644 --- a/cl_dll/view_effects.cpp +++ b/cl_dll/view_effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/view_scene.cpp b/cl_dll/view_scene.cpp index 90bbab96..d321c8b9 100644 --- a/cl_dll/view_scene.cpp +++ b/cl_dll/view_scene.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Responsible for drawing the scene // diff --git a/cl_dll/view_scene.h b/cl_dll/view_scene.h index 14f3605b..24195555 100644 --- a/cl_dll/view_scene.h +++ b/cl_dll/view_scene.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/viewangleanim.cpp b/cl_dll/viewangleanim.cpp index dfc86428..e5fa9de4 100644 --- a/cl_dll/viewangleanim.cpp +++ b/cl_dll/viewangleanim.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/viewangleanim.h b/cl_dll/viewangleanim.h index b661b558..373fbc54 100644 --- a/cl_dll/viewangleanim.h +++ b/cl_dll/viewangleanim.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/cl_dll/viewrender.h b/cl_dll/viewrender.h index 7ace0d64..04a6ae5a 100644 --- a/cl_dll/viewrender.h +++ b/cl_dll/viewrender.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/cl_dll/warp_overlay.cpp b/cl_dll/warp_overlay.cpp index a14ceebe..64cfc590 100644 --- a/cl_dll/warp_overlay.cpp +++ b/cl_dll/warp_overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Screen warp overlay // diff --git a/cl_dll/weapon_selection.cpp b/cl_dll/weapon_selection.cpp index 390b4974..0dedecf6 100644 --- a/cl_dll/weapon_selection.cpp +++ b/cl_dll/weapon_selection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon selection handling // diff --git a/cl_dll/weapon_selection.h b/cl_dll/weapon_selection.h index 9c3f3291..1612c5ca 100644 --- a/cl_dll/weapon_selection.h +++ b/cl_dll/weapon_selection.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon selection handling // diff --git a/cl_dll/weapons_resource.cpp b/cl_dll/weapons_resource.cpp index 6f175d2f..ea9e2457 100644 --- a/cl_dll/weapons_resource.cpp +++ b/cl_dll/weapons_resource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapons Resource implementation // diff --git a/cl_dll/weapons_resource.h b/cl_dll/weapons_resource.h index ea647e9a..36da45c3 100644 --- a/cl_dll/weapons_resource.h +++ b/cl_dll/weapons_resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/ifilesystemopendialog.h b/common/ifilesystemopendialog.h index f99fca81..d4059025 100644 --- a/common/ifilesystemopendialog.h +++ b/common/ifilesystemopendialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/randoverride.cpp b/common/randoverride.cpp index eeb4da8c..379cffc5 100644 --- a/common/randoverride.cpp +++ b/common/randoverride.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/xbox/xboxstubs.h b/common/xbox/xboxstubs.h index 3cc7c7e5..e7c59c26 100644 --- a/common/xbox/xboxstubs.h +++ b/common/xbox/xboxstubs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: Win32 replacements for Xbox code // diff --git a/dlls/AI_Criteria.cpp b/dlls/AI_Criteria.cpp index 12f2b201..9430f2f4 100644 --- a/dlls/AI_Criteria.cpp +++ b/dlls/AI_Criteria.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/AI_Criteria.h b/dlls/AI_Criteria.h index 0c22050c..61fe38c9 100644 --- a/dlls/AI_Criteria.h +++ b/dlls/AI_Criteria.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/AI_Interest_Target.cpp b/dlls/AI_Interest_Target.cpp index a50fffde..fd98c621 100644 --- a/dlls/AI_Interest_Target.cpp +++ b/dlls/AI_Interest_Target.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hooks and classes for the support of humanoid NPCs with // groovy facial animation capabilities, aka, "Actors" diff --git a/dlls/AI_Interest_Target.h b/dlls/AI_Interest_Target.h index 15c7dad9..1f86a1a3 100644 --- a/dlls/AI_Interest_Target.h +++ b/dlls/AI_Interest_Target.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hooks and classes for the support of humanoid NPCs with // groovy facial animation capabilities, aka, "Actors" diff --git a/dlls/AI_ResponseSystem.cpp b/dlls/AI_ResponseSystem.cpp index 67911a7f..a19f8953 100644 --- a/dlls/AI_ResponseSystem.cpp +++ b/dlls/AI_ResponseSystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/AI_ResponseSystem.h b/dlls/AI_ResponseSystem.h index eedf4b1a..a85ba45c 100644 --- a/dlls/AI_ResponseSystem.h +++ b/dlls/AI_ResponseSystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/BaseAnimatingOverlay.cpp b/dlls/BaseAnimatingOverlay.cpp index 366dfcdd..f4a06cd6 100644 --- a/dlls/BaseAnimatingOverlay.cpp +++ b/dlls/BaseAnimatingOverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/BaseAnimatingOverlay.h b/dlls/BaseAnimatingOverlay.h index 6a233c3d..6c7934ef 100644 --- a/dlls/BaseAnimatingOverlay.h +++ b/dlls/BaseAnimatingOverlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/BasePropDoor.h b/dlls/BasePropDoor.h index 4d5f56ee..b3e86d60 100644 --- a/dlls/BasePropDoor.h +++ b/dlls/BasePropDoor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for model-based doors. The exact movement required to // open or close the door is not dictated by this class, only that diff --git a/dlls/CRagdollMagnet.cpp b/dlls/CRagdollMagnet.cpp index 7186e1b7..a5df8514 100644 --- a/dlls/CRagdollMagnet.cpp +++ b/dlls/CRagdollMagnet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/CRagdollMagnet.h b/dlls/CRagdollMagnet.h index 673a96ae..0499ec2d 100644 --- a/dlls/CRagdollMagnet.h +++ b/dlls/CRagdollMagnet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to influence the initial force for a dying NPC's ragdoll. // Passive entity. Just represents position in the world, radius, force diff --git a/dlls/CommentarySystem.cpp b/dlls/CommentarySystem.cpp index ce7a7681..33ab6e86 100644 --- a/dlls/CommentarySystem.cpp +++ b/dlls/CommentarySystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The system for handling director's commentary style production info in-game. // diff --git a/dlls/EffectsServer.cpp b/dlls/EffectsServer.cpp index 1ad6f3a1..75ce93ba 100644 --- a/dlls/EffectsServer.cpp +++ b/dlls/EffectsServer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility code. // diff --git a/dlls/EntityDissolve.cpp b/dlls/EntityDissolve.cpp index 6442c80f..264817b6 100644 --- a/dlls/EntityDissolve.cpp +++ b/dlls/EntityDissolve.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dissolve entity to be attached to target entity. Serves two purposes: // diff --git a/dlls/EntityDissolve.h b/dlls/EntityDissolve.h index c10c2504..6cc05023 100644 --- a/dlls/EntityDissolve.h +++ b/dlls/EntityDissolve.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/EntityFlame.cpp b/dlls/EntityFlame.cpp index 9d496ce0..d07c4f83 100644 --- a/dlls/EntityFlame.cpp +++ b/dlls/EntityFlame.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Flame entity to be attached to target entity. Serves two purposes: // diff --git a/dlls/EntityFlame.h b/dlls/EntityFlame.h index 54779c85..cf4bbb87 100644 --- a/dlls/EntityFlame.h +++ b/dlls/EntityFlame.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/EntityParticleTrail.cpp b/dlls/EntityParticleTrail.cpp index 5dcc35d9..91163bb1 100644 --- a/dlls/EntityParticleTrail.cpp +++ b/dlls/EntityParticleTrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Drops particles where the entity was. // diff --git a/dlls/EntityParticleTrail.h b/dlls/EntityParticleTrail.h index 60bf3e44..0f4d18f5 100644 --- a/dlls/EntityParticleTrail.h +++ b/dlls/EntityParticleTrail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/EnvBeam.cpp b/dlls/EnvBeam.cpp index af0fd2a5..579981ee 100644 --- a/dlls/EnvBeam.cpp +++ b/dlls/EnvBeam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/dlls/EnvFade.cpp b/dlls/EnvFade.cpp index c3b1e7aa..2ac388cc 100644 --- a/dlls/EnvFade.cpp +++ b/dlls/EnvFade.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/dlls/EnvHudHint.cpp b/dlls/EnvHudHint.cpp index a6e41aa3..7f7c0dd8 100644 --- a/dlls/EnvHudHint.cpp +++ b/dlls/EnvHudHint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/dlls/EnvLaser.cpp b/dlls/EnvLaser.cpp index 13e830f9..5600a983 100644 --- a/dlls/EnvLaser.cpp +++ b/dlls/EnvLaser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A special kind of beam effect that traces from its start position to // its end position and stops if it hits anything. diff --git a/dlls/EnvLaser.h b/dlls/EnvLaser.h index aaf7b3f5..08d9a9ad 100644 --- a/dlls/EnvLaser.h +++ b/dlls/EnvLaser.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/EnvMessage.cpp b/dlls/EnvMessage.cpp index ae044164..bb0157c0 100644 --- a/dlls/EnvMessage.cpp +++ b/dlls/EnvMessage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/dlls/EnvMessage.h b/dlls/EnvMessage.h index 0c15b0ba..55455e0c 100644 --- a/dlls/EnvMessage.h +++ b/dlls/EnvMessage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/EnvShake.cpp b/dlls/EnvShake.cpp index e8d4aaf8..7d1d74d9 100644 --- a/dlls/EnvShake.cpp +++ b/dlls/EnvShake.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a screen shake effect that can also shake physics objects. // diff --git a/dlls/EnvSpark.cpp b/dlls/EnvSpark.cpp index f94c00b9..8c4e6cb4 100644 --- a/dlls/EnvSpark.cpp +++ b/dlls/EnvSpark.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A point entity that periodically emits sparks and "bzzt" sounds. // diff --git a/dlls/EventLog.cpp b/dlls/EventLog.cpp index dee1e4bc..38b222a5 100644 --- a/dlls/EventLog.cpp +++ b/dlls/EventLog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/EventLog.h b/dlls/EventLog.h index 296c2ca5..3d305465 100644 --- a/dlls/EventLog.h +++ b/dlls/EventLog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/MaterialModifyControl.cpp b/dlls/MaterialModifyControl.cpp index 9fe7d8ae..769d5f2f 100644 --- a/dlls/MaterialModifyControl.cpp +++ b/dlls/MaterialModifyControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Material modify control entity. // diff --git a/dlls/PointAngularVelocitySensor.cpp b/dlls/PointAngularVelocitySensor.cpp index cf0d0382..163fc399 100644 --- a/dlls/PointAngularVelocitySensor.cpp +++ b/dlls/PointAngularVelocitySensor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to fire events based on the orientation of a given entity. // diff --git a/dlls/RagdollBoogie.cpp b/dlls/RagdollBoogie.cpp index 7519da9a..d5dc82b7 100644 --- a/dlls/RagdollBoogie.cpp +++ b/dlls/RagdollBoogie.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dissolve entity to be attached to target entity. Serves two purposes: // diff --git a/dlls/RagdollBoogie.h b/dlls/RagdollBoogie.h index 3d669289..e0c6bd28 100644 --- a/dlls/RagdollBoogie.h +++ b/dlls/RagdollBoogie.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ServerNetworkProperty.cpp b/dlls/ServerNetworkProperty.cpp index 67781c41..832baf1a 100644 --- a/dlls/ServerNetworkProperty.cpp +++ b/dlls/ServerNetworkProperty.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ServerNetworkProperty.h b/dlls/ServerNetworkProperty.h index 959403b7..031a085f 100644 --- a/dlls/ServerNetworkProperty.h +++ b/dlls/ServerNetworkProperty.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/SkyCamera.cpp b/dlls/SkyCamera.cpp index 4fcc295e..6fa3cb70 100644 --- a/dlls/SkyCamera.cpp +++ b/dlls/SkyCamera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/SkyCamera.h b/dlls/SkyCamera.h index e92a5bd7..bbd199fd 100644 --- a/dlls/SkyCamera.h +++ b/dlls/SkyCamera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Resource collection entity // diff --git a/dlls/TemplateEntities.cpp b/dlls/TemplateEntities.cpp index db98532e..fa38fcd7 100644 --- a/dlls/TemplateEntities.cpp +++ b/dlls/TemplateEntities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Template entities are used by spawners to create copies of entities // that were configured by the level designer. This allows us to spawn diff --git a/dlls/TemplateEntities.h b/dlls/TemplateEntities.h index 3bc8a5f1..d45a4762 100644 --- a/dlls/TemplateEntities.h +++ b/dlls/TemplateEntities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Template entities are used by spawners to create copies of entities // that were configured by the level designer. This allows us to spawn diff --git a/dlls/actanimating.cpp b/dlls/actanimating.cpp index 828f72e5..055dd38e 100644 --- a/dlls/actanimating.cpp +++ b/dlls/actanimating.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/actanimating.h b/dlls/actanimating.h index 9856d867..c52ec6cc 100644 --- a/dlls/actanimating.h +++ b/dlls/actanimating.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_activity.cpp b/dlls/ai_activity.cpp index 41bd0e9c..7187b0ff 100644 --- a/dlls/ai_activity.cpp +++ b/dlls/ai_activity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Activities that are available to all NPCs. // diff --git a/dlls/ai_baseactor.cpp b/dlls/ai_baseactor.cpp index 55a1b3e8..647d9c79 100644 --- a/dlls/ai_baseactor.cpp +++ b/dlls/ai_baseactor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_baseactor.h b/dlls/ai_baseactor.h index a94ce0ec..9b9861cd 100644 --- a/dlls/ai_baseactor.h +++ b/dlls/ai_baseactor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hooks and classes for the support of humanoid NPCs with // groovy facial animation capabilities, aka, "Actors" diff --git a/dlls/ai_basehumanoid.cpp b/dlls/ai_basehumanoid.cpp index ab808979..4d70df9a 100644 --- a/dlls/ai_basehumanoid.cpp +++ b/dlls/ai_basehumanoid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basehumanoid.h b/dlls/ai_basehumanoid.h index 68668d9b..47db5670 100644 --- a/dlls/ai_basehumanoid.h +++ b/dlls/ai_basehumanoid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basenpc.cpp b/dlls/ai_basenpc.cpp index 8d6f5b94..5a70261d 100644 --- a/dlls/ai_basenpc.cpp +++ b/dlls/ai_basenpc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basenpc.h b/dlls/ai_basenpc.h index 330d979d..38559e14 100644 --- a/dlls/ai_basenpc.h +++ b/dlls/ai_basenpc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base NPC character with AI // diff --git a/dlls/ai_basenpc_flyer.cpp b/dlls/ai_basenpc_flyer.cpp index 86aa74d1..d8da1bf0 100644 --- a/dlls/ai_basenpc_flyer.cpp +++ b/dlls/ai_basenpc_flyer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for many flying NPCs // diff --git a/dlls/ai_basenpc_flyer.h b/dlls/ai_basenpc_flyer.h index 391fbcb4..4f9b02a5 100644 --- a/dlls/ai_basenpc_flyer.h +++ b/dlls/ai_basenpc_flyer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basenpc_flyer_new.cpp b/dlls/ai_basenpc_flyer_new.cpp index 19e06b20..44a4ae5f 100644 --- a/dlls/ai_basenpc_flyer_new.cpp +++ b/dlls/ai_basenpc_flyer_new.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for many flying NPCs // diff --git a/dlls/ai_basenpc_flyer_new.h b/dlls/ai_basenpc_flyer_new.h index 49039310..d7136070 100644 --- a/dlls/ai_basenpc_flyer_new.h +++ b/dlls/ai_basenpc_flyer_new.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basenpc_movement.cpp b/dlls/ai_basenpc_movement.cpp index 3b32fe50..5867954c 100644 --- a/dlls/ai_basenpc_movement.cpp +++ b/dlls/ai_basenpc_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basenpc_physicsflyer.cpp b/dlls/ai_basenpc_physicsflyer.cpp index 2b8230b4..87211ff0 100644 --- a/dlls/ai_basenpc_physicsflyer.cpp +++ b/dlls/ai_basenpc_physicsflyer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for many flying NPCs // diff --git a/dlls/ai_basenpc_physicsflyer.h b/dlls/ai_basenpc_physicsflyer.h index 3df6e1e5..d8d833be 100644 --- a/dlls/ai_basenpc_physicsflyer.h +++ b/dlls/ai_basenpc_physicsflyer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_basenpc_schedule.cpp b/dlls/ai_basenpc_schedule.cpp index 4d6b092e..cfe6d8e3 100644 --- a/dlls/ai_basenpc_schedule.cpp +++ b/dlls/ai_basenpc_schedule.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Functions and data pertaining to the NPCs' AI scheduling system. // Implements default NPC tasks and schedules. diff --git a/dlls/ai_basenpc_squad.cpp b/dlls/ai_basenpc_squad.cpp index 1861d030..b83d7144 100644 --- a/dlls/ai_basenpc_squad.cpp +++ b/dlls/ai_basenpc_squad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior.cpp b/dlls/ai_behavior.cpp index ab52bad3..a4a9d0c3 100644 --- a/dlls/ai_behavior.cpp +++ b/dlls/ai_behavior.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior.h b/dlls/ai_behavior.h index 113dd856..e3ecc7dc 100644 --- a/dlls/ai_behavior.h +++ b/dlls/ai_behavior.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_assault.cpp b/dlls/ai_behavior_assault.cpp index 6dae7492..7001947c 100644 --- a/dlls/ai_behavior_assault.cpp +++ b/dlls/ai_behavior_assault.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_assault.h b/dlls/ai_behavior_assault.h index 5e87dd6d..0d142406 100644 --- a/dlls/ai_behavior_assault.h +++ b/dlls/ai_behavior_assault.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_follow.cpp b/dlls/ai_behavior_follow.cpp index 928652df..5ec30783 100644 --- a/dlls/ai_behavior_follow.cpp +++ b/dlls/ai_behavior_follow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_follow.h b/dlls/ai_behavior_follow.h index aab84e69..a71798f8 100644 --- a/dlls/ai_behavior_follow.h +++ b/dlls/ai_behavior_follow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_lead.cpp b/dlls/ai_behavior_lead.cpp index 8fa017af..c3f77576 100644 --- a/dlls/ai_behavior_lead.cpp +++ b/dlls/ai_behavior_lead.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_lead.h b/dlls/ai_behavior_lead.h index d500450f..11ce6915 100644 --- a/dlls/ai_behavior_lead.h +++ b/dlls/ai_behavior_lead.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_passenger.cpp b/dlls/ai_behavior_passenger.cpp index 82340bed..54685dc9 100644 --- a/dlls/ai_behavior_passenger.cpp +++ b/dlls/ai_behavior_passenger.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Behavior for NPCs riding in cars (with boys) // diff --git a/dlls/ai_behavior_passenger.h b/dlls/ai_behavior_passenger.h index 603e43df..ac9fe3f2 100644 --- a/dlls/ai_behavior_passenger.h +++ b/dlls/ai_behavior_passenger.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/ai_behavior_rappel.cpp b/dlls/ai_behavior_rappel.cpp index dc2a2c13..9ddbff8d 100644 --- a/dlls/ai_behavior_rappel.cpp +++ b/dlls/ai_behavior_rappel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_behavior_rappel.h b/dlls/ai_behavior_rappel.h index 700807e3..5c342afd 100644 --- a/dlls/ai_behavior_rappel.h +++ b/dlls/ai_behavior_rappel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deal with weapon being out // diff --git a/dlls/ai_behavior_standoff.cpp b/dlls/ai_behavior_standoff.cpp index 2037f840..71a50c5f 100644 --- a/dlls/ai_behavior_standoff.cpp +++ b/dlls/ai_behavior_standoff.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combat behaviors for AIs in a relatively self-preservationist mode. // Lots of cover taking and attempted shots out of cover. diff --git a/dlls/ai_behavior_standoff.h b/dlls/ai_behavior_standoff.h index a3a87fa7..b3110bfe 100644 --- a/dlls/ai_behavior_standoff.h +++ b/dlls/ai_behavior_standoff.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combat behaviors for AIs in a relatively self-preservationist mode. // Lots of cover taking and attempted shots out of cover. diff --git a/dlls/ai_blended_movement.cpp b/dlls/ai_blended_movement.cpp index 718bc87b..b505227e 100644 --- a/dlls/ai_blended_movement.cpp +++ b/dlls/ai_blended_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_blended_movement.h b/dlls/ai_blended_movement.h index a02611a9..b0a715b5 100644 --- a/dlls/ai_blended_movement.h +++ b/dlls/ai_blended_movement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_component.h b/dlls/ai_component.h index 0bfbb1d1..73f7ce07 100644 --- a/dlls/ai_component.h +++ b/dlls/ai_component.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_concommands.cpp b/dlls/ai_concommands.cpp index a6089abe..dc8c141e 100644 --- a/dlls/ai_concommands.cpp +++ b/dlls/ai_concommands.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Console commands for debugging and manipulating NPCs. // diff --git a/dlls/ai_condition.cpp b/dlls/ai_condition.cpp index 837f20b5..5a6e04ec 100644 --- a/dlls/ai_condition.cpp +++ b/dlls/ai_condition.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_condition.h b/dlls/ai_condition.h index 3f426b5d..67590528 100644 --- a/dlls/ai_condition.h +++ b/dlls/ai_condition.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The default shared conditions // diff --git a/dlls/ai_debug.h b/dlls/ai_debug.h index c570bac7..bc10b96a 100644 --- a/dlls/ai_debug.h +++ b/dlls/ai_debug.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_default.cpp b/dlls/ai_default.cpp index 2d3e7cb2..ad966a91 100644 --- a/dlls/ai_default.cpp +++ b/dlls/ai_default.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Default schedules. // diff --git a/dlls/ai_default.h b/dlls/ai_default.h index 7bf2b3f4..1b9cca70 100644 --- a/dlls/ai_default.h +++ b/dlls/ai_default.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Default schedules. // diff --git a/dlls/ai_dynamiclink.cpp b/dlls/ai_dynamiclink.cpp index 854af115..4399b37f 100644 --- a/dlls/ai_dynamiclink.cpp +++ b/dlls/ai_dynamiclink.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A link that can be turned on and off. Unlike normal links // dyanimc links must be entities so they can receive messages. diff --git a/dlls/ai_dynamiclink.h b/dlls/ai_dynamiclink.h index 9ab21fb4..024b2ea5 100644 --- a/dlls/ai_dynamiclink.h +++ b/dlls/ai_dynamiclink.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A link that can be turned on and off. Unlike normal links // dyanimc links must be entities so they and receive messages. diff --git a/dlls/ai_event.cpp b/dlls/ai_event.cpp index e818d991..22f72d8c 100644 --- a/dlls/ai_event.cpp +++ b/dlls/ai_event.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Events that are available to all NPCs. // diff --git a/dlls/ai_eventresponse.cpp b/dlls/ai_eventresponse.cpp index 7b51acec..9256e345 100644 --- a/dlls/ai_eventresponse.cpp +++ b/dlls/ai_eventresponse.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: AI system that makes NPCs verbally respond to game events // diff --git a/dlls/ai_eventresponse.h b/dlls/ai_eventresponse.h index f5091cc5..736a74cd 100644 --- a/dlls/ai_eventresponse.h +++ b/dlls/ai_eventresponse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: AI system that makes NPCs verbally respond to game events // diff --git a/dlls/ai_goalentity.cpp b/dlls/ai_goalentity.cpp index dbcafe44..00418667 100644 --- a/dlls/ai_goalentity.cpp +++ b/dlls/ai_goalentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_goalentity.h b/dlls/ai_goalentity.h index fa2361a8..d85718df 100644 --- a/dlls/ai_goalentity.h +++ b/dlls/ai_goalentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_hint.cpp b/dlls/ai_hint.cpp index 5ab549ec..95aadc75 100644 --- a/dlls/ai_hint.cpp +++ b/dlls/ai_hint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hint node utilities and functions // diff --git a/dlls/ai_hint.h b/dlls/ai_hint.h index bb0981cc..e264af03 100644 --- a/dlls/ai_hint.h +++ b/dlls/ai_hint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hint node utilities and functions. // diff --git a/dlls/ai_hull.cpp b/dlls/ai_hull.cpp index febc3f2e..e3edf962 100644 --- a/dlls/ai_hull.cpp +++ b/dlls/ai_hull.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // //=============================================================================// diff --git a/dlls/ai_hull.h b/dlls/ai_hull.h index fa53e3b3..ee1918ff 100644 --- a/dlls/ai_hull.h +++ b/dlls/ai_hull.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // //=============================================================================// diff --git a/dlls/ai_initutils.cpp b/dlls/ai_initutils.cpp index e0bbdacd..a57e4122 100644 --- a/dlls/ai_initutils.cpp +++ b/dlls/ai_initutils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: AI Utility classes for building the initial AI Networks // diff --git a/dlls/ai_initutils.h b/dlls/ai_initutils.h index e669d930..b4cd720c 100644 --- a/dlls/ai_initutils.h +++ b/dlls/ai_initutils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: AI Utility classes for building the initial AI Networks // diff --git a/dlls/ai_link.cpp b/dlls/ai_link.cpp index fa349db9..d6d21375 100644 --- a/dlls/ai_link.cpp +++ b/dlls/ai_link.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_link.h b/dlls/ai_link.h index cc7a8a61..bc916be7 100644 --- a/dlls/ai_link.h +++ b/dlls/ai_link.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/ai_localnavigator.cpp b/dlls/ai_localnavigator.cpp index f8ec501c..caf5265a 100644 --- a/dlls/ai_localnavigator.cpp +++ b/dlls/ai_localnavigator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_localnavigator.h b/dlls/ai_localnavigator.h index 1067e3f3..b0b941e3 100644 --- a/dlls/ai_localnavigator.h +++ b/dlls/ai_localnavigator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_looktarget.cpp b/dlls/ai_looktarget.cpp index 06931210..297418bb 100644 --- a/dlls/ai_looktarget.cpp +++ b/dlls/ai_looktarget.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_looktarget.h b/dlls/ai_looktarget.h index d4093c90..9a4f130a 100644 --- a/dlls/ai_looktarget.h +++ b/dlls/ai_looktarget.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_memory.cpp b/dlls/ai_memory.cpp index 8f1f912c..b81120a1 100644 --- a/dlls/ai_memory.cpp +++ b/dlls/ai_memory.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An NPC's memory of potential enemies // diff --git a/dlls/ai_memory.h b/dlls/ai_memory.h index 7c3dc3c2..c27c60b4 100644 --- a/dlls/ai_memory.h +++ b/dlls/ai_memory.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An NPC's memory of potential enemies // diff --git a/dlls/ai_motor.cpp b/dlls/ai_motor.cpp index 00c0e6bc..714a93e1 100644 --- a/dlls/ai_motor.cpp +++ b/dlls/ai_motor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_motor.h b/dlls/ai_motor.h index 7e088abc..2d8c4fdf 100644 --- a/dlls/ai_motor.h +++ b/dlls/ai_motor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_moveprobe.cpp b/dlls/ai_moveprobe.cpp index 0b72d711..e4459b0c 100644 --- a/dlls/ai_moveprobe.cpp +++ b/dlls/ai_moveprobe.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_moveprobe.h b/dlls/ai_moveprobe.h index 0d66da36..53701217 100644 --- a/dlls/ai_moveprobe.h +++ b/dlls/ai_moveprobe.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_moveshoot.cpp b/dlls/ai_moveshoot.cpp index 47064c34..a30e036b 100644 --- a/dlls/ai_moveshoot.cpp +++ b/dlls/ai_moveshoot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // To give an NPC the ability to shoot while moving: // diff --git a/dlls/ai_moveshoot.h b/dlls/ai_moveshoot.h index 51105eb4..3609fea7 100644 --- a/dlls/ai_moveshoot.h +++ b/dlls/ai_moveshoot.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_movesolver.cpp b/dlls/ai_movesolver.cpp index 7b641075..63ddfd8b 100644 --- a/dlls/ai_movesolver.cpp +++ b/dlls/ai_movesolver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_movesolver.h b/dlls/ai_movesolver.h index 449423ef..fd2797e0 100644 --- a/dlls/ai_movesolver.h +++ b/dlls/ai_movesolver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: "Force-field" obstacle avoidance & steering // diff --git a/dlls/ai_movetypes.h b/dlls/ai_movetypes.h index 0fea7810..5910fd4a 100644 --- a/dlls/ai_movetypes.h +++ b/dlls/ai_movetypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_namespaces.cpp b/dlls/ai_namespaces.cpp index b58835ed..9da39eec 100644 --- a/dlls/ai_namespaces.cpp +++ b/dlls/ai_namespaces.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_namespaces.h b/dlls/ai_namespaces.h index 63c223a2..0c175eaf 100644 --- a/dlls/ai_namespaces.h +++ b/dlls/ai_namespaces.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_navgoaltype.h b/dlls/ai_navgoaltype.h index 4413eeac..19fa93de 100644 --- a/dlls/ai_navgoaltype.h +++ b/dlls/ai_navgoaltype.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_navigator.cpp b/dlls/ai_navigator.cpp index 0e2baf4e..6125c51e 100644 --- a/dlls/ai_navigator.cpp +++ b/dlls/ai_navigator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_navigator.h b/dlls/ai_navigator.h index 4432b834..5ca343b8 100644 --- a/dlls/ai_navigator.h +++ b/dlls/ai_navigator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_navtype.h b/dlls/ai_navtype.h index 77205347..cd177805 100644 --- a/dlls/ai_navtype.h +++ b/dlls/ai_navtype.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_network.cpp b/dlls/ai_network.cpp index 9ad9c757..0a01bde7 100644 --- a/dlls/ai_network.cpp +++ b/dlls/ai_network.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/ai_network.h b/dlls/ai_network.h index 2a129809..e97b4f9a 100644 --- a/dlls/ai_network.h +++ b/dlls/ai_network.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_networkmanager.cpp b/dlls/ai_networkmanager.cpp index 5f00ea2f..e68c5511 100644 --- a/dlls/ai_networkmanager.cpp +++ b/dlls/ai_networkmanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_networkmanager.h b/dlls/ai_networkmanager.h index 0bc91675..55df839a 100644 --- a/dlls/ai_networkmanager.h +++ b/dlls/ai_networkmanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_node.cpp b/dlls/ai_node.cpp index c483439b..5e93dba2 100644 --- a/dlls/ai_node.cpp +++ b/dlls/ai_node.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/ai_node.h b/dlls/ai_node.h index 408539ae..a9e61743 100644 --- a/dlls/ai_node.h +++ b/dlls/ai_node.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/ai_npcstate.h b/dlls/ai_npcstate.h index 02a2c700..bd4c8412 100644 --- a/dlls/ai_npcstate.h +++ b/dlls/ai_npcstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_obstacle_type.h b/dlls/ai_obstacle_type.h index 455b949d..471adba8 100644 --- a/dlls/ai_obstacle_type.h +++ b/dlls/ai_obstacle_type.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_pathfinder.cpp b/dlls/ai_pathfinder.cpp index c30890c8..c2ca0160 100644 --- a/dlls/ai_pathfinder.cpp +++ b/dlls/ai_pathfinder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_pathfinder.h b/dlls/ai_pathfinder.h index ae899d5b..8fd4fbcf 100644 --- a/dlls/ai_pathfinder.h +++ b/dlls/ai_pathfinder.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_planesolver.cpp b/dlls/ai_planesolver.cpp index 89d2763d..63a06179 100644 --- a/dlls/ai_planesolver.cpp +++ b/dlls/ai_planesolver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_planesolver.h b/dlls/ai_planesolver.h index da134518..62336869 100644 --- a/dlls/ai_planesolver.h +++ b/dlls/ai_planesolver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_playerally.cpp b/dlls/ai_playerally.cpp index bf9292cf..e35b2e61 100644 --- a/dlls/ai_playerally.cpp +++ b/dlls/ai_playerally.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_playerally.h b/dlls/ai_playerally.h index 73e6e914..da0dc050 100644 --- a/dlls/ai_playerally.h +++ b/dlls/ai_playerally.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_relationship.cpp b/dlls/ai_relationship.cpp index 1f4f4380..95d09e67 100644 --- a/dlls/ai_relationship.cpp +++ b/dlls/ai_relationship.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity which alters the relationships between entities via entity I/O // diff --git a/dlls/ai_route.cpp b/dlls/ai_route.cpp index 28b22f13..948001df 100644 --- a/dlls/ai_route.cpp +++ b/dlls/ai_route.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_route.h b/dlls/ai_route.h index 1f3658c7..878dc997 100644 --- a/dlls/ai_route.h +++ b/dlls/ai_route.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_routedist.h b/dlls/ai_routedist.h index 3b6d6975..35f78732 100644 --- a/dlls/ai_routedist.h +++ b/dlls/ai_routedist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_saverestore.cpp b/dlls/ai_saverestore.cpp index a8da0e05..997d35fe 100644 --- a/dlls/ai_saverestore.cpp +++ b/dlls/ai_saverestore.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_saverestore.h b/dlls/ai_saverestore.h index ce6cd202..72c5b375 100644 --- a/dlls/ai_saverestore.h +++ b/dlls/ai_saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_schedule.cpp b/dlls/ai_schedule.cpp index eb84b89a..e8227d3f 100644 --- a/dlls/ai_schedule.cpp +++ b/dlls/ai_schedule.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/ai_schedule.h b/dlls/ai_schedule.h index 85528e33..c9a04d27 100644 --- a/dlls/ai_schedule.h +++ b/dlls/ai_schedule.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A schedule // diff --git a/dlls/ai_scriptconditions.cpp b/dlls/ai_scriptconditions.cpp index 3f736422..40f5b7db 100644 --- a/dlls/ai_scriptconditions.cpp +++ b/dlls/ai_scriptconditions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_scriptconditions.h b/dlls/ai_scriptconditions.h index 168d8a74..23de8be1 100644 --- a/dlls/ai_scriptconditions.h +++ b/dlls/ai_scriptconditions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_senses.cpp b/dlls/ai_senses.cpp index 250f7999..f5e28c79 100644 --- a/dlls/ai_senses.cpp +++ b/dlls/ai_senses.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_senses.h b/dlls/ai_senses.h index 0e95bc9b..76aa79c1 100644 --- a/dlls/ai_senses.h +++ b/dlls/ai_senses.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_sentence.cpp b/dlls/ai_sentence.cpp index 8f9fd7d1..e40831ba 100644 --- a/dlls/ai_sentence.cpp +++ b/dlls/ai_sentence.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_sentence.h b/dlls/ai_sentence.h index 9bf1e10f..0da502ab 100644 --- a/dlls/ai_sentence.h +++ b/dlls/ai_sentence.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_speech.cpp b/dlls/ai_speech.cpp index 1d3d4c26..7e93ddf8 100644 --- a/dlls/ai_speech.cpp +++ b/dlls/ai_speech.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_speech.h b/dlls/ai_speech.h index 842cea49..99db1cde 100644 --- a/dlls/ai_speech.h +++ b/dlls/ai_speech.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_speechfilter.cpp b/dlls/ai_speechfilter.cpp index cdef4ca4..2f8d3d5c 100644 --- a/dlls/ai_speechfilter.cpp +++ b/dlls/ai_speechfilter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity that can be used to control speech behaviour for a group // of NPCs. diff --git a/dlls/ai_speechfilter.h b/dlls/ai_speechfilter.h index bd40bccc..772bb1aa 100644 --- a/dlls/ai_speechfilter.h +++ b/dlls/ai_speechfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_squad.cpp b/dlls/ai_squad.cpp index b1fd020c..078f9ff5 100644 --- a/dlls/ai_squad.cpp +++ b/dlls/ai_squad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Squad classes // diff --git a/dlls/ai_squad.h b/dlls/ai_squad.h index 04413a24..90baea6a 100644 --- a/dlls/ai_squad.h +++ b/dlls/ai_squad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Squad classes // diff --git a/dlls/ai_squadslot.cpp b/dlls/ai_squadslot.cpp index 3f9fe59b..8e222906 100644 --- a/dlls/ai_squadslot.cpp +++ b/dlls/ai_squadslot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/ai_squadslot.h b/dlls/ai_squadslot.h index a554564f..6b3398dd 100644 --- a/dlls/ai_squadslot.h +++ b/dlls/ai_squadslot.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The default shared conditions // diff --git a/dlls/ai_tacticalservices.cpp b/dlls/ai_tacticalservices.cpp index cf51de8a..fd827216 100644 --- a/dlls/ai_tacticalservices.cpp +++ b/dlls/ai_tacticalservices.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_tacticalservices.h b/dlls/ai_tacticalservices.h index 466b65aa..df0e40ea 100644 --- a/dlls/ai_tacticalservices.h +++ b/dlls/ai_tacticalservices.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_task.cpp b/dlls/ai_task.cpp index a8d8fa7c..99c2fd0c 100644 --- a/dlls/ai_task.cpp +++ b/dlls/ai_task.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Sets up the tasks for default AI. // diff --git a/dlls/ai_task.h b/dlls/ai_task.h index 4d1a938e..11776ba8 100644 --- a/dlls/ai_task.h +++ b/dlls/ai_task.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the tasks for default AI. // diff --git a/dlls/ai_trackpather.cpp b/dlls/ai_trackpather.cpp index 75828186..d7832f4a 100644 --- a/dlls/ai_trackpather.cpp +++ b/dlls/ai_trackpather.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_trackpather.h b/dlls/ai_trackpather.h index 5a06e967..a0f5d83d 100644 --- a/dlls/ai_trackpather.h +++ b/dlls/ai_trackpather.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_utils.cpp b/dlls/ai_utils.cpp index 6311b359..b7311a1e 100644 --- a/dlls/ai_utils.cpp +++ b/dlls/ai_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_utils.h b/dlls/ai_utils.h index 1b1d762b..41c40e6e 100644 --- a/dlls/ai_utils.h +++ b/dlls/ai_utils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Simple, small, free-standing tools for building AIs // diff --git a/dlls/ai_waypoint.cpp b/dlls/ai_waypoint.cpp index 0afba0e3..cfba8025 100644 --- a/dlls/ai_waypoint.cpp +++ b/dlls/ai_waypoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ai_waypoint.h b/dlls/ai_waypoint.h index 72afe33d..6d511a58 100644 --- a/dlls/ai_waypoint.h +++ b/dlls/ai_waypoint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/base_gameinterface.cpp b/dlls/base_gameinterface.cpp index d97a61ab..c06ad456 100644 --- a/dlls/base_gameinterface.cpp +++ b/dlls/base_gameinterface.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/base_transmit_proxy.cpp b/dlls/base_transmit_proxy.cpp index 670d616e..649d736a 100644 --- a/dlls/base_transmit_proxy.cpp +++ b/dlls/base_transmit_proxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/base_transmit_proxy.h b/dlls/base_transmit_proxy.h index e67775d7..8251d1fa 100644 --- a/dlls/base_transmit_proxy.h +++ b/dlls/base_transmit_proxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/baseanimating.cpp b/dlls/baseanimating.cpp index e5015c81..b2a8c70b 100644 --- a/dlls/baseanimating.cpp +++ b/dlls/baseanimating.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for all animating characters and objects. // diff --git a/dlls/baseanimating.h b/dlls/baseanimating.h index 6f06e92c..459c824e 100644 --- a/dlls/baseanimating.h +++ b/dlls/baseanimating.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basebludgeonweapon.cpp b/dlls/basebludgeonweapon.cpp index 8019b1d1..817c57a3 100644 --- a/dlls/basebludgeonweapon.cpp +++ b/dlls/basebludgeonweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basebludgeonweapon.h b/dlls/basebludgeonweapon.h index a8acc376..670897b1 100644 --- a/dlls/basebludgeonweapon.h +++ b/dlls/basebludgeonweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The class from which all bludgeon melee // weapons are derived. diff --git a/dlls/basecombatcharacter.cpp b/dlls/basecombatcharacter.cpp index b121077a..78bc21b4 100644 --- a/dlls/basecombatcharacter.cpp +++ b/dlls/basecombatcharacter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/basecombatcharacter.h b/dlls/basecombatcharacter.h index e872ec63..ba29c08c 100644 --- a/dlls/basecombatcharacter.h +++ b/dlls/basecombatcharacter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/basecombatweapon.cpp b/dlls/basecombatweapon.cpp index 15c72f01..ec2497d9 100644 --- a/dlls/basecombatweapon.cpp +++ b/dlls/basecombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basecombatweapon.h b/dlls/basecombatweapon.h index e567e030..67d1db95 100644 --- a/dlls/basecombatweapon.h +++ b/dlls/basecombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/baseentity.cpp b/dlls/baseentity.cpp index 07659778..afd71634 100644 --- a/dlls/baseentity.cpp +++ b/dlls/baseentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The base class from which all game entities are derived. // diff --git a/dlls/baseentity.h b/dlls/baseentity.h index c3a2ae84..dd5ec1f7 100644 --- a/dlls/baseentity.h +++ b/dlls/baseentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/baseflex.cpp b/dlls/baseflex.cpp index 2aaabdb6..4fd5ef6f 100644 --- a/dlls/baseflex.cpp +++ b/dlls/baseflex.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/baseflex.h b/dlls/baseflex.h index 41d10678..dfb53888 100644 --- a/dlls/baseflex.h +++ b/dlls/baseflex.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basegrenade_concussion.cpp b/dlls/basegrenade_concussion.cpp index a00ca823..3c40ec02 100644 --- a/dlls/basegrenade_concussion.cpp +++ b/dlls/basegrenade_concussion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basegrenade_contact.cpp b/dlls/basegrenade_contact.cpp index cef5b58b..d469aae4 100644 --- a/dlls/basegrenade_contact.cpp +++ b/dlls/basegrenade_contact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basegrenade_timed.cpp b/dlls/basegrenade_timed.cpp index a6805f51..8d85cd0d 100644 --- a/dlls/basegrenade_timed.cpp +++ b/dlls/basegrenade_timed.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basetempentity.cpp b/dlls/basetempentity.cpp index e309fb6f..2bb8885e 100644 --- a/dlls/basetempentity.cpp +++ b/dlls/basetempentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basetempentity.h b/dlls/basetempentity.h index 2eeef8ce..1ecc4900 100644 --- a/dlls/basetempentity.h +++ b/dlls/basetempentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/basetoggle.h b/dlls/basetoggle.h index 87bdc7b3..47b0d3fb 100644 --- a/dlls/basetoggle.h +++ b/dlls/basetoggle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: For the slow removing of the CBaseToggle entity // only old entities that need it for backwards-compatibility should diff --git a/dlls/baseviewmodel.cpp b/dlls/baseviewmodel.cpp index 8d79c1a0..bc554f10 100644 --- a/dlls/baseviewmodel.cpp +++ b/dlls/baseviewmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/baseviewmodel.h b/dlls/baseviewmodel.h index b4dce934..105ba4e4 100644 --- a/dlls/baseviewmodel.h +++ b/dlls/baseviewmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Server side view model object // diff --git a/dlls/bitstring.cpp b/dlls/bitstring.cpp index a6fde7b2..c2aa3e1f 100644 --- a/dlls/bitstring.cpp +++ b/dlls/bitstring.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Arbitrary length bit string // ** NOTE: This class does NOT override the bitwise operators diff --git a/dlls/bitstring.h b/dlls/bitstring.h index 2e627d57..5a92d9f3 100644 --- a/dlls/bitstring.h +++ b/dlls/bitstring.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Arbitrary length bit string // ** NOTE: This class does NOT override the bitwise operators diff --git a/dlls/bmodels.cpp b/dlls/bmodels.cpp index aaa72cd7..a1f360a1 100644 --- a/dlls/bmodels.cpp +++ b/dlls/bmodels.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Spawn, think, and use functions for common brush entities. // diff --git a/dlls/buttons.cpp b/dlls/buttons.cpp index 2812c2d0..31b1d66b 100644 --- a/dlls/buttons.cpp +++ b/dlls/buttons.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements buttons. // diff --git a/dlls/buttons.h b/dlls/buttons.h index cc62f688..faf729c4 100644 --- a/dlls/buttons.h +++ b/dlls/buttons.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/cbase.cpp b/dlls/cbase.cpp index 712ff90a..1065c2bf 100644 --- a/dlls/cbase.cpp +++ b/dlls/cbase.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/cbase.h b/dlls/cbase.h index b019005c..58d01531 100644 --- a/dlls/cbase.h +++ b/dlls/cbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/client.cpp b/dlls/client.cpp index 37574d99..ebee32dc 100644 --- a/dlls/client.cpp +++ b/dlls/client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/client.h b/dlls/client.h index 671030a1..e1e6735f 100644 --- a/dlls/client.h +++ b/dlls/client.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/colorcorrection.cpp b/dlls/colorcorrection.cpp index d5c43a7a..0b3ef32b 100644 --- a/dlls/colorcorrection.cpp +++ b/dlls/colorcorrection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Color correction entity. // diff --git a/dlls/colorcorrectionvolume.cpp b/dlls/colorcorrectionvolume.cpp index 5f5735e4..f2691f5d 100644 --- a/dlls/colorcorrectionvolume.cpp +++ b/dlls/colorcorrectionvolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Color correction entity. // diff --git a/dlls/controlentities.cpp b/dlls/controlentities.cpp index 49a5c38c..f75132ef 100644 --- a/dlls/controlentities.cpp +++ b/dlls/controlentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: contains entities who have no physical representation in the game, and who // must be triggered by other entities to cause their effects. diff --git a/dlls/cplane.cpp b/dlls/cplane.cpp index fbfc8e57..e8b64d87 100644 --- a/dlls/cplane.cpp +++ b/dlls/cplane.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/cplane.h b/dlls/cplane.h index 61bfedf3..9eb22c67 100644 --- a/dlls/cplane.h +++ b/dlls/cplane.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/cterrainmorph.cpp b/dlls/cterrainmorph.cpp index 18227504..b1c6512f 100644 --- a/dlls/cterrainmorph.cpp +++ b/dlls/cterrainmorph.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/damagemodifier.cpp b/dlls/damagemodifier.cpp index d7f3e597..f138443e 100644 --- a/dlls/damagemodifier.cpp +++ b/dlls/damagemodifier.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/damagemodifier.h b/dlls/damagemodifier.h index 0a6f4277..45e552cc 100644 --- a/dlls/damagemodifier.h +++ b/dlls/damagemodifier.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/data_collector.cpp b/dlls/data_collector.cpp index 34b6e2bc..5f03d6d9 100644 --- a/dlls/data_collector.cpp +++ b/dlls/data_collector.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/data_collector.h b/dlls/data_collector.h index 00d470e5..82750d04 100644 --- a/dlls/data_collector.h +++ b/dlls/data_collector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/doors.cpp b/dlls/doors.cpp index a758f6fa..aba813f7 100644 --- a/dlls/doors.cpp +++ b/dlls/doors.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements two types of doors: linear and rotating. // diff --git a/dlls/doors.h b/dlls/doors.h index 79280c90..a24d3d9f 100644 --- a/dlls/doors.h +++ b/dlls/doors.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/dynamiclight.cpp b/dlls/dynamiclight.cpp index 4523e5cd..47234232 100644 --- a/dlls/dynamiclight.cpp +++ b/dlls/dynamiclight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light. // diff --git a/dlls/effects.cpp b/dlls/effects.cpp index 945df75f..48b4f7b0 100644 --- a/dlls/effects.cpp +++ b/dlls/effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a grab bag of visual effects entities. // diff --git a/dlls/effects.h b/dlls/effects.h index 23252f1e..4e012f25 100644 --- a/dlls/effects.h +++ b/dlls/effects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/enginecallback.h b/dlls/enginecallback.h index 4d27017a..76c24ca9 100644 --- a/dlls/enginecallback.h +++ b/dlls/enginecallback.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/dlls/entity_tools_server.cpp b/dlls/entity_tools_server.cpp index b8d540b0..11fa1256 100644 --- a/dlls/entity_tools_server.cpp +++ b/dlls/entity_tools_server.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/entityapi.h b/dlls/entityapi.h index 64535541..4d1e4037 100644 --- a/dlls/entityapi.h +++ b/dlls/entityapi.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/entityblocker.cpp b/dlls/entityblocker.cpp index 9674cf7e..98b76318 100644 --- a/dlls/entityblocker.cpp +++ b/dlls/entityblocker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/entityblocker.h b/dlls/entityblocker.h index 2cb88942..aec93427 100644 --- a/dlls/entityblocker.h +++ b/dlls/entityblocker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/entityinput.h b/dlls/entityinput.h index b1969124..0021b1b6 100644 --- a/dlls/entityinput.h +++ b/dlls/entityinput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/entitylist.cpp b/dlls/entitylist.cpp index 7fd93cbb..6e2e3085 100644 --- a/dlls/entitylist.cpp +++ b/dlls/entitylist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/entitylist.h b/dlls/entitylist.h index ccf2daba..511faffe 100644 --- a/dlls/entitylist.h +++ b/dlls/entitylist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/entityoutput.h b/dlls/entityoutput.h index a5bc9eb8..384de251 100644 --- a/dlls/entityoutput.h +++ b/dlls/entityoutput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Declares basic entity communications classes, for input/output of data // between entities diff --git a/dlls/env_debughistory.cpp b/dlls/env_debughistory.cpp index 5e3fdce5..c98564c7 100644 --- a/dlls/env_debughistory.cpp +++ b/dlls/env_debughistory.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/env_debughistory.h b/dlls/env_debughistory.h index b32c2fbe..1ce9db53 100644 --- a/dlls/env_debughistory.h +++ b/dlls/env_debughistory.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/env_effectsscript.cpp b/dlls/env_effectsscript.cpp index 6eabc900..40eb034b 100644 --- a/dlls/env_effectsscript.cpp +++ b/dlls/env_effectsscript.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_entity_maker.cpp b/dlls/env_entity_maker.cpp index 449f6cfb..c90b420a 100644 --- a/dlls/env_entity_maker.cpp +++ b/dlls/env_entity_maker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_particlescript.cpp b/dlls/env_particlescript.cpp index a28aab68..9c31550e 100644 --- a/dlls/env_particlescript.cpp +++ b/dlls/env_particlescript.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_player_surface_trigger.cpp b/dlls/env_player_surface_trigger.cpp index f6b61fb6..95f7733a 100644 --- a/dlls/env_player_surface_trigger.cpp +++ b/dlls/env_player_surface_trigger.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_player_surface_trigger.h b/dlls/env_player_surface_trigger.h index 5c363020..7e8c4161 100644 --- a/dlls/env_player_surface_trigger.h +++ b/dlls/env_player_surface_trigger.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_projectedtexture.cpp b/dlls/env_projectedtexture.cpp index 3d4b84e0..538c918a 100644 --- a/dlls/env_projectedtexture.cpp +++ b/dlls/env_projectedtexture.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: Entity to control screen overlays on a player // diff --git a/dlls/env_screenoverlay.cpp b/dlls/env_screenoverlay.cpp index 28c43cd4..a62b8871 100644 --- a/dlls/env_screenoverlay.cpp +++ b/dlls/env_screenoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity to control screen overlays on a player // diff --git a/dlls/env_texturetoggle.cpp b/dlls/env_texturetoggle.cpp index a3df0cd0..d1124d46 100644 --- a/dlls/env_texturetoggle.cpp +++ b/dlls/env_texturetoggle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_tonemap_controller.cpp b/dlls/env_tonemap_controller.cpp index e3101bff..bf276109 100644 --- a/dlls/env_tonemap_controller.cpp +++ b/dlls/env_tonemap_controller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/env_zoom.cpp b/dlls/env_zoom.cpp index 4f7e5443..d59e965d 100644 --- a/dlls/env_zoom.cpp +++ b/dlls/env_zoom.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/env_zoom.h b/dlls/env_zoom.h index 64e5eefd..aead16f9 100644 --- a/dlls/env_zoom.h +++ b/dlls/env_zoom.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/envmicrophone.cpp b/dlls/envmicrophone.cpp index 3e099b61..5902bf6e 100644 --- a/dlls/envmicrophone.cpp +++ b/dlls/envmicrophone.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: Implements an entity that measures sound volume at a point in a map. // diff --git a/dlls/envmicrophone.h b/dlls/envmicrophone.h index 6807b26c..1b5b41ef 100644 --- a/dlls/envmicrophone.h +++ b/dlls/envmicrophone.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/episodic/ai_behavior_passenger_companion.cpp b/dlls/episodic/ai_behavior_passenger_companion.cpp index bc05b79c..9e159126 100644 --- a/dlls/episodic/ai_behavior_passenger_companion.cpp +++ b/dlls/episodic/ai_behavior_passenger_companion.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Companion NPCs riding in cars // diff --git a/dlls/episodic/ai_behavior_passenger_companion.h b/dlls/episodic/ai_behavior_passenger_companion.h index c0100ba7..cea7066e 100644 --- a/dlls/episodic/ai_behavior_passenger_companion.h +++ b/dlls/episodic/ai_behavior_passenger_companion.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/episodic/ai_behavior_passenger_zombie.cpp b/dlls/episodic/ai_behavior_passenger_zombie.cpp index b17750bf..a00928c7 100644 --- a/dlls/episodic/ai_behavior_passenger_zombie.cpp +++ b/dlls/episodic/ai_behavior_passenger_zombie.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Zombies on cars! // diff --git a/dlls/episodic/ai_behavior_passenger_zombie.h b/dlls/episodic/ai_behavior_passenger_zombie.h index 96aeeffa..80b507cc 100644 --- a/dlls/episodic/ai_behavior_passenger_zombie.h +++ b/dlls/episodic/ai_behavior_passenger_zombie.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Zombies on cars! // diff --git a/dlls/episodic/grenade_hopwire.cpp b/dlls/episodic/grenade_hopwire.cpp index b04ab3ce..d4227100 100644 --- a/dlls/episodic/grenade_hopwire.cpp +++ b/dlls/episodic/grenade_hopwire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Gravity well device // diff --git a/dlls/episodic/grenade_hopwire.h b/dlls/episodic/grenade_hopwire.h index 3b5cee4b..def3f39d 100644 --- a/dlls/episodic/grenade_hopwire.h +++ b/dlls/episodic/grenade_hopwire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/episodic/prop_coreball.cpp b/dlls/episodic/prop_coreball.cpp index d45cc80a..21b9f4b9 100644 --- a/dlls/episodic/prop_coreball.cpp +++ b/dlls/episodic/prop_coreball.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Big pulsating ball inside the core of the citadel // diff --git a/dlls/episodic/prop_stickybomb.cpp b/dlls/episodic/prop_stickybomb.cpp index 4c3da223..9fb0a9a9 100644 --- a/dlls/episodic/prop_stickybomb.cpp +++ b/dlls/episodic/prop_stickybomb.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Temp entity for testing physcannon ammo // diff --git a/dlls/episodic/vehicle_jeep_episodic.cpp b/dlls/episodic/vehicle_jeep_episodic.cpp index a1347649..d0cfb920 100644 --- a/dlls/episodic/vehicle_jeep_episodic.cpp +++ b/dlls/episodic/vehicle_jeep_episodic.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/episodic/vehicle_jeep_episodic.h b/dlls/episodic/vehicle_jeep_episodic.h index 0af6a10f..b5fa3b55 100644 --- a/dlls/episodic/vehicle_jeep_episodic.h +++ b/dlls/episodic/vehicle_jeep_episodic.