mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 03:56:10 +08:00
General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
@ -653,7 +653,7 @@ void CBaseEntity::SetModelIndex( int index )
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void CBaseEntity::ClearModelIndexOverrides( void )
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{
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#ifdef TF_DLL
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for ( int index = 0 ; index < MAX_MODEL_INDEX_OVERRIDES ; index++ )
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for ( int index = 0 ; index < MAX_VISION_MODES ; index++ )
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{
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m_nModelIndexOverrides.Set( index, 0 );
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}
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@ -663,7 +663,7 @@ void CBaseEntity::ClearModelIndexOverrides( void )
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void CBaseEntity::SetModelIndexOverride( int index, int nValue )
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{
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#ifdef TF_DLL
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if ( ( index >= MODEL_INDEX_OVERRIDE_DEFAULT ) && ( index < MAX_MODEL_INDEX_OVERRIDES ) )
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if ( ( index >= VISION_MODE_NONE ) && ( index < MAX_VISION_MODES ) )
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{
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if ( nValue != m_nModelIndexOverrides[index] )
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{
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@ -1950,7 +1950,7 @@ BEGIN_DATADESC_NO_BASE( CBaseEntity )
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// DEFINE_FIELD( m_fDataObjectTypes, FIELD_INTEGER ),
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#ifdef TF_DLL
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DEFINE_ARRAY( m_nModelIndexOverrides, FIELD_INTEGER, MAX_MODEL_INDEX_OVERRIDES ),
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DEFINE_ARRAY( m_nModelIndexOverrides, FIELD_INTEGER, MAX_VISION_MODES ),
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#endif
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END_DATADESC()
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@ -7302,6 +7302,30 @@ void CC_Ent_Create( const CCommand& args )
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{
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MDLCACHE_CRITICAL_SECTION();
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CBasePlayer *pPlayer = UTIL_GetCommandClient();
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if (!pPlayer)
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{
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return;
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}
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// Don't allow regular users to create point_servercommand entities for the same reason as blocking ent_fire
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if ( !Q_stricmp( args[1], "point_servercommand" ) )
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{
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if ( engine->IsDedicatedServer() )
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{
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// We allow people with disabled autokick to do it, because they already have rcon.
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if ( pPlayer->IsAutoKickDisabled() == false )
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return;
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}
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else if ( gpGlobals->maxClients > 1 )
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{
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// On listen servers with more than 1 player, only allow the host to create point_servercommand.
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CBasePlayer *pHostPlayer = UTIL_GetListenServerHost();
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if ( pPlayer != pHostPlayer )
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return;
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}
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}
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bool allowPrecache = CBaseEntity::IsPrecacheAllowed();
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CBaseEntity::SetAllowPrecache( true );
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@ -7322,7 +7346,6 @@ void CC_Ent_Create( const CCommand& args )
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DispatchSpawn(entity);
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// Now attempt to drop into the world
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CBasePlayer* pPlayer = UTIL_GetCommandClient();
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trace_t tr;
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Vector forward;
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pPlayer->EyeVectors( &forward );
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