mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 12:06:07 +08:00
General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
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@ -74,23 +74,9 @@ $Project
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$Folder "Link Libraries" [$WIN32]
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{
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// $File "$SRCDIR\dx9sdk\lib\d3dx9.lib"
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$DynamicFile "$SRCDIR\lib\public\mathlib.lib"
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$DynamicFile "$SRCDIR\lib\public\shaderlib.lib"
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}
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$Folder "Link Libraries" [$X360]
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{
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$DynamicFile "$SRCDIR\lib\public\mathlib_360.lib"
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$DynamicFile "$SRCDIR\lib\public\shaderlib_360.lib"
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}
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$Folder "Link Libraries" [$POSIX&&!$LINUX]
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{
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$DynamicFile "$SRCDIR\lib\$PLATFORM\mathlib$_STATICLIB_EXT"
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$DynamicFile "$SRCDIR\lib\$PLATFORM\shaderlib$_STATICLIB_EXT"
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}
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$Folder "Link Libraries" [$LINUX]
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$Folder "Link Libraries"
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{
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$Lib mathlib
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$Lib shaderlib
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