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Sync with upstream (Issue #30).
Recompiled tier1 and mathlib for all platforms will come in next commit.
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@ -1463,7 +1463,9 @@ float Bias( float x, float biasAmt )
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{
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lastExponent = log( biasAmt ) * -1.4427f; // (-1.4427 = 1 / log(0.5))
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}
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return pow( x, lastExponent );
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float fRet = pow( x, lastExponent );
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Assert ( !IS_NAN( fRet ) );
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return fRet;
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}
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@ -1479,7 +1481,9 @@ float Gain( float x, float biasAmt )
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float SmoothCurve( float x )
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{
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return (1 - cos( x * M_PI )) * 0.5f;
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// Actual smooth curve. Visualization:
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// http://www.wolframalpha.com/input/?i=plot%5B+0.5+*+%281+-+cos%5B2+*+pi+*+x%5D%29+for+x+%3D+%280%2C+1%29+%5D
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return 0.5f * (1 - cos( 2.0f * M_PI * x ) );
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}
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@ -1858,7 +1862,10 @@ void QuaternionMult( const Quaternion &p, const Quaternion &q, Quaternion &qt )
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void QuaternionMatrix( const Quaternion &q, const Vector &pos, matrix3x4_t& matrix )
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{
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Assert( pos.IsValid() );
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if ( !HushAsserts() )
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{
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Assert( pos.IsValid() );
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}
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QuaternionMatrix( q, matrix );
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@ -1870,7 +1877,10 @@ void QuaternionMatrix( const Quaternion &q, const Vector &pos, matrix3x4_t& matr
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void QuaternionMatrix( const Quaternion &q, matrix3x4_t& matrix )
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{
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Assert( s_bMathlibInitialized );
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Assert( q.IsValid() );
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if ( !HushAsserts() )
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{
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Assert( q.IsValid() );
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}
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#ifdef _VPROF_MATHLIB
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VPROF_BUDGET( "QuaternionMatrix", "Mathlib" );
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