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Sync with upstream (Issue #30).
Recompiled tier1 and mathlib for all platforms will come in next commit.
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@ -59,7 +59,7 @@ void CSceneCache::Restore( CUtlBuffer& buf )
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for ( int i = 0; i < c; ++i )
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{
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char soundname[ 512 ];
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buf.GetString( soundname, sizeof( soundname ) );
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buf.GetString( soundname );
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int idx = soundemitterbase->GetSoundIndex( soundname );
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if ( idx != -1 )
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