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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-20 12:36:05 +08:00
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
Joe Ludwig
2013-09-02 11:39:10 -07:00
parent e38213b8fe
commit 39d16ca147
189 changed files with 5804 additions and 732 deletions

View File

@ -16,6 +16,14 @@
void Test_CreateEntity( const CCommand &args )
{
CBasePlayer *pPlayer = UTIL_GetCommandClient();
// Require a player entity or that the command was entered from the dedicated server console
if ( !pPlayer && UTIL_GetCommandClientIndex() > 0 )
{
return;
}
if ( args.ArgC() < 2 )
{
Error( "Test_CreateEntity: requires entity classname argument." );
@ -23,6 +31,24 @@ void Test_CreateEntity( const CCommand &args )
const char *pClassName = args[ 1 ];
// Don't allow regular users to create point_servercommand entities for the same reason as blocking ent_fire
if ( pPlayer && !Q_stricmp( pClassName, "point_servercommand" ) )
{
if ( engine->IsDedicatedServer() )
{
// We allow people with disabled autokick to do it, because they already have rcon.
if ( pPlayer->IsAutoKickDisabled() == false )
return;
}
else if ( gpGlobals->maxClients > 1 )
{
// On listen servers with more than 1 player, only allow the host to create point_servercommand.
CBasePlayer *pHostPlayer = UTIL_GetListenServerHost();
if ( pPlayer != pHostPlayer )
return;
}
}
if ( !CreateEntityByName( pClassName ) )
{
Error( "Test_CreateEntity( %s ) failed.", pClassName );