mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 20:16:10 +08:00
Update CUtlSymbolTable and tier1 project file (#190)
* Update CUtlSymbolTable and tier1 project file * Fix unintended change * change nullptr to NULL * Remove utlsymbol * Fix CUtlStringMap using the wrong variable * Add default null value to the new argument * Remove unneeded parameter in CUtlStringMap operator[] * fix makefile line ending
This commit is contained in:
@ -50,7 +50,6 @@ LIB_OBJS= \
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$(LIB_OBJ_DIR)/undiff.o \
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$(LIB_OBJ_DIR)/undiff.o \
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$(LIB_OBJ_DIR)/uniqueid.o \
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$(LIB_OBJ_DIR)/uniqueid.o \
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$(LIB_OBJ_DIR)/utlbufferutil.o \
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$(LIB_OBJ_DIR)/utlbufferutil.o \
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$(LIB_OBJ_DIR)/utlsymbol.o \
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all: dirs $(NAME).$(SHLIBEXT)
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all: dirs $(NAME).$(SHLIBEXT)
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@ -1,4 +1,4 @@
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//===== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ======//
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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//
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// Purpose:
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// Purpose:
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//
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//
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@ -55,9 +55,9 @@ public:
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return m_SymbolTable.Find( pString );
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return m_SymbolTable.Find( pString );
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}
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}
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UtlSymId_t AddString( const char *pString )
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UtlSymId_t AddString( const char *pString, bool* created = NULL )
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{
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{
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CUtlSymbol symbol = m_SymbolTable.AddString( pString );
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CUtlSymbol symbol = m_SymbolTable.AddString( pString, created );
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int index = ( int )( UtlSymId_t )symbol;
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int index = ( int )( UtlSymId_t )symbol;
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if( m_Vector.Count() <= index )
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if( m_Vector.Count() <= index )
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{
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{
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@ -1,4 +1,4 @@
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//===== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ======//
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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//
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// Purpose: Defines a symbol table
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// Purpose: Defines a symbol table
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//
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//
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@ -102,7 +102,7 @@ public:
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~CUtlSymbolTable();
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~CUtlSymbolTable();
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// Finds and/or creates a symbol based on the string
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// Finds and/or creates a symbol based on the string
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CUtlSymbol AddString( const char* pString );
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CUtlSymbol AddString( const char* pString, bool* created = NULL );
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// Finds the symbol for pString
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// Finds the symbol for pString
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CUtlSymbol Find( const char* pString ) const;
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CUtlSymbol Find( const char* pString ) const;
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@ -174,7 +174,7 @@ protected:
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// stores the string data
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// stores the string data
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CUtlVector<StringPool_t*> m_StringPools;
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CUtlVector<StringPool_t*> m_StringPools;
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uint8 unknown[56];
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private:
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private:
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int FindPoolWithSpace( int len ) const;
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int FindPoolWithSpace( int len ) const;
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const char* StringFromIndex( const CStringPoolIndex &index ) const;
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const char* StringFromIndex( const CStringPoolIndex &index ) const;
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@ -193,10 +193,10 @@ public:
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{
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{
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}
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}
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CUtlSymbol AddString( const char* pString )
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CUtlSymbol AddString( const char* pString, bool* created = NULL )
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{
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{
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m_lock.LockForWrite();
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m_lock.LockForWrite();
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CUtlSymbol result = CUtlSymbolTable::AddString( pString );
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CUtlSymbol result = CUtlSymbolTable::AddString( pString, created );
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m_lock.UnlockWrite();
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m_lock.UnlockWrite();
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return result;
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return result;
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}
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}
