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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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@ -119,7 +119,7 @@ void CBaseCombatCharacter::RemoveAmmo( int iCount, int iAmmoIndex )
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return;
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// Ammo pickup sound
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m_iAmmo.Set( iAmmoIndex, max( m_iAmmo[iAmmoIndex] - iCount, 0 ) );
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m_iAmmo.Set( iAmmoIndex, MAX( m_iAmmo[iAmmoIndex] - iCount, 0 ) );
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}
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void CBaseCombatCharacter::RemoveAmmo( int iCount, const char *szName )
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