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Update CGlobalVarsBase (#260)
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@ -1,4 +1,4 @@
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//========= Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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//
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// Purpose:
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// Purpose:
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//
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//
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@ -46,10 +46,6 @@ public:
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CGlobalVars();
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CGlobalVars();
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public:
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public:
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int unknown8;
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int unknown9;
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// Current map
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// Current map
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string_t mapname;
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string_t mapname;
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string_t startspot;
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string_t startspot;
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@ -80,6 +80,10 @@ public:
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// Simulation ticks - does not increase when game is paused
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// Simulation ticks - does not increase when game is paused
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int tickcount;
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int tickcount;
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int unknown8;
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int unknown9;
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// Non-zero when during movement processing, it's the part after the decimal point of the "when" field in player's subtick moves.
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// Non-zero when during movement processing, it's the part after the decimal point of the "when" field in player's subtick moves.
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float m_flSubtickFraction;
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float m_flSubtickFraction;
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};
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};
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