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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 12:06:07 +08:00
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
Joe Ludwig
2013-09-02 11:39:10 -07:00
parent e38213b8fe
commit 39d16ca147
189 changed files with 5804 additions and 732 deletions

View File

@ -74,23 +74,9 @@ $Project
$Folder "Link Libraries" [$WIN32]
{
// $File "$SRCDIR\dx9sdk\lib\d3dx9.lib"
$DynamicFile "$SRCDIR\lib\public\mathlib.lib"
$DynamicFile "$SRCDIR\lib\public\shaderlib.lib"
}
$Folder "Link Libraries" [$X360]
{
$DynamicFile "$SRCDIR\lib\public\mathlib_360.lib"
$DynamicFile "$SRCDIR\lib\public\shaderlib_360.lib"
}
$Folder "Link Libraries" [$POSIX&&!$LINUX]
{
$DynamicFile "$SRCDIR\lib\$PLATFORM\mathlib$_STATICLIB_EXT"
$DynamicFile "$SRCDIR\lib\$PLATFORM\shaderlib$_STATICLIB_EXT"
}
$Folder "Link Libraries" [$LINUX]
$Folder "Link Libraries"
{
$Lib mathlib
$Lib shaderlib