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/episodic/weapon_hopwire.cpp b/dlls/episodic/weapon_hopwire.cpp index 5beef2ab..4c922634 100644 --- a/dlls/episodic/weapon_hopwire.cpp +++ b/dlls/episodic/weapon_hopwire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/episodic/weapon_oldmanharpoon.cpp b/dlls/episodic/weapon_oldmanharpoon.cpp index 17ee84db..b0b0bee8 100644 --- a/dlls/episodic/weapon_oldmanharpoon.cpp +++ b/dlls/episodic/weapon_oldmanharpoon.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/event_tempentity_tester.cpp b/dlls/event_tempentity_tester.cpp index ab4a0b02..fe1bb8a2 100644 --- a/dlls/event_tempentity_tester.cpp +++ b/dlls/event_tempentity_tester.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/event_tempentity_tester.h b/dlls/event_tempentity_tester.h index 67af11cc..41b7e875 100644 --- a/dlls/event_tempentity_tester.h +++ b/dlls/event_tempentity_tester.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/eventqueue.h b/dlls/eventqueue.h index b805511d..ba723759 100644 --- a/dlls/eventqueue.h +++ b/dlls/eventqueue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A global class that holds a prioritized queue of entity I/O events. // Events can be posted with a nonzero delay, which determines how long diff --git a/dlls/explode.cpp b/dlls/explode.cpp index 5fa7c5bd..ca07e555 100644 --- a/dlls/explode.cpp +++ b/dlls/explode.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements an explosion entity and a support spark shower entity. // diff --git a/dlls/explode.h b/dlls/explode.h index da14b3ca..7bb0db53 100644 --- a/dlls/explode.h +++ b/dlls/explode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/filters.cpp b/dlls/filters.cpp index 2acbd097..e4a78943 100644 --- a/dlls/filters.cpp +++ b/dlls/filters.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/filters.h b/dlls/filters.h index 2c0514c2..dbd9f08a 100644 --- a/dlls/filters.h +++ b/dlls/filters.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Filters are outboard entities that hold a set of rules that other // entities can use to determine behaviors. diff --git a/dlls/fire.cpp b/dlls/fire.cpp index fa711485..2e1810a2 100644 --- a/dlls/fire.cpp +++ b/dlls/fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/fire.h b/dlls/fire.h index 8fa79860..bc11ff8b 100644 --- a/dlls/fire.h +++ b/dlls/fire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/fire_smoke.cpp b/dlls/fire_smoke.cpp index 204fc71b..699d4d44 100644 --- a/dlls/fire_smoke.cpp +++ b/dlls/fire_smoke.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/fire_smoke.h b/dlls/fire_smoke.h index a1c7eb57..f20c757c 100644 --- a/dlls/fire_smoke.h +++ b/dlls/fire_smoke.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/fish.cpp b/dlls/fish.cpp index b8cfb2f6..f18e3899 100644 --- a/dlls/fish.cpp +++ b/dlls/fish.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/fish.h b/dlls/fish.h index 40ef1ee0..0f73cea3 100644 --- a/dlls/fish.h +++ b/dlls/fish.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/fogcontroller.cpp b/dlls/fogcontroller.cpp index ebc2b0da..97176e7c 100644 --- a/dlls/fogcontroller.cpp +++ b/dlls/fogcontroller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Definitions of all the entities that control logic flow within a map // diff --git a/dlls/fogcontroller.h b/dlls/fogcontroller.h index 12842471..7d0247b4 100644 --- a/dlls/fogcontroller.h +++ b/dlls/fogcontroller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/forcefeedback.cpp b/dlls/forcefeedback.cpp index 1e7b628a..f8e74d19 100644 --- a/dlls/forcefeedback.cpp +++ b/dlls/forcefeedback.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/fourwheelvehiclephysics.cpp b/dlls/fourwheelvehiclephysics.cpp index fcde8358..7c93c885 100644 --- a/dlls/fourwheelvehiclephysics.cpp +++ b/dlls/fourwheelvehiclephysics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A moving vehicle that is used as a battering ram // diff --git a/dlls/fourwheelvehiclephysics.h b/dlls/fourwheelvehiclephysics.h index 0a9db41b..ff3c3feb 100644 --- a/dlls/fourwheelvehiclephysics.h +++ b/dlls/fourwheelvehiclephysics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class that deals with four-wheel vehicles // diff --git a/dlls/func_areaportal.cpp b/dlls/func_areaportal.cpp index 98db5e63..ad9d3d6d 100644 --- a/dlls/func_areaportal.cpp +++ b/dlls/func_areaportal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: area portal entity: toggles visibility areas on/off // diff --git a/dlls/func_areaportalbase.cpp b/dlls/func_areaportalbase.cpp index f401310a..cf4ead49 100644 --- a/dlls/func_areaportalbase.cpp +++ b/dlls/func_areaportalbase.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_areaportalbase.h b/dlls/func_areaportalbase.h index 66c27179..5e409143 100644 --- a/dlls/func_areaportalbase.h +++ b/dlls/func_areaportalbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_areaportalwindow.cpp b/dlls/func_areaportalwindow.cpp index 210813cb..2a6d322f 100644 --- a/dlls/func_areaportalwindow.cpp +++ b/dlls/func_areaportalwindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_areaportalwindow.h b/dlls/func_areaportalwindow.h index 9cac74fb..655c54b5 100644 --- a/dlls/func_areaportalwindow.h +++ b/dlls/func_areaportalwindow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_break.cpp b/dlls/func_break.cpp index 057965be..adc1c68f 100644 --- a/dlls/func_break.cpp +++ b/dlls/func_break.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements breakables and pushables. func_breakable is a bmodel // that breaks into pieces after taking damage. diff --git a/dlls/func_break.h b/dlls/func_break.h index 87868be2..0f0613c5 100644 --- a/dlls/func_break.h +++ b/dlls/func_break.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines a class for objects that break after taking a certain amount // of damage. diff --git a/dlls/func_breakablesurf.cpp b/dlls/func_breakablesurf.cpp index 65d16911..2010a645 100644 --- a/dlls/func_breakablesurf.cpp +++ b/dlls/func_breakablesurf.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A planar textured surface that breaks into increasingly smaller fragments // as it takes damage. Undamaged pieces remain attached to the world diff --git a/dlls/func_breakablesurf.h b/dlls/func_breakablesurf.h index f70a28ba..ae4638b7 100644 --- a/dlls/func_breakablesurf.h +++ b/dlls/func_breakablesurf.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_dust.cpp b/dlls/func_dust.cpp index 494a9cb6..4b78f414 100644 --- a/dlls/func_dust.cpp +++ b/dlls/func_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Volumetric dust motes. // diff --git a/dlls/func_ladder_endpoint.cpp b/dlls/func_ladder_endpoint.cpp index 41972080..114e5243 100644 --- a/dlls/func_ladder_endpoint.cpp +++ b/dlls/func_ladder_endpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_lod.cpp b/dlls/func_lod.cpp index a05b3a74..a4b9d4ad 100644 --- a/dlls/func_lod.cpp +++ b/dlls/func_lod.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_movelinear.cpp b/dlls/func_movelinear.cpp index c4445678..d12d7fef 100644 --- a/dlls/func_movelinear.cpp +++ b/dlls/func_movelinear.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a brush model entity that moves along a linear path. // Water whose level can be changed is implemented using the same entity. diff --git a/dlls/func_movelinear.h b/dlls/func_movelinear.h index 124bea45..92d25265 100644 --- a/dlls/func_movelinear.h +++ b/dlls/func_movelinear.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/func_occluder.cpp b/dlls/func_occluder.cpp index c919ed69..731d27b5 100644 --- a/dlls/func_occluder.cpp +++ b/dlls/func_occluder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: area portal entity: toggles visibility areas on/off // diff --git a/dlls/func_smokevolume.cpp b/dlls/func_smokevolume.cpp index b6e716cc..cf351a29 100644 --- a/dlls/func_smokevolume.cpp +++ b/dlls/func_smokevolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/game.cpp b/dlls/game.cpp index 84cf721b..77b0aae7 100644 --- a/dlls/game.cpp +++ b/dlls/game.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/game.h b/dlls/game.h index 3d290415..bf1d03ef 100644 --- a/dlls/game.h +++ b/dlls/game.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/game_ui.cpp b/dlls/game_ui.cpp index 21d82a04..29854ce8 100644 --- a/dlls/game_ui.cpp +++ b/dlls/game_ui.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entities that capture the player's UI and move it into game design // as outputs. diff --git a/dlls/gamehandle.cpp b/dlls/gamehandle.cpp index eb4a0490..33fdbf8d 100644 --- a/dlls/gamehandle.cpp +++ b/dlls/gamehandle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: returns the module handle of the game dll // this is in its own file to protect it from tier0 PROTECTED_THINGS diff --git a/dlls/gameinterface.cpp b/dlls/gameinterface.cpp index 50b634c5..dd477e51 100644 --- a/dlls/gameinterface.cpp +++ b/dlls/gameinterface.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: encapsulates and implements all the accessing of the game dll from external // sources (only the engine at the time of writing) diff --git a/dlls/gameinterface.h b/dlls/gameinterface.h index 84a0d381..4f410c6c 100644 --- a/dlls/gameinterface.h +++ b/dlls/gameinterface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Expose things from GameInterface.cpp. Mostly the engine interfaces. // diff --git a/dlls/gametrace_dll.cpp b/dlls/gametrace_dll.cpp index e8671c84..74b4990a 100644 --- a/dlls/gametrace_dll.cpp +++ b/dlls/gametrace_dll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/genericactor.cpp b/dlls/genericactor.cpp index 5b7bbdff..46787330 100644 --- a/dlls/genericactor.cpp +++ b/dlls/genericactor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/genericmonster.cpp b/dlls/genericmonster.cpp index a34f4624..8a57694d 100644 --- a/dlls/genericmonster.cpp +++ b/dlls/genericmonster.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/gib.cpp b/dlls/gib.cpp index c231781a..6d7e3a1e 100644 --- a/dlls/gib.cpp +++ b/dlls/gib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A gib is a chunk of a body, or a piece of wood/metal/rocks/etc. // diff --git a/dlls/gib.h b/dlls/gib.h index 8d13a229..d23473d9 100644 --- a/dlls/gib.h +++ b/dlls/gib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A gib is a chunk of a body, or a piece of wood/metal/rocks/etc. // diff --git a/dlls/globals.cpp b/dlls/globals.cpp index 4727dba8..80266d8c 100644 --- a/dlls/globals.cpp +++ b/dlls/globals.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/globals.h b/dlls/globals.h index 3b850bd6..71331abe 100644 --- a/dlls/globals.h +++ b/dlls/globals.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/globalstate.cpp b/dlls/globalstate.cpp index 3b2a71ac..bfcfd795 100644 --- a/dlls/globalstate.cpp +++ b/dlls/globalstate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/globalstate.h b/dlls/globalstate.h index 46e08595..087d6ae5 100644 --- a/dlls/globalstate.h +++ b/dlls/globalstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/globalstate_private.h b/dlls/globalstate_private.h index 9aa9cd12..8770e4bc 100644 --- a/dlls/globalstate_private.h +++ b/dlls/globalstate_private.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/grenadethrown.cpp b/dlls/grenadethrown.cpp index 799e18bd..6dee3721 100644 --- a/dlls/grenadethrown.cpp +++ b/dlls/grenadethrown.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/grenadethrown.h b/dlls/grenadethrown.h index a7c989a3..c5c22660 100644 --- a/dlls/grenadethrown.h +++ b/dlls/grenadethrown.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Header file for player-thrown grenades. // diff --git a/dlls/guntarget.cpp b/dlls/guntarget.cpp index b1fc7246..cbeb3674 100644 --- a/dlls/guntarget.cpp +++ b/dlls/guntarget.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a moving target that moves along a path of path_tracks // and can be shot and killed. When the target it killed it fires an diff --git a/dlls/h_ai.cpp b/dlls/h_ai.cpp index fa579253..aa45d5a2 100644 --- a/dlls/h_ai.cpp +++ b/dlls/h_ai.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility functions used by AI code. // diff --git a/dlls/h_cycler.cpp b/dlls/h_cycler.cpp index aa48defe..cbab6316 100644 --- a/dlls/h_cycler.cpp +++ b/dlls/h_cycler.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The Halflife Cycler NPCs // diff --git a/dlls/h_cycler.h b/dlls/h_cycler.h index c9ec41e8..16004ae3 100644 --- a/dlls/h_cycler.h +++ b/dlls/h_cycler.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/h_export.cpp b/dlls/h_export.cpp index 4c7f7146..6f0122ee 100644 --- a/dlls/h_export.cpp +++ b/dlls/h_export.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hierarchy.cpp b/dlls/hierarchy.cpp index ea7f09db..32bb3ee4 100644 --- a/dlls/hierarchy.cpp +++ b/dlls/hierarchy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains the set of functions for manipulating entity hierarchies. // diff --git a/dlls/hierarchy.h b/dlls/hierarchy.h index 3490efe4..ec339bc6 100644 --- a/dlls/hierarchy.h +++ b/dlls/hierarchy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains the set of functions for manipulating entity hierarchies. // diff --git a/dlls/hl1_CBaseHelicopter.h b/dlls/hl1_CBaseHelicopter.h index 056476c1..45c4ef65 100644 --- a/dlls/hl1_CBaseHelicopter.h +++ b/dlls/hl1_CBaseHelicopter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/Func_Monitor.cpp b/dlls/hl2_dll/Func_Monitor.cpp index a6999a2e..cecd2253 100644 --- a/dlls/hl2_dll/Func_Monitor.cpp +++ b/dlls/hl2_dll/Func_Monitor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/WaterLODControl.cpp b/dlls/hl2_dll/WaterLODControl.cpp index 89b77c3e..821f1e2a 100644 --- a/dlls/hl2_dll/WaterLODControl.cpp +++ b/dlls/hl2_dll/WaterLODControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shadow control entity. // diff --git a/dlls/hl2_dll/ai_allymanager.cpp b/dlls/hl2_dll/ai_allymanager.cpp index 02f08881..249ed66d 100644 --- a/dlls/hl2_dll/ai_allymanager.cpp +++ b/dlls/hl2_dll/ai_allymanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_actbusy.cpp b/dlls/hl2_dll/ai_behavior_actbusy.cpp index c6337bed..05d6bd38 100644 --- a/dlls/hl2_dll/ai_behavior_actbusy.cpp +++ b/dlls/hl2_dll/ai_behavior_actbusy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_actbusy.h b/dlls/hl2_dll/ai_behavior_actbusy.h index 7d459f79..8c589253 100644 --- a/dlls/hl2_dll/ai_behavior_actbusy.h +++ b/dlls/hl2_dll/ai_behavior_actbusy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_functank.cpp b/dlls/hl2_dll/ai_behavior_functank.cpp index 36c211a8..7d8c79dd 100644 --- a/dlls/hl2_dll/ai_behavior_functank.cpp +++ b/dlls/hl2_dll/ai_behavior_functank.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_functank.h b/dlls/hl2_dll/ai_behavior_functank.h index 002ae52d..22adecc3 100644 --- a/dlls/hl2_dll/ai_behavior_functank.h +++ b/dlls/hl2_dll/ai_behavior_functank.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_holster.cpp b/dlls/hl2_dll/ai_behavior_holster.cpp index f082a0ca..0d089e6d 100644 --- a/dlls/hl2_dll/ai_behavior_holster.cpp +++ b/dlls/hl2_dll/ai_behavior_holster.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_holster.h b/dlls/hl2_dll/ai_behavior_holster.h index edb7d3a9..43e7af01 100644 --- a/dlls/hl2_dll/ai_behavior_holster.h +++ b/dlls/hl2_dll/ai_behavior_holster.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deal with weapon being out // diff --git a/dlls/hl2_dll/ai_behavior_operator.cpp b/dlls/hl2_dll/ai_behavior_operator.cpp index da98b66f..83dcb311 100644 --- a/dlls/hl2_dll/ai_behavior_operator.cpp +++ b/dlls/hl2_dll/ai_behavior_operator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_operator.h b/dlls/hl2_dll/ai_behavior_operator.h index fea59f04..ea89507a 100644 --- a/dlls/hl2_dll/ai_behavior_operator.h +++ b/dlls/hl2_dll/ai_behavior_operator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Operate consoles/machinery in the world. // diff --git a/dlls/hl2_dll/ai_behavior_police.cpp b/dlls/hl2_dll/ai_behavior_police.cpp index 7ad7478a..138a954a 100644 --- a/dlls/hl2_dll/ai_behavior_police.cpp +++ b/dlls/hl2_dll/ai_behavior_police.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_behavior_police.h b/dlls/hl2_dll/ai_behavior_police.h index e86c397c..b863bd4f 100644 --- a/dlls/hl2_dll/ai_behavior_police.h +++ b/dlls/hl2_dll/ai_behavior_police.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_goal_police.cpp b/dlls/hl2_dll/ai_goal_police.cpp index 0c2bd803..643224c0 100644 --- a/dlls/hl2_dll/ai_goal_police.cpp +++ b/dlls/hl2_dll/ai_goal_police.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_goal_police.h b/dlls/hl2_dll/ai_goal_police.h index dc867386..d8527f3b 100644 --- a/dlls/hl2_dll/ai_goal_police.h +++ b/dlls/hl2_dll/ai_goal_police.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_interactions.h b/dlls/hl2_dll/ai_interactions.h index 0c4cbe78..dd61feed 100644 --- a/dlls/hl2_dll/ai_interactions.h +++ b/dlls/hl2_dll/ai_interactions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_spotlight.cpp b/dlls/hl2_dll/ai_spotlight.cpp index 3aca435d..c7284509 100644 --- a/dlls/hl2_dll/ai_spotlight.cpp +++ b/dlls/hl2_dll/ai_spotlight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ai_spotlight.h b/dlls/hl2_dll/ai_spotlight.h index c956e72f..394e0e4d 100644 --- a/dlls/hl2_dll/ai_spotlight.h +++ b/dlls/hl2_dll/ai_spotlight.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/antlion_dust.cpp b/dlls/hl2_dll/antlion_dust.cpp index f2f45d46..6ccca5b8 100644 --- a/dlls/hl2_dll/antlion_dust.cpp +++ b/dlls/hl2_dll/antlion_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/antlion_dust.h b/dlls/hl2_dll/antlion_dust.h index a79ba0fc..7f8bf078 100644 --- a/dlls/hl2_dll/antlion_dust.h +++ b/dlls/hl2_dll/antlion_dust.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/antlion_maker.cpp b/dlls/hl2_dll/antlion_maker.cpp index f16399dc..485864e2 100644 --- a/dlls/hl2_dll/antlion_maker.cpp +++ b/dlls/hl2_dll/antlion_maker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/antlion_maker.h b/dlls/hl2_dll/antlion_maker.h index 0abd5f66..e7e9f693 100644 --- a/dlls/hl2_dll/antlion_maker.h +++ b/dlls/hl2_dll/antlion_maker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ar2_explosion.cpp b/dlls/hl2_dll/ar2_explosion.cpp index c3056507..4a633633 100644 --- a/dlls/hl2_dll/ar2_explosion.cpp +++ b/dlls/hl2_dll/ar2_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/ar2_explosion.h b/dlls/hl2_dll/ar2_explosion.h index fa467f99..ac59dafe 100644 --- a/dlls/hl2_dll/ar2_explosion.h +++ b/dlls/hl2_dll/ar2_explosion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/assassin_smoke.cpp b/dlls/hl2_dll/assassin_smoke.cpp index 6e74349b..73eb224d 100644 --- a/dlls/hl2_dll/assassin_smoke.cpp +++ b/dlls/hl2_dll/assassin_smoke.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/assassin_smoke.h b/dlls/hl2_dll/assassin_smoke.h index 50bb14cf..7564cafe 100644 --- a/dlls/hl2_dll/assassin_smoke.h +++ b/dlls/hl2_dll/assassin_smoke.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/basehlcombatweapon.cpp b/dlls/hl2_dll/basehlcombatweapon.cpp index fa97dfc4..48e48621 100644 --- a/dlls/hl2_dll/basehlcombatweapon.cpp +++ b/dlls/hl2_dll/basehlcombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/basehlcombatweapon.h b/dlls/hl2_dll/basehlcombatweapon.h index f6869004..f9e0d2a0 100644 --- a/dlls/hl2_dll/basehlcombatweapon.h +++ b/dlls/hl2_dll/basehlcombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/cbasehelicopter.cpp b/dlls/hl2_dll/cbasehelicopter.cpp index ef09b1fd..9d22ee05 100644 --- a/dlls/hl2_dll/cbasehelicopter.cpp +++ b/dlls/hl2_dll/cbasehelicopter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for helicopters & helicopter-type vehicles // diff --git a/dlls/hl2_dll/cbasehelicopter.h b/dlls/hl2_dll/cbasehelicopter.h index 48635ed0..c5aa8502 100644 --- a/dlls/hl2_dll/cbasehelicopter.h +++ b/dlls/hl2_dll/cbasehelicopter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for helicopters & helicopter-type vehicles // diff --git a/dlls/hl2_dll/cbasespriteprojectile.cpp b/dlls/hl2_dll/cbasespriteprojectile.cpp index f28cd8d3..78eb90bf 100644 --- a/dlls/hl2_dll/cbasespriteprojectile.cpp +++ b/dlls/hl2_dll/cbasespriteprojectile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for simple projectiles // diff --git a/dlls/hl2_dll/cbasespriteprojectile.h b/dlls/hl2_dll/cbasespriteprojectile.h index 0d9d78f8..f62a7640 100644 --- a/dlls/hl2_dll/cbasespriteprojectile.h +++ b/dlls/hl2_dll/cbasespriteprojectile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for simple projectiles // diff --git a/dlls/hl2_dll/citadel_effects.cpp b/dlls/hl2_dll/citadel_effects.cpp index c539cf18..d6e344a0 100644 --- a/dlls/hl2_dll/citadel_effects.cpp +++ b/dlls/hl2_dll/citadel_effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/combine_mine.cpp b/dlls/hl2_dll/combine_mine.cpp index 694b361b..1d5cac75 100644 --- a/dlls/hl2_dll/combine_mine.cpp +++ b/dlls/hl2_dll/combine_mine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/combine_mine.h b/dlls/hl2_dll/combine_mine.h index b092e929..8a80618a 100644 --- a/dlls/hl2_dll/combine_mine.h +++ b/dlls/hl2_dll/combine_mine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/energy_wave.h b/dlls/hl2_dll/energy_wave.h index fa7d92f7..138a466a 100644 --- a/dlls/hl2_dll/energy_wave.h +++ b/dlls/hl2_dll/energy_wave.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/env_alyxemp.cpp b/dlls/hl2_dll/env_alyxemp.cpp index dcf66761..92d8fdfd 100644 --- a/dlls/hl2_dll/env_alyxemp.cpp +++ b/dlls/hl2_dll/env_alyxemp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alyx's EMP effect // diff --git a/dlls/hl2_dll/env_headcrabcanister.cpp b/dlls/hl2_dll/env_headcrabcanister.cpp index 730e311b..36cec425 100644 --- a/dlls/hl2_dll/env_headcrabcanister.cpp +++ b/dlls/hl2_dll/env_headcrabcanister.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/env_speaker.cpp b/dlls/hl2_dll/env_speaker.cpp index cd2b60fc..bd12d266 100644 --- a/dlls/hl2_dll/env_speaker.cpp +++ b/dlls/hl2_dll/env_speaker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/env_speaker.h b/dlls/hl2_dll/env_speaker.h index 444df3f6..e0764456 100644 --- a/dlls/hl2_dll/env_speaker.h +++ b/dlls/hl2_dll/env_speaker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/env_starfield.cpp b/dlls/hl2_dll/env_starfield.cpp index 249bd60d..68ba0dd8 100644 --- a/dlls/hl2_dll/env_starfield.cpp +++ b/dlls/hl2_dll/env_starfield.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/extinguisherjet.cpp b/dlls/hl2_dll/extinguisherjet.cpp index 65bc1f08..1907fd85 100644 --- a/dlls/hl2_dll/extinguisherjet.cpp +++ b/dlls/hl2_dll/extinguisherjet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/extinguisherjet.h b/dlls/hl2_dll/extinguisherjet.h index feb577bd..9b27b0a6 100644 --- a/dlls/hl2_dll/extinguisherjet.h +++ b/dlls/hl2_dll/extinguisherjet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/func_recharge.cpp b/dlls/hl2_dll/func_recharge.cpp index b73cad2b..44f3ce0c 100644 --- a/dlls/hl2_dll/func_recharge.cpp +++ b/dlls/hl2_dll/func_recharge.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/func_tank.cpp b/dlls/hl2_dll/func_tank.cpp index 7bc3d538..aa835408 100644 --- a/dlls/hl2_dll/func_tank.cpp +++ b/dlls/hl2_dll/func_tank.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: // diff --git a/dlls/hl2_dll/func_tank.h b/dlls/hl2_dll/func_tank.h index 7891b579..aab9102d 100644 --- a/dlls/hl2_dll/func_tank.h +++ b/dlls/hl2_dll/func_tank.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_ar2.cpp b/dlls/hl2_dll/grenade_ar2.cpp index 41406cad..6ffbe567 100644 --- a/dlls/hl2_dll/grenade_ar2.cpp +++ b/dlls/hl2_dll/grenade_ar2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_ar2.h b/dlls/hl2_dll/grenade_ar2.h index 28ccceb3..6895e21d 100644 --- a/dlls/hl2_dll/grenade_ar2.h +++ b/dlls/hl2_dll/grenade_ar2.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot from the AR2 // diff --git a/dlls/hl2_dll/grenade_beam.cpp b/dlls/hl2_dll/grenade_beam.cpp index da01957e..e5a402b4 100644 --- a/dlls/hl2_dll/grenade_beam.cpp +++ b/dlls/hl2_dll/grenade_beam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by mortar synth. // diff --git a/dlls/hl2_dll/grenade_beam.h b/dlls/hl2_dll/grenade_beam.h index 00492748..adde8133 100644 --- a/dlls/hl2_dll/grenade_beam.h +++ b/dlls/hl2_dll/grenade_beam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by mortar synth // diff --git a/dlls/hl2_dll/grenade_brickbat.cpp b/dlls/hl2_dll/grenade_brickbat.cpp index 63923d6e..0d16b142 100644 --- a/dlls/hl2_dll/grenade_brickbat.cpp +++ b/dlls/hl2_dll/grenade_brickbat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Things thrown from the hand // diff --git a/dlls/hl2_dll/grenade_brickbat.h b/dlls/hl2_dll/grenade_brickbat.h index a89226d6..e0642bc3 100644 --- a/dlls/hl2_dll/grenade_brickbat.h +++ b/dlls/hl2_dll/grenade_brickbat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Things thrown from the hand // diff --git a/dlls/hl2_dll/grenade_bugbait.cpp b/dlls/hl2_dll/grenade_bugbait.cpp index 58f01dc2..d07528a1 100644 --- a/dlls/hl2_dll/grenade_bugbait.cpp +++ b/dlls/hl2_dll/grenade_bugbait.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Bugbait weapon to summon and direct antlions // diff --git a/dlls/hl2_dll/grenade_bugbait.h b/dlls/hl2_dll/grenade_bugbait.h index edee3999..a4536268 100644 --- a/dlls/hl2_dll/grenade_bugbait.h +++ b/dlls/hl2_dll/grenade_bugbait.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_energy.cpp b/dlls/hl2_dll/grenade_energy.cpp index 54cb0fee..2d2d5630 100644 --- a/dlls/hl2_dll/grenade_energy.cpp +++ b/dlls/hl2_dll/grenade_energy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by mortar synth. // diff --git a/dlls/hl2_dll/grenade_energy.h b/dlls/hl2_dll/grenade_energy.h index e4905827..8e118a45 100644 --- a/dlls/hl2_dll/grenade_energy.h +++ b/dlls/hl2_dll/grenade_energy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by mortar synth // diff --git a/dlls/hl2_dll/grenade_frag.cpp b/dlls/hl2_dll/grenade_frag.cpp index 0fbfe1a6..5fbf3e1a 100644 --- a/dlls/hl2_dll/grenade_frag.cpp +++ b/dlls/hl2_dll/grenade_frag.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_frag.h b/dlls/hl2_dll/grenade_frag.h index 2973f130..2dffc6ac 100644 --- a/dlls/hl2_dll/grenade_frag.h +++ b/dlls/hl2_dll/grenade_frag.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_homer.cpp b/dlls/hl2_dll/grenade_homer.cpp index faea74ff..a31b1429 100644 --- a/dlls/hl2_dll/grenade_homer.cpp +++ b/dlls/hl2_dll/grenade_homer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Grenade used by the city scanner // diff --git a/dlls/hl2_dll/grenade_homer.h b/dlls/hl2_dll/grenade_homer.h index 8f1db32e..b5d5713e 100644 --- a/dlls/hl2_dll/grenade_homer.h +++ b/dlls/hl2_dll/grenade_homer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by city scanner // diff --git a/dlls/hl2_dll/grenade_molotov.cpp b/dlls/hl2_dll/grenade_molotov.cpp index 23af0680..a0fb19a8 100644 --- a/dlls/hl2_dll/grenade_molotov.cpp +++ b/dlls/hl2_dll/grenade_molotov.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Flaming bottle thrown from the hand // diff --git a/dlls/hl2_dll/grenade_molotov.h b/dlls/hl2_dll/grenade_molotov.h index 609ab1d7..1ed4616c 100644 --- a/dlls/hl2_dll/grenade_molotov.h +++ b/dlls/hl2_dll/grenade_molotov.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Molotov grenades // diff --git a/dlls/hl2_dll/grenade_pathfollower.cpp b/dlls/hl2_dll/grenade_pathfollower.cpp index a1b1fbbd..c7e569de 100644 --- a/dlls/hl2_dll/grenade_pathfollower.cpp +++ b/dlls/hl2_dll/grenade_pathfollower.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the brickbat weapon // diff --git a/dlls/hl2_dll/grenade_pathfollower.h b/dlls/hl2_dll/grenade_pathfollower.h index 1f577e3c..2b75ee3b 100644 --- a/dlls/hl2_dll/grenade_pathfollower.h +++ b/dlls/hl2_dll/grenade_pathfollower.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by wasteland scanner // diff --git a/dlls/hl2_dll/grenade_satchel.cpp b/dlls/hl2_dll/grenade_satchel.cpp index 65a11355..a33b93b0 100644 --- a/dlls/hl2_dll/grenade_satchel.cpp +++ b/dlls/hl2_dll/grenade_satchel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_satchel.h b/dlls/hl2_dll/grenade_satchel.h index 2fc13dab..47ada501 100644 --- a/dlls/hl2_dll/grenade_satchel.h +++ b/dlls/hl2_dll/grenade_satchel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Satchel Charge // diff --git a/dlls/hl2_dll/grenade_spit.cpp b/dlls/hl2_dll/grenade_spit.cpp index ca7ec484..92d7d10f 100644 --- a/dlls/hl2_dll/grenade_spit.cpp +++ b/dlls/hl2_dll/grenade_spit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_spit.h b/dlls/hl2_dll/grenade_spit.h index 9b3e3922..ef9b9652 100644 --- a/dlls/hl2_dll/grenade_spit.h +++ b/dlls/hl2_dll/grenade_spit.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by bullsquid // diff --git a/dlls/hl2_dll/grenade_tripmine.cpp b/dlls/hl2_dll/grenade_tripmine.cpp index 20936656..a461bb1d 100644 --- a/dlls/hl2_dll/grenade_tripmine.cpp +++ b/dlls/hl2_dll/grenade_tripmine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the tripmine grenade. // diff --git a/dlls/hl2_dll/grenade_tripmine.h b/dlls/hl2_dll/grenade_tripmine.h index c9f7acbc..bc016835 100644 --- a/dlls/hl2_dll/grenade_tripmine.h +++ b/dlls/hl2_dll/grenade_tripmine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/grenade_tripwire.cpp b/dlls/hl2_dll/grenade_tripwire.cpp index ff6ffcce..1bab8400 100644 --- a/dlls/hl2_dll/grenade_tripwire.cpp +++ b/dlls/hl2_dll/grenade_tripwire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the tripmine grenade. // diff --git a/dlls/hl2_dll/grenade_tripwire.h b/dlls/hl2_dll/grenade_tripwire.h index c9b9d927..3a16c957 100644 --- a/dlls/hl2_dll/grenade_tripwire.h +++ b/dlls/hl2_dll/grenade_tripwire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Tripmine // diff --git a/dlls/hl2_dll/hl2_ai_network.cpp b/dlls/hl2_dll/hl2_ai_network.cpp index 28116dca..1befe9d0 100644 --- a/dlls/hl2_dll/hl2_ai_network.cpp +++ b/dlls/hl2_dll/hl2_ai_network.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/hl2_client.cpp b/dlls/hl2_dll/hl2_client.cpp index e4abea42..b0a94244 100644 --- a/dlls/hl2_dll/hl2_client.cpp +++ b/dlls/hl2_dll/hl2_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/hl2_eventlog.cpp b/dlls/hl2_dll/hl2_eventlog.cpp index 99578157..537207df 100644 --- a/dlls/hl2_dll/hl2_eventlog.cpp +++ b/dlls/hl2_dll/hl2_eventlog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/hl2_player.cpp b/dlls/hl2_dll/hl2_player.cpp index 28c0763c..d59859bf 100644 --- a/dlls/hl2_dll/hl2_player.cpp +++ b/dlls/hl2_dll/hl2_player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL2. // diff --git a/dlls/hl2_dll/hl2_player.h b/dlls/hl2_dll/hl2_player.h index 9e258ca8..8dea9a5e 100644 --- a/dlls/hl2_dll/hl2_player.h +++ b/dlls/hl2_dll/hl2_player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL2. // diff --git a/dlls/hl2_dll/hl2_playerlocaldata.cpp b/dlls/hl2_dll/hl2_playerlocaldata.cpp index dd87c473..bb9160c8 100644 --- a/dlls/hl2_dll/hl2_playerlocaldata.cpp +++ b/dlls/hl2_dll/hl2_playerlocaldata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/hl2_playerlocaldata.h b/dlls/hl2_dll/hl2_playerlocaldata.h index 503cf853..a2e6e845 100644 --- a/dlls/hl2_dll/hl2_playerlocaldata.h +++ b/dlls/hl2_dll/hl2_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/hl2_triggers.cpp b/dlls/hl2_dll/hl2_triggers.cpp index 25cdf8a1..06be926a 100644 --- a/dlls/hl2_dll/hl2_triggers.cpp +++ b/dlls/hl2_dll/hl2_triggers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/hl_playermove.cpp b/dlls/hl2_dll/hl_playermove.cpp index 87c017d1..414b89ef 100644 --- a/dlls/hl2_dll/hl_playermove.cpp +++ b/dlls/hl2_dll/hl_playermove.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/info_darknessmode_lightsource.cpp b/dlls/hl2_dll/info_darknessmode_lightsource.cpp index 95a38e82..bac26d80 100644 --- a/dlls/hl2_dll/info_darknessmode_lightsource.cpp +++ b/dlls/hl2_dll/info_darknessmode_lightsource.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/hl2_dll/info_darknessmode_lightsource.h b/dlls/hl2_dll/info_darknessmode_lightsource.h index 2e08f6a6..5e6d3fc5 100644 --- a/dlls/hl2_dll/info_darknessmode_lightsource.h +++ b/dlls/hl2_dll/info_darknessmode_lightsource.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/hl2_dll/info_teleporter_countdown.cpp b/dlls/hl2_dll/info_teleporter_countdown.cpp index 20cb77ec..9e34a540 100644 --- a/dlls/hl2_dll/info_teleporter_countdown.cpp +++ b/dlls/hl2_dll/info_teleporter_countdown.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/item_ammo.cpp b/dlls/hl2_dll/item_ammo.cpp index c793de16..2e482103 100644 --- a/dlls/hl2_dll/item_ammo.cpp +++ b/dlls/hl2_dll/item_ammo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The various ammo types for HL2 // diff --git a/dlls/hl2_dll/item_antidote.cpp b/dlls/hl2_dll/item_antidote.cpp index 4e2c2f70..1ea15d9d 100644 --- a/dlls/hl2_dll/item_antidote.cpp +++ b/dlls/hl2_dll/item_antidote.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/item_battery.cpp b/dlls/hl2_dll/item_battery.cpp index 3371e554..acdd7de9 100644 --- a/dlls/hl2_dll/item_battery.cpp +++ b/dlls/hl2_dll/item_battery.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Handling for the suit batteries. // diff --git a/dlls/hl2_dll/item_dynamic_resupply.cpp b/dlls/hl2_dll/item_dynamic_resupply.cpp index 969a2552..ae82afec 100644 --- a/dlls/hl2_dll/item_dynamic_resupply.cpp +++ b/dlls/hl2_dll/item_dynamic_resupply.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/item_dynamic_resupply.h b/dlls/hl2_dll/item_dynamic_resupply.h index 9ee32443..7acefe2d 100644 --- a/dlls/hl2_dll/item_dynamic_resupply.h +++ b/dlls/hl2_dll/item_dynamic_resupply.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/item_healthkit.cpp b/dlls/hl2_dll/item_healthkit.cpp index c8233b6c..23830f72 100644 --- a/dlls/hl2_dll/item_healthkit.cpp +++ b/dlls/hl2_dll/item_healthkit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements health kits and wall mounted health chargers. // diff --git a/dlls/hl2_dll/item_itemcrate.cpp b/dlls/hl2_dll/item_itemcrate.cpp index de7ad1fc..994b113d 100644 --- a/dlls/hl2_dll/item_itemcrate.cpp +++ b/dlls/hl2_dll/item_itemcrate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The various ammo types for HL2 // diff --git a/dlls/hl2_dll/item_longjump.cpp b/dlls/hl2_dll/item_longjump.cpp index 5766fb99..307ac83a 100644 --- a/dlls/hl2_dll/item_longjump.cpp +++ b/dlls/hl2_dll/item_longjump.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/item_security.cpp b/dlls/hl2_dll/item_security.cpp index dc3d56b0..679a7801 100644 --- a/dlls/hl2_dll/item_security.cpp +++ b/dlls/hl2_dll/item_security.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/item_suit.cpp b/dlls/hl2_dll/item_suit.cpp index ed4165c6..aee543a2 100644 --- a/dlls/hl2_dll/item_suit.cpp +++ b/dlls/hl2_dll/item_suit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/look_door.cpp b/dlls/hl2_dll/look_door.cpp index 12c827aa..4d072a91 100644 --- a/dlls/hl2_dll/look_door.cpp +++ b/dlls/hl2_dll/look_door.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements doors that move when you look at them. // diff --git a/dlls/hl2_dll/monster_dummy.cpp b/dlls/hl2_dll/monster_dummy.cpp index d6a531b5..c632be12 100644 --- a/dlls/hl2_dll/monster_dummy.cpp +++ b/dlls/hl2_dll/monster_dummy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // This is a skeleton file for use when creating a new // NPC. Copy and rename this file for the new // NPC and add the copy to the build. diff --git a/dlls/hl2_dll/npc_BaseZombie.cpp b/dlls/hl2_dll/npc_BaseZombie.cpp index 01720541..1b632ec5 100644 --- a/dlls/hl2_dll/npc_BaseZombie.cpp +++ b/dlls/hl2_dll/npc_BaseZombie.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the zombie, a horrific once-human headcrab victim. // diff --git a/dlls/hl2_dll/npc_BaseZombie.h b/dlls/hl2_dll/npc_BaseZombie.h index be961047..52c062f7 100644 --- a/dlls/hl2_dll/npc_BaseZombie.h +++ b/dlls/hl2_dll/npc_BaseZombie.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_PoisonZombie.cpp b/dlls/hl2_dll/npc_PoisonZombie.cpp index 0dd3e3fc..63538609 100644 --- a/dlls/hl2_dll/npc_PoisonZombie.cpp +++ b/dlls/hl2_dll/npc_PoisonZombie.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A hideous, putrescent, pus-filled undead carcass atop which a vile // nest of filthy poisonous headcrabs lurks. diff --git a/dlls/hl2_dll/npc_alyx.cpp b/dlls/hl2_dll/npc_alyx.cpp index 27a35238..fbd91388 100644 --- a/dlls/hl2_dll/npc_alyx.cpp +++ b/dlls/hl2_dll/npc_alyx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alyx, the female sidekick and love interest that's taking the world by storm! // diff --git a/dlls/hl2_dll/npc_alyx.h b/dlls/hl2_dll/npc_alyx.h index 0906b31f..e5d660cc 100644 --- a/dlls/hl2_dll/npc_alyx.h +++ b/dlls/hl2_dll/npc_alyx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/hl2_dll/npc_alyx_episodic.cpp b/dlls/hl2_dll/npc_alyx_episodic.cpp index 2463490b..745f0772 100644 --- a/dlls/hl2_dll/npc_alyx_episodic.cpp +++ b/dlls/hl2_dll/npc_alyx_episodic.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alyx, the female sidekick and love interest that's taking the world by storm! // diff --git a/dlls/hl2_dll/npc_alyx_episodic.h b/dlls/hl2_dll/npc_alyx_episodic.h index 7a812b8f..564ac200 100644 --- a/dlls/hl2_dll/npc_alyx_episodic.h +++ b/dlls/hl2_dll/npc_alyx_episodic.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/hl2_dll/npc_antlion.cpp b/dlls/hl2_dll/npc_antlion.cpp index b4a21213..a42185af 100644 --- a/dlls/hl2_dll/npc_antlion.cpp +++ b/dlls/hl2_dll/npc_antlion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Antlion - nasty bug // diff --git a/dlls/hl2_dll/npc_antlion.h b/dlls/hl2_dll/npc_antlion.h index 900a1cf4..cf165453 100644 --- a/dlls/hl2_dll/npc_antlion.h +++ b/dlls/hl2_dll/npc_antlion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_antliongrub.cpp b/dlls/hl2_dll/npc_antliongrub.cpp index fa8e8bea..605911fa 100644 --- a/dlls/hl2_dll/npc_antliongrub.cpp +++ b/dlls/hl2_dll/npc_antliongrub.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Antlion Grub - cannon fodder // diff --git a/dlls/hl2_dll/npc_antliongrub.h b/dlls/hl2_dll/npc_antliongrub.h index 09f135bd..202ba53d 100644 --- a/dlls/hl2_dll/npc_antliongrub.h +++ b/dlls/hl2_dll/npc_antliongrub.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Antlion Grub - cannon fodder // diff --git a/dlls/hl2_dll/npc_antlionguard.cpp b/dlls/hl2_dll/npc_antlionguard.cpp index 606938c3..064e1ea6 100644 --- a/dlls/hl2_dll/npc_antlionguard.cpp +++ b/dlls/hl2_dll/npc_antlionguard.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Antlion Guard // diff --git a/dlls/hl2_dll/npc_apcdriver.cpp b/dlls/hl2_dll/npc_apcdriver.cpp index 10492a31..d2ecbecf 100644 --- a/dlls/hl2_dll/npc_apcdriver.cpp +++ b/dlls/hl2_dll/npc_apcdriver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_assassin.cpp b/dlls/hl2_dll/npc_assassin.cpp index 333dd9c8..40c1ce8c 100644 --- a/dlls/hl2_dll/npc_assassin.cpp +++ b/dlls/hl2_dll/npc_assassin.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_assassin.h b/dlls/hl2_dll/npc_assassin.h index be4a8d57..29144c4f 100644 --- a/dlls/hl2_dll/npc_assassin.h +++ b/dlls/hl2_dll/npc_assassin.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_attackchopper.cpp b/dlls/hl2_dll/npc_attackchopper.cpp index f0da32c5..ca35338a 100644 --- a/dlls/hl2_dll/npc_attackchopper.cpp +++ b/dlls/hl2_dll/npc_attackchopper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/dlls/hl2_dll/npc_attackchopper.h b/dlls/hl2_dll/npc_attackchopper.h index 5e9e70bd..21f4ab9a 100644 --- a/dlls/hl2_dll/npc_attackchopper.h +++ b/dlls/hl2_dll/npc_attackchopper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_barnacle.cpp b/dlls/hl2_dll/npc_barnacle.cpp index 24fe7c08..fc2c021f 100644 --- a/dlls/hl2_dll/npc_barnacle.cpp +++ b/dlls/hl2_dll/npc_barnacle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: barnacle - stationary ceiling mounted 'fishing' monster // diff --git a/dlls/hl2_dll/npc_barnacle.h b/dlls/hl2_dll/npc_barnacle.h index 8abeaec4..5cdaaed3 100644 --- a/dlls/hl2_dll/npc_barnacle.h +++ b/dlls/hl2_dll/npc_barnacle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_barney.cpp b/dlls/hl2_dll/npc_barney.cpp index d3242208..918656c8 100644 --- a/dlls/hl2_dll/npc_barney.cpp +++ b/dlls/hl2_dll/npc_barney.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_breen.cpp b/dlls/hl2_dll/npc_breen.cpp index df4daa55..80240cef 100644 --- a/dlls/hl2_dll/npc_breen.cpp +++ b/dlls/hl2_dll/npc_breen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dr. Breen, the oft maligned genius, heroically saving humanity from // its own worst enemy, itself. diff --git a/dlls/hl2_dll/npc_bullseye.cpp b/dlls/hl2_dll/npc_bullseye.cpp index 072f46a9..4f726daf 100644 --- a/dlls/hl2_dll/npc_bullseye.cpp +++ b/dlls/hl2_dll/npc_bullseye.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Bullseyes act as targets for other NPC's to attack and to trigger // events diff --git a/dlls/hl2_dll/npc_bullseye.h b/dlls/hl2_dll/npc_bullseye.h index 6ab75942..bf765a52 100644 --- a/dlls/hl2_dll/npc_bullseye.h +++ b/dlls/hl2_dll/npc_bullseye.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_bullsquid.cpp b/dlls/hl2_dll/npc_bullsquid.cpp index 103c4fde..365d8997 100644 --- a/dlls/hl2_dll/npc_bullsquid.cpp +++ b/dlls/hl2_dll/npc_bullsquid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the bullsquid // diff --git a/dlls/hl2_dll/npc_bullsquid.h b/dlls/hl2_dll/npc_bullsquid.h index 623aaff2..735d07cf 100644 --- a/dlls/hl2_dll/npc_bullsquid.h +++ b/dlls/hl2_dll/npc_bullsquid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/dlls/hl2_dll/npc_citizen17.cpp b/dlls/hl2_dll/npc_citizen17.cpp index 4fc2a0e3..19c9d9b3 100644 --- a/dlls/hl2_dll/npc_citizen17.cpp +++ b/dlls/hl2_dll/npc_citizen17.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The downtrodden citizens of City 17. // diff --git a/dlls/hl2_dll/npc_citizen17.h b/dlls/hl2_dll/npc_citizen17.h index 3e87a974..ae04c68b 100644 --- a/dlls/hl2_dll/npc_citizen17.h +++ b/dlls/hl2_dll/npc_citizen17.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The downtrodden citizens of City 17. Timid when unarmed, they will // rise up against their Combine oppressors when given a weapon. diff --git a/dlls/hl2_dll/npc_combine.cpp b/dlls/hl2_dll/npc_combine.cpp index 4786d97d..2d273b10 100644 --- a/dlls/hl2_dll/npc_combine.cpp +++ b/dlls/hl2_dll/npc_combine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_combine.h b/dlls/hl2_dll/npc_combine.h index 7d13beb7..862c9689 100644 --- a/dlls/hl2_dll/npc_combine.h +++ b/dlls/hl2_dll/npc_combine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_combine_episodic.cpp b/dlls/hl2_dll/npc_combine_episodic.cpp index 9c3248e0..18742cfb 100644 --- a/dlls/hl2_dll/npc_combine_episodic.cpp +++ b/dlls/hl2_dll/npc_combine_episodic.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_combine_episodic.h b/dlls/hl2_dll/npc_combine_episodic.h index 66276f6b..644a0227 100644 --- a/dlls/hl2_dll/npc_combine_episodic.h +++ b/dlls/hl2_dll/npc_combine_episodic.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_combinecamera.cpp b/dlls/hl2_dll/npc_combinecamera.cpp index 0883db2b..0438372f 100644 --- a/dlls/hl2_dll/npc_combinecamera.cpp +++ b/dlls/hl2_dll/npc_combinecamera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Security cameras will track a default target (if they have one) // until they either acquire an enemy to track or are told to track diff --git a/dlls/hl2_dll/npc_combinedropship.cpp b/dlls/hl2_dll/npc_combinedropship.cpp index a362dfc5..c7f1c3c8 100644 --- a/dlls/hl2_dll/npc_combinedropship.cpp +++ b/dlls/hl2_dll/npc_combinedropship.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Large vehicle what delivers combine troops. // diff --git a/dlls/hl2_dll/npc_combinegunship.cpp b/dlls/hl2_dll/npc_combinegunship.cpp index 96350f52..1b69dea0 100644 --- a/dlls/hl2_dll/npc_combinegunship.cpp +++ b/dlls/hl2_dll/npc_combinegunship.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_combines.cpp b/dlls/hl2_dll/npc_combines.cpp index 1cbde8e0..df59ede1 100644 --- a/dlls/hl2_dll/npc_combines.cpp +++ b/dlls/hl2_dll/npc_combines.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the soldier version of the combine, analogous to the HL1 grunt. // diff --git a/dlls/hl2_dll/npc_combines.h b/dlls/hl2_dll/npc_combines.h index 688df84d..9a644ca0 100644 --- a/dlls/hl2_dll/npc_combines.h +++ b/dlls/hl2_dll/npc_combines.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_cranedriver.cpp b/dlls/hl2_dll/npc_cranedriver.cpp index f1f1fcd9..c8aa2a02 100644 --- a/dlls/hl2_dll/npc_cranedriver.cpp +++ b/dlls/hl2_dll/npc_cranedriver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_crow.cpp b/dlls/hl2_dll/npc_crow.cpp index 9a9d2437..d7522d13 100644 --- a/dlls/hl2_dll/npc_crow.cpp +++ b/dlls/hl2_dll/npc_crow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Crows. Simple ambient birds that fly away when they hear gunfire or // when anything gets too close to them. diff --git a/dlls/hl2_dll/npc_crow.h b/dlls/hl2_dll/npc_crow.h index 5ab3f923..2f85e01f 100644 --- a/dlls/hl2_dll/npc_crow.h +++ b/dlls/hl2_dll/npc_crow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_dog.cpp b/dlls/hl2_dll/npc_dog.cpp index 42441fca..e8971998 100644 --- a/dlls/hl2_dll/npc_dog.cpp +++ b/dlls/hl2_dll/npc_dog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements d0g, the loving and caring head crushing Alyx companion. // diff --git a/dlls/hl2_dll/npc_eli.cpp b/dlls/hl2_dll/npc_eli.cpp index c1cf81c2..bb30b10a 100644 --- a/dlls/hl2_dll/npc_eli.cpp +++ b/dlls/hl2_dll/npc_eli.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dr. Eli Vance, earths last great hope, single-handedly fighting // off both an evil alien invasion, as well as trying to stop diff --git a/dlls/hl2_dll/npc_enemyfinder.cpp b/dlls/hl2_dll/npc_enemyfinder.cpp index 06d8cdea..a3acf73e 100644 --- a/dlls/hl2_dll/npc_enemyfinder.cpp +++ b/dlls/hl2_dll/npc_enemyfinder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Bullseyes act as targets for other NPC's to attack and to trigger // events diff --git a/dlls/hl2_dll/npc_fastzombie.cpp b/dlls/hl2_dll/npc_fastzombie.cpp index e0ffb62d..99286c16 100644 --- a/dlls/hl2_dll/npc_fastzombie.cpp +++ b/dlls/hl2_dll/npc_fastzombie.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_fisherman.cpp b/dlls/hl2_dll/npc_fisherman.cpp index 647c5d08..6006bc91 100644 --- a/dlls/hl2_dll/npc_fisherman.cpp +++ b/dlls/hl2_dll/npc_fisherman.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_gman.cpp b/dlls/hl2_dll/npc_gman.cpp index 36f21dad..c5479ca0 100644 --- a/dlls/hl2_dll/npc_gman.cpp +++ b/dlls/hl2_dll/npc_gman.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The G-Man, misunderstood servant of the people // diff --git a/dlls/hl2_dll/npc_headcrab.cpp b/dlls/hl2_dll/npc_headcrab.cpp index 2af481e3..ec160135 100644 --- a/dlls/hl2_dll/npc_headcrab.cpp +++ b/dlls/hl2_dll/npc_headcrab.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the headcrab, a tiny, jumpy alien parasite. // diff --git a/dlls/hl2_dll/npc_headcrab.h b/dlls/hl2_dll/npc_headcrab.h index 714c3bb7..63d120db 100644 --- a/dlls/hl2_dll/npc_headcrab.h +++ b/dlls/hl2_dll/npc_headcrab.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the headcrab, a tiny, jumpy alien parasite. // diff --git a/dlls/hl2_dll/npc_houndeye.cpp b/dlls/hl2_dll/npc_houndeye.cpp index 512a6032..a465adbd 100644 --- a/dlls/hl2_dll/npc_houndeye.cpp +++ b/dlls/hl2_dll/npc_houndeye.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Houndeye - a spooky sonic dog. // diff --git a/dlls/hl2_dll/npc_houndeye.h b/dlls/hl2_dll/npc_houndeye.h index 14151c97..f8a71b16 100644 --- a/dlls/hl2_dll/npc_houndeye.h +++ b/dlls/hl2_dll/npc_houndeye.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_hydra.cpp b/dlls/hl2_dll/npc_hydra.cpp index 22f8be71..7bc83574 100644 --- a/dlls/hl2_dll/npc_hydra.cpp +++ b/dlls/hl2_dll/npc_hydra.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_hydra.h b/dlls/hl2_dll/npc_hydra.h index ca5971ef..606dd8fa 100644 --- a/dlls/hl2_dll/npc_hydra.h +++ b/dlls/hl2_dll/npc_hydra.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_ichthyosaur.cpp b/dlls/hl2_dll/npc_ichthyosaur.cpp index a56e7bf9..f534445c 100644 --- a/dlls/hl2_dll/npc_ichthyosaur.cpp +++ b/dlls/hl2_dll/npc_ichthyosaur.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Ichthyosaur - buh bum... buh bum... // diff --git a/dlls/hl2_dll/npc_kleiner.cpp b/dlls/hl2_dll/npc_kleiner.cpp index 3b3cbfcc..6b604751 100644 --- a/dlls/hl2_dll/npc_kleiner.cpp +++ b/dlls/hl2_dll/npc_kleiner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dr. Kleiner, a suave ladies man leading the fight against the evil // combine while constantly having to help his idiot assistant Gordon diff --git a/dlls/hl2_dll/npc_launcher.cpp b/dlls/hl2_dll/npc_launcher.cpp index c6eef1e6..cee3b617 100644 --- a/dlls/hl2_dll/npc_launcher.cpp +++ b/dlls/hl2_dll/npc_launcher.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_manhack.cpp b/dlls/hl2_dll/npc_manhack.cpp index e76157a1..3291c830 100644 --- a/dlls/hl2_dll/npc_manhack.cpp +++ b/dlls/hl2_dll/npc_manhack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_manhack.h b/dlls/hl2_dll/npc_manhack.h index c28873d7..8f2ea113 100644 --- a/dlls/hl2_dll/npc_manhack.h +++ b/dlls/hl2_dll/npc_manhack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_metropolice.cpp b/dlls/hl2_dll/npc_metropolice.cpp index 6b874a7d..a4958f93 100644 --- a/dlls/hl2_dll/npc_metropolice.cpp +++ b/dlls/hl2_dll/npc_metropolice.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_metropolice.h b/dlls/hl2_dll/npc_metropolice.h index c58b4a8f..bef5bf1e 100644 --- a/dlls/hl2_dll/npc_metropolice.h +++ b/dlls/hl2_dll/npc_metropolice.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_missiledefense.cpp b/dlls/hl2_dll/npc_missiledefense.cpp index 96082b45..9eb1fde9 100644 --- a/dlls/hl2_dll/npc_missiledefense.cpp +++ b/dlls/hl2_dll/npc_missiledefense.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_monk.cpp b/dlls/hl2_dll/npc_monk.cpp index fff012b9..778f4423 100644 --- a/dlls/hl2_dll/npc_monk.cpp +++ b/dlls/hl2_dll/npc_monk.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Father Grigori, a benevolent monk who is the last remaining human // in Ravenholm. He keeps to the rooftops and uses a big ole elephant diff --git a/dlls/hl2_dll/npc_mossman.cpp b/dlls/hl2_dll/npc_mossman.cpp index ef186004..cd4101fa 100644 --- a/dlls/hl2_dll/npc_mossman.cpp +++ b/dlls/hl2_dll/npc_mossman.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dr. Mossman, stalwart heroine, doing what is right in the face of // near certain doom, all while fighting off the clumsy advances of her diff --git a/dlls/hl2_dll/npc_playercompanion.cpp b/dlls/hl2_dll/npc_playercompanion.cpp index 3e8a4c01..accf0c1f 100644 --- a/dlls/hl2_dll/npc_playercompanion.cpp +++ b/dlls/hl2_dll/npc_playercompanion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_playercompanion.h b/dlls/hl2_dll/npc_playercompanion.h index a59f71fa..f239ee4a 100644 --- a/dlls/hl2_dll/npc_playercompanion.h +++ b/dlls/hl2_dll/npc_playercompanion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for humanoid NPCs intended to fight along side player in close // environments diff --git a/dlls/hl2_dll/npc_rollermine.cpp b/dlls/hl2_dll/npc_rollermine.cpp index f380d275..f4b60c40 100644 --- a/dlls/hl2_dll/npc_rollermine.cpp +++ b/dlls/hl2_dll/npc_rollermine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_rollermine.h b/dlls/hl2_dll/npc_rollermine.h index 88828279..a29e64b4 100644 --- a/dlls/hl2_dll/npc_rollermine.h +++ b/dlls/hl2_dll/npc_rollermine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_scanner.cpp b/dlls/hl2_dll/npc_scanner.cpp index 0c322a57..9d22f46c 100644 --- a/dlls/hl2_dll/npc_scanner.cpp +++ b/dlls/hl2_dll/npc_scanner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_spotlight.cpp b/dlls/hl2_dll/npc_spotlight.cpp index 75f08101..4eefa062 100644 --- a/dlls/hl2_dll/npc_spotlight.cpp +++ b/dlls/hl2_dll/npc_spotlight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_stalker.cpp b/dlls/hl2_dll/npc_stalker.cpp index 6e65c31f..1ed5d754 100644 --- a/dlls/hl2_dll/npc_stalker.cpp +++ b/dlls/hl2_dll/npc_stalker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_stalker.h b/dlls/hl2_dll/npc_stalker.h index 990bf824..c3fff239 100644 --- a/dlls/hl2_dll/npc_stalker.h +++ b/dlls/hl2_dll/npc_stalker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_strider.cpp b/dlls/hl2_dll/npc_strider.cpp index df802c78..35819ee9 100644 --- a/dlls/hl2_dll/npc_strider.cpp +++ b/dlls/hl2_dll/npc_strider.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Giant walking strider thing! // diff --git a/dlls/hl2_dll/npc_strider.h b/dlls/hl2_dll/npc_strider.h index caa0cf50..d9a221b1 100644 --- a/dlls/hl2_dll/npc_strider.h +++ b/dlls/hl2_dll/npc_strider.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_turret.cpp b/dlls/hl2_dll/npc_turret.cpp index e534a4de..e0efdf1e 100644 --- a/dlls/hl2_dll/npc_turret.cpp +++ b/dlls/hl2_dll/npc_turret.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_turret_ceiling.cpp b/dlls/hl2_dll/npc_turret_ceiling.cpp index 14ff892c..00797ed4 100644 --- a/dlls/hl2_dll/npc_turret_ceiling.cpp +++ b/dlls/hl2_dll/npc_turret_ceiling.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_turret_floor.cpp b/dlls/hl2_dll/npc_turret_floor.cpp index fed42de0..72ad4aeb 100644 --- a/dlls/hl2_dll/npc_turret_floor.cpp +++ b/dlls/hl2_dll/npc_turret_floor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_turret_ground.cpp b/dlls/hl2_dll/npc_turret_ground.cpp index 255b288f..3f42d905 100644 --- a/dlls/hl2_dll/npc_turret_ground.cpp +++ b/dlls/hl2_dll/npc_turret_ground.