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@ -142,8 +142,8 @@ public:
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~CUtlSymbolTableLargeBase() { }
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~CUtlSymbolTableLargeBase() { }
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// Finds and/or creates a symbol based on the string
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// Finds and/or creates a symbol based on the string
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CUtlSymbolLarge AddString( const char* pString );
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CUtlSymbolLarge AddString( const char* pString, bool* created = NULL );
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CUtlSymbolLarge AddString( const char* pString, int nLength );
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CUtlSymbolLarge AddString( const char* pString, int nLength, bool* created = NULL );
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// Finds the symbol for pString
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// Finds the symbol for pString
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CUtlSymbolLarge Find( const char* pString ) const;
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CUtlSymbolLarge Find( const char* pString ) const;
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@ -326,7 +326,7 @@ inline CUtlSymbolLarge CUtlSymbolTableLargeBase< CASEINSENSITIVE, PAGE_SIZE, MUT
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}
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}
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template < bool CASEINSENSITIVE, size_t PAGE_SIZE, class MUTEX_TYPE >
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template < bool CASEINSENSITIVE, size_t PAGE_SIZE, class MUTEX_TYPE >
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inline CUtlSymbolLarge CUtlSymbolTableLargeBase< CASEINSENSITIVE, PAGE_SIZE, MUTEX_TYPE >::AddString( const char* pString, int nLength )
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inline CUtlSymbolLarge CUtlSymbolTableLargeBase< CASEINSENSITIVE, PAGE_SIZE, MUTEX_TYPE >::AddString( const char* pString, int nLength, bool* created )
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{
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{
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CUtlSymbolLarge sym;
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CUtlSymbolLarge sym;
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@ -348,9 +348,9 @@ inline CUtlSymbolLarge CUtlSymbolTableLargeBase< CASEINSENSITIVE, PAGE_SIZE, MUT
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}
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}
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template < bool CASEINSENSITIVE, size_t PAGE_SIZE, class MUTEX_TYPE >
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template < bool CASEINSENSITIVE, size_t PAGE_SIZE, class MUTEX_TYPE >
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inline CUtlSymbolLarge CUtlSymbolTableLargeBase< CASEINSENSITIVE, PAGE_SIZE, MUTEX_TYPE >::AddString( const char* pString )
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inline CUtlSymbolLarge CUtlSymbolTableLargeBase< CASEINSENSITIVE, PAGE_SIZE, MUTEX_TYPE >::AddString( const char* pString, bool* created )
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{
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{
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return AddString( pString, pString ? strlen( pString ) : 0 );
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return AddString( pString, pString ? strlen( pString ) : 0, created );
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}
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}
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template < bool CASEINSENSITIVE, size_t PAGE_SIZE, class MUTEX_TYPE >
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template < bool CASEINSENSITIVE, size_t PAGE_SIZE, class MUTEX_TYPE >
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@ -68,9 +68,6 @@
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<ClCompile Include="utlbufferutil.cpp">
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<ClCompile Include="utlbufferutil.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="utlsymbol.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\public\tier1\bitbuf.h">
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<ClInclude Include="..\public\tier1\bitbuf.h">
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@ -1,397 +0,0 @@
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Defines a symbol table
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//
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// $Header: $
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// $NoKeywords: $
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//=============================================================================//
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#ifdef _MSC_VER
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#pragma warning (disable:4514)
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#endif
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#include "utlsymbol.h"
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#include "KeyValues.h"
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#include "tier0/threadtools.h"
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#include "tier0/memdbgon.h"
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#include "stringpool.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#define INVALID_STRING_INDEX CStringPoolIndex( 0xFFFF, 0xFFFF )
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#define MIN_STRING_POOL_SIZE 2048
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//-----------------------------------------------------------------------------
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// globals
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//-----------------------------------------------------------------------------
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CUtlSymbolTableMT* CUtlSymbol::s_pSymbolTable = 0;
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bool CUtlSymbol::s_bAllowStaticSymbolTable = true;
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//-----------------------------------------------------------------------------
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// symbol methods
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//-----------------------------------------------------------------------------
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void CUtlSymbol::Initialize()
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{
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// If this assert fails, then the module that this call is in has chosen to disallow
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// use of the static symbol table. Usually, it's to prevent confusion because it's easy
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// to accidentally use the global symbol table when you really want to use a specific one.
