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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.

This commit is contained in:
Scott Ehlert
2011-04-28 01:30:09 -05:00
parent b9b7f08197
commit 3e7f7bdabd
300 changed files with 1041 additions and 1084 deletions

View File

@ -712,7 +712,7 @@ void UTIL_GetPlayerConnectionInfo( int playerIndex, int& ping, int &packetloss )
// then updaterate, what is the case for default settings
const char * szCmdRate = engine->GetClientConVarValue( playerIndex, "cl_cmdrate" );
int nCmdRate = max( 1, Q_atoi( szCmdRate ) );
int nCmdRate = MAX( 1, Q_atoi( szCmdRate ) );
latency -= (0.5f/nCmdRate) + TICKS_TO_TIME( 1.0f ); // correct latency
// in GoldSrc we had a different, not fixed tickrate. so we have to adjust
@ -1365,7 +1365,7 @@ void UTIL_BloodStream( const Vector &origin, const Vector &direction, int color,
color = 0;
CPVSFilter filter( origin );
te->BloodStream( filter, 0.0, &origin, &direction, 247, 63, 14, 255, min( amount, 255 ) );
te->BloodStream( filter, 0.0, &origin, &direction, 247, 63, 14, 255, MIN( amount, 255 ) );
}