From 73e64e0fbbb60bed2c6a59a9ca16aa68c34b27e9 Mon Sep 17 00:00:00 2001 From: Nick Hastings Date: Sat, 17 May 2025 14:13:32 -0400 Subject: [PATCH] Fix file encoding --- common/ConfigManager.h | 2 +- common/GameUI/IGameConsole.h | 2 +- common/GameUI/IGameUI.h | 2 +- common/IRunGameEngine.h | 2 +- common/IVGuiModule.h | 2 +- common/IVGuiModuleLoader.h | 2 +- common/ServerBrowser/IServerBrowser.h | 2 +- common/blackbox_helper.cpp | 2 +- common/blackbox_helper.h | 2 +- common/compiledcaptionswap.cpp | 2 +- common/debug_dll_check.cpp | 2 +- common/ifilesystemopendialog.h | 2 +- common/language.cpp | 2 +- common/language.h | 2 +- common/matchmaking/mm_helpers.h | 2 +- common/protocol.h | 2 +- common/qlimits.h | 2 +- common/studiobyteswap.cpp | 2 +- common/studiobyteswap.h | 2 +- common/vgui_surfacelib/ifontsurface.h | 2 +- dedicated_main/resource.h | 2 +- game/client/AnimateSpecificTextureProxy.cpp | 2 +- game/client/C_MaterialModifyControl.cpp | 2 +- game/client/C_WaterLODControl.cpp | 2 +- game/client/EffectsClient.cpp | 2 +- game/client/IsNPCProxy.cpp | 2 +- game/client/MonitorMaterialProxy.cpp | 2 +- game/client/ProxyHealth.cpp | 2 +- game/client/ScreenSpaceEffects.h | 2 +- game/client/TeamBitmapImage.cpp | 2 +- game/client/TeamBitmapImage.h | 2 +- game/client/ViewConeImage.cpp | 2 +- game/client/ViewConeImage.h | 2 +- game/client/WaterLODMaterialProxy.cpp | 2 +- game/client/WorldDimsProxy.cpp | 2 +- game/client/achievement_notification_panel.cpp | 2 +- game/client/achievement_notification_panel.h | 2 +- game/client/animatedentitytextureproxy.cpp | 2 +- game/client/animatedoffsettextureproxy.cpp | 2 +- game/client/animatedtextureproxy.cpp | 2 +- game/client/animationlayer.h | 2 +- game/client/baseanimatedtextureproxy.cpp | 2 +- game/client/baseanimatedtextureproxy.h | 2 +- game/client/baseclientrendertargets.cpp | 2 +- game/client/beamdraw.cpp | 2 +- game/client/beamdraw.h | 2 +- game/client/bone_merge_cache.cpp | 2 +- game/client/bone_merge_cache.h | 2 +- game/client/bonetoworldarray.h | 2 +- game/client/c_ai_basehumanoid.cpp | 2 +- game/client/c_ai_basenpc.cpp | 2 +- game/client/c_ai_basenpc.h | 2 +- game/client/c_baseanimating.cpp | 2 +- game/client/c_baseanimating.h | 2 +- game/client/c_baseanimatingoverlay.cpp | 2 +- game/client/c_baseanimatingoverlay.h | 2 +- game/client/c_basecombatcharacter.cpp | 2 +- game/client/c_basecombatcharacter.h | 2 +- game/client/c_basecombatweapon.cpp | 2 +- game/client/c_basecombatweapon.h | 2 +- game/client/c_basedoor.cpp | 2 +- game/client/c_basedoor.h | 2 +- game/client/c_baseflex.cpp | 2 +- game/client/c_baseflex.h | 2 +- game/client/c_baselesson.cpp | 2 +- game/client/c_baselesson.h | 2 +- game/client/c_baseplayer.cpp | 2 +- game/client/c_baseplayer.h | 2 +- game/client/c_basetempentity.cpp | 2 +- game/client/c_basetempentity.h | 2 +- game/client/c_baseviewmodel.h | 2 +- game/client/c_beamspotlight.cpp | 2 +- game/client/c_breakableprop.cpp | 2 +- game/client/c_breakableprop.h | 2 +- game/client/c_colorcorrection.cpp | 2 +- game/client/c_colorcorrection.h | 2 +- game/client/c_colorcorrectionvolume.cpp | 2 +- game/client/c_dynamiclight.cpp | 2 +- game/client/c_effects.cpp | 2 +- game/client/c_effects.h | 2 +- game/client/c_entitydissolve.cpp | 2 +- game/client/c_entitydissolve.h | 2 +- game/client/c_entityflame.cpp | 2 +- game/client/c_entityflame.h | 2 +- game/client/c_entityfreezing.cpp | 2 +- game/client/c_entityfreezing.h | 2 +- game/client/c_entityparticletrail.cpp | 2 +- game/client/c_env_ambient_light.cpp | 2 +- game/client/c_env_dof_controller.cpp | 2 +- game/client/c_env_fog_controller.cpp | 2 +- game/client/c_env_fog_controller.h | 2 +- game/client/c_env_global_light.cpp | 2 +- game/client/c_env_particlescript.cpp | 2 +- game/client/c_env_projectedtexture.cpp | 2 +- game/client/c_env_projectedtexture.h | 2 +- game/client/c_env_screenoverlay.cpp | 2 +- game/client/c_env_tonemap_controller.cpp | 2 +- game/client/c_fire_smoke.cpp | 2 +- game/client/c_fire_smoke.h | 2 +- game/client/c_fish.cpp | 2 +- game/client/c_func_areaportalwindow.cpp | 2 +- game/client/c_func_breakablesurf.cpp | 2 +- game/client/c_func_brush.h | 2 +- game/client/c_func_conveyor.cpp | 2 +- game/client/c_func_dust.cpp | 2 +- game/client/c_func_dust.h | 2 +- game/client/c_func_lod.cpp | 2 +- game/client/c_func_movelinear.cpp | 2 +- game/client/c_func_occluder.cpp | 2 +- game/client/c_func_reflective_glass.h | 2 +- game/client/c_func_rotating.cpp | 2 +- game/client/c_func_smokevolume.cpp | 2 +- game/client/c_func_tracktrain.cpp | 2 +- game/client/c_gameinstructor.cpp | 2 +- game/client/c_gameinstructor.h | 2 +- game/client/c_gib.cpp | 2 +- game/client/c_hairball.cpp | 2 +- game/client/c_impact_effects.cpp | 2 +- game/client/c_impact_effects.h | 2 +- game/client/c_info_overlay_accessor.cpp | 2 +- game/client/c_lightglow.cpp | 2 +- game/client/c_memorylog.cpp | 2 +- game/client/c_memorylog.h | 2 +- game/client/c_mod_lesson_stubs.cpp | 2 +- game/client/c_movie_display.cpp | 2 +- game/client/c_movie_display.h | 2 +- game/client/c_movie_explosion.cpp | 2 +- game/client/c_particle_fire.cpp | 2 +- game/client/c_particle_smokegrenade.cpp | 2 +- game/client/c_particle_system.cpp | 2 +- game/client/c_physbox.cpp | 2 +- game/client/c_physbox.h | 2 +- game/client/c_physics_prop_statue.cpp | 2 +- game/client/c_physics_prop_statue.h | 2 +- game/client/c_physicsprop.cpp | 2 +- game/client/c_physicsprop.h | 2 +- game/client/c_physmagnet.cpp | 2 +- game/client/c_pixel_visibility.h | 2 +- game/client/c_plasma.cpp | 2 +- game/client/c_playerlocaldata.h | 2 +- game/client/c_playerresource.cpp | 2 +- game/client/c_playerresource.h | 2 +- game/client/c_point_camera.h | 2 +- game/client/c_point_commentary_node.cpp | 2 +- game/client/c_postprocesscontroller.cpp | 2 +- game/client/c_postprocesscontroller.h | 2 +- game/client/c_prop_hallucination.cpp | 2 +- game/client/c_prop_vehicle.cpp | 2 +- game/client/c_prop_vehicle.h | 2 +- game/client/c_props.cpp | 2 +- game/client/c_props.h | 2 +- game/client/c_ragdoll_manager.cpp | 2 +- game/client/c_recipientfilter.cpp | 2 +- game/client/c_recipientfilter.h | 2 +- game/client/c_rope.cpp | 2 +- game/client/c_rope.h | 2 +- game/client/c_rumble.cpp | 2 +- game/client/c_rumble.h | 2 +- game/client/c_sceneentity.cpp | 2 +- game/client/c_sceneentity.h | 2 +- game/client/c_shadowcontrol.cpp | 2 +- game/client/c_slideshow_display.cpp | 2 +- game/client/c_slideshow_display.h | 2 +- game/client/c_smoke_trail.cpp | 2 +- game/client/c_smoke_trail.h | 2 +- game/client/c_smokestack.cpp | 2 +- game/client/c_soundscape.h | 2 +- game/client/c_spatialentity.cpp | 2 +- game/client/c_spatialentity.h | 2 +- game/client/c_spotlight_end.cpp | 2 +- game/client/c_sprite.cpp | 2 +- game/client/c_sprite.h | 2 +- game/client/c_sprite_perfmonitor.cpp | 2 +- game/client/c_steamjet.cpp | 2 +- game/client/c_stickybolt.cpp | 2 +- game/client/c_sun.cpp | 2 +- game/client/c_sun.h | 2 +- game/client/c_sunlightshadowcontrol.cpp | 2 +- game/client/c_surfacerender.cpp | 2 +- game/client/c_surfacerender.h | 2 +- game/client/c_te.cpp | 2 +- game/client/c_te_armorricochet.cpp | 2 +- game/client/c_te_basebeam.cpp | 2 +- game/client/c_te_basebeam.h | 2 +- game/client/c_te_beamentpoint.cpp | 2 +- game/client/c_te_beaments.cpp | 2 +- game/client/c_te_beamfollow.cpp | 2 +- game/client/c_te_beamlaser.cpp | 2 +- game/client/c_te_beampoints.cpp | 2 +- game/client/c_te_beamring.cpp | 2 +- game/client/c_te_beamringpoint.cpp | 2 +- game/client/c_te_beamspline.cpp | 2 +- game/client/c_te_bloodsprite.cpp | 2 +- game/client/c_te_bloodstream.cpp | 2 +- game/client/c_te_breakmodel.cpp | 2 +- game/client/c_te_bspdecal.cpp | 2 +- game/client/c_te_bubbles.cpp | 2 +- game/client/c_te_bubbletrail.cpp | 2 +- game/client/c_te_clientprojectile.cpp | 2 +- game/client/c_te_decal.cpp | 2 +- game/client/c_te_dynamiclight.cpp | 2 +- game/client/c_te_effect_dispatch.cpp | 2 +- game/client/c_te_effect_dispatch.h | 2 +- game/client/c_te_energysplash.cpp | 2 +- game/client/c_te_explosion.cpp | 2 +- game/client/c_te_fizz.cpp | 2 +- game/client/c_te_footprint.cpp | 2 +- game/client/c_te_glassshatter.cpp | 2 +- game/client/c_te_glowsprite.cpp | 2 +- game/client/c_te_impact.cpp | 2 +- game/client/c_te_killplayerattachments.cpp | 2 +- game/client/c_te_largefunnel.cpp | 2 +- game/client/c_te_legacytempents.cpp | 2 +- game/client/c_te_legacytempents.h | 2 +- game/client/c_te_muzzleflash.cpp | 2 +- game/client/c_te_particlesystem.cpp | 2 +- game/client/c_te_particlesystem.h | 2 +- game/client/c_te_physicsprop.cpp | 2 +- game/client/c_te_playerdecal.cpp | 2 +- game/client/c_te_projecteddecal.cpp | 2 +- game/client/c_te_showline.cpp | 2 +- game/client/c_te_smoke.cpp | 2 +- game/client/c_te_sparks.cpp | 2 +- game/client/c_te_sprite.cpp | 2 +- game/client/c_te_spritespray.cpp | 2 +- game/client/c_te_worlddecal.cpp | 2 +- game/client/c_team.cpp | 2 +- game/client/c_team.h | 2 +- game/client/c_team_objectiveresource.cpp | 2 +- game/client/c_team_objectiveresource.h | 2 +- game/client/c_team_train_watcher.cpp | 2 +- game/client/c_team_train_watcher.h | 2 +- game/client/c_tesla.cpp | 2 +- game/client/c_tesla.h | 2 +- game/client/c_test_proxytoggle.cpp | 2 +- game/client/c_testtraceline.cpp | 2 +- game/client/c_tracer.cpp | 2 +- game/client/c_tracer.h | 2 +- game/client/c_triggers.cpp | 2 +- game/client/c_triggers.h | 2 +- game/client/c_user_message_register.cpp | 2 +- game/client/c_user_message_register.h | 2 +- game/client/c_vehicle_choreo_generic.cpp | 2 +- game/client/c_vehicle_jeep.cpp | 2 +- game/client/c_vehicle_jeep.h | 2 +- game/client/c_vguiscreen.cpp | 2 +- game/client/c_vguiscreen.h | 2 +- game/client/c_world.h | 2 +- game/client/camomaterialproxy.cpp | 2 +- game/client/cbase.h | 2 +- game/client/cdll_bounded_cvars.cpp | 2 +- game/client/cdll_bounded_cvars.h | 2 +- game/client/cdll_util.cpp | 2 +- game/client/cl_animevent.h | 2 +- game/client/cl_mat_stub.cpp | 2 +- game/client/cl_mat_stub.h | 2 +- game/client/classmap.cpp | 2 +- game/client/client_factorylist.cpp | 2 +- game/client/client_factorylist.h | 2 +- game/client/client_thinklist.cpp | 2 +- game/client/client_thinklist.h | 2 +- game/client/clientalphaproperty.cpp | 2 +- game/client/clientalphaproperty.h | 2 +- game/client/cliententitylist.cpp | 2 +- game/client/cliententitylist.h | 2 +- game/client/clientleafsystem.h | 2 +- game/client/clientmode.h | 2 +- game/client/clientmode_normal.cpp | 2 +- game/client/clientmode_normal.h | 2 +- game/client/clientmode_shared.h | 2 +- game/client/clientshadowmgr.cpp | 2 +- game/client/clientsideeffects.cpp | 2 +- game/client/clientsideeffects.h | 2 +- game/client/clientsideeffects_test.cpp | 2 +- game/client/colorcorrectionmgr.cpp | 2 +- game/client/colorcorrectionmgr.h | 2 +- game/client/commentary_modelviewer.cpp | 2 +- game/client/commentary_modelviewer.h | 2 +- game/client/convarproxy.cpp | 2 +- game/client/cycleproxy.cpp | 2 +- game/client/detailobjectsystem.h | 2 +- game/client/dummyproxy.cpp | 2 +- game/client/enginesprite.h | 2 +- game/client/entity_client_tools.cpp | 2 +- game/client/entityoriginmaterialproxy.cpp | 2 +- game/client/flashlighteffect.cpp | 2 +- game/client/flashlighteffect.h | 2 +- game/client/fontabc.h | 2 +- game/client/foundryhelpers_client.cpp | 2 +- game/client/foundryhelpers_client.h | 2 +- game/client/functionproxy.cpp | 2 +- game/client/fx.cpp | 2 +- game/client/fx.h | 2 +- game/client/fx_blood.cpp | 2 +- game/client/fx_blood.h | 2 +- game/client/fx_cube.cpp | 2 +- game/client/fx_discreetline.cpp | 2 +- game/client/fx_discreetline.h | 2 +- game/client/fx_envelope.cpp | 2 +- game/client/fx_envelope.h | 2 +- game/client/fx_explosion.cpp | 2 +- game/client/fx_explosion.h | 2 +- game/client/fx_fleck.cpp | 2 +- game/client/fx_fleck.h | 2 +- game/client/fx_impact.cpp | 2 +- game/client/fx_impact.h | 2 +- game/client/fx_interpvalue.cpp | 2 +- game/client/fx_interpvalue.h | 2 +- game/client/fx_line.cpp | 2 +- game/client/fx_line.h | 2 +- game/client/fx_quad.cpp | 2 +- game/client/fx_quad.h | 2 +- game/client/fx_shelleject.cpp | 2 +- game/client/fx_sparks.h | 2 +- game/client/fx_staticline.cpp | 2 +- game/client/fx_staticline.h | 2 +- game/client/fx_tracer.cpp | 2 +- game/client/fx_trail.cpp | 2 +- game/client/fx_trail.h | 2 +- game/client/game_controls/ClientScoreBoardDialog.cpp | 2 +- game/client/game_controls/IconPanel.cpp | 2 +- game/client/game_controls/IconPanel.h | 2 +- game/client/game_controls/MapOverview.cpp | 2 +- game/client/game_controls/NavProgress.cpp | 2 +- game/client/game_controls/NavProgress.h | 2 +- game/client/game_controls/SpectatorGUI.cpp | 2 +- game/client/game_controls/basemodel_panel.cpp | 2 +- game/client/game_controls/basemodel_panel.h | 2 +- game/client/game_controls/basemodelpanel.cpp | 2 +- game/client/game_controls/basemodelpanel.h | 2 +- game/client/game_controls/baseviewport.cpp | 2 +- game/client/game_controls/baseviewport.h | 2 +- game/client/game_controls/buymenu.cpp | 2 +- game/client/game_controls/buymenu.h | 2 +- game/client/game_controls/buysubmenu.cpp | 2 +- game/client/game_controls/buysubmenu.h | 2 +- game/client/game_controls/classmenu.cpp | 2 +- game/client/game_controls/classmenu.h | 2 +- game/client/game_controls/clientscoreboarddialog.h | 2 +- game/client/game_controls/commandmenu.cpp | 2 +- game/client/game_controls/commandmenu.h | 2 +- game/client/game_controls/intromenu.cpp | 2 +- game/client/game_controls/intromenu.h | 2 +- game/client/game_controls/mapoverview.h | 2 +- game/client/game_controls/mouseoverhtmlbutton.h | 2 +- game/client/game_controls/mouseoverpanelbutton.h | 2 +- game/client/game_controls/spectatorgui.h | 2 +- game/client/game_controls/teammenu.cpp | 2 +- game/client/game_controls/teammenu.h | 2 +- game/client/game_controls/vguitextwindow.cpp | 2 +- game/client/game_controls/vguitextwindow.h | 2 +- game/client/gametrace_client.cpp | 2 +- game/client/geiger.cpp | 2 +- game/client/glow_overlay.cpp | 2 +- game/client/glow_overlay.h | 2 +- game/client/history_resource.cpp | 2 +- game/client/history_resource.h | 2 +- game/client/hl2/C_Func_Monitor.cpp | 2 +- game/client/hl2/c_antlion_dust.cpp | 2 +- game/client/hl2/c_ar2_explosion.cpp | 2 +- game/client/hl2/c_basehelicopter.cpp | 2 +- game/client/hl2/c_basehelicopter.h | 2 +- game/client/hl2/c_npc_combinegunship.cpp | 2 +- game/client/hl2/c_rotorwash.cpp | 2 +- game/client/hl2/c_waterbullet.cpp | 2 +- game/client/hltvcamera.cpp | 2 +- game/client/hltvcamera.h | 2 +- game/client/hud_animationinfo.cpp | 2 +- game/client/hud_base_account.cpp | 2 +- game/client/hud_base_account.h | 2 +- game/client/hud_basedeathnotice.cpp | 2 +- game/client/hud_basedeathnotice.h | 2 +- game/client/hud_basetimer.cpp | 2 +- game/client/hud_basetimer.h | 2 +- game/client/hud_bitmapnumericdisplay.cpp | 2 +- game/client/hud_bitmapnumericdisplay.h | 2 +- game/client/hud_chat.cpp | 2 +- game/client/hud_chat.h | 2 +- game/client/hud_closecaption.cpp | 2 +- game/client/hud_closecaption.h | 2 +- game/client/hud_controlpointicons.cpp | 2 +- game/client/hud_controlpointicons.h | 2 +- game/client/hud_controlpointpanel.cpp | 2 +- game/client/hud_element_helper.cpp | 2 +- game/client/hud_hintdisplay.cpp | 2 +- game/client/hud_lcd.h | 2 +- game/client/hud_locator_target.cpp | 2 +- game/client/hud_locator_target.h | 2 +- game/client/hud_msg.cpp | 2 +- game/client/hud_numericdisplay.cpp | 2 +- game/client/hud_numericdisplay.h | 2 +- game/client/hud_pdump.h | 2 +- game/client/hud_posture.cpp | 2 +- game/client/hud_redraw.cpp | 2 +- game/client/hud_squadstatus.cpp | 2 +- game/client/hud_vehicle.cpp | 2 +- game/client/hud_vehicle.h | 2 +- game/client/hud_vguiscreencursor.cpp | 2 +- game/client/hud_voicestatus.cpp | 2 +- game/client/hud_weapon.cpp | 2 +- game/client/hudelement.h | 2 +- game/client/hudtexturehandle.h | 2 +- game/client/iclassmap.h | 2 +- game/client/icliententityinternal.h | 2 +- game/client/iclientmode.h | 2 +- game/client/iclientshadowmgr.h | 2 +- game/client/iclientvehicle.h | 2 +- game/client/iconsole.h | 2 +- game/client/idebugoverlaypanel.h | 2 +- game/client/ifpspanel.h | 2 +- game/client/ihudlcd.h | 2 +- game/client/iinput.h | 2 +- game/client/iloadingdisc.h | 2 +- game/client/imaterialproxydict.h | 2 +- game/client/imessagechars.h | 2 +- game/client/in_camera.cpp | 2 +- game/client/in_forcefeedback.cpp | 2 +- game/client/in_main.cpp | 2 +- game/client/in_main.h | 2 +- game/client/in_trackir.cpp | 2 +- game/client/inetgraphpanel.h | 2 +- game/client/initializer.cpp | 2 +- game/client/initializer.h | 2 +- game/client/input.h | 2 +- game/client/iprofiling.h | 2 +- game/client/itextmessage.h | 2 +- game/client/ivieweffects.h | 2 +- game/client/iviewrender.h | 2 +- game/client/iviewrender_beams.h | 2 +- game/client/ivmodemanager.h | 2 +- game/client/kbutton.h | 2 +- game/client/keybindinglistener.h | 2 +- game/client/lampbeamproxy.cpp | 2 +- game/client/lamphaloproxy.cpp | 2 +- game/client/materialproxydict.cpp | 2 +- game/client/matrixproxy.cpp | 2 +- game/client/menu.h | 2 +- game/client/message.cpp | 2 +- game/client/modelrendersystem.cpp | 2 +- game/client/modelrendersystem.h | 2 +- game/client/movehelper_client.cpp | 2 +- game/client/movehelper_client.h | 2 +- game/client/mp3player.cpp | 2 +- game/client/mp3player.h | 2 +- game/client/networkstringtable_clientdll.h | 2 +- game/client/panelmetaclassmgr.cpp | 2 +- game/client/panelmetaclassmgr.h | 2 +- game/client/particle_collision.cpp | 2 +- game/client/particle_collision.h | 2 +- game/client/particle_iterators.h | 2 +- game/client/particle_litsmokeemitter.cpp | 2 +- game/client/particle_litsmokeemitter.h | 2 +- game/client/particle_prototype.cpp | 2 +- game/client/particle_prototype.h | 2 +- game/client/particle_proxies.cpp | 2 +- game/client/particle_simple3d.cpp | 2 +- game/client/particle_simple3d.h | 2 +- game/client/particle_util.h | 2 +- game/client/particledraw.h | 2 +- game/client/particles_attractor.cpp | 2 +- game/client/particles_attractor.h | 2 +- game/client/particles_ez.cpp | 2 +- game/client/particles_ez.h | 2 +- game/client/particles_localspace.cpp | 2 +- game/client/particles_localspace.h | 2 +- game/client/particles_new.cpp | 2 +- game/client/particles_simple.cpp | 2 +- game/client/particles_simple.h | 2 +- game/client/particlesphererenderer.cpp | 2 +- game/client/particlesphererenderer.h | 2 +- game/client/perfvisualbenchmark.cpp | 2 +- game/client/perfvisualbenchmark.h | 2 +- game/client/physics.cpp | 2 +- game/client/physics.h | 2 +- game/client/physpropclientside.cpp | 2 +- game/client/physpropclientside.h | 2 +- game/client/playerandobjectenumerator.cpp | 2 +- game/client/playerandobjectenumerator.h | 2 +- game/client/playerenumerator.h | 2 +- game/client/prediction.cpp | 2 +- game/client/prediction.h | 2 +- game/client/prediction_private.h | 2 +- game/client/proxyentity.cpp | 2 +- game/client/proxyentity.h | 2 +- game/client/proxyplayer.cpp | 2 +- game/client/proxypupil.cpp | 2 +- game/client/ragdoll.cpp | 2 +- game/client/ragdoll.h | 2 +- game/client/ragdollexplosionenumerator.h | 2 +- game/client/recvproxy.cpp | 2 +- game/client/recvproxy.h | 2 +- game/client/rendertexture.cpp | 2 +- game/client/rendertexture.h | 2 +- game/client/replay_ragdoll.cpp | 2 +- game/client/replay_ragdoll.h | 2 +- game/client/replaycamera.cpp | 2 +- game/client/replaycamera.h | 2 +- game/client/simple_keys.cpp | 2 +- game/client/simple_keys.h | 2 +- game/client/smoke_fog_overlay.cpp | 2 +- game/client/smoke_fog_overlay.h | 2 +- game/client/spatialentitymgr.cpp | 2 +- game/client/spatialentitymgr.h | 2 +- game/client/splinepatch.cpp | 2 +- game/client/splinepatch.h | 2 +- game/client/spritemodel.cpp | 2 +- game/client/statgather.cpp | 2 +- game/client/stdafx.cpp | 2 +- game/client/swarm/asw_client_entities.cpp | 2 +- game/client/swarm/asw_client_entities.h | 2 +- game/client/swarm/asw_fx_impacts.cpp | 2 +- game/client/swarm/asw_prediction.cpp | 2 +- game/client/swarm/asw_view_scene.cpp | 2 +- game/client/swarm/asw_view_scene.h | 2 +- game/client/swarm/c_asw_fire.cpp | 2 +- game/client/swarm/c_asw_fire.h | 2 +- game/client/swarm/c_asw_fx_proxy.cpp | 2 +- game/client/swarm/c_asw_jukebox.h | 2 +- game/client/swarm/c_asw_lesson.cpp | 2 +- game/client/swarm/c_asw_physics_prop_statue.cpp | 2 +- game/client/swarm/c_asw_physics_prop_statue.h | 2 +- game/client/swarm/c_asw_playerlocaldata.cpp | 2 +- game/client/swarm/c_asw_playerlocaldata.h | 2 +- game/client/swarm/c_asw_point_camera.cpp | 2 +- game/client/swarm/c_asw_point_camera.h | 2 +- game/client/swarm/c_asw_prop_physics.cpp | 2 +- game/client/swarm/c_asw_prop_physics.h | 2 +- game/client/swarm/c_asw_tesla_trap.cpp | 2 +- game/client/swarm/c_asw_tesla_trap.h | 2 +- game/client/swarm/c_asw_vphysics_npc.cpp | 2 +- game/client/swarm/gameui/backgroundmenubutton.cpp | 2 +- game/client/swarm/gameui/backgroundmenubutton.h | 2 +- game/client/swarm/gameui/basepanel.h | 2 +- game/client/swarm/gameui/basesavegamedialog.cpp | 2 +- game/client/swarm/gameui/basesavegamedialog.h | 2 +- game/client/swarm/gameui/bitmapimagepanel.cpp | 2 +- game/client/swarm/gameui/bitmapimagepanel.h | 2 +- game/client/swarm/gameui/cdkeyentrydialog.h | 2 +- game/client/swarm/gameui/commandcheckbutton.cpp | 2 +- game/client/swarm/gameui/commandcheckbutton.h | 2 +- game/client/swarm/gameui/contentcontroldialog.cpp | 2 +- game/client/swarm/gameui/contentcontroldialog.h | 2 +- game/client/swarm/gameui/createmultiplayergamebotpage.cpp | 2 +- game/client/swarm/gameui/createmultiplayergamebotpage.h | 2 +- game/client/swarm/gameui/createmultiplayergamedialog.cpp | 2 +- game/client/swarm/gameui/createmultiplayergamedialog.h | 2 +- .../swarm/gameui/createmultiplayergamegameplaypage.cpp | 2 +- .../client/swarm/gameui/createmultiplayergamegameplaypage.h | 2 +- .../client/swarm/gameui/createmultiplayergameserverpage.cpp | 2 +- game/client/swarm/gameui/createmultiplayergameserverpage.h | 2 +- game/client/swarm/gameui/customtabexplanationdialog.cpp | 2 +- game/client/swarm/gameui/customtabexplanationdialog.h | 2 +- game/client/swarm/gameui/cvarnegatecheckbutton.cpp | 2 +- game/client/swarm/gameui/cvarnegatecheckbutton.h | 2 +- game/client/swarm/gameui/cvarslider.cpp | 2 +- game/client/swarm/gameui/cvarslider.h | 2 +- game/client/swarm/gameui/cvartextentry.cpp | 2 +- game/client/swarm/gameui/cvartextentry.h | 2 +- game/client/swarm/gameui/cvartogglecheckbutton.cpp | 2 +- game/client/swarm/gameui/cvartogglecheckbutton.h | 2 +- game/client/swarm/gameui/engineinterface.h | 2 +- game/client/swarm/gameui/gameconsole.cpp | 2 +- game/client/swarm/gameui/gameconsole.h | 2 +- game/client/swarm/gameui/gameconsoledialog.cpp | 2 +- game/client/swarm/gameui/gameconsoledialog.h | 2 +- game/client/swarm/gameui/gameui_interface.cpp | 2 +- game/client/swarm/gameui/gameui_interface.h | 2 +- game/client/swarm/gameui/gameui_util.cpp | 2 +- game/client/swarm/gameui/gameui_util.h | 2 +- game/client/swarm/gameui/keytogglecheckbutton.cpp | 2 +- game/client/swarm/gameui/keytogglecheckbutton.h | 2 +- game/client/swarm/gameui/labeledcommandcombobox.cpp | 2 +- game/client/swarm/gameui/labeledcommandcombobox.h | 2 +- game/client/swarm/gameui/loadingdialog.cpp | 2 +- game/client/swarm/gameui/loadingdialog.h | 2 +- game/client/swarm/gameui/loadingtippanel.cpp | 2 +- game/client/swarm/gameui/loadingtippanel.h | 2 +- game/client/swarm/gameui/logofile.cpp | 2 +- game/client/swarm/gameui/modinfo.cpp | 6 +++--- game/client/swarm/gameui/modinfo.h | 2 +- game/client/swarm/gameui/mousemessageforwardingpanel.cpp | 2 +- game/client/swarm/gameui/mousemessageforwardingpanel.h | 2 +- game/client/swarm/gameui/multiplayeradvanceddialog.cpp | 2 +- game/client/swarm/gameui/multiplayeradvanceddialog.h | 2 +- game/client/swarm/gameui/optionsdialog.cpp | 2 +- game/client/swarm/gameui/optionsdialog.h | 2 +- game/client/swarm/gameui/optionssubaudio.cpp | 2 +- game/client/swarm/gameui/optionssubaudio.h | 2 +- game/client/swarm/gameui/optionssubdifficulty.cpp | 2 +- game/client/swarm/gameui/optionssubdifficulty.h | 2 +- game/client/swarm/gameui/optionssubgame.cpp | 2 +- game/client/swarm/gameui/optionssubgame.h | 2 +- game/client/swarm/gameui/optionssubkeyboard.cpp | 2 +- game/client/swarm/gameui/optionssubkeyboard.h | 2 +- game/client/swarm/gameui/optionssubmouse.cpp | 2 +- game/client/swarm/gameui/optionssubmouse.h | 2 +- game/client/swarm/gameui/optionssubmultiplayer.cpp | 2 +- game/client/swarm/gameui/optionssubmultiplayer.h | 2 +- game/client/swarm/gameui/optionssubportal.cpp | 2 +- game/client/swarm/gameui/optionssubportal.h | 2 +- game/client/swarm/gameui/optionssubvideo.cpp | 2 +- game/client/swarm/gameui/optionssubvideo.h | 2 +- game/client/swarm/gameui/optionssubvoice.cpp | 2 +- game/client/swarm/gameui/optionssubvoice.h | 2 +- game/client/swarm/gameui/panellistpanel.cpp | 2 +- game/client/swarm/gameui/panellistpanel.h | 2 +- game/client/swarm/gameui/playerlistdialog.cpp | 2 +- game/client/swarm/gameui/playerlistdialog.h | 2 +- game/client/swarm/gameui/rungameengine.cpp | 2 +- game/client/swarm/gameui/scriptobject.cpp | 2 +- game/client/swarm/gameui/scriptobject.h | 2 +- game/client/swarm/gameui/swarm/basemodframe.cpp | 2 +- game/client/swarm/gameui/swarm/basemodframe.h | 2 +- game/client/swarm/gameui/swarm/basemodpanel.h | 2 +- game/client/swarm/gameui/swarm/basemodui.h | 2 +- game/client/swarm/gameui/swarm/gamemodes.cpp | 2 +- game/client/swarm/gameui/swarm/uiavatarimage.cpp | 2 +- game/client/swarm/gameui/swarm/uiavatarimage.h | 2 +- game/client/swarm/gameui/swarm/uigamedata.cpp | 2 +- game/client/swarm/gameui/swarm/uigamedata.h | 2 +- game/client/swarm/gameui/swarm/uigamedata_invite.cpp | 2 +- game/client/swarm/gameui/swarm/uigamedata_storage.cpp | 2 +- game/client/swarm/gameui/swarm/vachievements.cpp | 2 +- game/client/swarm/gameui/swarm/vachievements.h | 2 +- game/client/swarm/gameui/swarm/vaddonassociation.cpp | 2 +- game/client/swarm/gameui/swarm/vaddonassociation.h | 2 +- game/client/swarm/gameui/swarm/vaddons.cpp | 2 +- game/client/swarm/gameui/swarm/vaddons.h | 2 +- game/client/swarm/gameui/swarm/vattractscreen.cpp | 2 +- game/client/swarm/gameui/swarm/vattractscreen.h | 2 +- game/client/swarm/gameui/swarm/vaudio.cpp | 2 +- game/client/swarm/gameui/swarm/vaudio.h | 2 +- game/client/swarm/gameui/swarm/vaudiovideo.cpp | 2 +- game/client/swarm/gameui/swarm/vaudiovideo.h | 2 +- game/client/swarm/gameui/swarm/vcloud.cpp | 2 +- game/client/swarm/gameui/swarm/vcloud.h | 2 +- game/client/swarm/gameui/swarm/vcontrolleroptions.cpp | 2 +- game/client/swarm/gameui/swarm/vcontrolleroptions.h | 2 +- .../client/swarm/gameui/swarm/vcontrolleroptionsbuttons.cpp | 2 +- game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.h | 2 +- game/client/swarm/gameui/swarm/vcontrolleroptionssticks.cpp | 2 +- game/client/swarm/gameui/swarm/vcontrolleroptionssticks.h | 2 +- game/client/swarm/gameui/swarm/vcustomcampaigns.cpp | 2 +- game/client/swarm/gameui/swarm/vcustomcampaigns.h | 2 +- game/client/swarm/gameui/swarm/vdownloadcampaign.cpp | 2 +- game/client/swarm/gameui/swarm/vdownloadcampaign.h | 2 +- game/client/swarm/gameui/swarm/vdownloads.cpp | 2 +- game/client/swarm/gameui/swarm/vdownloads.h | 2 +- game/client/swarm/gameui/swarm/vflyoutmenu.cpp | 2 +- game/client/swarm/gameui/swarm/vflyoutmenu.h | 2 +- game/client/swarm/gameui/swarm/vfooterpanel.cpp | 2 +- game/client/swarm/gameui/swarm/vfooterpanel.h | 2 +- game/client/swarm/gameui/swarm/vfoundgames.cpp | 2 +- game/client/swarm/gameui/swarm/vfoundgames.h | 2 +- game/client/swarm/gameui/swarm/vfoundgroupgames.cpp | 2 +- game/client/swarm/gameui/swarm/vfoundgroupgames.h | 2 +- game/client/swarm/gameui/swarm/vfoundpublicgames.cpp | 2 +- game/client/swarm/gameui/swarm/vfoundpublicgames.h | 2 +- game/client/swarm/gameui/swarm/vgamelobby.cpp | 2 +- game/client/swarm/gameui/swarm/vgamelobby.h | 2 +- game/client/swarm/gameui/swarm/vgamelobbychat.cpp | 2 +- game/client/swarm/gameui/swarm/vgamelobbychat.h | 2 +- game/client/swarm/gameui/swarm/vgameoptions.cpp | 2 +- game/client/swarm/gameui/swarm/vgameoptions.h | 2 +- game/client/swarm/gameui/swarm/vgamesettings.cpp | 2 +- game/client/swarm/gameui/swarm/vgamesettings.h | 2 +- game/client/swarm/gameui/swarm/vgenericconfirmation.cpp | 2 +- game/client/swarm/gameui/swarm/vgenericconfirmation.h | 2 +- game/client/swarm/gameui/swarm/vgenericpanellist.cpp | 2 +- game/client/swarm/gameui/swarm/vgenericpanellist.h | 2 +- game/client/swarm/gameui/swarm/vgenericwaitscreen.cpp | 2 +- game/client/swarm/gameui/swarm/vgenericwaitscreen.h | 2 +- game/client/swarm/gameui/swarm/vgetlegacydata.cpp | 2 +- game/client/swarm/gameui/swarm/vgetlegacydata.h | 2 +- game/client/swarm/gameui/swarm/vhybridbutton.cpp | 2 +- game/client/swarm/gameui/swarm/vhybridbutton.h | 2 +- game/client/swarm/gameui/swarm/vingamechapterselect.cpp | 2 +- game/client/swarm/gameui/swarm/vingamechapterselect.h | 2 +- game/client/swarm/gameui/swarm/vingamedifficultyselect.cpp | 2 +- game/client/swarm/gameui/swarm/vingamedifficultyselect.h | 2 +- game/client/swarm/gameui/swarm/vingamekickplayerlist.cpp | 2 +- game/client/swarm/gameui/swarm/vingamekickplayerlist.h | 2 +- game/client/swarm/gameui/swarm/vingamemainmenu.cpp | 2 +- game/client/swarm/gameui/swarm/vingamemainmenu.h | 2 +- game/client/swarm/gameui/swarm/vjukebox.cpp | 2 +- game/client/swarm/gameui/swarm/vjukebox.h | 2 +- game/client/swarm/gameui/swarm/vkeyboard.cpp | 2 +- game/client/swarm/gameui/swarm/vkeyboard.h | 2 +- game/client/swarm/gameui/swarm/vkeyboardmouse.cpp | 2 +- game/client/swarm/gameui/swarm/vkeyboardmouse.h | 2 +- game/client/swarm/gameui/swarm/vleaderboard.cpp | 2 +- game/client/swarm/gameui/swarm/vleaderboard.h | 2 +- game/client/swarm/gameui/swarm/vloadingprogress.cpp | 2 +- game/client/swarm/gameui/swarm/vloadingprogress.h | 2 +- game/client/swarm/gameui/swarm/vmainmenu.cpp | 2 +- game/client/swarm/gameui/swarm/vmainmenu.h | 2 +- game/client/swarm/gameui/swarm/vmultiplayer.cpp | 2 +- game/client/swarm/gameui/swarm/vmultiplayer.h | 2 +- game/client/swarm/gameui/swarm/voptions.cpp | 2 +- game/client/swarm/gameui/swarm/voptions.h | 2 +- game/client/swarm/gameui/swarm/vpasswordentry.cpp | 2 +- game/client/swarm/gameui/swarm/vpasswordentry.h | 2 +- game/client/swarm/gameui/swarm/vquickjoin.cpp | 2 +- game/client/swarm/gameui/swarm/vquickjoingroups.cpp | 2 +- game/client/swarm/gameui/swarm/vsignindialog.cpp | 2 +- game/client/swarm/gameui/swarm/vsignindialog.h | 2 +- game/client/swarm/gameui/swarm/vspinnercontrol.cpp | 2 +- game/client/swarm/gameui/swarm/vspinnercontrol.h | 2 +- game/client/swarm/gameui/swarm/vsteamcloudconfirmation.cpp | 2 +- game/client/swarm/gameui/swarm/vsteamcloudconfirmation.h | 2 +- game/client/swarm/gameui/swarm/vtransitionscreen.cpp | 2 +- game/client/swarm/gameui/swarm/vtransitionscreen.h | 2 +- game/client/swarm/gameui/swarm/vvideo.cpp | 2 +- game/client/swarm/gameui/swarm/vvideo.h | 2 +- game/client/swarm/gameui/swarm/vvoteoptions.cpp | 2 +- game/client/swarm/gameui/swarm/vvoteoptions.h | 2 +- game/client/swarm/gameui/sys_utils.cpp | 2 +- game/client/swarm/gameui/sys_utils.h | 2 +- game/client/swarm/gameui/textentrybox.cpp | 2 +- game/client/swarm/gameui/textentrybox.h | 2 +- game/client/swarm/gameui/urlbutton.cpp | 2 +- game/client/swarm/gameui/urlbutton.h | 2 +- game/client/swarm/gameui/vcontrolslistpanel.cpp | 2 +- game/client/swarm/gameui/vcontrolslistpanel.h | 2 +- game/client/swarm/gameui/vguisystemmoduleloader.cpp | 2 +- game/client/swarm/gameui/vguisystemmoduleloader.h | 2 +- game/client/swarm/vgui/asw_circularprogressbar.cpp | 2 +- game/client/swarm/vgui/asw_circularprogressbar.h | 2 +- game/client/swarm/vgui/asw_hud_chat.cpp | 2 +- game/client/swarm/vgui/asw_hud_damageindicator.cpp | 2 +- game/client/swarm/vgui/asw_hud_floating_number.cpp | 2 +- game/client/swarm/vgui/asw_hud_voice.cpp | 2 +- game/client/swarm/vgui/asw_loading_panel.cpp | 2 +- game/client/swarm/vgui/asw_loading_panel.h | 2 +- game/client/swarm/vgui/stimmusicselectdialog.h | 2 +- game/client/swarm/vgui_rootpanel_asw.cpp | 2 +- game/client/tempent.h | 2 +- game/client/text_message.cpp | 2 +- game/client/text_message.h | 2 +- game/client/texturescrollmaterialproxy.cpp | 2 +- game/client/thermalmaterialproxy.cpp | 2 +- game/client/timedevent.h | 2 +- game/client/timematerialproxy.cpp | 2 +- game/client/toggletextureproxy.cpp | 2 +- game/client/toggletextureproxy.h | 2 +- game/client/toolframework_client.cpp | 2 +- game/client/toolframework_client.h | 2 +- game/client/train.cpp | 2 +- game/client/vgui_avatarimage.cpp | 2 +- game/client/vgui_basepanel.cpp | 2 +- game/client/vgui_basepanel.h | 2 +- game/client/vgui_bitmapbutton.cpp | 2 +- game/client/vgui_bitmapbutton.h | 2 +- game/client/vgui_bitmappanel.cpp | 2 +- game/client/vgui_bitmappanel.h | 2 +- game/client/vgui_centerstringpanel.cpp | 2 +- game/client/vgui_consolepanel.cpp | 2 +- game/client/vgui_debugoverlaypanel.cpp | 2 +- game/client/vgui_entityimagepanel.cpp | 2 +- game/client/vgui_entityimagepanel.h | 2 +- game/client/vgui_entitypanel.cpp | 2 +- game/client/vgui_entitypanel.h | 2 +- game/client/vgui_fpspanel.cpp | 2 +- game/client/vgui_game_viewport.cpp | 2 +- game/client/vgui_game_viewport.h | 2 +- game/client/vgui_grid.cpp | 2 +- game/client/vgui_grid.h | 2 +- game/client/vgui_helpers.h | 2 +- game/client/vgui_hudvideo.cpp | 2 +- game/client/vgui_hudvideo.h | 2 +- game/client/vgui_imagehealthpanel.cpp | 2 +- game/client/vgui_imagehealthpanel.h | 2 +- game/client/vgui_int.cpp | 2 +- game/client/vgui_int.h | 2 +- game/client/vgui_loadingdiscpanel.cpp | 2 +- game/client/vgui_messagechars.cpp | 2 +- game/client/vgui_movie_display.cpp | 2 +- game/client/vgui_netgraphpanel.cpp | 2 +- game/client/vgui_slideshow_display_screen.cpp | 2 +- game/client/vgui_textmessagepanel.cpp | 2 +- game/client/vgui_video.cpp | 2 +- game/client/vgui_video.h | 2 +- game/client/vguicenterprint.h | 2 +- game/client/view.cpp | 2 +- game/client/view_beams.cpp | 2 +- game/client/view_scene.cpp | 2 +- game/client/view_scene.h | 2 +- game/client/viewangleanim.cpp | 2 +- game/client/viewangleanim.h | 2 +- game/client/viewdebug.h | 2 +- game/client/viewpostprocess.cpp | 2 +- game/client/viewpostprocess.h | 2 +- game/client/voice_menu.cpp | 2 +- game/client/vscript_client.cpp | 2 +- game/client/vscript_client.h | 2 +- game/client/vscript_client.nut | 2 +- game/client/warp_overlay.cpp | 2 +- game/client/weapon_selection.cpp | 2 +- game/client/weapons_resource.cpp | 2 +- game/client/weapons_resource.h | 2 +- game/missionchooser/vgui/missionchooser_tgaimagepanel.h | 2 +- game/server/AI_Interest_Target.cpp | 2 +- game/server/BaseAnimatingOverlay.cpp | 2 +- game/server/BaseAnimatingOverlay.h | 2 +- game/server/BasePropDoor.h | 2 +- game/server/CRagdollMagnet.cpp | 2 +- game/server/CRagdollMagnet.h | 2 +- game/server/EffectsServer.cpp | 2 +- game/server/EntityDissolve.cpp | 2 +- game/server/EntityDissolve.h | 2 +- game/server/EntityFlame.cpp | 2 +- game/server/EntityFlame.h | 2 +- game/server/EntityFreezing.cpp | 2 +- game/server/EntityFreezing.h | 2 +- game/server/EntityParticleTrail.cpp | 2 +- game/server/EntityParticleTrail.h | 2 +- game/server/EnvBeam.cpp | 2 +- game/server/EnvFade.cpp | 2 +- game/server/EnvHudHint.cpp | 2 +- game/server/EnvLaser.cpp | 2 +- game/server/EnvLaser.h | 2 +- game/server/EnvMessage.cpp | 2 +- game/server/EnvMessage.h | 2 +- game/server/EnvShake.cpp | 2 +- game/server/EnvSpark.cpp | 2 +- game/server/EventLog.cpp | 2 +- game/server/MaterialModifyControl.cpp | 2 +- game/server/PointAngularVelocitySensor.cpp | 2 +- game/server/RagdollBoogie.cpp | 2 +- game/server/RagdollBoogie.h | 2 +- game/server/ServerNetworkProperty.cpp | 2 +- game/server/ServerNetworkProperty.h | 2 +- game/server/SkyCamera.cpp | 2 +- game/server/SkyCamera.h | 2 +- game/server/TemplateEntities.h | 2 +- game/server/WaterLODControl.cpp | 2 +- game/server/actanimating.cpp | 2 +- game/server/actanimating.h | 2 +- game/server/ai_activity.cpp | 2 +- game/server/ai_baseactor.h | 2 +- game/server/ai_basehumanoid.cpp | 2 +- game/server/ai_basehumanoid.h | 2 +- game/server/ai_basenpc_flyer.cpp | 2 +- game/server/ai_basenpc_flyer.h | 2 +- game/server/ai_basenpc_flyer_new.cpp | 2 +- game/server/ai_basenpc_flyer_new.h | 2 +- game/server/ai_basenpc_movement.cpp | 2 +- game/server/ai_basenpc_physicsflyer.cpp | 2 +- game/server/ai_basenpc_physicsflyer.h | 2 +- game/server/ai_basenpc_schedule.cpp | 2 +- game/server/ai_basenpc_squad.cpp | 2 +- game/server/ai_behavior.cpp | 2 +- game/server/ai_behavior.h | 2 +- game/server/ai_behavior_addonhost.cpp | 2 +- game/server/ai_behavior_addonhost.h | 2 +- game/server/ai_behavior_assault.cpp | 2 +- game/server/ai_behavior_assault.h | 2 +- game/server/ai_behavior_fear.cpp | 2 +- game/server/ai_behavior_fear.h | 2 +- game/server/ai_behavior_fightfromcover.cpp | 2 +- game/server/ai_behavior_fightfromcover.h | 2 +- game/server/ai_behavior_follow.cpp | 2 +- game/server/ai_behavior_follow.h | 2 +- game/server/ai_behavior_lead.h | 2 +- game/server/ai_behavior_passenger.cpp | 2 +- game/server/ai_behavior_passenger.h | 2 +- game/server/ai_behavior_rappel.cpp | 2 +- game/server/ai_behavior_rappel.h | 2 +- game/server/ai_behavior_standoff.cpp | 2 +- game/server/ai_behavior_standoff.h | 2 +- game/server/ai_behavior_template.h | 2 +- game/server/ai_behavior_template_generate.h | 2 +- game/server/ai_blended_movement.cpp | 2 +- game/server/ai_blended_movement.h | 2 +- game/server/ai_component.h | 2 +- game/server/ai_concommands.cpp | 2 +- game/server/ai_condition.cpp | 2 +- game/server/ai_condition.h | 2 +- game/server/ai_default.cpp | 2 +- game/server/ai_default.h | 2 +- game/server/ai_dynamiclink.cpp | 2 +- game/server/ai_dynamiclink.h | 2 +- game/server/ai_event.cpp | 2 +- game/server/ai_eventresponse.cpp | 2 +- game/server/ai_eventresponse.h | 2 +- game/server/ai_expresserfollowup.cpp | 2 +- game/server/ai_goalentity.cpp | 2 +- game/server/ai_goalentity.h | 2 +- game/server/ai_hint.cpp | 2 +- game/server/ai_hint.h | 2 +- game/server/ai_hull.cpp | 2 +- game/server/ai_hull.h | 2 +- game/server/ai_initutils.cpp | 2 +- game/server/ai_initutils.h | 2 +- game/server/ai_link.cpp | 2 +- game/server/ai_link.h | 2 +- game/server/ai_localnavigator.cpp | 2 +- game/server/ai_localnavigator.h | 2 +- game/server/ai_looktarget.cpp | 2 +- game/server/ai_looktarget.h | 2 +- game/server/ai_memory.cpp | 2 +- game/server/ai_memory.h | 2 +- game/server/ai_motor.cpp | 2 +- game/server/ai_motor.h | 2 +- game/server/ai_moveprobe.cpp | 2 +- game/server/ai_moveprobe.h | 2 +- game/server/ai_moveshoot.cpp | 2 +- game/server/ai_moveshoot.h | 2 +- game/server/ai_movesolver.cpp | 2 +- game/server/ai_movesolver.h | 2 +- game/server/ai_movetypes.h | 2 +- game/server/ai_namespaces.cpp | 2 +- game/server/ai_namespaces.h | 2 +- game/server/ai_navgoaltype.h | 2 +- game/server/ai_navigator.cpp | 2 +- game/server/ai_navigator.h | 2 +- game/server/ai_navtype.h | 2 +- game/server/ai_network.cpp | 2 +- game/server/ai_network.h | 2 +- game/server/ai_networkmanager.cpp | 2 +- game/server/ai_networkmanager.h | 2 +- game/server/ai_node.cpp | 2 +- game/server/ai_node.h | 2 +- game/server/ai_npcstate.h | 2 +- game/server/ai_obstacle_type.h | 2 +- game/server/ai_pathfinder.cpp | 2 +- game/server/ai_pathfinder.h | 2 +- game/server/ai_planesolver.cpp | 2 +- game/server/ai_planesolver.h | 2 +- game/server/ai_playerally.cpp | 2 +- game/server/ai_relationship.cpp | 2 +- game/server/ai_route.cpp | 2 +- game/server/ai_route.h | 2 +- game/server/ai_routedist.h | 2 +- game/server/ai_saverestore.cpp | 2 +- game/server/ai_saverestore.h | 2 +- game/server/ai_schedule.cpp | 2 +- game/server/ai_schedule.h | 2 +- game/server/ai_scriptconditions.cpp | 2 +- game/server/ai_scriptconditions.h | 2 +- game/server/ai_senses.cpp | 2 +- game/server/ai_senses.h | 2 +- game/server/ai_sentence.cpp | 2 +- game/server/ai_sentence.h | 2 +- game/server/ai_speech.cpp | 2 +- game/server/ai_speechfilter.cpp | 2 +- game/server/ai_speechfilter.h | 2 +- game/server/ai_speechqueue.cpp | 2 +- game/server/ai_speechqueue.h | 2 +- game/server/ai_squad.cpp | 2 +- game/server/ai_squad.h | 2 +- game/server/ai_squadslot.cpp | 2 +- game/server/ai_squadslot.h | 2 +- game/server/ai_tacticalservices.h | 2 +- game/server/ai_task.cpp | 2 +- game/server/ai_task.h | 2 +- game/server/ai_trackpather.cpp | 2 +- game/server/ai_trackpather.h | 2 +- game/server/ai_utils.cpp | 2 +- game/server/ai_utils.h | 2 +- game/server/ai_waypoint.cpp | 2 +- game/server/ai_waypoint.h | 2 +- game/server/ambientgeneric.cpp | 2 +- game/server/ambientgeneric.h | 2 +- game/server/base_gameinterface.cpp | 2 +- game/server/base_transmit_proxy.cpp | 2 +- game/server/base_transmit_proxy.h | 2 +- game/server/baseanimating.h | 2 +- game/server/basebludgeonweapon.cpp | 2 +- game/server/basebludgeonweapon.h | 2 +- game/server/basecombatcharacter.cpp | 2 +- game/server/basecombatcharacter.h | 2 +- game/server/basecombatweapon.cpp | 2 +- game/server/basecombatweapon.h | 2 +- game/server/baseflex.cpp | 2 +- game/server/baseflex.h | 2 +- game/server/basegrenade_concussion.cpp | 2 +- game/server/basegrenade_contact.cpp | 2 +- game/server/basegrenade_timed.cpp | 2 +- game/server/basemultiplayerplayer.cpp | 2 +- game/server/basemultiplayerplayer.h | 2 +- game/server/baseprojectile.cpp | 2 +- game/server/baseprojectile.h | 2 +- game/server/basetempentity.cpp | 2 +- game/server/basetempentity.h | 2 +- game/server/basetoggle.h | 2 +- game/server/baseviewmodel.cpp | 2 +- game/server/baseviewmodel.h | 2 +- game/server/beamspotlight.cpp | 2 +- game/server/bitstring.cpp | 2 +- game/server/bitstring.h | 2 +- game/server/bmodels.cpp | 2 +- game/server/buttons.cpp | 2 +- game/server/buttons.h | 2 +- game/server/cbase.cpp | 2 +- game/server/cbaseprojectile.cpp | 2 +- game/server/cbaseprojectile.h | 2 +- game/server/client.h | 2 +- game/server/coerciblevariant_t.cpp | 2 +- game/server/coerciblevariant_t.h | 2 +- game/server/colorcorrectionvolume.cpp | 2 +- game/server/controlentities.cpp | 2 +- game/server/cplane.cpp | 2 +- game/server/cplane.h | 2 +- game/server/cvisibilitymonitor.cpp | 2 +- game/server/cvisibilitymonitor.h | 2 +- game/server/damagemodifier.cpp | 2 +- game/server/damagemodifier.h | 2 +- game/server/data_collector.cpp | 2 +- game/server/data_collector.h | 2 +- game/server/doors.cpp | 2 +- game/server/doors.h | 2 +- game/server/dynamiclight.cpp | 2 +- game/server/effects.h | 2 +- game/server/entity_tools_server.cpp | 2 +- game/server/entity_tools_server.h | 2 +- game/server/entityapi.h | 2 +- game/server/entityblocker.cpp | 2 +- game/server/entityblocker.h | 2 +- game/server/entityinput.h | 2 +- game/server/entitylist.cpp | 2 +- game/server/entitylist.h | 2 +- game/server/entityoutput.h | 2 +- game/server/env_debughistory.cpp | 2 +- game/server/env_debughistory.h | 2 +- game/server/env_dof_controller.cpp | 2 +- game/server/env_effectsscript.cpp | 2 +- game/server/env_entity_maker.cpp | 2 +- game/server/env_global_light.cpp | 2 +- game/server/env_instructor_hint.cpp | 2 +- game/server/env_particlescript.cpp | 2 +- game/server/env_player_surface_trigger.cpp | 2 +- game/server/env_player_surface_trigger.h | 2 +- game/server/env_projectedtexture.cpp | 2 +- game/server/env_screenoverlay.cpp | 2 +- game/server/env_texturetoggle.cpp | 2 +- game/server/env_tonemap_controller.cpp | 2 +- game/server/env_zoom.cpp | 2 +- game/server/env_zoom.h | 2 +- game/server/envmicrophone.cpp | 2 +- game/server/envmicrophone.h | 2 +- game/server/event_tempentity_tester.cpp | 2 +- game/server/event_tempentity_tester.h | 2 +- game/server/eventqueue.h | 2 +- game/server/explode.cpp | 2 +- game/server/explode.h | 2 +- game/server/filters.cpp | 2 +- game/server/filters.h | 2 +- game/server/fire.cpp | 2 +- game/server/fire.h | 2 +- game/server/fire_smoke.cpp | 2 +- game/server/fire_smoke.h | 2 +- game/server/fish.cpp | 2 +- game/server/flex_expresser.cpp | 2 +- game/server/flex_expresser.h | 2 +- game/server/flexcycler.h | 2 +- game/server/fogcontroller.cpp | 2 +- game/server/forcefeedback.cpp | 2 +- game/server/foundryhelpers_server.cpp | 2 +- game/server/foundryhelpers_server.h | 2 +- game/server/fourwheelvehiclephysics.cpp | 2 +- game/server/fourwheelvehiclephysics.h | 2 +- game/server/func_areaportal.cpp | 2 +- game/server/func_areaportalbase.cpp | 2 +- game/server/func_areaportalbase.h | 2 +- game/server/func_areaportalwindow.cpp | 2 +- game/server/func_areaportalwindow.h | 2 +- game/server/func_break.h | 2 +- game/server/func_breakablesurf.cpp | 2 +- game/server/func_breakablesurf.h | 2 +- game/server/func_dust.cpp | 2 +- game/server/func_instance_io_proxy.cpp | 2 +- game/server/func_ladder_endpoint.cpp | 2 +- game/server/func_lod.cpp | 2 +- game/server/func_movelinear.cpp | 2 +- game/server/func_movelinear.h | 2 +- game/server/func_occluder.cpp | 2 +- game/server/func_reflective_glass.cpp | 2 +- game/server/func_smokevolume.cpp | 2 +- game/server/game.cpp | 2 +- game/server/game.h | 2 +- game/server/game_ui.cpp | 2 +- game/server/gamehandle.cpp | 2 +- game/server/gameinterface.h | 2 +- game/server/gametrace_dll.cpp | 2 +- game/server/gameweaponmanager.cpp | 2 +- game/server/gameweaponmanager.h | 2 +- game/server/generic_classmap.h | 2 +- game/server/genericactor.cpp | 2 +- game/server/genericmonster.cpp | 2 +- game/server/gib.cpp | 2 +- game/server/gib.h | 2 +- game/server/globals.cpp | 2 +- game/server/globals.h | 2 +- game/server/globalstate.cpp | 2 +- game/server/globalstate.h | 2 +- game/server/globalstate_private.h | 2 +- game/server/grenadethrown.cpp | 2 +- game/server/grenadethrown.h | 2 +- game/server/guntarget.cpp | 2 +- game/server/h_ai.cpp | 2 +- game/server/h_cycler.cpp | 2 +- game/server/h_cycler.h | 2 +- game/server/h_export.cpp | 2 +- game/server/hierarchy.cpp | 2 +- game/server/hierarchy.h | 2 +- game/server/hl1_CBaseHelicopter.h | 2 +- game/server/hl2/Func_Monitor.cpp | 2 +- game/server/hl2/ai_behavior_actbusy.cpp | 2 +- game/server/hl2/ai_behavior_actbusy.h | 2 +- game/server/hl2/ai_behavior_functank.h | 2 +- game/server/hl2/ai_interactions.h | 2 +- game/server/hl2/ai_spotlight.cpp | 2 +- game/server/hl2/ai_spotlight.h | 2 +- game/server/hl2/antlion_dust.cpp | 2 +- game/server/hl2/antlion_dust.h | 2 +- game/server/hl2/antlion_maker.h | 2 +- game/server/hl2/ar2_explosion.cpp | 2 +- game/server/hl2/ar2_explosion.h | 2 +- game/server/hl2/basehlcombatweapon.h | 2 +- game/server/hl2/cbasehelicopter.cpp | 2 +- game/server/hl2/cbasehelicopter.h | 2 +- game/server/hl2/cbasespriteprojectile.cpp | 2 +- game/server/hl2/energy_wave.h | 2 +- game/server/hl2/env_speaker.cpp | 2 +- game/server/hl2/env_speaker.h | 2 +- game/server/hl2/func_tank.h | 2 +- game/server/hl2/grenade_ar2.h | 2 +- game/server/hl2/grenade_homer.h | 2 +- game/server/hl2/hl2_eventlog.cpp | 2 +- game/server/hl2/hl2_player.h | 2 +- game/server/hl2/hl2_playerlocaldata.h | 2 +- game/server/hl2/look_door.cpp | 2 +- game/server/hl2/monster_dummy.cpp | 2 +- game/server/hl2/npc_antlion.h | 2 +- game/server/hl2/npc_attackchopper.h | 2 +- game/server/hl2/npc_bullseye.cpp | 2 +- game/server/hl2/npc_bullseye.h | 2 +- game/server/hl2/npc_citizen17.h | 2 +- game/server/hl2/npc_combine.h | 2 +- game/server/hl2/npc_enemyfinder.cpp | 2 +- game/server/hl2/npc_playercompanion.h | 2 +- game/server/hl2/npc_rollermine.h | 2 +- game/server/hl2/rotorwash.cpp | 2 +- game/server/hl2/rotorwash.h | 2 +- game/server/hl2/te_gaussexplosion.cpp | 2 +- game/server/hl2/weapon_flaregun.h | 2 +- game/server/hl2/weapon_gauss.h | 2 +- game/server/hl2/weapon_physcannon.h | 2 +- game/server/hl2/weapon_rpg.h | 2 +- game/server/hltvdirector.cpp | 2 +- game/server/ilagcompensationmanager.h | 2 +- game/server/info_camera_link.cpp | 2 +- game/server/info_camera_link.h | 2 +- game/server/info_overlay_accessor.cpp | 2 +- game/server/inforemarkable.cpp | 2 +- game/server/inforemarkable.h | 2 +- game/server/init_factory.cpp | 2 +- game/server/init_factory.h | 2 +- game/server/intermission.cpp | 2 +- game/server/iscorer.h | 2 +- game/server/iservervehicle.h | 2 +- game/server/item_world.cpp | 2 +- game/server/items.h | 2 +- game/server/lights.cpp | 2 +- game/server/lights.h | 2 +- game/server/locksounds.h | 2 +- game/server/logic_achievement.cpp | 2 +- game/server/logic_measure_movement.cpp | 2 +- game/server/logic_mirror_movement.cpp | 2 +- game/server/logic_navigation.cpp | 2 +- game/server/logic_playerproxy.cpp | 2 +- game/server/logic_playerproxy.h | 2 +- game/server/logic_playmovie.cpp | 2 +- game/server/logic_random_outputs.cpp | 2 +- game/server/logic_random_outputs.h | 2 +- game/server/logicauto.cpp | 2 +- game/server/logicentities.cpp | 2 +- game/server/logicrelay.cpp | 2 +- game/server/logicrelay.h | 2 +- game/server/mapentities.cpp | 2 +- game/server/mapentities.h | 2 +- game/server/maprules.cpp | 2 +- game/server/maprules.h | 2 +- game/server/message_entity.cpp | 2 +- game/server/modelentities.cpp | 2 +- game/server/modelentities.h | 2 +- game/server/monstermaker.cpp | 2 +- game/server/monstermaker.h | 2 +- game/server/movehelper_server.cpp | 2 +- game/server/movehelper_server.h | 2 +- game/server/movement.cpp | 2 +- game/server/movie_display.cpp | 2 +- game/server/movie_explosion.cpp | 2 +- game/server/movie_explosion.h | 2 +- game/server/nav.h | 2 +- game/server/nav_area.cpp | 2 +- game/server/nav_area.h | 2 +- game/server/nav_colors.cpp | 2 +- game/server/nav_colors.h | 2 +- game/server/nav_edit.cpp | 2 +- game/server/nav_entities.cpp | 2 +- game/server/nav_entities.h | 2 +- game/server/nav_file.cpp | 2 +- game/server/nav_generate.cpp | 2 +- game/server/nav_ladder.cpp | 2 +- game/server/nav_ladder.h | 2 +- game/server/nav_mesh.cpp | 2 +- game/server/nav_mesh.h | 2 +- game/server/nav_mesh_factory.cpp | 2 +- game/server/nav_node.cpp | 2 +- game/server/nav_node.h | 2 +- game/server/nav_pathfind.h | 2 +- game/server/nav_simplify.cpp | 2 +- game/server/ndebugoverlay.cpp | 2 +- game/server/ndebugoverlay.h | 2 +- game/server/networkstringtable_gamedll.h | 2 +- game/server/npc_talker.cpp | 2 +- game/server/npc_vehicledriver.cpp | 2 +- game/server/npc_vehicledriver.h | 2 +- game/server/particle_fire.cpp | 2 +- game/server/particle_fire.h | 2 +- game/server/particle_light.cpp | 2 +- game/server/particle_light.h | 2 +- game/server/particle_smokegrenade.cpp | 2 +- game/server/particle_smokegrenade.h | 2 +- game/server/particle_system.h | 2 +- game/server/pathcorner.cpp | 2 +- game/server/pathtrack.cpp | 2 +- game/server/pathtrack.h | 2 +- game/server/phys_controller.cpp | 2 +- game/server/phys_controller.h | 2 +- game/server/physconstraint.cpp | 2 +- game/server/physconstraint_sounds.h | 2 +- game/server/physgun.cpp | 2 +- game/server/physics.cpp | 2 +- game/server/physics.h | 2 +- game/server/physics_bone_follower.cpp | 2 +- game/server/physics_bone_follower.h | 2 +- game/server/physics_cannister.cpp | 2 +- game/server/physics_cannister.h | 2 +- game/server/physics_collisionevent.h | 2 +- game/server/physics_fx.cpp | 2 +- game/server/physics_fx.h | 2 +- game/server/physics_impact_damage.cpp | 2 +- game/server/physics_impact_damage.h | 2 +- game/server/physics_npc_solver.cpp | 2 +- game/server/physics_npc_solver.h | 2 +- game/server/physics_prop_ragdoll.h | 2 +- game/server/physics_prop_statue.h | 2 +- game/server/physobj.cpp | 2 +- game/server/physobj.h | 2 +- game/server/plasma.cpp | 2 +- game/server/plasma.h | 2 +- game/server/player.cpp | 2 +- game/server/player.h | 2 +- game/server/player_command.cpp | 2 +- game/server/player_command.h | 2 +- game/server/player_lagcompensation.cpp | 2 +- game/server/player_lagcompensation.h | 2 +- game/server/player_pickup.cpp | 2 +- game/server/player_pickup.h | 2 +- game/server/player_resource.cpp | 2 +- game/server/player_resource.h | 2 +- game/server/player_voice_listener.cpp | 2 +- game/server/player_voice_listener.h | 2 +- game/server/playerinfomanager.cpp | 2 +- game/server/playerinfomanager.h | 2 +- game/server/playerlocaldata.cpp | 2 +- game/server/playerlocaldata.h | 2 +- game/server/plugin_check.cpp | 2 +- game/server/point_camera.cpp | 2 +- game/server/point_camera.h | 2 +- game/server/point_event_proxy.cpp | 2 +- game/server/point_playermoveconstraint.cpp | 2 +- game/server/point_spotlight.cpp | 2 +- game/server/point_template.h | 2 +- game/server/pointanglesensor.cpp | 2 +- game/server/pointhurt.cpp | 2 +- game/server/pointteleport.cpp | 2 +- game/server/postprocesscontroller.cpp | 2 +- game/server/postprocesscontroller.h | 2 +- game/server/props.h | 2 +- game/server/pushentity.h | 2 +- game/server/ragdoll_manager.cpp | 2 +- game/server/recipientfilter.cpp | 2 +- game/server/recipientfilter.h | 2 +- game/server/replaydirector.cpp | 2 +- game/server/rope.h | 2 +- game/server/sceneentity.h | 2 +- game/server/sceneentity_class.h | 2 +- game/server/scratchpad_gamedll_helpers.cpp | 2 +- game/server/scratchpad_gamedll_helpers.h | 2 +- game/server/scripted.cpp | 2 +- game/server/scripted.h | 2 +- game/server/scriptedtarget.cpp | 2 +- game/server/scriptedtarget.h | 2 +- game/server/sendproxy.cpp | 2 +- game/server/sendproxy.h | 2 +- game/server/serverbenchmark_base.cpp | 2 +- game/server/serverbenchmark_base.h | 2 +- game/server/serverdemo_system.cpp | 2 +- game/server/shadowcontrol.cpp | 2 +- game/server/slideshow_display.cpp | 2 +- game/server/smoke_trail.cpp | 2 +- game/server/smoke_trail.h | 2 +- game/server/smokestack.cpp | 2 +- game/server/smokestack.h | 2 +- game/server/sound.cpp | 2 +- game/server/soundent.cpp | 2 +- game/server/soundent.h | 2 +- game/server/soundscape.cpp | 2 +- game/server/soundscape.h | 2 +- game/server/soundscape_system.cpp | 2 +- game/server/soundscape_system.h | 2 +- game/server/spark.h | 2 +- game/server/spotlightend.cpp | 2 +- game/server/spotlightend.h | 2 +- game/server/sprite_perfmonitor.cpp | 2 +- game/server/stdafx.cpp | 2 +- game/server/steamjet.cpp | 2 +- game/server/steamjet.h | 2 +- game/server/subs.cpp | 2 +- game/server/sun.cpp | 2 +- game/server/sunlightshadowcontrol.cpp | 2 +- game/server/swarm/asw_ai_behavior.cpp | 2 +- game/server/swarm/asw_ai_behavior.h | 2 +- game/server/swarm/asw_ai_behavior_advance.cpp | 2 +- game/server/swarm/asw_ai_behavior_advance.h | 2 +- game/server/swarm/asw_ai_behavior_backoff.cpp | 2 +- game/server/swarm/asw_ai_behavior_backoff.h | 2 +- game/server/swarm/asw_ai_behavior_charge.cpp | 2 +- game/server/swarm/asw_ai_behavior_charge.h | 2 +- game/server/swarm/asw_ai_behavior_chase_enemy.cpp | 2 +- game/server/swarm/asw_ai_behavior_chase_enemy.h | 2 +- game/server/swarm/asw_ai_behavior_combat_stun.cpp | 2 +- game/server/swarm/asw_ai_behavior_combat_stun.h | 2 +- game/server/swarm/asw_ai_behavior_explode.cpp | 2 +- game/server/swarm/asw_ai_behavior_explode.h | 2 +- game/server/swarm/asw_ai_behavior_fear.cpp | 2 +- game/server/swarm/asw_ai_behavior_fear.h | 2 +- game/server/swarm/asw_ai_behavior_flick.cpp | 2 +- game/server/swarm/asw_ai_behavior_flick.h | 2 +- game/server/swarm/asw_ai_behavior_flinch.cpp | 2 +- game/server/swarm/asw_ai_behavior_flinch.h | 2 +- game/server/swarm/asw_ai_behavior_heal_other.cpp | 2 +- game/server/swarm/asw_ai_behavior_heal_other.h | 2 +- game/server/swarm/asw_ai_behavior_idle.cpp | 2 +- game/server/swarm/asw_ai_behavior_idle.h | 2 +- game/server/swarm/asw_ai_behavior_jump.cpp | 2 +- game/server/swarm/asw_ai_behavior_jump.h | 2 +- game/server/swarm/asw_ai_behavior_melee.cpp | 2 +- game/server/swarm/asw_ai_behavior_melee.h | 2 +- game/server/swarm/asw_ai_behavior_mortar.cpp | 2 +- game/server/swarm/asw_ai_behavior_mortar.h | 2 +- game/server/swarm/asw_ai_behavior_pounce.cpp | 2 +- game/server/swarm/asw_ai_behavior_pounce.h | 2 +- game/server/swarm/asw_ai_behavior_prepare_to_engage.cpp | 2 +- game/server/swarm/asw_ai_behavior_prepare_to_engage.h | 2 +- game/server/swarm/asw_ai_behavior_ranged_attack.cpp | 2 +- game/server/swarm/asw_ai_behavior_ranged_attack.h | 2 +- game/server/swarm/asw_ai_behavior_retreat.cpp | 2 +- game/server/swarm/asw_ai_behavior_retreat.h | 2 +- game/server/swarm/asw_ai_behavior_scuttle.cpp | 2 +- game/server/swarm/asw_ai_behavior_scuttle.h | 2 +- game/server/swarm/asw_ai_behavior_shield.cpp | 2 +- game/server/swarm/asw_ai_behavior_shield.h | 2 +- game/server/swarm/asw_ai_behavior_sleep.cpp | 2 +- game/server/swarm/asw_ai_behavior_sleep.h | 2 +- game/server/swarm/asw_ai_behavior_wander.cpp | 2 +- game/server/swarm/asw_ai_behavior_wander.h | 2 +- game/server/swarm/asw_ambientgeneric.cpp | 2 +- game/server/swarm/asw_ambientgeneric.h | 2 +- game/server/swarm/asw_client.cpp | 2 +- game/server/swarm/asw_drone_antlion.cpp | 2 +- game/server/swarm/asw_entityflame.cpp | 2 +- game/server/swarm/asw_entityflame.h | 2 +- game/server/swarm/asw_env_explosion.cpp | 2 +- game/server/swarm/asw_env_explosion.h | 2 +- game/server/swarm/asw_env_shake.cpp | 2 +- game/server/swarm/asw_fire.cpp | 2 +- game/server/swarm/asw_fire.h | 2 +- game/server/swarm/asw_gameinterface.cpp | 2 +- game/server/swarm/asw_gamestats.cpp | 2 +- game/server/swarm/asw_generic_emitter_entity.cpp | 2 +- game/server/swarm/asw_marine.cpp | 2 +- game/server/swarm/asw_marine_hint.cpp | 2 +- game/server/swarm/asw_marine_hint.h | 2 +- game/server/swarm/asw_physics_prop_statue.h | 2 +- game/server/swarm/asw_player.cpp | 2 +- game/server/swarm/asw_playerlocaldata.cpp | 2 +- game/server/swarm/asw_playerlocaldata.h | 2 +- game/server/swarm/asw_playermove.cpp | 2 +- game/server/swarm/asw_point_camera.cpp | 2 +- game/server/swarm/asw_point_camera.h | 2 +- game/server/swarm/asw_tesla_trap.cpp | 2 +- game/server/swarm/asw_tesla_trap.h | 2 +- game/server/swarm/asw_trigger_fall.cpp | 2 +- game/server/swarm/asw_vphysics_npc.cpp | 2 +- game/server/tanktrain.cpp | 2 +- game/server/te.cpp | 2 +- game/server/te.h | 2 +- game/server/te_armorricochet.cpp | 2 +- game/server/te_basebeam.cpp | 2 +- game/server/te_basebeam.h | 2 +- game/server/te_beamentpoint.cpp | 2 +- game/server/te_beaments.cpp | 2 +- game/server/te_beamfollow.cpp | 2 +- game/server/te_beamlaser.cpp | 2 +- game/server/te_beampoints.cpp | 2 +- game/server/te_beamring.cpp | 2 +- game/server/te_beamringpoint.cpp | 2 +- game/server/te_beamspline.cpp | 2 +- game/server/te_bloodsprite.cpp | 2 +- game/server/te_bloodstream.cpp | 2 +- game/server/te_breakmodel.cpp | 2 +- game/server/te_bspdecal.cpp | 2 +- game/server/te_bubbles.cpp | 2 +- game/server/te_bubbletrail.cpp | 2 +- game/server/te_clientprojectile.cpp | 2 +- game/server/te_decal.cpp | 2 +- game/server/te_dynamiclight.cpp | 2 +- game/server/te_effect_dispatch.cpp | 2 +- game/server/te_effect_dispatch.h | 2 +- game/server/te_energysplash.cpp | 2 +- game/server/te_explosion.cpp | 2 +- game/server/te_fizz.cpp | 2 +- game/server/te_footprintdecal.cpp | 2 +- game/server/te_glassshatter.cpp | 2 +- game/server/te_glowsprite.cpp | 2 +- game/server/te_impact.cpp | 2 +- game/server/te_killplayerattachments.cpp | 2 +- game/server/te_largefunnel.cpp | 2 +- game/server/te_muzzleflash.cpp | 2 +- game/server/te_particlesystem.cpp | 2 +- game/server/te_particlesystem.h | 2 +- game/server/te_physicsprop.cpp | 2 +- game/server/te_playerdecal.cpp | 2 +- game/server/te_projecteddecal.cpp | 2 +- game/server/te_showline.cpp | 2 +- game/server/te_smoke.cpp | 2 +- game/server/te_sparks.cpp | 2 +- game/server/te_sprite.cpp | 2 +- game/server/te_spritespray.cpp | 2 +- game/server/te_worlddecal.cpp | 2 +- game/server/team.cpp | 2 +- game/server/team.h | 2 +- game/server/team_control_point.h | 2 +- game/server/team_control_point_master.cpp | 2 +- game/server/team_control_point_master.h | 2 +- game/server/team_control_point_round.cpp | 2 +- game/server/team_control_point_round.h | 2 +- game/server/team_objectiveresource.cpp | 2 +- game/server/team_objectiveresource.h | 2 +- game/server/team_spawnpoint.cpp | 2 +- game/server/team_spawnpoint.h | 2 +- game/server/team_train_watcher.cpp | 2 +- game/server/team_train_watcher.h | 2 +- game/server/tempmonster.cpp | 2 +- game/server/tesla.cpp | 2 +- game/server/tesla.h | 2 +- game/server/test_proxytoggle.cpp | 2 +- game/server/test_stressentities.cpp | 2 +- game/server/test_stressentities.h | 2 +- game/server/testfunctions.cpp | 2 +- game/server/testtraceline.cpp | 2 +- game/server/textstatsmgr.cpp | 2 +- game/server/textstatsmgr.h | 2 +- game/server/timedeventmgr.cpp | 2 +- game/server/timedeventmgr.h | 2 +- game/server/toolframework_server.cpp | 2 +- game/server/toolframework_server.h | 2 +- game/server/trains.cpp | 2 +- game/server/trains.h | 2 +- game/server/trigger_area_capture.cpp | 2 +- game/server/trigger_area_capture.h | 2 +- game/server/trigger_portal.cpp | 2 +- game/server/triggers.cpp | 2 +- game/server/triggers.h | 2 +- game/server/util.cpp | 2 +- game/server/variant_t.cpp | 2 +- game/server/variant_t.h | 2 +- game/server/vehicle_base.cpp | 2 +- game/server/vehicle_base.h | 2 +- game/server/vehicle_baseserver.cpp | 2 +- game/server/vehicle_baseserver.h | 2 +- game/server/vehicle_choreo_generic.cpp | 2 +- game/server/vehicle_sounds.h | 2 +- game/server/vgui_gamedll_int.cpp | 2 +- game/server/vgui_gamedll_int.h | 2 +- game/server/vguiscreen.cpp | 2 +- game/server/vscript_server.cpp | 2 +- game/server/vscript_server.h | 2 +- game/server/vscript_server.nut | 2 +- game/server/waterbullet.cpp | 2 +- game/server/waterbullet.h | 2 +- game/server/wcedit.cpp | 2 +- game/server/wcedit.h | 2 +- game/server/weapon_cubemap.cpp | 2 +- game/server/weight_button.cpp | 2 +- game/server/world.cpp | 2 +- game/server/world.h | 2 +- game/shared/EntityParticleTrail_Shared.cpp | 2 +- game/shared/GameStats.h | 2 +- game/shared/IEffects.h | 2 +- game/shared/IVehicle.h | 2 +- game/shared/ModelSoundsCache.cpp | 2 +- game/shared/ModelSoundsCache.h | 2 +- game/shared/SceneCache.cpp | 2 +- game/shared/SceneCache.h | 2 +- game/shared/Sprite.h | 2 +- game/shared/SpriteTrail.cpp | 2 +- game/shared/SpriteTrail.h | 2 +- game/shared/achievement_saverestore.cpp | 2 +- game/shared/achievement_saverestore.h | 2 +- game/shared/achievementmgr.h | 2 +- game/shared/achievements_hlx.cpp | 2 +- game/shared/activitylist.cpp | 2 +- game/shared/activitylist.h | 2 +- game/shared/ai_activity.h | 2 +- game/shared/ai_criteria.cpp | 2 +- game/shared/ai_criteria.h | 2 +- game/shared/ai_debug_shared.h | 2 +- game/shared/ai_responsesystem.h | 2 +- game/shared/ai_speechconcept.cpp | 2 +- game/shared/ai_speechconcept.h | 2 +- game/shared/ammodef.cpp | 2 +- game/shared/ammodef.h | 2 +- game/shared/animation.cpp | 2 +- game/shared/animation.h | 2 +- game/shared/apparent_velocity_helper.h | 2 +- game/shared/base_playeranimstate.h | 2 +- game/shared/baseachievement.cpp | 2 +- game/shared/basecombatcharacter_shared.cpp | 2 +- game/shared/basecombatweapon_shared.cpp | 2 +- game/shared/baseentity_shared.h | 2 +- game/shared/basegrenade_shared.h | 2 +- game/shared/baseparticleentity.h | 2 +- game/shared/baseplayer_shared.cpp | 2 +- game/shared/baseplayer_shared.h | 2 +- game/shared/baseviewmodel_shared.cpp | 2 +- game/shared/baseviewmodel_shared.h | 2 +- game/shared/beam_flags.h | 2 +- game/shared/beam_shared.cpp | 2 +- game/shared/beam_shared.h | 2 +- game/shared/blob_networkbypass.cpp | 2 +- game/shared/blob_networkbypass.h | 2 +- game/shared/cellcoord.h | 2 +- game/shared/choreoactor.cpp | 2 +- game/shared/choreoactor.h | 2 +- game/shared/choreochannel.cpp | 2 +- game/shared/choreochannel.h | 2 +- game/shared/choreoevent.cpp | 2 +- game/shared/choreoevent.h | 2 +- game/shared/choreoscene.h | 2 +- game/shared/collisionproperty.cpp | 2 +- game/shared/collisionproperty.h | 2 +- game/shared/death_pose.cpp | 2 +- game/shared/death_pose.h | 2 +- game/shared/debugoverlay_null.cpp | 2 +- game/shared/debugoverlay_shared.cpp | 2 +- game/shared/debugoverlay_shared.h | 2 +- game/shared/decals.cpp | 2 +- game/shared/decals.h | 2 +- game/shared/effect_color_tables.h | 2 +- game/shared/effect_dispatch_data.cpp | 2 +- game/shared/effect_dispatch_data.h | 2 +- game/shared/ehandle.cpp | 2 +- game/shared/ehandle.h | 2 +- game/shared/entitydatainstantiator.h | 2 +- game/shared/entitylist_base.cpp | 2 +- game/shared/entitylist_base.h | 2 +- game/shared/entityparticletrail_shared.h | 2 +- game/shared/env_detail_controller.cpp | 2 +- game/shared/env_detail_controller.h | 2 +- game/shared/env_meteor_shared.cpp | 2 +- game/shared/env_meteor_shared.h | 2 +- game/shared/env_wind_shared.cpp | 2 +- game/shared/eventlist.cpp | 2 +- game/shared/eventlist.h | 2 +- game/shared/expressionsample.h | 2 +- game/shared/forcefeedback.h | 2 +- game/shared/func_dust_shared.h | 2 +- game/shared/func_ladder.cpp | 2 +- game/shared/func_ladder.h | 2 +- game/shared/gameeventdefs.h | 2 +- game/shared/gamemovement.h | 2 +- game/shared/gamerules.h | 2 +- game/shared/gamerules_register.cpp | 2 +- game/shared/gamerules_register.h | 2 +- game/shared/gamestringpool.cpp | 2 +- game/shared/gamestringpool.h | 2 +- game/shared/gamevars_shared.cpp | 2 +- game/shared/gamevars_shared.h | 2 +- game/shared/groundlink.h | 2 +- game/shared/hintmessage.cpp | 2 +- game/shared/hintmessage.h | 2 +- game/shared/hintsystem.cpp | 2 +- game/shared/hintsystem.h | 2 +- game/shared/hl2/basehlcombatweapon_shared.h | 2 +- game/shared/hl2/citadel_effects_shared.h | 2 +- game/shared/hl2/hl2_player_shared.h | 2 +- game/shared/hl2/hl2_shareddefs.h | 2 +- game/shared/hl2/hl2_vehicle_radar.h | 2 +- game/shared/hl2/hl_movedata.h | 2 +- game/shared/ichoreoeventcallback.h | 2 +- game/shared/igamemovement.h | 2 +- game/shared/imovehelper.h | 2 +- game/shared/in_buttons.h | 2 +- game/shared/iplayeranimstate.h | 2 +- game/shared/ipredictionsystem.h | 2 +- game/shared/iscenetokenprocessor.h | 2 +- game/shared/itempents.h | 2 +- game/shared/mapdata_shared.h | 2 +- game/shared/mapentities_shared.cpp | 2 +- game/shared/mapentities_shared.h | 2 +- game/shared/movetype_push.h | 2 +- game/shared/movevars_shared.cpp | 2 +- game/shared/movevars_shared.h | 2 +- game/shared/mp_shareddefs.cpp | 2 +- game/shared/mp_shareddefs.h | 2 +- game/shared/multiplay_gamerules.cpp | 2 +- game/shared/multiplay_gamerules.h | 2 +- game/shared/npcevent.h | 2 +- game/shared/obstacle_pushaway.cpp | 2 +- game/shared/obstacle_pushaway.h | 2 +- game/shared/particle_parse.cpp | 2 +- game/shared/particle_parse.h | 2 +- game/shared/particle_property.cpp | 2 +- game/shared/particle_property.h | 2 +- game/shared/particle_property_inlines.h | 2 +- game/shared/particlesystemquery.cpp | 2 +- game/shared/physics_main_shared.cpp | 2 +- game/shared/physics_saverestore.cpp | 2 +- game/shared/physics_saverestore.h | 2 +- game/shared/physics_shared.cpp | 2 +- game/shared/physics_shared.h | 2 +- game/shared/playerclass_info_parse.cpp | 2 +- game/shared/playerclass_info_parse.h | 2 +- game/shared/playernet_vars.h | 2 +- game/shared/point_bonusmaps_accessor.h | 2 +- game/shared/point_posecontroller.cpp | 2 +- game/shared/point_posecontroller.h | 2 +- game/shared/positionwatcher.h | 2 +- game/shared/postprocess_shared.h | 2 +- game/shared/precache_register.cpp | 2 +- game/shared/precache_register.h | 2 +- game/shared/precipitation_shared.h | 2 +- game/shared/predictable_entity.h | 2 +- game/shared/predictableid.cpp | 2 +- game/shared/predictableid.h | 2 +- game/shared/predicted_viewmodel.cpp | 2 +- game/shared/predicted_viewmodel.h | 2 +- game/shared/predictioncopy.cpp | 2 +- game/shared/predictioncopy.h | 2 +- game/shared/predictioncopy_helpers.cpp | 2 +- game/shared/predictioncopy_test.cpp | 2 +- game/shared/props_shared.cpp | 2 +- game/shared/props_shared.h | 2 +- game/shared/querycache.cpp | 2 +- game/shared/querycache.h | 2 +- game/shared/ragdoll_shared.cpp | 2 +- game/shared/ragdoll_shared.h | 2 +- game/shared/rope_helpers.cpp | 2 +- game/shared/rope_helpers.h | 2 +- game/shared/rumble_shared.h | 2 +- game/shared/saverestore.h | 2 +- game/shared/saverestore_bitstring.h | 2 +- game/shared/saverestore_stringtable.h | 2 +- game/shared/saverestore_utlclass.h | 2 +- game/shared/saverestore_utlsymbol.h | 2 +- game/shared/sceneentity_shared.cpp | 2 +- game/shared/sceneentity_shared.h | 2 +- game/shared/sceneimage.cpp | 2 +- game/shared/sceneimage.h | 2 +- game/shared/scriptevent.h | 2 +- game/shared/sequence_Transitioner.cpp | 2 +- game/shared/sequence_Transitioner.h | 2 +- game/shared/shared_classnames.h | 2 +- game/shared/sharedvar.h | 2 +- game/shared/sheetsimulator.h | 2 +- game/shared/shot_manipulator.h | 2 +- game/shared/simtimer.cpp | 2 +- game/shared/simtimer.h | 2 +- game/shared/singleplay_gamerules.cpp | 2 +- game/shared/singleplay_gamerules.h | 2 +- game/shared/solidsetdefaults.h | 2 +- game/shared/soundenvelope.cpp | 2 +- game/shared/soundenvelope.h | 2 +- game/shared/steamworks_gamestats.cpp | 2 +- game/shared/steamworks_gamestats.h | 2 +- game/shared/studio_shared.cpp | 2 +- game/shared/sun_shared.h | 2 +- game/shared/swarm/asw_env_spark.cpp | 2 +- game/shared/swarm/asw_gamemovement.cpp | 2 +- game/shared/swarm/asw_gamerules.h | 2 +- game/shared/swarm/asw_hack_wire_tile_shared.cpp | 2 +- game/shared/swarm/asw_marine_command.h | 2 +- game/shared/swarm/asw_marine_shared.h | 2 +- game/shared/swarm/asw_movedata.h | 2 +- game/shared/swarm/asw_player_shared.h | 2 +- game/shared/swarm/asw_playeranimstate.cpp | 2 +- game/shared/swarm/asw_playeranimstate.h | 2 +- game/shared/swarm/asw_usermessages.cpp | 2 +- game/shared/swarm/asw_weapon_shared.h | 2 +- game/shared/takedamageinfo.cpp | 2 +- game/shared/takedamageinfo.h | 2 +- game/shared/teamplay_gamerules.cpp | 2 +- game/shared/teamplay_gamerules.h | 2 +- game/shared/teamplay_round_timer.h | 2 +- game/shared/teamplayroundbased_gamerules.cpp | 2 +- game/shared/teamplayroundbased_gamerules.h | 2 +- game/shared/tempentity.h | 2 +- game/shared/test_ehandle.cpp | 2 +- game/shared/touchlink.h | 2 +- game/shared/triggers_shared.h | 2 +- game/shared/usercmd.cpp | 2 +- game/shared/usercmd.h | 2 +- game/shared/usermessages.cpp | 2 +- game/shared/usermessages.h | 2 +- game/shared/util_shared.cpp | 2 +- game/shared/util_shared.h | 2 +- game/shared/vehicle_choreo_generic_shared.h | 2 +- game/shared/vehicle_viewblend_shared.cpp | 2 +- game/shared/vehicle_viewblend_shared.h | 2 +- game/shared/vgui_defaultinputsignal.h | 2 +- game/shared/viewport_panel_names.h | 2 +- game/shared/voice_banmgr.cpp | 2 +- game/shared/voice_banmgr.h | 2 +- game/shared/voice_common.h | 2 +- game/shared/voice_gamemgr.cpp | 2 +- game/shared/voice_gamemgr.h | 2 +- game/shared/voice_status.cpp | 2 +- game/shared/voice_status.h | 2 +- game/shared/vphysics_sound.h | 2 +- game/shared/vphysicsupdateai.h | 2 +- game/shared/vscript_shared.cpp | 2 +- game/shared/vscript_shared.h | 2 +- game/shared/weapon_parse.cpp | 2 +- game/shared/weapon_parse.h | 2 +- game/shared/weapon_parse_default.cpp | 2 +- game/shared/weapon_proficiency.cpp | 2 +- game/shared/weapon_proficiency.h | 2 +- interfaces/interfaces.cpp | 2 +- materialsystem/IShaderSystem.h | 2 +- materialsystem/imaterialinternal.h | 2 +- materialsystem/imaterialsysteminternal.h | 2 +- materialsystem/materialsystem_global.cpp | 2 +- materialsystem/materialsystem_global.h | 2 +- materialsystem/shaderapidx9/locald3dtypes.h | 2 +- materialsystem/shaderlib/BaseShader.cpp | 2 +- materialsystem/shaderlib/ShaderDLL.cpp | 2 +- materialsystem/shaderlib/shaderDLL_Global.h | 2 +- materialsystem/shaderlib/shaderlib_cvar.cpp | 2 +- materialsystem/shaderlib/shaderlib_cvar.h | 2 +- materialsystem/stdshaders/BaseVSShader.cpp | 2 +- materialsystem/stdshaders/BaseVSShader.h | 2 +- materialsystem/stdshaders/Bloom.cpp | 2 +- materialsystem/stdshaders/BlurFilterX.cpp | 2 +- materialsystem/stdshaders/BlurFilterY.cpp | 2 +- materialsystem/stdshaders/BufferClearObeyStencil_dx9.cpp | 2 +- materialsystem/stdshaders/DebugDrawEnvmapMask.cpp | 2 +- materialsystem/stdshaders/DebugTextureView.cpp | 2 +- materialsystem/stdshaders/DecalModulate_dx9.cpp | 2 +- materialsystem/stdshaders/DepthOfField_dx9.cpp | 2 +- materialsystem/stdshaders/Downsample.cpp | 2 +- materialsystem/stdshaders/Engine_Post_dx9.cpp | 2 +- materialsystem/stdshaders/HDRCombineTo16Bit.cpp | 2 +- materialsystem/stdshaders/HDRSelectRange.cpp | 2 +- materialsystem/stdshaders/MonitorScreen_dx9.cpp | 2 +- materialsystem/stdshaders/SetZ.cpp | 2 +- materialsystem/stdshaders/TreeLeaf.cpp | 2 +- materialsystem/stdshaders/aftershock.cpp | 2 +- materialsystem/stdshaders/aftershock_helper.cpp | 2 +- materialsystem/stdshaders/aftershock_helper.h | 2 +- materialsystem/stdshaders/cable_dx9.cpp | 2 +- materialsystem/stdshaders/cloak.cpp | 2 +- materialsystem/stdshaders/cloak_blended_pass_helper.cpp | 2 +- materialsystem/stdshaders/cloak_blended_pass_helper.h | 2 +- materialsystem/stdshaders/cloak_dx9_helper.cpp | 2 +- materialsystem/stdshaders/cloak_dx9_helper.h | 2 +- materialsystem/stdshaders/cloud.cpp | 2 +- materialsystem/stdshaders/colorcorrection.cpp | 2 +- materialsystem/stdshaders/debugdepth.cpp | 2 +- materialsystem/stdshaders/debugluxel.cpp | 2 +- materialsystem/stdshaders/debugmodifyvertex.cpp | 2 +- materialsystem/stdshaders/debugmorphaccumulator_dx9.cpp | 2 +- materialsystem/stdshaders/debugmrttexture.cpp | 2 +- materialsystem/stdshaders/debugnormalmap.cpp | 2 +- materialsystem/stdshaders/debugsoftwarevertexshader.cpp | 2 +- materialsystem/stdshaders/debugtangentspace.cpp | 2 +- materialsystem/stdshaders/decal.cpp | 2 +- materialsystem/stdshaders/decalmodulate.cpp | 2 +- materialsystem/stdshaders/depthwrite.cpp | 2 +- materialsystem/stdshaders/detail.cpp | 2 +- materialsystem/stdshaders/downsample_nohdr.cpp | 2 +- materialsystem/stdshaders/downsample_nohdr_dx80.cpp | 2 +- .../stdshaders/emissive_scroll_blended_pass_helper.cpp | 2 +- .../stdshaders/emissive_scroll_blended_pass_helper.h | 2 +- materialsystem/stdshaders/eye_refract.cpp | 2 +- materialsystem/stdshaders/eye_refract_helper.cpp | 2 +- materialsystem/stdshaders/eye_refract_helper.h | 2 +- materialsystem/stdshaders/eyeball.cpp | 2 +- materialsystem/stdshaders/eyeglint_dx9.cpp | 2 +- materialsystem/stdshaders/eyes.cpp | 2 +- materialsystem/stdshaders/eyes_dx8_dx9_helper.cpp | 2 +- materialsystem/stdshaders/eyes_dx8_dx9_helper.h | 2 +- materialsystem/stdshaders/eyes_dx9.cpp | 2 +- materialsystem/stdshaders/fillrate.cpp | 2 +- materialsystem/stdshaders/filmdust.cpp | 2 +- materialsystem/stdshaders/filmgrain.cpp | 2 +- materialsystem/stdshaders/flesh_dx9.cpp | 2 +- materialsystem/stdshaders/flesh_helper.cpp | 2 +- materialsystem/stdshaders/flesh_helper.h | 2 +- .../stdshaders/flesh_interior_blended_pass_helper.cpp | 2 +- .../stdshaders/flesh_interior_blended_pass_helper.h | 2 +- materialsystem/stdshaders/floatcombine.cpp | 2 +- materialsystem/stdshaders/floatcombine_autoexpose.cpp | 2 +- materialsystem/stdshaders/floattoscreen.cpp | 2 +- materialsystem/stdshaders/floattoscreen_vanilla.cpp | 2 +- materialsystem/stdshaders/gamecontrols.cpp | 2 +- materialsystem/stdshaders/hsl_filmgrain_pass1.cpp | 2 +- materialsystem/stdshaders/hsl_filmgrain_pass2.cpp | 2 +- materialsystem/stdshaders/hsv.cpp | 2 +- materialsystem/stdshaders/lightmappedgeneric_decal.cpp | 2 +- materialsystem/stdshaders/lightmappedgeneric_dx9.cpp | 2 +- materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp | 2 +- materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h | 2 +- materialsystem/stdshaders/lightmappedpaint_dx9_helper.cpp | 2 +- materialsystem/stdshaders/lightmappedpaint_dx9_helper.h | 2 +- materialsystem/stdshaders/lightmappedtwotexture.cpp | 2 +- materialsystem/stdshaders/lightshafts.cpp | 2 +- materialsystem/stdshaders/lightshafts_helper.cpp | 2 +- materialsystem/stdshaders/lightshafts_helper.h | 2 +- materialsystem/stdshaders/modulate_dx9.cpp | 2 +- materialsystem/stdshaders/morphaccumulate_dx9.cpp | 2 +- materialsystem/stdshaders/morphweight_dx9.cpp | 2 +- materialsystem/stdshaders/motion_blur_dx9.cpp | 2 +- materialsystem/stdshaders/multiblend.cpp | 2 +- materialsystem/stdshaders/multiblend_dx9_helper.cpp | 2 +- materialsystem/stdshaders/multiblend_dx9_helper.h | 2 +- materialsystem/stdshaders/object_motion_blur_ps2x.fxc | 2 +- materialsystem/stdshaders/object_motion_blur_vs20.fxc | 2 +- materialsystem/stdshaders/occlusion_dx9.cpp | 2 +- materialsystem/stdshaders/overlay_fit.cpp | 2 +- materialsystem/stdshaders/parallaxtest.cpp | 2 +- materialsystem/stdshaders/particlelitgeneric_dx9.cpp | 2 +- materialsystem/stdshaders/particlelitgeneric_dx9_helper.cpp | 2 +- materialsystem/stdshaders/particlelitgeneric_dx9_helper.h | 2 +- materialsystem/stdshaders/particlesphere_dx9.cpp | 2 +- materialsystem/stdshaders/phong_dx9_helper.cpp | 2 +- materialsystem/stdshaders/phong_dx9_helper.h | 2 +- materialsystem/stdshaders/projected.cpp | 2 +- materialsystem/stdshaders/projected_dx9_helper.cpp | 2 +- materialsystem/stdshaders/projected_dx9_helper.h | 2 +- materialsystem/stdshaders/projected_ps2x.fxc | 2 +- materialsystem/stdshaders/projected_vs20.fxc | 2 +- materialsystem/stdshaders/prototype.cpp | 2 +- materialsystem/stdshaders/prototype_helper.cpp | 2 +- materialsystem/stdshaders/prototype_helper.h | 2 +- materialsystem/stdshaders/refract.cpp | 2 +- materialsystem/stdshaders/refract_dx9_helper.cpp | 2 +- materialsystem/stdshaders/refract_dx9_helper.h | 2 +- materialsystem/stdshaders/rendertargetblit_x360.cpp | 2 +- materialsystem/stdshaders/sample4x4.cpp | 2 +- materialsystem/stdshaders/sample4x4_blend.cpp | 2 +- materialsystem/stdshaders/screenspace_general.cpp | 2 +- materialsystem/stdshaders/shadow.cpp | 2 +- materialsystem/stdshaders/shadowbuild_dx9.cpp | 2 +- materialsystem/stdshaders/shadowmodel_dx9.cpp | 2 +- materialsystem/stdshaders/shatteredglass.cpp | 2 +- materialsystem/stdshaders/showz.cpp | 2 +- materialsystem/stdshaders/sky_hdr_dx9.cpp | 2 +- materialsystem/stdshaders/splinerope.cpp | 2 +- materialsystem/stdshaders/sprite_dx9.cpp | 2 +- materialsystem/stdshaders/spritecard.cpp | 2 +- materialsystem/stdshaders/teeth.cpp | 2 +- materialsystem/stdshaders/unlitgeneric_dx9.cpp | 2 +- materialsystem/stdshaders/unlittwotexture_dx9.cpp | 2 +- materialsystem/stdshaders/vertexlitgeneric_dx9.cpp | 2 +- materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp | 2 +- materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h | 2 +- materialsystem/stdshaders/viewalpha.cpp | 2 +- materialsystem/stdshaders/volume_clouds.cpp | 2 +- materialsystem/stdshaders/volume_clouds_helper.cpp | 2 +- materialsystem/stdshaders/volume_clouds_helper.h | 2 +- materialsystem/stdshaders/volumetricfog.cpp | 2 +- materialsystem/stdshaders/vortwarp_dx9.cpp | 2 +- materialsystem/stdshaders/water.cpp | 2 +- materialsystem/stdshaders/water_dudv.cpp | 2 +- materialsystem/stdshaders/windowimposter_dx90.cpp | 2 +- materialsystem/stdshaders/wireframe_dx9.cpp | 2 +- materialsystem/stdshaders/worldtwotextureblend.cpp | 2 +- materialsystem/stdshaders/worldvertexalpha.cpp | 2 +- materialsystem/stdshaders/worldvertextransition.cpp | 2 +- .../stdshaders/worldvertextransition_dx8_helper.cpp | 2 +- .../stdshaders/worldvertextransition_dx8_helper.h | 2 +- materialsystem/stdshaders/writestencil_dx9.cpp | 2 +- materialsystem/stdshaders/writez_dx9.cpp | 2 +- materialsystem/stdshaders/yuv.cpp | 2 +- mathlib/3dnow.cpp | 2 +- mathlib/3dnow.h | 2 +- mathlib/anorms.cpp | 2 +- mathlib/bumpvects.cpp | 2 +- mathlib/color_conversion.cpp | 2 +- mathlib/datagen.pl | 2 +- mathlib/halton.cpp | 2 +- mathlib/imagequant.cpp | 2 +- mathlib/lightdesc.cpp | 2 +- mathlib/mathlib_base.cpp | 2 +- mathlib/noisedata.h | 2 +- mathlib/polyhedron.cpp | 2 +- mathlib/powsse.cpp | 2 +- mathlib/quantize.cpp | 2 +- mathlib/randsse.cpp | 2 +- mathlib/simdvectormatrix.cpp | 2 +- mathlib/sparse_convolution_noise.cpp | 2 +- mathlib/sse.cpp | 2 +- mathlib/sse.h | 2 +- mathlib/sseconst.cpp | 2 +- mathlib/ssenoise.cpp | 2 +- mathlib/vector.cpp | 2 +- mathlib/vmatrix.cpp | 2 +- public/BitmapFontFile.h | 2 +- public/Friends/AddOns/AddOnMessages.h | 2 +- public/Friends/AddOns/AddOnTypes.h | 2 +- public/Friends/AddOns/ISteamAddOn.h | 2 +- public/Friends/IFriendsNET.h | 2 +- public/Friends/IFriendsUser.h | 2 +- public/IGameUIFuncs.h | 2 +- public/IHammer.h | 2 +- public/OfflineMode.h | 2 +- public/PlayerState.h | 2 +- public/ScratchPadUtils.cpp | 2 +- public/ScratchPadUtils.h | 2 +- public/SoundEmitterSystem/isoundemittersystembase.h | 2 +- public/SoundParametersInternal.cpp | 2 +- public/UtlCachedFileData.h | 2 +- public/VGuiMatSurface/IMatSystemSurface.h | 2 +- public/VGuiMatSurface/IMatSystemSurfaceV5.h | 2 +- public/XUnzip.cpp | 2 +- public/appframework/AppFramework.h | 2 +- public/appframework/IAppSystem.h | 2 +- public/arraystack.h | 2 +- public/avi/iavi.h | 2 +- public/bitmap/bitmap.h | 2 +- public/bitmap/colorformat.h | 2 +- public/bitmap/cubemap.h | 2 +- public/bitmap/psd.h | 2 +- public/bitmap/psheet.h | 2 +- public/bitmap/tgaloader.h | 2 +- public/bitmap/tgawriter.h | 2 +- public/bittools.h | 2 +- public/bitvec.h | 2 +- public/blockingudpsocket.h | 2 +- public/bone_accessor.cpp | 2 +- public/bone_accessor.h | 2 +- public/bone_setup.h | 2 +- public/branchingsingleton.h | 2 +- public/bspfile.h | 2 +- public/bspflags.h | 2 +- public/bsptreedata.cpp | 2 +- public/bsptreedata.h | 2 +- public/builddisp.cpp | 2 +- public/builddisp.h | 2 +- public/captioncompiler.h | 2 +- public/chunkfile.cpp | 2 +- public/chunkfile.h | 2 +- public/client_class.cpp | 2 +- public/client_render_handle.h | 2 +- public/client_textmessage.h | 2 +- public/clientstats.h | 2 +- public/closedcaptions.cpp | 2 +- public/closedcaptions.h | 2 +- public/cmodel.h | 2 +- public/collisionutils.cpp | 2 +- public/collisionutils.h | 2 +- public/con_nprint.h | 2 +- public/const.h | 2 +- public/coordsize.h | 2 +- public/crtmemdebug.cpp | 2 +- public/crtmemdebug.h | 2 +- public/datacache/idatacache.h | 2 +- public/datacache/iprecachesystem.h | 2 +- public/datacache/iresourceaccesscontrol.h | 2 +- public/datamodel/attributeflags.h | 2 +- public/datamodel/dmattribute.h | 2 +- public/datamodel/dmattributetypes.h | 2 +- public/datamodel/dmattributevar.h | 2 +- public/datamodel/dmehandle.h | 2 +- public/datamodel/dmelement.h | 2 +- public/datamodel/dmelementfactoryhelper.h | 2 +- public/datamodel/dmelementhandle.h | 2 +- public/datamodel/dmvar.h | 2 +- public/datamodel/idatamodel.h | 2 +- public/demofile/demoformat.h | 2 +- public/disp_common.cpp | 2 +- public/disp_common.h | 2 +- public/disp_powerinfo.cpp | 2 +- public/disp_powerinfo.h | 2 +- public/disp_tesselate.h | 2 +- public/disp_vertindex.h | 2 +- public/dispcoll.cpp | 2 +- public/dispcoll.h | 2 +- public/dispcoll_common.cpp | 2 +- public/dispcoll_common.h | 2 +- public/dlight.h | 2 +- public/dmxloader/dmxattribute.h | 2 +- public/dmxloader/dmxelement.h | 2 +- public/dmxloader/dmxloader.h | 2 +- public/dt_common.h | 2 +- public/dt_recv.cpp | 2 +- public/dt_recv.h | 2 +- public/dt_send.h | 2 +- public/dt_shared.cpp | 2 +- public/dt_shared.h | 2 +- public/dt_utlvector_common.cpp | 2 +- public/dt_utlvector_common.h | 2 +- public/dt_utlvector_recv.cpp | 2 +- public/dt_utlvector_recv.h | 2 +- public/dt_utlvector_send.cpp | 2 +- public/dt_utlvector_send.h | 2 +- public/editor_sendcommand.cpp | 2 +- public/editor_sendcommand.h | 2 +- public/eiface.h | 2 +- public/engine/IClientLeafSystem.h | 2 +- public/engine/ICollideable.h | 2 +- public/engine/IEngineService.h | 2 +- public/engine/IEngineSound.h | 2 +- public/engine/IStaticPropMgr.h | 2 +- public/engine/SndInfo.h | 2 +- public/engine/ishadowmgr.h | 2 +- public/engine/ivdebugoverlay.h | 2 +- public/engine/ivmodelinfo.h | 2 +- public/engine/ivmodelrender.h | 2 +- public/engine/thinktracecounter.h | 2 +- public/engine/view_sharedv1.h | 2 +- public/engine_hlds_api.h | 2 +- public/entitydefs.h | 2 +- public/entityhandle.h | 2 +- public/event_flags.h | 2 +- public/filesystem/IQueuedLoader.h | 2 +- public/filesystem/IXboxInstaller.h | 2 +- public/filesystem_helpers.cpp | 2 +- public/filesystem_helpers.h | 2 +- public/filesystem_init.h | 2 +- public/foundry/iserverfoundry.h | 2 +- public/g15/ig15.h | 2 +- public/game/client/IGameClientExports.h | 2 +- public/game/client/iclientrendertargets.h | 2 +- public/game/client/iviewport.h | 2 +- public/game/server/iplayerinfo.h | 2 +- public/game_controls/igameuisystemmgr.h | 2 +- public/game_controls/miscutils.h | 2 +- public/gamebspfile.h | 2 +- public/gametrace.h | 2 +- public/globalvars_base.h | 2 +- public/iachievementmgr.h | 2 +- public/ibsppack.h | 2 +- public/iclient.h | 2 +- public/iclientalphaproperty.h | 2 +- public/icliententity.h | 2 +- public/icliententitylist.h | 2 +- public/iclientnetworkable.h | 2 +- public/iclientrenderable.h | 2 +- public/iclientthinkable.h | 2 +- public/iclientunknown.h | 2 +- public/idedicatedexports.h | 2 +- public/iefx.h | 2 +- public/ienginevgui.h | 2 +- public/ifilelist.h | 2 +- public/igameevents.h | 2 +- public/igameresources.h | 2 +- public/ihltv.h | 2 +- public/ihltvdirector.h | 2 +- public/ilaunchabledll.h | 2 +- public/iloopmode.h | 2 +- public/imapoverview.h | 2 +- public/inetchannelinfo.h | 2 +- public/inetmsghandler.h | 2 +- public/inetwork.h | 2 +- public/inputsystem/AnalogCode.h | 2 +- public/inputsystem/ButtonCode.h | 2 +- public/inputsystem/InputEnums.h | 2 +- public/inputsystem/iinputstacksystem.h | 2 +- public/inputsystem/iinputsystem.h | 2 +- public/interfaces/interfaces.h | 2 +- public/interpolatortypes.cpp | 2 +- public/interpolatortypes.h | 2 +- public/iprediction.h | 2 +- public/iregistry.h | 2 +- public/ireplay.h | 2 +- public/ireplaydirector.h | 2 +- public/isaverestore.h | 2 +- public/iscratchpad3d.h | 2 +- public/iserver.h | 2 +- public/iserverentity.h | 2 +- public/iservernetworkable.h | 2 +- public/iserverunknown.h | 2 +- public/ishadercompiledll.h | 2 +- public/isoundcombiner.h | 2 +- public/ispatialpartition.h | 2 +- public/ispsharedmemory.h | 2 +- public/isqlwrapper.h | 2 +- public/istudiorender.h | 2 +- public/ivoicetweak.h | 2 +- public/ivraddll.h | 2 +- public/ivrenderview.h | 2 +- public/ivtex.h | 2 +- public/jigglebones.h | 2 +- public/kevvaluescompiler.cpp | 2 +- public/keyframe/keyframe.cpp | 2 +- public/keyframe/keyframe.h | 2 +- public/list.h | 2 +- public/loadcmdline.cpp | 2 +- public/loadcmdline.h | 2 +- public/localize/ilocalize.h | 2 +- public/lumpfiles.cpp | 2 +- public/lumpfiles.h | 2 +- public/map_utils.cpp | 2 +- public/map_utils.h | 2 +- public/matchmaking/imatchevents.h | 2 +- public/matchmaking/imatchsystem.h | 2 +- public/matchmaking/iplayer.h | 2 +- public/matchmaking/iplayermanager.h | 2 +- public/materialsystem/IColorCorrection.h | 2 +- public/materialsystem/IShader.h | 2 +- public/materialsystem/MaterialSystemUtil.cpp | 2 +- public/materialsystem/MaterialSystemUtil.h | 2 +- public/materialsystem/deformations.h | 2 +- public/materialsystem/hardwareverts.h | 2 +- public/materialsystem/idebugtextureinfo.h | 2 +- public/materialsystem/imaterial.h | 2 +- public/materialsystem/imaterialproxy.h | 2 +- public/materialsystem/imaterialproxyfactory.h | 2 +- public/materialsystem/imaterialsystem.h | 2 +- public/materialsystem/imaterialsystemhardwareconfig.h | 2 +- public/materialsystem/imaterialsystemstub.h | 2 +- public/materialsystem/imaterialvar.h | 2 +- public/materialsystem/imesh.h | 2 +- public/materialsystem/ishaderapi.h | 2 +- public/materialsystem/itexture.h | 2 +- public/materialsystem/ivballoctracker.h | 2 +- public/materialsystem/materialsystem_config.h | 2 +- public/materialsystem/meshreader.h | 2 +- public/materialsystem/shader_vcs_version.h | 2 +- public/mathlib/anorms.h | 2 +- public/mathlib/bumpvects.h | 2 +- public/mathlib/camera.h | 2 +- public/mathlib/compressed_3d_unitvec.h | 2 +- public/mathlib/compressed_light_cube.h | 2 +- public/mathlib/compressed_vector.h | 2 +- public/mathlib/lightdesc.h | 2 +- public/mathlib/math_pfns.h | 2 +- public/mathlib/mathlib.h | 2 +- public/mathlib/noise.h | 2 +- public/mathlib/polyhedron.h | 2 +- public/mathlib/quantize.h | 2 +- public/mathlib/simdvectormatrix.h | 2 +- public/mathlib/spherical_geometry.h | 2 +- public/mathlib/ssequaternion.h | 2 +- public/mathlib/vector2d.h | 2 +- public/mathlib/vertexcolor.h | 2 +- public/mathlib/vmatrix.h | 2 +- public/mathlib/vplane.h | 2 +- public/matsys_controls/QCGenerator.h | 2 +- public/matsys_controls/assetpicker.h | 2 +- public/matsys_controls/colorpickerpanel.h | 2 +- public/matsys_controls/curveeditorpanel.h | 2 +- public/matsys_controls/gamefiletreeview.h | 2 +- public/matsys_controls/manipulator.h | 2 +- public/matsys_controls/matsyscontrols.h | 2 +- public/matsys_controls/mdlpanel.h | 2 +- public/matsys_controls/mdlpicker.h | 2 +- public/matsys_controls/mdlsequencepicker.h | 2 +- public/matsys_controls/picker.h | 2 +- public/matsys_controls/potterywheelpanel.h | 2 +- public/matsys_controls/proceduraltexturepanel.h | 2 +- public/matsys_controls/sequencepicker.h | 2 +- public/matsys_controls/tgapreviewpanel.h | 2 +- public/matsys_controls/vmtpanel.h | 2 +- public/matsys_controls/vmtpicker.h | 2 +- public/matsys_controls/vmtpreviewpanel.h | 2 +- public/matsys_controls/vtfpicker.h | 2 +- public/matsys_controls/vtfpreviewpanel.h | 2 +- public/maya/IMayaVGui.h | 2 +- public/maya/VsMayaDmx.h | 2 +- public/maya/VsMayaMPxFactory.h | 2 +- public/maya/VsVGuiWindow.h | 2 +- public/maya/valveMaya.h | 2 +- public/maya/valveMaya/HyperShadeUtil.h | 2 +- public/maya/valveMaya/Undo.h | 2 +- public/mdllib/mdllib.h | 2 +- public/measure_section.cpp | 2 +- public/measure_section.h | 2 +- public/minmax.h | 2 +- public/model_types.h | 2 +- public/modes.h | 2 +- public/networkstringtabledefs.h | 2 +- public/networkvar.cpp | 2 +- public/networkvar.h | 2 +- public/nmatrix.h | 2 +- public/ntree.h | 2 +- public/nvector.h | 2 +- public/optimize.h | 2 +- public/overlaytext.h | 2 +- public/p4lib/ip4.h | 2 +- public/phonemeconverter.cpp | 2 +- public/phonemeconverter.h | 2 +- public/phonemeextractor/phonemeextractor.h | 2 +- public/phyfile.h | 2 +- public/r_efx.h | 2 +- public/renderparm.h | 2 +- public/responserules/response_host_interface.h | 2 +- public/responserules/response_types.h | 2 +- public/responserules/rr_speechconcept.h | 2 +- public/rope_physics.cpp | 2 +- public/rope_physics.h | 2 +- public/rope_shared.h | 2 +- public/savegame_version.h | 2 +- public/saverestoretypes.h | 2 +- public/scenefilecache/ISceneFileCache.h | 2 +- public/scenefilecache/SceneImageFile.h | 2 +- public/scratchpad3d.cpp | 2 +- public/scratchpad3d.h | 2 +- public/sentence.cpp | 2 +- public/sentence.h | 2 +- public/server_class.cpp | 2 +- public/server_class.h | 2 +- public/shaderapi/IShaderDevice.h | 2 +- public/shaderapi/commandbuffer.h | 2 +- public/shaderapi/ishaderapi.h | 2 +- public/shaderapi/ishaderdynamic.h | 2 +- public/shaderapi/ishadershadow.h | 2 +- public/shaderapi/ishaderutil.h | 2 +- public/shaderapi/shareddefs.h | 2 +- public/shaderlib/BaseShader.h | 2 +- public/shaderlib/ShaderDLL.h | 2 +- public/shaderlib/commandbuilder.h | 2 +- public/shake.h | 2 +- public/shattersurfacetypes.h | 2 +- public/simple_physics.cpp | 2 +- public/simple_physics.h | 2 +- public/smooth_average.h | 2 +- public/soundchars.h | 2 +- public/soundcombiner.cpp | 2 +- public/soundflags.h | 2 +- public/soundsystem/isoundsystem.h | 2 +- public/soundsystem/snd_audio_source.h | 2 +- public/soundsystem/snd_device.h | 2 +- public/stdstring.h | 2 +- public/steam/isteamgamecoordinator.h | 2 +- public/steam/isteamgameserverstats.h | 2 +- public/steam/isteaminventory.h | 2 +- public/steam/isteamparentalsettings.h | 2 +- public/steam/isteamps3overlayrenderer.h | 2 +- public/steam/isteamremotestorage.h | 2 +- public/steam/isteamscreenshots.h | 2 +- public/steam/isteamuserstats.h | 2 +- public/steam/isteamutils.h | 2 +- public/steam/isteamvideo.h | 2 +- public/steam/matchmakingtypes.h | 2 +- public/steam/steam_gameserver.h | 2 +- public/steam/steamclientpublic.h | 2 +- public/steam/steamencryptedappticket.h | 2 +- public/steam/steamhttpenums.h | 2 +- public/steam/steamuniverse.h | 2 +- public/string_t.h | 2 +- public/stringregistry.cpp | 2 +- public/stringregistry.h | 2 +- public/studio_generic_io.cpp | 2 +- public/studio_virtualmodel.cpp | 2 +- public/surfinfo.h | 2 +- public/texture_group_names.h | 2 +- public/tier0/EventMasks.h | 2 +- public/tier0/EventModes.h | 2 +- public/tier0/IOCTLCodes.h | 2 +- public/tier0/K8PerformanceCounters.h | 2 +- public/tier0/P4PerformanceCounters.h | 2 +- public/tier0/P5P6PerformanceCounters.h | 2 +- public/tier0/PMELib.h | 2 +- public/tier0/afxmem_override.cpp | 2 +- public/tier0/commonmacros.h | 2 +- public/tier0/dbg.h | 2 +- public/tier0/dbgflag.h | 2 +- public/tier0/fasttimer.h | 2 +- public/tier0/ia32detect.h | 2 +- public/tier0/icommandline.h | 2 +- public/tier0/l2cache.h | 2 +- public/tier0/memalloc.h | 2 +- public/tier0/memdbgoff.h | 2 +- public/tier0/memoverride.cpp | 2 +- public/tier0/minidump.h | 2 +- public/tier0/platwindow.h | 2 +- public/tier0/pmc360.h | 2 +- public/tier0/progressbar.h | 2 +- public/tier0/protected_things.h | 2 +- public/tier0/testthread.h | 2 +- public/tier0/validator.h | 2 +- public/tier0/valobject.h | 2 +- public/tier0/valve_off.h | 2 +- public/tier0/valve_on.h | 2 +- public/tier0/vprof.h | 2 +- public/tier0/win32consoleio.h | 2 +- public/tier0/xbox_codeline_defines.h | 2 +- public/tier1/CommandBuffer.h | 2 +- public/tier1/IKeyValuesSystem.h | 2 +- public/tier1/KeyValues.h | 2 +- public/tier1/UtlSortVector.h | 2 +- public/tier1/callqueue.h | 2 +- public/tier1/cbyteswap.h | 2 +- public/tier1/characterset.h | 2 +- public/tier1/checksum_crc.h | 2 +- public/tier1/checksum_md5.h | 2 +- public/tier1/delegates.h | 2 +- public/tier1/diff.h | 2 +- public/tier1/exprevaluator.h | 2 +- public/tier1/fmtstr.h | 2 +- public/tier1/generichash.h | 2 +- public/tier1/interpolatedvar.cpp | 2 +- public/tier1/interpolatedvar.h | 2 +- public/tier1/iprocessutils.h | 2 +- public/tier1/jobthread.h | 2 +- public/tier1/lerp_functions.h | 2 +- public/tier1/lzmaDecoder.h | 2 +- public/tier1/lzss.h | 2 +- public/tier1/memstack.h | 2 +- public/tier1/netadr.h | 2 +- public/tier1/processor_detect.h | 2 +- public/tier1/random.h | 2 +- public/tier1/rangecheckedvar.h | 2 +- public/tier1/refcount.h | 2 +- public/tier1/smartptr.h | 2 +- public/tier1/tier1.h | 2 +- public/tier1/timeutils.h | 2 +- public/tier1/tokenset.h | 2 +- public/tier1/uniqueid.h | 2 +- public/tier1/utlbidirectionalset.h | 2 +- public/tier1/utlbinaryblock.h | 2 +- public/tier1/utlblockmemory.h | 2 +- public/tier1/utlbuffer.h | 2 +- public/tier1/utlbufferutil.h | 2 +- public/tier1/utldict.h | 2 +- public/tier1/utlenvelope.h | 2 +- public/tier1/utlfixedmemory.h | 2 +- public/tier1/utlflags.h | 2 +- public/tier1/utlhandletable.h | 2 +- public/tier1/utlhash.h | 2 +- public/tier1/utlhashdict.h | 2 +- public/tier1/utlintrusivelist.h | 2 +- public/tier1/utllinkedlist.h | 2 +- public/tier1/utlmap.h | 2 +- public/tier1/utlmultilist.h | 2 +- public/tier1/utlobjectreference.h | 2 +- public/tier1/utlpriorityqueue.h | 2 +- public/tier1/utlqueue.h | 2 +- public/tier1/utlrbtree.h | 2 +- public/tier1/utlsoacontainer.h | 2 +- public/tier1/utlstack.h | 2 +- public/tier1/utltshash.h | 2 +- public/tier2/beamsegdraw.h | 2 +- public/tier2/fileutils.h | 2 +- public/tier2/interval.h | 2 +- public/tier2/keybindings.h | 2 +- public/tier2/meshutils.h | 2 +- public/tier2/renderutils.h | 2 +- public/tier2/resourceprecacher.h | 2 +- public/tier2/riff.h | 2 +- public/tier2/soundutils.h | 2 +- public/tier2/tier2.h | 2 +- public/tier2/tier2dm.h | 2 +- public/tier2/tokenreader.h | 2 +- public/tier2/utlstreambuffer.h | 2 +- public/tier2/vconfig.h | 2 +- public/tier3/choreoutils.h | 2 +- public/tier3/mdlutils.h | 2 +- public/tier3/scenetokenprocessor.h | 2 +- public/tier3/tier3.h | 2 +- public/tier3/tier3dm.h | 2 +- public/toolframework/iclientenginetools.h | 2 +- public/toolframework/ienginetool.h | 2 +- public/toolframework/iserverenginetools.h | 2 +- public/toolframework/itooldictionary.h | 2 +- public/toolframework/itoolentity.h | 2 +- public/toolframework/itoolframework.h | 2 +- public/toolframework/itoolsystem.h | 2 +- public/tools/bonelist.cpp | 2 +- public/tools/bonelist.h | 2 +- public/trace.h | 2 +- public/unitlib/unitlib.h | 2 +- public/vallocator.cpp | 2 +- public/vallocator.h | 2 +- public/vcollide.h | 2 +- public/vcollide_parse.h | 2 +- public/vgui/Cursor.h | 2 +- public/vgui/Dar.h | 2 +- public/vgui/IBorder.h | 2 +- public/vgui/IClientPanel.h | 2 +- public/vgui/IHTML.h | 2 +- public/vgui/IImage.h | 2 +- public/vgui/IInput.h | 2 +- public/vgui/IInputInternal.h | 2 +- public/vgui/ILocalize.h | 2 +- public/vgui/IPanel.h | 2 +- public/vgui/IScheme.h | 2 +- public/vgui/ISurface.h | 2 +- public/vgui/ISurfaceV30.h | 2 +- public/vgui/ISystem.h | 2 +- public/vgui/IVGui.h | 2 +- public/vgui/IVguiMatInfo.h | 2 +- public/vgui/IVguiMatInfoVar.h | 2 +- public/vgui/KeyCode.h | 2 +- public/vgui/MouseCode.h | 2 +- public/vgui/Point.h | 2 +- public/vgui/VGUI.h | 2 +- public/vgui/ischemesurface.h | 2 +- public/vgui_controls/AnalogBar.h | 2 +- public/vgui_controls/AnimatingImagePanel.h | 2 +- public/vgui_controls/AnimationController.h | 2 +- public/vgui_controls/BitmapImagePanel.h | 2 +- public/vgui_controls/BuildGroup.h | 2 +- public/vgui_controls/BuildModeDialog.h | 2 +- public/vgui_controls/Button.h | 2 +- public/vgui_controls/CheckButtonList.h | 2 +- public/vgui_controls/CircularProgressBar.h | 2 +- public/vgui_controls/ComboBox.h | 2 +- public/vgui_controls/ControllerMap.h | 2 +- public/vgui_controls/Controls.h | 2 +- public/vgui_controls/CvarToggleCheckButton.h | 2 +- public/vgui_controls/DialogManager.h | 2 +- public/vgui_controls/Divider.h | 2 +- public/vgui_controls/EditablePanel.h | 2 +- public/vgui_controls/ExpandButton.h | 2 +- public/vgui_controls/FileOpenDialog.h | 2 +- public/vgui_controls/FileOpenStateMachine.h | 2 +- public/vgui_controls/FocusNavGroup.h | 2 +- public/vgui_controls/Frame.h | 2 +- public/vgui_controls/GraphPanel.h | 2 +- public/vgui_controls/HTML.h | 2 +- public/vgui_controls/Image.h | 2 +- public/vgui_controls/ImageList.h | 2 +- public/vgui_controls/ImagePanel.h | 2 +- public/vgui_controls/InputDialog.h | 2 +- public/vgui_controls/KeyBindingHelpDialog.h | 2 +- public/vgui_controls/KeyBoardEditorDialog.h | 2 +- public/vgui_controls/Label.h | 2 +- public/vgui_controls/ListPanel.h | 2 +- public/vgui_controls/ListViewPanel.h | 2 +- public/vgui_controls/Menu.h | 2 +- public/vgui_controls/MenuBar.h | 2 +- public/vgui_controls/MenuButton.h | 2 +- public/vgui_controls/MenuItem.h | 2 +- public/vgui_controls/MessageBox.h | 2 +- public/vgui_controls/MessageDialog.h | 2 +- public/vgui_controls/PHandle.h | 2 +- public/vgui_controls/PanelAnimationVar.h | 2 +- public/vgui_controls/PanelListPanel.h | 2 +- public/vgui_controls/PerforceFileList.h | 2 +- public/vgui_controls/ProgressBar.h | 2 +- public/vgui_controls/ProgressBox.h | 2 +- public/vgui_controls/PropertyDialog.h | 2 +- public/vgui_controls/PropertyPage.h | 2 +- public/vgui_controls/PropertySheet.h | 2 +- public/vgui_controls/QueryBox.h | 2 +- public/vgui_controls/RadioButton.h | 2 +- public/vgui_controls/RichText.h | 2 +- public/vgui_controls/RotatingProgressBar.h | 2 +- public/vgui_controls/ScalableImagePanel.h | 2 +- public/vgui_controls/ScrollBar.h | 2 +- public/vgui_controls/ScrollBarSlider.h | 2 +- public/vgui_controls/ScrollableEditablePanel.h | 2 +- public/vgui_controls/Slider.h | 2 +- public/vgui_controls/Splitter.h | 2 +- public/vgui_controls/TextEntry.h | 2 +- public/vgui_controls/TextImage.h | 2 +- public/vgui_controls/ToggleButton.h | 2 +- public/vgui_controls/ToolWindow.h | 2 +- public/vgui_controls/Tooltip.h | 2 +- public/vgui_controls/TreeView.h | 2 +- public/vgui_controls/TreeViewListControl.h | 2 +- public/vgui_controls/URLLabel.h | 2 +- public/vgui_controls/WizardPanel.h | 2 +- public/vgui_controls/WizardSubPanel.h | 2 +- public/vgui_controls/consoledialog.h | 2 +- public/vgui_controls/pch_vgui_controls.h | 2 +- public/vgui_controls/savedocumentquery.h | 2 +- public/vgui_controls/subrectimage.h | 2 +- public/vgui_controls/tgaimagepanel.h | 2 +- public/videocfg/videocfg.h | 2 +- public/view_shared.h | 2 +- public/vphysics/collision_set.h | 2 +- public/vphysics/constraints.h | 2 +- public/vphysics/friction.h | 2 +- public/vphysics/object_hash.h | 2 +- public/vphysics/performance.h | 2 +- public/vphysics/player_controller.h | 2 +- public/vphysics/stats.h | 2 +- public/vphysics/vehicles.h | 2 +- public/vphysics/virtualmesh.h | 2 +- public/vphysics_interface.h | 2 +- public/vpklib/packedstore.h | 2 +- public/vscript/ivscript.h | 2 +- public/vscript/vscript_templates.h | 2 +- public/vtf/vtf.h | 2 +- public/wadtypes.h | 2 +- public/worldsize.h | 2 +- public/xwvfile.h | 2 +- public/zip_uncompressed.h | 2 +- public/zip_utils.h | 2 +- responserules/runtime/criteriaset.cpp | 2 +- responserules/runtime/response_system.h | 2 +- responserules/runtime/response_types.cpp | 2 +- responserules/runtime/response_types_internal.cpp | 2 +- responserules/runtime/response_types_internal.h | 2 +- responserules/runtime/rr_convars.cpp | 2 +- responserules/runtime/rr_response.cpp | 2 +- responserules/runtime/rr_speechconcept.cpp | 2 +- responserules/runtime/rrbase.h | 2 +- responserules/runtime/stdafx.cpp | 2 +- tier1/commandbuffer.cpp | 2 +- tier1/generichash.cpp | 2 +- tier1/rangecheckedvar.cpp | 2 +- tier1/tier1.cpp | 2 +- tier1/tokenreader.cpp | 2 +- tier1/utlbufferutil.cpp | 2 +- 2525 files changed, 2527 insertions(+), 2527 deletions(-) diff --git a/common/ConfigManager.h b/common/ConfigManager.h index 2a76bfa6..b8abc4e5 100644 --- a/common/ConfigManager.h +++ b/common/ConfigManager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/GameUI/IGameConsole.h b/common/GameUI/IGameConsole.h index 33884692..64d1f81e 100644 --- a/common/GameUI/IGameConsole.h +++ b/common/GameUI/IGameConsole.