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Update INetChannelInfo for latest updates and other cleanup.
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@ -26,9 +26,9 @@ public:
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virtual void ConnectionStart(INetChannel *chan) = 0; // called first time network channel is established
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virtual void ConnectionClosing(const char *reason) = 0; // network channel is being closed by remote site
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virtual void ConnectionClosing(/* ENetworkDisconnectionReason */ int reason) = 0; // network channel is being closed by remote site
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virtual void ConnectionCrashed(const char *reason) = 0; // network error occured
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virtual void ConnectionCrashed(/* ENetworkDisconnectionReason */ int reason) = 0; // network error occured
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virtual void PacketStart(int incoming_sequence, int outgoing_acknowledged) = 0; // called each time a new packet arrived
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