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combine gun turret that emerges from a trapdoor in the ground. // diff --git a/dlls/hl2_dll/npc_vortigaunt.cpp b/dlls/hl2_dll/npc_vortigaunt.cpp index e2c878bb..d5ee4edd 100644 --- a/dlls/hl2_dll/npc_vortigaunt.cpp +++ b/dlls/hl2_dll/npc_vortigaunt.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/npc_vortigaunt.h b/dlls/hl2_dll/npc_vortigaunt.h index 0b8063f3..1d0c4041 100644 --- a/dlls/hl2_dll/npc_vortigaunt.h +++ b/dlls/hl2_dll/npc_vortigaunt.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the base version of the vortigaunt // diff --git a/dlls/hl2_dll/npc_vortigaunt_episodic.cpp b/dlls/hl2_dll/npc_vortigaunt_episodic.cpp index c112641a..683da10d 100644 --- a/dlls/hl2_dll/npc_vortigaunt_episodic.cpp +++ b/dlls/hl2_dll/npc_vortigaunt_episodic.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: Vortigaunt - now much friendlier! // diff --git a/dlls/hl2_dll/npc_vortigaunt_episodic.h b/dlls/hl2_dll/npc_vortigaunt_episodic.h index 3559f71a..be59c097 100644 --- a/dlls/hl2_dll/npc_vortigaunt_episodic.h +++ b/dlls/hl2_dll/npc_vortigaunt_episodic.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the base version of the vortigaunt // diff --git a/dlls/hl2_dll/npc_zombie.cpp b/dlls/hl2_dll/npc_zombie.cpp index 1cc6f39d..05c2150e 100644 --- a/dlls/hl2_dll/npc_zombie.cpp +++ b/dlls/hl2_dll/npc_zombie.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A slow-moving, once-human headcrab victim with only melee attacks. // diff --git a/dlls/hl2_dll/npc_zombine.cpp b/dlls/hl2_dll/npc_zombine.cpp index cb8838d4..35576df7 100644 --- a/dlls/hl2_dll/npc_zombine.cpp +++ b/dlls/hl2_dll/npc_zombine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combine Zombie... Zombie Combine... its like a... Zombine... get it? // diff --git a/dlls/hl2_dll/player_control.cpp b/dlls/hl2_dll/player_control.cpp index f2c11f82..def166b3 100644 --- a/dlls/hl2_dll/player_control.cpp +++ b/dlls/hl2_dll/player_control.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/player_control.h b/dlls/hl2_dll/player_control.h index 7ef6d44c..a61668da 100644 --- a/dlls/hl2_dll/player_control.h +++ b/dlls/hl2_dll/player_control.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/player_manhack.cpp b/dlls/hl2_dll/player_manhack.cpp index d02ab67d..ac9f9f49 100644 --- a/dlls/hl2_dll/player_manhack.cpp +++ b/dlls/hl2_dll/player_manhack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/player_missile.cpp b/dlls/hl2_dll/player_missile.cpp index 9cb75a58..2e8743c2 100644 --- a/dlls/hl2_dll/player_missile.cpp +++ b/dlls/hl2_dll/player_missile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/point_apc_controller.cpp b/dlls/hl2_dll/point_apc_controller.cpp index df937c3b..c1546bb1 100644 --- a/dlls/hl2_dll/point_apc_controller.cpp +++ b/dlls/hl2_dll/point_apc_controller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/prop_combine_ball.cpp b/dlls/hl2_dll/prop_combine_ball.cpp index 6f0986ec..314aa180 100644 --- a/dlls/hl2_dll/prop_combine_ball.cpp +++ b/dlls/hl2_dll/prop_combine_ball.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: combine ball - can be held by the super physcannon and launched // by the AR2's alt-fire diff --git a/dlls/hl2_dll/prop_combine_ball.h b/dlls/hl2_dll/prop_combine_ball.h index b18b43c8..9185951d 100644 --- a/dlls/hl2_dll/prop_combine_ball.h +++ b/dlls/hl2_dll/prop_combine_ball.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/prop_thumper.cpp b/dlls/hl2_dll/prop_thumper.cpp index 5d6c50ce..73587d6e 100644 --- a/dlls/hl2_dll/prop_thumper.cpp +++ b/dlls/hl2_dll/prop_thumper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the big scary boom-boom machine Antlions fear. // diff --git a/dlls/hl2_dll/proto_sniper.cpp b/dlls/hl2_dll/proto_sniper.cpp index 357d9697..2dd326cb 100644 --- a/dlls/hl2_dll/proto_sniper.cpp +++ b/dlls/hl2_dll/proto_sniper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/rotorwash.cpp b/dlls/hl2_dll/rotorwash.cpp index c8312b58..c45a9f56 100644 --- a/dlls/hl2_dll/rotorwash.cpp +++ b/dlls/hl2_dll/rotorwash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/rotorwash.h b/dlls/hl2_dll/rotorwash.h index 493f4440..3a0cbef3 100644 --- a/dlls/hl2_dll/rotorwash.h +++ b/dlls/hl2_dll/rotorwash.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/script_intro.cpp b/dlls/hl2_dll/script_intro.cpp index a25072b5..b88efd7f 100644 --- a/dlls/hl2_dll/script_intro.cpp +++ b/dlls/hl2_dll/script_intro.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/script_intro.h b/dlls/hl2_dll/script_intro.h index 0af4977f..2f6a4b34 100644 --- a/dlls/hl2_dll/script_intro.h +++ b/dlls/hl2_dll/script_intro.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/te_gaussexplosion.cpp b/dlls/hl2_dll/te_gaussexplosion.cpp index 78442517..e9c95ce3 100644 --- a/dlls/hl2_dll/te_gaussexplosion.cpp +++ b/dlls/hl2_dll/te_gaussexplosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/trigger_super_armor.cpp b/dlls/hl2_dll/trigger_super_armor.cpp index 007d4cc1..3fafc4af 100644 --- a/dlls/hl2_dll/trigger_super_armor.cpp +++ b/dlls/hl2_dll/trigger_super_armor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Spawn and use functions for editor-placed triggers. // diff --git a/dlls/hl2_dll/vehicle_airboat.cpp b/dlls/hl2_dll/vehicle_airboat.cpp index cd87aca5..e3771cfe 100644 --- a/dlls/hl2_dll/vehicle_airboat.cpp +++ b/dlls/hl2_dll/vehicle_airboat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_apc.cpp b/dlls/hl2_dll/vehicle_apc.cpp index 4aadee66..7ffa2d94 100644 --- a/dlls/hl2_dll/vehicle_apc.cpp +++ b/dlls/hl2_dll/vehicle_apc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_apc.h b/dlls/hl2_dll/vehicle_apc.h index 2d4f3626..efb88139 100644 --- a/dlls/hl2_dll/vehicle_apc.h +++ b/dlls/hl2_dll/vehicle_apc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_cannon.cpp b/dlls/hl2_dll/vehicle_cannon.cpp index af44af30..1f953b5e 100644 --- a/dlls/hl2_dll/vehicle_cannon.cpp +++ b/dlls/hl2_dll/vehicle_cannon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_crane.cpp b/dlls/hl2_dll/vehicle_crane.cpp index 80b6513a..eaf3f727 100644 --- a/dlls/hl2_dll/vehicle_crane.cpp +++ b/dlls/hl2_dll/vehicle_crane.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_crane.h b/dlls/hl2_dll/vehicle_crane.h index a59ab1b6..737ab83d 100644 --- a/dlls/hl2_dll/vehicle_crane.h +++ b/dlls/hl2_dll/vehicle_crane.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_jeep.cpp b/dlls/hl2_dll/vehicle_jeep.cpp index ef40031f..9640a256 100644 --- a/dlls/hl2_dll/vehicle_jeep.cpp +++ b/dlls/hl2_dll/vehicle_jeep.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_jeep.h b/dlls/hl2_dll/vehicle_jeep.h index 3fc66d8f..f047ec98 100644 --- a/dlls/hl2_dll/vehicle_jeep.h +++ b/dlls/hl2_dll/vehicle_jeep.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_jetski.cpp b/dlls/hl2_dll/vehicle_jetski.cpp index db1f76a2..7739c373 100644 --- a/dlls/hl2_dll/vehicle_jetski.cpp +++ b/dlls/hl2_dll/vehicle_jetski.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_prisoner_pod.cpp b/dlls/hl2_dll/vehicle_prisoner_pod.cpp index d54b36f2..957d4a51 100644 --- a/dlls/hl2_dll/vehicle_prisoner_pod.cpp +++ b/dlls/hl2_dll/vehicle_prisoner_pod.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/vehicle_viewcontroller.cpp b/dlls/hl2_dll/vehicle_viewcontroller.cpp index 536e513f..54bb0201 100644 --- a/dlls/hl2_dll/vehicle_viewcontroller.cpp +++ b/dlls/hl2_dll/vehicle_viewcontroller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a bastardization of the vehicle code for the choreography // group who want to have smooth view lerping code out of a keyframed diff --git a/dlls/hl2_dll/weapon_357.cpp b/dlls/hl2_dll/weapon_357.cpp index d2152995..baaa22d8 100644 --- a/dlls/hl2_dll/weapon_357.cpp +++ b/dlls/hl2_dll/weapon_357.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: 357 - hand gun // diff --git a/dlls/hl2_dll/weapon_alyxgun.cpp b/dlls/hl2_dll/weapon_alyxgun.cpp index d49ea32a..67de3f71 100644 --- a/dlls/hl2_dll/weapon_alyxgun.cpp +++ b/dlls/hl2_dll/weapon_alyxgun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_alyxgun.h b/dlls/hl2_dll/weapon_alyxgun.h index 5229a2dc..bd4cb267 100644 --- a/dlls/hl2_dll/weapon_alyxgun.h +++ b/dlls/hl2_dll/weapon_alyxgun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_annabelle.cpp b/dlls/hl2_dll/weapon_annabelle.cpp index ed621e85..bb0898ca 100644 --- a/dlls/hl2_dll/weapon_annabelle.cpp +++ b/dlls/hl2_dll/weapon_annabelle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Grigori's personal shotgun (npc_monk) // diff --git a/dlls/hl2_dll/weapon_ar1.cpp b/dlls/hl2_dll/weapon_ar1.cpp index 628f02b4..05fee692 100644 --- a/dlls/hl2_dll/weapon_ar1.cpp +++ b/dlls/hl2_dll/weapon_ar1.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_ar2.cpp b/dlls/hl2_dll/weapon_ar2.cpp index c749d9ba..46844f43 100644 --- a/dlls/hl2_dll/weapon_ar2.cpp +++ b/dlls/hl2_dll/weapon_ar2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_ar2.h b/dlls/hl2_dll/weapon_ar2.h index deddf84c..795117b9 100644 --- a/dlls/hl2_dll/weapon_ar2.h +++ b/dlls/hl2_dll/weapon_ar2.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot from the AR2 // diff --git a/dlls/hl2_dll/weapon_brickbat.cpp b/dlls/hl2_dll/weapon_brickbat.cpp index bd59a371..02ea450a 100644 --- a/dlls/hl2_dll/weapon_brickbat.cpp +++ b/dlls/hl2_dll/weapon_brickbat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the brickbat weapon // diff --git a/dlls/hl2_dll/weapon_brickbat.h b/dlls/hl2_dll/weapon_brickbat.h index 16baad17..28e17d38 100644 --- a/dlls/hl2_dll/weapon_brickbat.h +++ b/dlls/hl2_dll/weapon_brickbat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon that throws things from the hand // diff --git a/dlls/hl2_dll/weapon_bugbait.cpp b/dlls/hl2_dll/weapon_bugbait.cpp index 2b8d3ade..bbbcd4c0 100644 --- a/dlls/hl2_dll/weapon_bugbait.cpp +++ b/dlls/hl2_dll/weapon_bugbait.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_cguard.cpp b/dlls/hl2_dll/weapon_cguard.cpp index 3e0d6fc0..d670da40 100644 --- a/dlls/hl2_dll/weapon_cguard.cpp +++ b/dlls/hl2_dll/weapon_cguard.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combine guard gun, strider destroyer // diff --git a/dlls/hl2_dll/weapon_citizenpackage.cpp b/dlls/hl2_dll/weapon_citizenpackage.cpp index 3ee31df6..45a94873 100644 --- a/dlls/hl2_dll/weapon_citizenpackage.cpp +++ b/dlls/hl2_dll/weapon_citizenpackage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_citizenpackage.h b/dlls/hl2_dll/weapon_citizenpackage.h index 44231a1f..c8e7a8c7 100644 --- a/dlls/hl2_dll/weapon_citizenpackage.h +++ b/dlls/hl2_dll/weapon_citizenpackage.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/dlls/hl2_dll/weapon_crossbow.cpp b/dlls/hl2_dll/weapon_crossbow.cpp index 10ffb204..849c523d 100644 --- a/dlls/hl2_dll/weapon_crossbow.cpp +++ b/dlls/hl2_dll/weapon_crossbow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_crowbar.cpp b/dlls/hl2_dll/weapon_crowbar.cpp index 7bd688b7..52ab1d99 100644 --- a/dlls/hl2_dll/weapon_crowbar.cpp +++ b/dlls/hl2_dll/weapon_crowbar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Crowbar - an old favorite // diff --git a/dlls/hl2_dll/weapon_crowbar.h b/dlls/hl2_dll/weapon_crowbar.h index 839d626c..808152e0 100644 --- a/dlls/hl2_dll/weapon_crowbar.h +++ b/dlls/hl2_dll/weapon_crowbar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_extinguisher.cpp b/dlls/hl2_dll/weapon_extinguisher.cpp index 7ba43eaf..6ef304f6 100644 --- a/dlls/hl2_dll/weapon_extinguisher.cpp +++ b/dlls/hl2_dll/weapon_extinguisher.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_flaregun.cpp b/dlls/hl2_dll/weapon_flaregun.cpp index 49418e6e..1b16faf2 100644 --- a/dlls/hl2_dll/weapon_flaregun.cpp +++ b/dlls/hl2_dll/weapon_flaregun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Flare gun (fffsssssssssss!!) // diff --git a/dlls/hl2_dll/weapon_flaregun.h b/dlls/hl2_dll/weapon_flaregun.h index d83f50fa..5c484070 100644 --- a/dlls/hl2_dll/weapon_flaregun.h +++ b/dlls/hl2_dll/weapon_flaregun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_frag.cpp b/dlls/hl2_dll/weapon_frag.cpp index ad7c863d..708b72f1 100644 --- a/dlls/hl2_dll/weapon_frag.cpp +++ b/dlls/hl2_dll/weapon_frag.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_gauss.h b/dlls/hl2_dll/weapon_gauss.h index ef339b51..943e51a8 100644 --- a/dlls/hl2_dll/weapon_gauss.h +++ b/dlls/hl2_dll/weapon_gauss.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_immolator.cpp b/dlls/hl2_dll/weapon_immolator.cpp index a0fb6ee5..d364389f 100644 --- a/dlls/hl2_dll/weapon_immolator.cpp +++ b/dlls/hl2_dll/weapon_immolator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_irifle.cpp b/dlls/hl2_dll/weapon_irifle.cpp index d59f7288..21ef492e 100644 --- a/dlls/hl2_dll/weapon_irifle.cpp +++ b/dlls/hl2_dll/weapon_irifle.cpp @@ -1,11 +1,11 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: This is the incendiary rifle. // diff --git a/dlls/hl2_dll/weapon_manhack.cpp b/dlls/hl2_dll/weapon_manhack.cpp index 43c8489d..3afabbd6 100644 --- a/dlls/hl2_dll/weapon_manhack.cpp +++ b/dlls/hl2_dll/weapon_manhack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_molotov.cpp b/dlls/hl2_dll/weapon_molotov.cpp index b61fa7ee..651cd08c 100644 --- a/dlls/hl2_dll/weapon_molotov.cpp +++ b/dlls/hl2_dll/weapon_molotov.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the molotov weapon // diff --git a/dlls/hl2_dll/weapon_molotov.h b/dlls/hl2_dll/weapon_molotov.h index d211cf42..42349f50 100644 --- a/dlls/hl2_dll/weapon_molotov.h +++ b/dlls/hl2_dll/weapon_molotov.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Molotov weapon // diff --git a/dlls/hl2_dll/weapon_physcannon.cpp b/dlls/hl2_dll/weapon_physcannon.cpp index 30b9d3dc..e9ecbe7f 100644 --- a/dlls/hl2_dll/weapon_physcannon.cpp +++ b/dlls/hl2_dll/weapon_physcannon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Physics cannon // diff --git a/dlls/hl2_dll/weapon_physcannon.h b/dlls/hl2_dll/weapon_physcannon.h index 3ee9f362..b1fcc8a8 100644 --- a/dlls/hl2_dll/weapon_physcannon.h +++ b/dlls/hl2_dll/weapon_physcannon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_pistol.cpp b/dlls/hl2_dll/weapon_pistol.cpp index cad414ca..dc2d2c9a 100644 --- a/dlls/hl2_dll/weapon_pistol.cpp +++ b/dlls/hl2_dll/weapon_pistol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Pistol - hand gun // diff --git a/dlls/hl2_dll/weapon_rpg.cpp b/dlls/hl2_dll/weapon_rpg.cpp index 62e2193f..2baa0c84 100644 --- a/dlls/hl2_dll/weapon_rpg.cpp +++ b/dlls/hl2_dll/weapon_rpg.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_rpg.h b/dlls/hl2_dll/weapon_rpg.h index 77ed3ffb..fb9ddb08 100644 --- a/dlls/hl2_dll/weapon_rpg.h +++ b/dlls/hl2_dll/weapon_rpg.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_shotgun.cpp b/dlls/hl2_dll/weapon_shotgun.cpp index 5417fc37..39f9d699 100644 --- a/dlls/hl2_dll/weapon_shotgun.cpp +++ b/dlls/hl2_dll/weapon_shotgun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A shotgun. // diff --git a/dlls/hl2_dll/weapon_slam.cpp b/dlls/hl2_dll/weapon_slam.cpp index fa6854bf..02d15819 100644 --- a/dlls/hl2_dll/weapon_slam.cpp +++ b/dlls/hl2_dll/weapon_slam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_slam.h b/dlls/hl2_dll/weapon_slam.h index 35b045eb..fe7ee367 100644 --- a/dlls/hl2_dll/weapon_slam.h +++ b/dlls/hl2_dll/weapon_slam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: SLAM // diff --git a/dlls/hl2_dll/weapon_smg1.cpp b/dlls/hl2_dll/weapon_smg1.cpp index 78fe4246..6b41c0a5 100644 --- a/dlls/hl2_dll/weapon_smg1.cpp +++ b/dlls/hl2_dll/weapon_smg1.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_smg2.cpp b/dlls/hl2_dll/weapon_smg2.cpp index 8ea308af..d525bb2d 100644 --- a/dlls/hl2_dll/weapon_smg2.cpp +++ b/dlls/hl2_dll/weapon_smg2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_sniperrifle.cpp b/dlls/hl2_dll/weapon_sniperrifle.cpp index 687d8c46..674b19e7 100644 --- a/dlls/hl2_dll/weapon_sniperrifle.cpp +++ b/dlls/hl2_dll/weapon_sniperrifle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a sniper rifle weapon. // diff --git a/dlls/hl2_dll/weapon_stunstick.cpp b/dlls/hl2_dll/weapon_stunstick.cpp index 1f1e54c2..74bb0e4d 100644 --- a/dlls/hl2_dll/weapon_stunstick.cpp +++ b/dlls/hl2_dll/weapon_stunstick.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Stun Stick- beating stick with a zappy end // diff --git a/dlls/hl2_dll/weapon_stunstick.h b/dlls/hl2_dll/weapon_stunstick.h index c185e447..a83bc28b 100644 --- a/dlls/hl2_dll/weapon_stunstick.h +++ b/dlls/hl2_dll/weapon_stunstick.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_thumper.cpp b/dlls/hl2_dll/weapon_thumper.cpp index bb9da9ba..f3fff64a 100644 --- a/dlls/hl2_dll/weapon_thumper.cpp +++ b/dlls/hl2_dll/weapon_thumper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: 'weapon' what lets the player controll the rollerbuddy. // diff --git a/dlls/hl2_dll/weapon_tripwire.cpp b/dlls/hl2_dll/weapon_tripwire.cpp index a725370d..8596ffd5 100644 --- a/dlls/hl2_dll/weapon_tripwire.cpp +++ b/dlls/hl2_dll/weapon_tripwire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2_dll/weapon_tripwire.h b/dlls/hl2_dll/weapon_tripwire.h index 832d0f49..e5253347 100644 --- a/dlls/hl2_dll/weapon_tripwire.h +++ b/dlls/hl2_dll/weapon_tripwire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: TRIPWIRE // diff --git a/dlls/hl2mp_dll/grenade_satchel.cpp b/dlls/hl2mp_dll/grenade_satchel.cpp index 4405f26d..ce4ce99a 100644 --- a/dlls/hl2mp_dll/grenade_satchel.cpp +++ b/dlls/hl2mp_dll/grenade_satchel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/grenade_satchel.h b/dlls/hl2mp_dll/grenade_satchel.h index 1ebd0c58..4675ae96 100644 --- a/dlls/hl2mp_dll/grenade_satchel.h +++ b/dlls/hl2mp_dll/grenade_satchel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Satchel Charge // diff --git a/dlls/hl2mp_dll/grenade_tripmine.cpp b/dlls/hl2mp_dll/grenade_tripmine.cpp index 03f5274c..377e85dd 100644 --- a/dlls/hl2mp_dll/grenade_tripmine.cpp +++ b/dlls/hl2mp_dll/grenade_tripmine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the tripmine grenade. // diff --git a/dlls/hl2mp_dll/grenade_tripmine.h b/dlls/hl2mp_dll/grenade_tripmine.h index c9f7acbc..bc016835 100644 --- a/dlls/hl2mp_dll/grenade_tripmine.h +++ b/dlls/hl2mp_dll/grenade_tripmine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/hl2mp_bot_temp.cpp b/dlls/hl2mp_dll/hl2mp_bot_temp.cpp index 3ba4fb6c..032dfa39 100644 --- a/dlls/hl2mp_dll/hl2mp_bot_temp.cpp +++ b/dlls/hl2mp_dll/hl2mp_bot_temp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Basic BOT handling. // diff --git a/dlls/hl2mp_dll/hl2mp_bot_temp.h b/dlls/hl2mp_dll/hl2mp_bot_temp.h index 562dade8..b5f21d5a 100644 --- a/dlls/hl2mp_dll/hl2mp_bot_temp.h +++ b/dlls/hl2mp_dll/hl2mp_bot_temp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/hl2mp_client.cpp b/dlls/hl2mp_dll/hl2mp_client.cpp index 5d3ec1d0..6e6800d2 100644 --- a/dlls/hl2mp_dll/hl2mp_client.cpp +++ b/dlls/hl2mp_dll/hl2mp_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/hl2mp_cvars.cpp b/dlls/hl2mp_dll/hl2mp_cvars.cpp index 9b59389c..bf2e1f90 100644 --- a/dlls/hl2mp_dll/hl2mp_cvars.cpp +++ b/dlls/hl2mp_dll/hl2mp_cvars.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/hl2mp_cvars.h b/dlls/hl2mp_dll/hl2mp_cvars.h index 64d725d8..0d95505d 100644 --- a/dlls/hl2mp_dll/hl2mp_cvars.h +++ b/dlls/hl2mp_dll/hl2mp_cvars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/hl2mp_gameinterface.cpp b/dlls/hl2mp_dll/hl2mp_gameinterface.cpp index d511c5fb..a6b10cf9 100644 --- a/dlls/hl2mp_dll/hl2mp_gameinterface.cpp +++ b/dlls/hl2mp_dll/hl2mp_gameinterface.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/hl2mp_player.cpp b/dlls/hl2mp_dll/hl2mp_player.cpp index 5b1ad534..53c4c8c2 100644 --- a/dlls/hl2mp_dll/hl2mp_player.cpp +++ b/dlls/hl2mp_dll/hl2mp_player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL2. // diff --git a/dlls/hl2mp_dll/hl2mp_player.h b/dlls/hl2mp_dll/hl2mp_player.h index 37222567..73904d21 100644 --- a/dlls/hl2mp_dll/hl2mp_player.h +++ b/dlls/hl2mp_dll/hl2mp_player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.cpp b/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.cpp index abe98428..3a9c7c0f 100644 --- a/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.cpp +++ b/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.h b/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.h index 936362d8..a2f528c2 100644 --- a/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.h +++ b/dlls/hl2mp_dll/te_hl2mp_shotgun_shot.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hltvdirector.cpp b/dlls/hltvdirector.cpp index 47a69317..62b4651a 100644 --- a/dlls/hltvdirector.cpp +++ b/dlls/hltvdirector.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/hltvdirector.h b/dlls/hltvdirector.h index bea6d817..a396181b 100644 --- a/dlls/hltvdirector.h +++ b/dlls/hltvdirector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ilagcompensationmanager.h b/dlls/ilagcompensationmanager.h index 9404ca78..ee3a4f60 100644 --- a/dlls/ilagcompensationmanager.h +++ b/dlls/ilagcompensationmanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/info_camera_link.cpp b/dlls/info_camera_link.cpp index c9b27acf..c824369c 100644 --- a/dlls/info_camera_link.cpp +++ b/dlls/info_camera_link.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/info_camera_link.h b/dlls/info_camera_link.h index 9986764e..3ba27dc9 100644 --- a/dlls/info_camera_link.h +++ b/dlls/info_camera_link.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/init_factory.cpp b/dlls/init_factory.cpp index ea094b15..50e4c753 100644 --- a/dlls/init_factory.cpp +++ b/dlls/init_factory.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/init_factory.h b/dlls/init_factory.h index 96b37ff4..9983de1f 100644 --- a/dlls/init_factory.h +++ b/dlls/init_factory.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/intermission.cpp b/dlls/intermission.cpp index 56a5c74c..ae6c1a5d 100644 --- a/dlls/intermission.cpp +++ b/dlls/intermission.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/iscorer.h b/dlls/iscorer.h index da535c16..e218153e 100644 --- a/dlls/iscorer.h +++ b/dlls/iscorer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Interface that entities can use to redirect scoring to other entities. // i.e. A rocket redirects scoring to the player that fired it. diff --git a/dlls/iservervehicle.h b/dlls/iservervehicle.h index b423f2b7..189a6a31 100644 --- a/dlls/iservervehicle.h +++ b/dlls/iservervehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/item_world.cpp b/dlls/item_world.cpp index 2b214846..2e251d4e 100644 --- a/dlls/item_world.cpp +++ b/dlls/item_world.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Handling for the base world item. Most of this was moved from items.cpp. // diff --git a/dlls/items.h b/dlls/items.h index 8b1856cc..85baaea0 100644 --- a/dlls/items.h +++ b/dlls/items.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/lightglow.cpp b/dlls/lightglow.cpp index d5ffdb76..a72e9094 100644 --- a/dlls/lightglow.cpp +++ b/dlls/lightglow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/lights.cpp b/dlls/lights.cpp index ec2be340..d836e6f7 100644 --- a/dlls/lights.cpp +++ b/dlls/lights.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: spawn and think functions for editor-placed lights // diff --git a/dlls/lights.h b/dlls/lights.h index 333fd7a9..37078f88 100644 --- a/dlls/lights.h +++ b/dlls/lights.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/locksounds.h b/dlls/locksounds.h index a779b2fd..d911f13b 100644 --- a/dlls/locksounds.h +++ b/dlls/locksounds.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines a structure common to buttons and doors for playing locked // and unlocked sounds. diff --git a/dlls/logic_measure_movement.cpp b/dlls/logic_measure_movement.cpp index d842ae6a..a3fecc76 100644 --- a/dlls/logic_measure_movement.cpp +++ b/dlls/logic_measure_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This will measure the movement of a target entity and move // another entity to match the movement of the first. diff --git a/dlls/logic_mirror_movement.cpp b/dlls/logic_mirror_movement.cpp index 6fcadd48..1f368198 100644 --- a/dlls/logic_mirror_movement.cpp +++ b/dlls/logic_mirror_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Mirrors the movement of a camera about a given point. // diff --git a/dlls/logic_navigation.cpp b/dlls/logic_navigation.cpp index 006db83c..179eb6bf 100644 --- a/dlls/logic_navigation.cpp +++ b/dlls/logic_navigation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/logicauto.cpp b/dlls/logicauto.cpp index d59cafce..9e6ac3c9 100644 --- a/dlls/logicauto.cpp +++ b/dlls/logicauto.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Fires an output when the map spawns (or respawns if not set to // only fire once). It can be set to check a global state before firing. diff --git a/dlls/logicentities.cpp b/dlls/logicentities.cpp index 639d180d..2a0c948c 100644 --- a/dlls/logicentities.cpp +++ b/dlls/logicentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: Implements many of the entities that control logic flow within a map. // diff --git a/dlls/logicrelay.cpp b/dlls/logicrelay.cpp index a044cc70..e8e23e3a 100644 --- a/dlls/logicrelay.cpp +++ b/dlls/logicrelay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // A message forwarder. Fires an OnTrigger output when triggered, and can be // disabled to prevent forwarding outputs. diff --git a/dlls/logicrelay.h b/dlls/logicrelay.h index f92a9fb5..d1d99ecb 100644 --- a/dlls/logicrelay.h +++ b/dlls/logicrelay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/mapentities.cpp b/dlls/mapentities.cpp index 425c715f..77802aa1 100644 --- a/dlls/mapentities.cpp +++ b/dlls/mapentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Controls the loading, parsing and creation of the entities from the BSP. // diff --git a/dlls/mapentities.h b/dlls/mapentities.h index 206be3e7..e30bac98 100644 --- a/dlls/mapentities.h +++ b/dlls/mapentities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/maprules.cpp b/dlls/maprules.cpp index d8e15b96..db409710 100644 --- a/dlls/maprules.cpp +++ b/dlls/maprules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains entities for implementing/changing game rules dynamically within each BSP. // diff --git a/dlls/maprules.h b/dlls/maprules.h index 8f7d18ae..d20877cc 100644 --- a/dlls/maprules.h +++ b/dlls/maprules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/message_entity.cpp b/dlls/message_entity.cpp index 6975d785..147a6ec3 100644 --- a/dlls/message_entity.cpp +++ b/dlls/message_entity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/modelentities.cpp b/dlls/modelentities.cpp index b53c7def..5b2b7f7e 100644 --- a/dlls/modelentities.cpp +++ b/dlls/modelentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/modelentities.h b/dlls/modelentities.h index 0aa519a0..eaefe347 100644 --- a/dlls/modelentities.h +++ b/dlls/modelentities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/monstermaker.cpp b/dlls/monstermaker.cpp index c01f7af7..482868b1 100644 --- a/dlls/monstermaker.cpp +++ b/dlls/monstermaker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity that creates NPCs in the game. There are two types of NPC // makers -- one which creates NPCs using a template NPC, and one which diff --git a/dlls/monstermaker.h b/dlls/monstermaker.h index 6d0206bf..839c44cc 100644 --- a/dlls/monstermaker.h +++ b/dlls/monstermaker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/movehelper_server.cpp b/dlls/movehelper_server.cpp index 16d2ccbb..9f83eaa0 100644 --- a/dlls/movehelper_server.cpp +++ b/dlls/movehelper_server.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/movehelper_server.h b/dlls/movehelper_server.h index d3eec79b..89cf5bf7 100644 --- a/dlls/movehelper_server.h +++ b/dlls/movehelper_server.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/movement.cpp b/dlls/movement.cpp index b7c8a7d8..2049a78b 100644 --- a/dlls/movement.cpp +++ b/dlls/movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: MOVEMENT ENTITIES TEST // diff --git a/dlls/movie_explosion.cpp b/dlls/movie_explosion.cpp index f805d68b..b91a19f3 100644 --- a/dlls/movie_explosion.cpp +++ b/dlls/movie_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/movie_explosion.h b/dlls/movie_explosion.h index 7442bace..f19d985b 100644 --- a/dlls/movie_explosion.h +++ b/dlls/movie_explosion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav.h b/dlls/nav.h index 1bd82a31..0b4a687c 100644 --- a/dlls/nav.h +++ b/dlls/nav.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_area.cpp b/dlls/nav_area.cpp index 6a33e971..ac2f5f23 100644 --- a/dlls/nav_area.cpp +++ b/dlls/nav_area.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_area.h b/dlls/nav_area.h index 4ceea008..9d2764b8 100644 --- a/dlls/nav_area.h +++ b/dlls/nav_area.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_colors.cpp b/dlls/nav_colors.cpp index 5d101db3..ce230a24 100644 --- a/dlls/nav_colors.cpp +++ b/dlls/nav_colors.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_colors.h b/dlls/nav_colors.h index da1c8d49..f5e75b72 100644 --- a/dlls/nav_colors.h +++ b/dlls/nav_colors.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_edit.cpp b/dlls/nav_edit.cpp index 5357bbb9..ec092352 100644 --- a/dlls/nav_edit.cpp +++ b/dlls/nav_edit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_file.cpp b/dlls/nav_file.cpp index 75fa8519..ffd43ecb 100644 --- a/dlls/nav_file.cpp +++ b/dlls/nav_file.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_generate.cpp b/dlls/nav_generate.cpp index 9c222293..e9f726ca 100644 --- a/dlls/nav_generate.cpp +++ b/dlls/nav_generate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_ladder.cpp b/dlls/nav_ladder.cpp index 25b90aac..b9243df9 100644 --- a/dlls/nav_ladder.cpp +++ b/dlls/nav_ladder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_ladder.h b/dlls/nav_ladder.h index 6a50e131..2f8afe0e 100644 --- a/dlls/nav_ladder.h +++ b/dlls/nav_ladder.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_mesh.cpp b/dlls/nav_mesh.cpp index 4d9ada43..0e4d3eb0 100644 --- a/dlls/nav_mesh.cpp +++ b/dlls/nav_mesh.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_mesh.h b/dlls/nav_mesh.h index 4de2d76d..df0c7952 100644 --- a/dlls/nav_mesh.h +++ b/dlls/nav_mesh.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_node.cpp b/dlls/nav_node.cpp index 4ee7da5f..8dd630af 100644 --- a/dlls/nav_node.cpp +++ b/dlls/nav_node.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_node.h b/dlls/nav_node.h index a56ef76f..dd78b266 100644 --- a/dlls/nav_node.h +++ b/dlls/nav_node.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/nav_pathfind.h b/dlls/nav_pathfind.h index df9a18f2..895dd5d0 100644 --- a/dlls/nav_pathfind.h +++ b/dlls/nav_pathfind.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ndebugoverlay.cpp b/dlls/ndebugoverlay.cpp index 5db55bb4..0087a0b2 100644 --- a/dlls/ndebugoverlay.cpp +++ b/dlls/ndebugoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions dealing with Debug Overlays // diff --git a/dlls/ndebugoverlay.h b/dlls/ndebugoverlay.h index 02fa2b9e..2c6e41d9 100644 --- a/dlls/ndebugoverlay.h +++ b/dlls/ndebugoverlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions dealing with Debug Overlays // diff --git a/dlls/networkstringtable_gamedll.h b/dlls/networkstringtable_gamedll.h index c7b3a83f..4d6687d6 100644 --- a/dlls/networkstringtable_gamedll.h +++ b/dlls/networkstringtable_gamedll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/npc_talker.cpp b/dlls/npc_talker.cpp index 5992b2ad..794e3a1c 100644 --- a/dlls/npc_talker.cpp +++ b/dlls/npc_talker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/npc_talker.h b/dlls/npc_talker.h index ed03bcc6..9aa50ca3 100644 --- a/dlls/npc_talker.h +++ b/dlls/npc_talker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/npc_vehicledriver.cpp b/dlls/npc_vehicledriver.cpp index 0eb13d89..10920183 100644 --- a/dlls/npc_vehicledriver.cpp +++ b/dlls/npc_vehicledriver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/npc_vehicledriver.h b/dlls/npc_vehicledriver.h index c80cff92..44fc330a 100644 --- a/dlls/npc_vehicledriver.h +++ b/dlls/npc_vehicledriver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC that drives vehicles // diff --git a/dlls/particle_fire.cpp b/dlls/particle_fire.cpp index e674bcbd..72f3d829 100644 --- a/dlls/particle_fire.cpp +++ b/dlls/particle_fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/particle_fire.h b/dlls/particle_fire.h index 8bfb1ac8..372d5ffa 100644 --- a/dlls/particle_fire.h +++ b/dlls/particle_fire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/particle_light.cpp b/dlls/particle_light.cpp index 34c0cf28..236da6ac 100644 --- a/dlls/particle_light.cpp +++ b/dlls/particle_light.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/particle_light.h b/dlls/particle_light.h index c0ca5718..b3c1aa48 100644 --- a/dlls/particle_light.h +++ b/dlls/particle_light.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/particle_smokegrenade.cpp b/dlls/particle_smokegrenade.cpp index fe4a7dfe..d06330a0 100644 --- a/dlls/particle_smokegrenade.cpp +++ b/dlls/particle_smokegrenade.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/particle_smokegrenade.h b/dlls/particle_smokegrenade.h index 6ee2aff8..d05b903f 100644 --- a/dlls/particle_smokegrenade.h +++ b/dlls/particle_smokegrenade.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/pathcorner.cpp b/dlls/pathcorner.cpp index fc1725f5..0a0134f5 100644 --- a/dlls/pathcorner.cpp +++ b/dlls/pathcorner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to create a path that can be followed by NPCs and trains. // diff --git a/dlls/pathtrack.cpp b/dlls/pathtrack.cpp index 4d1924ad..e84d11af 100644 --- a/dlls/pathtrack.cpp +++ b/dlls/pathtrack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to create a path that can be followed by NPCs and trains. // diff --git a/dlls/pathtrack.h b/dlls/pathtrack.h index b3ca6c90..61cb10c1 100644 --- a/dlls/pathtrack.h +++ b/dlls/pathtrack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/phys_controller.cpp b/dlls/phys_controller.cpp index 2f863771..caef3453 100644 --- a/dlls/phys_controller.cpp +++ b/dlls/phys_controller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/phys_controller.h b/dlls/phys_controller.h index 55fc91e0..b7489438 100644 --- a/dlls/phys_controller.h +++ b/dlls/phys_controller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physconstraint.cpp b/dlls/physconstraint.cpp index 63bb482f..d34f2270 100644 --- a/dlls/physconstraint.cpp +++ b/dlls/physconstraint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Physics constraint entities // diff --git a/dlls/physgun.cpp b/dlls/physgun.cpp index 67147d8c..af947c1c 100644 --- a/dlls/physgun.cpp +++ b/dlls/physgun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics.cpp b/dlls/physics.cpp index 16feb4d7..e3137a89 100644 --- a/dlls/physics.cpp +++ b/dlls/physics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Interface layer for ipion IVP physics. // diff --git a/dlls/physics.h b/dlls/physics.h index a0584d51..8eae70f4 100644 --- a/dlls/physics.h +++ b/dlls/physics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the abstraction layer for the physics simulation system // Any calls to the external physics library (ipion) should be made through this diff --git a/dlls/physics_bone_follower.cpp b/dlls/physics_bone_follower.cpp index 508417a6..e69e4808 100644 --- a/dlls/physics_bone_follower.cpp +++ b/dlls/physics_bone_follower.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_bone_follower.h b/dlls/physics_bone_follower.h index 0f1f46f7..10e69a0a 100644 --- a/dlls/physics_bone_follower.h +++ b/dlls/physics_bone_follower.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_cannister.cpp b/dlls/physics_cannister.cpp index d83e6fb8..4602f5ed 100644 --- a/dlls/physics_cannister.cpp +++ b/dlls/physics_cannister.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_cannister.h b/dlls/physics_cannister.h index 5d57414f..59b9a380 100644 --- a/dlls/physics_cannister.h +++ b/dlls/physics_cannister.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_collisionevent.h b/dlls/physics_collisionevent.h index 6aa409b4..2e31189d 100644 --- a/dlls/physics_collisionevent.h +++ b/dlls/physics_collisionevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Pulling CCollisionEvent's definition out of physics.cpp so it can be abstracted upon // diff --git a/dlls/physics_fx.cpp b/dlls/physics_fx.cpp index 1887a9b0..5531bc41 100644 --- a/dlls/physics_fx.cpp +++ b/dlls/physics_fx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_fx.h b/dlls/physics_fx.h index dbc79cc9..a8c0788c 100644 --- a/dlls/physics_fx.h +++ b/dlls/physics_fx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_impact_damage.cpp b/dlls/physics_impact_damage.cpp index 90f4a166..31e9db69 100644 --- a/dlls/physics_impact_damage.cpp +++ b/dlls/physics_impact_damage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_impact_damage.h b/dlls/physics_impact_damage.h index 731a972e..7d0338c6 100644 --- a/dlls/physics_impact_damage.h +++ b/dlls/physics_impact_damage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_main.cpp b/dlls/physics_main.cpp index 4849ac61..d1384239 100644 --- a/dlls/physics_main.cpp +++ b/dlls/physics_main.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Physics simulation for non-havok/ipion objects // diff --git a/dlls/physics_npc_solver.cpp b/dlls/physics_npc_solver.cpp index 64acf34f..d0188e21 100644 --- a/dlls/physics_npc_solver.cpp +++ b/dlls/physics_npc_solver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_npc_solver.h b/dlls/physics_npc_solver.h index a0582edc..b588fb70 100644 --- a/dlls/physics_npc_solver.h +++ b/dlls/physics_npc_solver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_prop_ragdoll.cpp b/dlls/physics_prop_ragdoll.cpp index a775cfa5..82c907a1 100644 --- a/dlls/physics_prop_ragdoll.cpp +++ b/dlls/physics_prop_ragdoll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physics_prop_ragdoll.h b/dlls/physics_prop_ragdoll.h index 192f03ef..f2b62304 100644 --- a/dlls/physics_prop_ragdoll.h +++ b/dlls/physics_prop_ragdoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physobj.cpp b/dlls/physobj.cpp index af685de7..150ec96e 100644 --- a/dlls/physobj.cpp +++ b/dlls/physobj.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/physobj.h b/dlls/physobj.h index b0b8b002..892f427c 100644 --- a/dlls/physobj.h +++ b/dlls/physobj.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/plasma.cpp b/dlls/plasma.cpp index 772c4d37..31a09fce 100644 --- a/dlls/plasma.cpp +++ b/dlls/plasma.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/plasma.h b/dlls/plasma.h index 8686a8eb..c4815c27 100644 --- a/dlls/plasma.h +++ b/dlls/plasma.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/player.cpp b/dlls/player.cpp index 89dc423c..08f70e98 100644 --- a/dlls/player.cpp +++ b/dlls/player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Functions dealing with the player. // diff --git a/dlls/player.h b/dlls/player.h index b39142b1..ce26dc79 100644 --- a/dlls/player.h +++ b/dlls/player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/player_command.cpp b/dlls/player_command.cpp index e6396928..37cd4b6b 100644 --- a/dlls/player_command.cpp +++ b/dlls/player_command.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/player_command.h b/dlls/player_command.h index f133a624..9451e020 100644 --- a/dlls/player_command.h +++ b/dlls/player_command.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/player_lagcompensation.cpp b/dlls/player_lagcompensation.cpp index dc946d97..37d552ae 100644 --- a/dlls/player_lagcompensation.cpp +++ b/dlls/player_lagcompensation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/player_pickup.cpp b/dlls/player_pickup.cpp index e94dc22f..3da91a12 100644 --- a/dlls/player_pickup.cpp +++ b/dlls/player_pickup.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/player_pickup.h b/dlls/player_pickup.h index 60a52956..16175c41 100644 --- a/dlls/player_pickup.h +++ b/dlls/player_pickup.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: APIs for player pickup of physics objects // diff --git a/dlls/player_resource.cpp b/dlls/player_resource.cpp index e7023c9b..80783444 100644 --- a/dlls/player_resource.cpp +++ b/dlls/player_resource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/dlls/player_resource.h b/dlls/player_resource.h index 004266a4..ccf303c7 100644 --- a/dlls/player_resource.h +++ b/dlls/player_resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/dlls/playerinfomanager.cpp b/dlls/playerinfomanager.cpp index c9f7359b..c05330c6 100644 --- a/dlls/playerinfomanager.cpp +++ b/dlls/playerinfomanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implementation of player info manager // diff --git a/dlls/playerinfomanager.h b/dlls/playerinfomanager.h index aabfc9ec..650716c5 100644 --- a/dlls/playerinfomanager.h +++ b/dlls/playerinfomanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implementation of player info manager // diff --git a/dlls/playerlocaldata.cpp b/dlls/playerlocaldata.cpp index f9086ca1..d2fa683a 100644 --- a/dlls/playerlocaldata.cpp +++ b/dlls/playerlocaldata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/playerlocaldata.h b/dlls/playerlocaldata.h index 907c1769..2408635f 100644 --- a/dlls/playerlocaldata.h +++ b/dlls/playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/plugin_check.cpp b/dlls/plugin_check.cpp index 24e25ff1..4a36ea04 100644 --- a/dlls/plugin_check.cpp +++ b/dlls/plugin_check.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/point_camera.cpp b/dlls/point_camera.cpp index 9bf15e35..879411bb 100644 --- a/dlls/point_camera.cpp +++ b/dlls/point_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/point_camera.h b/dlls/point_camera.h index caddc3cd..07eaa2de 100644 --- a/dlls/point_camera.h +++ b/dlls/point_camera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/point_devshot_camera.cpp b/dlls/point_devshot_camera.cpp index edf7aa07..b3c6bc8c 100644 --- a/dlls/point_devshot_camera.cpp +++ b/dlls/point_devshot_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A camera entity that's used by the -makedevshots system to take // dev screenshots everytime the map is checked into source control. diff --git a/dlls/point_playermoveconstraint.cpp b/dlls/point_playermoveconstraint.cpp index 59fdb914..b5a3fe4e 100644 --- a/dlls/point_playermoveconstraint.cpp +++ b/dlls/point_playermoveconstraint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity that can be used to constrain the player's movement around it // diff --git a/dlls/point_spotlight.cpp b/dlls/point_spotlight.cpp index d3b5d8fc..923e7e62 100644 --- a/dlls/point_spotlight.cpp +++ b/dlls/point_spotlight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/point_template.cpp b/dlls/point_template.cpp index 54327d3f..9f4701aa 100644 --- a/dlls/point_template.cpp +++ b/dlls/point_template.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Point entity used to create templates out of other entities or groups of entities // diff --git a/dlls/point_template.h b/dlls/point_template.h index 71c2e80a..8755d43e 100644 --- a/dlls/point_template.h +++ b/dlls/point_template.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Point entity used to create templates out of other entities or groups of entities // diff --git a/dlls/pointanglesensor.cpp b/dlls/pointanglesensor.cpp index ea5f25cd..8ec07afc 100644 --- a/dlls/pointanglesensor.cpp +++ b/dlls/pointanglesensor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to fire events based on the orientation of a given entity. // diff --git a/dlls/pointhurt.cpp b/dlls/pointhurt.cpp index 9549f1de..45b5cfee 100644 --- a/dlls/pointhurt.cpp +++ b/dlls/pointhurt.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements hurting point entity // diff --git a/dlls/pointteleport.cpp b/dlls/pointteleport.cpp index 9c7800a2..3b23e6f3 100644 --- a/dlls/pointteleport.cpp +++ b/dlls/pointteleport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Teleports a named entity to a given position and restores // it's physics state diff --git a/dlls/props.cpp b/dlls/props.cpp index a5695916..cf01f788 100644 --- a/dlls/props.cpp +++ b/dlls/props.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: static_prop - don't move, don't animate, don't do anything. // physics_prop - move, take damage, but don't animate diff --git a/dlls/props.h b/dlls/props.h index f816d764..d608d4da 100644 --- a/dlls/props.h +++ b/dlls/props.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/ragdoll_manager.cpp b/dlls/ragdoll_manager.cpp index 1b6e611b..acbfd1cc 100644 --- a/dlls/ragdoll_manager.cpp +++ b/dlls/ragdoll_manager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/recipientfilter.cpp b/dlls/recipientfilter.cpp index 2f4da1ac..d77e7972 100644 --- a/dlls/recipientfilter.cpp +++ b/dlls/recipientfilter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/recipientfilter.h b/dlls/recipientfilter.h index 0c42f203..3cda5c84 100644 --- a/dlls/recipientfilter.h +++ b/dlls/recipientfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/rope.cpp b/dlls/rope.cpp index 3d7e9fa3..53493b7a 100644 --- a/dlls/rope.cpp +++ b/dlls/rope.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/rope.h b/dlls/rope.h index fb29c26c..7a8763a3 100644 --- a/dlls/rope.h +++ b/dlls/rope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/saverestore_gamedll.cpp b/dlls/saverestore_gamedll.cpp index fc629183..dc88e2fe 100644 --- a/dlls/saverestore_gamedll.cpp +++ b/dlls/saverestore_gamedll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sceneentity.cpp b/dlls/sceneentity.cpp index 2b01f354..2c3bd772 100644 --- a/dlls/sceneentity.cpp +++ b/dlls/sceneentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sceneentity.h b/dlls/sceneentity.h index 9faa6ce2..5260a1b6 100644 --- a/dlls/sceneentity.h +++ b/dlls/sceneentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/scratchpad_gamedll_helpers.cpp b/dlls/scratchpad_gamedll_helpers.cpp index 26916ccf..a8e8ae1f 100644 --- a/dlls/scratchpad_gamedll_helpers.cpp +++ b/dlls/scratchpad_gamedll_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/scratchpad_gamedll_helpers.h b/dlls/scratchpad_gamedll_helpers.h index 651fea50..2243db7a 100644 --- a/dlls/scratchpad_gamedll_helpers.h +++ b/dlls/scratchpad_gamedll_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/scripted.cpp b/dlls/scripted.cpp index 16377622..5ee22d4d 100644 --- a/dlls/scripted.cpp +++ b/dlls/scripted.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implementation of entities that cause NPCs to participate in // scripted events. These entities find and temporarily possess NPCs diff --git a/dlls/scripted.h b/dlls/scripted.h index a560c184..47436b6f 100644 --- a/dlls/scripted.h +++ b/dlls/scripted.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/scriptedtarget.cpp b/dlls/scriptedtarget.cpp index 4783709a..477a05c3 100644 --- a/dlls/scriptedtarget.cpp +++ b/dlls/scriptedtarget.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/scriptedtarget.h b/dlls/scriptedtarget.h index 97cb443d..ded74640 100644 --- a/dlls/scriptedtarget.h +++ b/dlls/scriptedtarget.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/sdk_bot_temp.cpp b/dlls/sdk/sdk_bot_temp.cpp index de10ff8c..10df2fec 100644 --- a/dlls/sdk/sdk_bot_temp.cpp +++ b/dlls/sdk/sdk_bot_temp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Basic BOT handling. // diff --git a/dlls/sdk/sdk_bot_temp.h b/dlls/sdk/sdk_bot_temp.h index 1b62d3b7..684f7d2c 100644 --- a/dlls/sdk/sdk_bot_temp.h +++ b/dlls/sdk/sdk_bot_temp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/sdk_brushentity.cpp b/dlls/sdk/sdk_brushentity.cpp index bbcb3632..9721bed5 100644 --- a/dlls/sdk/sdk_brushentity.cpp +++ b/dlls/sdk/sdk_brushentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Simple brush entity that moves when touched // diff --git a/dlls/sdk/sdk_client.cpp b/dlls/sdk/sdk_client.cpp index dce55d74..a277ce5e 100644 --- a/dlls/sdk/sdk_client.cpp +++ b/dlls/sdk/sdk_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/sdk_env_message.cpp b/dlls/sdk/sdk_env_message.cpp index 6563959c..529ec599 100644 --- a/dlls/sdk/sdk_env_message.cpp +++ b/dlls/sdk/sdk_env_message.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Simple entity to transmit message to the client // diff --git a/dlls/sdk/sdk_env_sparkler.cpp b/dlls/sdk/sdk_env_sparkler.cpp index 5d8a303a..6db8ea01 100644 --- a/dlls/sdk/sdk_env_sparkler.cpp +++ b/dlls/sdk/sdk_env_sparkler.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A simple test entity for creating special effects // diff --git a/dlls/sdk/sdk_eventlog.cpp b/dlls/sdk/sdk_eventlog.cpp index 04eefe2c..a1c20e06 100644 --- a/dlls/sdk/sdk_eventlog.cpp +++ b/dlls/sdk/sdk_eventlog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/sdk_gameinterface.cpp b/dlls/sdk/sdk_gameinterface.cpp index 3b2d7322..724459e9 100644 --- a/dlls/sdk/sdk_gameinterface.cpp +++ b/dlls/sdk/sdk_gameinterface.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/sdk_logicalentity.cpp b/dlls/sdk/sdk_logicalentity.cpp index 6d181fec..0099a30a 100644 --- a/dlls/sdk/sdk_logicalentity.cpp +++ b/dlls/sdk/sdk_logicalentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Simple logical entity that counts up to a threshold value, then // fires an output when reached. diff --git a/dlls/sdk/sdk_modelentity.cpp b/dlls/sdk/sdk_modelentity.cpp index 2118d540..ebe6d109 100644 --- a/dlls/sdk/sdk_modelentity.cpp +++ b/dlls/sdk/sdk_modelentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Simple model entity that randomly moves and changes direction // when activated. diff --git a/dlls/sdk/sdk_player.cpp b/dlls/sdk/sdk_player.cpp index c1c9445a..390653c8 100644 --- a/dlls/sdk/sdk_player.cpp +++ b/dlls/sdk/sdk_player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL1. // diff --git a/dlls/sdk/sdk_player.h b/dlls/sdk/sdk_player.h index 5cc465e9..c0ddfda1 100644 --- a/dlls/sdk/sdk_player.h +++ b/dlls/sdk/sdk_player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for SDK Game // diff --git a/dlls/sdk/sdk_playermove.cpp b/dlls/sdk/sdk_playermove.cpp index 48c8739e..dee7a124 100644 --- a/dlls/sdk/sdk_playermove.cpp +++ b/dlls/sdk/sdk_playermove.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/sdk_team.cpp b/dlls/sdk/sdk_team.cpp index de56c794..2d01e425 100644 --- a/dlls/sdk/sdk_team.cpp +++ b/dlls/sdk/sdk_team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // diff --git a/dlls/sdk/sdk_team.h b/dlls/sdk/sdk_team.h index 8b24707f..cad4e607 100644 --- a/dlls/sdk/sdk_team.h +++ b/dlls/sdk/sdk_team.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // diff --git a/dlls/sdk/sdk_vehicle_jeep.cpp b/dlls/sdk/sdk_vehicle_jeep.cpp index 5dada6b4..d5829504 100644 --- a/dlls/sdk/sdk_vehicle_jeep.cpp +++ b/dlls/sdk/sdk_vehicle_jeep.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/te_firebullets.cpp b/dlls/sdk/te_firebullets.cpp index f339ea60..1bf002b6 100644 --- a/dlls/sdk/te_firebullets.cpp +++ b/dlls/sdk/te_firebullets.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sdk/te_firebullets.h b/dlls/sdk/te_firebullets.h index 88ec65d7..3422056e 100644 --- a/dlls/sdk/te_firebullets.h +++ b/dlls/sdk/te_firebullets.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/sendproxy.cpp b/dlls/sendproxy.cpp index 0f47d33e..2614bf3a 100644 --- a/dlls/sendproxy.cpp +++ b/dlls/sendproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/dlls/sendproxy.h b/dlls/sendproxy.h index b20b2804..5e2e5e74 100644 --- a/dlls/sendproxy.h +++ b/dlls/sendproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/dlls/shadowcontrol.cpp b/dlls/shadowcontrol.cpp index 590d6a5e..708680cd 100644 --- a/dlls/shadowcontrol.cpp +++ b/dlls/shadowcontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shadow control entity. // diff --git a/dlls/simtimer.cpp b/dlls/simtimer.cpp index 4c75e887..191407e6 100644 --- a/dlls/simtimer.cpp +++ b/dlls/simtimer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/simtimer.h b/dlls/simtimer.h index de946409..40b29f6a 100644 --- a/dlls/simtimer.h +++ b/dlls/simtimer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/smoke_trail.cpp b/dlls/smoke_trail.cpp index e85e68c6..5f24a2b9 100644 --- a/dlls/smoke_trail.cpp +++ b/dlls/smoke_trail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/smoke_trail.h b/dlls/smoke_trail.h index fd3ba849..330eacc9 100644 --- a/dlls/smoke_trail.h +++ b/dlls/smoke_trail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/smokestack.cpp b/dlls/smokestack.cpp index 395223c9..879067f1 100644 --- a/dlls/smokestack.cpp +++ b/dlls/smokestack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the server side of a steam jet particle system entity. // diff --git a/dlls/smokestack.h b/dlls/smokestack.h index 9243d7c1..9445b43f 100644 --- a/dlls/smokestack.h +++ b/dlls/smokestack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the server side of a steam jet particle system entity. // diff --git a/dlls/sound.cpp b/dlls/sound.cpp index 9fedb54f..9851abaf 100644 --- a/dlls/sound.cpp +++ b/dlls/sound.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entities relating to in-level sound effects. // diff --git a/dlls/soundent.cpp b/dlls/soundent.cpp index 4b64473a..7cbcd91f 100644 --- a/dlls/soundent.cpp +++ b/dlls/soundent.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/soundent.h b/dlls/soundent.h index bbdf4b3f..a534bdd5 100644 --- a/dlls/soundent.h +++ b/dlls/soundent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/soundscape.cpp b/dlls/soundscape.cpp index f27767da..71fb7954 100644 --- a/dlls/soundscape.cpp +++ b/dlls/soundscape.