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/common/GameUI/IGameUI.h b/common/GameUI/IGameUI.h index 48f5867b..e78c9fc4 100644 --- a/common/GameUI/IGameUI.h +++ b/common/GameUI/IGameUI.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/IRunGameEngine.h b/common/IRunGameEngine.h index a30c303f..dab146fc 100644 --- a/common/IRunGameEngine.h +++ b/common/IRunGameEngine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/IVGuiModule.h b/common/IVGuiModule.h index 8cd2e8e0..2dd2dd0e 100644 --- a/common/IVGuiModule.h +++ b/common/IVGuiModule.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/IVGuiModuleLoader.h b/common/IVGuiModuleLoader.h index d19cdd06..f3720e21 100644 --- a/common/IVGuiModuleLoader.h +++ b/common/IVGuiModuleLoader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/ServerBrowser/IServerBrowser.h b/common/ServerBrowser/IServerBrowser.h index c479e828..d4264f9b 100644 --- a/common/ServerBrowser/IServerBrowser.h +++ b/common/ServerBrowser/IServerBrowser.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/blackbox_helper.cpp b/common/blackbox_helper.cpp index 98b57407..264d2ee9 100644 --- a/common/blackbox_helper.cpp +++ b/common/blackbox_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/blackbox_helper.h b/common/blackbox_helper.h index e354fe1e..69543449 100644 --- a/common/blackbox_helper.h +++ b/common/blackbox_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/compiledcaptionswap.cpp b/common/compiledcaptionswap.cpp index eb3d5212..c853db9b 100644 --- a/common/compiledcaptionswap.cpp +++ b/common/compiledcaptionswap.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Swap a compiled caption file. // diff --git a/common/debug_dll_check.cpp b/common/debug_dll_check.cpp index 1522cac7..fc0e813c 100644 --- a/common/debug_dll_check.cpp +++ b/common/debug_dll_check.cpp @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// // // Purpose: Add a specially formatted string to each debug DLL of the form // "%DLLNAME%.dll is built debug!". We can search for this string via diff --git a/common/ifilesystemopendialog.h b/common/ifilesystemopendialog.h index 881d210f..60c03683 100644 --- a/common/ifilesystemopendialog.h +++ b/common/ifilesystemopendialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/language.cpp b/common/language.cpp index 66749dce..179b2ef9 100644 --- a/common/language.cpp +++ b/common/language.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: languages definition // diff --git a/common/language.h b/common/language.h index b524b793..35c28b99 100644 --- a/common/language.h +++ b/common/language.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: represent a canonical list of the languages we support, // diff --git a/common/matchmaking/mm_helpers.h b/common/matchmaking/mm_helpers.h index 01978da1..29888a04 100644 --- a/common/matchmaking/mm_helpers.h +++ b/common/matchmaking/mm_helpers.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// // // Purpose: common routines to operate on matchmaking sessions and members // Assumptions: caller should include all required headers before including mm_helpers.h diff --git a/common/protocol.h b/common/protocol.h index e07d37bb..378f051b 100644 --- a/common/protocol.h +++ b/common/protocol.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/qlimits.h b/common/qlimits.h index fa2c93ba..766525b8 100644 --- a/common/qlimits.h +++ b/common/qlimits.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/common/studiobyteswap.cpp b/common/studiobyteswap.cpp index 6ef33837..98a5fbfd 100644 --- a/common/studiobyteswap.cpp +++ b/common/studiobyteswap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Swaps the bytes in all file types generated by studiomdl // (.vvd, .vtx, .mdl, .phy, .ani) so the files can be loaded diff --git a/common/studiobyteswap.h b/common/studiobyteswap.h index 4563a59d..2e811594 100644 --- a/common/studiobyteswap.h +++ b/common/studiobyteswap.h @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2006, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2006, Valve LLC, All rights reserved. ============ // // Purpose: StudioMDL byteswapping functions. // diff --git a/common/vgui_surfacelib/ifontsurface.h b/common/vgui_surfacelib/ifontsurface.h index 8dd6cdeb..a6675d2c 100644 --- a/common/vgui_surfacelib/ifontsurface.h +++ b/common/vgui_surfacelib/ifontsurface.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/dedicated_main/resource.h b/dedicated_main/resource.h index 5409fb68..2925998a 100644 --- a/dedicated_main/resource.h +++ b/dedicated_main/resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/AnimateSpecificTextureProxy.cpp b/game/client/AnimateSpecificTextureProxy.cpp index bdafdeac..56191274 100644 --- a/game/client/AnimateSpecificTextureProxy.cpp +++ b/game/client/AnimateSpecificTextureProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Acts exactly like "AnimatedTexture", but ONLY if the texture // it's working on matches the desired texture to work on. diff --git a/game/client/C_MaterialModifyControl.cpp b/game/client/C_MaterialModifyControl.cpp index 96a32d73..09e108a8 100644 --- a/game/client/C_MaterialModifyControl.cpp +++ b/game/client/C_MaterialModifyControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Material Modify control entity. // diff --git a/game/client/C_WaterLODControl.cpp b/game/client/C_WaterLODControl.cpp index 67fb77d1..012fea75 100644 --- a/game/client/C_WaterLODControl.cpp +++ b/game/client/C_WaterLODControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Water LOD control entity. // diff --git a/game/client/EffectsClient.cpp b/game/client/EffectsClient.cpp index 0fad835a..74cca4e1 100644 --- a/game/client/EffectsClient.cpp +++ b/game/client/EffectsClient.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility code. // diff --git a/game/client/IsNPCProxy.cpp b/game/client/IsNPCProxy.cpp index c5e9aef5..18e84bca 100644 --- a/game/client/IsNPCProxy.cpp +++ b/game/client/IsNPCProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/MonitorMaterialProxy.cpp b/game/client/MonitorMaterialProxy.cpp index 2c03f908..8dfc5966 100644 --- a/game/client/MonitorMaterialProxy.cpp +++ b/game/client/MonitorMaterialProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ProxyHealth.cpp b/game/client/ProxyHealth.cpp index 98dc9664..b5412a61 100644 --- a/game/client/ProxyHealth.cpp +++ b/game/client/ProxyHealth.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ScreenSpaceEffects.h b/game/client/ScreenSpaceEffects.h index 8b8e64ad..48c64a49 100644 --- a/game/client/ScreenSpaceEffects.h +++ b/game/client/ScreenSpaceEffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/TeamBitmapImage.cpp b/game/client/TeamBitmapImage.cpp index 9b7a80c8..fb65adde 100644 --- a/game/client/TeamBitmapImage.cpp +++ b/game/client/TeamBitmapImage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/TeamBitmapImage.h b/game/client/TeamBitmapImage.h index 9bcff214..26c46f38 100644 --- a/game/client/TeamBitmapImage.h +++ b/game/client/TeamBitmapImage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/ViewConeImage.cpp b/game/client/ViewConeImage.cpp index 9837ab58..fbe21262 100644 --- a/game/client/ViewConeImage.cpp +++ b/game/client/ViewConeImage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/ViewConeImage.h b/game/client/ViewConeImage.h index 3359edbb..76b41f7c 100644 --- a/game/client/ViewConeImage.h +++ b/game/client/ViewConeImage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which draws a viewcone // diff --git a/game/client/WaterLODMaterialProxy.cpp b/game/client/WaterLODMaterialProxy.cpp index d6f5f518..efd15078 100644 --- a/game/client/WaterLODMaterialProxy.cpp +++ b/game/client/WaterLODMaterialProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/WorldDimsProxy.cpp b/game/client/WorldDimsProxy.cpp index 81040368..f5e299f6 100644 --- a/game/client/WorldDimsProxy.cpp +++ b/game/client/WorldDimsProxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/achievement_notification_panel.cpp b/game/client/achievement_notification_panel.cpp index fcd9a50c..03fcf8da 100644 --- a/game/client/achievement_notification_panel.cpp +++ b/game/client/achievement_notification_panel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/client/achievement_notification_panel.h b/game/client/achievement_notification_panel.h index 61caab73..06609af5 100644 --- a/game/client/achievement_notification_panel.h +++ b/game/client/achievement_notification_panel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/animatedentitytextureproxy.cpp b/game/client/animatedentitytextureproxy.cpp index 67f97be3..bc814298 100644 --- a/game/client/animatedentitytextureproxy.cpp +++ b/game/client/animatedentitytextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/animatedoffsettextureproxy.cpp b/game/client/animatedoffsettextureproxy.cpp index 016fed14..e70feba3 100644 --- a/game/client/animatedoffsettextureproxy.cpp +++ b/game/client/animatedoffsettextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/animatedtextureproxy.cpp b/game/client/animatedtextureproxy.cpp index 351b79c9..9f213a0b 100644 --- a/game/client/animatedtextureproxy.cpp +++ b/game/client/animatedtextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/animationlayer.h b/game/client/animationlayer.h index 6561f861..3c3b787f 100644 --- a/game/client/animationlayer.h +++ b/game/client/animationlayer.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/baseanimatedtextureproxy.cpp b/game/client/baseanimatedtextureproxy.cpp index eca5cc2e..0b2fb732 100644 --- a/game/client/baseanimatedtextureproxy.cpp +++ b/game/client/baseanimatedtextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/baseanimatedtextureproxy.h b/game/client/baseanimatedtextureproxy.h index a08c571a..ada52dc5 100644 --- a/game/client/baseanimatedtextureproxy.h +++ b/game/client/baseanimatedtextureproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/baseclientrendertargets.cpp b/game/client/baseclientrendertargets.cpp index 1a7a38a1..7bf9db27 100644 --- a/game/client/baseclientrendertargets.cpp +++ b/game/client/baseclientrendertargets.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implementation for CBaseClientRenderTargets class. // Provides Init functions for common render textures used by the engine. diff --git a/game/client/beamdraw.cpp b/game/client/beamdraw.cpp index 1e1db61e..9b36b8a7 100644 --- a/game/client/beamdraw.cpp +++ b/game/client/beamdraw.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/beamdraw.h b/game/client/beamdraw.h index b2b30a45..6f97275b 100644 --- a/game/client/beamdraw.h +++ b/game/client/beamdraw.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/bone_merge_cache.cpp b/game/client/bone_merge_cache.cpp index 3556adce..266716be 100644 --- a/game/client/bone_merge_cache.cpp +++ b/game/client/bone_merge_cache.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/bone_merge_cache.h b/game/client/bone_merge_cache.h index 298ddcf0..5390bc19 100644 --- a/game/client/bone_merge_cache.h +++ b/game/client/bone_merge_cache.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/bonetoworldarray.h b/game/client/bonetoworldarray.h index 3a54ffbb..47bb8d01 100644 --- a/game/client/bonetoworldarray.h +++ b/game/client/bonetoworldarray.h @@ -1,4 +1,4 @@ -//========== Copyright © 2006, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2006, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/client/c_ai_basehumanoid.cpp b/game/client/c_ai_basehumanoid.cpp index 58881050..5c87a638 100644 --- a/game/client/c_ai_basehumanoid.cpp +++ b/game/client/c_ai_basehumanoid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_ai_basenpc.cpp b/game/client/c_ai_basenpc.cpp index d7777046..4147f340 100644 --- a/game/client/c_ai_basenpc.cpp +++ b/game/client/c_ai_basenpc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_ai_basenpc.h b/game/client/c_ai_basenpc.h index 5b41e24d..66d97d19 100644 --- a/game/client/c_ai_basenpc.h +++ b/game/client/c_ai_basenpc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_baseanimating.cpp b/game/client/c_baseanimating.cpp index 9143497d..4bd31678 100644 --- a/game/client/c_baseanimating.cpp +++ b/game/client/c_baseanimating.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_baseanimating.h b/game/client/c_baseanimating.h index d1cf50e7..9db9f645 100644 --- a/game/client/c_baseanimating.h +++ b/game/client/c_baseanimating.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_baseanimatingoverlay.cpp b/game/client/c_baseanimatingoverlay.cpp index d94169d6..c010e713 100644 --- a/game/client/c_baseanimatingoverlay.cpp +++ b/game/client/c_baseanimatingoverlay.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_baseanimatingoverlay.h b/game/client/c_baseanimatingoverlay.h index b1eba535..bcc47cbf 100644 --- a/game/client/c_baseanimatingoverlay.h +++ b/game/client/c_baseanimatingoverlay.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_basecombatcharacter.cpp b/game/client/c_basecombatcharacter.cpp index 961d4f13..f163c1a5 100644 --- a/game/client/c_basecombatcharacter.cpp +++ b/game/client/c_basecombatcharacter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client's C_BaseCombatCharacter entity // diff --git a/game/client/c_basecombatcharacter.h b/game/client/c_basecombatcharacter.h index 028a6883..fdc9e0bd 100644 --- a/game/client/c_basecombatcharacter.h +++ b/game/client/c_basecombatcharacter.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Defines the client-side representation of CBaseCombatCharacter. // diff --git a/game/client/c_basecombatweapon.cpp b/game/client/c_basecombatweapon.cpp index 603f82dc..2d63e77b 100644 --- a/game/client/c_basecombatweapon.cpp +++ b/game/client/c_basecombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side implementation of CBaseCombatWeapon. // diff --git a/game/client/c_basecombatweapon.h b/game/client/c_basecombatweapon.h index 59454649..4d82c7be 100644 --- a/game/client/c_basecombatweapon.h +++ b/game/client/c_basecombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client's CBaseCombatWeapon entity // diff --git a/game/client/c_basedoor.cpp b/game/client/c_basedoor.cpp index ff8829fe..1e3796b5 100644 --- a/game/client/c_basedoor.cpp +++ b/game/client/c_basedoor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_basedoor.h b/game/client/c_basedoor.h index 50e0b309..85506140 100644 --- a/game/client/c_basedoor.h +++ b/game/client/c_basedoor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_baseflex.cpp b/game/client/c_baseflex.cpp index a8e9ca98..a5f77fe8 100644 --- a/game/client/c_baseflex.cpp +++ b/game/client/c_baseflex.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_baseflex.h b/game/client/c_baseflex.h index 15f8d28e..113bac85 100644 --- a/game/client/c_baseflex.h +++ b/game/client/c_baseflex.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_baselesson.cpp b/game/client/c_baselesson.cpp index 5dc369e4..35305505 100644 --- a/game/client/c_baselesson.cpp +++ b/game/client/c_baselesson.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Client handler implementations for instruction players how to play // diff --git a/game/client/c_baselesson.h b/game/client/c_baselesson.h index dea83d69..a792b4af 100644 --- a/game/client/c_baselesson.h +++ b/game/client/c_baselesson.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Client handler for instruction players how to play // diff --git a/game/client/c_baseplayer.cpp b/game/client/c_baseplayer.cpp index b441c3fa..f0c3b20d 100644 --- a/game/client/c_baseplayer.cpp +++ b/game/client/c_baseplayer.cpp @@ -1,4 +1,4 @@ -//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: Client-side CBasePlayer. // diff --git a/game/client/c_baseplayer.h b/game/client/c_baseplayer.h index 4991054c..4bd342fa 100644 --- a/game/client/c_baseplayer.h +++ b/game/client/c_baseplayer.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Client-side CBasePlayer. // diff --git a/game/client/c_basetempentity.cpp b/game/client/c_basetempentity.cpp index 8b34e837..c3d39b69 100644 --- a/game/client/c_basetempentity.cpp +++ b/game/client/c_basetempentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Core Temp Entity client implementation. // diff --git a/game/client/c_basetempentity.h b/game/client/c_basetempentity.h index e093bc80..2a43aba6 100644 --- a/game/client/c_basetempentity.h +++ b/game/client/c_basetempentity.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_baseviewmodel.h b/game/client/c_baseviewmodel.h index 6db56070..080f7ce2 100644 --- a/game/client/c_baseviewmodel.h +++ b/game/client/c_baseviewmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side view model implementation. Responsible for drawing // the view model. diff --git a/game/client/c_beamspotlight.cpp b/game/client/c_beamspotlight.cpp index 5d991fe6..c9a56792 100644 --- a/game/client/c_beamspotlight.cpp +++ b/game/client/c_beamspotlight.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_breakableprop.cpp b/game/client/c_breakableprop.cpp index 2ab393ee..c08dd759 100644 --- a/game/client/c_breakableprop.cpp +++ b/game/client/c_breakableprop.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_breakableprop.h b/game/client/c_breakableprop.h index 05a1f9df..5ec4c495 100644 --- a/game/client/c_breakableprop.h +++ b/game/client/c_breakableprop.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_colorcorrection.cpp b/game/client/c_colorcorrection.cpp index b4a02780..db76728f 100644 --- a/game/client/c_colorcorrection.cpp +++ b/game/client/c_colorcorrection.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Color correction entity with simple radial falloff // diff --git a/game/client/c_colorcorrection.h b/game/client/c_colorcorrection.h index 3f8b89d3..3e58f1da 100644 --- a/game/client/c_colorcorrection.h +++ b/game/client/c_colorcorrection.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Color correction entity with simple radial falloff // diff --git a/game/client/c_colorcorrectionvolume.cpp b/game/client/c_colorcorrectionvolume.cpp index 52d9cabc..7e319ba7 100644 --- a/game/client/c_colorcorrectionvolume.cpp +++ b/game/client/c_colorcorrectionvolume.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Color correction entity. // diff --git a/game/client/c_dynamiclight.cpp b/game/client/c_dynamiclight.cpp index b2ce40b3..3d4e3a03 100644 --- a/game/client/c_dynamiclight.cpp +++ b/game/client/c_dynamiclight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light // diff --git a/game/client/c_effects.cpp b/game/client/c_effects.cpp index b03115e7..a3547b34 100644 --- a/game/client/c_effects.cpp +++ b/game/client/c_effects.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_effects.h b/game/client/c_effects.h index c38ef79d..9447a7d9 100644 --- a/game/client/c_effects.h +++ b/game/client/c_effects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_entitydissolve.cpp b/game/client/c_entitydissolve.cpp index 0ccd1a29..7b5772bc 100644 --- a/game/client/c_entitydissolve.cpp +++ b/game/client/c_entitydissolve.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_entitydissolve.h b/game/client/c_entitydissolve.h index bdb42215..af34aa9f 100644 --- a/game/client/c_entitydissolve.h +++ b/game/client/c_entitydissolve.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_entityflame.cpp b/game/client/c_entityflame.cpp index e1f7cc9a..73a10520 100644 --- a/game/client/c_entityflame.cpp +++ b/game/client/c_entityflame.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_entityflame.h b/game/client/c_entityflame.h index e8f9e8d9..9115059e 100644 --- a/game/client/c_entityflame.h +++ b/game/client/c_entityflame.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_entityfreezing.cpp b/game/client/c_entityfreezing.cpp index 436ccbeb..5afbba8e 100644 --- a/game/client/c_entityfreezing.cpp +++ b/game/client/c_entityfreezing.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_entityfreezing.h b/game/client/c_entityfreezing.h index 1f6cf2bf..968c5eec 100644 --- a/game/client/c_entityfreezing.h +++ b/game/client/c_entityfreezing.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_entityparticletrail.cpp b/game/client/c_entityparticletrail.cpp index adbee3b1..94ace672 100644 --- a/game/client/c_entityparticletrail.cpp +++ b/game/client/c_entityparticletrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_env_ambient_light.cpp b/game/client/c_env_ambient_light.cpp index 4015e96c..d39c3b04 100644 --- a/game/client/c_env_ambient_light.cpp +++ b/game/client/c_env_ambient_light.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Ambient light controller entity with simple radial falloff // diff --git a/game/client/c_env_dof_controller.cpp b/game/client/c_env_dof_controller.cpp index 01112033..fedbf219 100644 --- a/game/client/c_env_dof_controller.cpp +++ b/game/client/c_env_dof_controller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_env_fog_controller.cpp b/game/client/c_env_fog_controller.cpp index 7fa958c7..7f6e5435 100644 --- a/game/client/c_env_fog_controller.cpp +++ b/game/client/c_env_fog_controller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ==== // // An entity that allows level designer control over the fog parameters. // diff --git a/game/client/c_env_fog_controller.h b/game/client/c_env_fog_controller.h index f73bde1f..96b630f8 100644 --- a/game/client/c_env_fog_controller.h +++ b/game/client/c_env_fog_controller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_env_global_light.cpp b/game/client/c_env_global_light.cpp index d2031ce3..31b75ae4 100644 --- a/game/client/c_env_global_light.cpp +++ b/game/client/c_env_global_light.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Sunlight shadow control entity. // diff --git a/game/client/c_env_particlescript.cpp b/game/client/c_env_particlescript.cpp index 42393da3..ab713029 100644 --- a/game/client/c_env_particlescript.cpp +++ b/game/client/c_env_particlescript.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_env_projectedtexture.cpp b/game/client/c_env_projectedtexture.cpp index fa1241a5..58d5b1aa 100644 --- a/game/client/c_env_projectedtexture.cpp +++ b/game/client/c_env_projectedtexture.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_env_projectedtexture.h b/game/client/c_env_projectedtexture.h index 0224c89c..91a90578 100644 --- a/game/client/c_env_projectedtexture.h +++ b/game/client/c_env_projectedtexture.