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Update Collision_Group_t (#184)

Found from vphysics2.dll and `phys_debug_draw` concommand output
This commit is contained in:
zer0.k
2023-12-14 18:44:39 +07:00
committed by GitHub
parent 9363452257
commit 4669402a4d

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@ -355,10 +355,10 @@ enum RenderFx_t : unsigned char
enum Collision_Group_t enum Collision_Group_t
{ {
COLLISION_GROUP_NONE = 0, COLLISION_GROUP_ALWAYS = 0,
COLLISION_GROUP_UNKNOWN1, COLLISION_GROUP_NEVER,
COLLISION_GROUP_UNKNOWN2, COLLISION_GROUP_TRIGGER,
COLLISION_GROUP_UNKNOWN3, COLLISION_GROUP_CONDITIONALLY_SOLID,
COLLISION_GROUP_DEFAULT, COLLISION_GROUP_DEFAULT,
COLLISION_GROUP_DEBRIS, // Collides with nothing but world, static stuff and triggers COLLISION_GROUP_DEBRIS, // Collides with nothing but world, static stuff and triggers
COLLISION_GROUP_INTERACTIVE_DEBRIS, // Collides with everything except other interactive debris or debris COLLISION_GROUP_INTERACTIVE_DEBRIS, // Collides with everything except other interactive debris or debris