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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 03:56:10 +08:00

Sync with upstream (Issue #30).

Recompiled tier1 and mathlib  for all platforms will come in next commit.
This commit is contained in:
Nicholas Hastings
2016-11-30 10:01:15 -05:00
parent 98fe5b5a34
commit 3957adff10
491 changed files with 29846 additions and 10698 deletions

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@ -56,6 +56,7 @@ static const Language_t s_LanguageNames[] =
{ "Brazilian", "brazilian", "#GameUI_Language_Brazilian", "pt_BR", k_Lang_Brazilian, 1046 } ,
{ "Bulgarian", "bulgarian", "#GameUI_Language_Bulgarian", "bg_BG", k_Lang_Bulgarian, 1026 } ,
{ "Greek", "greek", "#GameUI_Language_Greek", "el_GR", k_Lang_Greek, 1032 },
{ "Ukrainian", "ukrainian", "#GameUI_Language_Ukrainian", "uk_UA", k_Lang_Ukrainian, 1058 },
};
//-----------------------------------------------------------------------------

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@ -40,6 +40,7 @@ enum ELanguage
k_Lang_Brazilian,
k_Lang_Bulgarian,
k_Lang_Greek,
k_Lang_Ukrainian,
k_Lang_MAX
};

53
common/lzma/lzma.h Normal file
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@ -0,0 +1,53 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: LZMA Glue. Designed for Tool time Encoding/Decoding.
//
// LZMA Codec interface for engine. Based largely on LzmaUtil.c in SDK
//
// LZMA SDK 9.38 beta
// 2015-01-03 : Igor Pavlov : Public domain
// http://www.7-zip.org/
//
//====================================================================================//
#ifndef LZMA_H
#define LZMA_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// These routines are designed for TOOL TIME encoding/decoding on the PC!
// They have not been made to encode/decode on the PPC and lack big endian awarnesss.
// Lightweight GAME TIME Decoding is part of tier1.lib, via CLZMA.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Encoding glue. Returns non-null Compressed buffer if successful.
// Caller must free.
//-----------------------------------------------------------------------------
unsigned char *LZMA_Compress(
unsigned char *pInput,
unsigned int inputSize,
unsigned int *pOutputSize );
//-----------------------------------------------------------------------------
// Decoding glue. Returns TRUE if succesful.
//-----------------------------------------------------------------------------
bool LZMA_Uncompress(
unsigned char *pInput,
unsigned char **ppOutput,
unsigned int *pOutputSize );
//-----------------------------------------------------------------------------
// Decoding helper, returns TRUE if buffer is LZMA compressed.
//-----------------------------------------------------------------------------
bool LZMA_IsCompressed( unsigned char *pInput );
//-----------------------------------------------------------------------------
// Decoding helper, returns non-zero size of data when uncompressed, otherwise 0.
//-----------------------------------------------------------------------------
unsigned int LZMA_GetActualSize( unsigned char *pInput );
#endif

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@ -1681,6 +1681,11 @@ int ByteswapMDLFile( void *pDestBase, void *pSrcBase, const int fileSize )
SET_INDEX_POINTERS( pData, pSequence, keyvalueindex )
WriteBuffer<char>( pDataDest, pDataSrc, SrcNative( &pSequence->keyvaluesize ) );
/** ACTIVITY MODIFIERS **/
SET_INDEX_POINTERS( pData, pSequence, activitymodifierindex )
WriteObjects<mstudioactivitymodifier_t>( pDataDest, pDataSrc, SrcNative( &pSequence->numactivitymodifiers ) );
}
/** TRANSITION GRAPH **/
@ -2805,6 +2810,10 @@ BEGIN_BYTESWAP_DATADESC( mstudiomovement_t )
DEFINE_FIELD( position, FIELD_VECTOR ),
END_BYTESWAP_DATADESC()
BEGIN_BYTESWAP_DATADESC( mstudioactivitymodifier_t )
DEFINE_INDEX( sznameindex, FIELD_INTEGER ),
END_BYTESWAP_DATADESC()
BEGIN_BYTESWAP_DATADESC( mstudioseqdesc_t )
DEFINE_INDEX( baseptr, FIELD_INTEGER ),
DEFINE_INDEX( szlabelindex, FIELD_INTEGER ),
@ -2844,7 +2853,9 @@ BEGIN_BYTESWAP_DATADESC( mstudioseqdesc_t )
DEFINE_INDEX( keyvalueindex, FIELD_INTEGER ),
DEFINE_FIELD( keyvaluesize, FIELD_INTEGER ),
DEFINE_INDEX( cycleposeindex, FIELD_INTEGER ),
DEFINE_ARRAY( unused, FIELD_INTEGER, 7 ), // remove/add as appropriate (grow back to 8 ints on version change!)
DEFINE_INDEX( activitymodifierindex, FIELD_INTEGER ),
DEFINE_FIELD( numactivitymodifiers, FIELD_INTEGER ),
DEFINE_ARRAY( unused, FIELD_INTEGER, 5 ), // remove/add as appropriate (grow back to 8 ints on version change!)
END_BYTESWAP_DATADESC()
BEGIN_BYTESWAP_DATADESC( mstudioevent_t )