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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 12:06:07 +08:00

Sync with upstream (Issue #30).

Recompiled tier1 and mathlib  for all platforms will come in next commit.
This commit is contained in:
Nicholas Hastings
2016-11-30 10:01:15 -05:00
parent 98fe5b5a34
commit 3957adff10
491 changed files with 29846 additions and 10698 deletions

View File

@ -219,7 +219,7 @@ void C_SceneEntity::SetupClientOnlyScene( const char *pszFilename, C_BaseFlex *p
{
LoadSceneFromFile( szFilename );
if (!CommandLine()->FindParm("-hushasserts"))
if ( !HushAsserts() )
{
Assert( m_pScene );
}
@ -257,7 +257,7 @@ void C_SceneEntity::SetupClientOnlyScene( const char *pszFilename, C_BaseFlex *p
if ( m_hOwner.Get() )
{
if (!CommandLine()->FindParm("-hushasserts"))
if ( !HushAsserts() )
{
Assert( m_pScene );
}
@ -1108,7 +1108,7 @@ void C_SceneEntity::SetCurrentTime( float t, bool forceClientSync )
//-----------------------------------------------------------------------------
void C_SceneEntity::PrefetchAnimBlocks( CChoreoScene *pScene )
{
if (!CommandLine()->FindParm("-hushasserts"))
if ( !HushAsserts() )
{
Assert( pScene && m_bMultiplayer );
}