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Assert( s_bAllowStaticSymbolTable );
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// necessary to allow us to create global symbols
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static bool symbolsInitialized = false;
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if (!symbolsInitialized)
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{
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s_pSymbolTable = new CUtlSymbolTableMT;
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symbolsInitialized = true;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Singleton to delete table on exit from module
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//-----------------------------------------------------------------------------
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class CCleanupUtlSymbolTable
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{
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public:
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~CCleanupUtlSymbolTable()
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{
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delete CUtlSymbol::s_pSymbolTable;
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CUtlSymbol::s_pSymbolTable = NULL;
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}
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};
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static CCleanupUtlSymbolTable g_CleanupSymbolTable;
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CUtlSymbolTableMT* CUtlSymbol::CurrTable()
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{
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Initialize();
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return s_pSymbolTable;
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}
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//-----------------------------------------------------------------------------
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// string->symbol->string
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//-----------------------------------------------------------------------------
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CUtlSymbol::CUtlSymbol( const char* pStr )
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{
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m_Id = CurrTable()->AddString( pStr );
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}
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const char* CUtlSymbol::String( ) const
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{
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return CurrTable()->String(m_Id);
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}
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void CUtlSymbol::DisableStaticSymbolTable()
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{
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s_bAllowStaticSymbolTable = false;
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}
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//-----------------------------------------------------------------------------
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// checks if the symbol matches a string
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//-----------------------------------------------------------------------------
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bool CUtlSymbol::operator==( const char* pStr ) const
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{
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if (m_Id == UTL_INVAL_SYMBOL)
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return false;
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return strcmp( String(), pStr ) == 0;
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}
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//-----------------------------------------------------------------------------
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// symbol table stuff
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//-----------------------------------------------------------------------------
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inline const char* CUtlSymbolTable::StringFromIndex( const CStringPoolIndex &index ) const
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{
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Assert( index.m_iPool < m_StringPools.Count() );
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Assert( index.m_iOffset < m_StringPools[index.m_iPool]->m_TotalLen );
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return &m_StringPools[index.m_iPool]->m_Data[index.m_iOffset];
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}
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bool CUtlSymbolTable::CLess::operator()( const CStringPoolIndex &i1, const CStringPoolIndex &i2 ) const
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{
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// Need to do pointer math because CUtlSymbolTable is used in CUtlVectors, and hence
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// can be arbitrarily moved in memory on a realloc. Yes, this is portable. In reality,
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// right now at least, because m_LessFunc is the first member of CUtlRBTree, and m_Lookup
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// is the first member of CUtlSymbolTabke, this == pTable
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CUtlSymbolTable *pTable = (CUtlSymbolTable *)( (byte *)this - offsetof(CUtlSymbolTable::CTree, m_LessFunc) ) - offsetof(CUtlSymbolTable, m_Lookup );
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const char* str1 = (i1 == INVALID_STRING_INDEX) ? pTable->m_pUserSearchString :
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pTable->StringFromIndex( i1 );
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const char* str2 = (i2 == INVALID_STRING_INDEX) ? pTable->m_pUserSearchString :
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pTable->StringFromIndex( i2 );
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if ( !pTable->m_bInsensitive )
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return strcmp( str1, str2 ) < 0;
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else
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return strcmpi( str1, str2 ) < 0;
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}
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//-----------------------------------------------------------------------------
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// constructor, destructor
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//-----------------------------------------------------------------------------
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CUtlSymbolTable::CUtlSymbolTable( int growSize, int initSize, bool caseInsensitive ) :
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m_Lookup( growSize, initSize ), m_bInsensitive( caseInsensitive ), m_StringPools( 8 )
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{
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}
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CUtlSymbolTable::~CUtlSymbolTable()
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{
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// Release the stringpool string data
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RemoveAll();
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}
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CUtlSymbol CUtlSymbolTable::Find( const char* pString ) const
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{
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if (!pString)
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return CUtlSymbol();
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// Store a special context used to help with insertion
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m_pUserSearchString = pString;
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// Passing this special invalid symbol makes the comparison function
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|
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// use the string passed in the context
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UtlSymId_t idx = m_Lookup.Find( INVALID_STRING_INDEX );
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#ifdef _DEBUG
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m_pUserSearchString = NULL;
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#endif
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|
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return CUtlSymbol( idx );
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|
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}
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int CUtlSymbolTable::FindPoolWithSpace( int len ) const
|
|
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{
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|
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for ( int i=0; i < m_StringPools.Count(); i++ )
|
|
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{
|
|
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StringPool_t *pPool = m_StringPools[i];
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|
|
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if ( (pPool->m_TotalLen - pPool->m_SpaceUsed) >= len )
|
|
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{
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|
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return i;
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|
||||||
}
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|
||||||
}
|
|
||||||
|
|
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return -1;
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|
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}
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|
||||||
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||||||
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//-----------------------------------------------------------------------------
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|
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// Finds and/or creates a symbol based on the string
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|
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//-----------------------------------------------------------------------------
|
|
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|
|
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CUtlSymbol CUtlSymbolTable::AddString( const char* pString )
|
|
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{
|
|
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if (!pString)
|
|
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return CUtlSymbol( UTL_INVAL_SYMBOL );
|
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||||||
|
|
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CUtlSymbol id = Find( pString );
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|
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|
|
||||||
if (id.IsValid())
|
|
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return id;
|
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|
|
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int len = strlen(pString) + 1;
|
|
||||||
|
|
||||||
// Find a pool with space for this string, or allocate a new one.