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/soundscape.h b/dlls/soundscape.h index 4a2105a2..f7252016 100644 --- a/dlls/soundscape.h +++ b/dlls/soundscape.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/soundscape_system.cpp b/dlls/soundscape_system.cpp index df28497d..61b4dd11 100644 --- a/dlls/soundscape_system.cpp +++ b/dlls/soundscape_system.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/soundscape_system.h b/dlls/soundscape_system.h index 76250e6e..1b2935d8 100644 --- a/dlls/soundscape_system.h +++ b/dlls/soundscape_system.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/spark.h b/dlls/spark.h index a9ec30f9..409b1d04 100644 --- a/dlls/spark.h +++ b/dlls/spark.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/spotlightend.cpp b/dlls/spotlightend.cpp index edaed959..a56ba6aa 100644 --- a/dlls/spotlightend.cpp +++ b/dlls/spotlightend.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light at the end of a spotlight // diff --git a/dlls/spotlightend.h b/dlls/spotlightend.h index 00be63ff..dbf193cb 100644 --- a/dlls/spotlightend.h +++ b/dlls/spotlightend.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light at the end of a spotlight // diff --git a/dlls/stdafx.cpp b/dlls/stdafx.cpp index 737c7786..564e7d94 100644 --- a/dlls/stdafx.cpp +++ b/dlls/stdafx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Builds the precompiled header for the game DLL // diff --git a/dlls/steamjet.cpp b/dlls/steamjet.cpp index 53795dad..ccbc2cdd 100644 --- a/dlls/steamjet.cpp +++ b/dlls/steamjet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the server side of a steam jet particle system entity. // diff --git a/dlls/steamjet.h b/dlls/steamjet.h index d32612c5..3f214887 100644 --- a/dlls/steamjet.h +++ b/dlls/steamjet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the server side of a steam jet particle system entity. // diff --git a/dlls/subs.cpp b/dlls/subs.cpp index ecf70afc..9d0cfb51 100644 --- a/dlls/subs.cpp +++ b/dlls/subs.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Frequently used global functions. // diff --git a/dlls/sun.cpp b/dlls/sun.cpp index df2086d9..d1158b27 100644 --- a/dlls/sun.cpp +++ b/dlls/sun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/tanktrain.cpp b/dlls/tanktrain.cpp index b357d1e2..bc9a9268 100644 --- a/dlls/tanktrain.cpp +++ b/dlls/tanktrain.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te.cpp b/dlls/te.cpp index 20cfc9b1..b9856539 100644 --- a/dlls/te.cpp +++ b/dlls/te.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te.h b/dlls/te.h index acd8e00c..b134fa98 100644 --- a/dlls/te.h +++ b/dlls/te.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_armorricochet.cpp b/dlls/te_armorricochet.cpp index 70ee56c8..ea09ad6e 100644 --- a/dlls/te_armorricochet.cpp +++ b/dlls/te_armorricochet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_basebeam.cpp b/dlls/te_basebeam.cpp index 5a934eaa..2a55fb03 100644 --- a/dlls/te_basebeam.cpp +++ b/dlls/te_basebeam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_basebeam.h b/dlls/te_basebeam.h index 0a18b12b..2fc85be4 100644 --- a/dlls/te_basebeam.h +++ b/dlls/te_basebeam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beamentpoint.cpp b/dlls/te_beamentpoint.cpp index d379dd41..ac9d3931 100644 --- a/dlls/te_beamentpoint.cpp +++ b/dlls/te_beamentpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beaments.cpp b/dlls/te_beaments.cpp index c1240e1b..3533b068 100644 --- a/dlls/te_beaments.cpp +++ b/dlls/te_beaments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beamfollow.cpp b/dlls/te_beamfollow.cpp index 07b3c54c..b125955e 100644 --- a/dlls/te_beamfollow.cpp +++ b/dlls/te_beamfollow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beamlaser.cpp b/dlls/te_beamlaser.cpp index 148e9874..05614541 100644 --- a/dlls/te_beamlaser.cpp +++ b/dlls/te_beamlaser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Beam used for Laser sights. Fades out when it's perpendicular to the viewpoint. // diff --git a/dlls/te_beampoints.cpp b/dlls/te_beampoints.cpp index ecdb7216..cb2819cf 100644 --- a/dlls/te_beampoints.cpp +++ b/dlls/te_beampoints.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beamring.cpp b/dlls/te_beamring.cpp index 21b86add..bc467632 100644 --- a/dlls/te_beamring.cpp +++ b/dlls/te_beamring.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beamringpoint.cpp b/dlls/te_beamringpoint.cpp index f97eed43..b01a88f8 100644 --- a/dlls/te_beamringpoint.cpp +++ b/dlls/te_beamringpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_beamspline.cpp b/dlls/te_beamspline.cpp index 77fefce5..63dfba81 100644 --- a/dlls/te_beamspline.cpp +++ b/dlls/te_beamspline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_bloodsprite.cpp b/dlls/te_bloodsprite.cpp index dbcc961b..091aee08 100644 --- a/dlls/te_bloodsprite.cpp +++ b/dlls/te_bloodsprite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_bloodstream.cpp b/dlls/te_bloodstream.cpp index a5f9787c..baaf06aa 100644 --- a/dlls/te_bloodstream.cpp +++ b/dlls/te_bloodstream.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_breakmodel.cpp b/dlls/te_breakmodel.cpp index bfc8e689..105cc0e5 100644 --- a/dlls/te_breakmodel.cpp +++ b/dlls/te_breakmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_bspdecal.cpp b/dlls/te_bspdecal.cpp index 5572b856..8533cd18 100644 --- a/dlls/te_bspdecal.cpp +++ b/dlls/te_bspdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_bubbles.cpp b/dlls/te_bubbles.cpp index ab4f03d3..8b14067f 100644 --- a/dlls/te_bubbles.cpp +++ b/dlls/te_bubbles.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_bubbletrail.cpp b/dlls/te_bubbletrail.cpp index fae51c7c..122190d5 100644 --- a/dlls/te_bubbletrail.cpp +++ b/dlls/te_bubbletrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_decal.cpp b/dlls/te_decal.cpp index 470e1926..fb1abd37 100644 --- a/dlls/te_decal.cpp +++ b/dlls/te_decal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_dynamiclight.cpp b/dlls/te_dynamiclight.cpp index 8a36b701..27613493 100644 --- a/dlls/te_dynamiclight.cpp +++ b/dlls/te_dynamiclight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_effect_dispatch.cpp b/dlls/te_effect_dispatch.cpp index 577def22..de5fea14 100644 --- a/dlls/te_effect_dispatch.cpp +++ b/dlls/te_effect_dispatch.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_effect_dispatch.h b/dlls/te_effect_dispatch.h index 06eae273..8085c1c2 100644 --- a/dlls/te_effect_dispatch.h +++ b/dlls/te_effect_dispatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_energysplash.cpp b/dlls/te_energysplash.cpp index 9c0f50d4..dc785579 100644 --- a/dlls/te_energysplash.cpp +++ b/dlls/te_energysplash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_explosion.cpp b/dlls/te_explosion.cpp index dd09c640..33813611 100644 --- a/dlls/te_explosion.cpp +++ b/dlls/te_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_fizz.cpp b/dlls/te_fizz.cpp index 8c806bbc..959b21a9 100644 --- a/dlls/te_fizz.cpp +++ b/dlls/te_fizz.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_footprintdecal.cpp b/dlls/te_footprintdecal.cpp index c625ab25..43a7f191 100644 --- a/dlls/te_footprintdecal.cpp +++ b/dlls/te_footprintdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_glassshatter.cpp b/dlls/te_glassshatter.cpp index 032972d5..dbb523f4 100644 --- a/dlls/te_glassshatter.cpp +++ b/dlls/te_glassshatter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_glowsprite.cpp b/dlls/te_glowsprite.cpp index 541b437d..89d0ba63 100644 --- a/dlls/te_glowsprite.cpp +++ b/dlls/te_glowsprite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_impact.cpp b/dlls/te_impact.cpp index 4d1e15a0..9346c949 100644 --- a/dlls/te_impact.cpp +++ b/dlls/te_impact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Send generic impact messages to the client for visualization // diff --git a/dlls/te_killplayerattachments.cpp b/dlls/te_killplayerattachments.cpp index 5cd7a8e9..e17ea070 100644 --- a/dlls/te_killplayerattachments.cpp +++ b/dlls/te_killplayerattachments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_largefunnel.cpp b/dlls/te_largefunnel.cpp index dbb0abab..f728c6a2 100644 --- a/dlls/te_largefunnel.cpp +++ b/dlls/te_largefunnel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_muzzleflash.cpp b/dlls/te_muzzleflash.cpp index d80fdf7c..e0f45672 100644 --- a/dlls/te_muzzleflash.cpp +++ b/dlls/te_muzzleflash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Create a muzzle flash temp ent // diff --git a/dlls/te_particlesystem.cpp b/dlls/te_particlesystem.cpp index f3def596..7a3cfb1a 100644 --- a/dlls/te_particlesystem.cpp +++ b/dlls/te_particlesystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_particlesystem.h b/dlls/te_particlesystem.h index 147b6829..235ec6cd 100644 --- a/dlls/te_particlesystem.h +++ b/dlls/te_particlesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_physicsprop.cpp b/dlls/te_physicsprop.cpp index 68a5d573..8e92fd12 100644 --- a/dlls/te_physicsprop.cpp +++ b/dlls/te_physicsprop.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_playerdecal.cpp b/dlls/te_playerdecal.cpp index 68480c4d..ccd01169 100644 --- a/dlls/te_playerdecal.cpp +++ b/dlls/te_playerdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_projecteddecal.cpp b/dlls/te_projecteddecal.cpp index a189524c..3c8d5926 100644 --- a/dlls/te_projecteddecal.cpp +++ b/dlls/te_projecteddecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_showline.cpp b/dlls/te_showline.cpp index e1818e86..7088cf81 100644 --- a/dlls/te_showline.cpp +++ b/dlls/te_showline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_smoke.cpp b/dlls/te_smoke.cpp index 5675661d..5303fa42 100644 --- a/dlls/te_smoke.cpp +++ b/dlls/te_smoke.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_sparks.cpp b/dlls/te_sparks.cpp index 7b511c12..3a11a5c2 100644 --- a/dlls/te_sparks.cpp +++ b/dlls/te_sparks.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_sprite.cpp b/dlls/te_sprite.cpp index b9633f69..4c9af7ed 100644 --- a/dlls/te_sprite.cpp +++ b/dlls/te_sprite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_spritespray.cpp b/dlls/te_spritespray.cpp index 39af3e23..a39ea380 100644 --- a/dlls/te_spritespray.cpp +++ b/dlls/te_spritespray.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/te_worlddecal.cpp b/dlls/te_worlddecal.cpp index 77bb9932..ab913514 100644 --- a/dlls/te_worlddecal.cpp +++ b/dlls/te_worlddecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/team.cpp b/dlls/team.cpp index db5f30f0..fc63dee1 100644 --- a/dlls/team.cpp +++ b/dlls/team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // diff --git a/dlls/team.h b/dlls/team.h index 1555ecdf..10c8656f 100644 --- a/dlls/team.h +++ b/dlls/team.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // diff --git a/dlls/team_spawnpoint.cpp b/dlls/team_spawnpoint.cpp index 99aa1b8c..680b340b 100644 --- a/dlls/team_spawnpoint.cpp +++ b/dlls/team_spawnpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team spawnpoint handling // diff --git a/dlls/team_spawnpoint.h b/dlls/team_spawnpoint.h index 76a753fe..44f9c5fc 100644 --- a/dlls/team_spawnpoint.h +++ b/dlls/team_spawnpoint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team spawnpoint entity // diff --git a/dlls/tempmonster.cpp b/dlls/tempmonster.cpp index fa24d4d3..d53f2207 100644 --- a/dlls/tempmonster.cpp +++ b/dlls/tempmonster.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/terrainmodmgr.cpp b/dlls/terrainmodmgr.cpp index c6cdb28f..aea085c2 100644 --- a/dlls/terrainmodmgr.cpp +++ b/dlls/terrainmodmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/terrainmodmgr.h b/dlls/terrainmodmgr.h index 04b1ab2e..1396a127 100644 --- a/dlls/terrainmodmgr.h +++ b/dlls/terrainmodmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/tesla.cpp b/dlls/tesla.cpp index d33a4faf..74d9726a 100644 --- a/dlls/tesla.cpp +++ b/dlls/tesla.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/tesla.h b/dlls/tesla.h index d4d47706..56025f64 100644 --- a/dlls/tesla.h +++ b/dlls/tesla.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/test_proxytoggle.cpp b/dlls/test_proxytoggle.cpp index 81dba072..275a64e0 100644 --- a/dlls/test_proxytoggle.cpp +++ b/dlls/test_proxytoggle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/test_stressentities.cpp b/dlls/test_stressentities.cpp index 67113609..c7e62a70 100644 --- a/dlls/test_stressentities.cpp +++ b/dlls/test_stressentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/test_stressentities.h b/dlls/test_stressentities.h index 52cee409..502498a9 100644 --- a/dlls/test_stressentities.h +++ b/dlls/test_stressentities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/testfunctions.cpp b/dlls/testfunctions.cpp index 5e5cba62..c2094469 100644 --- a/dlls/testfunctions.cpp +++ b/dlls/testfunctions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/testtraceline.cpp b/dlls/testtraceline.cpp index a43ee45f..3ee37a74 100644 --- a/dlls/testtraceline.cpp +++ b/dlls/testtraceline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/textstatsmgr.cpp b/dlls/textstatsmgr.cpp index fad99a24..58154e9c 100644 --- a/dlls/textstatsmgr.cpp +++ b/dlls/textstatsmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/textstatsmgr.h b/dlls/textstatsmgr.h index 7a8e1bbf..689e78b9 100644 --- a/dlls/textstatsmgr.h +++ b/dlls/textstatsmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/timedeventmgr.cpp b/dlls/timedeventmgr.cpp index fb90810f..3fc46df8 100644 --- a/dlls/timedeventmgr.cpp +++ b/dlls/timedeventmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/timedeventmgr.h b/dlls/timedeventmgr.h index 6d6bbe7d..879efa6b 100644 --- a/dlls/timedeventmgr.h +++ b/dlls/timedeventmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/toolframework_server.cpp b/dlls/toolframework_server.cpp index 7aab2726..b8dc8af7 100644 --- a/dlls/toolframework_server.cpp +++ b/dlls/toolframework_server.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/dlls/trains.cpp b/dlls/trains.cpp index 40d9eb9e..37c1f2c1 100644 --- a/dlls/trains.cpp +++ b/dlls/trains.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Spawn, think, and touch functions for trains, etc. // diff --git a/dlls/trains.h b/dlls/trains.h index cd204082..730d59ce 100644 --- a/dlls/trains.h +++ b/dlls/trains.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/triggers.cpp b/dlls/triggers.cpp index 104ad398..98b484a9 100644 --- a/dlls/triggers.cpp +++ b/dlls/triggers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Spawn and use functions for editor-placed triggers. // diff --git a/dlls/triggers.h b/dlls/triggers.h index c112f049..1768fc2b 100644 --- a/dlls/triggers.h +++ b/dlls/triggers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/util.cpp b/dlls/util.cpp index f4d5cb58..026cd5c4 100644 --- a/dlls/util.cpp +++ b/dlls/util.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility code. // diff --git a/dlls/util.h b/dlls/util.h index 87e95589..0fcf287d 100644 --- a/dlls/util.h +++ b/dlls/util.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Misc utility code. // diff --git a/dlls/variant_t.cpp b/dlls/variant_t.cpp index 6b1ad5e5..fdcabb1a 100644 --- a/dlls/variant_t.cpp +++ b/dlls/variant_t.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/variant_t.h b/dlls/variant_t.h index 024410a8..6933365d 100644 --- a/dlls/variant_t.h +++ b/dlls/variant_t.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vehicle_base.cpp b/dlls/vehicle_base.cpp index 9779e0d2..1fc83d4c 100644 --- a/dlls/vehicle_base.cpp +++ b/dlls/vehicle_base.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: UNDONE: Rename this to prop_vehicle.cpp !!! // diff --git a/dlls/vehicle_base.h b/dlls/vehicle_base.h index fb743b01..bb91a473 100644 --- a/dlls/vehicle_base.h +++ b/dlls/vehicle_base.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vehicle_baseserver.cpp b/dlls/vehicle_baseserver.cpp index e6ff440b..d4512192 100644 --- a/dlls/vehicle_baseserver.cpp +++ b/dlls/vehicle_baseserver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vehicle_baseserver.h b/dlls/vehicle_baseserver.h index ef979cd7..62d3b554 100644 --- a/dlls/vehicle_baseserver.h +++ b/dlls/vehicle_baseserver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vehicle_choreo_generic.cpp b/dlls/vehicle_choreo_generic.cpp index d39d3566..625459c6 100644 --- a/dlls/vehicle_choreo_generic.cpp +++ b/dlls/vehicle_choreo_generic.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vehicle_sounds.h b/dlls/vehicle_sounds.h index 12052237..e9bdf479 100644 --- a/dlls/vehicle_sounds.h +++ b/dlls/vehicle_sounds.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vgui_gamedll_int.cpp b/dlls/vgui_gamedll_int.cpp index 0d940f88..46c7ee2c 100644 --- a/dlls/vgui_gamedll_int.cpp +++ b/dlls/vgui_gamedll_int.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vgui_gamedll_int.h b/dlls/vgui_gamedll_int.h index 8231578b..331d7dec 100644 --- a/dlls/vgui_gamedll_int.h +++ b/dlls/vgui_gamedll_int.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/vguiscreen.cpp b/dlls/vguiscreen.cpp index d13ba29e..e110d7eb 100644 --- a/dlls/vguiscreen.cpp +++ b/dlls/vguiscreen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is an entity that represents a vgui screen // diff --git a/dlls/vguiscreen.h b/dlls/vguiscreen.h index 8f43ad73..f4a30a2a 100644 --- a/dlls/vguiscreen.h +++ b/dlls/vguiscreen.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is an entity that represents a vgui screen // diff --git a/dlls/waterbullet.cpp b/dlls/waterbullet.cpp index e865bc53..ca769100 100644 --- a/dlls/waterbullet.cpp +++ b/dlls/waterbullet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An effect for a single bullet passing through a body of water. // The slug quickly decelerates, leaving a trail of bubbles behind it. diff --git a/dlls/waterbullet.h b/dlls/waterbullet.h index 88eea2e1..1c28f0f9 100644 --- a/dlls/waterbullet.h +++ b/dlls/waterbullet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that simulates bullets that are underwater. // diff --git a/dlls/wcedit.cpp b/dlls/wcedit.cpp index 443fe36c..72b71645 100644 --- a/dlls/wcedit.cpp +++ b/dlls/wcedit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions having to do with WC Edit mode // diff --git a/dlls/wcedit.h b/dlls/wcedit.h index f7961456..7c384c85 100644 --- a/dlls/wcedit.h +++ b/dlls/wcedit.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions having to do with WC Edit mode // diff --git a/dlls/weapon_cubemap.cpp b/dlls/weapon_cubemap.cpp index 9e71ec63..40d775e5 100644 --- a/dlls/weapon_cubemap.cpp +++ b/dlls/weapon_cubemap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/dlls/weight_button.cpp b/dlls/weight_button.cpp index 3f75be1f..0059765a 100644 --- a/dlls/weight_button.cpp +++ b/dlls/weight_button.cpp @@ -1,5 +1,5 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: 'Button' which activates after a specified amount of weight is touching it. // diff --git a/dlls/world.cpp b/dlls/world.cpp index 0c2f13c0..9a18c0ac 100644 --- a/dlls/world.cpp +++ b/dlls/world.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Precaches and defs for entities and other data that must always be available. // diff --git a/dlls/world.h b/dlls/world.h index 67f21c53..33b37314 100644 --- a/dlls/world.h +++ b/dlls/world.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The worldspawn entity. This spawns first when each level begins. // diff --git a/game_shared/EntityParticleTrail_Shared.cpp b/game_shared/EntityParticleTrail_Shared.cpp index eed2c274..0cd1e0ac 100644 --- a/game_shared/EntityParticleTrail_Shared.cpp +++ b/game_shared/EntityParticleTrail_Shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Drops particles where the entity was. // diff --git a/game_shared/IEffects.h b/game_shared/IEffects.h index c5947296..9493e982 100644 --- a/game_shared/IEffects.h +++ b/game_shared/IEffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client-server neutral effects interface // diff --git a/game_shared/IVehicle.h b/game_shared/IVehicle.h index 3818999a..96e2a3a9 100644 --- a/game_shared/IVehicle.h +++ b/game_shared/IVehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ModelSoundsCache.cpp b/game_shared/ModelSoundsCache.cpp index 12661619..c546f8f2 100644 --- a/game_shared/ModelSoundsCache.cpp +++ b/game_shared/ModelSoundsCache.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/ModelSoundsCache.h b/game_shared/ModelSoundsCache.h index ce623c5a..9cead6f9 100644 --- a/game_shared/ModelSoundsCache.h +++ b/game_shared/ModelSoundsCache.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/SceneCache.h b/game_shared/SceneCache.h index 23d6a196..7777f64a 100644 --- a/game_shared/SceneCache.h +++ b/game_shared/SceneCache.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/SoundEmitterSystem.cpp b/game_shared/SoundEmitterSystem.cpp index 9f1d4c69..87727e5c 100644 --- a/game_shared/SoundEmitterSystem.cpp +++ b/game_shared/SoundEmitterSystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/Sprite.cpp b/game_shared/Sprite.cpp index cb934003..e4632b8d 100644 --- a/game_shared/Sprite.cpp +++ b/game_shared/Sprite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game_shared/Sprite.h b/game_shared/Sprite.h index 1a01e7f9..da68817a 100644 --- a/game_shared/Sprite.h +++ b/game_shared/Sprite.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/SpriteTrail.cpp b/game_shared/SpriteTrail.cpp index ebcf0be8..9261bb25 100644 --- a/game_shared/SpriteTrail.cpp +++ b/game_shared/SpriteTrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/SpriteTrail.h b/game_shared/SpriteTrail.h index c607187a..ceb5e1aa 100644 --- a/game_shared/SpriteTrail.h +++ b/game_shared/SpriteTrail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/activitylist.cpp b/game_shared/activitylist.cpp index d61179c0..338b7f3f 100644 --- a/game_shared/activitylist.cpp +++ b/game_shared/activitylist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/activitylist.h b/game_shared/activitylist.h index 9a1af908..46d7a4b5 100644 --- a/game_shared/activitylist.h +++ b/game_shared/activitylist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ai_activity.h b/game_shared/ai_activity.h index 4eeacea1..98b03321 100644 --- a/game_shared/ai_activity.h +++ b/game_shared/ai_activity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ai_debug_shared.h b/game_shared/ai_debug_shared.h index 66307690..f12b55ed 100644 --- a/game_shared/ai_debug_shared.h +++ b/game_shared/ai_debug_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ammodef.cpp b/game_shared/ammodef.cpp index 55c0e494..593bbd2f 100644 --- a/game_shared/ammodef.cpp +++ b/game_shared/ammodef.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game_shared/ammodef.h b/game_shared/ammodef.h index ec1cf56a..47683aff 100644 --- a/game_shared/ammodef.h +++ b/game_shared/ammodef.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Holds defintion for game ammo types // diff --git a/game_shared/animation.cpp b/game_shared/animation.cpp index e9325678..4e9c23fc 100644 --- a/game_shared/animation.cpp +++ b/game_shared/animation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/animation.h b/game_shared/animation.h index 0f9b38cd..cf5b670d 100644 --- a/game_shared/animation.h +++ b/game_shared/animation.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/apparent_velocity_helper.h b/game_shared/apparent_velocity_helper.h index 8136341b..125e158a 100644 --- a/game_shared/apparent_velocity_helper.h +++ b/game_shared/apparent_velocity_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/base_playeranimstate.cpp b/game_shared/base_playeranimstate.cpp index 1ff9a5f2..7aa942b3 100644 --- a/game_shared/base_playeranimstate.cpp +++ b/game_shared/base_playeranimstate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/base_playeranimstate.h b/game_shared/base_playeranimstate.h index b221156e..bafda281 100644 --- a/game_shared/base_playeranimstate.h +++ b/game_shared/base_playeranimstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/basecombatcharacter_shared.cpp b/game_shared/basecombatcharacter_shared.cpp index feba0c7a..d060b87b 100644 --- a/game_shared/basecombatcharacter_shared.cpp +++ b/game_shared/basecombatcharacter_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/basecombatweapon_shared.cpp b/game_shared/basecombatweapon_shared.cpp index 46819105..41833153 100644 --- a/game_shared/basecombatweapon_shared.cpp +++ b/game_shared/basecombatweapon_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/basecombatweapon_shared.h b/game_shared/basecombatweapon_shared.h index 8be64db5..713bfc71 100644 --- a/game_shared/basecombatweapon_shared.h +++ b/game_shared/basecombatweapon_shared.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game_shared/baseentity_shared.cpp b/game_shared/baseentity_shared.cpp index 4ddb039b..bc9ef73b 100644 --- a/game_shared/baseentity_shared.cpp +++ b/game_shared/baseentity_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/baseentity_shared.h b/game_shared/baseentity_shared.h index 6bba45dd..cb33cc97 100644 --- a/game_shared/baseentity_shared.h +++ b/game_shared/baseentity_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/basegrenade_shared.cpp b/game_shared/basegrenade_shared.cpp index 279c511e..f421f60a 100644 --- a/game_shared/basegrenade_shared.cpp +++ b/game_shared/basegrenade_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/basegrenade_shared.h b/game_shared/basegrenade_shared.h index f2ec4c6d..7762f07d 100644 --- a/game_shared/basegrenade_shared.h +++ b/game_shared/basegrenade_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/baseparticleentity.cpp b/game_shared/baseparticleentity.cpp index f3b5e8bd..bffc2f8f 100644 --- a/game_shared/baseparticleentity.cpp +++ b/game_shared/baseparticleentity.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game_shared/baseparticleentity.h b/game_shared/baseparticleentity.h index 56c1d7ef..2f82e099 100644 --- a/game_shared/baseparticleentity.h +++ b/game_shared/baseparticleentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/baseplayer_shared.cpp b/game_shared/baseplayer_shared.cpp index f6fa8759..2341e526 100644 --- a/game_shared/baseplayer_shared.cpp +++ b/game_shared/baseplayer_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements shared baseplayer class functionality // diff --git a/game_shared/baseplayer_shared.h b/game_shared/baseplayer_shared.h index 16a5ac0b..1ab4db34 100644 --- a/game_shared/baseplayer_shared.h +++ b/game_shared/baseplayer_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/baseviewmodel_shared.cpp b/game_shared/baseviewmodel_shared.cpp index b5681892..a9fe3724 100644 --- a/game_shared/baseviewmodel_shared.cpp +++ b/game_shared/baseviewmodel_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/baseviewmodel_shared.h b/game_shared/baseviewmodel_shared.h index 5ff76d5b..15f18572 100644 --- a/game_shared/baseviewmodel_shared.h +++ b/game_shared/baseviewmodel_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/beam_flags.h b/game_shared/beam_flags.h index 7268d288..1a9ffdba 100644 --- a/game_shared/beam_flags.h +++ b/game_shared/beam_flags.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/beam_shared.cpp b/game_shared/beam_shared.cpp index 4c5a1c75..04fdff1e 100644 --- a/game_shared/beam_shared.cpp +++ b/game_shared/beam_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game_shared/beam_shared.h b/game_shared/beam_shared.h index 7aeec244..a7984f44 100644 --- a/game_shared/beam_shared.h +++ b/game_shared/beam_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreoactor.cpp b/game_shared/choreoactor.cpp index cc63861a..e3bc6a5f 100644 --- a/game_shared/choreoactor.cpp +++ b/game_shared/choreoactor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreoactor.h b/game_shared/choreoactor.h index 29ee59e0..9b666327 100644 --- a/game_shared/choreoactor.h +++ b/game_shared/choreoactor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreochannel.cpp b/game_shared/choreochannel.cpp index fac0e4fd..410392b4 100644 --- a/game_shared/choreochannel.cpp +++ b/game_shared/choreochannel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreochannel.h b/game_shared/choreochannel.h index 1a707dfd..4ee940a7 100644 --- a/game_shared/choreochannel.h +++ b/game_shared/choreochannel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreoevent.cpp b/game_shared/choreoevent.cpp index 7f0c502d..3455c1c0 100644 --- a/game_shared/choreoevent.cpp +++ b/game_shared/choreoevent.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreoevent.h b/game_shared/choreoevent.h index 78d82801..b28bba54 100644 --- a/game_shared/choreoevent.h +++ b/game_shared/choreoevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreoscene.cpp b/game_shared/choreoscene.cpp index 2a6afd3b..0d843218 100644 --- a/game_shared/choreoscene.cpp +++ b/game_shared/choreoscene.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/choreoscene.h b/game_shared/choreoscene.h index a3809f24..da10d749 100644 --- a/game_shared/choreoscene.h +++ b/game_shared/choreoscene.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/collisionproperty.cpp b/game_shared/collisionproperty.cpp index 55be5364..5cff606d 100644 --- a/game_shared/collisionproperty.cpp +++ b/game_shared/collisionproperty.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/collisionproperty.h b/game_shared/collisionproperty.h index 232bbb9b..b8e0b041 100644 --- a/game_shared/collisionproperty.h +++ b/game_shared/collisionproperty.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/death_pose.cpp b/game_shared/death_pose.cpp index db4a0dda..645e46a0 100644 --- a/game_shared/death_pose.cpp +++ b/game_shared/death_pose.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/death_pose.h b/game_shared/death_pose.h index 8b4a76d7..7b69c3a7 100644 --- a/game_shared/death_pose.h +++ b/game_shared/death_pose.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/debugoverlay_null.cpp b/game_shared/debugoverlay_null.cpp index c0df8c24..5d2ec5b2 100644 --- a/game_shared/debugoverlay_null.cpp +++ b/game_shared/debugoverlay_null.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/debugoverlay_shared.cpp b/game_shared/debugoverlay_shared.cpp index 2d416759..3c001ebf 100644 --- a/game_shared/debugoverlay_shared.cpp +++ b/game_shared/debugoverlay_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility functions for using debug overlays to visualize information // in the world. Uses the IVDebugOverlay interface. diff --git a/game_shared/debugoverlay_shared.h b/game_shared/debugoverlay_shared.h index aee9fb89..751af31b 100644 --- a/game_shared/debugoverlay_shared.h +++ b/game_shared/debugoverlay_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/decals.cpp b/game_shared/decals.cpp index 61dc06ce..58c5fadb 100644 --- a/game_shared/decals.cpp +++ b/game_shared/decals.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/decals.h b/game_shared/decals.h index 19e4f78e..60c21434 100644 --- a/game_shared/decals.h +++ b/game_shared/decals.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/effect_color_tables.h b/game_shared/effect_color_tables.h index 080c3642..dd11d599 100644 --- a/game_shared/effect_color_tables.h +++ b/game_shared/effect_color_tables.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/effect_dispatch_data.cpp b/game_shared/effect_dispatch_data.cpp index 53ebdc24..c4ea08b3 100644 --- a/game_shared/effect_dispatch_data.cpp +++ b/game_shared/effect_dispatch_data.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/effect_dispatch_data.h b/game_shared/effect_dispatch_data.h index 672533e5..a74eeddc 100644 --- a/game_shared/effect_dispatch_data.h +++ b/game_shared/effect_dispatch_data.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game_shared/ehandle.cpp b/game_shared/ehandle.cpp index edb0f5ff..b85265e2 100644 --- a/game_shared/ehandle.cpp +++ b/game_shared/ehandle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module implements functions to support ehandles. // diff --git a/game_shared/ehandle.h b/game_shared/ehandle.h index 185ec210..03963b54 100644 --- a/game_shared/ehandle.h +++ b/game_shared/ehandle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/entitydatainstantiator.h b/game_shared/entitydatainstantiator.h index da06746c..9c21014b 100644 --- a/game_shared/entitydatainstantiator.h +++ b/game_shared/entitydatainstantiator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/entitylist_base.cpp b/game_shared/entitylist_base.cpp index e61d1d45..caa840a9 100644 --- a/game_shared/entitylist_base.cpp +++ b/game_shared/entitylist_base.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/entitylist_base.h b/game_shared/entitylist_base.h index 63b02970..d581330d 100644 --- a/game_shared/entitylist_base.h +++ b/game_shared/entitylist_base.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/entityparticletrail_shared.h b/game_shared/entityparticletrail_shared.h index f75354c8..380fdbe8 100644 --- a/game_shared/entityparticletrail_shared.h +++ b/game_shared/entityparticletrail_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/env_detail_controller.cpp b/game_shared/env_detail_controller.cpp index 1b9dd227..08da7d88 100644 --- a/game_shared/env_detail_controller.cpp +++ b/game_shared/env_detail_controller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/env_detail_controller.h b/game_shared/env_detail_controller.h index 04ead49e..79b2066a 100644 --- a/game_shared/env_detail_controller.h +++ b/game_shared/env_detail_controller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/env_meteor_shared.cpp b/game_shared/env_meteor_shared.cpp index c6b324e9..ce969a8b 100644 --- a/game_shared/env_meteor_shared.cpp +++ b/game_shared/env_meteor_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/env_meteor_shared.h b/game_shared/env_meteor_shared.h index 1f3a5245..7d766910 100644 --- a/game_shared/env_meteor_shared.h +++ b/game_shared/env_meteor_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/env_wind_shared.cpp b/game_shared/env_wind_shared.cpp index bc0a1868..aed76416 100644 --- a/game_shared/env_wind_shared.cpp +++ b/game_shared/env_wind_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // Information about algorithmic stuff that can occur on both client + server diff --git a/game_shared/env_wind_shared.h b/game_shared/env_wind_shared.h index c6c12d6d..31d1bb52 100644 --- a/game_shared/env_wind_shared.h +++ b/game_shared/env_wind_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game_shared/eventlist.cpp b/game_shared/eventlist.cpp index 5b75a0b0..7459718f 100644 --- a/game_shared/eventlist.cpp +++ b/game_shared/eventlist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/eventlist.h b/game_shared/eventlist.h index 1f0f007b..a72513ab 100644 --- a/game_shared/eventlist.h +++ b/game_shared/eventlist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/expressionsample.h b/game_shared/expressionsample.h index a541980a..d97d034f 100644 --- a/game_shared/expressionsample.h +++ b/game_shared/expressionsample.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/forcefeedback.h b/game_shared/forcefeedback.h index f04dd15c..d60938d7 100644 --- a/game_shared/forcefeedback.h +++ b/game_shared/forcefeedback.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/func_dust_shared.h b/game_shared/func_dust_shared.h index 5ac16f82..adbe3ccb 100644 --- a/game_shared/func_dust_shared.h +++ b/game_shared/func_dust_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/func_ladder.cpp b/game_shared/func_ladder.cpp index ef059cae..ad5763e7 100644 --- a/game_shared/func_ladder.cpp +++ b/game_shared/func_ladder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/func_ladder.h b/game_shared/func_ladder.h index fcf3d177..74367490 100644 --- a/game_shared/func_ladder.h +++ b/game_shared/func_ladder.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gameeventdefs.h b/game_shared/gameeventdefs.h index 620e0d96..acc61f3e 100644 --- a/game_shared/gameeventdefs.h +++ b/game_shared/gameeventdefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamemovement.cpp b/game_shared/gamemovement.cpp index 04273b52..f7edd907 100644 --- a/game_shared/gamemovement.cpp +++ b/game_shared/gamemovement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamemovement.h b/game_shared/gamemovement.h index e0b00e96..06c2516d 100644 --- a/game_shared/gamemovement.h +++ b/game_shared/gamemovement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamerules.cpp b/game_shared/gamerules.cpp index 0b9085e3..5a32a7ad 100644 --- a/game_shared/gamerules.cpp +++ b/game_shared/gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamerules.h b/game_shared/gamerules.h index 62821977..c7739ea4 100644 --- a/game_shared/gamerules.h +++ b/game_shared/gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamerules_register.cpp b/game_shared/gamerules_register.cpp index 57c95748..9adb531d 100644 --- a/game_shared/gamerules_register.cpp +++ b/game_shared/gamerules_register.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamerules_register.h b/game_shared/gamerules_register.h index 6b7acbd4..5f98e9b7 100644 --- a/game_shared/gamerules_register.h +++ b/game_shared/gamerules_register.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamestats/ep1_gamestats.cpp b/game_shared/gamestats/ep1_gamestats.cpp index 5b295033..15dbe7c2 100644 --- a/game_shared/gamestats/ep1_gamestats.cpp +++ b/game_shared/gamestats/ep1_gamestats.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/gamestats/ep1_gamestats.h b/game_shared/gamestats/ep1_gamestats.h index b70529dd..2f603eed 100644 --- a/game_shared/gamestats/ep1_gamestats.h +++ b/game_shared/gamestats/ep1_gamestats.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/gamestringpool.cpp b/game_shared/gamestringpool.cpp index 859a37cd..d17332c1 100644 --- a/game_shared/gamestringpool.cpp +++ b/game_shared/gamestringpool.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamestringpool.h b/game_shared/gamestringpool.h index 125c0e31..51c7cbfd 100644 --- a/game_shared/gamestringpool.h +++ b/game_shared/gamestringpool.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Pool of all per-level strings. Allocates memory for strings, // consolodating duplicates. The memory is freed on behalf of clients diff --git a/game_shared/gamevars_shared.cpp b/game_shared/gamevars_shared.cpp index 5b39cab4..7a0e89b5 100644 --- a/game_shared/gamevars_shared.cpp +++ b/game_shared/gamevars_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/gamevars_shared.h b/game_shared/gamevars_shared.h index 30a838f3..ad582334 100644 --- a/game_shared/gamevars_shared.h +++ b/game_shared/gamevars_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/groundlink.h b/game_shared/groundlink.h index 0b929606..1df9c6a9 100644 --- a/game_shared/groundlink.h +++ b/game_shared/groundlink.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/basehlcombatweapon_shared.cpp b/game_shared/hl2/basehlcombatweapon_shared.cpp index a63c05ec..0df41007 100644 --- a/game_shared/hl2/basehlcombatweapon_shared.cpp +++ b/game_shared/hl2/basehlcombatweapon_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/basehlcombatweapon_shared.h b/game_shared/hl2/basehlcombatweapon_shared.h index 719e4384..3941c570 100644 --- a/game_shared/hl2/basehlcombatweapon_shared.h +++ b/game_shared/hl2/basehlcombatweapon_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/citadel_effects_shared.h b/game_shared/hl2/citadel_effects_shared.h index d8e2a357..6d7159ad 100644 --- a/game_shared/hl2/citadel_effects_shared.h +++ b/game_shared/hl2/citadel_effects_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/env_alyxemp_shared.h b/game_shared/hl2/env_alyxemp_shared.h index 4d52e003..9597364f 100644 --- a/game_shared/hl2/env_alyxemp_shared.h +++ b/game_shared/hl2/env_alyxemp_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/env_headcrabcanister_shared.cpp b/game_shared/hl2/env_headcrabcanister_shared.cpp index 7360ab5c..3b61dce7 100644 --- a/game_shared/hl2/env_headcrabcanister_shared.cpp +++ b/game_shared/hl2/env_headcrabcanister_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/env_headcrabcanister_shared.h b/game_shared/hl2/env_headcrabcanister_shared.h index 51256563..e30ce64a 100644 --- a/game_shared/hl2/env_headcrabcanister_shared.h +++ b/game_shared/hl2/env_headcrabcanister_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/hl2_gamerules.cpp b/game_shared/hl2/hl2_gamerules.cpp index 40a5cca2..15f9c87f 100644 --- a/game_shared/hl2/hl2_gamerules.cpp +++ b/game_shared/hl2/hl2_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The Half-Life 2 game rules, such as the relationship tables and ammo // damage cvars. diff --git a/game_shared/hl2/hl2_gamerules.h b/game_shared/hl2/hl2_gamerules.h index 57f8c5f4..7853716d 100644 --- a/game_shared/hl2/hl2_gamerules.h +++ b/game_shared/hl2/hl2_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game rules for Half-Life 2. // diff --git a/game_shared/hl2/hl2_player_shared.h b/game_shared/hl2/hl2_player_shared.h index 4b0ff7b0..ba8b70c2 100644 --- a/game_shared/hl2/hl2_player_shared.h +++ b/game_shared/hl2/hl2_player_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/hl2_shareddefs.h b/game_shared/hl2/hl2_shareddefs.h index c4d7ef11..a5431b85 100644 --- a/game_shared/hl2/hl2_shareddefs.h +++ b/game_shared/hl2/hl2_shareddefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/hl2_usermessages.cpp b/game_shared/hl2/hl2_usermessages.cpp index 325566d2..02eb822a 100644 --- a/game_shared/hl2/hl2_usermessages.cpp +++ b/game_shared/hl2/hl2_usermessages.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2/hl_gamemovement.cpp b/game_shared/hl2/hl_gamemovement.cpp index 3229d3da..d2ef6acd 100644 --- a/game_shared/hl2/hl_gamemovement.cpp +++ b/game_shared/hl2/hl_gamemovement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Special handling for hl2 usable ladders // diff --git a/game_shared/hl2/hl_movedata.h b/game_shared/hl2/hl_movedata.h index 9c9344bd..5bc0ce46 100644 --- a/game_shared/hl2/hl_movedata.h +++ b/game_shared/hl2/hl_movedata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/hl2mp_gamerules.cpp b/game_shared/hl2mp/hl2mp_gamerules.cpp index b1de8ca5..b3b12973 100644 --- a/game_shared/hl2mp/hl2mp_gamerules.cpp +++ b/game_shared/hl2mp/hl2mp_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/hl2mp_gamerules.h b/game_shared/hl2mp/hl2mp_gamerules.h index bd28764b..61437461 100644 --- a/game_shared/hl2mp/hl2mp_gamerules.h +++ b/game_shared/hl2mp/hl2mp_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/hl2mp_player_shared.cpp b/game_shared/hl2mp/hl2mp_player_shared.cpp index a6ec6cb6..304a669d 100644 --- a/game_shared/hl2mp/hl2mp_player_shared.cpp +++ b/game_shared/hl2mp/hl2mp_player_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/hl2mp_player_shared.h b/game_shared/hl2mp/hl2mp_player_shared.h index 558ac3b1..73c8e6ea 100644 --- a/game_shared/hl2mp/hl2mp_player_shared.h +++ b/game_shared/hl2mp/hl2mp_player_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/hl2mp_weapon_parse.cpp b/game_shared/hl2mp/hl2mp_weapon_parse.cpp index ce0b4c1d..2d3a6270 100644 --- a/game_shared/hl2mp/hl2mp_weapon_parse.cpp +++ b/game_shared/hl2mp/hl2mp_weapon_parse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/hl2mp_weapon_parse.h b/game_shared/hl2mp/hl2mp_weapon_parse.h index eaed0388..9e66652b 100644 --- a/game_shared/hl2mp/hl2mp_weapon_parse.h +++ b/game_shared/hl2mp/hl2mp_weapon_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_357.cpp b/game_shared/hl2mp/weapon_357.cpp index c7284293..cea9cf96 100644 --- a/game_shared/hl2mp/weapon_357.cpp +++ b/game_shared/hl2mp/weapon_357.cpp @@ -1,5 +1,5 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_ar2.cpp b/game_shared/hl2mp/weapon_ar2.cpp index e79c98bd..51e58898 100644 --- a/game_shared/hl2mp/weapon_ar2.cpp +++ b/game_shared/hl2mp/weapon_ar2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_ar2.h b/game_shared/hl2mp/weapon_ar2.h index 0c779c57..5d0c919f 100644 --- a/game_shared/hl2mp/weapon_ar2.h +++ b/game_shared/hl2mp/weapon_ar2.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot from the AR2 // diff --git a/game_shared/hl2mp/weapon_crossbow.cpp b/game_shared/hl2mp/weapon_crossbow.cpp index d429d294..72723783 100644 --- a/game_shared/hl2mp/weapon_crossbow.cpp +++ b/game_shared/hl2mp/weapon_crossbow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_crowbar.cpp b/game_shared/hl2mp/weapon_crowbar.cpp index 1b871c1c..4e231c64 100644 --- a/game_shared/hl2mp/weapon_crowbar.cpp +++ b/game_shared/hl2mp/weapon_crowbar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Crowbar - an old favorite // diff --git a/game_shared/hl2mp/weapon_frag.cpp b/game_shared/hl2mp/weapon_frag.cpp index e309032a..6d54b846 100644 --- a/game_shared/hl2mp/weapon_frag.cpp +++ b/game_shared/hl2mp/weapon_frag.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_hl2mpbase.cpp b/game_shared/hl2mp/weapon_hl2mpbase.cpp index 45d2f8e2..a7764309 100644 --- a/game_shared/hl2mp/weapon_hl2mpbase.cpp +++ b/game_shared/hl2mp/weapon_hl2mpbase.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_hl2mpbase.h b/game_shared/hl2mp/weapon_hl2mpbase.h index 965cd301..14cd5de1 100644 --- a/game_shared/hl2mp/weapon_hl2mpbase.h +++ b/game_shared/hl2mp/weapon_hl2mpbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_hl2mpbase_machinegun.cpp b/game_shared/hl2mp/weapon_hl2mpbase_machinegun.cpp index acbb8106..0d3ef5b1 100644 --- a/game_shared/hl2mp/weapon_hl2mpbase_machinegun.cpp +++ b/game_shared/hl2mp/weapon_hl2mpbase_machinegun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_hl2mpbase_machinegun.h b/game_shared/hl2mp/weapon_hl2mpbase_machinegun.h index 0e6cc7cf..bf74c4dc 100644 --- a/game_shared/hl2mp/weapon_hl2mpbase_machinegun.h +++ b/game_shared/hl2mp/weapon_hl2mpbase_machinegun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.cpp b/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.cpp index 812bc4a5..97578e0e 100644 --- a/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.cpp +++ b/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.h b/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.h index b4b3301e..a7771ceb 100644 --- a/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.h +++ b/game_shared/hl2mp/weapon_hl2mpbasebasebludgeon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The class from which all bludgeon melee // weapons are derived. diff --git a/game_shared/hl2mp/weapon_hl2mpbasehlmpcombatweapon.cpp b/game_shared/hl2mp/weapon_hl2mpbasehlmpcombatweapon.cpp index b69e314a..7c7c7f6a 100644 --- a/game_shared/hl2mp/weapon_hl2mpbasehlmpcombatweapon.cpp +++ b/game_shared/hl2mp/weapon_hl2mpbasehlmpcombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_physcannon.cpp b/game_shared/hl2mp/weapon_physcannon.cpp index f0b0ab03..fa8d163f 100644 --- a/game_shared/hl2mp/weapon_physcannon.cpp +++ b/game_shared/hl2mp/weapon_physcannon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Physics cannon // diff --git a/game_shared/hl2mp/weapon_physcannon.h b/game_shared/hl2mp/weapon_physcannon.h index f293f812..47a257ec 100644 --- a/game_shared/hl2mp/weapon_physcannon.h +++ b/game_shared/hl2mp/weapon_physcannon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_pistol.cpp b/game_shared/hl2mp/weapon_pistol.cpp index 5e0f70fa..a2627eb5 100644 --- a/game_shared/hl2mp/weapon_pistol.cpp +++ b/game_shared/hl2mp/weapon_pistol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_rpg.cpp b/game_shared/hl2mp/weapon_rpg.cpp index 189a235e..b4efa21d 100644 --- a/game_shared/hl2mp/weapon_rpg.cpp +++ b/game_shared/hl2mp/weapon_rpg.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_rpg.h b/game_shared/hl2mp/weapon_rpg.h index d87c6583..7b99fa58 100644 --- a/game_shared/hl2mp/weapon_rpg.h +++ b/game_shared/hl2mp/weapon_rpg.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_shotgun.cpp b/game_shared/hl2mp/weapon_shotgun.cpp index 76281830..e459bcd6 100644 --- a/game_shared/hl2mp/weapon_shotgun.cpp +++ b/game_shared/hl2mp/weapon_shotgun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_slam.cpp b/game_shared/hl2mp/weapon_slam.cpp index cd6c1116..89da230e 100644 --- a/game_shared/hl2mp/weapon_slam.cpp +++ b/game_shared/hl2mp/weapon_slam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_slam.h b/game_shared/hl2mp/weapon_slam.h index 552cec5e..52714e4d 100644 --- a/game_shared/hl2mp/weapon_slam.h +++ b/game_shared/hl2mp/weapon_slam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: SLAM // diff --git a/game_shared/hl2mp/weapon_smg1.cpp b/game_shared/hl2mp/weapon_smg1.cpp index 52f48eaa..4be216d2 100644 --- a/game_shared/hl2mp/weapon_smg1.cpp +++ b/game_shared/hl2mp/weapon_smg1.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/hl2mp/weapon_stunstick.cpp b/game_shared/hl2mp/weapon_stunstick.cpp index 47642d4a..77134f33 100644 --- a/game_shared/hl2mp/weapon_stunstick.cpp +++ b/game_shared/hl2mp/weapon_stunstick.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Stun Stick- beating stick with a zappy end // diff --git a/game_shared/ichoreoeventcallback.h b/game_shared/ichoreoeventcallback.h index 6c526634..1f1837f9 100644 --- a/game_shared/ichoreoeventcallback.h +++ b/game_shared/ichoreoeventcallback.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/igamemovement.h b/game_shared/igamemovement.h index 93d87842..d8f44b84 100644 --- a/game_shared/igamemovement.h +++ b/game_shared/igamemovement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/igamesystem.cpp b/game_shared/igamesystem.cpp index b72ddc98..e3d0fea1 100644 --- a/game_shared/igamesystem.cpp +++ b/game_shared/igamesystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deals with singleton // diff --git a/game_shared/igamesystem.h b/game_shared/igamesystem.h index 77b2cd61..2988b9b0 100644 --- a/game_shared/igamesystem.h +++ b/game_shared/igamesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/imovehelper.h b/game_shared/imovehelper.h index e2c9139b..cef95d07 100644 --- a/game_shared/imovehelper.h +++ b/game_shared/imovehelper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/in_buttons.h b/game_shared/in_buttons.h index 3d462296..e6938e0c 100644 --- a/game_shared/in_buttons.h +++ b/game_shared/in_buttons.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/interval.cpp b/game_shared/interval.cpp index 97be56a6..066a0811 100644 --- a/game_shared/interval.cpp +++ b/game_shared/interval.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/interval.h b/game_shared/interval.h index bcf97284..90befa40 100644 --- a/game_shared/interval.h +++ b/game_shared/interval.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/iplayeranimstate.h b/game_shared/iplayeranimstate.h index 1879065c..f5741897 100644 --- a/game_shared/iplayeranimstate.h +++ b/game_shared/iplayeranimstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ipredictionsystem.h b/game_shared/ipredictionsystem.h index 143178bd..d443719c 100644 --- a/game_shared/ipredictionsystem.h +++ b/game_shared/ipredictionsystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/iscenetokenprocessor.h b/game_shared/iscenetokenprocessor.h index 82f0f644..840e5c32 100644 --- a/game_shared/iscenetokenprocessor.h +++ b/game_shared/iscenetokenprocessor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/itempents.h b/game_shared/itempents.h index 8d636255..f2024f7c 100644 --- a/game_shared/itempents.h +++ b/game_shared/itempents.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game_shared/mapdata_shared.h b/game_shared/mapdata_shared.h index c7287ce4..faaccdd6 100644 --- a/game_shared/mapdata_shared.h +++ b/game_shared/mapdata_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/mapentities_shared.cpp b/game_shared/mapentities_shared.cpp index d69d74c8..8d1ef30a 100644 --- a/game_shared/mapentities_shared.cpp +++ b/game_shared/mapentities_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Controls the loading, parsing and creation of the entities from the BSP. // diff --git a/game_shared/mapentities_shared.h b/game_shared/mapentities_shared.h index 40c374cc..2d603a1e 100644 --- a/game_shared/mapentities_shared.h +++ b/game_shared/mapentities_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/movetype_push.h b/game_shared/movetype_push.h index d0c4140a..bf2ba954 100644 --- a/game_shared/movetype_push.h +++ b/game_shared/movetype_push.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/movevars_shared.cpp b/game_shared/movevars_shared.cpp index 22dabd28..e9d5fb31 100644 --- a/game_shared/movevars_shared.cpp +++ b/game_shared/movevars_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/movevars_shared.h b/game_shared/movevars_shared.h index aca9b6eb..c0f13e56 100644 --- a/game_shared/movevars_shared.h +++ b/game_shared/movevars_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/multiplay_gamerules.cpp b/game_shared/multiplay_gamerules.cpp index 70b6a492..31d4ed84 100644 --- a/game_shared/multiplay_gamerules.cpp +++ b/game_shared/multiplay_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains the implementation of game rules for multiplayer. // diff --git a/game_shared/multiplay_gamerules.h b/game_shared/multiplay_gamerules.h index 6cb7bfa2..daf09fcf 100644 --- a/game_shared/multiplay_gamerules.h +++ b/game_shared/multiplay_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/npcevent.h b/game_shared/npcevent.h index a3037426..8267a0fe 100644 --- a/game_shared/npcevent.h +++ b/game_shared/npcevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/obstacle_pushaway.cpp b/game_shared/obstacle_pushaway.cpp index 6976940e..908c9918 100644 --- a/game_shared/obstacle_pushaway.cpp +++ b/game_shared/obstacle_pushaway.