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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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@ -2434,7 +2434,7 @@ void CServerGameClients::ClientSettingsChanged( edict_t *pEdict )
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flLerpRatio = 1.0f;
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}
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// #define FIXME_INTERP_RATIO
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player->m_fLerpTime = max( flLerpAmount, flLerpRatio / player->m_nUpdateRate );
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player->m_fLerpTime = MAX( flLerpAmount, flLerpRatio / player->m_nUpdateRate );
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}
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else
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{
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