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_env_screenoverlay.cpp b/game/client/c_env_screenoverlay.cpp index e0cb4952..6f106088 100644 --- a/game/client/c_env_screenoverlay.cpp +++ b/game/client/c_env_screenoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_env_tonemap_controller.cpp b/game/client/c_env_tonemap_controller.cpp index 7bb5b288..3ef295df 100644 --- a/game/client/c_env_tonemap_controller.cpp +++ b/game/client/c_env_tonemap_controller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_fire_smoke.cpp b/game/client/c_fire_smoke.cpp index 47ea4c62..7381e7ca 100644 --- a/game/client/c_fire_smoke.cpp +++ b/game/client/c_fire_smoke.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_fire_smoke.h b/game/client/c_fire_smoke.h index 192f7882..3eb01e1a 100644 --- a/game/client/c_fire_smoke.h +++ b/game/client/c_fire_smoke.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_fish.cpp b/game/client/c_fish.cpp index 4aec194e..aa40eddc 100644 --- a/game/client/c_fish.cpp +++ b/game/client/c_fish.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_func_areaportalwindow.cpp b/game/client/c_func_areaportalwindow.cpp index 74a5c99c..5bdbcb56 100644 --- a/game/client/c_func_areaportalwindow.cpp +++ b/game/client/c_func_areaportalwindow.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_func_breakablesurf.cpp b/game/client/c_func_breakablesurf.cpp index e54cf01e..4c60c134 100644 --- a/game/client/c_func_breakablesurf.cpp +++ b/game/client/c_func_breakablesurf.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_func_brush.h b/game/client/c_func_brush.h index 1175dd5d..c0d74187 100644 --- a/game/client/c_func_brush.h +++ b/game/client/c_func_brush.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: //=============================================================================// diff --git a/game/client/c_func_conveyor.cpp b/game/client/c_func_conveyor.cpp index 5acdaf53..cb6f7b09 100644 --- a/game/client/c_func_conveyor.cpp +++ b/game/client/c_func_conveyor.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_func_dust.cpp b/game/client/c_func_dust.cpp index f71de933..7e5affbf 100644 --- a/game/client/c_func_dust.cpp +++ b/game/client/c_func_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_func_dust.h b/game/client/c_func_dust.h index 3358c999..c3c2c451 100644 --- a/game/client/c_func_dust.h +++ b/game/client/c_func_dust.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_func_lod.cpp b/game/client/c_func_lod.cpp index 2da41ede..01a199a0 100644 --- a/game/client/c_func_lod.cpp +++ b/game/client/c_func_lod.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_func_movelinear.cpp b/game/client/c_func_movelinear.cpp index 31c08095..79ce85ee 100644 --- a/game/client/c_func_movelinear.cpp +++ b/game/client/c_func_movelinear.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_func_occluder.cpp b/game/client/c_func_occluder.cpp index 29bb1d6b..107629f6 100644 --- a/game/client/c_func_occluder.cpp +++ b/game/client/c_func_occluder.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_func_reflective_glass.h b/game/client/c_func_reflective_glass.h index fb8f5be8..4227d0d5 100644 --- a/game/client/c_func_reflective_glass.h +++ b/game/client/c_func_reflective_glass.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_func_rotating.cpp b/game/client/c_func_rotating.cpp index 78b71250..44ec38f4 100644 --- a/game/client/c_func_rotating.cpp +++ b/game/client/c_func_rotating.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_func_smokevolume.cpp b/game/client/c_func_smokevolume.cpp index abc3d51f..311deecd 100644 --- a/game/client/c_func_smokevolume.cpp +++ b/game/client/c_func_smokevolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_func_tracktrain.cpp b/game/client/c_func_tracktrain.cpp index d29aef56..d562a90b 100644 --- a/game/client/c_func_tracktrain.cpp +++ b/game/client/c_func_tracktrain.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_gameinstructor.cpp b/game/client/c_gameinstructor.cpp index 7b7c8588..b91b9f80 100644 --- a/game/client/c_gameinstructor.cpp +++ b/game/client/c_gameinstructor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Client handler implementations for instruction players how to play // diff --git a/game/client/c_gameinstructor.h b/game/client/c_gameinstructor.h index 4ec4c991..e40fbf23 100644 --- a/game/client/c_gameinstructor.h +++ b/game/client/c_gameinstructor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Client handler for instruction players how to play // diff --git a/game/client/c_gib.cpp b/game/client/c_gib.cpp index 03b9bd04..30836d8c 100644 --- a/game/client/c_gib.cpp +++ b/game/client/c_gib.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_hairball.cpp b/game/client/c_hairball.cpp index b3ac19a4..cc74fc03 100644 --- a/game/client/c_hairball.cpp +++ b/game/client/c_hairball.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_impact_effects.cpp b/game/client/c_impact_effects.cpp index b95563c7..5b361594 100644 --- a/game/client/c_impact_effects.cpp +++ b/game/client/c_impact_effects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_impact_effects.h b/game/client/c_impact_effects.h index cc920fc9..b99fcb84 100644 --- a/game/client/c_impact_effects.h +++ b/game/client/c_impact_effects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_info_overlay_accessor.cpp b/game/client/c_info_overlay_accessor.cpp index b3d743d4..e439f36d 100644 --- a/game/client/c_info_overlay_accessor.cpp +++ b/game/client/c_info_overlay_accessor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_lightglow.cpp b/game/client/c_lightglow.cpp index 3e66fe55..38321a88 100644 --- a/game/client/c_lightglow.cpp +++ b/game/client/c_lightglow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_memorylog.cpp b/game/client/c_memorylog.cpp index 280440d4..4c9a16e7 100644 --- a/game/client/c_memorylog.cpp +++ b/game/client/c_memorylog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: See c_memorylog.h // diff --git a/game/client/c_memorylog.h b/game/client/c_memorylog.h index 3d74c1e9..b6813136 100644 --- a/game/client/c_memorylog.h +++ b/game/client/c_memorylog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Spew free memory at a fixed rate, for logging // diff --git a/game/client/c_mod_lesson_stubs.cpp b/game/client/c_mod_lesson_stubs.cpp index 6cdd9404..b593adfb 100644 --- a/game/client/c_mod_lesson_stubs.cpp +++ b/game/client/c_mod_lesson_stubs.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Stub for custom mod lesson actions. // This is so that mods can do actions diff --git a/game/client/c_movie_display.cpp b/game/client/c_movie_display.cpp index d696a933..4b05ed58 100644 --- a/game/client/c_movie_display.cpp +++ b/game/client/c_movie_display.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_movie_display.h b/game/client/c_movie_display.h index 3d9b3d6c..9f35de41 100644 --- a/game/client/c_movie_display.h +++ b/game/client/c_movie_display.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_movie_explosion.cpp b/game/client/c_movie_explosion.cpp index 07a000af..70f058ff 100644 --- a/game/client/c_movie_explosion.cpp +++ b/game/client/c_movie_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_particle_fire.cpp b/game/client/c_particle_fire.cpp index 2c428ff1..198abedb 100644 --- a/game/client/c_particle_fire.cpp +++ b/game/client/c_particle_fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_particle_smokegrenade.cpp b/game/client/c_particle_smokegrenade.cpp index efbc4d77..e451a1ba 100644 --- a/game/client/c_particle_smokegrenade.cpp +++ b/game/client/c_particle_smokegrenade.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_particle_system.cpp b/game/client/c_particle_system.cpp index 9fd0c967..3b444a4a 100644 --- a/game/client/c_particle_system.cpp +++ b/game/client/c_particle_system.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_physbox.cpp b/game/client/c_physbox.cpp index 26374d30..09f81816 100644 --- a/game/client/c_physbox.cpp +++ b/game/client/c_physbox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_physbox.h b/game/client/c_physbox.h index 0c7f0604..b6e630f1 100644 --- a/game/client/c_physbox.h +++ b/game/client/c_physbox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_physics_prop_statue.cpp b/game/client/c_physics_prop_statue.cpp index 799253d4..0a69d227 100644 --- a/game/client/c_physics_prop_statue.cpp +++ b/game/client/c_physics_prop_statue.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_physics_prop_statue.h b/game/client/c_physics_prop_statue.h index e580760c..aa5b6891 100644 --- a/game/client/c_physics_prop_statue.h +++ b/game/client/c_physics_prop_statue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_physicsprop.cpp b/game/client/c_physicsprop.cpp index 6ef06d28..bb3b0a91 100644 --- a/game/client/c_physicsprop.cpp +++ b/game/client/c_physicsprop.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_physicsprop.h b/game/client/c_physicsprop.h index fb05566f..5075fb03 100644 --- a/game/client/c_physicsprop.h +++ b/game/client/c_physicsprop.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_physmagnet.cpp b/game/client/c_physmagnet.cpp index 324f6a8a..9158586a 100644 --- a/game/client/c_physmagnet.cpp +++ b/game/client/c_physmagnet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_pixel_visibility.h b/game/client/c_pixel_visibility.h index c133e2bc..03523df4 100644 --- a/game/client/c_pixel_visibility.h +++ b/game/client/c_pixel_visibility.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_plasma.cpp b/game/client/c_plasma.cpp index 2fa44daa..85f0d1af 100644 --- a/game/client/c_plasma.cpp +++ b/game/client/c_plasma.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_playerlocaldata.h b/game/client/c_playerlocaldata.h index 45ca325d..94350ec0 100644 --- a/game/client/c_playerlocaldata.h +++ b/game/client/c_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the player specific data that is sent only to the player // to whom it belongs. diff --git a/game/client/c_playerresource.cpp b/game/client/c_playerresource.cpp index 2f2d8786..be991c22 100644 --- a/game/client/c_playerresource.cpp +++ b/game/client/c_playerresource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/game/client/c_playerresource.h b/game/client/c_playerresource.h index 50696a16..e89f234e 100644 --- a/game/client/c_playerresource.h +++ b/game/client/c_playerresource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/game/client/c_point_camera.h b/game/client/c_point_camera.h index c446adb0..5fcd849c 100644 --- a/game/client/c_point_camera.h +++ b/game/client/c_point_camera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_point_commentary_node.cpp b/game/client/c_point_commentary_node.cpp index 7ca7f4d4..da5e37da 100644 --- a/game/client/c_point_commentary_node.cpp +++ b/game/client/c_point_commentary_node.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_postprocesscontroller.cpp b/game/client/c_postprocesscontroller.cpp index 24abed04..57135471 100644 --- a/game/client/c_postprocesscontroller.cpp +++ b/game/client/c_postprocesscontroller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: stores map postprocess params // diff --git a/game/client/c_postprocesscontroller.h b/game/client/c_postprocesscontroller.h index 4b7460d1..6f7c3f70 100644 --- a/game/client/c_postprocesscontroller.h +++ b/game/client/c_postprocesscontroller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_prop_hallucination.cpp b/game/client/c_prop_hallucination.cpp index b20dc886..4627365f 100644 --- a/game/client/c_prop_hallucination.cpp +++ b/game/client/c_prop_hallucination.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_prop_vehicle.cpp b/game/client/c_prop_vehicle.cpp index e8aed421..fdace861 100644 --- a/game/client/c_prop_vehicle.cpp +++ b/game/client/c_prop_vehicle.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_prop_vehicle.h b/game/client/c_prop_vehicle.h index 279e7fb9..e6a5f09c 100644 --- a/game/client/c_prop_vehicle.h +++ b/game/client/c_prop_vehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_props.cpp b/game/client/c_props.cpp index 78fa154d..78c150f8 100644 --- a/game/client/c_props.cpp +++ b/game/client/c_props.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_props.h b/game/client/c_props.h index 22469fa6..cadf3da0 100644 --- a/game/client/c_props.h +++ b/game/client/c_props.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_ragdoll_manager.cpp b/game/client/c_ragdoll_manager.cpp index c8def859..ee332ea6 100644 --- a/game/client/c_ragdoll_manager.cpp +++ b/game/client/c_ragdoll_manager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_recipientfilter.cpp b/game/client/c_recipientfilter.cpp index 0c5cee19..9059b5d5 100644 --- a/game/client/c_recipientfilter.cpp +++ b/game/client/c_recipientfilter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_recipientfilter.h b/game/client/c_recipientfilter.h index 3af72d5e..d43b7d29 100644 --- a/game/client/c_recipientfilter.h +++ b/game/client/c_recipientfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_rope.cpp b/game/client/c_rope.cpp index 1eec1c9f..5c639aee 100644 --- a/game/client/c_rope.cpp +++ b/game/client/c_rope.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_rope.h b/game/client/c_rope.h index 76588404..9ef968dd 100644 --- a/game/client/c_rope.h +++ b/game/client/c_rope.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_rumble.cpp b/game/client/c_rumble.cpp index caeb9266..b89a3eb7 100644 --- a/game/client/c_rumble.cpp +++ b/game/client/c_rumble.cpp @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Rumble effects mixer for XBox // diff --git a/game/client/c_rumble.h b/game/client/c_rumble.h index f07f7162..adcc109a 100644 --- a/game/client/c_rumble.h +++ b/game/client/c_rumble.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Rumble effects mixer for XBox // diff --git a/game/client/c_sceneentity.cpp b/game/client/c_sceneentity.cpp index c896da21..1450d574 100644 --- a/game/client/c_sceneentity.cpp +++ b/game/client/c_sceneentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_sceneentity.h b/game/client/c_sceneentity.h index 17a859c9..8d44bf12 100644 --- a/game/client/c_sceneentity.h +++ b/game/client/c_sceneentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_shadowcontrol.cpp b/game/client/c_shadowcontrol.cpp index 12343430..a92a2c4d 100644 --- a/game/client/c_shadowcontrol.cpp +++ b/game/client/c_shadowcontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shadow control entity. // diff --git a/game/client/c_slideshow_display.cpp b/game/client/c_slideshow_display.cpp index 8d520dd5..028b3b38 100644 --- a/game/client/c_slideshow_display.cpp +++ b/game/client/c_slideshow_display.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_slideshow_display.h b/game/client/c_slideshow_display.h index 259c89ac..be1584f2 100644 --- a/game/client/c_slideshow_display.h +++ b/game/client/c_slideshow_display.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_smoke_trail.cpp b/game/client/c_smoke_trail.cpp index 166bf3dc..a46d568f 100644 --- a/game/client/c_smoke_trail.cpp +++ b/game/client/c_smoke_trail.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_smoke_trail.h b/game/client/c_smoke_trail.h index 1e474801..f55929b2 100644 --- a/game/client/c_smoke_trail.h +++ b/game/client/c_smoke_trail.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_smokestack.cpp b/game/client/c_smokestack.cpp index e4100f5f..aed42a5f 100644 --- a/game/client/c_smokestack.cpp +++ b/game/client/c_smokestack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a particle system steam jet. // diff --git a/game/client/c_soundscape.h b/game/client/c_soundscape.h index affbb6e3..e68b9804 100644 --- a/game/client/c_soundscape.h +++ b/game/client/c_soundscape.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_spatialentity.cpp b/game/client/c_spatialentity.cpp index fffa06e7..39f67688 100644 --- a/game/client/c_spatialentity.cpp +++ b/game/client/c_spatialentity.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Spatial entity with simple radial falloff // diff --git a/game/client/c_spatialentity.h b/game/client/c_spatialentity.h index 9ce3787a..c58632cd 100644 --- a/game/client/c_spatialentity.h +++ b/game/client/c_spatialentity.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Spatial entity with simple radial falloff // diff --git a/game/client/c_spotlight_end.cpp b/game/client/c_spotlight_end.cpp index 0d5fea7d..d621691f 100644 --- a/game/client/c_spotlight_end.cpp +++ b/game/client/c_spotlight_end.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_sprite.cpp b/game/client/c_sprite.cpp index 4a2a8a4a..d30d6dbd 100644 --- a/game/client/c_sprite.cpp +++ b/game/client/c_sprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_sprite.h b/game/client/c_sprite.h index 7942c5d7..854b67e7 100644 --- a/game/client/c_sprite.h +++ b/game/client/c_sprite.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_sprite_perfmonitor.cpp b/game/client/c_sprite_perfmonitor.cpp index bfb860bc..61c190ba 100644 --- a/game/client/c_sprite_perfmonitor.cpp +++ b/game/client/c_sprite_perfmonitor.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_steamjet.cpp b/game/client/c_steamjet.cpp index 452f9bf3..bca631f5 100644 --- a/game/client/c_steamjet.cpp +++ b/game/client/c_steamjet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a particle system steam jet. // diff --git a/game/client/c_stickybolt.cpp b/game/client/c_stickybolt.cpp index 187b88b7..845c2d40 100644 --- a/game/client/c_stickybolt.cpp +++ b/game/client/c_stickybolt.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the Sticky Bolt code. This constraints ragdolls to the world // after being hit by a crossbow bolt. If something here is acting funny diff --git a/game/client/c_sun.cpp b/game/client/c_sun.cpp index e20edb52..ace254af 100644 --- a/game/client/c_sun.cpp +++ b/game/client/c_sun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_sun.h b/game/client/c_sun.h index 8a3a0907..9ab687bb 100644 --- a/game/client/c_sun.h +++ b/game/client/c_sun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_sunlightshadowcontrol.cpp b/game/client/c_sunlightshadowcontrol.cpp index 77d0d051..7f252d24 100644 --- a/game/client/c_sunlightshadowcontrol.cpp +++ b/game/client/c_sunlightshadowcontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Sunlight shadow control entity. // diff --git a/game/client/c_surfacerender.cpp b/game/client/c_surfacerender.cpp index 9dc2370b..539657b0 100644 --- a/game/client/c_surfacerender.cpp +++ b/game/client/c_surfacerender.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_surfacerender.h b/game/client/c_surfacerender.h index 5aacf36d..4ecf428b 100644 --- a/game/client/c_surfacerender.h +++ b/game/client/c_surfacerender.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te.cpp b/game/client/c_te.cpp index 1cef9248..6074ea4b 100644 --- a/game/client/c_te.cpp +++ b/game/client/c_te.cpp @@ -1,4 +1,4 @@ -//=== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========// +//=== Copyright © 1996-2005, Valve Corporation, All rights reserved. ========// // // Purpose: // diff --git a/game/client/c_te_armorricochet.cpp b/game/client/c_te_armorricochet.cpp index 9bba1df2..632c8e84 100644 --- a/game/client/c_te_armorricochet.cpp +++ b/game/client/c_te_armorricochet.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_basebeam.cpp b/game/client/c_te_basebeam.cpp index 354701bf..4b3f6509 100644 --- a/game/client/c_te_basebeam.cpp +++ b/game/client/c_te_basebeam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_basebeam.h b/game/client/c_te_basebeam.h index 5afd7b75..0bb388df 100644 --- a/game/client/c_te_basebeam.h +++ b/game/client/c_te_basebeam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beamentpoint.cpp b/game/client/c_te_beamentpoint.cpp index f3b3d695..3dc45645 100644 --- a/game/client/c_te_beamentpoint.cpp +++ b/game/client/c_te_beamentpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beaments.cpp b/game/client/c_te_beaments.cpp index 0cc0fb80..9b7a5481 100644 --- a/game/client/c_te_beaments.cpp +++ b/game/client/c_te_beaments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beamfollow.cpp b/game/client/c_te_beamfollow.cpp index f980e639..a0184366 100644 --- a/game/client/c_te_beamfollow.cpp +++ b/game/client/c_te_beamfollow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beamlaser.cpp b/game/client/c_te_beamlaser.cpp index 5538553d..563d7b84 100644 --- a/game/client/c_te_beamlaser.cpp +++ b/game/client/c_te_beamlaser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Beam that's used for the sniper's laser sight // diff --git a/game/client/c_te_beampoints.cpp b/game/client/c_te_beampoints.cpp index 1d586f4f..a07bb0b7 100644 --- a/game/client/c_te_beampoints.cpp +++ b/game/client/c_te_beampoints.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beamring.cpp b/game/client/c_te_beamring.cpp index dc93a0fd..58bb2ba4 100644 --- a/game/client/c_te_beamring.cpp +++ b/game/client/c_te_beamring.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beamringpoint.cpp b/game/client/c_te_beamringpoint.cpp index 5f9ef2e6..a37ac798 100644 --- a/game/client/c_te_beamringpoint.cpp +++ b/game/client/c_te_beamringpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_beamspline.cpp b/game/client/c_te_beamspline.cpp index 98de0ecf..8e3ee668 100644 --- a/game/client/c_te_beamspline.cpp +++ b/game/client/c_te_beamspline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_bloodsprite.cpp b/game/client/c_te_bloodsprite.cpp index be53363a..e591649f 100644 --- a/game/client/c_te_bloodsprite.cpp +++ b/game/client/c_te_bloodsprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_bloodstream.cpp b/game/client/c_te_bloodstream.cpp index 404a55b5..73d12e35 100644 --- a/game/client/c_te_bloodstream.cpp +++ b/game/client/c_te_bloodstream.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_breakmodel.cpp b/game/client/c_te_breakmodel.cpp index fd985e6c..d91bda9d 100644 --- a/game/client/c_te_breakmodel.cpp +++ b/game/client/c_te_breakmodel.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_bspdecal.cpp b/game/client/c_te_bspdecal.cpp index 0c0fd8a9..94034318 100644 --- a/game/client/c_te_bspdecal.cpp +++ b/game/client/c_te_bspdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_bubbles.cpp b/game/client/c_te_bubbles.cpp index 83643c20..ef869252 100644 --- a/game/client/c_te_bubbles.cpp +++ b/game/client/c_te_bubbles.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_bubbletrail.cpp b/game/client/c_te_bubbletrail.cpp index 9bfbbc26..4fd38661 100644 --- a/game/client/c_te_bubbletrail.cpp +++ b/game/client/c_te_bubbletrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_clientprojectile.cpp b/game/client/c_te_clientprojectile.cpp index 80451289..be5c6d3b 100644 --- a/game/client/c_te_clientprojectile.cpp +++ b/game/client/c_te_clientprojectile.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_te_decal.cpp b/game/client/c_te_decal.cpp index cf2a0bac..ccc37592 100644 --- a/game/client/c_te_decal.cpp +++ b/game/client/c_te_decal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_dynamiclight.cpp b/game/client/c_te_dynamiclight.cpp index 5fd254cd..a3847b07 100644 --- a/game/client/c_te_dynamiclight.cpp +++ b/game/client/c_te_dynamiclight.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_effect_dispatch.cpp b/game/client/c_te_effect_dispatch.cpp index 43834770..b9e74849 100644 --- a/game/client/c_te_effect_dispatch.cpp +++ b/game/client/c_te_effect_dispatch.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_effect_dispatch.h b/game/client/c_te_effect_dispatch.h index 36bcd1c1..d1dca3aa 100644 --- a/game/client/c_te_effect_dispatch.h +++ b/game/client/c_te_effect_dispatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_energysplash.cpp b/game/client/c_te_energysplash.cpp index 44984190..646bb7b6 100644 --- a/game/client/c_te_energysplash.cpp +++ b/game/client/c_te_energysplash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_explosion.cpp b/game/client/c_te_explosion.cpp index 311bd6da..bb7b957f 100644 --- a/game/client/c_te_explosion.cpp +++ b/game/client/c_te_explosion.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Client explosions // diff --git a/game/client/c_te_fizz.cpp b/game/client/c_te_fizz.cpp index f0036578..39355b61 100644 --- a/game/client/c_te_fizz.cpp +++ b/game/client/c_te_fizz.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_footprint.cpp b/game/client/c_te_footprint.cpp index 53758674..19b694ef 100644 --- a/game/client/c_te_footprint.cpp +++ b/game/client/c_te_footprint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_glassshatter.cpp b/game/client/c_te_glassshatter.cpp index 4f0756e1..4e2df380 100644 --- a/game/client/c_te_glassshatter.cpp +++ b/game/client/c_te_glassshatter.