|
|
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int iPool = FindPoolWithSpace( len );
|
|
||||||
if ( iPool == -1 )
|
|
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{
|
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||||||
// Add a new pool.
|
|
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int newPoolSize = MAX( len, MIN_STRING_POOL_SIZE );
|
|
||||||
StringPool_t *pPool = (StringPool_t*)malloc( sizeof( StringPool_t ) + newPoolSize - 1 );
|
|
||||||
pPool->m_TotalLen = newPoolSize;
|
|
||||||
pPool->m_SpaceUsed = 0;
|
|
||||||
iPool = m_StringPools.AddToTail( pPool );
|
|
||||||
}
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|
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// Copy the string in.
|
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StringPool_t *pPool = m_StringPools[iPool];
|
|
||||||
Assert( pPool->m_SpaceUsed < 0xFFFF ); // This should never happen, because if we had a string > 64k, it
|
|
||||||
// would have been given its entire own pool.
|
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||||||
|
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||||||
unsigned short iStringOffset = pPool->m_SpaceUsed;
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||||||
memcpy( &pPool->m_Data[pPool->m_SpaceUsed], pString, len );
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pPool->m_SpaceUsed += len;
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||||||
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||||||
// didn't find, insert the string into the vector.
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||||||
CStringPoolIndex index;
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index.m_iPool = iPool;
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|
||||||
index.m_iOffset = iStringOffset;
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||||||
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||||||
UtlSymId_t idx = m_Lookup.Insert( index );
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||||||
return CUtlSymbol( idx );
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||||||
}
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|
||||||
|
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||||||
|
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||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Look up the string associated with a particular symbol
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
const char* CUtlSymbolTable::String( CUtlSymbol id ) const
|
|
||||||
{
|
|
||||||
if (!id.IsValid())
|
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||||||
return "";
|
|
||||||
|
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||||||
Assert( m_Lookup.IsValidIndex((UtlSymId_t)id) );
|
|
||||||
return StringFromIndex( m_Lookup[id] );
|
|
||||||
}
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|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Remove all symbols in the table.
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|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
void CUtlSymbolTable::RemoveAll()
|
|
||||||
{
|
|
||||||
m_Lookup.Purge();
|
|
||||||
|
|
||||||
for ( int i=0; i < m_StringPools.Count(); i++ )
|
|
||||||
free( m_StringPools[i] );
|
|
||||||
|
|
||||||
m_StringPools.RemoveAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose:
|
|
||||||
// Input : *pFileName -
|
|
||||||
// Output : FileNameHandle_t
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
FileNameHandle_t CUtlFilenameSymbolTable::FindOrAddFileName( const char *pFileName )
|
|
||||||
{
|
|
||||||
if ( !pFileName )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// find first
|
|
||||||
FileNameHandle_t hFileName = FindFileName( pFileName );
|
|
||||||
if ( hFileName )
|
|
||||||
{
|
|
||||||
return hFileName;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fix slashes+dotslashes and make lower case first..
