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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 03:56:10 +08:00
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
Joe Ludwig
2013-09-02 11:39:10 -07:00
parent e38213b8fe
commit 39d16ca147
189 changed files with 5804 additions and 732 deletions

View File

@ -877,7 +877,7 @@ unsigned int bf_read::CheckReadUBitLong(int numbits)
void bf_read::ReadBits(void *pOutData, int nBits)
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBits" );
VPROF( "bf_read::ReadBits" );
#endif
unsigned char *pOut = (unsigned char*)pOutData;
@ -1083,7 +1083,7 @@ unsigned int bf_read::ReadBitLong(int numbits, bool bSigned)
float bf_read::ReadBitCoord (void)
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoord" );
VPROF( "bf_read::ReadBitCoord" );
#endif
int intval=0,fractval=0,signbit=0;
float value = 0.0;
@ -1126,7 +1126,7 @@ float bf_read::ReadBitCoord (void)
float bf_read::ReadBitCoordMP( bool bIntegral, bool bLowPrecision )
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoordMP" );
VPROF( "bf_read::ReadBitCoordMP" );
#endif
// BitCoordMP float encoding: inbounds bit, integer bit, sign bit, optional int bits, float bits
// BitCoordMP integer encoding: inbounds bit, integer bit, optional sign bit, optional int bits.
@ -1212,7 +1212,7 @@ float bf_read::ReadBitCoordMP( bool bIntegral, bool bLowPrecision )
unsigned int bf_read::ReadBitCoordBits (void)
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoordBits" );
VPROF( "bf_read::ReadBitCoordBits" );
#endif
unsigned int flags = ReadUBitLong(2);
@ -1231,7 +1231,7 @@ unsigned int bf_read::ReadBitCoordBits (void)
unsigned int bf_read::ReadBitCoordMPBits( bool bIntegral, bool bLowPrecision )
{
#if defined( BB_PROFILING )
VPROF( "bf_write::ReadBitCoordMPBits" );
VPROF( "bf_read::ReadBitCoordMPBits" );
#endif
unsigned int flags = ReadUBitLong(2);

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@ -1491,14 +1491,34 @@ int V_UCS2ToUTF8( const ucs2 *pUCS2, char *pUTF8, int cubDestSizeInBytes )
#elif defined(POSIX)
iconv_t conv_t = iconv_open( "UTF-8", "UCS-2LE" );
size_t cchResult = -1;
size_t nLenUnicde = cubDestSizeInBytes;
size_t nMaxUTF8 = cubDestSizeInBytes;
// pUCS2 will be null-terminated so use that to work out the input
// buffer size. Note that we shouldn't assume iconv will stop when it
// finds a zero, and nLenUnicde should be given in bytes, so we multiply
// it by sizeof( ucs2 ) at the end.
size_t nLenUnicde = 0;
while ( pUCS2[nLenUnicde] )
{
++nLenUnicde;
}
nLenUnicde *= sizeof( ucs2 );
// Calculate number of bytes we want iconv to write, leaving space
// for the null-terminator
size_t nMaxUTF8 = cubDestSizeInBytes - 1;
char *pIn = (char *)pUCS2;
char *pOut = (char *)pUTF8;
if ( conv_t > 0 )
{
cchResult = 0;
const size_t nBytesToWrite = nMaxUTF8;
cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUTF8 );
// Calculate how many bytes were actually written and use that to
// null-terminate our output string.
const size_t nBytesWritten = nBytesToWrite - nMaxUTF8;
pUTF8[nBytesWritten] = 0;
iconv_close( conv_t );
if ( (int)cchResult < 0 )
cchResult = 0;

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@ -5,11 +5,8 @@
//-----------------------------------------------------------------------------
$macro SRCDIR ".."
$macro OUTLIBDIR "$SRCDIR\lib\public" [!$LINUX && !$OSXALL]
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$include "$SRCDIR\vstdlib\vstdlib_exclude.vpc" [$OSXALL]
$Configuration
{