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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 20:16:10 +08:00

Sync with upstream (Issue #30).

Recompiled tier1 and mathlib  for all platforms will come in next commit.
This commit is contained in:
Nicholas Hastings
2016-11-30 10:01:15 -05:00
parent 98fe5b5a34
commit 3957adff10
491 changed files with 29846 additions and 10698 deletions

View File

@ -42,25 +42,25 @@ class CThirdPersonManager
public:
CThirdPersonManager();
void SetCameraOffsetAngles( Vector vecOffset ) { m_vecCameraOffset = vecOffset; }
Vector GetCameraOffsetAngles( void ) { return m_vecCameraOffset; }
void SetCameraOffsetAngles( const Vector& vecOffset ) { m_vecCameraOffset = vecOffset; }
const Vector& GetCameraOffsetAngles( void ) const { return m_vecCameraOffset; }
void SetDesiredCameraOffset( Vector vecOffset ) { m_vecDesiredCameraOffset = vecOffset; }
Vector GetDesiredCameraOffset( void );
void SetDesiredCameraOffset( const Vector& vecOffset ) { m_vecDesiredCameraOffset = vecOffset; }
const Vector& GetDesiredCameraOffset( void ) const { return m_vecDesiredCameraOffset; }
Vector GetFinalCameraOffset( void );
void SetCameraOrigin( Vector vecOffset ) { m_vecCameraOrigin = vecOffset; }
Vector GetCameraOrigin( void ) { return m_vecCameraOrigin; }
void SetCameraOrigin( const Vector& vecOffset ) { m_vecCameraOrigin = vecOffset; }
const Vector& GetCameraOrigin( void ) const { return m_vecCameraOrigin; }
void Update( void );
void PositionCamera( CBasePlayer *pPlayer, QAngle angles );
void PositionCamera( CBasePlayer *pPlayer, const QAngle& angles );
void UseCameraOffsets( bool bUse ) { m_bUseCameraOffsets = bUse; }
bool UsingCameraOffsets( void ) { return m_bUseCameraOffsets; }
QAngle GetCameraViewAngles( void ) { return m_ViewAngles; }
const QAngle& GetCameraViewAngles( void ) const { return m_ViewAngles; }
Vector GetDistanceFraction( void );