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Sync with upstream (Issue #30).
Recompiled tier1 and mathlib for all platforms will come in next commit.
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@ -222,6 +222,7 @@ float UTIL_GetSimulationInterval();
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// NOTENOTE: Use UTIL_GetLocalPlayer instead of UTIL_PlayerByIndex IF you're in single player
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// and you want the player.
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CBasePlayer *UTIL_PlayerByIndex( int playerIndex );
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CBasePlayer *UTIL_PlayerBySteamID( const CSteamID &steamID );
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// NOTENOTE: Use this instead of UTIL_PlayerByIndex IF you're in single player
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// and you want the player.
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