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https://github.com/alliedmodders/hl2sdk.git
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General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
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@ -1491,14 +1491,34 @@ int V_UCS2ToUTF8( const ucs2 *pUCS2, char *pUTF8, int cubDestSizeInBytes )
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#elif defined(POSIX)
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iconv_t conv_t = iconv_open( "UTF-8", "UCS-2LE" );
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size_t cchResult = -1;
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size_t nLenUnicde = cubDestSizeInBytes;
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size_t nMaxUTF8 = cubDestSizeInBytes;
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// pUCS2 will be null-terminated so use that to work out the input
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// buffer size. Note that we shouldn't assume iconv will stop when it
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// finds a zero, and nLenUnicde should be given in bytes, so we multiply
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// it by sizeof( ucs2 ) at the end.
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size_t nLenUnicde = 0;
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while ( pUCS2[nLenUnicde] )
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{
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++nLenUnicde;
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}
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nLenUnicde *= sizeof( ucs2 );
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// Calculate number of bytes we want iconv to write, leaving space
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// for the null-terminator
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size_t nMaxUTF8 = cubDestSizeInBytes - 1;
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char *pIn = (char *)pUCS2;
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char *pOut = (char *)pUTF8;
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if ( conv_t > 0 )
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{
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cchResult = 0;
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const size_t nBytesToWrite = nMaxUTF8;
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cchResult = iconv( conv_t, &pIn, &nLenUnicde, &pOut, &nMaxUTF8 );
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// Calculate how many bytes were actually written and use that to
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// null-terminate our output string.
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const size_t nBytesWritten = nBytesToWrite - nMaxUTF8;
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pUTF8[nBytesWritten] = 0;
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iconv_close( conv_t );
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if ( (int)cchResult < 0 )
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cchResult = 0;
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