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https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 03:56:10 +08:00
Sync with upstream (Issue #30).
Recompiled tier1 and mathlib for all platforms will come in next commit.
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@ -56,6 +56,7 @@ static const Language_t s_LanguageNames[] =
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{ "Brazilian", "brazilian", "#GameUI_Language_Brazilian", "pt_BR", k_Lang_Brazilian, 1046 } ,
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{ "Bulgarian", "bulgarian", "#GameUI_Language_Bulgarian", "bg_BG", k_Lang_Bulgarian, 1026 } ,
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{ "Greek", "greek", "#GameUI_Language_Greek", "el_GR", k_Lang_Greek, 1032 },
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{ "Ukrainian", "ukrainian", "#GameUI_Language_Ukrainian", "uk_UA", k_Lang_Ukrainian, 1058 },
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};
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//-----------------------------------------------------------------------------
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@ -40,6 +40,7 @@ enum ELanguage
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k_Lang_Brazilian,
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k_Lang_Bulgarian,
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k_Lang_Greek,
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k_Lang_Ukrainian,
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k_Lang_MAX
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};
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53
common/lzma/lzma.h
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53
common/lzma/lzma.h
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@ -0,0 +1,53 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: LZMA Glue. Designed for Tool time Encoding/Decoding.
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//
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// LZMA Codec interface for engine. Based largely on LzmaUtil.c in SDK
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//
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// LZMA SDK 9.38 beta
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// 2015-01-03 : Igor Pavlov : Public domain
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// http://www.7-zip.org/
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//
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//====================================================================================//
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#ifndef LZMA_H
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#define LZMA_H
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#ifdef _WIN32
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// These routines are designed for TOOL TIME encoding/decoding on the PC!
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// They have not been made to encode/decode on the PPC and lack big endian awarnesss.
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// Lightweight GAME TIME Decoding is part of tier1.lib, via CLZMA.
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Encoding glue. Returns non-null Compressed buffer if successful.
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// Caller must free.
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//-----------------------------------------------------------------------------
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unsigned char *LZMA_Compress(
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unsigned char *pInput,
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unsigned int inputSize,
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unsigned int *pOutputSize );
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//-----------------------------------------------------------------------------
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// Decoding glue. Returns TRUE if succesful.
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//-----------------------------------------------------------------------------
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bool LZMA_Uncompress(
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unsigned char *pInput,
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unsigned char **ppOutput,
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unsigned int *pOutputSize );
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//-----------------------------------------------------------------------------
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// Decoding helper, returns TRUE if buffer is LZMA compressed.
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//-----------------------------------------------------------------------------
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bool LZMA_IsCompressed( unsigned char *pInput );
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//-----------------------------------------------------------------------------
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// Decoding helper, returns non-zero size of data when uncompressed, otherwise 0.
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//-----------------------------------------------------------------------------
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unsigned int LZMA_GetActualSize( unsigned char *pInput );
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#endif
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@ -1681,6 +1681,11 @@ int ByteswapMDLFile( void *pDestBase, void *pSrcBase, const int fileSize )
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SET_INDEX_POINTERS( pData, pSequence, keyvalueindex )
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WriteBuffer<char>( pDataDest, pDataSrc, SrcNative( &pSequence->keyvaluesize ) );
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/** ACTIVITY MODIFIERS **/
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SET_INDEX_POINTERS( pData, pSequence, activitymodifierindex )
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WriteObjects<mstudioactivitymodifier_t>( pDataDest, pDataSrc, SrcNative( &pSequence->numactivitymodifiers ) );
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}
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/** TRANSITION GRAPH **/
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@ -2805,6 +2810,10 @@ BEGIN_BYTESWAP_DATADESC( mstudiomovement_t )
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DEFINE_FIELD( position, FIELD_VECTOR ),
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END_BYTESWAP_DATADESC()
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BEGIN_BYTESWAP_DATADESC( mstudioactivitymodifier_t )
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DEFINE_INDEX( sznameindex, FIELD_INTEGER ),
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END_BYTESWAP_DATADESC()
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BEGIN_BYTESWAP_DATADESC( mstudioseqdesc_t )
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DEFINE_INDEX( baseptr, FIELD_INTEGER ),
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DEFINE_INDEX( szlabelindex, FIELD_INTEGER ),
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@ -2844,7 +2853,9 @@ BEGIN_BYTESWAP_DATADESC( mstudioseqdesc_t )
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DEFINE_INDEX( keyvalueindex, FIELD_INTEGER ),
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DEFINE_FIELD( keyvaluesize, FIELD_INTEGER ),
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DEFINE_INDEX( cycleposeindex, FIELD_INTEGER ),
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DEFINE_ARRAY( unused, FIELD_INTEGER, 7 ), // remove/add as appropriate (grow back to 8 ints on version change!)
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DEFINE_INDEX( activitymodifierindex, FIELD_INTEGER ),
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DEFINE_FIELD( numactivitymodifiers, FIELD_INTEGER ),
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DEFINE_ARRAY( unused, FIELD_INTEGER, 5 ), // remove/add as appropriate (grow back to 8 ints on version change!)
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END_BYTESWAP_DATADESC()
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BEGIN_BYTESWAP_DATADESC( mstudioevent_t )
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