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/obstacle_pushaway.h b/game_shared/obstacle_pushaway.h index c2daaf28..f178a353 100644 --- a/game_shared/obstacle_pushaway.h +++ b/game_shared/obstacle_pushaway.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/physics_main_shared.cpp b/game_shared/physics_main_shared.cpp index 79379157..25ab5ff8 100644 --- a/game_shared/physics_main_shared.cpp +++ b/game_shared/physics_main_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/physics_saverestore.cpp b/game_shared/physics_saverestore.cpp index aebf4b5a..032a8cc6 100644 --- a/game_shared/physics_saverestore.cpp +++ b/game_shared/physics_saverestore.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/physics_saverestore.h b/game_shared/physics_saverestore.h index b988f215..e240a485 100644 --- a/game_shared/physics_saverestore.h +++ b/game_shared/physics_saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/physics_shared.cpp b/game_shared/physics_shared.cpp index 06258049..db2861a7 100644 --- a/game_shared/physics_shared.cpp +++ b/game_shared/physics_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game & Client shared functions moved from physics.cpp // diff --git a/game_shared/physics_shared.h b/game_shared/physics_shared.h index 52050bc0..1b4f6532 100644 --- a/game_shared/physics_shared.h +++ b/game_shared/physics_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/playerclass_info_parse.cpp b/game_shared/playerclass_info_parse.cpp index 139fba4b..90774746 100644 --- a/game_shared/playerclass_info_parse.cpp +++ b/game_shared/playerclass_info_parse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon data file parsing, shared by game & client dlls. // diff --git a/game_shared/playerclass_info_parse.h b/game_shared/playerclass_info_parse.h index d44877b5..10cdccfc 100644 --- a/game_shared/playerclass_info_parse.h +++ b/game_shared/playerclass_info_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player class data file parsing, shared by game & client dlls. // diff --git a/game_shared/playernet_vars.h b/game_shared/playernet_vars.h index dbb912bd..1f685a27 100644 --- a/game_shared/playernet_vars.h +++ b/game_shared/playernet_vars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/positionwatcher.h b/game_shared/positionwatcher.h index 5e140475..88feb622 100644 --- a/game_shared/positionwatcher.h +++ b/game_shared/positionwatcher.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/precache_register.cpp b/game_shared/precache_register.cpp index 4911010c..a9ba780b 100644 --- a/game_shared/precache_register.cpp +++ b/game_shared/precache_register.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/precache_register.h b/game_shared/precache_register.h index 1abfd57a..ed6704a7 100644 --- a/game_shared/precache_register.h +++ b/game_shared/precache_register.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/precipitation_shared.h b/game_shared/precipitation_shared.h index 77e27e3d..96b28804 100644 --- a/game_shared/precipitation_shared.h +++ b/game_shared/precipitation_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predictable_entity.h b/game_shared/predictable_entity.h index 6e28181d..bbc82f97 100644 --- a/game_shared/predictable_entity.h +++ b/game_shared/predictable_entity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predictableid.cpp b/game_shared/predictableid.cpp index 5706f464..0e940612 100644 --- a/game_shared/predictableid.cpp +++ b/game_shared/predictableid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predictableid.h b/game_shared/predictableid.h index 50003aba..e58366be 100644 --- a/game_shared/predictableid.h +++ b/game_shared/predictableid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predicted_viewmodel.cpp b/game_shared/predicted_viewmodel.cpp index e4324258..26d57f7f 100644 --- a/game_shared/predicted_viewmodel.cpp +++ b/game_shared/predicted_viewmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predicted_viewmodel.h b/game_shared/predicted_viewmodel.h index c90a4d69..a42825be 100644 --- a/game_shared/predicted_viewmodel.h +++ b/game_shared/predicted_viewmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predictioncopy.cpp b/game_shared/predictioncopy.cpp index f4b1ca22..b11738ba 100644 --- a/game_shared/predictioncopy.cpp +++ b/game_shared/predictioncopy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/predictioncopy.h b/game_shared/predictioncopy.h index fce39a9c..35401020 100644 --- a/game_shared/predictioncopy.h +++ b/game_shared/predictioncopy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/props_shared.cpp b/game_shared/props_shared.cpp index 58f299cc..f17012d0 100644 --- a/game_shared/props_shared.cpp +++ b/game_shared/props_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: static_prop - don't move, don't animate, don't do anything. // physics_prop - move, take damage, but don't animate diff --git a/game_shared/props_shared.h b/game_shared/props_shared.h index 5ab5969d..30175b06 100644 --- a/game_shared/props_shared.h +++ b/game_shared/props_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ragdoll_shared.cpp b/game_shared/ragdoll_shared.cpp index 5cc9c9ad..20353c0e 100644 --- a/game_shared/ragdoll_shared.cpp +++ b/game_shared/ragdoll_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/ragdoll_shared.h b/game_shared/ragdoll_shared.h index ad82dbaa..d5702b88 100644 --- a/game_shared/ragdoll_shared.h +++ b/game_shared/ragdoll_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/rope_helpers.cpp b/game_shared/rope_helpers.cpp index 4b9968f4..b61367d9 100644 --- a/game_shared/rope_helpers.cpp +++ b/game_shared/rope_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/rope_helpers.h b/game_shared/rope_helpers.h index c4b7e01c..fc127b26 100644 --- a/game_shared/rope_helpers.h +++ b/game_shared/rope_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/rumble_shared.h b/game_shared/rumble_shared.h index d331d20f..2e58384f 100644 --- a/game_shared/rumble_shared.h +++ b/game_shared/rumble_shared.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Shared code for XBox Rumble Effects // diff --git a/game_shared/saverestore.cpp b/game_shared/saverestore.cpp index 342f8015..49285bad 100644 --- a/game_shared/saverestore.cpp +++ b/game_shared/saverestore.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper classes and functions for the save/restore system. // diff --git a/game_shared/saverestore.h b/game_shared/saverestore.h index e9f7b72b..f2500114 100644 --- a/game_shared/saverestore.h +++ b/game_shared/saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper classes and functions for the save/restore system. These // classes are internally structured to distinguish simple from diff --git a/game_shared/saverestore_bitstring.h b/game_shared/saverestore_bitstring.h index 2128281d..702f52c0 100644 --- a/game_shared/saverestore_bitstring.h +++ b/game_shared/saverestore_bitstring.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/saverestore_stringtable.h b/game_shared/saverestore_stringtable.h index 85a504a6..36c9dfd9 100644 --- a/game_shared/saverestore_stringtable.h +++ b/game_shared/saverestore_stringtable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/saverestore_utlclass.h b/game_shared/saverestore_utlclass.h index 60f0018d..382d9f75 100644 --- a/game_shared/saverestore_utlclass.h +++ b/game_shared/saverestore_utlclass.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/saverestore_utlmap.h b/game_shared/saverestore_utlmap.h index 593fcc0a..174f5589 100644 --- a/game_shared/saverestore_utlmap.h +++ b/game_shared/saverestore_utlmap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/saverestore_utlrbtree.h b/game_shared/saverestore_utlrbtree.h index 2a7be6da..5de52e0b 100644 --- a/game_shared/saverestore_utlrbtree.h +++ b/game_shared/saverestore_utlrbtree.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/saverestore_utlsymbol.h b/game_shared/saverestore_utlsymbol.h index 292dbd63..4af0eddf 100644 --- a/game_shared/saverestore_utlsymbol.h +++ b/game_shared/saverestore_utlsymbol.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/saverestore_utlvector.h b/game_shared/saverestore_utlvector.h index 3d8735aa..50b7deb2 100644 --- a/game_shared/saverestore_utlvector.h +++ b/game_shared/saverestore_utlvector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sceneentity_shared.cpp b/game_shared/sceneentity_shared.cpp index a6b69c7d..8da64dcb 100644 --- a/game_shared/sceneentity_shared.cpp +++ b/game_shared/sceneentity_shared.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/sceneentity_shared.h b/game_shared/sceneentity_shared.h index 3653409f..d1e338b5 100644 --- a/game_shared/sceneentity_shared.h +++ b/game_shared/sceneentity_shared.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game_shared/scriptevent.h b/game_shared/scriptevent.h index 4fe2aea2..d5147402 100644 --- a/game_shared/scriptevent.h +++ b/game_shared/scriptevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_basegrenade_projectile.cpp b/game_shared/sdk/sdk_basegrenade_projectile.cpp index 5063e41b..84dfb6d0 100644 --- a/game_shared/sdk/sdk_basegrenade_projectile.cpp +++ b/game_shared/sdk/sdk_basegrenade_projectile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_basegrenade_projectile.h b/game_shared/sdk/sdk_basegrenade_projectile.h index eb0edcbe..b40d38f3 100644 --- a/game_shared/sdk/sdk_basegrenade_projectile.h +++ b/game_shared/sdk/sdk_basegrenade_projectile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_fx_shared.cpp b/game_shared/sdk/sdk_fx_shared.cpp index 4389742b..d47b4a9f 100644 --- a/game_shared/sdk/sdk_fx_shared.cpp +++ b/game_shared/sdk/sdk_fx_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_fx_shared.h b/game_shared/sdk/sdk_fx_shared.h index 2bfddec7..6297fe01 100644 --- a/game_shared/sdk/sdk_fx_shared.h +++ b/game_shared/sdk/sdk_fx_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_gamemovement.cpp b/game_shared/sdk/sdk_gamemovement.cpp index c2e870b5..e387c9ad 100644 --- a/game_shared/sdk/sdk_gamemovement.cpp +++ b/game_shared/sdk/sdk_gamemovement.cpp @@ -1,11 +1,11 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game_shared/sdk/sdk_gamerules.cpp b/game_shared/sdk/sdk_gamerules.cpp index 41179dce..57639dc6 100644 --- a/game_shared/sdk/sdk_gamerules.cpp +++ b/game_shared/sdk/sdk_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The TF Game rules // diff --git a/game_shared/sdk/sdk_gamerules.h b/game_shared/sdk/sdk_gamerules.h index 234ecbbc..19f43c4f 100644 --- a/game_shared/sdk/sdk_gamerules.h +++ b/game_shared/sdk/sdk_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The TF Game rules object // diff --git a/game_shared/sdk/sdk_player_shared.cpp b/game_shared/sdk/sdk_player_shared.cpp index 9f7d2033..3084e323 100644 --- a/game_shared/sdk/sdk_player_shared.cpp +++ b/game_shared/sdk/sdk_player_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_playeranimstate.cpp b/game_shared/sdk/sdk_playeranimstate.cpp index 09df257f..04c71852 100644 --- a/game_shared/sdk/sdk_playeranimstate.cpp +++ b/game_shared/sdk/sdk_playeranimstate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_playeranimstate.h b/game_shared/sdk/sdk_playeranimstate.h index dd13ba89..40a4e070 100644 --- a/game_shared/sdk/sdk_playeranimstate.h +++ b/game_shared/sdk/sdk_playeranimstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_shareddefs.h b/game_shared/sdk/sdk_shareddefs.h index 17d2d874..fcacf10d 100644 --- a/game_shared/sdk/sdk_shareddefs.h +++ b/game_shared/sdk/sdk_shareddefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_usermessages.cpp b/game_shared/sdk/sdk_usermessages.cpp index 0eb5639a..d8322c99 100644 --- a/game_shared/sdk/sdk_usermessages.cpp +++ b/game_shared/sdk/sdk_usermessages.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_weapon_parse.cpp b/game_shared/sdk/sdk_weapon_parse.cpp index a7c4a376..3c29a078 100644 --- a/game_shared/sdk/sdk_weapon_parse.cpp +++ b/game_shared/sdk/sdk_weapon_parse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/sdk_weapon_parse.h b/game_shared/sdk/sdk_weapon_parse.h index f10ef451..cff7562e 100644 --- a/game_shared/sdk/sdk_weapon_parse.h +++ b/game_shared/sdk/sdk_weapon_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_basesdkgrenade.h b/game_shared/sdk/weapon_basesdkgrenade.h index ee5d8990..d4313c1b 100644 --- a/game_shared/sdk/weapon_basesdkgrenade.h +++ b/game_shared/sdk/weapon_basesdkgrenade.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_grenade.cpp b/game_shared/sdk/weapon_grenade.cpp index 78f0b126..0d9712a5 100644 --- a/game_shared/sdk/weapon_grenade.cpp +++ b/game_shared/sdk/weapon_grenade.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_grenade.h b/game_shared/sdk/weapon_grenade.h index 006366a6..38606740 100644 --- a/game_shared/sdk/weapon_grenade.h +++ b/game_shared/sdk/weapon_grenade.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_mp5.cpp b/game_shared/sdk/weapon_mp5.cpp index 46475176..5a3330f3 100644 --- a/game_shared/sdk/weapon_mp5.cpp +++ b/game_shared/sdk/weapon_mp5.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_sdkbase.cpp b/game_shared/sdk/weapon_sdkbase.cpp index c0cf0283..4c6c524d 100644 --- a/game_shared/sdk/weapon_sdkbase.cpp +++ b/game_shared/sdk/weapon_sdkbase.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_sdkbase.h b/game_shared/sdk/weapon_sdkbase.h index e89e5a1d..7f330a78 100644 --- a/game_shared/sdk/weapon_sdkbase.h +++ b/game_shared/sdk/weapon_sdkbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sdk/weapon_shotgun.cpp b/game_shared/sdk/weapon_shotgun.cpp index 0ffd7a5d..febe6302 100644 --- a/game_shared/sdk/weapon_shotgun.cpp +++ b/game_shared/sdk/weapon_shotgun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sequence_Transitioner.cpp b/game_shared/sequence_Transitioner.cpp index 404c73d1..c630d53a 100644 --- a/game_shared/sequence_Transitioner.cpp +++ b/game_shared/sequence_Transitioner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sequence_Transitioner.h b/game_shared/sequence_Transitioner.h index eed7156b..bed6079e 100644 --- a/game_shared/sequence_Transitioner.h +++ b/game_shared/sequence_Transitioner.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sharedInterface.h b/game_shared/sharedInterface.h index e9d06d69..9c88782d 100644 --- a/game_shared/sharedInterface.h +++ b/game_shared/sharedInterface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Exposes client-server neutral interfaces implemented in both places // diff --git a/game_shared/shared_classnames.h b/game_shared/shared_classnames.h index 51836a9d..b1d29d96 100644 --- a/game_shared/shared_classnames.h +++ b/game_shared/shared_classnames.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/shareddefs.h b/game_shared/shareddefs.h index 0da5debb..ab9cd697 100644 --- a/game_shared/shareddefs.h +++ b/game_shared/shareddefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Definitions that are shared by the game DLL and the client DLL. // diff --git a/game_shared/sheetsimulator.cpp b/game_shared/sheetsimulator.cpp index 79993f3b..418c8e07 100644 --- a/game_shared/sheetsimulator.cpp +++ b/game_shared/sheetsimulator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The Escort's Shield weapon effect // diff --git a/game_shared/sheetsimulator.h b/game_shared/sheetsimulator.h index 85f4cbc0..8ee8346e 100644 --- a/game_shared/sheetsimulator.h +++ b/game_shared/sheetsimulator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/shot_manipulator.h b/game_shared/shot_manipulator.h index 6a6297f8..f3a6bff5 100644 --- a/game_shared/shot_manipulator.h +++ b/game_shared/shot_manipulator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/singleplay_gamerules.cpp b/game_shared/singleplay_gamerules.cpp index 3edd519f..d57b5b31 100644 --- a/game_shared/singleplay_gamerules.cpp +++ b/game_shared/singleplay_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/singleplay_gamerules.h b/game_shared/singleplay_gamerules.h index 39a792b7..3924742f 100644 --- a/game_shared/singleplay_gamerules.h +++ b/game_shared/singleplay_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/solidsetdefaults.h b/game_shared/solidsetdefaults.h index a2f42cdc..1a73d486 100644 --- a/game_shared/solidsetdefaults.h +++ b/game_shared/solidsetdefaults.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/soundenvelope.cpp b/game_shared/soundenvelope.cpp index 87769def..0dadb76b 100644 --- a/game_shared/soundenvelope.cpp +++ b/game_shared/soundenvelope.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/soundenvelope.h b/game_shared/soundenvelope.h index b0cb844e..67bfb211 100644 --- a/game_shared/soundenvelope.h +++ b/game_shared/soundenvelope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/studio_shared.cpp b/game_shared/studio_shared.cpp index 43b79f9b..9ab8fb08 100644 --- a/game_shared/studio_shared.cpp +++ b/game_shared/studio_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/sun_shared.h b/game_shared/sun_shared.h index d571ac69..5980c00c 100644 --- a/game_shared/sun_shared.h +++ b/game_shared/sun_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/takedamageinfo.cpp b/game_shared/takedamageinfo.cpp index ca794a6a..3939f82e 100644 --- a/game_shared/takedamageinfo.cpp +++ b/game_shared/takedamageinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/takedamageinfo.h b/game_shared/takedamageinfo.h index 6d132f41..5d129c49 100644 --- a/game_shared/takedamageinfo.h +++ b/game_shared/takedamageinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/teamplay_gamerules.cpp b/game_shared/teamplay_gamerules.cpp index 18f3535f..8ae2e981 100644 --- a/game_shared/teamplay_gamerules.cpp +++ b/game_shared/teamplay_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/teamplay_gamerules.h b/game_shared/teamplay_gamerules.h index a340f7df..24c8c1ca 100644 --- a/game_shared/teamplay_gamerules.h +++ b/game_shared/teamplay_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/tempentity.h b/game_shared/tempentity.h index 94639fa2..2250e044 100644 --- a/game_shared/tempentity.h +++ b/game_shared/tempentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/terrainmodmgr_shared.h b/game_shared/terrainmodmgr_shared.h index 763dc040..894ff2c0 100644 --- a/game_shared/terrainmodmgr_shared.h +++ b/game_shared/terrainmodmgr_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/test_ehandle.cpp b/game_shared/test_ehandle.cpp index b915d9a5..61dabcd9 100644 --- a/game_shared/test_ehandle.cpp +++ b/game_shared/test_ehandle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/touchlink.h b/game_shared/touchlink.h index e5528fc6..6ab26be3 100644 --- a/game_shared/touchlink.h +++ b/game_shared/touchlink.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shared data definition file for touch links // diff --git a/game_shared/usercmd.cpp b/game_shared/usercmd.cpp index 469769f1..7c22a3bf 100644 --- a/game_shared/usercmd.cpp +++ b/game_shared/usercmd.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/usercmd.h b/game_shared/usercmd.h index abb0a4d7..719c1ad2 100644 --- a/game_shared/usercmd.h +++ b/game_shared/usercmd.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/usermessages.cpp b/game_shared/usermessages.cpp index 418dbac7..ca8aea85 100644 --- a/game_shared/usermessages.cpp +++ b/game_shared/usermessages.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/usermessages.h b/game_shared/usermessages.h index 79e5e845..54f31b24 100644 --- a/game_shared/usermessages.h +++ b/game_shared/usermessages.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/util_shared.cpp b/game_shared/util_shared.cpp index 6eb63434..f1226d40 100644 --- a/game_shared/util_shared.cpp +++ b/game_shared/util_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/util_shared.h b/game_shared/util_shared.h index 3dc661fc..87fea529 100644 --- a/game_shared/util_shared.h +++ b/game_shared/util_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shared util code between client and server. // diff --git a/game_shared/vehicle_choreo_generic_shared.h b/game_shared/vehicle_choreo_generic_shared.h index fff44262..9e08b7c5 100644 --- a/game_shared/vehicle_choreo_generic_shared.h +++ b/game_shared/vehicle_choreo_generic_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/vgui_defaultinputsignal.h b/game_shared/vgui_defaultinputsignal.h index 5c05c2c4..75527b65 100644 --- a/game_shared/vgui_defaultinputsignal.h +++ b/game_shared/vgui_defaultinputsignal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/viewport_panel_names.h b/game_shared/viewport_panel_names.h index f7c45653..efa5c622 100644 --- a/game_shared/viewport_panel_names.h +++ b/game_shared/viewport_panel_names.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_banmgr.cpp b/game_shared/voice_banmgr.cpp index b5054791..ad5846bd 100644 --- a/game_shared/voice_banmgr.cpp +++ b/game_shared/voice_banmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_banmgr.h b/game_shared/voice_banmgr.h index 05506772..74b884c0 100644 --- a/game_shared/voice_banmgr.h +++ b/game_shared/voice_banmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_common.h b/game_shared/voice_common.h index c5a8e47a..2e705995 100644 --- a/game_shared/voice_common.h +++ b/game_shared/voice_common.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_gamemgr.cpp b/game_shared/voice_gamemgr.cpp index c3e132df..8b12aff2 100644 --- a/game_shared/voice_gamemgr.cpp +++ b/game_shared/voice_gamemgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_gamemgr.h b/game_shared/voice_gamemgr.h index ce5b49ea..7c21f89e 100644 --- a/game_shared/voice_gamemgr.h +++ b/game_shared/voice_gamemgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_status.cpp b/game_shared/voice_status.cpp index f88e4519..465b4f2e 100644 --- a/game_shared/voice_status.cpp +++ b/game_shared/voice_status.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/voice_status.h b/game_shared/voice_status.h index 1656813f..f5d0ef08 100644 --- a/game_shared/voice_status.h +++ b/game_shared/voice_status.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/vphysics_sound.h b/game_shared/vphysics_sound.h index ae3e1578..7732fa09 100644 --- a/game_shared/vphysics_sound.h +++ b/game_shared/vphysics_sound.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/weapon_parse.cpp b/game_shared/weapon_parse.cpp index dbfc2c36..1eaabcbd 100644 --- a/game_shared/weapon_parse.cpp +++ b/game_shared/weapon_parse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon data file parsing, shared by game & client dlls. // diff --git a/game_shared/weapon_parse.h b/game_shared/weapon_parse.h index b4d8aba5..c6304a16 100644 --- a/game_shared/weapon_parse.h +++ b/game_shared/weapon_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon data file parsing, shared by game & client dlls. // diff --git a/game_shared/weapon_parse_default.cpp b/game_shared/weapon_parse_default.cpp index b41b58cd..3369d3e2 100644 --- a/game_shared/weapon_parse_default.cpp +++ b/game_shared/weapon_parse_default.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/weapon_proficiency.cpp b/game_shared/weapon_proficiency.cpp index dc503868..63850b40 100644 --- a/game_shared/weapon_proficiency.cpp +++ b/game_shared/weapon_proficiency.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game_shared/weapon_proficiency.h b/game_shared/weapon_proficiency.h index 42132bbc..af873d9c 100644 --- a/game_shared/weapon_proficiency.h +++ b/game_shared/weapon_proficiency.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/IShaderSystem.h b/materialsystem/IShaderSystem.h index e9989c1b..f48ecb7d 100644 --- a/materialsystem/IShaderSystem.h +++ b/materialsystem/IShaderSystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderlib/BaseShader.cpp b/materialsystem/shaderlib/BaseShader.cpp index b4a3a49d..80b7c19f 100644 --- a/materialsystem/shaderlib/BaseShader.cpp +++ b/materialsystem/shaderlib/BaseShader.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderlib/ShaderDLL.cpp b/materialsystem/shaderlib/ShaderDLL.cpp index cc5a3483..a32d03cc 100644 --- a/materialsystem/shaderlib/ShaderDLL.cpp +++ b/materialsystem/shaderlib/ShaderDLL.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderlib/shaderDLL_Global.h b/materialsystem/shaderlib/shaderDLL_Global.h index f88d310b..7630b484 100644 --- a/materialsystem/shaderlib/shaderDLL_Global.h +++ b/materialsystem/shaderlib/shaderDLL_Global.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderlib/shaderlib_cvar.cpp b/materialsystem/shaderlib/shaderlib_cvar.cpp index ca78a428..87f3fe25 100644 --- a/materialsystem/shaderlib/shaderlib_cvar.cpp +++ b/materialsystem/shaderlib/shaderlib_cvar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderlib/shaderlib_cvar.h b/materialsystem/shaderlib/shaderlib_cvar.h index b53670fd..86fd20da 100644 --- a/materialsystem/shaderlib/shaderlib_cvar.h +++ b/materialsystem/shaderlib/shaderlib_cvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/BaseVSShader.cpp b/materialsystem/stdshaders/BaseVSShader.cpp index f8b53c50..10391c49 100644 --- a/materialsystem/stdshaders/BaseVSShader.cpp +++ b/materialsystem/stdshaders/BaseVSShader.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/BaseVSShader.h b/materialsystem/stdshaders/BaseVSShader.h index 3e297931..c439214c 100644 --- a/materialsystem/stdshaders/BaseVSShader.h +++ b/materialsystem/stdshaders/BaseVSShader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/Bloom.cpp b/materialsystem/stdshaders/Bloom.cpp index c953857a..164143e0 100644 --- a/materialsystem/stdshaders/Bloom.cpp +++ b/materialsystem/stdshaders/Bloom.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/SDK_Refract_ps20.fxc b/materialsystem/stdshaders/SDK_Refract_ps20.fxc index 354c8d18..a101d749 100644 --- a/materialsystem/stdshaders/SDK_Refract_ps20.fxc +++ b/materialsystem/stdshaders/SDK_Refract_ps20.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/SDK_core_ps20.fxc b/materialsystem/stdshaders/SDK_core_ps20.fxc index 56552fdd..559216df 100644 --- a/materialsystem/stdshaders/SDK_core_ps20.fxc +++ b/materialsystem/stdshaders/SDK_core_ps20.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/SDK_flashlight_ps11.fxc b/materialsystem/stdshaders/SDK_flashlight_ps11.fxc index bcce4251..fe7ac191 100644 --- a/materialsystem/stdshaders/SDK_flashlight_ps11.fxc +++ b/materialsystem/stdshaders/SDK_flashlight_ps11.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/SDK_flashlight_ps20.fxc b/materialsystem/stdshaders/SDK_flashlight_ps20.fxc index 9bd17ec4..4b268325 100644 --- a/materialsystem/stdshaders/SDK_flashlight_ps20.fxc +++ b/materialsystem/stdshaders/SDK_flashlight_ps20.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs11.fxc b/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs11.fxc index dd3fef27..a0813cb7 100644 --- a/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs11.fxc +++ b/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs11.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs20.fxc b/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs20.fxc index 51c85376..26237edb 100644 --- a/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs20.fxc +++ b/materialsystem/stdshaders/SDK_lightmappedgeneric_flashlight_vs20.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/common_fxc.h b/materialsystem/stdshaders/common_fxc.h index cce1943d..16719667 100644 --- a/materialsystem/stdshaders/common_fxc.h +++ b/materialsystem/stdshaders/common_fxc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/common_hlsl_cpp_consts.h b/materialsystem/stdshaders/common_hlsl_cpp_consts.h index 7e8a14dd..520ae225 100644 --- a/materialsystem/stdshaders/common_hlsl_cpp_consts.h +++ b/materialsystem/stdshaders/common_hlsl_cpp_consts.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/common_ps_fxc.h b/materialsystem/stdshaders/common_ps_fxc.h index 8d4b0e80..489057fb 100644 --- a/materialsystem/stdshaders/common_ps_fxc.h +++ b/materialsystem/stdshaders/common_ps_fxc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/common_vs_fxc.h b/materialsystem/stdshaders/common_vs_fxc.h index b44abd43..e7c44169 100644 --- a/materialsystem/stdshaders/common_vs_fxc.h +++ b/materialsystem/stdshaders/common_vs_fxc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/core_dx8.cpp b/materialsystem/stdshaders/core_dx8.cpp index 5fd266ad..d9f4baa1 100644 --- a/materialsystem/stdshaders/core_dx8.cpp +++ b/materialsystem/stdshaders/core_dx8.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/core_dx9.cpp b/materialsystem/stdshaders/core_dx9.cpp index 5b5877fa..27f676cd 100644 --- a/materialsystem/stdshaders/core_dx9.cpp +++ b/materialsystem/stdshaders/core_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/cpp_shader_constant_register_map.h b/materialsystem/stdshaders/cpp_shader_constant_register_map.h index b34fd4c8..efd6eeee 100644 --- a/materialsystem/stdshaders/cpp_shader_constant_register_map.h +++ b/materialsystem/stdshaders/cpp_shader_constant_register_map.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ // // Purpose: Provide convenient mapping for shader constants // diff --git a/materialsystem/stdshaders/lightmappedgeneric_decal.cpp b/materialsystem/stdshaders/lightmappedgeneric_decal.cpp index d076e51d..c3107e15 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_decal.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_decal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx8.cpp b/materialsystem/stdshaders/lightmappedgeneric_dx8.cpp index 572670ce..2d993fb3 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx8.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_dx8.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp b/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp index c648cad2..7def2830 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp index 7169b108..45b9b5cf 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h index 484ff606..a739538a 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h +++ b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/lightmappedgeneric_hdr_dx9.cpp b/materialsystem/stdshaders/lightmappedgeneric_hdr_dx9.cpp index 197ebc92..7466cbbc 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_hdr_dx9.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_hdr_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/refract.cpp b/materialsystem/stdshaders/refract.cpp index e9c4c401..fa9bc991 100644 --- a/materialsystem/stdshaders/refract.cpp +++ b/materialsystem/stdshaders/refract.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/refract_dx60.cpp b/materialsystem/stdshaders/refract_dx60.cpp index 0083c6e1..a2713d78 100644 --- a/materialsystem/stdshaders/refract_dx60.cpp +++ b/materialsystem/stdshaders/refract_dx60.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/refract_dx80.cpp b/materialsystem/stdshaders/refract_dx80.cpp index a0e6d4e2..53019e44 100644 --- a/materialsystem/stdshaders/refract_dx80.cpp +++ b/materialsystem/stdshaders/refract_dx80.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/shader_constant_register_map.h b/materialsystem/stdshaders/shader_constant_register_map.h index 768aa7a1..64745124 100644 --- a/materialsystem/stdshaders/shader_constant_register_map.h +++ b/materialsystem/stdshaders/shader_constant_register_map.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ // // Purpose: Provide convenient mapping for shader constants // diff --git a/materialsystem/stdshaders/skin_dx9_helper.cpp b/materialsystem/stdshaders/skin_dx9_helper.cpp index 4492e33e..57f40924 100644 --- a/materialsystem/stdshaders/skin_dx9_helper.cpp +++ b/materialsystem/stdshaders/skin_dx9_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/skin_dx9_helper.h b/materialsystem/stdshaders/skin_dx9_helper.h index a915a5a0..3b96504a 100644 --- a/materialsystem/stdshaders/skin_dx9_helper.h +++ b/materialsystem/stdshaders/skin_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/unlitgeneric_dx8.cpp b/materialsystem/stdshaders/unlitgeneric_dx8.cpp index 3808c01d..8f59d02f 100644 --- a/materialsystem/stdshaders/unlitgeneric_dx8.cpp +++ b/materialsystem/stdshaders/unlitgeneric_dx8.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/unlitgeneric_dx9.cpp b/materialsystem/stdshaders/unlitgeneric_dx9.cpp index c1bf833d..b38e94c8 100644 --- a/materialsystem/stdshaders/unlitgeneric_dx9.cpp +++ b/materialsystem/stdshaders/unlitgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/unlitgeneric_hdr.cpp b/materialsystem/stdshaders/unlitgeneric_hdr.cpp index 84e5377c..c7cfda9d 100644 --- a/materialsystem/stdshaders/unlitgeneric_hdr.cpp +++ b/materialsystem/stdshaders/unlitgeneric_hdr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/unlitgeneric_hdr_dx9.cpp b/materialsystem/stdshaders/unlitgeneric_hdr_dx9.cpp index be68edc4..a66f9eeb 100644 --- a/materialsystem/stdshaders/unlitgeneric_hdr_dx9.cpp +++ b/materialsystem/stdshaders/unlitgeneric_hdr_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/unlittwotexture.cpp b/materialsystem/stdshaders/unlittwotexture.cpp index 22d50f7b..d5630cac 100644 --- a/materialsystem/stdshaders/unlittwotexture.cpp +++ b/materialsystem/stdshaders/unlittwotexture.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx8.cpp b/materialsystem/stdshaders/vertexlitgeneric_dx8.cpp index e92cb746..c3e3d753 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx8.cpp +++ b/materialsystem/stdshaders/vertexlitgeneric_dx8.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp b/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp index 1f72bf01..69e4e022 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp +++ b/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp index 93923cf2..2d2436b3 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp +++ b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h index d670d56d..d1776889 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h +++ b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_hdr_dx9.cpp b/materialsystem/stdshaders/vertexlitgeneric_hdr_dx9.cpp index 5cc851e7..b38faeba 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_hdr_dx9.cpp +++ b/materialsystem/stdshaders/vertexlitgeneric_hdr_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/water.cpp b/materialsystem/stdshaders/water.cpp index 89be70a7..195a656d 100644 --- a/materialsystem/stdshaders/water.cpp +++ b/materialsystem/stdshaders/water.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/water_dudv.cpp b/materialsystem/stdshaders/water_dudv.cpp index 56e12f8e..2c26a033 100644 --- a/materialsystem/stdshaders/water_dudv.cpp +++ b/materialsystem/stdshaders/water_dudv.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/water_dx60.cpp b/materialsystem/stdshaders/water_dx60.cpp index 08f22de8..7ff1d7a6 100644 --- a/materialsystem/stdshaders/water_dx60.cpp +++ b/materialsystem/stdshaders/water_dx60.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/water_dx80.cpp b/materialsystem/stdshaders/water_dx80.cpp index b260dace..52d3adfb 100644 --- a/materialsystem/stdshaders/water_dx80.cpp +++ b/materialsystem/stdshaders/water_dx80.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/water_dx81.cpp b/materialsystem/stdshaders/water_dx81.cpp index 88cf40ae..6564ba08 100644 --- a/materialsystem/stdshaders/water_dx81.cpp +++ b/materialsystem/stdshaders/water_dx81.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/water_firstpass.cpp b/materialsystem/stdshaders/water_firstpass.cpp index fbed31e7..d95daa78 100644 --- a/materialsystem/stdshaders/water_firstpass.cpp +++ b/materialsystem/stdshaders/water_firstpass.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/water_secondpass.cpp b/materialsystem/stdshaders/water_secondpass.cpp index 1b108dec..89a94db2 100644 --- a/materialsystem/stdshaders/water_secondpass.cpp +++ b/materialsystem/stdshaders/water_secondpass.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/mathlib/mathlib_base.cpp b/mathlib/mathlib_base.cpp index fb3f90ad..944e12ce 100644 --- a/mathlib/mathlib_base.cpp +++ b/mathlib/mathlib_base.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Math primitives. // diff --git a/public/BitmapFontFile.h b/public/BitmapFontFile.h index 90623734..0caf130d 100644 --- a/public/BitmapFontFile.h +++ b/public/BitmapFontFile.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ====== +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ====== // // Baked Bitmap fonts // diff --git a/public/Color.h b/public/Color.h index 4b5422d8..bbc9991d 100644 --- a/public/Color.h +++ b/public/Color.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/Friends/AddOns/AddOnMessages.h b/public/Friends/AddOns/AddOnMessages.h index 7b321138..231f6ffa 100644 --- a/public/Friends/AddOns/AddOnMessages.h +++ b/public/Friends/AddOns/AddOnMessages.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/Friends/AddOns/AddOnTypes.h b/public/Friends/AddOns/AddOnTypes.h index 8e94f4fc..9a0a3ae7 100644 --- a/public/Friends/AddOns/AddOnTypes.h +++ b/public/Friends/AddOns/AddOnTypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/Friends/AddOns/ISteamAddOn.h b/public/Friends/AddOns/ISteamAddOn.h index d6d4a0cf..aa72abb5 100644 --- a/public/Friends/AddOns/ISteamAddOn.h +++ b/public/Friends/AddOns/ISteamAddOn.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Interface to a Steam Add On // diff --git a/public/Friends/IFriendsNET.h b/public/Friends/IFriendsNET.h index 12d45d6b..54d8a5ec 100644 --- a/public/Friends/IFriendsNET.h +++ b/public/Friends/IFriendsNET.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/Friends/IFriendsUser.h b/public/Friends/IFriendsUser.h index 6660d2ac..277f4b12 100644 --- a/public/Friends/IFriendsUser.h +++ b/public/Friends/IFriendsUser.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/IGameUIFuncs.h b/public/IGameUIFuncs.h index 527c30bf..2590de44 100644 --- a/public/IGameUIFuncs.h +++ b/public/IGameUIFuncs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/IHammer.h b/public/IHammer.h index bdc0f9f1..d8546566 100644 --- a/public/IHammer.h +++ b/public/IHammer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The application object. // diff --git a/public/OfflineMode.h b/public/OfflineMode.h index 07060338..43fb3b8f 100644 --- a/public/OfflineMode.h +++ b/public/OfflineMode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/PlayerState.h b/public/PlayerState.h index 6af9c870..ed49f903 100644 --- a/public/PlayerState.h +++ b/public/PlayerState.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ScratchPadUtils.cpp b/public/ScratchPadUtils.cpp index b760eed2..3216e854 100644 --- a/public/ScratchPadUtils.cpp +++ b/public/ScratchPadUtils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ScratchPadUtils.h b/public/ScratchPadUtils.h index ed47c65d..0132e3e2 100644 --- a/public/ScratchPadUtils.h +++ b/public/ScratchPadUtils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module contains helper functions for use with scratch pads. // diff --git a/public/SoundEmitterSystem/isoundemittersystembase.h b/public/SoundEmitterSystem/isoundemittersystembase.h index 7deb861d..64a2f90a 100644 --- a/public/SoundEmitterSystem/isoundemittersystembase.h +++ b/public/SoundEmitterSystem/isoundemittersystembase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/SoundEmitterSystem/isoundemittersystembasev1.h b/public/SoundEmitterSystem/isoundemittersystembasev1.h index 5883a0ba..74b64380 100644 --- a/public/SoundEmitterSystem/isoundemittersystembasev1.h +++ b/public/SoundEmitterSystem/isoundemittersystembasev1.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/public/SoundParametersInternal.cpp b/public/SoundParametersInternal.cpp index 95f034c1..e6a3aee0 100644 --- a/public/SoundParametersInternal.cpp +++ b/public/SoundParametersInternal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/UnicodeFileHelpers.cpp b/public/UnicodeFileHelpers.cpp index dee10a10..0923519e 100644 --- a/public/UnicodeFileHelpers.cpp +++ b/public/UnicodeFileHelpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/UnicodeFileHelpers.h b/public/UnicodeFileHelpers.h index 02ce5e31..747709db 100644 --- a/public/UnicodeFileHelpers.h +++ b/public/UnicodeFileHelpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/UtlCachedFileData.h b/public/UtlCachedFileData.h index 84594187..4a3ca83b 100644 --- a/public/UtlCachedFileData.h +++ b/public/UtlCachedFileData.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/VGuiMatSurface/IMatSystemSurface.h b/public/VGuiMatSurface/IMatSystemSurface.h index 7a8bf328..febc91aa 100644 --- a/public/VGuiMatSurface/IMatSystemSurface.h +++ b/public/VGuiMatSurface/IMatSystemSurface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An extra interface implemented by the material system // implementation of vgui::ISurface diff --git a/public/XUnzip.cpp b/public/XUnzip.cpp index fe972499..36f413ba 100644 --- a/public/XUnzip.cpp +++ b/public/XUnzip.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/XZip.cpp b/public/XZip.cpp index 93072f77..256ca0f6 100644 --- a/public/XZip.cpp +++ b/public/XZip.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/anorms.cpp b/public/anorms.cpp index 86db7aeb..599de77e 100644 --- a/public/anorms.cpp +++ b/public/anorms.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/anorms.h b/public/anorms.h index 1cd42390..c8afe634 100644 --- a/public/anorms.h +++ b/public/anorms.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/appframework/AppFramework.h b/public/appframework/AppFramework.h index b9ab0388..5ef598d6 100644 --- a/public/appframework/AppFramework.h +++ b/public/appframework/AppFramework.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An application framework // diff --git a/public/appframework/IAppSystem.h b/public/appframework/IAppSystem.h index 1552725c..e30e9c4a 100644 --- a/public/appframework/IAppSystem.h +++ b/public/appframework/IAppSystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An application framework // diff --git a/public/arraystack.h b/public/arraystack.h index dde98cd9..8f949072 100644 --- a/public/arraystack.h +++ b/public/arraystack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/avi/iavi.h b/public/avi/iavi.h index 764c3092..dd64380a 100644 --- a/public/avi/iavi.h +++ b/public/avi/iavi.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of diff --git a/public/basehandle.h b/public/basehandle.h index 492a20b3..074c873f 100644 --- a/public/basehandle.h +++ b/public/basehandle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/basetypes.h b/public/basetypes.h index 4a58c706..e0136f86 100644 --- a/public/basetypes.h +++ b/public/basetypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A temporary file to accommodate the relocation of header into tier0 // diff --git a/public/bitmap/bitmap.h b/public/bitmap/bitmap.h index 86587800..955666bc 100644 --- a/public/bitmap/bitmap.h +++ b/public/bitmap/bitmap.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/bitmap/float_bm.h b/public/bitmap/float_bm.h index ca3c90e6..c6e7ced7 100644 --- a/public/bitmap/float_bm.h +++ b/public/bitmap/float_bm.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/bitmap/imageformat.h b/public/bitmap/imageformat.h index b74e23b2..39ea16ef 100644 --- a/public/bitmap/imageformat.h +++ b/public/bitmap/imageformat.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/bitmap/psd.h b/public/bitmap/psd.h index eb42b702..60c2e9d4 100644 --- a/public/bitmap/psd.h +++ b/public/bitmap/psd.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Methods relating to saving + loading PSD files (photoshop) // diff --git a/public/bitmap/tgaloader.h b/public/bitmap/tgaloader.h index ae75446b..380c650c 100644 --- a/public/bitmap/tgaloader.h +++ b/public/bitmap/tgaloader.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/bitmap/tgawriter.h b/public/bitmap/tgawriter.h index 6bf64bcb..b88dc572 100644 --- a/public/bitmap/tgawriter.h +++ b/public/bitmap/tgawriter.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/bitvec.h b/public/bitvec.h index e0992dc9..35f05b6c 100644 --- a/public/bitvec.h +++ b/public/bitvec.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/blockingudpsocket.cpp b/public/blockingudpsocket.cpp index dfb3f3fd..d92883f5 100644 --- a/public/blockingudpsocket.cpp +++ b/public/blockingudpsocket.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/blockingudpsocket.h b/public/blockingudpsocket.h index b1dbdb8b..3e381292 100644 --- a/public/blockingudpsocket.h +++ b/public/blockingudpsocket.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bone_accessor.cpp b/public/bone_accessor.cpp index ddd49624..e9849872 100644 --- a/public/bone_accessor.cpp +++ b/public/bone_accessor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bone_accessor.h b/public/bone_accessor.h index 32e4dd14..043d721b 100644 --- a/public/bone_accessor.h +++ b/public/bone_accessor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bone_setup.cpp b/public/bone_setup.cpp index 46fbb815..f549240c 100644 --- a/public/bone_setup.cpp +++ b/public/bone_setup.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // @@ -1828,14 +1828,14 @@ public: X[i] = P[i]; normalize(X); -// Its y axis is perpendicular to P, so Y = unit( E - X(E·X) ). +// Its y axis is perpendicular to P, so Y = unit( E - X(E·X) ). float dDOTx = dot(D,X); for (i = 0 ; i < 3 ; i++) Y[i] = D[i] - dDOTx * X[i]; normalize(Y); -// Its z axis is perpendicular to both X and Y, so Z = X×Y. +// Its z axis is perpendicular to both X and Y, so Z = X×Y. cross(X,Y,Z); diff --git a/public/bone_setup.h b/public/bone_setup.h index 27bdbed0..21ec5ba5 100644 --- a/public/bone_setup.h +++ b/public/bone_setup.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bspfile.h b/public/bspfile.h index 92e2f188..0463e371 100644 --- a/public/bspfile.h +++ b/public/bspfile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines and structures for the BSP file format. // diff --git a/public/bspflags.h b/public/bspflags.h index dde79e2c..02cb4abf 100644 --- a/public/bspflags.h +++ b/public/bspflags.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bsptreedata.cpp b/public/bsptreedata.cpp index d0fbb7a8..78840b14 100644 --- a/public/bsptreedata.cpp +++ b/public/bsptreedata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bsptreedata.h b/public/bsptreedata.h index 7416026f..f2438298 100644 --- a/public/bsptreedata.h +++ b/public/bsptreedata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/builddisp.cpp b/public/builddisp.cpp index 8f3fe2f9..6104ab27 100644 --- a/public/builddisp.cpp +++ b/public/builddisp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/builddisp.h b/public/builddisp.h index a134146a..5ece1897 100644 --- a/public/builddisp.h +++ b/public/builddisp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bumpvects.cpp b/public/bumpvects.cpp index 7a2b94a9..94b601cd 100644 --- a/public/bumpvects.cpp +++ b/public/bumpvects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/bumpvects.h b/public/bumpvects.h index b5f958df..c67dc2e7 100644 --- a/public/bumpvects.h +++ b/public/bumpvects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/captioncompiler.h b/public/captioncompiler.h index b16f756b..01938062 100644 --- a/public/captioncompiler.h +++ b/public/captioncompiler.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/cdll_int.h b/public/cdll_int.h index 4ab9060c..af9f3c4c 100644 --- a/public/cdll_int.h +++ b/public/cdll_int.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Interfaces between the client.dll and engine // diff --git a/public/cdll_intv11.h b/public/cdll_intv11.h index 3c1d271d..eef9744e 100644 --- a/public/cdll_intv11.h +++ b/public/cdll_intv11.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Interfaces between the client.dll and engine // diff --git a/public/cdll_intv12.h b/public/cdll_intv12.h index 833ad350..3b7fe1fe 100644 --- a/public/cdll_intv12.h +++ b/public/cdll_intv12.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Interfaces between the client.dll and engine // diff --git a/public/chunkfile.cpp b/public/chunkfile.cpp index 2d70296a..03a3b871 100644 --- a/public/chunkfile.cpp +++ b/public/chunkfile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements an interface for reading and writing heirarchical // text files of key value pairs. The format of the file is as follows: diff --git a/public/chunkfile.h b/public/chunkfile.h index f18c985f..e293007c 100644 --- a/public/chunkfile.h +++ b/public/chunkfile.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/cl_dll/IGameClientExports.h b/public/cl_dll/IGameClientExports.h index cdd049c4..e918771b 100644 --- a/public/cl_dll/IGameClientExports.h +++ b/public/cl_dll/IGameClientExports.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/cl_dll/iclientrendertargets.h b/public/cl_dll/iclientrendertargets.h index 6c2e9c57..e109996a 100644 --- a/public/cl_dll/iclientrendertargets.h +++ b/public/cl_dll/iclientrendertargets.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Exposes interfaces to the engine which allow the client to setup their own render targets // during the proper period of material system's init. diff --git a/public/cl_dll/iviewport.h b/public/cl_dll/iviewport.h index 7469b971..ca44e34d 100644 --- a/public/cl_dll/iviewport.h +++ b/public/cl_dll/iviewport.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/client_class.cpp b/public/client_class.cpp index c86636d8..21ddeff1 100644 --- a/public/client_class.cpp +++ b/public/client_class.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/client_class.h b/public/client_class.h index 47fd8669..f5c28813 100644 --- a/public/client_class.h +++ b/public/client_class.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/client_render_handle.h b/public/client_render_handle.h index a474f2a2..858d288a 100644 --- a/public/client_render_handle.h +++ b/public/client_render_handle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/client_textmessage.h b/public/client_textmessage.h index 51a4aa67..48563f60 100644 --- a/public/client_textmessage.h +++ b/public/client_textmessage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/clientstats.h b/public/clientstats.h index 08d277ba..8b4b87ab 100644 --- a/public/clientstats.h +++ b/public/clientstats.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/cmodel.h b/public/cmodel.h index 67ce1793..0bdd87a9 100644 --- a/public/cmodel.h +++ b/public/cmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/collisionutils.cpp b/public/collisionutils.cpp index af7590d2..c7cfda20 100644 --- a/public/collisionutils.cpp +++ b/public/collisionutils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Common collision utility methods // diff --git a/public/collisionutils.h b/public/collisionutils.h index 55437b87..0df64def 100644 --- a/public/collisionutils.h +++ b/public/collisionutils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Common collision utility methods // diff --git a/public/commonmacros.h b/public/commonmacros.h index b2a29754..14b23ee3 100644 --- a/public/commonmacros.h +++ b/public/commonmacros.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A temporary file to accommodate the relocation of header into tier0 // diff --git a/public/compressed_3d_unitvec.h b/public/compressed_3d_unitvec.h index f118ae17..aa9b044e 100644 --- a/public/compressed_3d_unitvec.h +++ b/public/compressed_3d_unitvec.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/compressed_light_cube.h b/public/compressed_light_cube.h index 5e5c5bd3..0b67f0ef 100644 --- a/public/compressed_light_cube.h +++ b/public/compressed_light_cube.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/compressed_vector.h b/public/compressed_vector.h index 3238ab54..05651ef9 100644 --- a/public/compressed_vector.h +++ b/public/compressed_vector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/con_nprint.h b/public/con_nprint.h index 81972945..15fedde0 100644 --- a/public/con_nprint.h +++ b/public/con_nprint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Debug overlay / notfication printing // diff --git a/public/const.h b/public/const.h index 8bdbe2d8..97efe2a8 100644 --- a/public/const.h +++ b/public/const.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/coordsize.h b/public/coordsize.h index 2aebeab8..6c5f251b 100644 --- a/public/coordsize.h +++ b/public/coordsize.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/crtmemdebug.cpp b/public/crtmemdebug.cpp index 38e08ab5..27e99be9 100644 --- a/public/crtmemdebug.cpp +++ b/public/crtmemdebug.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/crtmemdebug.h b/public/crtmemdebug.h index 0d5f52ef..66591327 100644 --- a/public/crtmemdebug.h +++ b/public/crtmemdebug.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/datacache/idatacache.h b/public/datacache/idatacache.h index fb6581d7..3764a87d 100644 --- a/public/datacache/idatacache.h +++ b/public/datacache/idatacache.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/datacache/idatacacheV1.h b/public/datacache/idatacacheV1.h index 1e2354d0..b88f6b3f 100644 --- a/public/datacache/idatacacheV1.h +++ b/public/datacache/idatacacheV1.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamap.h b/public/datamap.h index c8e024a5..9a1a9cfa 100644 --- a/public/datamap.h +++ b/public/datamap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/datamodel/attributeflags.h b/public/datamodel/attributeflags.h index 66aac99b..6752480d 100644 --- a/public/datamodel/attributeflags.h +++ b/public/datamodel/attributeflags.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/dmattributevar.h b/public/datamodel/dmattributevar.h index bc7fcbee..244169e8 100644 --- a/public/datamodel/dmattributevar.h +++ b/public/datamodel/dmattributevar.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/dmelementref.h b/public/datamodel/dmelementref.h index 4bf96b14..f22f4083 100644 --- a/public/datamodel/dmelementref.h +++ b/public/datamodel/dmelementref.