diff --git a/game/server/entityoutput.h b/game/server/entityoutput.h index c495d6b4..73f9216a 100644 --- a/game/server/entityoutput.h +++ b/game/server/entityoutput.h @@ -128,7 +128,7 @@ public: // Template specializations for type Vector, so we can implement Get, Set, and Init differently. // template<> -class CEntityOutputTemplate : public CBaseEntityOutput +class CEntityOutputTemplate : public CBaseEntityOutput { public: void Init( const Vector &value ) @@ -150,7 +150,7 @@ public: template<> -class CEntityOutputTemplate : public CBaseEntityOutput +class CEntityOutputTemplate : public CBaseEntityOutput { public: void Init( const Vector &value )