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_glowsprite.cpp b/game/client/c_te_glowsprite.cpp index a294e303..ef142eae 100644 --- a/game/client/c_te_glowsprite.cpp +++ b/game/client/c_te_glowsprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_impact.cpp b/game/client/c_te_impact.cpp index d76a0705..1871eba3 100644 --- a/game/client/c_te_impact.cpp +++ b/game/client/c_te_impact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_killplayerattachments.cpp b/game/client/c_te_killplayerattachments.cpp index 61bfb93a..113f5a39 100644 --- a/game/client/c_te_killplayerattachments.cpp +++ b/game/client/c_te_killplayerattachments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_largefunnel.cpp b/game/client/c_te_largefunnel.cpp index 6d2e4c93..23fff400 100644 --- a/game/client/c_te_largefunnel.cpp +++ b/game/client/c_te_largefunnel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_legacytempents.cpp b/game/client/c_te_legacytempents.cpp index 7ed94387..71602796 100644 --- a/game/client/c_te_legacytempents.cpp +++ b/game/client/c_te_legacytempents.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_legacytempents.h b/game/client/c_te_legacytempents.h index 91e06bb1..9a572e74 100644 --- a/game/client/c_te_legacytempents.h +++ b/game/client/c_te_legacytempents.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_muzzleflash.cpp b/game/client/c_te_muzzleflash.cpp index f8ddf49d..7b8379c2 100644 --- a/game/client/c_te_muzzleflash.cpp +++ b/game/client/c_te_muzzleflash.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Muzzle flash temp ent // diff --git a/game/client/c_te_particlesystem.cpp b/game/client/c_te_particlesystem.cpp index 553fb789..5b1be832 100644 --- a/game/client/c_te_particlesystem.cpp +++ b/game/client/c_te_particlesystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_particlesystem.h b/game/client/c_te_particlesystem.h index 7fdafcda..c4ae7bad 100644 --- a/game/client/c_te_particlesystem.h +++ b/game/client/c_te_particlesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_physicsprop.cpp b/game/client/c_te_physicsprop.cpp index 057b3c62..5c166699 100644 --- a/game/client/c_te_physicsprop.cpp +++ b/game/client/c_te_physicsprop.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_playerdecal.cpp b/game/client/c_te_playerdecal.cpp index cacc8875..b4f6b87e 100644 --- a/game/client/c_te_playerdecal.cpp +++ b/game/client/c_te_playerdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_projecteddecal.cpp b/game/client/c_te_projecteddecal.cpp index 55e752ba..3ca9cd0d 100644 --- a/game/client/c_te_projecteddecal.cpp +++ b/game/client/c_te_projecteddecal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_showline.cpp b/game/client/c_te_showline.cpp index 1cb93b90..1f8556ed 100644 --- a/game/client/c_te_showline.cpp +++ b/game/client/c_te_showline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_te_smoke.cpp b/game/client/c_te_smoke.cpp index cbb0dcc3..15e721d9 100644 --- a/game/client/c_te_smoke.cpp +++ b/game/client/c_te_smoke.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_sparks.cpp b/game/client/c_te_sparks.cpp index 8236f111..aee8ae14 100644 --- a/game/client/c_te_sparks.cpp +++ b/game/client/c_te_sparks.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_sprite.cpp b/game/client/c_te_sprite.cpp index 566be477..36bcb33b 100644 --- a/game/client/c_te_sprite.cpp +++ b/game/client/c_te_sprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_te_spritespray.cpp b/game/client/c_te_spritespray.cpp index b2689171..827716c4 100644 --- a/game/client/c_te_spritespray.cpp +++ b/game/client/c_te_spritespray.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // $NoKeywords: $ diff --git a/game/client/c_te_worlddecal.cpp b/game/client/c_te_worlddecal.cpp index bfbf7a16..83c99d0b 100644 --- a/game/client/c_te_worlddecal.cpp +++ b/game/client/c_te_worlddecal.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_team.cpp b/game/client/c_team.cpp index 0a88758e..86bf53bb 100644 --- a/game/client/c_team.cpp +++ b/game/client/c_team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTeam class // diff --git a/game/client/c_team.h b/game/client/c_team.h index 55988783..48fe78e2 100644 --- a/game/client/c_team.h +++ b/game/client/c_team.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTeam class // diff --git a/game/client/c_team_objectiveresource.cpp b/game/client/c_team_objectiveresource.cpp index db4ae28a..d222d069 100644 --- a/game/client/c_team_objectiveresource.cpp +++ b/game/client/c_team_objectiveresource.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: An entity that networks the state of the game's objectives. // diff --git a/game/client/c_team_objectiveresource.h b/game/client/c_team_objectiveresource.h index 950c25b9..8e04ad61 100644 --- a/game/client/c_team_objectiveresource.h +++ b/game/client/c_team_objectiveresource.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_team_train_watcher.cpp b/game/client/c_team_train_watcher.cpp index 61786a73..15a7e61c 100644 --- a/game/client/c_team_train_watcher.cpp +++ b/game/client/c_team_train_watcher.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates train data for escort gametype // diff --git a/game/client/c_team_train_watcher.h b/game/client/c_team_train_watcher.h index cd666b2c..23934b20 100644 --- a/game/client/c_team_train_watcher.h +++ b/game/client/c_team_train_watcher.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_tesla.cpp b/game/client/c_tesla.cpp index b8241328..9356f5c7 100644 --- a/game/client/c_tesla.cpp +++ b/game/client/c_tesla.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_tesla.h b/game/client/c_tesla.h index cd6f19ab..fb413a43 100644 --- a/game/client/c_tesla.h +++ b/game/client/c_tesla.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_test_proxytoggle.cpp b/game/client/c_test_proxytoggle.cpp index 023a9b48..44e3d0a2 100644 --- a/game/client/c_test_proxytoggle.cpp +++ b/game/client/c_test_proxytoggle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_testtraceline.cpp b/game/client/c_testtraceline.cpp index a39f3718..09ef4a48 100644 --- a/game/client/c_testtraceline.cpp +++ b/game/client/c_testtraceline.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_tracer.cpp b/game/client/c_tracer.cpp index 4a6d2251..21139924 100644 --- a/game/client/c_tracer.cpp +++ b/game/client/c_tracer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_tracer.h b/game/client/c_tracer.h index 2e571f39..4ad29d15 100644 --- a/game/client/c_tracer.h +++ b/game/client/c_tracer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_triggers.cpp b/game/client/c_triggers.cpp index b07cfc90..34681bbf 100644 --- a/game/client/c_triggers.cpp +++ b/game/client/c_triggers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_triggers.h b/game/client/c_triggers.h index 46034a26..51cca37a 100644 --- a/game/client/c_triggers.h +++ b/game/client/c_triggers.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/c_user_message_register.cpp b/game/client/c_user_message_register.cpp index c8b5f173..751c0a8b 100644 --- a/game/client/c_user_message_register.cpp +++ b/game/client/c_user_message_register.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_user_message_register.h b/game/client/c_user_message_register.h index 757061bb..143f0f46 100644 --- a/game/client/c_user_message_register.h +++ b/game/client/c_user_message_register.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_vehicle_choreo_generic.cpp b/game/client/c_vehicle_choreo_generic.cpp index 580033b5..630fda83 100644 --- a/game/client/c_vehicle_choreo_generic.cpp +++ b/game/client/c_vehicle_choreo_generic.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_vehicle_jeep.cpp b/game/client/c_vehicle_jeep.cpp index e34f672b..0b9b5958 100644 --- a/game/client/c_vehicle_jeep.cpp +++ b/game/client/c_vehicle_jeep.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_vehicle_jeep.h b/game/client/c_vehicle_jeep.h index e9a5c787..52936fd7 100644 --- a/game/client/c_vehicle_jeep.h +++ b/game/client/c_vehicle_jeep.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/c_vguiscreen.cpp b/game/client/c_vguiscreen.cpp index 3b4d74f3..b01b892d 100644 --- a/game/client/c_vguiscreen.cpp +++ b/game/client/c_vguiscreen.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_vguiscreen.h b/game/client/c_vguiscreen.h index 1100c386..f54893da 100644 --- a/game/client/c_vguiscreen.h +++ b/game/client/c_vguiscreen.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/c_world.h b/game/client/c_world.h index dd3281ab..de80b515 100644 --- a/game/client/c_world.h +++ b/game/client/c_world.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/camomaterialproxy.cpp b/game/client/camomaterialproxy.cpp index 75c15dd4..61390f25 100644 --- a/game/client/camomaterialproxy.cpp +++ b/game/client/camomaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/cbase.h b/game/client/cbase.h index 7cc9fce9..42931315 100644 --- a/game/client/cbase.h +++ b/game/client/cbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/cdll_bounded_cvars.cpp b/game/client/cdll_bounded_cvars.cpp index 5a83ec8c..638dc863 100644 --- a/game/client/cdll_bounded_cvars.cpp +++ b/game/client/cdll_bounded_cvars.cpp @@ -1,4 +1,4 @@ -//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/cdll_bounded_cvars.h b/game/client/cdll_bounded_cvars.h index 15951e12..116e0123 100644 --- a/game/client/cdll_bounded_cvars.h +++ b/game/client/cdll_bounded_cvars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Provides access to cvars that are bounded in the client DLL. // diff --git a/game/client/cdll_util.cpp b/game/client/cdll_util.cpp index 6e37203c..5832b51c 100644 --- a/game/client/cdll_util.cpp +++ b/game/client/cdll_util.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/cl_animevent.h b/game/client/cl_animevent.h index 330df6a9..3fac0c12 100644 --- a/game/client/cl_animevent.h +++ b/game/client/cl_animevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hold definitions for all client animation events // diff --git a/game/client/cl_mat_stub.cpp b/game/client/cl_mat_stub.cpp index f0878f40..6f26d0c1 100644 --- a/game/client/cl_mat_stub.cpp +++ b/game/client/cl_mat_stub.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/cl_mat_stub.h b/game/client/cl_mat_stub.h index 87564785..03bd7b36 100644 --- a/game/client/cl_mat_stub.h +++ b/game/client/cl_mat_stub.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/classmap.cpp b/game/client/classmap.cpp index 837760df..8fd91c17 100644 --- a/game/client/classmap.cpp +++ b/game/client/classmap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/client_factorylist.cpp b/game/client/client_factorylist.cpp index f7d52430..e96f5b92 100644 --- a/game/client/client_factorylist.cpp +++ b/game/client/client_factorylist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/client_factorylist.h b/game/client/client_factorylist.h index c1c7f3db..06b56a14 100644 --- a/game/client/client_factorylist.h +++ b/game/client/client_factorylist.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/client_thinklist.cpp b/game/client/client_thinklist.cpp index 1a3a9cbf..52ce73e6 100644 --- a/game/client/client_thinklist.cpp +++ b/game/client/client_thinklist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/client_thinklist.h b/game/client/client_thinklist.h index e77899eb..72763686 100644 --- a/game/client/client_thinklist.h +++ b/game/client/client_thinklist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientalphaproperty.cpp b/game/client/clientalphaproperty.cpp index 932cf38f..20443d32 100644 --- a/game/client/clientalphaproperty.cpp +++ b/game/client/clientalphaproperty.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/clientalphaproperty.h b/game/client/clientalphaproperty.h index b657c311..2dbaf692 100644 --- a/game/client/clientalphaproperty.h +++ b/game/client/clientalphaproperty.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/cliententitylist.cpp b/game/client/cliententitylist.cpp index 17a1d059..2e2797c3 100644 --- a/game/client/cliententitylist.cpp +++ b/game/client/cliententitylist.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/cliententitylist.h b/game/client/cliententitylist.h index 036efb1a..7db65802 100644 --- a/game/client/cliententitylist.h +++ b/game/client/cliententitylist.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/clientleafsystem.h b/game/client/clientleafsystem.h index 47746f33..9aae42b1 100644 --- a/game/client/clientleafsystem.h +++ b/game/client/clientleafsystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/clientmode.h b/game/client/clientmode.h index a82b740d..cf567406 100644 --- a/game/client/clientmode.h +++ b/game/client/clientmode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientmode_normal.cpp b/game/client/clientmode_normal.cpp index 5bcdef52..2991e6f9 100644 --- a/game/client/clientmode_normal.cpp +++ b/game/client/clientmode_normal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientmode_normal.h b/game/client/clientmode_normal.h index 5bcdef52..2991e6f9 100644 --- a/game/client/clientmode_normal.h +++ b/game/client/clientmode_normal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientmode_shared.h b/game/client/clientmode_shared.h index 7de70db6..e6e06b7b 100644 --- a/game/client/clientmode_shared.h +++ b/game/client/clientmode_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientshadowmgr.cpp b/game/client/clientshadowmgr.cpp index cc64b80a..9c4e81c4 100644 --- a/game/client/clientshadowmgr.cpp +++ b/game/client/clientshadowmgr.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/clientsideeffects.cpp b/game/client/clientsideeffects.cpp index daf14f23..da3dfbd9 100644 --- a/game/client/clientsideeffects.cpp +++ b/game/client/clientsideeffects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientsideeffects.h b/game/client/clientsideeffects.h index b0d119fb..8b7ec754 100644 --- a/game/client/clientsideeffects.h +++ b/game/client/clientsideeffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/clientsideeffects_test.cpp b/game/client/clientsideeffects_test.cpp index 333f1ff9..cc8fb2ea 100644 --- a/game/client/clientsideeffects_test.cpp +++ b/game/client/clientsideeffects_test.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/colorcorrectionmgr.cpp b/game/client/colorcorrectionmgr.cpp index aa2c862a..f8551cc4 100644 --- a/game/client/colorcorrectionmgr.cpp +++ b/game/client/colorcorrectionmgr.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Singleton manager for color correction on the client // diff --git a/game/client/colorcorrectionmgr.h b/game/client/colorcorrectionmgr.h index 0686b048..c89df929 100644 --- a/game/client/colorcorrectionmgr.h +++ b/game/client/colorcorrectionmgr.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Singleton manager for color correction on the client // diff --git a/game/client/commentary_modelviewer.cpp b/game/client/commentary_modelviewer.cpp index 317efbad..813aa870 100644 --- a/game/client/commentary_modelviewer.cpp +++ b/game/client/commentary_modelviewer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/commentary_modelviewer.h b/game/client/commentary_modelviewer.h index 6643eba5..31090f25 100644 --- a/game/client/commentary_modelviewer.h +++ b/game/client/commentary_modelviewer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/convarproxy.cpp b/game/client/convarproxy.cpp index 80f5b90d..dc93f646 100644 --- a/game/client/convarproxy.cpp +++ b/game/client/convarproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Material proxy to stuff a convar into a material var. // diff --git a/game/client/cycleproxy.cpp b/game/client/cycleproxy.cpp index fec7815b..9dd43e24 100644 --- a/game/client/cycleproxy.cpp +++ b/game/client/cycleproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Material proxy to get the cycle from a CBaseAnimateing derived entity. // diff --git a/game/client/detailobjectsystem.h b/game/client/detailobjectsystem.h index 77f7e7cd..8ce46c4d 100644 --- a/game/client/detailobjectsystem.h +++ b/game/client/detailobjectsystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Deals with singleton // diff --git a/game/client/dummyproxy.cpp b/game/client/dummyproxy.cpp index 5c16950e..7e123bdb 100644 --- a/game/client/dummyproxy.cpp +++ b/game/client/dummyproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/enginesprite.h b/game/client/enginesprite.h index 1469409f..468c2313 100644 --- a/game/client/enginesprite.h +++ b/game/client/enginesprite.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/entity_client_tools.cpp b/game/client/entity_client_tools.cpp index 8c9ce5b2..b0ad75cd 100644 --- a/game/client/entity_client_tools.cpp +++ b/game/client/entity_client_tools.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/entityoriginmaterialproxy.cpp b/game/client/entityoriginmaterialproxy.cpp index 05740087..61bfcf79 100644 --- a/game/client/entityoriginmaterialproxy.cpp +++ b/game/client/entityoriginmaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for all material proxies in the client dll // diff --git a/game/client/flashlighteffect.cpp b/game/client/flashlighteffect.cpp index 1be24a41..448adb60 100644 --- a/game/client/flashlighteffect.cpp +++ b/game/client/flashlighteffect.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/flashlighteffect.h b/game/client/flashlighteffect.h index 6e93425d..08fa5f09 100644 --- a/game/client/flashlighteffect.h +++ b/game/client/flashlighteffect.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fontabc.h b/game/client/fontabc.h index abed90b8..910a5063 100644 --- a/game/client/fontabc.h +++ b/game/client/fontabc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/foundryhelpers_client.cpp b/game/client/foundryhelpers_client.cpp index 5074c622..ddd4efdf 100644 --- a/game/client/foundryhelpers_client.cpp +++ b/game/client/foundryhelpers_client.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/foundryhelpers_client.h b/game/client/foundryhelpers_client.h index 9fc2a316..3663be5d 100644 --- a/game/client/foundryhelpers_client.h +++ b/game/client/foundryhelpers_client.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/functionproxy.cpp b/game/client/functionproxy.cpp index 8f8106db..207644f3 100644 --- a/game/client/functionproxy.cpp +++ b/game/client/functionproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx.cpp b/game/client/fx.cpp index f6ed11bf..3badb27c 100644 --- a/game/client/fx.cpp +++ b/game/client/fx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx.h b/game/client/fx.h index d6d808ff..a51b2b7b 100644 --- a/game/client/fx.h +++ b/game/client/fx.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/fx_blood.cpp b/game/client/fx_blood.cpp index eff8329d..2894d3be 100644 --- a/game/client/fx_blood.cpp +++ b/game/client/fx_blood.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A blood spray effect, like a big exit wound, used when people are // violently impaled, skewered, eviscerated, etc. diff --git a/game/client/fx_blood.h b/game/client/fx_blood.h index e5e105e8..c83cb8e3 100644 --- a/game/client/fx_blood.h +++ b/game/client/fx_blood.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_cube.cpp b/game/client/fx_cube.cpp index 7fc59b79..5683c91f 100644 --- a/game/client/fx_cube.cpp +++ b/game/client/fx_cube.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_discreetline.cpp b/game/client/fx_discreetline.cpp index b3643f00..d2ac6a10 100644 --- a/game/client/fx_discreetline.cpp +++ b/game/client/fx_discreetline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_discreetline.h b/game/client/fx_discreetline.h index 06fd1361..0ba660ec 100644 --- a/game/client/fx_discreetline.h +++ b/game/client/fx_discreetline.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_envelope.cpp b/game/client/fx_envelope.cpp index 5c073240..4bff31a9 100644 --- a/game/client/fx_envelope.cpp +++ b/game/client/fx_envelope.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_envelope.h b/game/client/fx_envelope.h index 7a4a264c..bfd67de9 100644 --- a/game/client/fx_envelope.h +++ b/game/client/fx_envelope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_explosion.cpp b/game/client/fx_explosion.cpp index 7134be60..65f58f71 100644 --- a/game/client/fx_explosion.cpp +++ b/game/client/fx_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base explosion effect // diff --git a/game/client/fx_explosion.h b/game/client/fx_explosion.h index 91c7b5a7..15aa95e2 100644 --- a/game/client/fx_explosion.h +++ b/game/client/fx_explosion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_fleck.cpp b/game/client/fx_fleck.cpp index c26d303a..234e1284 100644 --- a/game/client/fx_fleck.cpp +++ b/game/client/fx_fleck.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_fleck.h b/game/client/fx_fleck.h index a800933c..658b5878 100644 --- a/game/client/fx_fleck.h +++ b/game/client/fx_fleck.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_impact.cpp b/game/client/fx_impact.cpp index 7fe593f5..8f0f7dd4 100644 --- a/game/client/fx_impact.cpp +++ b/game/client/fx_impact.cpp @@ -1,6 +1,6 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/fx_impact.h b/game/client/fx_impact.h index 24859efa..e629eba9 100644 --- a/game/client/fx_impact.h +++ b/game/client/fx_impact.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_interpvalue.cpp b/game/client/fx_interpvalue.cpp index 5a595792..4733051a 100644 --- a/game/client/fx_interpvalue.cpp +++ b/game/client/fx_interpvalue.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/fx_interpvalue.h b/game/client/fx_interpvalue.h index 0cfd9479..7988e958 100644 --- a/game/client/fx_interpvalue.h +++ b/game/client/fx_interpvalue.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/fx_line.cpp b/game/client/fx_line.cpp index f04e59d4..85496287 100644 --- a/game/client/fx_line.cpp +++ b/game/client/fx_line.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_line.h b/game/client/fx_line.h index ed0b410b..41a59aa0 100644 --- a/game/client/fx_line.h +++ b/game/client/fx_line.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_quad.cpp b/game/client/fx_quad.cpp index 4bb5f2ef..182883ff 100644 --- a/game/client/fx_quad.cpp +++ b/game/client/fx_quad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_quad.h b/game/client/fx_quad.h index 38b927db..0a04ba88 100644 --- a/game/client/fx_quad.h +++ b/game/client/fx_quad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_shelleject.cpp b/game/client/fx_shelleject.cpp index d4424bc5..ad739dc8 100644 --- a/game/client/fx_shelleject.cpp +++ b/game/client/fx_shelleject.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_sparks.h b/game/client/fx_sparks.h index bc200a9d..a47782db 100644 --- a/game/client/fx_sparks.h +++ b/game/client/fx_sparks.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_staticline.cpp b/game/client/fx_staticline.cpp index c2b9e573..b711909e 100644 --- a/game/client/fx_staticline.cpp +++ b/game/client/fx_staticline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_staticline.h b/game/client/fx_staticline.h index 0640cb42..2a635d14 100644 --- a/game/client/fx_staticline.h +++ b/game/client/fx_staticline.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_tracer.cpp b/game/client/fx_tracer.cpp index 6198ea42..89e5f4ce 100644 --- a/game/client/fx_tracer.cpp +++ b/game/client/fx_tracer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_trail.cpp b/game/client/fx_trail.cpp index e5ada6a1..691b47fc 100644 --- a/game/client/fx_trail.cpp +++ b/game/client/fx_trail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/fx_trail.h b/game/client/fx_trail.h index 87e42511..b614beb0 100644 --- a/game/client/fx_trail.h +++ b/game/client/fx_trail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/ClientScoreBoardDialog.cpp b/game/client/game_controls/ClientScoreBoardDialog.cpp index 5bb3e45f..65c7f391 100644 --- a/game/client/game_controls/ClientScoreBoardDialog.cpp +++ b/game/client/game_controls/ClientScoreBoardDialog.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/game_controls/IconPanel.cpp b/game/client/game_controls/IconPanel.cpp index 32aba27b..9900fa91 100644 --- a/game/client/game_controls/IconPanel.cpp +++ b/game/client/game_controls/IconPanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/IconPanel.h b/game/client/game_controls/IconPanel.h index fcbd6f12..020fda3f 100644 --- a/game/client/game_controls/IconPanel.h +++ b/game/client/game_controls/IconPanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/MapOverview.cpp b/game/client/game_controls/MapOverview.cpp index c47e8d03..8fad465a 100644 --- a/game/client/game_controls/MapOverview.cpp +++ b/game/client/game_controls/MapOverview.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: MapOverview.cpp: implementation of the CMapOverview class. // diff --git a/game/client/game_controls/NavProgress.cpp b/game/client/game_controls/NavProgress.cpp index 860f2a12..a9106bd9 100644 --- a/game/client/game_controls/NavProgress.cpp +++ b/game/client/game_controls/NavProgress.