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/dmelementutils.h b/public/datamodel/dmelementutils.h index bd1b6d05..cd818d81 100644 --- a/public/datamodel/dmelementutils.h +++ b/public/datamodel/dmelementutils.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/idatamodel.h b/public/datamodel/idatamodel.h index c57aa707..39afdf86 100644 --- a/public/datamodel/idatamodel.h +++ b/public/datamodel/idatamodel.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/idmattribute.h b/public/datamodel/idmattribute.h index b8c6b3a8..dc470ab3 100644 --- a/public/datamodel/idmattribute.h +++ b/public/datamodel/idmattribute.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/idmelement.h b/public/datamodel/idmelement.h index 7a814a80..6187ac4e 100644 --- a/public/datamodel/idmelement.h +++ b/public/datamodel/idmelement.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/datamodel/idmelementinternal.h b/public/datamodel/idmelementinternal.h index 89afa90a..30eedd19 100644 --- a/public/datamodel/idmelementinternal.h +++ b/public/datamodel/idmelementinternal.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/demofile/demoformat.h b/public/demofile/demoformat.h index ab088288..2d3601e3 100644 --- a/public/demofile/demoformat.h +++ b/public/demofile/demoformat.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/disp_common.cpp b/public/disp_common.cpp index e503df9c..a11eb20d 100644 --- a/public/disp_common.cpp +++ b/public/disp_common.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/disp_common.h b/public/disp_common.h index f3e1ba3d..a591283b 100644 --- a/public/disp_common.h +++ b/public/disp_common.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/disp_powerinfo.cpp b/public/disp_powerinfo.cpp index ed3aca78..f0f7d765 100644 --- a/public/disp_powerinfo.cpp +++ b/public/disp_powerinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/disp_powerinfo.h b/public/disp_powerinfo.h index fb7708b0..e01ab6e4 100644 --- a/public/disp_powerinfo.h +++ b/public/disp_powerinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module defines the CPowerInfo class, which contains a // whole bunch of precalculated data for each displacement power. diff --git a/public/disp_tesselate.h b/public/disp_tesselate.h index 5b2163a5..2eb31568 100644 --- a/public/disp_tesselate.h +++ b/public/disp_tesselate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/disp_vertindex.h b/public/disp_vertindex.h index bb1c26c8..25ec0990 100644 --- a/public/disp_vertindex.h +++ b/public/disp_vertindex.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dispcoll.cpp b/public/dispcoll.cpp index 38e8263c..c03c758f 100644 --- a/public/dispcoll.cpp +++ b/public/dispcoll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dispcoll.h b/public/dispcoll.h index 95ca4887..a0bc880c 100644 --- a/public/dispcoll.h +++ b/public/dispcoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dispcoll_common.cpp b/public/dispcoll_common.cpp index 14f97bab..5e209155 100644 --- a/public/dispcoll_common.cpp +++ b/public/dispcoll_common.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dispcoll_common.h b/public/dispcoll_common.h index 6de09f52..d517fab3 100644 --- a/public/dispcoll_common.h +++ b/public/dispcoll_common.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dlight.h b/public/dlight.h index 4c1dae48..5a9bb6dc 100644 --- a/public/dlight.h +++ b/public/dlight.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dlls/iplayerinfo.h b/public/dlls/iplayerinfo.h index 08380b09..d969d4aa 100644 --- a/public/dlls/iplayerinfo.h +++ b/public/dlls/iplayerinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: provides an interface for dlls to query information about players from the game dll // diff --git a/public/dt_common.h b/public/dt_common.h index db9bad81..55d67f82 100644 --- a/public/dt_common.h +++ b/public/dt_common.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_recv.cpp b/public/dt_recv.cpp index 247670c5..b7bfe5ff 100644 --- a/public/dt_recv.cpp +++ b/public/dt_recv.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_recv.h b/public/dt_recv.h index 9e11956e..f99f6090 100644 --- a/public/dt_recv.h +++ b/public/dt_recv.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_send.cpp b/public/dt_send.cpp index 2c0ea383..af993dc0 100644 --- a/public/dt_send.cpp +++ b/public/dt_send.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_send.h b/public/dt_send.h index 8a24e2a7..b0ce2d99 100644 --- a/public/dt_send.h +++ b/public/dt_send.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_shared.cpp b/public/dt_shared.cpp index df39326f..560b3cc1 100644 --- a/public/dt_shared.cpp +++ b/public/dt_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_shared.h b/public/dt_shared.h index 633ae809..efc2970e 100644 --- a/public/dt_shared.h +++ b/public/dt_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_utlvector_common.cpp b/public/dt_utlvector_common.cpp index 537f36bc..ada935b0 100644 --- a/public/dt_utlvector_common.cpp +++ b/public/dt_utlvector_common.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_utlvector_common.h b/public/dt_utlvector_common.h index abc679dc..f00508c3 100644 --- a/public/dt_utlvector_common.h +++ b/public/dt_utlvector_common.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_utlvector_recv.cpp b/public/dt_utlvector_recv.cpp index 5b8925fb..67c4a040 100644 --- a/public/dt_utlvector_recv.cpp +++ b/public/dt_utlvector_recv.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_utlvector_recv.h b/public/dt_utlvector_recv.h index 5252466b..5eb3a06a 100644 --- a/public/dt_utlvector_recv.h +++ b/public/dt_utlvector_recv.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL1. // diff --git a/public/dt_utlvector_send.cpp b/public/dt_utlvector_send.cpp index 2e8ebde8..b56ec25d 100644 --- a/public/dt_utlvector_send.cpp +++ b/public/dt_utlvector_send.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/dt_utlvector_send.h b/public/dt_utlvector_send.h index eb0996c6..f3ab75e3 100644 --- a/public/dt_utlvector_send.h +++ b/public/dt_utlvector_send.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player for HL1. // diff --git a/public/edict.h b/public/edict.h index 6971611a..982d94f0 100644 --- a/public/edict.h +++ b/public/edict.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/editor_sendcommand.cpp b/public/editor_sendcommand.cpp index 689fc8ed..14afd4c7 100644 --- a/public/editor_sendcommand.cpp +++ b/public/editor_sendcommand.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements an interface to the map editor for the execution of // editor shell commands from another application. Commands allow the diff --git a/public/editor_sendcommand.h b/public/editor_sendcommand.h index de890952..4590a975 100644 --- a/public/editor_sendcommand.h +++ b/public/editor_sendcommand.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines an interface to the map editor for the execution of // editor shell commands from another application. Commands allow the diff --git a/public/eiface.h b/public/eiface.h index 322820e9..590dc338 100644 --- a/public/eiface.h +++ b/public/eiface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/eifaceV21.h b/public/eifaceV21.h index 23a5dc9a..35fbb851 100644 --- a/public/eifaceV21.h +++ b/public/eifaceV21.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Defines entity interface between engine and DLLs. // This header file included by engine files and DLL files. diff --git a/public/engine/IClientLeafSystem.h b/public/engine/IClientLeafSystem.h index d9f7b78d..14379e4c 100644 --- a/public/engine/IClientLeafSystem.h +++ b/public/engine/IClientLeafSystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/ICollideable.h b/public/engine/ICollideable.h index bd1666cc..199aaa9d 100644 --- a/public/engine/ICollideable.h +++ b/public/engine/ICollideable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/IEngineSound.h b/public/engine/IEngineSound.h index a6499a9c..e7677bc4 100644 --- a/public/engine/IEngineSound.h +++ b/public/engine/IEngineSound.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client-server neutral sound interface // diff --git a/public/engine/IEngineTrace.h b/public/engine/IEngineTrace.h index bf9783cc..00d22626 100644 --- a/public/engine/IEngineTrace.h +++ b/public/engine/IEngineTrace.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/IStaticPropMgr.h b/public/engine/IStaticPropMgr.h index 62d8ac3c..1d488404 100644 --- a/public/engine/IStaticPropMgr.h +++ b/public/engine/IStaticPropMgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/SndInfo.h b/public/engine/SndInfo.h index eb1b70fe..993f9e4c 100644 --- a/public/engine/SndInfo.h +++ b/public/engine/SndInfo.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/engine/iserverplugin.h b/public/engine/iserverplugin.h index 8e6a70db..3db03afe 100644 --- a/public/engine/iserverplugin.h +++ b/public/engine/iserverplugin.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/ishadowmgr.h b/public/engine/ishadowmgr.h index 76b7944a..1a4bd432 100644 --- a/public/engine/ishadowmgr.h +++ b/public/engine/ishadowmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/ivdebugoverlay.h b/public/engine/ivdebugoverlay.h index 5e768580..17c211b2 100644 --- a/public/engine/ivdebugoverlay.h +++ b/public/engine/ivdebugoverlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/ivmodelinfo.h b/public/engine/ivmodelinfo.h index 19ab31a5..dfe6f31c 100644 --- a/public/engine/ivmodelinfo.h +++ b/public/engine/ivmodelinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/ivmodelrender.h b/public/engine/ivmodelrender.h index ab9ecd39..c3082bbb 100644 --- a/public/engine/ivmodelrender.h +++ b/public/engine/ivmodelrender.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/ivrenderviewv11.h b/public/engine/ivrenderviewv11.h index 789f9420..424676ab 100644 --- a/public/engine/ivrenderviewv11.h +++ b/public/engine/ivrenderviewv11.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/engine/view_sharedv1.h b/public/engine/view_sharedv1.h index f4fcc0c7..30b439eb 100644 --- a/public/engine/view_sharedv1.h +++ b/public/engine/view_sharedv1.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/engine_hlds_api.h b/public/engine_hlds_api.h index d79f7541..a017831b 100644 --- a/public/engine_hlds_api.h +++ b/public/engine_hlds_api.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/event_flags.h b/public/event_flags.h index d0b45337..9269d1ce 100644 --- a/public/event_flags.h +++ b/public/event_flags.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/filesystem.h b/public/filesystem.h index 9a4812f1..139da76b 100644 --- a/public/filesystem.h +++ b/public/filesystem.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/filesystem_helpers.cpp b/public/filesystem_helpers.cpp index 0d53e7e7..90069c55 100644 --- a/public/filesystem_helpers.cpp +++ b/public/filesystem_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/filesystem_helpers.h b/public/filesystem_helpers.h index 1e4bdb71..fe760187 100644 --- a/public/filesystem_helpers.h +++ b/public/filesystem_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/filesystem_init.cpp b/public/filesystem_init.cpp index 84cea17d..654a2568 100644 --- a/public/filesystem_init.cpp +++ b/public/filesystem_init.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/filesystem_init.h b/public/filesystem_init.h index a13059af..95b204f4 100644 --- a/public/filesystem_init.h +++ b/public/filesystem_init.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/filesystem_passthru.h b/public/filesystem_passthru.h index a8df5668..a0b796ba 100644 --- a/public/filesystem_passthru.h +++ b/public/filesystem_passthru.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/gamebspfile.h b/public/gamebspfile.h index 121cca88..fd6070ad 100644 --- a/public/gamebspfile.h +++ b/public/gamebspfile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines game-specific data // diff --git a/public/gametrace.h b/public/gametrace.h index c64df4ea..687c0e43 100644 --- a/public/gametrace.h +++ b/public/gametrace.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/globalvars_base.h b/public/globalvars_base.h index 1c030e66..e0218fd5 100644 --- a/public/globalvars_base.h +++ b/public/globalvars_base.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ibsppack.h b/public/ibsppack.h index 71088638..e45c4e1e 100644 --- a/public/ibsppack.h +++ b/public/ibsppack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iclient.h b/public/iclient.h index 5dfb0b1e..f5eb5fc3 100644 --- a/public/iclient.h +++ b/public/iclient.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/icliententity.h b/public/icliententity.h index 8ff2635f..208e981a 100644 --- a/public/icliententity.h +++ b/public/icliententity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/icliententitylist.h b/public/icliententitylist.h index 277a6752..b5728b3b 100644 --- a/public/icliententitylist.h +++ b/public/icliententitylist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iclientnetworkable.h b/public/iclientnetworkable.h index 562d10f4..6804d7aa 100644 --- a/public/iclientnetworkable.h +++ b/public/iclientnetworkable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iclientrenderable.h b/public/iclientrenderable.h index 5725b9aa..c9206918 100644 --- a/public/iclientrenderable.h +++ b/public/iclientrenderable.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/iclientthinkable.h b/public/iclientthinkable.h index bcd79438..650e5792 100644 --- a/public/iclientthinkable.h +++ b/public/iclientthinkable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iclientunknown.h b/public/iclientunknown.h index 59d4a35a..700e1818 100644 --- a/public/iclientunknown.h +++ b/public/iclientunknown.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/icvar.h b/public/icvar.h index bfc14592..1e22de33 100644 --- a/public/icvar.h +++ b/public/icvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/icvarV02.h b/public/icvarV02.h index bf0f1116..2bb57fb4 100644 --- a/public/icvarV02.h +++ b/public/icvarV02.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/idedicatedexports.h b/public/idedicatedexports.h index c9f13412..ace53e05 100644 --- a/public/idedicatedexports.h +++ b/public/idedicatedexports.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iefx.h b/public/iefx.h index 1e43105e..b3948c1a 100644 --- a/public/iefx.h +++ b/public/iefx.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/ienginevgui.h b/public/ienginevgui.h index ae1b257c..82ae30e6 100644 --- a/public/ienginevgui.h +++ b/public/ienginevgui.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ifilesystemV12.h b/public/ifilesystemV12.h index 5e4f659a..ede6e952 100644 --- a/public/ifilesystemV12.h +++ b/public/ifilesystemV12.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/public/igameevents.h b/public/igameevents.h index 50be8517..07edc752 100644 --- a/public/igameevents.h +++ b/public/igameevents.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/igameresources.h b/public/igameresources.h index 3da06a24..b8664b6f 100644 --- a/public/igameresources.h +++ b/public/igameresources.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: IGameResources interface // diff --git a/public/ihandleentity.h b/public/ihandleentity.h index e9d4d8b1..59b48115 100644 --- a/public/ihandleentity.h +++ b/public/ihandleentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ihltv.h b/public/ihltv.h index 624cbd16..2b5909ea 100644 --- a/public/ihltv.h +++ b/public/ihltv.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ihltvdirector.h b/public/ihltvdirector.h index b8ee107d..63e9e938 100644 --- a/public/ihltvdirector.h +++ b/public/ihltvdirector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ilaunchabledll.h b/public/ilaunchabledll.h index a7cbcbb9..8d5fdee9 100644 --- a/public/ilaunchabledll.h +++ b/public/ilaunchabledll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/imapoverview.h b/public/imapoverview.h index abada4c2..f1a01bed 100644 --- a/public/imapoverview.h +++ b/public/imapoverview.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/inetchannel.h b/public/inetchannel.h index fa625712..6b90c9fa 100644 --- a/public/inetchannel.h +++ b/public/inetchannel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/inetchannelinfo.h b/public/inetchannelinfo.h index 4fdf2b13..7d32279f 100644 --- a/public/inetchannelinfo.h +++ b/public/inetchannelinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/inetmessage.h b/public/inetmessage.h index de5d1cff..fa1df7d4 100644 --- a/public/inetmessage.h +++ b/public/inetmessage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: INetMessage interface // diff --git a/public/inetmsghandler.h b/public/inetmsghandler.h index a828b116..13c4dbbb 100644 --- a/public/inetmsghandler.h +++ b/public/inetmsghandler.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/inetwork.h b/public/inetwork.h index 655a834e..5c859eb1 100644 --- a/public/inetwork.h +++ b/public/inetwork.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/inputsystem/AnalogCode.h b/public/inputsystem/AnalogCode.h index fef2b75e..1ad48157 100644 --- a/public/inputsystem/AnalogCode.h +++ b/public/inputsystem/AnalogCode.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/inputsystem/ButtonCode.h b/public/inputsystem/ButtonCode.h index 1b83a0e2..093af24a 100644 --- a/public/inputsystem/ButtonCode.h +++ b/public/inputsystem/ButtonCode.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/inputsystem/InputEnums.h b/public/inputsystem/InputEnums.h index d24b98a9..f7d809ca 100644 --- a/public/inputsystem/InputEnums.h +++ b/public/inputsystem/InputEnums.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/inputsystem/iinputsystem.h b/public/inputsystem/iinputsystem.h index eed2ea3a..26237fbe 100644 --- a/public/inputsystem/iinputsystem.h +++ b/public/inputsystem/iinputsystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/interpolatortypes.cpp b/public/interpolatortypes.cpp index 7b1757ed..30a01bb4 100644 --- a/public/interpolatortypes.cpp +++ b/public/interpolatortypes.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/interpolatortypes.h b/public/interpolatortypes.h index 3c990566..6b56e832 100644 --- a/public/interpolatortypes.h +++ b/public/interpolatortypes.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/iprediction.h b/public/iprediction.h index fe49edab..5e0e0759 100644 --- a/public/iprediction.h +++ b/public/iprediction.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/irecipientfilter.h b/public/irecipientfilter.h index f830dbde..aeb91c15 100644 --- a/public/irecipientfilter.h +++ b/public/irecipientfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iregistry.h b/public/iregistry.h index 8c78e6a4..ef6e2b79 100644 --- a/public/iregistry.h +++ b/public/iregistry.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/isaverestore.h b/public/isaverestore.h index f809db16..186a792e 100644 --- a/public/isaverestore.h +++ b/public/isaverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iscratchpad3d.h b/public/iscratchpad3d.h index 2b140aed..d5977fb1 100644 --- a/public/iscratchpad3d.h +++ b/public/iscratchpad3d.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iserver.h b/public/iserver.h index 243fbaea..a67c4551 100644 --- a/public/iserver.h +++ b/public/iserver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iserverentity.h b/public/iserverentity.h index db852f5c..5884a45f 100644 --- a/public/iserverentity.h +++ b/public/iserverentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iservernetworkable.h b/public/iservernetworkable.h index c5b3f5e7..de77b488 100644 --- a/public/iservernetworkable.h +++ b/public/iservernetworkable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/iserverunknown.h b/public/iserverunknown.h index 9d5c0757..390b71e5 100644 --- a/public/iserverunknown.h +++ b/public/iserverunknown.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ishadercompiledll.h b/public/ishadercompiledll.h index 069513d9..0e784544 100644 --- a/public/ishadercompiledll.h +++ b/public/ishadercompiledll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/isoundcombiner.h b/public/isoundcombiner.h index 06f385eb..f10d4dc0 100644 --- a/public/isoundcombiner.h +++ b/public/isoundcombiner.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ispatialpartition.h b/public/ispatialpartition.h index f092f601..50974b80 100644 --- a/public/ispatialpartition.h +++ b/public/ispatialpartition.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/isqlwrapper.h b/public/isqlwrapper.h index 42c522ef..89c244d4 100644 --- a/public/isqlwrapper.h +++ b/public/isqlwrapper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: Sql wrapper, encapsulates basic SQL functionality // diff --git a/public/istudiorender.h b/public/istudiorender.h index 64643325..b246c866 100644 --- a/public/istudiorender.h +++ b/public/istudiorender.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/istudiorenderV21.h b/public/istudiorenderV21.h index 7065f208..ea38150a 100644 --- a/public/istudiorenderV21.h +++ b/public/istudiorenderV21.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/public/ivguicenterprint.h b/public/ivguicenterprint.h index 33a5e097..17fe279b 100644 --- a/public/ivguicenterprint.h +++ b/public/ivguicenterprint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ivoiceserver.h b/public/ivoiceserver.h index bff2d387..ab7e9729 100644 --- a/public/ivoiceserver.h +++ b/public/ivoiceserver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module defines the IVoiceServer interface, which is used by // game code to control which clients are listening to which other diff --git a/public/ivoicetweak.h b/public/ivoicetweak.h index 1798c180..235b922e 100644 --- a/public/ivoicetweak.h +++ b/public/ivoicetweak.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ivraddll.h b/public/ivraddll.h index b75ea925..208e5597 100644 --- a/public/ivraddll.h +++ b/public/ivraddll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ivrenderview.h b/public/ivrenderview.h index 7110daa7..1ed692af 100644 --- a/public/ivrenderview.h +++ b/public/ivrenderview.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/ivtex.h b/public/ivtex.h index ac9be8d9..fb3dd5ba 100644 --- a/public/ivtex.h +++ b/public/ivtex.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/kevvaluescompiler.cpp b/public/kevvaluescompiler.cpp index 08f7dab7..fd08da62 100644 --- a/public/kevvaluescompiler.cpp +++ b/public/kevvaluescompiler.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/keydefs.h b/public/keydefs.h index 7a5b0b6e..db4e6dcf 100644 --- a/public/keydefs.h +++ b/public/keydefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/keyframe/keyframe.cpp b/public/keyframe/keyframe.cpp index 35e1381b..be4ae99d 100644 --- a/public/keyframe/keyframe.cpp +++ b/public/keyframe/keyframe.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/keyframe/keyframe.h b/public/keyframe/keyframe.h index 75f0aa35..2c64450e 100644 --- a/public/keyframe/keyframe.h +++ b/public/keyframe/keyframe.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Keyframed animation header // shared between game and tools diff --git a/public/keyvaluescompiler.h b/public/keyvaluescompiler.h index c98a366f..81d28060 100644 --- a/public/keyvaluescompiler.h +++ b/public/keyvaluescompiler.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/list.h b/public/list.h index 182d1b94..974d5523 100644 --- a/public/list.h +++ b/public/list.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/loadcmdline.cpp b/public/loadcmdline.cpp index 9a29443c..ebdc1e94 100644 --- a/public/loadcmdline.cpp +++ b/public/loadcmdline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: loads additional command line options from a config file // diff --git a/public/loadcmdline.h b/public/loadcmdline.h index d77a7f8a..ff3b804f 100644 --- a/public/loadcmdline.h +++ b/public/loadcmdline.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: loads additional command line options from a config file // diff --git a/public/lumpfiles.cpp b/public/lumpfiles.cpp index 1c8ad0c6..1d213bf4 100644 --- a/public/lumpfiles.cpp +++ b/public/lumpfiles.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/lumpfiles.h b/public/lumpfiles.h index e6b60f33..40a1690c 100644 --- a/public/lumpfiles.h +++ b/public/lumpfiles.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/map_utils.cpp b/public/map_utils.cpp index d3989450..13258c74 100644 --- a/public/map_utils.cpp +++ b/public/map_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/map_utils.h b/public/map_utils.h index 4a27a7dc..cfbea4bc 100644 --- a/public/map_utils.h +++ b/public/map_utils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/IColorCorrection.h b/public/materialsystem/IColorCorrection.h index d20b333b..8ec634ff 100644 --- a/public/materialsystem/IColorCorrection.h +++ b/public/materialsystem/IColorCorrection.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: // diff --git a/public/materialsystem/IShader.h b/public/materialsystem/IShader.h index b002fc3b..faf6b79f 100644 --- a/public/materialsystem/IShader.h +++ b/public/materialsystem/IShader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/MaterialSystemUtil.cpp b/public/materialsystem/MaterialSystemUtil.cpp index 0daf2d10..9c52d1f4 100644 --- a/public/materialsystem/MaterialSystemUtil.cpp +++ b/public/materialsystem/MaterialSystemUtil.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/materialsystem/MaterialSystemUtil.h b/public/materialsystem/MaterialSystemUtil.h index 569e756c..9c155ce6 100644 --- a/public/materialsystem/MaterialSystemUtil.h +++ b/public/materialsystem/MaterialSystemUtil.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/materialsystem/hardwareverts.h b/public/materialsystem/hardwareverts.h index dcf0d1a9..51703a7c 100644 --- a/public/materialsystem/hardwareverts.h +++ b/public/materialsystem/hardwareverts.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Hardware Verts // diff --git a/public/materialsystem/idebugtextureinfo.h b/public/materialsystem/idebugtextureinfo.h index 1a0f9692..f2b3d1fd 100644 --- a/public/materialsystem/idebugtextureinfo.h +++ b/public/materialsystem/idebugtextureinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/imaterial.h b/public/materialsystem/imaterial.h index 300763c9..259705bb 100644 --- a/public/materialsystem/imaterial.h +++ b/public/materialsystem/imaterial.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/materialsystem/imaterialproxy.h b/public/materialsystem/imaterialproxy.h index 838b16b5..1cc5d914 100644 --- a/public/materialsystem/imaterialproxy.h +++ b/public/materialsystem/imaterialproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/imaterialproxyfactory.h b/public/materialsystem/imaterialproxyfactory.h index ba73a077..395b458a 100644 --- a/public/materialsystem/imaterialproxyfactory.h +++ b/public/materialsystem/imaterialproxyfactory.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/imaterialsystem.h b/public/materialsystem/imaterialsystem.h index dce74aa5..8a9dbbd2 100644 --- a/public/materialsystem/imaterialsystem.h +++ b/public/materialsystem/imaterialsystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/materialsystem/imaterialsystemhardwareconfig.h b/public/materialsystem/imaterialsystemhardwareconfig.h index 65526c0a..6b70e058 100644 --- a/public/materialsystem/imaterialsystemhardwareconfig.h +++ b/public/materialsystem/imaterialsystemhardwareconfig.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/materialsystem/imaterialsystemstub.h b/public/materialsystem/imaterialsystemstub.h index f40f9341..a9e26134 100644 --- a/public/materialsystem/imaterialsystemstub.h +++ b/public/materialsystem/imaterialsystemstub.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/imaterialvar.h b/public/materialsystem/imaterialvar.h index b9075bbf..e14814e0 100644 --- a/public/materialsystem/imaterialvar.h +++ b/public/materialsystem/imaterialvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/imesh.h b/public/materialsystem/imesh.h index 3d0feea1..c1af749e 100644 --- a/public/materialsystem/imesh.h +++ b/public/materialsystem/imesh.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/ishaderapi.h b/public/materialsystem/ishaderapi.h index 5a2ec8a5..f9ea30b2 100644 --- a/public/materialsystem/ishaderapi.h +++ b/public/materialsystem/ishaderapi.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/itexture.h b/public/materialsystem/itexture.h index a9e79729..62948c95 100644 --- a/public/materialsystem/itexture.h +++ b/public/materialsystem/itexture.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/materialsystem/materialsystem_config.h b/public/materialsystem/materialsystem_config.h index a67a51c3..1f66973a 100644 --- a/public/materialsystem/materialsystem_config.h +++ b/public/materialsystem/materialsystem_config.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/meshreader.h b/public/materialsystem/meshreader.h index 3558749d..0d147be3 100644 --- a/public/materialsystem/meshreader.h +++ b/public/materialsystem/meshreader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/materialsystem/shader_vcs_version.h b/public/materialsystem/shader_vcs_version.h index d23a797e..f24e2911 100644 --- a/public/materialsystem/shader_vcs_version.h +++ b/public/materialsystem/shader_vcs_version.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/mathlib.h b/public/mathlib.h index a60cf144..1bb3e75a 100644 --- a/public/mathlib.h +++ b/public/mathlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/mathlib/math_base.h b/public/mathlib/math_base.h index 75a9460e..c3ff1a73 100644 --- a/public/mathlib/math_base.h +++ b/public/mathlib/math_base.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/maya/IMayaVGui.h b/public/maya/IMayaVGui.h index ebf64db9..0b8b9b29 100644 --- a/public/maya/IMayaVGui.h +++ b/public/maya/IMayaVGui.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Interface for dealing with vgui focus issues across all plugins // diff --git a/public/maya/ValveMaya/Undo.h b/public/maya/ValveMaya/Undo.h index a1127203..aac65e86 100644 --- a/public/maya/ValveMaya/Undo.h +++ b/public/maya/ValveMaya/Undo.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ====== +//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ====== // // Maya Undo helper, use it like this // diff --git a/public/maya/VsMayaDmx.h b/public/maya/VsMayaDmx.h index cd4f3890..c6e293df 100644 --- a/public/maya/VsMayaDmx.h +++ b/public/maya/VsMayaDmx.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/maya/VsMayaMPxFactory.h b/public/maya/VsMayaMPxFactory.h index 0277e8f0..c15fc381 100644 --- a/public/maya/VsMayaMPxFactory.h +++ b/public/maya/VsMayaMPxFactory.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ====== +//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ====== // // Purpose: Utility classes for creating, registering & deregistering // Maya MPx* derived classes diff --git a/public/maya/VsVGuiWindow.h b/public/maya/VsVGuiWindow.h index b77a5e34..c8162414 100644 --- a/public/maya/VsVGuiWindow.h +++ b/public/maya/VsVGuiWindow.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// // // Base class for windows that draw vgui in Maya // diff --git a/public/maya/valveMaya.h b/public/maya/valveMaya.h index f34a9255..bb1e92f3 100644 --- a/public/maya/valveMaya.h +++ b/public/maya/valveMaya.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ====== +//======= Copyright © 1996-2006, Valve Corporation, All rights reserved. ====== // // Purpose: // diff --git a/public/measure_section.cpp b/public/measure_section.cpp index 441192d6..350f82a7 100644 --- a/public/measure_section.cpp +++ b/public/measure_section.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/measure_section.h b/public/measure_section.h index 6922b6a7..dde64170 100644 --- a/public/measure_section.h +++ b/public/measure_section.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/model_types.h b/public/model_types.h index 7573577b..7578474a 100644 --- a/public/model_types.h +++ b/public/model_types.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/modes.h b/public/modes.h index d74970b6..feee9863 100644 --- a/public/modes.h +++ b/public/modes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/mouthinfo.h b/public/mouthinfo.h index f390bd25..19d344f1 100644 --- a/public/mouthinfo.h +++ b/public/mouthinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/networkstringtabledefs.h b/public/networkstringtabledefs.h index 35593e77..6a19cf90 100644 --- a/public/networkstringtabledefs.h +++ b/public/networkstringtabledefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/networkvar.cpp b/public/networkvar.cpp index b69cb410..be54485f 100644 --- a/public/networkvar.cpp +++ b/public/networkvar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/networkvar.h b/public/networkvar.h index da360bb8..7e5abfd4 100644 --- a/public/networkvar.h +++ b/public/networkvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/nmatrix.h b/public/nmatrix.h index fd5d0e4c..02e8ad31 100644 --- a/public/nmatrix.h +++ b/public/nmatrix.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/ntree.h b/public/ntree.h index 4512ea79..1693b962 100644 --- a/public/ntree.h +++ b/public/ntree.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/nvector.h b/public/nvector.h index 3f80afe0..4e03bb79 100644 --- a/public/nvector.h +++ b/public/nvector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/optimize.h b/public/optimize.h index 6acc52f7..6a2a58fa 100644 --- a/public/optimize.h +++ b/public/optimize.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/overlaytext.h b/public/overlaytext.h index 25d220bd..e829eb24 100644 --- a/public/overlaytext.h +++ b/public/overlaytext.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/p4lib/ip4.h b/public/p4lib/ip4.h index 16475850..cf201c3b 100644 --- a/public/p4lib/ip4.h +++ b/public/p4lib/ip4.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/phonemeextractor/phonemeextractor.h b/public/phonemeextractor/phonemeextractor.h index 65f6f282..e49c182b 100644 --- a/public/phonemeextractor/phonemeextractor.h +++ b/public/phonemeextractor/phonemeextractor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/phyfile.h b/public/phyfile.h index c8d4d603..b662e0a9 100644 --- a/public/phyfile.h +++ b/public/phyfile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/pixelwriter.h b/public/pixelwriter.h index 23a303f7..47b3d18f 100644 --- a/public/pixelwriter.h +++ b/public/pixelwriter.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/polyhedron.cpp b/public/polyhedron.cpp index 540d09e1..bbfb6aba 100644 --- a/public/polyhedron.cpp +++ b/public/polyhedron.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/polyhedron.h b/public/polyhedron.h index 648ba7b3..a87c915a 100644 --- a/public/polyhedron.h +++ b/public/polyhedron.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/protected_things.h b/public/protected_things.h index c11f9225..1c932430 100644 --- a/public/protected_things.h +++ b/public/protected_things.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A temporary file to accommodate the relocation of header into tier0 // diff --git a/public/quantize.h b/public/quantize.h index 11c08b2b..021f1263 100644 --- a/public/quantize.h +++ b/public/quantize.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/r_efx.h b/public/r_efx.h index ec7dcbac..b9f0a3a7 100644 --- a/public/r_efx.h +++ b/public/r_efx.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/registry.cpp b/public/registry.cpp index 0eaccfcc..455fa108 100644 --- a/public/registry.cpp +++ b/public/registry.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/renderparm.h b/public/renderparm.h index ac40a115..a4d07918 100644 --- a/public/renderparm.h +++ b/public/renderparm.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: defines constants to use for the materialsystem and shaderapi // SetxxxRenderingParameter functions diff --git a/public/resourcetags.cpp b/public/resourcetags.cpp index 278e5d1a..5e559065 100644 --- a/public/resourcetags.cpp +++ b/public/resourcetags.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/resourcetags.h b/public/resourcetags.h index 4dd83a74..c4d8bccf 100644 --- a/public/resourcetags.h +++ b/public/resourcetags.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/riff.cpp b/public/riff.cpp index c7e55a28..30ec1c19 100644 --- a/public/riff.cpp +++ b/public/riff.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/riff.h b/public/riff.h index 35ff227d..c47122c4 100644 --- a/public/riff.h +++ b/public/riff.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/rope_physics.cpp b/public/rope_physics.cpp index 84a65516..f5a88638 100644 --- a/public/rope_physics.cpp +++ b/public/rope_physics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/rope_physics.h b/public/rope_physics.h index 74ff3109..0fc34d5a 100644 --- a/public/rope_physics.h +++ b/public/rope_physics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/rope_shared.h b/public/rope_shared.h index c343b6e8..b976fb96 100644 --- a/public/rope_shared.h +++ b/public/rope_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/savegame_version.h b/public/savegame_version.h index 45489951..13b62e23 100644 --- a/public/savegame_version.h +++ b/public/savegame_version.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/saverestoretypes.h b/public/saverestoretypes.h index 42472d96..87935b20 100644 --- a/public/saverestoretypes.h +++ b/public/saverestoretypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/scenefilecache/ISceneFileCache.h b/public/scenefilecache/ISceneFileCache.h index 02bc548e..6322c1cb 100644 --- a/public/scenefilecache/ISceneFileCache.h +++ b/public/scenefilecache/ISceneFileCache.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/scratchpad3d.cpp b/public/scratchpad3d.cpp index 6747834c..7042d803 100644 --- a/public/scratchpad3d.cpp +++ b/public/scratchpad3d.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/scratchpad3d.h b/public/scratchpad3d.h index b16014e8..f06df863 100644 --- a/public/scratchpad3d.h +++ b/public/scratchpad3d.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/sentence.cpp b/public/sentence.cpp index 4dfb6858..16c8d6e1 100644 --- a/public/sentence.cpp +++ b/public/sentence.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/sentence.h b/public/sentence.h index a73d09d5..4f90698b 100644 --- a/public/sentence.h +++ b/public/sentence.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/server_class.cpp b/public/server_class.cpp index 57468b8f..9a7efb3c 100644 --- a/public/server_class.cpp +++ b/public/server_class.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/server_class.h b/public/server_class.h index 43819c14..9c3ad18a 100644 --- a/public/server_class.h +++ b/public/server_class.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/shaderlib/BaseShader.h b/public/shaderlib/BaseShader.h index 6c89fd71..678eae33 100644 --- a/public/shaderlib/BaseShader.h +++ b/public/shaderlib/BaseShader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/shaderlib/ShaderDLL.h b/public/shaderlib/ShaderDLL.h index ae5f23e0..0f3324aa 100644 --- a/public/shaderlib/ShaderDLL.h +++ b/public/shaderlib/ShaderDLL.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/shaderlib/cshader.h b/public/shaderlib/cshader.h index 96c94b59..ff4e8e0a 100644 --- a/public/shaderlib/cshader.h +++ b/public/shaderlib/cshader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/shake.h b/public/shake.h index 69a0c0fb..cfce43d2 100644 --- a/public/shake.h +++ b/public/shake.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Network data for screen shake and screen fade. // diff --git a/public/shattersurfacetypes.h b/public/shattersurfacetypes.h index ffdee42e..8d5c56d8 100644 --- a/public/shattersurfacetypes.h +++ b/public/shattersurfacetypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/simple_physics.cpp b/public/simple_physics.cpp index b7965725..843252ae 100644 --- a/public/simple_physics.cpp +++ b/public/simple_physics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/simple_physics.h b/public/simple_physics.h index 0a882c0d..65f13853 100644 --- a/public/simple_physics.h +++ b/public/simple_physics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/smooth_average.h b/public/smooth_average.h index 72fd4c7e..7f2fb606 100644 --- a/public/smooth_average.h +++ b/public/smooth_average.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/soundchars.h b/public/soundchars.h index ae94358e..25df3845 100644 --- a/public/soundchars.h +++ b/public/soundchars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/soundcombiner.cpp b/public/soundcombiner.cpp index c87f2ea8..5080fe2d 100644 --- a/public/soundcombiner.cpp +++ b/public/soundcombiner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/soundflags.h b/public/soundflags.h index 224e8896..e28c41d9 100644 --- a/public/soundflags.h +++ b/public/soundflags.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/soundinfo.h b/public/soundinfo.h index a2723c31..2c21bf43 100644 --- a/public/soundinfo.h +++ b/public/soundinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/soundsystem/isoundsystem.h b/public/soundsystem/isoundsystem.h index ef06d65f..ad869db8 100644 --- a/public/soundsystem/isoundsystem.h +++ b/public/soundsystem/isoundsystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/soundsystem/snd_audio_source.h b/public/soundsystem/snd_audio_source.h index e7a67285..663d7534 100644 --- a/public/soundsystem/snd_audio_source.h +++ b/public/soundsystem/snd_audio_source.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/soundsystem/snd_device.h b/public/soundsystem/snd_device.h index c79430d6..c632d34b 100644 --- a/public/soundsystem/snd_device.h +++ b/public/soundsystem/snd_device.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/stdstring.h b/public/stdstring.h index 31804de6..4301641e 100644 --- a/public/stdstring.h +++ b/public/stdstring.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/steam/isteambilling.h b/public/steam/isteambilling.h index 503846c4..54d0a12e 100644 --- a/public/steam/isteambilling.h +++ b/public/steam/isteambilling.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: interface to Billings data in Steam // diff --git a/public/steam/isteamclient.h b/public/steam/isteamclient.h index 75d7641f..7592b5f0 100644 --- a/public/steam/isteamclient.h +++ b/public/steam/isteamclient.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/steam/isteamfriends.h b/public/steam/isteamfriends.h index 367dbcf6..afe174e2 100644 --- a/public/steam/isteamfriends.h +++ b/public/steam/isteamfriends.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: interface to friends data in Steam // diff --git a/public/steam/isteamgameserver.h b/public/steam/isteamgameserver.h index cdb4ab90..d7a3c44c 100644 --- a/public/steam/isteamgameserver.h +++ b/public/steam/isteamgameserver.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: interface to steam for game servers // diff --git a/public/steam/isteamuser.h b/public/steam/isteamuser.h index 8782e62e..9820f066 100644 --- a/public/steam/isteamuser.h +++ b/public/steam/isteamuser.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: interface to user account information in Steam // diff --git a/public/steam/isteamutils.h b/public/steam/isteamutils.h index 10f14106..c1b45f1c 100644 --- a/public/steam/isteamutils.h +++ b/public/steam/isteamutils.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: interface to utility functions in Steam // diff --git a/public/steam/steam_api.h b/public/steam/steam_api.h index a6766497..ecc8f9d0 100644 --- a/public/steam/steam_api.h +++ b/public/steam/steam_api.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/steam/steam_gameserver.h b/public/steam/steam_gameserver.h index 7ae942e2..b4513c1f 100644 --- a/public/steam/steam_gameserver.h +++ b/public/steam/steam_gameserver.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/steam/steamclientpublic.h b/public/steam/steamclientpublic.h index fb7c352a..0d88f54f 100644 --- a/public/steam/steamclientpublic.h +++ b/public/steam/steamclientpublic.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/public/steam/steamtypes.h b/public/steam/steamtypes.h index 6da5cf35..72f8fcad 100644 --- a/public/steam/steamtypes.h +++ b/public/steam/steamtypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/public/string_t.h b/public/string_t.h index c0a76aaa..bb197571 100644 --- a/public/string_t.h +++ b/public/string_t.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the more complete set of operations on the string_t defined // These should be used instead of direct manipulation to allow more diff --git a/public/stringregistry.cpp b/public/stringregistry.cpp index c0d606aa..4cd93d4e 100644 --- a/public/stringregistry.cpp +++ b/public/stringregistry.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A registry of strings and associated ints // diff --git a/public/stringregistry.h b/public/stringregistry.h index 70b05802..c38d06a7 100644 --- a/public/stringregistry.h +++ b/public/stringregistry.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A registry of strings and associated ints // diff --git a/public/studio.cpp b/public/studio.cpp index f42f3e8c..5046d58c 100644 --- a/public/studio.cpp +++ b/public/studio.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/studio.h b/public/studio.h index c24da1ba..0794d317 100644 --- a/public/studio.h +++ b/public/studio.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/studio_generic_io.cpp b/public/studio_generic_io.cpp index e7892540..eef66e6b 100644 --- a/public/studio_generic_io.cpp +++ b/public/studio_generic_io.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/studio_virtualmodel.cpp b/public/studio_virtualmodel.cpp index 2116c609..7535c8c7 100644 --- a/public/studio_virtualmodel.cpp +++ b/public/studio_virtualmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/surfinfo.h b/public/surfinfo.h index fd3b8939..ea9a1ff6 100644 --- a/public/surfinfo.h +++ b/public/surfinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/terrainmod.h b/public/terrainmod.h index 1a77f938..c3efc94a 100644 --- a/public/terrainmod.h +++ b/public/terrainmod.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/texture_group_names.h b/public/texture_group_names.h index 67a410cc..e179058a 100644 --- a/public/texture_group_names.h +++ b/public/texture_group_names.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/EventMasks.h b/public/tier0/EventMasks.h index bbc9c3d2..be549dd6 100644 --- a/public/tier0/EventMasks.h +++ b/public/tier0/EventMasks.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/EventModes.h b/public/tier0/EventModes.h index f2d0146c..e4c902a6 100644 --- a/public/tier0/EventModes.h +++ b/public/tier0/EventModes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/IOCTLCodes.h b/public/tier0/IOCTLCodes.h index cc00aef5..e14fc812 100644 --- a/public/tier0/IOCTLCodes.h +++ b/public/tier0/IOCTLCodes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/K8PerformanceCounters.h b/public/tier0/K8PerformanceCounters.h index ff30c4ac..9118a763 100644 --- a/public/tier0/K8PerformanceCounters.h +++ b/public/tier0/K8PerformanceCounters.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/P4PerformanceCounters.h b/public/tier0/P4PerformanceCounters.h index d4487785..46bd079b 100644 --- a/public/tier0/P4PerformanceCounters.h +++ b/public/tier0/P4PerformanceCounters.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/P5P6PerformanceCounters.h b/public/tier0/P5P6PerformanceCounters.h index 5a0a5e66..81e99482 100644 --- a/public/tier0/P5P6PerformanceCounters.h +++ b/public/tier0/P5P6PerformanceCounters.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/PMELib.h b/public/tier0/PMELib.h index d989a5f8..9f398035 100644 --- a/public/tier0/PMELib.h +++ b/public/tier0/PMELib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/afxmem_override.cpp b/public/tier0/afxmem_override.cpp index c1abbd23..6cb6265b 100644 --- a/public/tier0/afxmem_override.cpp +++ b/public/tier0/afxmem_override.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/basetypes.h b/public/tier0/basetypes.h index 1c314c0b..094ddac0 100644 --- a/public/tier0/basetypes.h +++ b/public/tier0/basetypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/commonmacros.h b/public/tier0/commonmacros.h index 3645c5b0..20e1f798 100644 --- a/public/tier0/commonmacros.h +++ b/public/tier0/commonmacros.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/dbg.h b/public/tier0/dbg.h index f6b698ad..8c9918eb 100644 --- a/public/tier0/dbg.h +++ b/public/tier0/dbg.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========// // // Purpose: // diff --git a/public/tier0/dbgflag.h b/public/tier0/dbgflag.h index d34cfd46..412fd4ac 100644 --- a/public/tier0/dbgflag.h +++ b/public/tier0/dbgflag.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This file sets all of our debugging flags. It should be // called before all other header files. diff --git a/public/tier0/fasttimer.h b/public/tier0/fasttimer.h index b63d2f52..df27748e 100644 --- a/public/tier0/fasttimer.h +++ b/public/tier0/fasttimer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/ia32detect.h b/public/tier0/ia32detect.h index 624a761d..1d1a57a4 100644 --- a/public/tier0/ia32detect.h +++ b/public/tier0/ia32detect.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/icommandline.h b/public/tier0/icommandline.h index 134c640f..d24ea67a 100644 --- a/public/tier0/icommandline.h +++ b/public/tier0/icommandline.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/tier0/l2cache.h b/public/tier0/l2cache.h index 4ca2dc59..d1a00db4 100644 --- a/public/tier0/l2cache.h +++ b/public/tier0/l2cache.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/mem.h b/public/tier0/mem.h index 3c3b9e16..48dc8de2 100644 --- a/public/tier0/mem.h +++ b/public/tier0/mem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Memory allocation! // diff --git a/public/tier0/memalloc.h b/public/tier0/memalloc.h index c28c7674..7318c009 100644 --- a/public/tier0/memalloc.h +++ b/public/tier0/memalloc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This header should never be used directly from leaf code!!! // Instead, just add the file memoverride.cpp into your project and all this diff --git a/public/tier0/memdbgoff.h b/public/tier0/memdbgoff.h index 685e2001..cb8947d1 100644 --- a/public/tier0/memdbgoff.h +++ b/public/tier0/memdbgoff.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This header, which must be the final line of a .h file, // causes all crt methods to stop using debugging versions of the memory allocators. diff --git a/public/tier0/memdbgon.h b/public/tier0/memdbgon.h index f8c8e429..073089f0 100644 --- a/public/tier0/memdbgon.h +++ b/public/tier0/memdbgon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This header, which must be the final include in a .cpp (or .h) file, // causes all crt methods to use debugging versions of the memory allocators. diff --git a/public/tier0/memoverride-vc7.cpp b/public/tier0/memoverride-vc7.cpp index 8a315f2d..07f473c5 100644 --- a/public/tier0/memoverride-vc7.cpp +++ b/public/tier0/memoverride-vc7.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Insert this file into all projects using the memory system // It will cause that project to use the shader memory allocator diff --git a/public/tier0/memoverride.cpp b/public/tier0/memoverride.cpp index 4aff1ef4..193034d9 100644 --- a/public/tier0/memoverride.cpp +++ b/public/tier0/memoverride.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Insert this file into all projects using the memory system // It will cause that project to use the shader memory allocator diff --git a/public/tier0/minidump.h b/public/tier0/minidump.h index a773d2c8..02bf4da0 100644 --- a/public/tier0/minidump.h +++ b/public/tier0/minidump.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/platform.h b/public/tier0/platform.h index 62356d8c..00fec796 100644 --- a/public/tier0/platform.h +++ b/public/tier0/platform.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/protected_things.h b/public/tier0/protected_things.h index e794f0f8..dc834d9d 100644 --- a/public/tier0/protected_things.h +++ b/public/tier0/protected_things.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/testthread.h b/public/tier0/testthread.h index 4dbd2576..ec4616e5 100644 --- a/public/tier0/testthread.h +++ b/public/tier0/testthread.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: exposes testing thread functions // diff --git a/public/tier0/threadtools.h b/public/tier0/threadtools.h index 196f8188..31c08bac 100644 --- a/public/tier0/threadtools.h +++ b/public/tier0/threadtools.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: A collection of utility classes to simplify thread handling, and // as much as possible contain portability problems. Here avoiding diff --git a/public/tier0/tslist.h b/public/tier0/tslist.h index 39cc0133..4aec9c63 100644 --- a/public/tier0/tslist.h +++ b/public/tier0/tslist.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/public/tier0/validator.h b/public/tier0/validator.h index d2cc2dba..0f28ef60 100644 --- a/public/tier0/validator.h +++ b/public/tier0/validator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/valobject.h b/public/tier0/valobject.h index 59ecca68..649665be 100644 --- a/public/tier0/valobject.h +++ b/public/tier0/valobject.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: CValObject is used for tracking individual objects that report // in to CValidator. Whenever a new object reports in (via CValidator::Push), diff --git a/public/tier0/valve_off.h b/public/tier0/valve_off.h index eced1aac..9672b8bd 100644 --- a/public/tier0/valve_off.h +++ b/public/tier0/valve_off.