|
|
||||||
char fn[ MAX_PATH ];
|
|
||||||
Q_strncpy( fn, pFileName, sizeof( fn ) );
|
|
||||||
Q_RemoveDotSlashes( fn );
|
|
||||||
#ifdef _WIN32
|
|
||||||
strlwr( fn );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Split the filename into constituent parts
|
|
||||||
char basepath[ MAX_PATH ];
|
|
||||||
Q_ExtractFilePath( fn, basepath, sizeof( basepath ) );
|
|
||||||
char filename[ MAX_PATH ];
|
|
||||||
Q_strncpy( filename, fn + Q_strlen( basepath ), sizeof( filename ) );
|
|
||||||
|
|
||||||
// not found, lock and look again
|
|
||||||
FileNameHandleInternal_t handle;
|
|
||||||
m_lock.LockForWrite();
|
|
||||||
handle.path = m_StringPool.FindStringHandle( basepath );
|
|
||||||
handle.file = m_StringPool.FindStringHandle( filename );
|
|
||||||
if ( handle.path && handle.file )
|
|
||||||
{
|
|
||||||
// found
|
|
||||||
m_lock.UnlockWrite();
|
|
||||||
return *( FileNameHandle_t * )( &handle );
|
|
||||||
}
|
|
||||||
|
|
||||||
// safely add it
|
|
||||||
handle.path = m_StringPool.ReferenceStringHandle( basepath );
|
|
||||||
handle.file = m_StringPool.ReferenceStringHandle( filename );
|
|
||||||
m_lock.UnlockWrite();
|
|
||||||
|
|
||||||
return *( FileNameHandle_t * )( &handle );
|
|
||||||
}
|
|
||||||
|
|
||||||
FileNameHandle_t CUtlFilenameSymbolTable::FindFileName( const char *pFileName )
|
|
||||||
{
|
|
||||||
if ( !pFileName )
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fix slashes+dotslashes and make lower case first..
|
|
||||||
char fn[ MAX_PATH ];
|
|
||||||
Q_strncpy( fn, pFileName, sizeof( fn ) );
|
|
||||||
Q_RemoveDotSlashes( fn );
|
|
||||||
#ifdef _WIN32
|
|
||||||
strlwr( fn );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Split the filename into constituent parts
|
|
||||||
char basepath[ MAX_PATH ];
|
|
||||||
Q_ExtractFilePath( fn, basepath, sizeof( basepath ) );
|
|
||||||
char filename[ MAX_PATH ];
|
|
||||||
Q_strncpy( filename, fn + Q_strlen( basepath ), sizeof( filename ) );
|
|
||||||
|
|
||||||
FileNameHandleInternal_t handle;
|
|
||||||
|
|
||||||
m_lock.LockForRead();
|
|
||||||
handle.path = m_StringPool.FindStringHandle(basepath);
|
|
||||||
handle.file = m_StringPool.FindStringHandle(filename);
|
|
||||||
m_lock.UnlockRead();
|
|
||||||
|
|
||||||
if ( handle.path == 0 || handle.file == 0 )
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
return *( FileNameHandle_t * )( &handle );
|
|
||||||
}
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose:
|
|
||||||
// Input : handle -
|
|
||||||
// Output : const char
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
bool CUtlFilenameSymbolTable::String( const FileNameHandle_t& handle, char *buf, int buflen )
|
|
||||||
{
|
|
||||||
buf[ 0 ] = 0;
|
|
||||||
|
|
||||||
FileNameHandleInternal_t *internal = ( FileNameHandleInternal_t * )&handle;
|
|
||||||
if ( !internal )
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_lock.LockForRead();
|
|
||||||
const char *path = m_StringPool.HandleToString(internal->path);
|
|
||||||
const char *fn = m_StringPool.HandleToString(internal->file);
|
|
||||||
m_lock.UnlockRead();
|
|
||||||
|
|
||||||
if ( !path || !fn )
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_strncpy( buf, path, buflen );
|
|
||||||
Q_strncat( buf, fn, buflen, COPY_ALL_CHARACTERS );
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CUtlFilenameSymbolTable::RemoveAll()
|
|
||||||
{
|
|
||||||
m_StringPool.FreeAll();
|
|
||||||
}
|
|
||||||
|
|
||||||
void CUtlFilenameSymbolTable::SpewStrings()
|
|
||||||
{
|
|
||||||
m_lock.LockForRead();
|
|
||||||
m_StringPool.SpewStrings();
|
|
||||||
m_lock.UnlockRead();
|
|
||||||
|
|
||||||
}
|
|
Reference in New Issue
Block a user