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More tweaks (ICommandLine and IVEngineServer2).

This commit is contained in:
Nicholas Hastings
2015-09-25 18:42:54 -04:00
parent 100b0a4369
commit 2e859c5e04
2 changed files with 6 additions and 6 deletions

View File

@ -341,7 +341,7 @@ public:
virtual SpawnGroupHandle_t FindSpawnGroupByName( const char *szName ) = 0;
// Returns the SteamID of the game server
virtual const CSteamID *GetGameServerSteamID() = 0;
virtual CSteamID GetGameServerSteamID() = 0;
virtual int GetBuildVersion( void ) const = 0;
@ -444,7 +444,7 @@ public:
// Called after the steam API has been activated post-level startup
virtual void GameServerSteamAPIActivated( void ) = 0;
virtual void GameServerSteamAPIShutdown( void ) = 0;
virtual void GameServerSteamAPIDeactivated( void ) = 0;
virtual void OnHostNameChanged( const char *pszNewHostname ) = 0;
virtual void PreFatalShutdown( void ) const = 0;