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This turns off all Valve-specific #defines. Because we sometimes // call external include files from inside .cpp files, we need to diff --git a/public/tier0/valve_on.h b/public/tier0/valve_on.h index 4fb50876..26642277 100644 --- a/public/tier0/valve_on.h +++ b/public/tier0/valve_on.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This turns on all Valve-specific #defines. Because we sometimes // call external include files from inside .cpp files, we need to diff --git a/public/tier0/vcr_shared.h b/public/tier0/vcr_shared.h index c7b6f638..28a4422a 100644 --- a/public/tier0/vcr_shared.h +++ b/public/tier0/vcr_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier0/vcrmode.h b/public/tier0/vcrmode.h index a5da4542..ad00c3ad 100644 --- a/public/tier0/vcrmode.h +++ b/public/tier0/vcrmode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: VCR mode records a client's game and allows you to // play it back and reproduce it exactly. When playing it back, nothing diff --git a/public/tier0/vprof.h b/public/tier0/vprof.h index 39265a1a..420bc161 100644 --- a/public/tier0/vprof.h +++ b/public/tier0/vprof.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Real-Time Hierarchical Profiling // diff --git a/public/tier0/wchartypes.h b/public/tier0/wchartypes.h index 229b770c..f08068f6 100644 --- a/public/tier0/wchartypes.h +++ b/public/tier0/wchartypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: All of our code is completely Unicode. Instead of char, you should // use wchar, uint8, or char8, as explained below. diff --git a/public/tier0/xbox_codeline_defines.h b/public/tier0/xbox_codeline_defines.h index 3a4147b4..e4eeb08b 100644 --- a/public/tier0/xbox_codeline_defines.h +++ b/public/tier0/xbox_codeline_defines.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/KeyValues.h b/public/tier1/KeyValues.h index 4f3d04b9..bae56dcb 100644 --- a/public/tier1/KeyValues.h +++ b/public/tier1/KeyValues.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/UtlSortVector.h b/public/tier1/UtlSortVector.h index 63136e32..d81610de 100644 --- a/public/tier1/UtlSortVector.h +++ b/public/tier1/UtlSortVector.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // $Header: $ // $NoKeywords: $ diff --git a/public/tier1/UtlStringMap.h b/public/tier1/UtlStringMap.h index 7d01df1a..78b9e90f 100644 --- a/public/tier1/UtlStringMap.h +++ b/public/tier1/UtlStringMap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/bitbuf.h b/public/tier1/bitbuf.h index 15e7cce4..c5b661ce 100644 --- a/public/tier1/bitbuf.h +++ b/public/tier1/bitbuf.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/byteswap.h b/public/tier1/byteswap.h index cfdeddbe..19d2a1fe 100644 --- a/public/tier1/byteswap.h +++ b/public/tier1/byteswap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ // // Purpose: Low level byte swapping routines. // diff --git a/public/tier1/characterset.h b/public/tier1/characterset.h index c8560703..d13a1d63 100644 --- a/public/tier1/characterset.h +++ b/public/tier1/characterset.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shared code for parsing / searching for characters in a string // using lookup tables diff --git a/public/tier1/checksum_crc.h b/public/tier1/checksum_crc.h index 3f6e9ec1..f8d8bce9 100644 --- a/public/tier1/checksum_crc.h +++ b/public/tier1/checksum_crc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Generic CRC functions // diff --git a/public/tier1/checksum_md5.h b/public/tier1/checksum_md5.h index 134d2b52..e1d03a4c 100644 --- a/public/tier1/checksum_md5.h +++ b/public/tier1/checksum_md5.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Generic MD5 hashing algo // diff --git a/public/tier1/convar.h b/public/tier1/convar.h index e0db5c47..9091e2be 100644 --- a/public/tier1/convar.h +++ b/public/tier1/convar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/datamanager.h b/public/tier1/datamanager.h index 3f5b97e2..99afaceb 100644 --- a/public/tier1/datamanager.h +++ b/public/tier1/datamanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/diff.h b/public/tier1/diff.h index 3828d1be..1fbe065b 100644 --- a/public/tier1/diff.h +++ b/public/tier1/diff.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/fmtstr.h b/public/tier1/fmtstr.h index 8d87231c..45ac3fe9 100644 --- a/public/tier1/fmtstr.h +++ b/public/tier1/fmtstr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A simple class for performing safe and in-expression sprintf-style // string formatting diff --git a/public/tier1/generichash.h b/public/tier1/generichash.h index 58891590..6bed7c82 100644 --- a/public/tier1/generichash.h +++ b/public/tier1/generichash.h @@ -1,4 +1,4 @@ -//======= Copyright © 2005, , Valve Corporation, All rights reserved. ========= +//======= Copyright © 2005, , Valve Corporation, All rights reserved. ========= // // Purpose: Variant Pearson Hash general purpose hashing algorithm described // by Cargill in C++ Report 1994. Generates a 16-bit result. diff --git a/public/tier1/interface.h b/public/tier1/interface.h index d744602b..3da76320 100644 --- a/public/tier1/interface.h +++ b/public/tier1/interface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/jobthread.h b/public/tier1/jobthread.h index 926da978..5c4bd518 100644 --- a/public/tier1/jobthread.h +++ b/public/tier1/jobthread.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: A utility for a discrete job-oriented worker thread. // diff --git a/public/tier1/mempool.h b/public/tier1/mempool.h index f0bbafbc..13ac105c 100644 --- a/public/tier1/mempool.h +++ b/public/tier1/mempool.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/memstack.h b/public/tier1/memstack.h index 956fbb2a..58d15815 100644 --- a/public/tier1/memstack.h +++ b/public/tier1/memstack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A fast stack memory allocator that uses virtual memory if available // diff --git a/public/tier1/netadr.h b/public/tier1/netadr.h index d54b5bcd..9df99e36 100644 --- a/public/tier1/netadr.h +++ b/public/tier1/netadr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/processor_detect.h b/public/tier1/processor_detect.h index 64cb5559..4a3132a2 100644 --- a/public/tier1/processor_detect.h +++ b/public/tier1/processor_detect.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: functions to expose CPU capabilities // diff --git a/public/tier1/rangecheckedvar.h b/public/tier1/rangecheckedvar.h index 49a03640..7b7ddb4b 100644 --- a/public/tier1/rangecheckedvar.h +++ b/public/tier1/rangecheckedvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/refcount.h b/public/tier1/refcount.h index accc6728..14d5d98c 100644 --- a/public/tier1/refcount.h +++ b/public/tier1/refcount.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: Tools for correctly implementing & handling reference counted // objects diff --git a/public/tier1/smartptr.h b/public/tier1/smartptr.h index f0a02e49..cbddf4ef 100644 --- a/public/tier1/smartptr.h +++ b/public/tier1/smartptr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/stringpool.h b/public/tier1/stringpool.h index 9362f18d..aaad3f90 100644 --- a/public/tier1/stringpool.h +++ b/public/tier1/stringpool.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/strtools.h b/public/tier1/strtools.h index 60607adc..2b74729e 100644 --- a/public/tier1/strtools.h +++ b/public/tier1/strtools.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/tier1/tier1.h b/public/tier1/tier1.h index aeb545ef..6fe876fa 100644 --- a/public/tier1/tier1.h +++ b/public/tier1/tier1.h @@ -1,4 +1,4 @@ -//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A higher level link library for general use in the game and tools. // diff --git a/public/tier1/tokenreader.h b/public/tier1/tokenreader.h index 67c2d55a..d7aa751f 100644 --- a/public/tier1/tokenreader.h +++ b/public/tier1/tokenreader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlbidirectionalset.h b/public/tier1/utlbidirectionalset.h index e0115fe3..cf472120 100644 --- a/public/tier1/utlbidirectionalset.h +++ b/public/tier1/utlbidirectionalset.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Bi-directional set. A Bucket knows about the elements that lie // in it, and the elements know about the buckets they lie in. diff --git a/public/tier1/utlbuffer.h b/public/tier1/utlbuffer.h index 4174727c..b78ee8ee 100644 --- a/public/tier1/utlbuffer.h +++ b/public/tier1/utlbuffer.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/tier1/utldict.h b/public/tier1/utldict.h index 3522212d..4a678eb3 100644 --- a/public/tier1/utldict.h +++ b/public/tier1/utldict.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A dictionary mapping from symbol to structure // diff --git a/public/tier1/utlfixedlinkedlist.h b/public/tier1/utlfixedlinkedlist.h index 41992a90..3f49d5bd 100644 --- a/public/tier1/utlfixedlinkedlist.h +++ b/public/tier1/utlfixedlinkedlist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Linked list container class that doesn't move around // diff --git a/public/tier1/utlfixedmemory.h b/public/tier1/utlfixedmemory.h index fc8fa8b1..c53278d9 100644 --- a/public/tier1/utlfixedmemory.h +++ b/public/tier1/utlfixedmemory.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlflags.h b/public/tier1/utlflags.h index 889cb8a9..52626cc2 100644 --- a/public/tier1/utlflags.h +++ b/public/tier1/utlflags.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: Simple class to make it easier to deal with flags // diff --git a/public/tier1/utlhandletable.h b/public/tier1/utlhandletable.h index 4c763397..c2f35ef2 100644 --- a/public/tier1/utlhandletable.h +++ b/public/tier1/utlhandletable.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/tier1/utlhash.h b/public/tier1/utlhash.h index c4d2082f..925509fb 100644 --- a/public/tier1/utlhash.h +++ b/public/tier1/utlhash.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utllinkedlist.h b/public/tier1/utllinkedlist.h index 236f13a2..181b76f9 100644 --- a/public/tier1/utllinkedlist.h +++ b/public/tier1/utllinkedlist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Linked list container class // diff --git a/public/tier1/utlmap.h b/public/tier1/utlmap.h index a498930b..8727b38b 100644 --- a/public/tier1/utlmap.h +++ b/public/tier1/utlmap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlmemory.h b/public/tier1/utlmemory.h index 1222a388..0fe37cf8 100644 --- a/public/tier1/utlmemory.h +++ b/public/tier1/utlmemory.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/tier1/utlmultilist.h b/public/tier1/utlmultilist.h index 29d8735f..4270aa45 100644 --- a/public/tier1/utlmultilist.h +++ b/public/tier1/utlmultilist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Multiple linked list container class // diff --git a/public/tier1/utlntree.h b/public/tier1/utlntree.h index 1d937eb2..ecda6505 100644 --- a/public/tier1/utlntree.h +++ b/public/tier1/utlntree.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: N-way tree container class // diff --git a/public/tier1/utlpriorityqueue.h b/public/tier1/utlpriorityqueue.h index 98486a6c..e7e02e1d 100644 --- a/public/tier1/utlpriorityqueue.h +++ b/public/tier1/utlpriorityqueue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlqueue.h b/public/tier1/utlqueue.h index a148560e..ff5ee232 100644 --- a/public/tier1/utlqueue.h +++ b/public/tier1/utlqueue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlrbtree.h b/public/tier1/utlrbtree.h index 3ca57e27..1733ae36 100644 --- a/public/tier1/utlrbtree.h +++ b/public/tier1/utlrbtree.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlstack.h b/public/tier1/utlstack.h index d962ccc5..4145abd7 100644 --- a/public/tier1/utlstack.h +++ b/public/tier1/utlstack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/tier1/utlsymbol.h b/public/tier1/utlsymbol.h index 7228a7d9..cd76e350 100644 --- a/public/tier1/utlsymbol.h +++ b/public/tier1/utlsymbol.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines a symbol table // diff --git a/public/tier1/utlvector.h b/public/tier1/utlvector.h index 6866008b..6382357a 100644 --- a/public/tier1/utlvector.h +++ b/public/tier1/utlvector.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/tier2/tier2.h b/public/tier2/tier2.h index 8f71c525..b8bd6ec0 100644 --- a/public/tier2/tier2.h +++ b/public/tier2/tier2.h @@ -1,4 +1,4 @@ -//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A higher level link library for general use in the game and tools. // diff --git a/public/tier2/utlstreambuffer.h b/public/tier2/utlstreambuffer.h index 8ea41081..fb435ecc 100644 --- a/public/tier2/utlstreambuffer.h +++ b/public/tier2/utlstreambuffer.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/tier3/tier3.h b/public/tier3/tier3.h index e51900a8..5c684870 100644 --- a/public/tier3/tier3.h +++ b/public/tier3/tier3.h @@ -1,4 +1,4 @@ -//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A higher level link library for general use in the game and tools. // diff --git a/public/toolframework/iclientenginetools.h b/public/toolframework/iclientenginetools.h index 4a82d27f..e9c9cf6e 100644 --- a/public/toolframework/iclientenginetools.h +++ b/public/toolframework/iclientenginetools.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/toolframework/ienginetool.h b/public/toolframework/ienginetool.h index fc6d441d..379fcf99 100644 --- a/public/toolframework/ienginetool.h +++ b/public/toolframework/ienginetool.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/toolframework/iserverenginetools.h b/public/toolframework/iserverenginetools.h index e0231e88..e1723d73 100644 --- a/public/toolframework/iserverenginetools.h +++ b/public/toolframework/iserverenginetools.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/toolframework/itooldictionary.h b/public/toolframework/itooldictionary.h index f0e17ef2..ed4f91ae 100644 --- a/public/toolframework/itooldictionary.h +++ b/public/toolframework/itooldictionary.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/toolframework/itoolentity.h b/public/toolframework/itoolentity.h index 4ba070e9..a27912e6 100644 --- a/public/toolframework/itoolentity.h +++ b/public/toolframework/itoolentity.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/toolframework/itoolframework.h b/public/toolframework/itoolframework.h index 8a4c62c5..49475f12 100644 --- a/public/toolframework/itoolframework.h +++ b/public/toolframework/itoolframework.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/toolframework/itoolsystem.h b/public/toolframework/itoolsystem.h index 6dc0a2c7..15472675 100644 --- a/public/toolframework/itoolsystem.h +++ b/public/toolframework/itoolsystem.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/tools/bonelist.cpp b/public/tools/bonelist.cpp index fd1bb94d..6ff06214 100644 --- a/public/tools/bonelist.cpp +++ b/public/tools/bonelist.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/tools/bonelist.h b/public/tools/bonelist.h index 088406a5..c5433e0e 100644 --- a/public/tools/bonelist.h +++ b/public/tools/bonelist.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/trace.h b/public/trace.h index ec2dc072..2e74422d 100644 --- a/public/trace.h +++ b/public/trace.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/unicode/unicode.h b/public/unicode/unicode.h index e0029472..a91bb129 100644 --- a/public/unicode/unicode.h +++ b/public/unicode/unicode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/unitlib/unitlib.h b/public/unitlib/unitlib.h index d07c41a4..0ceeb96c 100644 --- a/public/unitlib/unitlib.h +++ b/public/unitlib/unitlib.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/vallocator.cpp b/public/vallocator.cpp index 6cbcda62..8c61447c 100644 --- a/public/vallocator.cpp +++ b/public/vallocator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vallocator.h b/public/vallocator.h index b893821b..9e58fb73 100644 --- a/public/vallocator.h +++ b/public/vallocator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vaudio/ivaudio.h b/public/vaudio/ivaudio.h index 87f68222..51ced371 100644 --- a/public/vaudio/ivaudio.h +++ b/public/vaudio/ivaudio.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vcollide.h b/public/vcollide.h index 13af7e46..198d3c08 100644 --- a/public/vcollide.h +++ b/public/vcollide.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vcollide_parse.h b/public/vcollide_parse.h index e7d4c1e1..1b5438b0 100644 --- a/public/vcollide_parse.h +++ b/public/vcollide_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vector.cpp b/public/vector.cpp index df3e855b..e19c8b0f 100644 --- a/public/vector.cpp +++ b/public/vector.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vector.h b/public/vector.h index 40e51f90..3146f487 100644 --- a/public/vector.h +++ b/public/vector.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/vector2d.h b/public/vector2d.h index f18e0d7a..4a7c0c4a 100644 --- a/public/vector2d.h +++ b/public/vector2d.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vector4d.h b/public/vector4d.h index a1d5e459..d767b67b 100644 --- a/public/vector4d.h +++ b/public/vector4d.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/Cursor.h b/public/vgui/Cursor.h index 5ce16e15..f58ef6e7 100644 --- a/public/vgui/Cursor.h +++ b/public/vgui/Cursor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Holds the enumerated list of default cursors // diff --git a/public/vgui/Dar.h b/public/vgui/Dar.h index 68acafe0..c6a254f6 100644 --- a/public/vgui/Dar.h +++ b/public/vgui/Dar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Holds the enumerated list of default cursors // diff --git a/public/vgui/IBorder.h b/public/vgui/IBorder.h index c12fb16b..03da31b1 100644 --- a/public/vgui/IBorder.h +++ b/public/vgui/IBorder.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IClientPanel.h b/public/vgui/IClientPanel.h index fae2b1f1..79966b8b 100644 --- a/public/vgui/IClientPanel.h +++ b/public/vgui/IClientPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IHTML.h b/public/vgui/IHTML.h index 26b0d265..4629b55f 100644 --- a/public/vgui/IHTML.h +++ b/public/vgui/IHTML.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IImage.h b/public/vgui/IImage.h index 1a05aa15..21299fbe 100644 --- a/public/vgui/IImage.h +++ b/public/vgui/IImage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IInput.h b/public/vgui/IInput.h index a8309dcf..0f6ae759 100644 --- a/public/vgui/IInput.h +++ b/public/vgui/IInput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IInputInternal.h b/public/vgui/IInputInternal.h index 1a5e1cfb..5ee6257d 100644 --- a/public/vgui/IInputInternal.h +++ b/public/vgui/IInputInternal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/ILocalize.h b/public/vgui/ILocalize.h index 5dd76ac1..957f7c13 100644 --- a/public/vgui/ILocalize.h +++ b/public/vgui/ILocalize.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IPanel.h b/public/vgui/IPanel.h index ce2b3abf..56f41caa 100644 --- a/public/vgui/IPanel.h +++ b/public/vgui/IPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IScheme.h b/public/vgui/IScheme.h index 89280096..548e2058 100644 --- a/public/vgui/IScheme.h +++ b/public/vgui/IScheme.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/ISurface.h b/public/vgui/ISurface.h index 6487e4f6..fba22b47 100644 --- a/public/vgui/ISurface.h +++ b/public/vgui/ISurface.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/vgui/ISurfaceV28.h b/public/vgui/ISurfaceV28.h index 0977f7cf..44f0a0df 100644 --- a/public/vgui/ISurfaceV28.h +++ b/public/vgui/ISurfaceV28.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of diff --git a/public/vgui/ISurfaceV29.h b/public/vgui/ISurfaceV29.h index fe487460..6eceabfe 100644 --- a/public/vgui/ISurfaceV29.h +++ b/public/vgui/ISurfaceV29.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of diff --git a/public/vgui/ISystem.h b/public/vgui/ISystem.h index 0f5e292e..11128c30 100644 --- a/public/vgui/ISystem.h +++ b/public/vgui/ISystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IVGui.h b/public/vgui/IVGui.h index 2486ee25..402b8903 100644 --- a/public/vgui/IVGui.h +++ b/public/vgui/IVGui.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/vgui/IVGuiV06.h b/public/vgui/IVGuiV06.h index 1eb9f1c0..51080156 100644 --- a/public/vgui/IVGuiV06.h +++ b/public/vgui/IVGuiV06.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of diff --git a/public/vgui/IVguiMatInfo.h b/public/vgui/IVguiMatInfo.h index a377bda7..55c989f5 100644 --- a/public/vgui/IVguiMatInfo.h +++ b/public/vgui/IVguiMatInfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/IVguiMatInfoVar.h b/public/vgui/IVguiMatInfoVar.h index 08630188..02b6e96d 100644 --- a/public/vgui/IVguiMatInfoVar.h +++ b/public/vgui/IVguiMatInfoVar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/KeyCode.h b/public/vgui/KeyCode.h index 6fce9077..be1bc5d6 100644 --- a/public/vgui/KeyCode.h +++ b/public/vgui/KeyCode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/MouseCode.h b/public/vgui/MouseCode.h index 5269a70f..d7876d06 100644 --- a/public/vgui/MouseCode.h +++ b/public/vgui/MouseCode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/Point.h b/public/vgui/Point.h index b5b95cb1..5e81d353 100644 --- a/public/vgui/Point.h +++ b/public/vgui/Point.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui/VGUI.h b/public/vgui/VGUI.h index b48a0f70..4806840d 100644 --- a/public/vgui/VGUI.h +++ b/public/vgui/VGUI.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Basic header for using vgui // diff --git a/public/vgui_controls/AnimatingImagePanel.h b/public/vgui_controls/AnimatingImagePanel.h index 4912acf4..6cbbb5c1 100644 --- a/public/vgui_controls/AnimatingImagePanel.h +++ b/public/vgui_controls/AnimatingImagePanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/AnimationController.h b/public/vgui_controls/AnimationController.h index a94950c8..16a365bb 100644 --- a/public/vgui_controls/AnimationController.h +++ b/public/vgui_controls/AnimationController.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/BitmapImagePanel.h b/public/vgui_controls/BitmapImagePanel.h index 6cf6a00d..e60eeb1f 100644 --- a/public/vgui_controls/BitmapImagePanel.h +++ b/public/vgui_controls/BitmapImagePanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/BuildGroup.h b/public/vgui_controls/BuildGroup.h index df4da873..1576ad0a 100644 --- a/public/vgui_controls/BuildGroup.h +++ b/public/vgui_controls/BuildGroup.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/BuildModeDialog.h b/public/vgui_controls/BuildModeDialog.h index b17631f6..e83b30e1 100644 --- a/public/vgui_controls/BuildModeDialog.h +++ b/public/vgui_controls/BuildModeDialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Button.h b/public/vgui_controls/Button.h index 2b8b6d24..ec44ceb2 100644 --- a/public/vgui_controls/Button.h +++ b/public/vgui_controls/Button.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/CheckButton.h b/public/vgui_controls/CheckButton.h index c85fff8f..a6752fe8 100644 --- a/public/vgui_controls/CheckButton.h +++ b/public/vgui_controls/CheckButton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/CheckButtonList.h b/public/vgui_controls/CheckButtonList.h index c7e4c132..aef2d0d9 100644 --- a/public/vgui_controls/CheckButtonList.h +++ b/public/vgui_controls/CheckButtonList.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ComboBox.h b/public/vgui_controls/ComboBox.h index f5938349..3bb0658b 100644 --- a/public/vgui_controls/ComboBox.h +++ b/public/vgui_controls/ComboBox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Controls.h b/public/vgui_controls/Controls.h index 86d58f11..5174ee71 100644 --- a/public/vgui_controls/Controls.h +++ b/public/vgui_controls/Controls.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/DialogManager.h b/public/vgui_controls/DialogManager.h index 533cee91..fd1b69ce 100644 --- a/public/vgui_controls/DialogManager.h +++ b/public/vgui_controls/DialogManager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/DirectorySelectDialog.h b/public/vgui_controls/DirectorySelectDialog.h index 28ab6415..24586442 100644 --- a/public/vgui_controls/DirectorySelectDialog.h +++ b/public/vgui_controls/DirectorySelectDialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Divider.h b/public/vgui_controls/Divider.h index d71081d7..94e50757 100644 --- a/public/vgui_controls/Divider.h +++ b/public/vgui_controls/Divider.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/EditablePanel.h b/public/vgui_controls/EditablePanel.h index bd11fb1d..9f28e049 100644 --- a/public/vgui_controls/EditablePanel.h +++ b/public/vgui_controls/EditablePanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ExpandButton.h b/public/vgui_controls/ExpandButton.h index 82d3972f..55381b88 100644 --- a/public/vgui_controls/ExpandButton.h +++ b/public/vgui_controls/ExpandButton.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A button with no borders that shows a left-pointing or down-pointing triangle // diff --git a/public/vgui_controls/FileOpenDialog.h b/public/vgui_controls/FileOpenDialog.h index 34c0a160..4bc072ba 100644 --- a/public/vgui_controls/FileOpenDialog.h +++ b/public/vgui_controls/FileOpenDialog.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Declaration of FileOpenDialog class, a generic open/save as file dialog // diff --git a/public/vgui_controls/FocusNavGroup.h b/public/vgui_controls/FocusNavGroup.h index 25a5ba7b..b7af8b0a 100644 --- a/public/vgui_controls/FocusNavGroup.h +++ b/public/vgui_controls/FocusNavGroup.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Frame.h b/public/vgui_controls/Frame.h index 6f9d6705..482db5a0 100644 --- a/public/vgui_controls/Frame.h +++ b/public/vgui_controls/Frame.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/GraphPanel.h b/public/vgui_controls/GraphPanel.h index 3e66d3ec..4b07933a 100644 --- a/public/vgui_controls/GraphPanel.h +++ b/public/vgui_controls/GraphPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/HTML.h b/public/vgui_controls/HTML.h index 63edc3d4..3fe4a2e0 100644 --- a/public/vgui_controls/HTML.h +++ b/public/vgui_controls/HTML.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Creates a HTML control // diff --git a/public/vgui_controls/Image.h b/public/vgui_controls/Image.h index 179cce9a..42bf2caf 100644 --- a/public/vgui_controls/Image.h +++ b/public/vgui_controls/Image.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ImageList.h b/public/vgui_controls/ImageList.h index 4e68c544..e453fae9 100644 --- a/public/vgui_controls/ImageList.h +++ b/public/vgui_controls/ImageList.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ImagePanel.h b/public/vgui_controls/ImagePanel.h index 5d17162c..4cab516c 100644 --- a/public/vgui_controls/ImagePanel.h +++ b/public/vgui_controls/ImagePanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/InputDialog.h b/public/vgui_controls/InputDialog.h index bf2f134a..f90ae6fe 100644 --- a/public/vgui_controls/InputDialog.h +++ b/public/vgui_controls/InputDialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/KeyBindingHelpDialog.h b/public/vgui_controls/KeyBindingHelpDialog.h index f90dd6dc..e16e07c8 100644 --- a/public/vgui_controls/KeyBindingHelpDialog.h +++ b/public/vgui_controls/KeyBindingHelpDialog.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/vgui_controls/KeyBindingMap.h b/public/vgui_controls/KeyBindingMap.h index ef06198d..b916f4b3 100644 --- a/public/vgui_controls/KeyBindingMap.h +++ b/public/vgui_controls/KeyBindingMap.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/vgui_controls/KeyBoardEditorDialog.h b/public/vgui_controls/KeyBoardEditorDialog.h index 963ca639..148a0748 100644 --- a/public/vgui_controls/KeyBoardEditorDialog.h +++ b/public/vgui_controls/KeyBoardEditorDialog.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/vgui_controls/Label.h b/public/vgui_controls/Label.h index a9814fbe..c8fae8d4 100644 --- a/public/vgui_controls/Label.h +++ b/public/vgui_controls/Label.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ListPanel.h b/public/vgui_controls/ListPanel.h index cb9f5bc9..ecc9e142 100644 --- a/public/vgui_controls/ListPanel.h +++ b/public/vgui_controls/ListPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ListViewPanel.h b/public/vgui_controls/ListViewPanel.h index a6e3825c..2072a81c 100644 --- a/public/vgui_controls/ListViewPanel.h +++ b/public/vgui_controls/ListViewPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Menu.h b/public/vgui_controls/Menu.h index 23940a49..321e8771 100644 --- a/public/vgui_controls/Menu.h +++ b/public/vgui_controls/Menu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/MenuBar.h b/public/vgui_controls/MenuBar.h index ec4654a0..649c2c15 100644 --- a/public/vgui_controls/MenuBar.h +++ b/public/vgui_controls/MenuBar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/MenuButton.h b/public/vgui_controls/MenuButton.h index e0622acb..c4cdc0e1 100644 --- a/public/vgui_controls/MenuButton.h +++ b/public/vgui_controls/MenuButton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/MenuItem.h b/public/vgui_controls/MenuItem.h index c15927f0..c448d474 100644 --- a/public/vgui_controls/MenuItem.h +++ b/public/vgui_controls/MenuItem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/MessageBox.h b/public/vgui_controls/MessageBox.h index 89ba6763..6929a866 100644 --- a/public/vgui_controls/MessageBox.h +++ b/public/vgui_controls/MessageBox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/MessageMap.h b/public/vgui_controls/MessageMap.h index 677bddb9..6b207817 100644 --- a/public/vgui_controls/MessageMap.h +++ b/public/vgui_controls/MessageMap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/PHandle.h b/public/vgui_controls/PHandle.h index 3d7305dd..07a36bf8 100644 --- a/public/vgui_controls/PHandle.h +++ b/public/vgui_controls/PHandle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Panel.h b/public/vgui_controls/Panel.h index 69c56b31..49310c89 100644 --- a/public/vgui_controls/Panel.h +++ b/public/vgui_controls/Panel.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/vgui_controls/PanelAnimationVar.h b/public/vgui_controls/PanelAnimationVar.h index f12517c5..57e238bd 100644 --- a/public/vgui_controls/PanelAnimationVar.h +++ b/public/vgui_controls/PanelAnimationVar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/PanelListPanel.h b/public/vgui_controls/PanelListPanel.h index 8729bdf6..49e46691 100644 --- a/public/vgui_controls/PanelListPanel.h +++ b/public/vgui_controls/PanelListPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ProgressBar.h b/public/vgui_controls/ProgressBar.h index ede478a3..d12cfb38 100644 --- a/public/vgui_controls/ProgressBar.h +++ b/public/vgui_controls/ProgressBar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ProgressBox.h b/public/vgui_controls/ProgressBox.h index 18232fd9..ca3dd175 100644 --- a/public/vgui_controls/ProgressBox.h +++ b/public/vgui_controls/ProgressBox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/PropertyDialog.h b/public/vgui_controls/PropertyDialog.h index 5e9d61d9..9a44a4ee 100644 --- a/public/vgui_controls/PropertyDialog.h +++ b/public/vgui_controls/PropertyDialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/PropertyPage.h b/public/vgui_controls/PropertyPage.h index 67a8c445..19e8cdce 100644 --- a/public/vgui_controls/PropertyPage.h +++ b/public/vgui_controls/PropertyPage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/PropertySheet.h b/public/vgui_controls/PropertySheet.h index 6fae43ea..a6a5fb50 100644 --- a/public/vgui_controls/PropertySheet.h +++ b/public/vgui_controls/PropertySheet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/QueryBox.h b/public/vgui_controls/QueryBox.h index fa2679a9..7f743fc1 100644 --- a/public/vgui_controls/QueryBox.h +++ b/public/vgui_controls/QueryBox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Creates a Message box with a question in it and yes/no buttons // diff --git a/public/vgui_controls/RadioButton.h b/public/vgui_controls/RadioButton.h index 7d42ba2a..b13fd1ad 100644 --- a/public/vgui_controls/RadioButton.h +++ b/public/vgui_controls/RadioButton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/RichText.h b/public/vgui_controls/RichText.h index a37f320d..774ab8cb 100644 --- a/public/vgui_controls/RichText.h +++ b/public/vgui_controls/RichText.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ScrollBar.h b/public/vgui_controls/ScrollBar.h index 58633d47..74f0a59d 100644 --- a/public/vgui_controls/ScrollBar.h +++ b/public/vgui_controls/ScrollBar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ScrollBarSlider.h b/public/vgui_controls/ScrollBarSlider.h index 1123a5c0..e61668ff 100644 --- a/public/vgui_controls/ScrollBarSlider.h +++ b/public/vgui_controls/ScrollBarSlider.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/SectionedListPanel.h b/public/vgui_controls/SectionedListPanel.h index 747032bc..961111cf 100644 --- a/public/vgui_controls/SectionedListPanel.h +++ b/public/vgui_controls/SectionedListPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Slider.h b/public/vgui_controls/Slider.h index ada11d62..03a7d558 100644 --- a/public/vgui_controls/Slider.h +++ b/public/vgui_controls/Slider.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/Splitter.h b/public/vgui_controls/Splitter.h index 5e7184b5..3e7f765e 100644 --- a/public/vgui_controls/Splitter.h +++ b/public/vgui_controls/Splitter.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/vgui_controls/TextEntry.h b/public/vgui_controls/TextEntry.h index 3265122e..41bad1d3 100644 --- a/public/vgui_controls/TextEntry.h +++ b/public/vgui_controls/TextEntry.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A Class to create a window that you can type and edit text in. // Window can hold single line or multiline text. diff --git a/public/vgui_controls/TextImage.h b/public/vgui_controls/TextImage.h index a0b550cd..b6bb95c3 100644 --- a/public/vgui_controls/TextImage.h +++ b/public/vgui_controls/TextImage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ToggleButton.h b/public/vgui_controls/ToggleButton.h index 0521918f..ee6fe83d 100644 --- a/public/vgui_controls/ToggleButton.h +++ b/public/vgui_controls/ToggleButton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/ToolWindow.h b/public/vgui_controls/ToolWindow.h index 0f751c1e..f089484c 100644 --- a/public/vgui_controls/ToolWindow.h +++ b/public/vgui_controls/ToolWindow.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/vgui_controls/Tooltip.h b/public/vgui_controls/Tooltip.h index 05dbc1d1..6d18a39e 100644 --- a/public/vgui_controls/Tooltip.h +++ b/public/vgui_controls/Tooltip.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Creates a Message box with a question in it and yes/no buttons // diff --git a/public/vgui_controls/TreeView.h b/public/vgui_controls/TreeView.h index aa408508..1d0e0cc0 100644 --- a/public/vgui_controls/TreeView.h +++ b/public/vgui_controls/TreeView.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/TreeViewListControl.h b/public/vgui_controls/TreeViewListControl.h index 4ba27528..bfada3aa 100644 --- a/public/vgui_controls/TreeViewListControl.h +++ b/public/vgui_controls/TreeViewListControl.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/URLLabel.h b/public/vgui_controls/URLLabel.h index a0b40785..cca82747 100644 --- a/public/vgui_controls/URLLabel.h +++ b/public/vgui_controls/URLLabel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/WizardPanel.h b/public/vgui_controls/WizardPanel.h index 1614107d..fba163cf 100644 --- a/public/vgui_controls/WizardPanel.h +++ b/public/vgui_controls/WizardPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/WizardSubPanel.h b/public/vgui_controls/WizardSubPanel.h index a51cd575..5203b95b 100644 --- a/public/vgui_controls/WizardSubPanel.h +++ b/public/vgui_controls/WizardSubPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/pch_vgui_controls.h b/public/vgui_controls/pch_vgui_controls.h index ff25379c..91f138ef 100644 --- a/public/vgui_controls/pch_vgui_controls.h +++ b/public/vgui_controls/pch_vgui_controls.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vgui_controls/vgui_controls.cpp b/public/vgui_controls/vgui_controls.cpp index 52451f0b..6eef61e0 100644 --- a/public/vgui_controls/vgui_controls.cpp +++ b/public/vgui_controls/vgui_controls.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/view_shared.h b/public/view_shared.h index be8ed0a0..bdc6a4ae 100644 --- a/public/view_shared.h +++ b/public/view_shared.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/public/vmatrix.cpp b/public/vmatrix.cpp index 6640a197..f9bb9442 100644 --- a/public/vmatrix.cpp +++ b/public/vmatrix.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vmatrix.h b/public/vmatrix.h index 3bfcd131..d31c28bc 100644 --- a/public/vmatrix.h +++ b/public/vmatrix.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/collision_set.h b/public/vphysics/collision_set.h index 249aef40..2f66e7e1 100644 --- a/public/vphysics/collision_set.h +++ b/public/vphysics/collision_set.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/constraints.h b/public/vphysics/constraints.h index a5190fd9..ba398df3 100644 --- a/public/vphysics/constraints.h +++ b/public/vphysics/constraints.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/friction.h b/public/vphysics/friction.h index d65c373b..70b9b2d9 100644 --- a/public/vphysics/friction.h +++ b/public/vphysics/friction.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/object_hash.h b/public/vphysics/object_hash.h index d0bf9748..97fb7248 100644 --- a/public/vphysics/object_hash.h +++ b/public/vphysics/object_hash.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/performance.h b/public/vphysics/performance.h index 30a10cf4..4fdd44e1 100644 --- a/public/vphysics/performance.h +++ b/public/vphysics/performance.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/player_controller.h b/public/vphysics/player_controller.h index df2bd156..1a8c0658 100644 --- a/public/vphysics/player_controller.h +++ b/public/vphysics/player_controller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/stats.h b/public/vphysics/stats.h index 922e60e1..0a6555f2 100644 --- a/public/vphysics/stats.h +++ b/public/vphysics/stats.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/vehicles.h b/public/vphysics/vehicles.h index f6cb4612..d8a1eaa5 100644 --- a/public/vphysics/vehicles.h +++ b/public/vphysics/vehicles.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vphysics/virtualmesh.h b/public/vphysics/virtualmesh.h index 047e1b19..43a11eb2 100644 --- a/public/vphysics/virtualmesh.h +++ b/public/vphysics/virtualmesh.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/vphysics_interface.h b/public/vphysics_interface.h index d87ab00d..15f576d1 100644 --- a/public/vphysics_interface.h +++ b/public/vphysics_interface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Public interfaces to vphysics DLL // diff --git a/public/vphysics_interfaceV30.h b/public/vphysics_interfaceV30.h index dc287e27..267259b3 100644 --- a/public/vphysics_interfaceV30.h +++ b/public/vphysics_interfaceV30.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: Public interfaces to vphysics DLL // diff --git a/public/vplane.h b/public/vplane.h index 180426ec..1ad2a9d6 100644 --- a/public/vplane.h +++ b/public/vplane.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vstdlib/ICommandLine.h b/public/vstdlib/ICommandLine.h index 6c1b4f53..19a4a6b0 100644 --- a/public/vstdlib/ICommandLine.h +++ b/public/vstdlib/ICommandLine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vstdlib/IKeyValuesSystem.h b/public/vstdlib/IKeyValuesSystem.h index c5b98273..7e18573a 100644 --- a/public/vstdlib/IKeyValuesSystem.h +++ b/public/vstdlib/IKeyValuesSystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vstdlib/cvar.h b/public/vstdlib/cvar.h index 92de286c..34b37838 100644 --- a/public/vstdlib/cvar.h +++ b/public/vstdlib/cvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vstdlib/random.h b/public/vstdlib/random.h index cecf9ef4..32e7740f 100644 --- a/public/vstdlib/random.h +++ b/public/vstdlib/random.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Random number generator // diff --git a/public/vstdlib/strtools.h b/public/vstdlib/strtools.h index 556a01c9..260d176e 100644 --- a/public/vstdlib/strtools.h +++ b/public/vstdlib/strtools.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/vstdlib/vstdlib.h b/public/vstdlib/vstdlib.h index 4a9d11b5..404d71f9 100644 --- a/public/vstdlib/vstdlib.h +++ b/public/vstdlib/vstdlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/vtf/vtf.h b/public/vtf/vtf.h index fae8f781..884631ea 100644 --- a/public/vtf/vtf.h +++ b/public/vtf/vtf.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/public/wadtypes.h b/public/wadtypes.h index bb297cec..d75fb9ef 100644 --- a/public/wadtypes.h +++ b/public/wadtypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/winlite.h b/public/winlite.h index e789df1e..7ecf492a 100644 --- a/public/winlite.h +++ b/public/winlite.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/worldsize.h b/public/worldsize.h index 4f9bba0c..9c02955b 100644 --- a/public/worldsize.h +++ b/public/worldsize.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/xwvfile.h b/public/xwvfile.h index dd9551c9..7352e103 100644 --- a/public/xwvfile.h +++ b/public/xwvfile.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/public/xzp.h b/public/xzp.h index 02f267ae..ba9e8607 100644 --- a/public/xzp.h +++ b/public/xzp.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ====== +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ====== // // .xzp creation and manipulation. // diff --git a/public/zip_uncompressed.h b/public/zip_uncompressed.h index 41d25e81..def1edd3 100644 --- a/public/zip_uncompressed.h +++ b/public/zip_uncompressed.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/zip_utils.cpp b/public/zip_utils.cpp index 07ec5f6b..e8c3f5f2 100644 --- a/public/zip_utils.cpp +++ b/public/zip_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/public/zip_utils.h b/public/zip_utils.h index a600fcdd..645d385e 100644 --- a/public/zip_utils.h +++ b/public/zip_utils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/KeyValues.cpp b/tier1/KeyValues.cpp index 44d5b4e7..9d3b7a9a 100644 --- a/tier1/KeyValues.cpp +++ b/tier1/KeyValues.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/NetAdr.cpp b/tier1/NetAdr.cpp index 6700e32b..98a3580f 100644 --- a/tier1/NetAdr.cpp +++ b/tier1/NetAdr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/bitbuf.cpp b/tier1/bitbuf.cpp index d986d85c..fb91c695 100644 --- a/tier1/bitbuf.cpp +++ b/tier1/bitbuf.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/byteswap.cpp b/tier1/byteswap.cpp index 344acfd1..405bfa4a 100644 --- a/tier1/byteswap.cpp +++ b/tier1/byteswap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ // // Purpose: Low level byte swapping routines. // diff --git a/tier1/characterset.cpp b/tier1/characterset.cpp index 3914ae0a..47c9f9e5 100644 --- a/tier1/characterset.cpp +++ b/tier1/characterset.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/checksum_crc.cpp b/tier1/checksum_crc.cpp index cd2972e7..b1647066 100644 --- a/tier1/checksum_crc.cpp +++ b/tier1/checksum_crc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Generic CRC functions // diff --git a/tier1/checksum_md5.cpp b/tier1/checksum_md5.cpp index 5c6815c3..4e33b16d 100644 --- a/tier1/checksum_md5.cpp +++ b/tier1/checksum_md5.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/convar.cpp b/tier1/convar.cpp index 2116944f..bcb61c9e 100644 --- a/tier1/convar.cpp +++ b/tier1/convar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/datamanager.cpp b/tier1/datamanager.cpp index c6ed6a56..cd74cf9d 100644 --- a/tier1/datamanager.cpp +++ b/tier1/datamanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/diff.cpp b/tier1/diff.cpp index 0b01aa1c..6392d8aa 100644 --- a/tier1/diff.cpp +++ b/tier1/diff.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/generichash.cpp b/tier1/generichash.cpp index 7c07ec39..0437188f 100644 --- a/tier1/generichash.cpp +++ b/tier1/generichash.cpp @@ -1,4 +1,4 @@ -//======= Copyright © 2005, , Valve Corporation, All rights reserved. ========= +//======= Copyright © 2005, , Valve Corporation, All rights reserved. ========= // // Purpose: Variant Pearson Hash general purpose hashing algorithm described // by Cargill in C++ Report 1994. Generates a 16-bit result. diff --git a/tier1/interface.cpp b/tier1/interface.cpp index cb89d4a9..3c1f42d7 100644 --- a/tier1/interface.cpp +++ b/tier1/interface.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/tier1/jobthread.cpp b/tier1/jobthread.cpp index 3751e07a..3a20240f 100644 --- a/tier1/jobthread.cpp +++ b/tier1/jobthread.cpp @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/tier1/mempool.cpp b/tier1/mempool.cpp index df5d1933..c39798e2 100644 --- a/tier1/mempool.cpp +++ b/tier1/mempool.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/memstack.cpp b/tier1/memstack.cpp index 5e1a1008..25ff6371 100644 --- a/tier1/memstack.cpp +++ b/tier1/memstack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/processor_detect.cpp b/tier1/processor_detect.cpp index f63fb64e..f3d29572 100644 --- a/tier1/processor_detect.cpp +++ b/tier1/processor_detect.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: win32 dependant ASM code for CPU capability detection // diff --git a/tier1/processor_detect_linux.cpp b/tier1/processor_detect_linux.cpp index 048a0b53..d3d61c5a 100644 --- a/tier1/processor_detect_linux.cpp +++ b/tier1/processor_detect_linux.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: linux dependant ASM code for CPU capability detection // diff --git a/tier1/rangecheckedvar.cpp b/tier1/rangecheckedvar.cpp index 06ff6892..b1b46d51 100644 --- a/tier1/rangecheckedvar.cpp +++ b/tier1/rangecheckedvar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/stringpool.cpp b/tier1/stringpool.cpp index 75c8f917..36f67927 100644 --- a/tier1/stringpool.cpp +++ b/tier1/stringpool.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/strtools.cpp b/tier1/strtools.cpp index b0c191fe..947e6283 100644 --- a/tier1/strtools.cpp +++ b/tier1/strtools.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/tier1/tier1.cpp b/tier1/tier1.cpp index 62b5ea82..32a35196 100644 --- a/tier1/tier1.cpp +++ b/tier1/tier1.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 2005-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A higher level link library for general use in the game and tools. // diff --git a/tier1/tokenreader.cpp b/tier1/tokenreader.cpp index 23eb0058..11455acf 100644 --- a/tier1/tokenreader.cpp +++ b/tier1/tokenreader.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/tier1/undiff.cpp b/tier1/undiff.cpp index 2702ebef..16a2b0e1 100644 --- a/tier1/undiff.cpp +++ b/tier1/undiff.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // UnDiff - Apply difference block // diff --git a/tier1/utlbuffer.cpp b/tier1/utlbuffer.cpp index cb10a3b9..181bba13 100644 --- a/tier1/utlbuffer.cpp +++ b/tier1/utlbuffer.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // $Header: $ // $NoKeywords: $ diff --git a/tier1/utlsymbol.cpp b/tier1/utlsymbol.cpp index c62f5c3e..db8daf60 100644 --- a/tier1/utlsymbol.cpp +++ b/tier1/utlsymbol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines a symbol table // diff --git a/utils/common/ISQLDBReplyTarget.h b/utils/common/ISQLDBReplyTarget.h index aec9bcfa..a651c33a 100644 --- a/utils/common/ISQLDBReplyTarget.h +++ b/utils/common/ISQLDBReplyTarget.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/MySqlDatabase.cpp b/utils/common/MySqlDatabase.cpp index e033f9e7..0781a98d 100644 --- a/utils/common/MySqlDatabase.cpp +++ b/utils/common/MySqlDatabase.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/MySqlDatabase.h b/utils/common/MySqlDatabase.h index 329a8c41..457f2189 100644 --- a/utils/common/MySqlDatabase.h +++ b/utils/common/MySqlDatabase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/bsplib.cpp b/utils/common/bsplib.cpp index f52974ad..bd18a714 100644 --- a/utils/common/bsplib.cpp +++ b/utils/common/bsplib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/bsplib.h b/utils/common/bsplib.h index ae2fe2dd..1aa310a5 100644 --- a/utils/common/bsplib.h +++ b/utils/common/bsplib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/cmdlib.cpp b/utils/common/cmdlib.cpp index db53cc34..c306900e 100644 --- a/utils/common/cmdlib.cpp +++ b/utils/common/cmdlib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/cmdlib.h b/utils/common/cmdlib.h index 1dcf6ac5..91507891 100644 --- a/utils/common/cmdlib.h +++ b/utils/common/cmdlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/consolewnd.cpp b/utils/common/consolewnd.cpp index c89508f4..27ec0ff9 100644 --- a/utils/common/consolewnd.cpp +++ b/utils/common/consolewnd.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/consolewnd.h b/utils/common/consolewnd.h index f84083b0..116bd0c4 100644 --- a/utils/common/consolewnd.h +++ b/utils/common/consolewnd.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/filesystem_tools.cpp b/utils/common/filesystem_tools.cpp index a2851bb9..bffbac55 100644 --- a/utils/common/filesystem_tools.cpp +++ b/utils/common/filesystem_tools.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/filesystem_tools.h b/utils/common/filesystem_tools.h index e13c3a5e..800a0929 100644 --- a/utils/common/filesystem_tools.h +++ b/utils/common/filesystem_tools.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/map_shared.cpp b/utils/common/map_shared.cpp index 9124cb86..53b86cd3 100644 --- a/utils/common/map_shared.cpp +++ b/utils/common/map_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/map_shared.h b/utils/common/map_shared.h index 7ef20f76..704b1c14 100644 --- a/utils/common/map_shared.h +++ b/utils/common/map_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/movie.h b/utils/common/movie.h index ca9d9edf..4e7eab31 100644 --- a/utils/common/movie.h +++ b/utils/common/movie.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/mpi_stats.cpp b/utils/common/mpi_stats.cpp index 3911fead..490c4367 100644 --- a/utils/common/mpi_stats.cpp +++ b/utils/common/mpi_stats.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/mpi_stats.h b/utils/common/mpi_stats.h index 39a94241..ed78b6a8 100644 --- a/utils/common/mpi_stats.h +++ b/utils/common/mpi_stats.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/mstristrip.cpp b/utils/common/mstristrip.cpp index 8124c977..bdd05361 100644 --- a/utils/common/mstristrip.cpp +++ b/utils/common/mstristrip.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/mstristrip.h b/utils/common/mstristrip.h index a20cf0b9..38097d29 100644 --- a/utils/common/mstristrip.h +++ b/utils/common/mstristrip.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/pacifier.cpp b/utils/common/pacifier.cpp index 6ec7b9ce..4ed6401b 100644 --- a/utils/common/pacifier.cpp +++ b/utils/common/pacifier.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/pacifier.h b/utils/common/pacifier.h index 25398de9..7eb03ca0 100644 --- a/utils/common/pacifier.h +++ b/utils/common/pacifier.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/physdll.cpp b/utils/common/physdll.cpp index cbac0a21..e91ac572 100644 --- a/utils/common/physdll.cpp +++ b/utils/common/physdll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/physdll.h b/utils/common/physdll.h index 665707f7..398c6642 100644 --- a/utils/common/physdll.h +++ b/utils/common/physdll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/polylib.cpp b/utils/common/polylib.cpp index 3e078e2c..3cfab231 100644 --- a/utils/common/polylib.cpp +++ b/utils/common/polylib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/polylib.h b/utils/common/polylib.h index e9b62133..9baf2d41 100644 --- a/utils/common/polylib.h +++ b/utils/common/polylib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/qfiles.h b/utils/common/qfiles.h index c6d334a8..baabdebc 100644 --- a/utils/common/qfiles.h +++ b/utils/common/qfiles.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/scratchpad_helpers.cpp b/utils/common/scratchpad_helpers.cpp index ded38424..16c82eaa 100644 --- a/utils/common/scratchpad_helpers.cpp +++ b/utils/common/scratchpad_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/scratchpad_helpers.h b/utils/common/scratchpad_helpers.h index 737b7f76..37d81ca4 100644 --- a/utils/common/scratchpad_helpers.h +++ b/utils/common/scratchpad_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/scriplib.cpp b/utils/common/scriplib.cpp index a9c02603..0710134e 100644 --- a/utils/common/scriplib.cpp +++ b/utils/common/scriplib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/scriplib.h b/utils/common/scriplib.h index 603729ce..280d184d 100644 --- a/utils/common/scriplib.h +++ b/utils/common/scriplib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/threads.cpp b/utils/common/threads.cpp index e6a639c3..47fa0a29 100644 --- a/utils/common/threads.cpp +++ b/utils/common/threads.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/threads.h b/utils/common/threads.h index 783063cd..7b3eda62 100644 --- a/utils/common/threads.h +++ b/utils/common/threads.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/tools_minidump.cpp b/utils/common/tools_minidump.cpp index 08b42258..c1fb316b 100644 --- a/utils/common/tools_minidump.cpp +++ b/utils/common/tools_minidump.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/tools_minidump.h b/utils/common/tools_minidump.h index e3bbb240..be6ebe68 100644 --- a/utils/common/tools_minidump.h +++ b/utils/common/tools_minidump.