mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-20 12:36:05 +08:00
Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
This commit is contained in:
@ -712,7 +712,7 @@ void UTIL_GetPlayerConnectionInfo( int playerIndex, int& ping, int &packetloss )
|
||||
// then updaterate, what is the case for default settings
|
||||
const char * szCmdRate = engine->GetClientConVarValue( playerIndex, "cl_cmdrate" );
|
||||
|
||||
int nCmdRate = max( 1, Q_atoi( szCmdRate ) );
|
||||
int nCmdRate = MAX( 1, Q_atoi( szCmdRate ) );
|
||||
latency -= (0.5f/nCmdRate) + TICKS_TO_TIME( 1.0f ); // correct latency
|
||||
|
||||
// in GoldSrc we had a different, not fixed tickrate. so we have to adjust
|
||||
@ -1365,7 +1365,7 @@ void UTIL_BloodStream( const Vector &origin, const Vector &direction, int color,
|
||||
color = 0;
|
||||
|
||||
CPVSFilter filter( origin );
|
||||
te->BloodStream( filter, 0.0, &origin, &direction, 247, 63, 14, 255, min( amount, 255 ) );
|
||||
te->BloodStream( filter, 0.0, &origin, &direction, 247, 63, 14, 255, MIN( amount, 255 ) );
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user