1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 03:56:10 +08:00

Sync with upstream (Issue #30).

Recompiled tier1 and mathlib  for all platforms will come in next commit.
This commit is contained in:
Nicholas Hastings
2016-11-30 10:01:15 -05:00
parent 98fe5b5a34
commit 3957adff10
491 changed files with 29846 additions and 10698 deletions

View File

@ -13,6 +13,9 @@
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
ConVar r_drawtracers( "r_drawtracers", "1", FCVAR_CHEAT );
ConVar r_drawtracers_firstperson( "r_drawtracers_firstperson", "1", FCVAR_ARCHIVE, "Toggle visibility of first person weapon tracers" );
#define TRACER_SPEED 5000
//-----------------------------------------------------------------------------
@ -23,7 +26,7 @@ Vector GetTracerOrigin( const CEffectData &data )
Vector vecStart = data.m_vStart;
QAngle vecAngles;
int iAttachment = data.m_nAttachmentIndex;;
int iAttachment = data.m_nAttachmentIndex;
// Attachment?
if ( data.m_fFlags & TRACER_FLAG_USEATTACHMENT )
@ -77,6 +80,17 @@ void TracerCallback( const CEffectData &data )
if ( !player )
return;
if ( !r_drawtracers.GetBool() )
return;
if ( !r_drawtracers_firstperson.GetBool() )
{
C_BasePlayer *pPlayer = dynamic_cast<C_BasePlayer*>( data.GetEntity() );
if ( pPlayer && !pPlayer->ShouldDrawThisPlayer() )
return;
}
// Grab the data
Vector vecStart = GetTracerOrigin( data );
float flVelocity = data.m_flScale;
@ -120,6 +134,17 @@ void ParticleTracerCallback( const CEffectData &data )
if ( !player )
return;
if ( !r_drawtracers.GetBool() )
return;
if ( !r_drawtracers_firstperson.GetBool() )
{
C_BasePlayer *pPlayer = dynamic_cast<C_BasePlayer*>( data.GetEntity() );
if ( pPlayer && !pPlayer->ShouldDrawThisPlayer() )
return;
}
// Grab the data
Vector vecStart = GetTracerOrigin( data );
Vector vecEnd = data.m_vOrigin;