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Update ISource2GameClients
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@ -634,8 +634,6 @@ public:
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// The client has submitted a keyvalues command
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// The client has submitted a keyvalues command
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virtual void ClientCommandKeyValues( CPlayerSlot slot, KeyValues *pKeyValues ) = 0;
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virtual void ClientCommandKeyValues( CPlayerSlot slot, KeyValues *pKeyValues ) = 0;
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virtual void unk001() = 0;
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virtual bool ClientCanPause( CPlayerSlot slot ) = 0;
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virtual bool ClientCanPause( CPlayerSlot slot ) = 0;
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