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/utilmatlib.cpp b/utils/common/utilmatlib.cpp index 4d8476ea..d34b9878 100644 --- a/utils/common/utilmatlib.cpp +++ b/utils/common/utilmatlib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/utilmatlib.h b/utils/common/utilmatlib.h index 6096313e..82d88c4d 100644 --- a/utils/common/utilmatlib.h +++ b/utils/common/utilmatlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/vmpi_tools_shared.cpp b/utils/common/vmpi_tools_shared.cpp index 5df964a1..761b115a 100644 --- a/utils/common/vmpi_tools_shared.cpp +++ b/utils/common/vmpi_tools_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/vmpi_tools_shared.h b/utils/common/vmpi_tools_shared.h index 6912bb46..00bd5e62 100644 --- a/utils/common/vmpi_tools_shared.h +++ b/utils/common/vmpi_tools_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/wadlib.c b/utils/common/wadlib.c index 2b5bb6b1..6b07df50 100644 --- a/utils/common/wadlib.c +++ b/utils/common/wadlib.c @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============// // // Purpose: // diff --git a/utils/common/wadlib.h b/utils/common/wadlib.h index c7290458..3dc9b386 100644 --- a/utils/common/wadlib.h +++ b/utils/common/wadlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/demoinfo/demoinfo.cpp b/utils/demoinfo/demoinfo.cpp index f16209f0..dd5a2bba 100644 --- a/utils/demoinfo/demoinfo.cpp +++ b/utils/demoinfo/demoinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A simple application demonstrating the HL2 demo file format ( subject to change!!! ) // diff --git a/utils/demoinfo/demosmoothersamplesource.cpp b/utils/demoinfo/demosmoothersamplesource.cpp index 0d1c1a60..6daafed2 100644 --- a/utils/demoinfo/demosmoothersamplesource.cpp +++ b/utils/demoinfo/demosmoothersamplesource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: 00000000000000Sample Source Code for "demo smoothing" tool in the engine. This could be ported into the client .dll // pretty easily -- ywb diff --git a/utils/demoinfo/demosmoothersamplesource.h b/utils/demoinfo/demosmoothersamplesource.h index 7bd4de8f..678e0981 100644 --- a/utils/demoinfo/demosmoothersamplesource.h +++ b/utils/demoinfo/demosmoothersamplesource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Sample Source Code for "demo smoothing" tool in the engine. This could be ported into the client .dll // pretty easily -- ywb diff --git a/utils/demoinfo/tooldemofile.cpp b/utils/demoinfo/tooldemofile.cpp index f0e0329b..1c590a89 100644 --- a/utils/demoinfo/tooldemofile.cpp +++ b/utils/demoinfo/tooldemofile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/demoinfo/tooldemofile.h b/utils/demoinfo/tooldemofile.h index e9191058..d160bddd 100644 --- a/utils/demoinfo/tooldemofile.h +++ b/utils/demoinfo/tooldemofile.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/utils/glview/glos.h b/utils/glview/glos.h index 1fcf7ce7..43c58bff 100644 --- a/utils/glview/glos.h +++ b/utils/glview/glos.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/glview/glview.cpp b/utils/glview/glview.cpp index 95f32b3b..d92d3571 100644 --- a/utils/glview/glview.cpp +++ b/utils/glview/glview.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/height2normal/height2normal.cpp b/utils/height2normal/height2normal.cpp index f1c8462a..39b647dd 100644 --- a/utils/height2normal/height2normal.cpp +++ b/utils/height2normal/height2normal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/utils/hlmv/anorms.h b/utils/hlmv/anorms.h index f7b109be..a0a508cf 100644 --- a/utils/hlmv/anorms.h +++ b/utils/hlmv/anorms.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/attachments_window.cpp b/utils/hlmv/attachments_window.cpp index cd02ffc9..0d9400b8 100644 --- a/utils/hlmv/attachments_window.cpp +++ b/utils/hlmv/attachments_window.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/attachments_window.h b/utils/hlmv/attachments_window.h index 6127796a..519e566a 100644 --- a/utils/hlmv/attachments_window.h +++ b/utils/hlmv/attachments_window.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/controlpanel.cpp b/utils/hlmv/controlpanel.cpp index 5b5d2b5c..1369120f 100644 --- a/utils/hlmv/controlpanel.cpp +++ b/utils/hlmv/controlpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/controlpanel.h b/utils/hlmv/controlpanel.h index 79cfeb73..e7d73397 100644 --- a/utils/hlmv/controlpanel.h +++ b/utils/hlmv/controlpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/debugdrawmodel.cpp b/utils/hlmv/debugdrawmodel.cpp index da7872c2..286a585a 100644 --- a/utils/hlmv/debugdrawmodel.cpp +++ b/utils/hlmv/debugdrawmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/debugdrawmodel.h b/utils/hlmv/debugdrawmodel.h index 15177dac..55c63a69 100644 --- a/utils/hlmv/debugdrawmodel.h +++ b/utils/hlmv/debugdrawmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/fileassociation.cpp b/utils/hlmv/fileassociation.cpp index 315a5b1f..884ae990 100644 --- a/utils/hlmv/fileassociation.cpp +++ b/utils/hlmv/fileassociation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/fileassociation.h b/utils/hlmv/fileassociation.h index 4a8a9368..c984a69a 100644 --- a/utils/hlmv/fileassociation.h +++ b/utils/hlmv/fileassociation.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/matsyswin.cpp b/utils/hlmv/matsyswin.cpp index 717d7f8c..6a50c8d3 100644 --- a/utils/hlmv/matsyswin.cpp +++ b/utils/hlmv/matsyswin.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/matsyswin.h b/utils/hlmv/matsyswin.h index bd3a010f..d566aed5 100644 --- a/utils/hlmv/matsyswin.h +++ b/utils/hlmv/matsyswin.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/mdlviewer.cpp b/utils/hlmv/mdlviewer.cpp index 1de61406..5a79c853 100644 --- a/utils/hlmv/mdlviewer.cpp +++ b/utils/hlmv/mdlviewer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/mdlviewer.h b/utils/hlmv/mdlviewer.h index 509ccfae..2f2abdc7 100644 --- a/utils/hlmv/mdlviewer.h +++ b/utils/hlmv/mdlviewer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/mxLineEdit2.cpp b/utils/hlmv/mxLineEdit2.cpp index bce9d0a1..122dfc3c 100644 --- a/utils/hlmv/mxLineEdit2.cpp +++ b/utils/hlmv/mxLineEdit2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/mxLineEdit2.h b/utils/hlmv/mxLineEdit2.h index 8c88700c..aae136a6 100644 --- a/utils/hlmv/mxLineEdit2.h +++ b/utils/hlmv/mxLineEdit2.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/pakviewer.cpp b/utils/hlmv/pakviewer.cpp index 5fcb014f..b177a0eb 100644 --- a/utils/hlmv/pakviewer.cpp +++ b/utils/hlmv/pakviewer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/pakviewer.h b/utils/hlmv/pakviewer.h index 84d3d73e..0543c808 100644 --- a/utils/hlmv/pakviewer.h +++ b/utils/hlmv/pakviewer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/physmesh.cpp b/utils/hlmv/physmesh.cpp index 881d67aa..f1126947 100644 --- a/utils/hlmv/physmesh.cpp +++ b/utils/hlmv/physmesh.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/physmesh.h b/utils/hlmv/physmesh.h index 864a56d8..077882d3 100644 --- a/utils/hlmv/physmesh.h +++ b/utils/hlmv/physmesh.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/resource.h b/utils/hlmv/resource.h index e8b7ec15..88f0dc82 100644 --- a/utils/hlmv/resource.h +++ b/utils/hlmv/resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/studio_flex.cpp b/utils/hlmv/studio_flex.cpp index 4ab3781a..3492c929 100644 --- a/utils/hlmv/studio_flex.cpp +++ b/utils/hlmv/studio_flex.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/studio_render.cpp b/utils/hlmv/studio_render.cpp index 3475f05a..582f5d93 100644 --- a/utils/hlmv/studio_render.cpp +++ b/utils/hlmv/studio_render.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/studio_render.h b/utils/hlmv/studio_render.h index 5907d7c1..54bda44d 100644 --- a/utils/hlmv/studio_render.h +++ b/utils/hlmv/studio_render.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/studio_utils.cpp b/utils/hlmv/studio_utils.cpp index 26394000..bd64ec4f 100644 --- a/utils/hlmv/studio_utils.cpp +++ b/utils/hlmv/studio_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/studiomodel.h b/utils/hlmv/studiomodel.h index ea200f9c..af76fa63 100644 --- a/utils/hlmv/studiomodel.h +++ b/utils/hlmv/studiomodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/sys.h b/utils/hlmv/sys.h index 8b5eed0b..c8c47108 100644 --- a/utils/hlmv/sys.h +++ b/utils/hlmv/sys.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/sys_win.cpp b/utils/hlmv/sys_win.cpp index 7ba474d9..3a337a17 100644 --- a/utils/hlmv/sys_win.cpp +++ b/utils/hlmv/sys_win.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: abstract system dependent functions // diff --git a/utils/hlmv/viewersettings.cpp b/utils/hlmv/viewersettings.cpp index d7bd295d..c2a467ce 100644 --- a/utils/hlmv/viewersettings.cpp +++ b/utils/hlmv/viewersettings.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/hlmv/viewersettings.h b/utils/hlmv/viewersettings.h index a06a7997..9581cbba 100644 --- a/utils/hlmv/viewersettings.h +++ b/utils/hlmv/viewersettings.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/mxtk/include/mx/mxlistview.h b/utils/mxtk/include/mx/mxlistview.h index 1693e046..81dcb1d2 100644 --- a/utils/mxtk/include/mx/mxlistview.h +++ b/utils/mxtk/include/mx/mxlistview.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/utils/phonemeextractor/extractor_utils.cpp b/utils/phonemeextractor/extractor_utils.cpp index 118dc991..fbbc9eea 100644 --- a/utils/phonemeextractor/extractor_utils.cpp +++ b/utils/phonemeextractor/extractor_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/phonemeextractor/phonemeconverter.cpp b/utils/phonemeextractor/phonemeconverter.cpp index 3d27a2c0..ddc98785 100644 --- a/utils/phonemeextractor/phonemeconverter.cpp +++ b/utils/phonemeextractor/phonemeconverter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/phonemeextractor/phonemeconverter.h b/utils/phonemeextractor/phonemeconverter.h index 8ea9ea24..1e67591c 100644 --- a/utils/phonemeextractor/phonemeconverter.h +++ b/utils/phonemeextractor/phonemeconverter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/phonemeextractor/phonemeextractor.cpp b/utils/phonemeextractor/phonemeextractor.cpp index 401a6f4c..1e1d081d 100644 --- a/utils/phonemeextractor/phonemeextractor.cpp +++ b/utils/phonemeextractor/phonemeextractor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/serverplugin_sample/serverplugin_bot.cpp b/utils/serverplugin_sample/serverplugin_bot.cpp index 67e44db7..49f873f1 100644 --- a/utils/serverplugin_sample/serverplugin_bot.cpp +++ b/utils/serverplugin_sample/serverplugin_bot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Basic BOT handling. // diff --git a/utils/serverplugin_sample/serverplugin_convar.cpp b/utils/serverplugin_sample/serverplugin_convar.cpp index 10c924da..7b75e85c 100644 --- a/utils/serverplugin_sample/serverplugin_convar.cpp +++ b/utils/serverplugin_sample/serverplugin_convar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/serverplugin_sample/serverplugin_empty.cpp b/utils/serverplugin_sample/serverplugin_empty.cpp index d59bf41c..a2c77d09 100644 --- a/utils/serverplugin_sample/serverplugin_empty.cpp +++ b/utils/serverplugin_sample/serverplugin_empty.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/smdlexp/smdlexp.cpp b/utils/smdlexp/smdlexp.cpp index 9e046412..91dd618f 100644 --- a/utils/smdlexp/smdlexp.cpp +++ b/utils/smdlexp/smdlexp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/smdlexp/smdlexp.rc b/utils/smdlexp/smdlexp.rc index 4a20ba4f..1b5c7366 100644 --- a/utils/smdlexp/smdlexp.rc +++ b/utils/smdlexp/smdlexp.rc @@ -113,7 +113,7 @@ BEGIN VALUE "FileDescription", "SMD file exporter (3D Studio Max plugin)\0" VALUE "FileVersion", "2, 0, 0, 1\0" VALUE "InternalName", "SMDLEXP\0" - VALUE "LegalCopyright", "Copyright © 1998, Valve LLC\0" + VALUE "LegalCopyright", "Copyright © 1998, Valve LLC\0" VALUE "LegalTrademarks", "The following are registered trademarks of Autodesk, Inc.: 3D Studio MAX. The following are trademarks of Autodesk, Inc.: Kinetix, Kinetix(logo), BIPED, Physique, Character Studio, MAX DWG, DWG Unplugged, Heidi, FLI, FLC, DXF.\0" VALUE "OriginalFilename", "SMDLEXP.DLE\0" VALUE "PrivateBuild", "\0" diff --git a/utils/smdlexp/smedefs.h b/utils/smdlexp/smedefs.h index e8669634..efe2da9c 100644 --- a/utils/smdlexp/smedefs.h +++ b/utils/smdlexp/smedefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/smdlexp/smexprc.h b/utils/smdlexp/smexprc.h index ced52db1..fb18b125 100644 --- a/utils/smdlexp/smexprc.h +++ b/utils/smdlexp/smexprc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/UnifyLODs.cpp b/utils/studiomdl/UnifyLODs.cpp index 95a0cc4c..0b293058 100644 --- a/utils/studiomdl/UnifyLODs.cpp +++ b/utils/studiomdl/UnifyLODs.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/bmpread.cpp b/utils/studiomdl/bmpread.cpp index 0d832723..4d48e95b 100644 --- a/utils/studiomdl/bmpread.cpp +++ b/utils/studiomdl/bmpread.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/collisionmodel.cpp b/utils/studiomdl/collisionmodel.cpp index e03bb830..8e7c4a4d 100644 --- a/utils/studiomdl/collisionmodel.cpp +++ b/utils/studiomdl/collisionmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Builds physics collision models from studio model source // diff --git a/utils/studiomdl/collisionmodel.h b/utils/studiomdl/collisionmodel.h index f3ee0731..0549f7bd 100644 --- a/utils/studiomdl/collisionmodel.h +++ b/utils/studiomdl/collisionmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/filebuffer.h b/utils/studiomdl/filebuffer.h index 51973732..48991c14 100644 --- a/utils/studiomdl/filebuffer.h +++ b/utils/studiomdl/filebuffer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/hardwarematrixstate.cpp b/utils/studiomdl/hardwarematrixstate.cpp index 200c5697..989cec1a 100644 --- a/utils/studiomdl/hardwarematrixstate.cpp +++ b/utils/studiomdl/hardwarematrixstate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/hardwarematrixstate.h b/utils/studiomdl/hardwarematrixstate.h index 74036a55..96764296 100644 --- a/utils/studiomdl/hardwarematrixstate.h +++ b/utils/studiomdl/hardwarematrixstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/hardwarevertexcache.cpp b/utils/studiomdl/hardwarevertexcache.cpp index 7c05aa11..22b9b239 100644 --- a/utils/studiomdl/hardwarevertexcache.cpp +++ b/utils/studiomdl/hardwarevertexcache.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/hardwarevertexcache.h b/utils/studiomdl/hardwarevertexcache.h index 49ac7c5d..d41f5ae6 100644 --- a/utils/studiomdl/hardwarevertexcache.h +++ b/utils/studiomdl/hardwarevertexcache.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/matsys.cpp b/utils/studiomdl/matsys.cpp index 4a23b87e..91599578 100644 --- a/utils/studiomdl/matsys.cpp +++ b/utils/studiomdl/matsys.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/utils/studiomdl/matsys.h b/utils/studiomdl/matsys.h index 183e8301..06870ffb 100644 --- a/utils/studiomdl/matsys.h +++ b/utils/studiomdl/matsys.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/mrmsupport.cpp b/utils/studiomdl/mrmsupport.cpp index 67b2338f..eb332dcd 100644 --- a/utils/studiomdl/mrmsupport.cpp +++ b/utils/studiomdl/mrmsupport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/objsupport.cpp b/utils/studiomdl/objsupport.cpp index 2e362947..a93a6e00 100644 --- a/utils/studiomdl/objsupport.cpp +++ b/utils/studiomdl/objsupport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/optimize.cpp b/utils/studiomdl/optimize.cpp index 89b50660..4674d142 100644 --- a/utils/studiomdl/optimize.cpp +++ b/utils/studiomdl/optimize.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/perfstats.cpp b/utils/studiomdl/perfstats.cpp index 74121e96..dd2b8593 100644 --- a/utils/studiomdl/perfstats.cpp +++ b/utils/studiomdl/perfstats.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/perfstats.h b/utils/studiomdl/perfstats.h index ed917e44..ed99f139 100644 --- a/utils/studiomdl/perfstats.h +++ b/utils/studiomdl/perfstats.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/simplify.cpp b/utils/studiomdl/simplify.cpp index e9acadcb..d3fa2ad8 100644 --- a/utils/studiomdl/simplify.cpp +++ b/utils/studiomdl/simplify.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/studiomdl.cpp b/utils/studiomdl/studiomdl.cpp index dc0caf3a..642d09db 100644 --- a/utils/studiomdl/studiomdl.cpp +++ b/utils/studiomdl/studiomdl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/studiomdl.h b/utils/studiomdl/studiomdl.h index 8096668b..3462ec61 100644 --- a/utils/studiomdl/studiomdl.h +++ b/utils/studiomdl/studiomdl.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/tristrip.cpp b/utils/studiomdl/tristrip.cpp index b52a2037..a54fe006 100644 --- a/utils/studiomdl/tristrip.cpp +++ b/utils/studiomdl/tristrip.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/v1support.cpp b/utils/studiomdl/v1support.cpp index 2b430a58..42227f66 100644 --- a/utils/studiomdl/v1support.cpp +++ b/utils/studiomdl/v1support.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/studiomdl/write.cpp b/utils/studiomdl/write.cpp index 94d28371..7bcfd8f3 100644 --- a/utils/studiomdl/write.cpp +++ b/utils/studiomdl/write.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/tgadiff/tgadiff.cpp b/utils/tgadiff/tgadiff.cpp index 0cddf19b..d72fa984 100644 --- a/utils/tgadiff/tgadiff.cpp +++ b/utils/tgadiff/tgadiff.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/utils/vbsp/brushbsp.cpp b/utils/vbsp/brushbsp.cpp index e49d8c19..efbae82b 100644 --- a/utils/vbsp/brushbsp.cpp +++ b/utils/vbsp/brushbsp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/csg.cpp b/utils/vbsp/csg.cpp index c097aad0..f9c0ac2a 100644 --- a/utils/vbsp/csg.cpp +++ b/utils/vbsp/csg.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/csg.h b/utils/vbsp/csg.h index aac8161d..1fe8c570 100644 --- a/utils/vbsp/csg.h +++ b/utils/vbsp/csg.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/cubemap.cpp b/utils/vbsp/cubemap.cpp index 681388e4..7a995150 100644 --- a/utils/vbsp/cubemap.cpp +++ b/utils/vbsp/cubemap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/detail.cpp b/utils/vbsp/detail.cpp index f453d364..74b80f90 100644 --- a/utils/vbsp/detail.cpp +++ b/utils/vbsp/detail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Builds/merges the BSP tree of detail brushes // diff --git a/utils/vbsp/detail.h b/utils/vbsp/detail.h index c5b2d627..7fbc39fd 100644 --- a/utils/vbsp/detail.h +++ b/utils/vbsp/detail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/detailobjects.cpp b/utils/vbsp/detailobjects.cpp index 3bf22b4c..056276f2 100644 --- a/utils/vbsp/detailobjects.cpp +++ b/utils/vbsp/detailobjects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Places "detail" objects which are client-only renderable things // diff --git a/utils/vbsp/disp_ivp.cpp b/utils/vbsp/disp_ivp.cpp index 79d133f2..d67463d4 100644 --- a/utils/vbsp/disp_ivp.cpp +++ b/utils/vbsp/disp_ivp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/disp_ivp.h b/utils/vbsp/disp_ivp.h index cef80e57..197e7ec1 100644 --- a/utils/vbsp/disp_ivp.h +++ b/utils/vbsp/disp_ivp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/disp_vbsp.cpp b/utils/vbsp/disp_vbsp.cpp index b7071f63..1057e343 100644 --- a/utils/vbsp/disp_vbsp.cpp +++ b/utils/vbsp/disp_vbsp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/disp_vbsp.h b/utils/vbsp/disp_vbsp.h index 90ccd637..43a9056e 100644 --- a/utils/vbsp/disp_vbsp.h +++ b/utils/vbsp/disp_vbsp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/faces.cpp b/utils/vbsp/faces.cpp index b3268ffb..227ab8e7 100644 --- a/utils/vbsp/faces.cpp +++ b/utils/vbsp/faces.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/faces.h b/utils/vbsp/faces.h index d84ea565..40534a6d 100644 --- a/utils/vbsp/faces.h +++ b/utils/vbsp/faces.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/glfile.cpp b/utils/vbsp/glfile.cpp index 22da0c00..080602d3 100644 --- a/utils/vbsp/glfile.cpp +++ b/utils/vbsp/glfile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/ivp.cpp b/utils/vbsp/ivp.cpp index 860fdca0..ea02090a 100644 --- a/utils/vbsp/ivp.cpp +++ b/utils/vbsp/ivp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/ivp.h b/utils/vbsp/ivp.h index e6b19b1a..118acd6e 100644 --- a/utils/vbsp/ivp.h +++ b/utils/vbsp/ivp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/leakfile.cpp b/utils/vbsp/leakfile.cpp index 2936b612..182346f1 100644 --- a/utils/vbsp/leakfile.cpp +++ b/utils/vbsp/leakfile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/map.cpp b/utils/vbsp/map.cpp index 3cdf67c8..284221b4 100644 --- a/utils/vbsp/map.cpp +++ b/utils/vbsp/map.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/map.h b/utils/vbsp/map.h index 83d94862..53192b24 100644 --- a/utils/vbsp/map.h +++ b/utils/vbsp/map.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/materialpatch.cpp b/utils/vbsp/materialpatch.cpp index 1d8d6d69..dc30545c 100644 --- a/utils/vbsp/materialpatch.cpp +++ b/utils/vbsp/materialpatch.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/materialpatch.h b/utils/vbsp/materialpatch.h index 6f32b002..f2d5f152 100644 --- a/utils/vbsp/materialpatch.h +++ b/utils/vbsp/materialpatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/materialsub.cpp b/utils/vbsp/materialsub.cpp index 59c0404e..9f58a32a 100644 --- a/utils/vbsp/materialsub.cpp +++ b/utils/vbsp/materialsub.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: This file loads a KeyValues file containing material name mappings. // When the bsp is compiled, all materials listed in the file will diff --git a/utils/vbsp/materialsub.h b/utils/vbsp/materialsub.h index a2eefb10..ff1eafdd 100644 --- a/utils/vbsp/materialsub.h +++ b/utils/vbsp/materialsub.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: This file loads a KeyValues file containing material name mappings. // When the bsp is compiled, all materials listed in the file will diff --git a/utils/vbsp/nodraw.cpp b/utils/vbsp/nodraw.cpp index 80bd9eb9..9358a977 100644 --- a/utils/vbsp/nodraw.cpp +++ b/utils/vbsp/nodraw.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/normals.cpp b/utils/vbsp/normals.cpp index 165cfd1c..4b7581e7 100644 --- a/utils/vbsp/normals.cpp +++ b/utils/vbsp/normals.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/overlay.cpp b/utils/vbsp/overlay.cpp index ae276106..fb9c2d28 100644 --- a/utils/vbsp/overlay.cpp +++ b/utils/vbsp/overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/portals.cpp b/utils/vbsp/portals.cpp index 4ed47e5c..74e4f33a 100644 --- a/utils/vbsp/portals.cpp +++ b/utils/vbsp/portals.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/portals.h b/utils/vbsp/portals.h index 762275ec..032bb83f 100644 --- a/utils/vbsp/portals.h +++ b/utils/vbsp/portals.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/prtfile.cpp b/utils/vbsp/prtfile.cpp index cb2b5bf0..c170e24b 100644 --- a/utils/vbsp/prtfile.cpp +++ b/utils/vbsp/prtfile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/staticprop.cpp b/utils/vbsp/staticprop.cpp index 89247b37..cadfc638 100644 --- a/utils/vbsp/staticprop.cpp +++ b/utils/vbsp/staticprop.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Places "detail" objects which are client-only renderable things // diff --git a/utils/vbsp/textures.cpp b/utils/vbsp/textures.cpp index 42ead940..4a1fe258 100644 --- a/utils/vbsp/textures.cpp +++ b/utils/vbsp/textures.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/tree.cpp b/utils/vbsp/tree.cpp index 08f5ad56..fb3b4f84 100644 --- a/utils/vbsp/tree.cpp +++ b/utils/vbsp/tree.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/vbsp.cpp b/utils/vbsp/vbsp.cpp index 0ce19bfd..beebb2a2 100644 --- a/utils/vbsp/vbsp.cpp +++ b/utils/vbsp/vbsp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: BSP Building tool // diff --git a/utils/vbsp/vbsp.h b/utils/vbsp/vbsp.h index 228ce760..4606f476 100644 --- a/utils/vbsp/vbsp.h +++ b/utils/vbsp/vbsp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/writebsp.cpp b/utils/vbsp/writebsp.cpp index 207c6449..d05d46f0 100644 --- a/utils/vbsp/writebsp.cpp +++ b/utils/vbsp/writebsp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vbsp/writebsp.h b/utils/vbsp/writebsp.h index 77ab1982..8ca9fab5 100644 --- a/utils/vbsp/writebsp.h +++ b/utils/vbsp/writebsp.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vice/vice.cpp b/utils/vice/vice.cpp index b24bf1ca..b90c3e6d 100644 --- a/utils/vice/vice.cpp +++ b/utils/vice/vice.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/IThreadedTCPSocket.h b/utils/vmpi/IThreadedTCPSocket.h index d729aa54..cc29857f 100644 --- a/utils/vmpi/IThreadedTCPSocket.h +++ b/utils/vmpi/IThreadedTCPSocket.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/ThreadedTCPSocketEmu.h b/utils/vmpi/ThreadedTCPSocketEmu.h index b8f6edb1..86df6a60 100644 --- a/utils/vmpi/ThreadedTCPSocketEmu.h +++ b/utils/vmpi/ThreadedTCPSocketEmu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/ichannel.h b/utils/vmpi/ichannel.h index 1fa6c350..8a8f3da3 100644 --- a/utils/vmpi/ichannel.h +++ b/utils/vmpi/ichannel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/imysqlwrapper.h b/utils/vmpi/imysqlwrapper.h index 186245c8..ef49d3a4 100644 --- a/utils/vmpi/imysqlwrapper.h +++ b/utils/vmpi/imysqlwrapper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/iphelpers.h b/utils/vmpi/iphelpers.h index 3d5de02b..0604ada0 100644 --- a/utils/vmpi/iphelpers.h +++ b/utils/vmpi/iphelpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/loopback_channel.h b/utils/vmpi/loopback_channel.h index 14d6af04..04e641f8 100644 --- a/utils/vmpi/loopback_channel.h +++ b/utils/vmpi/loopback_channel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/messagemgr.h b/utils/vmpi/messagemgr.h index 3a1e3756..86489d88 100644 --- a/utils/vmpi/messagemgr.h +++ b/utils/vmpi/messagemgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/messbuf.h b/utils/vmpi/messbuf.h index 76ada966..a5bb6382 100644 --- a/utils/vmpi/messbuf.h +++ b/utils/vmpi/messbuf.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/mysql_wrapper.h b/utils/vmpi/mysql_wrapper.h index faf73fe7..eb79341f 100644 --- a/utils/vmpi/mysql_wrapper.h +++ b/utils/vmpi/mysql_wrapper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/tcpsocket.h b/utils/vmpi/tcpsocket.h index e367e99d..3444128f 100644 --- a/utils/vmpi/tcpsocket.h +++ b/utils/vmpi/tcpsocket.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/tcpsocket_helpers.h b/utils/vmpi/tcpsocket_helpers.h index cb39d0cd..fc9a5e1d 100644 --- a/utils/vmpi/tcpsocket_helpers.h +++ b/utils/vmpi/tcpsocket_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/threadhelpers.h b/utils/vmpi/threadhelpers.h index 0f78985d..65e3511c 100644 --- a/utils/vmpi/threadhelpers.h +++ b/utils/vmpi/threadhelpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/vmpi.h b/utils/vmpi/vmpi.h index e455b26f..5dbee5e4 100644 --- a/utils/vmpi/vmpi.h +++ b/utils/vmpi/vmpi.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/vmpi_defs.h b/utils/vmpi/vmpi_defs.h index b447bfd4..1ea0be3b 100644 --- a/utils/vmpi/vmpi_defs.h +++ b/utils/vmpi/vmpi_defs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/vmpi_dispatch.h b/utils/vmpi/vmpi_dispatch.h index 9c62eecd..dfec006c 100644 --- a/utils/vmpi/vmpi_dispatch.h +++ b/utils/vmpi/vmpi_dispatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/vmpi_distribute_work.h b/utils/vmpi/vmpi_distribute_work.h index e5314788..b0977f78 100644 --- a/utils/vmpi/vmpi_distribute_work.h +++ b/utils/vmpi/vmpi_distribute_work.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vmpi/vmpi_filesystem.h b/utils/vmpi/vmpi_filesystem.h index caed6f95..76e23e8c 100644 --- a/utils/vmpi/vmpi_filesystem.h +++ b/utils/vmpi/vmpi_filesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/makefilecreator.cpp b/utils/vprojtomake/makefilecreator.cpp index 33d6f1ba..761419e4 100644 --- a/utils/vprojtomake/makefilecreator.cpp +++ b/utils/vprojtomake/makefilecreator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/makefilecreator.h b/utils/vprojtomake/makefilecreator.h index 863e20c5..1655e9c5 100644 --- a/utils/vprojtomake/makefilecreator.h +++ b/utils/vprojtomake/makefilecreator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/stdafx.cpp b/utils/vprojtomake/stdafx.cpp index dcfe6357..5c74d3f5 100644 --- a/utils/vprojtomake/stdafx.cpp +++ b/utils/vprojtomake/stdafx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/stdafx.h b/utils/vprojtomake/stdafx.h index 39e95b7a..b631521e 100644 --- a/utils/vprojtomake/stdafx.h +++ b/utils/vprojtomake/stdafx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/vcprojconvert.cpp b/utils/vprojtomake/vcprojconvert.cpp index 1e016ee2..aa5e7261 100644 --- a/utils/vprojtomake/vcprojconvert.cpp +++ b/utils/vprojtomake/vcprojconvert.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/vcprojconvert.h b/utils/vprojtomake/vcprojconvert.h index 94c2141a..4b4c4e59 100644 --- a/utils/vprojtomake/vcprojconvert.h +++ b/utils/vprojtomake/vcprojconvert.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vprojtomake/vprojtomake.cpp b/utils/vprojtomake/vprojtomake.cpp index 4e7648af..2565c9e3 100644 --- a/utils/vprojtomake/vprojtomake.cpp +++ b/utils/vprojtomake/vprojtomake.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/disp_vrad.cpp b/utils/vrad/disp_vrad.cpp index 0c59d6f8..d1dc86cd 100644 --- a/utils/vrad/disp_vrad.cpp +++ b/utils/vrad/disp_vrad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/disp_vrad.h b/utils/vrad/disp_vrad.h index 809bbc4a..73ba4565 100644 --- a/utils/vrad/disp_vrad.h +++ b/utils/vrad/disp_vrad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/iincremental.h b/utils/vrad/iincremental.h index 274f4001..2ff1b3ba 100644 --- a/utils/vrad/iincremental.h +++ b/utils/vrad/iincremental.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/incremental.cpp b/utils/vrad/incremental.cpp index 0d12d4bb..5862b119 100644 --- a/utils/vrad/incremental.cpp +++ b/utils/vrad/incremental.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/incremental.h b/utils/vrad/incremental.h index dee97b6e..72a9f8b0 100644 --- a/utils/vrad/incremental.h +++ b/utils/vrad/incremental.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/leaf_ambient_lighting.cpp b/utils/vrad/leaf_ambient_lighting.cpp index f689efb8..ae1c93f5 100644 --- a/utils/vrad/leaf_ambient_lighting.cpp +++ b/utils/vrad/leaf_ambient_lighting.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/leaf_ambient_lighting.h b/utils/vrad/leaf_ambient_lighting.h index efde2a76..9a3f5f1b 100644 --- a/utils/vrad/leaf_ambient_lighting.h +++ b/utils/vrad/leaf_ambient_lighting.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/lightmap.cpp b/utils/vrad/lightmap.cpp index 5dfc412d..a2223e61 100644 --- a/utils/vrad/lightmap.cpp +++ b/utils/vrad/lightmap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/lightmap.h b/utils/vrad/lightmap.h index 71239b9e..be4905a3 100644 --- a/utils/vrad/lightmap.h +++ b/utils/vrad/lightmap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/macro_texture.cpp b/utils/vrad/macro_texture.cpp index 4303726b..88524482 100644 --- a/utils/vrad/macro_texture.cpp +++ b/utils/vrad/macro_texture.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/macro_texture.h b/utils/vrad/macro_texture.h index 193f8436..a0f3ef0e 100644 --- a/utils/vrad/macro_texture.h +++ b/utils/vrad/macro_texture.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/mpivrad.cpp b/utils/vrad/mpivrad.cpp index 6a238e52..ab77fc1a 100644 --- a/utils/vrad/mpivrad.cpp +++ b/utils/vrad/mpivrad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/mpivrad.h b/utils/vrad/mpivrad.h index 7b0d1a01..0db3c0db 100644 --- a/utils/vrad/mpivrad.h +++ b/utils/vrad/mpivrad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/origface.cpp b/utils/vrad/origface.cpp index abc4bb72..1c7597c0 100644 --- a/utils/vrad/origface.cpp +++ b/utils/vrad/origface.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/radial.cpp b/utils/vrad/radial.cpp index 5f23a7d2..87a0a189 100644 --- a/utils/vrad/radial.cpp +++ b/utils/vrad/radial.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/radial.h b/utils/vrad/radial.h index f232f0b8..6b8f40e8 100644 --- a/utils/vrad/radial.h +++ b/utils/vrad/radial.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/samplehash.cpp b/utils/vrad/samplehash.cpp index d098d1ae..a5d6eb9f 100644 --- a/utils/vrad/samplehash.cpp +++ b/utils/vrad/samplehash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/trace.cpp b/utils/vrad/trace.cpp index eb94469a..e3dce6f1 100644 --- a/utils/vrad/trace.cpp +++ b/utils/vrad/trace.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vismat.cpp b/utils/vrad/vismat.cpp index 095c5c96..bccf8e7d 100644 --- a/utils/vrad/vismat.cpp +++ b/utils/vrad/vismat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vismat.h b/utils/vrad/vismat.h index 95e10b7d..9e453045 100644 --- a/utils/vrad/vismat.h +++ b/utils/vrad/vismat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vrad.cpp b/utils/vrad/vrad.cpp index 42886dd7..ef45b849 100644 --- a/utils/vrad/vrad.cpp +++ b/utils/vrad/vrad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vrad.h b/utils/vrad/vrad.h index 748bab20..b3c60d68 100644 --- a/utils/vrad/vrad.h +++ b/utils/vrad/vrad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vrad_dispcoll.cpp b/utils/vrad/vrad_dispcoll.cpp index 0dde2887..8db52cc6 100644 --- a/utils/vrad/vrad_dispcoll.cpp +++ b/utils/vrad/vrad_dispcoll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vrad_dispcoll.h b/utils/vrad/vrad_dispcoll.h index 1249d5ff..ac254ce7 100644 --- a/utils/vrad/vrad_dispcoll.h +++ b/utils/vrad/vrad_dispcoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vraddetailprops.cpp b/utils/vrad/vraddetailprops.cpp index afdfbcef..d993edba 100644 --- a/utils/vrad/vraddetailprops.cpp +++ b/utils/vrad/vraddetailprops.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vraddetailprops.h b/utils/vrad/vraddetailprops.h index e38ecf10..fc5cd2e8 100644 --- a/utils/vrad/vraddetailprops.h +++ b/utils/vrad/vraddetailprops.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vraddisps.cpp b/utils/vrad/vraddisps.cpp index 45f75f8e..480d513f 100644 --- a/utils/vrad/vraddisps.cpp +++ b/utils/vrad/vraddisps.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vraddll.cpp b/utils/vrad/vraddll.cpp index 434d45f9..9a07a956 100644 --- a/utils/vrad/vraddll.cpp +++ b/utils/vrad/vraddll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vraddll.h b/utils/vrad/vraddll.h index b949e3ea..e4df6b21 100644 --- a/utils/vrad/vraddll.h +++ b/utils/vrad/vraddll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad/vradstaticprops.cpp b/utils/vrad/vradstaticprops.cpp index 5f9e31fa..49523644 100644 --- a/utils/vrad/vradstaticprops.cpp +++ b/utils/vrad/vradstaticprops.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad_launcher/stdafx.cpp b/utils/vrad_launcher/stdafx.cpp index 8e4a41e7..145ff0dc 100644 --- a/utils/vrad_launcher/stdafx.cpp +++ b/utils/vrad_launcher/stdafx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad_launcher/stdafx.h b/utils/vrad_launcher/stdafx.h index 763133dc..7c1176e8 100644 --- a/utils/vrad_launcher/stdafx.h +++ b/utils/vrad_launcher/stdafx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vrad_launcher/vrad_launcher.cpp b/utils/vrad_launcher/vrad_launcher.cpp index ae37b13e..a11d418a 100644 --- a/utils/vrad_launcher/vrad_launcher.cpp +++ b/utils/vrad_launcher/vrad_launcher.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vtaexp/smexprc.h b/utils/vtaexp/smexprc.h index e9101143..e92e7207 100644 --- a/utils/vtaexp/smexprc.h +++ b/utils/vtaexp/smexprc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vtaexp/vtadefs.h b/utils/vtaexp/vtadefs.h index 42611032..0c434296 100644 --- a/utils/vtaexp/vtadefs.h +++ b/utils/vtaexp/vtadefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vtaexp/vtaexp.cpp b/utils/vtaexp/vtaexp.cpp index 0e1b826f..35878fe3 100644 --- a/utils/vtaexp/vtaexp.cpp +++ b/utils/vtaexp/vtaexp.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vtaexp/vtaexp.rc b/utils/vtaexp/vtaexp.rc index 8e3e41b0..cc28c09a 100644 --- a/utils/vtaexp/vtaexp.rc +++ b/utils/vtaexp/vtaexp.rc @@ -75,7 +75,7 @@ BEGIN VALUE "FileDescription", "VTA file exporter (3D Studio Max plugin)\0" VALUE "FileVersion", "2, 0, 0, 1\0" VALUE "InternalName", "VTAEXP\0" - VALUE "LegalCopyright", "Copyright © 1998, Valve LLC\0" + VALUE "LegalCopyright", "Copyright © 1998, Valve LLC\0" VALUE "LegalTrademarks", "The following are registered trademarks of Autodesk, Inc.: 3D Studio MAX. The following are trademarks of Autodesk, Inc.: Kinetix, Kinetix(logo), BIPED, Physique, Character Studio, MAX DWG, DWG Unplugged, Heidi, FLI, FLC, DXF.\0" VALUE "OriginalFilename", "VTAEXP.DLE\0" VALUE "PrivateBuild", "\0" diff --git a/utils/vtaexp/vtaexprc.h b/utils/vtaexp/vtaexprc.h index febe6613..3815b03f 100644 --- a/utils/vtaexp/vtaexprc.h +++ b/utils/vtaexp/vtaexprc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vtf2tga/vtf2tga.cpp b/utils/vtf2tga/vtf2tga.cpp index 66d4c29a..2bf592c5 100644 --- a/utils/vtf2tga/vtf2tga.cpp +++ b/utils/vtf2tga/vtf2tga.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/utils/vtfdiff/vtfdiff.cpp b/utils/vtfdiff/vtfdiff.cpp index 524fe238..73ff164c 100644 --- a/utils/vtfdiff/vtfdiff.cpp +++ b/utils/vtfdiff/vtfdiff.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/utils/vvis/WaterDist.cpp b/utils/vvis/WaterDist.cpp index b4671f95..f1c453dc 100644 --- a/utils/vvis/WaterDist.cpp +++ b/utils/vvis/WaterDist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis/flow.cpp b/utils/vvis/flow.cpp index ad7e5c77..5316bc10 100644 --- a/utils/vvis/flow.cpp +++ b/utils/vvis/flow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis/mpivis.cpp b/utils/vvis/mpivis.cpp index 39c802ee..835d0fef 100644 --- a/utils/vvis/mpivis.cpp +++ b/utils/vvis/mpivis.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis/mpivis.h b/utils/vvis/mpivis.h index d9c91ea9..cf81c726 100644 --- a/utils/vvis/mpivis.h +++ b/utils/vvis/mpivis.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis/vis.h b/utils/vvis/vis.h index d9b2c590..4149bf36 100644 --- a/utils/vvis/vis.h +++ b/utils/vvis/vis.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis/vvis.cpp b/utils/vvis/vvis.cpp index 824c88b5..f41a044a 100644 --- a/utils/vvis/vvis.cpp +++ b/utils/vvis/vvis.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis_launcher/StdAfx.cpp b/utils/vvis_launcher/StdAfx.cpp index 8f2268a6..fd5f944a 100644 --- a/utils/vvis_launcher/StdAfx.cpp +++ b/utils/vvis_launcher/StdAfx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis_launcher/StdAfx.h b/utils/vvis_launcher/StdAfx.h index 0153f364..29e3d015 100644 --- a/utils/vvis_launcher/StdAfx.h +++ b/utils/vvis_launcher/StdAfx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/vvis_launcher/vvis_launcher.cpp b/utils/vvis_launcher/vvis_launcher.cpp index e38e6b7e..229e3a3f 100644 --- a/utils/vvis_launcher/vvis_launcher.cpp +++ b/utils/vvis_launcher/vvis_launcher.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/goldsrc_bspfile.h b/utils/xwad/goldsrc_bspfile.h index 19dcbd60..4080cc8f 100644 --- a/utils/xwad/goldsrc_bspfile.h +++ b/utils/xwad/goldsrc_bspfile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/goldsrc_standin.cpp b/utils/xwad/goldsrc_standin.cpp index 5cb7e66b..edde2eed 100644 --- a/utils/xwad/goldsrc_standin.cpp +++ b/utils/xwad/goldsrc_standin.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/goldsrc_standin.h b/utils/xwad/goldsrc_standin.h index 842a314e..393474a4 100644 --- a/utils/xwad/goldsrc_standin.h +++ b/utils/xwad/goldsrc_standin.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This file provides some of the goldsrc functionality for xwad. // diff --git a/utils/xwad/lbmlib.cpp b/utils/xwad/lbmlib.cpp index e8ca00b0..374b1f6a 100644 --- a/utils/xwad/lbmlib.cpp +++ b/utils/xwad/lbmlib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/lbmlib.h b/utils/xwad/lbmlib.h index cb6acf98..ed959ecf 100644 --- a/utils/xwad/lbmlib.h +++ b/utils/xwad/lbmlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/wadlib.cpp b/utils/xwad/wadlib.cpp index f33e7de5..23dc91f2 100644 --- a/utils/xwad/wadlib.cpp +++ b/utils/xwad/wadlib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/wadlib.h b/utils/xwad/wadlib.h index 3d4bc237..3ca01612 100644 --- a/utils/xwad/wadlib.h +++ b/utils/xwad/wadlib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/utils/xwad/xwad.cpp b/utils/xwad/xwad.cpp index d51f4c2b..068b3f63 100644 --- a/utils/xwad/xwad.cpp +++ b/utils/xwad/xwad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/AnimatingImagePanel.cpp b/vgui2/controls/AnimatingImagePanel.cpp index a5d39149..f4041061 100644 --- a/vgui2/controls/AnimatingImagePanel.cpp +++ b/vgui2/controls/AnimatingImagePanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/AnimationController.cpp b/vgui2/controls/AnimationController.cpp index b8b8030a..0b8c1929 100644 --- a/vgui2/controls/AnimationController.cpp +++ b/vgui2/controls/AnimationController.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/BitmapImagePanel.cpp b/vgui2/controls/BitmapImagePanel.cpp index 67d271d5..bcfbd11c 100644 --- a/vgui2/controls/BitmapImagePanel.cpp +++ b/vgui2/controls/BitmapImagePanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/BuildFactoryHelper.cpp b/vgui2/controls/BuildFactoryHelper.cpp index bb846615..3cb66dc5 100644 --- a/vgui2/controls/BuildFactoryHelper.cpp +++ b/vgui2/controls/BuildFactoryHelper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper for the CHudElement class to add themselves to the list of hud elements // diff --git a/vgui2/controls/BuildGroup.cpp b/vgui2/controls/BuildGroup.cpp index 601dd61f..317f349a 100644 --- a/vgui2/controls/BuildGroup.cpp +++ b/vgui2/controls/BuildGroup.cpp @@ -1,11 +1,11 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// - //========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ + //========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // The copyright to the contents herein is the property of Valve, L.L.C. // The contents may be used and/or copied only with the written permission of diff --git a/vgui2/controls/BuildModeDialog.cpp b/vgui2/controls/BuildModeDialog.cpp index 7ecdda7a..9a4ec38b 100644 --- a/vgui2/controls/BuildModeDialog.cpp +++ b/vgui2/controls/BuildModeDialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Button.cpp b/vgui2/controls/Button.cpp index c6e34072..ba9cce7f 100644 --- a/vgui2/controls/Button.cpp +++ b/vgui2/controls/Button.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Basic button control // diff --git a/vgui2/controls/CheckButton.cpp b/vgui2/controls/CheckButton.cpp index f486af9f..be2dfbd5 100644 --- a/vgui2/controls/CheckButton.cpp +++ b/vgui2/controls/CheckButton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/CheckButtonList.cpp b/vgui2/controls/CheckButtonList.cpp index 9c396810..525afe10 100644 --- a/vgui2/controls/CheckButtonList.cpp +++ b/vgui2/controls/CheckButtonList.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ComboBox.cpp b/vgui2/controls/ComboBox.cpp index e6b7950e..1a6405a1 100644 --- a/vgui2/controls/ComboBox.cpp +++ b/vgui2/controls/ComboBox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/DirectorySelectDialog.cpp b/vgui2/controls/DirectorySelectDialog.cpp index 682f9180..af45179a 100644 --- a/vgui2/controls/DirectorySelectDialog.cpp +++ b/vgui2/controls/DirectorySelectDialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Divider.cpp b/vgui2/controls/Divider.cpp index 4c200413..4cf018c6 100644 --- a/vgui2/controls/Divider.cpp +++ b/vgui2/controls/Divider.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/EditablePanel.cpp b/vgui2/controls/EditablePanel.cpp index 1b639725..a965dfeb 100644 --- a/vgui2/controls/EditablePanel.cpp +++ b/vgui2/controls/EditablePanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ExpandButton.cpp b/vgui2/controls/ExpandButton.cpp index 345f74d9..e80eecaf 100644 --- a/vgui2/controls/ExpandButton.cpp +++ b/vgui2/controls/ExpandButton.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/vgui2/controls/FileOpenDialog.cpp b/vgui2/controls/FileOpenDialog.cpp index 99f60a42..2427d1a4 100644 --- a/vgui2/controls/FileOpenDialog.cpp +++ b/vgui2/controls/FileOpenDialog.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Implementation of vgui generic open file dialog // diff --git a/vgui2/controls/FocusNavGroup.cpp b/vgui2/controls/FocusNavGroup.cpp index 22ffc346..ca9ed7a9 100644 --- a/vgui2/controls/FocusNavGroup.cpp +++ b/vgui2/controls/FocusNavGroup.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Frame.cpp b/vgui2/controls/Frame.cpp index f37f425a..40a19e92 100644 --- a/vgui2/controls/Frame.cpp +++ b/vgui2/controls/Frame.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/vgui2/controls/GraphPanel.cpp b/vgui2/controls/GraphPanel.cpp index b6af1028..c734588c 100644 --- a/vgui2/controls/GraphPanel.cpp +++ b/vgui2/controls/GraphPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/HTML.cpp b/vgui2/controls/HTML.cpp index 56b30597..2e403bbb 100644 --- a/vgui2/controls/HTML.cpp +++ b/vgui2/controls/HTML.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // This class is a message box that has two buttons, ok and cancel instead of diff --git a/vgui2/controls/Image.cpp b/vgui2/controls/Image.cpp index cd5c0381..ff3ef6a6 100644 --- a/vgui2/controls/Image.cpp +++ b/vgui2/controls/Image.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ImageList.cpp b/vgui2/controls/ImageList.cpp index 363561d0..77f20bce 100644 --- a/vgui2/controls/ImageList.cpp +++ b/vgui2/controls/ImageList.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ImagePanel.cpp b/vgui2/controls/ImagePanel.cpp index 802c656d..136f9633 100644 --- a/vgui2/controls/ImagePanel.cpp +++ b/vgui2/controls/ImagePanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/InputDialog.cpp b/vgui2/controls/InputDialog.cpp index 9b9a8fff..e002ba85 100644 --- a/vgui2/controls/InputDialog.cpp +++ b/vgui2/controls/InputDialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/KeyBindingHelpDialog.cpp b/vgui2/controls/KeyBindingHelpDialog.cpp index 10fa9683..9f38631d 100644 --- a/vgui2/controls/KeyBindingHelpDialog.cpp +++ b/vgui2/controls/KeyBindingHelpDialog.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/vgui2/controls/KeyBoardEditorDialog.cpp b/vgui2/controls/KeyBoardEditorDialog.cpp index 6f6dfc73..4003a375 100644 --- a/vgui2/controls/KeyBoardEditorDialog.cpp +++ b/vgui2/controls/KeyBoardEditorDialog.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/vgui2/controls/Label.cpp b/vgui2/controls/Label.cpp index 2891a4c6..71f9862d 100644 --- a/vgui2/controls/Label.cpp +++ b/vgui2/controls/Label.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ListPanel.cpp b/vgui2/controls/ListPanel.cpp index f277b509..bcde1b38 100644 --- a/vgui2/controls/ListPanel.cpp +++ b/vgui2/controls/ListPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ListViewPanel.cpp b/vgui2/controls/ListViewPanel.cpp index 89fd2484..0571bdf6 100644 --- a/vgui2/controls/ListViewPanel.cpp +++ b/vgui2/controls/ListViewPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Menu.cpp b/vgui2/controls/Menu.cpp index 19008e24..928b8c84 100644 --- a/vgui2/controls/Menu.cpp +++ b/vgui2/controls/Menu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/MenuBar.cpp b/vgui2/controls/MenuBar.cpp index 42aff3cd..cdd102c4 100644 --- a/vgui2/controls/MenuBar.cpp +++ b/vgui2/controls/MenuBar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/MenuButton.cpp b/vgui2/controls/MenuButton.cpp index fdb951e0..a38fad1d 100644 --- a/vgui2/controls/MenuButton.cpp +++ b/vgui2/controls/MenuButton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/MenuItem.cpp b/vgui2/controls/MenuItem.cpp index ad00a722..8d4b1638 100644 --- a/vgui2/controls/MenuItem.cpp +++ b/vgui2/controls/MenuItem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/MessageBox.cpp b/vgui2/controls/MessageBox.cpp index 7e536f59..07f6f4c1 100644 --- a/vgui2/controls/MessageBox.cpp +++ b/vgui2/controls/MessageBox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Panel.cpp b/vgui2/controls/Panel.cpp index 05db3ab8..7ca1c395 100644 --- a/vgui2/controls/Panel.cpp +++ b/vgui2/controls/Panel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/PanelListPanel.cpp b/vgui2/controls/PanelListPanel.cpp index 3cd093fa..8ee173d7 100644 --- a/vgui2/controls/PanelListPanel.cpp +++ b/vgui2/controls/PanelListPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ProgressBar.cpp b/vgui2/controls/ProgressBar.cpp index 43bb0811..23b99a51 100644 --- a/vgui2/controls/ProgressBar.cpp +++ b/vgui2/controls/ProgressBar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ProgressBox.cpp b/vgui2/controls/ProgressBox.cpp index ac02733f..2004bbdc 100644 --- a/vgui2/controls/ProgressBox.cpp +++ b/vgui2/controls/ProgressBox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/PropertyDialog.cpp b/vgui2/controls/PropertyDialog.cpp index 033e5a9e..cd6017e1 100644 --- a/vgui2/controls/PropertyDialog.cpp +++ b/vgui2/controls/PropertyDialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/PropertyPage.cpp b/vgui2/controls/PropertyPage.cpp index 745b107c..5f61ebb1 100644 --- a/vgui2/controls/PropertyPage.cpp +++ b/vgui2/controls/PropertyPage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/PropertySheet.cpp b/vgui2/controls/PropertySheet.cpp index 63ea2322..7db4423f 100644 --- a/vgui2/controls/PropertySheet.cpp +++ b/vgui2/controls/PropertySheet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/QueryBox.cpp b/vgui2/controls/QueryBox.cpp index 005eea5b..923f4a5f 100644 --- a/vgui2/controls/QueryBox.cpp +++ b/vgui2/controls/QueryBox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // This class is a message box that has two buttons, ok and cancel instead of diff --git a/vgui2/controls/RadioButton.cpp b/vgui2/controls/RadioButton.cpp index d8f893de..1b7f76c8 100644 --- a/vgui2/controls/RadioButton.cpp +++ b/vgui2/controls/RadioButton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/RichText.cpp b/vgui2/controls/RichText.cpp index 45fe0433..946b4943 100644 --- a/vgui2/controls/RichText.cpp +++ b/vgui2/controls/RichText.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ScrollBar.cpp b/vgui2/controls/ScrollBar.cpp index 947c4b9c..dfdb9104 100644 --- a/vgui2/controls/ScrollBar.cpp +++ b/vgui2/controls/ScrollBar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ScrollBarSlider.cpp b/vgui2/controls/ScrollBarSlider.cpp index 53474cd1..9017106a 100644 --- a/vgui2/controls/ScrollBarSlider.cpp +++ b/vgui2/controls/ScrollBarSlider.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/SectionedListPanel.cpp b/vgui2/controls/SectionedListPanel.cpp index bab1d762..146c2d9f 100644 --- a/vgui2/controls/SectionedListPanel.cpp +++ b/vgui2/controls/SectionedListPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Slider.cpp b/vgui2/controls/Slider.cpp index 00318535..c494882a 100644 --- a/vgui2/controls/Slider.cpp +++ b/vgui2/controls/Slider.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Splitter.cpp b/vgui2/controls/Splitter.cpp index 7a70a779..36709855 100644 --- a/vgui2/controls/Splitter.cpp +++ b/vgui2/controls/Splitter.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/vgui2/controls/TextEntry.cpp b/vgui2/controls/TextEntry.cpp index 9569be1c..15a8f118 100644 --- a/vgui2/controls/TextEntry.cpp +++ b/vgui2/controls/TextEntry.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/TextImage.cpp b/vgui2/controls/TextImage.cpp index 6e81db37..38c17538 100644 --- a/vgui2/controls/TextImage.cpp +++ b/vgui2/controls/TextImage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implementation of vgui::TextImage control // diff --git a/vgui2/controls/ToggleButton.cpp b/vgui2/controls/ToggleButton.cpp index a8b9aa7c..82f4baad 100644 --- a/vgui2/controls/ToggleButton.cpp +++ b/vgui2/controls/ToggleButton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/ToolWindow.cpp b/vgui2/controls/ToolWindow.cpp index ff1f9402..ac0a1a46 100644 --- a/vgui2/controls/ToolWindow.cpp +++ b/vgui2/controls/ToolWindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/Tooltip.cpp b/vgui2/controls/Tooltip.cpp index b8a50169..3a553fa5 100644 --- a/vgui2/controls/Tooltip.cpp +++ b/vgui2/controls/Tooltip.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // This class is a message box that has two buttons, ok and cancel instead of diff --git a/vgui2/controls/TreeView.cpp b/vgui2/controls/TreeView.cpp index 84a64ad8..4ab09dd6 100644 --- a/vgui2/controls/TreeView.cpp +++ b/vgui2/controls/TreeView.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/TreeViewListControl.cpp b/vgui2/controls/TreeViewListControl.cpp index a500ce98..7dce8bfc 100644 --- a/vgui2/controls/TreeViewListControl.cpp +++ b/vgui2/controls/TreeViewListControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/URLLabel.cpp b/vgui2/controls/URLLabel.cpp index b045fe3d..09a3a2b4 100644 --- a/vgui2/controls/URLLabel.cpp +++ b/vgui2/controls/URLLabel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/WizardPanel.cpp b/vgui2/controls/WizardPanel.cpp index d598edc0..aac2cb24 100644 --- a/vgui2/controls/WizardPanel.cpp +++ b/vgui2/controls/WizardPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/WizardSubPanel.cpp b/vgui2/controls/WizardSubPanel.cpp index 1b44bf52..7f61fcc4 100644 --- a/vgui2/controls/WizardSubPanel.cpp +++ b/vgui2/controls/WizardSubPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/vgui2/controls/controls.cpp b/vgui2/controls/controls.cpp index e09900a7..032600d8 100644 --- a/vgui2/controls/controls.cpp +++ b/vgui2/controls/controls.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: //