From 60fb2b6d763fb4233a2ab3dbd4f155346edb3326 Mon Sep 17 00:00:00 2001 From: GAMMACASE <31375974+GAMMACASE@users.noreply.github.com> Date: Wed, 7 Feb 2024 13:13:06 +0300 Subject: [PATCH] Update MoveType_t after 7/2/24 CS2 update --- public/const.h | 1 - 1 file changed, 1 deletion(-) diff --git a/public/const.h b/public/const.h index e85b2e4c..ecf681ce 100644 --- a/public/const.h +++ b/public/const.h @@ -146,7 +146,6 @@ enum MoveType_t : unsigned char MOVETYPE_NONE = 0, // never moves MOVETYPE_OBSOLETE, // Previously isometric movetype MOVETYPE_WALK, // Player only - moving on the ground - MOVETYPE_STEP, // gravity, special edge handling -- monsters use this MOVETYPE_FLY, // No gravity, but still collides with stuff MOVETYPE_FLYGRAVITY, // flies through the air + is affected by gravity MOVETYPE_VPHYSICS, // uses VPHYSICS for simulation