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/NavProgress.h b/game/client/game_controls/NavProgress.h index bcee6b47..f90fd101 100644 --- a/game/client/game_controls/NavProgress.h +++ b/game/client/game_controls/NavProgress.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/game_controls/SpectatorGUI.cpp b/game/client/game_controls/SpectatorGUI.cpp index 5b1c6046..e69de2f9 100644 --- a/game/client/game_controls/SpectatorGUI.cpp +++ b/game/client/game_controls/SpectatorGUI.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/basemodel_panel.cpp b/game/client/game_controls/basemodel_panel.cpp index bd0ae3ed..7324711f 100644 --- a/game/client/game_controls/basemodel_panel.cpp +++ b/game/client/game_controls/basemodel_panel.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/game_controls/basemodel_panel.h b/game/client/game_controls/basemodel_panel.h index d6884f9e..4b75db4a 100644 --- a/game/client/game_controls/basemodel_panel.h +++ b/game/client/game_controls/basemodel_panel.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/game_controls/basemodelpanel.cpp b/game/client/game_controls/basemodelpanel.cpp index 151295fc..da3e9ff2 100644 --- a/game/client/game_controls/basemodelpanel.cpp +++ b/game/client/game_controls/basemodelpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/basemodelpanel.h b/game/client/game_controls/basemodelpanel.h index 82644642..b0112542 100644 --- a/game/client/game_controls/basemodelpanel.h +++ b/game/client/game_controls/basemodelpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/baseviewport.cpp b/game/client/game_controls/baseviewport.cpp index b600c63c..8ab7abbc 100644 --- a/game/client/game_controls/baseviewport.cpp +++ b/game/client/game_controls/baseviewport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client DLL VGUI2 Viewport // diff --git a/game/client/game_controls/baseviewport.h b/game/client/game_controls/baseviewport.h index 1114dedf..8c38bc78 100644 --- a/game/client/game_controls/baseviewport.h +++ b/game/client/game_controls/baseviewport.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/buymenu.cpp b/game/client/game_controls/buymenu.cpp index 2541e260..ecf73022 100644 --- a/game/client/game_controls/buymenu.cpp +++ b/game/client/game_controls/buymenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/buymenu.h b/game/client/game_controls/buymenu.h index 4ec8b327..6bcde276 100644 --- a/game/client/game_controls/buymenu.h +++ b/game/client/game_controls/buymenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/buysubmenu.cpp b/game/client/game_controls/buysubmenu.cpp index 5868ef6e..1b3616dd 100644 --- a/game/client/game_controls/buysubmenu.cpp +++ b/game/client/game_controls/buysubmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/buysubmenu.h b/game/client/game_controls/buysubmenu.h index a9a1e385..d2c8b1cc 100644 --- a/game/client/game_controls/buysubmenu.h +++ b/game/client/game_controls/buysubmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/classmenu.cpp b/game/client/game_controls/classmenu.cpp index eb74d62c..e67a725e 100644 --- a/game/client/game_controls/classmenu.cpp +++ b/game/client/game_controls/classmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/classmenu.h b/game/client/game_controls/classmenu.h index f2122f94..3bf4d2e5 100644 --- a/game/client/game_controls/classmenu.h +++ b/game/client/game_controls/classmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/clientscoreboarddialog.h b/game/client/game_controls/clientscoreboarddialog.h index 79369dfd..21596c5c 100644 --- a/game/client/game_controls/clientscoreboarddialog.h +++ b/game/client/game_controls/clientscoreboarddialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/commandmenu.cpp b/game/client/game_controls/commandmenu.cpp index 66aab4e4..78b4e232 100644 --- a/game/client/game_controls/commandmenu.cpp +++ b/game/client/game_controls/commandmenu.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/game_controls/commandmenu.h b/game/client/game_controls/commandmenu.h index 59ea8491..b3fd467d 100644 --- a/game/client/game_controls/commandmenu.h +++ b/game/client/game_controls/commandmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/client/game_controls/intromenu.cpp b/game/client/game_controls/intromenu.cpp index 6fd55732..71beae22 100644 --- a/game/client/game_controls/intromenu.cpp +++ b/game/client/game_controls/intromenu.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/game_controls/intromenu.h b/game/client/game_controls/intromenu.h index 126f8fed..3b10d261 100644 --- a/game/client/game_controls/intromenu.h +++ b/game/client/game_controls/intromenu.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/game_controls/mapoverview.h b/game/client/game_controls/mapoverview.h index 49968ff9..bb4a2d86 100644 --- a/game/client/game_controls/mapoverview.h +++ b/game/client/game_controls/mapoverview.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: MiniMap.h: interface for the CMiniMap class. // diff --git a/game/client/game_controls/mouseoverhtmlbutton.h b/game/client/game_controls/mouseoverhtmlbutton.h index 9d7dbad4..3f05374b 100644 --- a/game/client/game_controls/mouseoverhtmlbutton.h +++ b/game/client/game_controls/mouseoverhtmlbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/mouseoverpanelbutton.h b/game/client/game_controls/mouseoverpanelbutton.h index f5838d39..b1b4a066 100644 --- a/game/client/game_controls/mouseoverpanelbutton.h +++ b/game/client/game_controls/mouseoverpanelbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/spectatorgui.h b/game/client/game_controls/spectatorgui.h index e2936fa4..783855a7 100644 --- a/game/client/game_controls/spectatorgui.h +++ b/game/client/game_controls/spectatorgui.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/teammenu.cpp b/game/client/game_controls/teammenu.cpp index d33ce764..d2c02d91 100644 --- a/game/client/game_controls/teammenu.cpp +++ b/game/client/game_controls/teammenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/teammenu.h b/game/client/game_controls/teammenu.h index 9a455921..f5191f52 100644 --- a/game/client/game_controls/teammenu.h +++ b/game/client/game_controls/teammenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/vguitextwindow.cpp b/game/client/game_controls/vguitextwindow.cpp index 9a2ca36d..4890d47b 100644 --- a/game/client/game_controls/vguitextwindow.cpp +++ b/game/client/game_controls/vguitextwindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/game_controls/vguitextwindow.h b/game/client/game_controls/vguitextwindow.h index bc3932cc..6e4b5931 100644 --- a/game/client/game_controls/vguitextwindow.h +++ b/game/client/game_controls/vguitextwindow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/gametrace_client.cpp b/game/client/gametrace_client.cpp index a15b7806..1ee499ab 100644 --- a/game/client/gametrace_client.cpp +++ b/game/client/gametrace_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/geiger.cpp b/game/client/geiger.cpp index 83cdeedd..91f70007 100644 --- a/game/client/geiger.cpp +++ b/game/client/geiger.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/glow_overlay.cpp b/game/client/glow_overlay.cpp index 7474638d..1f313957 100644 --- a/game/client/glow_overlay.cpp +++ b/game/client/glow_overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/glow_overlay.h b/game/client/glow_overlay.h index d473523a..7f62eb00 100644 --- a/game/client/glow_overlay.h +++ b/game/client/glow_overlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/history_resource.cpp b/game/client/history_resource.cpp index 08fd2425..21b68642 100644 --- a/game/client/history_resource.cpp +++ b/game/client/history_resource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Item pickup history displayed onscreen when items are picked up. // diff --git a/game/client/history_resource.h b/game/client/history_resource.h index 0bfd1156..4e8137ff 100644 --- a/game/client/history_resource.h +++ b/game/client/history_resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Item pickup history displayed onscreen when items are picked up. // diff --git a/game/client/hl2/C_Func_Monitor.cpp b/game/client/hl2/C_Func_Monitor.cpp index 1b079c6e..b849fb7a 100644 --- a/game/client/hl2/C_Func_Monitor.cpp +++ b/game/client/hl2/C_Func_Monitor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_antlion_dust.cpp b/game/client/hl2/c_antlion_dust.cpp index 524819b6..ec8a93d6 100644 --- a/game/client/hl2/c_antlion_dust.cpp +++ b/game/client/hl2/c_antlion_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_ar2_explosion.cpp b/game/client/hl2/c_ar2_explosion.cpp index 39a217d1..959c2bb4 100644 --- a/game/client/hl2/c_ar2_explosion.cpp +++ b/game/client/hl2/c_ar2_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_basehelicopter.cpp b/game/client/hl2/c_basehelicopter.cpp index ecce5e5e..a21eed0c 100644 --- a/game/client/hl2/c_basehelicopter.cpp +++ b/game/client/hl2/c_basehelicopter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_basehelicopter.h b/game/client/hl2/c_basehelicopter.h index 8df53be9..b9be32a2 100644 --- a/game/client/hl2/c_basehelicopter.h +++ b/game/client/hl2/c_basehelicopter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_npc_combinegunship.cpp b/game/client/hl2/c_npc_combinegunship.cpp index 657bf219..26a4fae2 100644 --- a/game/client/hl2/c_npc_combinegunship.cpp +++ b/game/client/hl2/c_npc_combinegunship.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_rotorwash.cpp b/game/client/hl2/c_rotorwash.cpp index 8000b794..4682e0a0 100644 --- a/game/client/hl2/c_rotorwash.cpp +++ b/game/client/hl2/c_rotorwash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hl2/c_waterbullet.cpp b/game/client/hl2/c_waterbullet.cpp index beb1af30..1918c663 100644 --- a/game/client/hl2/c_waterbullet.cpp +++ b/game/client/hl2/c_waterbullet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hltvcamera.cpp b/game/client/hltvcamera.cpp index dae1cd08..7953df59 100644 --- a/game/client/hltvcamera.cpp +++ b/game/client/hltvcamera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hltvcamera.h b/game/client/hltvcamera.h index 8bafa613..c410ced9 100644 --- a/game/client/hltvcamera.h +++ b/game/client/hltvcamera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_animationinfo.cpp b/game/client/hud_animationinfo.cpp index f7776226..d3c6c01d 100644 --- a/game/client/hud_animationinfo.cpp +++ b/game/client/hud_animationinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_base_account.cpp b/game/client/hud_base_account.cpp index 04e4db10..0fcfbc1e 100644 --- a/game/client/hud_base_account.cpp +++ b/game/client/hud_base_account.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_base_account.h b/game/client/hud_base_account.h index 7782981c..0bb050a4 100644 --- a/game/client/hud_base_account.h +++ b/game/client/hud_base_account.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_basedeathnotice.cpp b/game/client/hud_basedeathnotice.cpp index 956b4513..0cc1a686 100644 --- a/game/client/hud_basedeathnotice.cpp +++ b/game/client/hud_basedeathnotice.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws CSPort's death notices // diff --git a/game/client/hud_basedeathnotice.h b/game/client/hud_basedeathnotice.h index a9a6549a..ae85f1b5 100644 --- a/game/client/hud_basedeathnotice.h +++ b/game/client/hud_basedeathnotice.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_basetimer.cpp b/game/client/hud_basetimer.cpp index beb554d0..69456678 100644 --- a/game/client/hud_basetimer.cpp +++ b/game/client/hud_basetimer.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Draws a timer in the format "Minutes:Seconds" // Seconds are padded with zeros diff --git a/game/client/hud_basetimer.h b/game/client/hud_basetimer.h index 30c86987..af3e0f03 100644 --- a/game/client/hud_basetimer.h +++ b/game/client/hud_basetimer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_bitmapnumericdisplay.cpp b/game/client/hud_bitmapnumericdisplay.cpp index 71a9c18d..2b8a8502 100644 --- a/game/client/hud_bitmapnumericdisplay.cpp +++ b/game/client/hud_bitmapnumericdisplay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_bitmapnumericdisplay.h b/game/client/hud_bitmapnumericdisplay.h index 85bd585e..1d8316b5 100644 --- a/game/client/hud_bitmapnumericdisplay.h +++ b/game/client/hud_bitmapnumericdisplay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_chat.cpp b/game/client/hud_chat.cpp index d01d472d..3b93533a 100644 --- a/game/client/hud_chat.cpp +++ b/game/client/hud_chat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_chat.h b/game/client/hud_chat.h index f9089b5d..8f5d098a 100644 --- a/game/client/hud_chat.h +++ b/game/client/hud_chat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_closecaption.cpp b/game/client/hud_closecaption.cpp index 4ae7fafc..03c89727 100644 --- a/game/client/hud_closecaption.cpp +++ b/game/client/hud_closecaption.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_closecaption.h b/game/client/hud_closecaption.h index b635a104..df304cef 100644 --- a/game/client/hud_closecaption.h +++ b/game/client/hud_closecaption.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_controlpointicons.cpp b/game/client/hud_controlpointicons.cpp index d7a8339e..559da4c5 100644 --- a/game/client/hud_controlpointicons.cpp +++ b/game/client/hud_controlpointicons.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/hud_controlpointicons.h b/game/client/hud_controlpointicons.h index d857e369..c8c348d6 100644 --- a/game/client/hud_controlpointicons.h +++ b/game/client/hud_controlpointicons.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/hud_controlpointpanel.cpp b/game/client/hud_controlpointpanel.cpp index 57e98755..bca90208 100644 --- a/game/client/hud_controlpointpanel.cpp +++ b/game/client/hud_controlpointpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_element_helper.cpp b/game/client/hud_element_helper.cpp index c3d9094a..843eac72 100644 --- a/game/client/hud_element_helper.cpp +++ b/game/client/hud_element_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper for the CHudElement class to add themselves to the list of hud elements // diff --git a/game/client/hud_hintdisplay.cpp b/game/client/hud_hintdisplay.cpp index f0168561..5ef9bbe3 100644 --- a/game/client/hud_hintdisplay.cpp +++ b/game/client/hud_hintdisplay.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/hud_lcd.h b/game/client/hud_lcd.h index 9fdd5a10..f2549801 100644 --- a/game/client/hud_lcd.h +++ b/game/client/hud_lcd.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: CLCD Manages the Logitech G-Series Gaming Keyboard LCD // diff --git a/game/client/hud_locator_target.cpp b/game/client/hud_locator_target.cpp index 06d19c98..2db90270 100644 --- a/game/client/hud_locator_target.cpp +++ b/game/client/hud_locator_target.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: See header file // diff --git a/game/client/hud_locator_target.h b/game/client/hud_locator_target.h index ab93a5f2..812fec19 100644 --- a/game/client/hud_locator_target.h +++ b/game/client/hud_locator_target.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: Add entities to this system, and the Locator will maintain an arrow // on the HUD that points to the entities when they are offscreen. diff --git a/game/client/hud_msg.cpp b/game/client/hud_msg.cpp index a4dfa3ad..2f90b8cb 100644 --- a/game/client/hud_msg.cpp +++ b/game/client/hud_msg.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_numericdisplay.cpp b/game/client/hud_numericdisplay.cpp index 754c4ebc..ec7e7764 100644 --- a/game/client/hud_numericdisplay.cpp +++ b/game/client/hud_numericdisplay.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_numericdisplay.h b/game/client/hud_numericdisplay.h index 23872acf..09d119a2 100644 --- a/game/client/hud_numericdisplay.h +++ b/game/client/hud_numericdisplay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_pdump.h b/game/client/hud_pdump.h index 2834980c..0b69ebe0 100644 --- a/game/client/hud_pdump.h +++ b/game/client/hud_pdump.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_posture.cpp b/game/client/hud_posture.cpp index 75e6837f..c666400e 100644 --- a/game/client/hud_posture.cpp +++ b/game/client/hud_posture.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_redraw.cpp b/game/client/hud_redraw.cpp index bf0618a7..88650a5a 100644 --- a/game/client/hud_redraw.cpp +++ b/game/client/hud_redraw.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/hud_squadstatus.cpp b/game/client/hud_squadstatus.cpp index 1c25e11f..47e8a7aa 100644 --- a/game/client/hud_squadstatus.cpp +++ b/game/client/hud_squadstatus.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_vehicle.cpp b/game/client/hud_vehicle.cpp index 48e93cf6..b7a55ade 100644 --- a/game/client/hud_vehicle.cpp +++ b/game/client/hud_vehicle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_vehicle.h b/game/client/hud_vehicle.h index f1712a6c..ab72408f 100644 --- a/game/client/hud_vehicle.h +++ b/game/client/hud_vehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_vguiscreencursor.cpp b/game/client/hud_vguiscreencursor.cpp index 8c6c4b1e..6273423e 100644 --- a/game/client/hud_vguiscreencursor.cpp +++ b/game/client/hud_vguiscreencursor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_voicestatus.cpp b/game/client/hud_voicestatus.cpp index c9553bfa..8180d9af 100644 --- a/game/client/hud_voicestatus.cpp +++ b/game/client/hud_voicestatus.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hud_weapon.cpp b/game/client/hud_weapon.cpp index 15ca7d37..511f07c8 100644 --- a/game/client/hud_weapon.cpp +++ b/game/client/hud_weapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hudelement.h b/game/client/hudelement.h index ff9df327..89ae60c1 100644 --- a/game/client/hudelement.h +++ b/game/client/hudelement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/hudtexturehandle.h b/game/client/hudtexturehandle.h index 8642d97b..a88d9a00 100644 --- a/game/client/hudtexturehandle.h +++ b/game/client/hudtexturehandle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/iclassmap.h b/game/client/iclassmap.h index bc7d993c..07df8fd7 100644 --- a/game/client/iclassmap.h +++ b/game/client/iclassmap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/icliententityinternal.h b/game/client/icliententityinternal.h index 56272a77..79325b57 100644 --- a/game/client/icliententityinternal.h +++ b/game/client/icliententityinternal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/iclientmode.h b/game/client/iclientmode.h index f2021277..c1dcc42c 100644 --- a/game/client/iclientmode.h +++ b/game/client/iclientmode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/iclientshadowmgr.h b/game/client/iclientshadowmgr.h index db2569e5..dfcf42bc 100644 --- a/game/client/iclientshadowmgr.h +++ b/game/client/iclientshadowmgr.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/iclientvehicle.h b/game/client/iclientvehicle.h index e86040a7..34c2c3f8 100644 --- a/game/client/iclientvehicle.h +++ b/game/client/iclientvehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/iconsole.h b/game/client/iconsole.h index fa0b275e..ea109bfa 100644 --- a/game/client/iconsole.h +++ b/game/client/iconsole.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/idebugoverlaypanel.h b/game/client/idebugoverlaypanel.h index 4bb42425..f811d93c 100644 --- a/game/client/idebugoverlaypanel.h +++ b/game/client/idebugoverlaypanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ifpspanel.h b/game/client/ifpspanel.h index e630638d..b64d8229 100644 --- a/game/client/ifpspanel.h +++ b/game/client/ifpspanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ihudlcd.h b/game/client/ihudlcd.h index 11491d10..7eb1fc74 100644 --- a/game/client/ihudlcd.h +++ b/game/client/ihudlcd.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/iinput.h b/game/client/iinput.h index 0b2dc76e..648b2402 100644 --- a/game/client/iinput.h +++ b/game/client/iinput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/iloadingdisc.h b/game/client/iloadingdisc.h index 4df204ff..f1231ff1 100644 --- a/game/client/iloadingdisc.h +++ b/game/client/iloadingdisc.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/imaterialproxydict.h b/game/client/imaterialproxydict.h index 71e1868a..7fb219e9 100644 --- a/game/client/imaterialproxydict.h +++ b/game/client/imaterialproxydict.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/imessagechars.h b/game/client/imessagechars.h index dad2f310..7dd7925d 100644 --- a/game/client/imessagechars.h +++ b/game/client/imessagechars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/in_camera.cpp b/game/client/in_camera.cpp index 53471ea2..bb6fd390 100644 --- a/game/client/in_camera.cpp +++ b/game/client/in_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/in_forcefeedback.cpp b/game/client/in_forcefeedback.cpp index a3a7d181..f227cd3c 100644 --- a/game/client/in_forcefeedback.cpp +++ b/game/client/in_forcefeedback.cpp @@ -1,4 +1,4 @@ -//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: Force feeback OS level handlers // diff --git a/game/client/in_main.cpp b/game/client/in_main.cpp index 6717ec23..6650e171 100644 --- a/game/client/in_main.cpp +++ b/game/client/in_main.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: builds an intended movement command to send to the server // diff --git a/game/client/in_main.h b/game/client/in_main.h index d70eb1ff..f29009e7 100644 --- a/game/client/in_main.h +++ b/game/client/in_main.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/in_trackir.cpp b/game/client/in_trackir.cpp index 60bc14fd..c28a61ef 100644 --- a/game/client/in_trackir.cpp +++ b/game/client/in_trackir.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: TrackIR handling function // diff --git a/game/client/inetgraphpanel.h b/game/client/inetgraphpanel.h index 86426578..ea7cbe6b 100644 --- a/game/client/inetgraphpanel.h +++ b/game/client/inetgraphpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/initializer.cpp b/game/client/initializer.cpp index 25ab38df..8a091c08 100644 --- a/game/client/initializer.cpp +++ b/game/client/initializer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/initializer.h b/game/client/initializer.h index 5c9c2619..24a2eea8 100644 --- a/game/client/initializer.h +++ b/game/client/initializer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/input.h b/game/client/input.h index 5f22ef2a..e4ecbfe6 100644 --- a/game/client/input.h +++ b/game/client/input.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/iprofiling.h b/game/client/iprofiling.h index 5005ae6f..aa9d6416 100644 --- a/game/client/iprofiling.h +++ b/game/client/iprofiling.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/itextmessage.h b/game/client/itextmessage.h index e16dfed8..10361a49 100644 --- a/game/client/itextmessage.h +++ b/game/client/itextmessage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ivieweffects.h b/game/client/ivieweffects.h index 01644fa2..8513d8f2 100644 --- a/game/client/ivieweffects.h +++ b/game/client/ivieweffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/iviewrender.h b/game/client/iviewrender.h index 0e28c28f..49ade06d 100644 --- a/game/client/iviewrender.h +++ b/game/client/iviewrender.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/iviewrender_beams.h b/game/client/iviewrender_beams.h index 3e04b266..28db797c 100644 --- a/game/client/iviewrender_beams.h +++ b/game/client/iviewrender_beams.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/ivmodemanager.h b/game/client/ivmodemanager.h index e8088557..e41e309c 100644 --- a/game/client/ivmodemanager.h +++ b/game/client/ivmodemanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/kbutton.h b/game/client/kbutton.h index add8b4cf..f5e2e4b3 100644 --- a/game/client/kbutton.h +++ b/game/client/kbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/keybindinglistener.h b/game/client/keybindinglistener.h index 015dc945..f22582a5 100644 --- a/game/client/keybindinglistener.h +++ b/game/client/keybindinglistener.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/lampbeamproxy.cpp b/game/client/lampbeamproxy.cpp index 68cafe94..b4a38a7e 100644 --- a/game/client/lampbeamproxy.cpp +++ b/game/client/lampbeamproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/lamphaloproxy.cpp b/game/client/lamphaloproxy.cpp index b1f47852..e40c2277 100644 --- a/game/client/lamphaloproxy.cpp +++ b/game/client/lamphaloproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/materialproxydict.cpp b/game/client/materialproxydict.cpp index 8c680156..c17554d0 100644 --- a/game/client/materialproxydict.cpp +++ b/game/client/materialproxydict.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/matrixproxy.cpp b/game/client/matrixproxy.cpp index cbb8e53a..75e7c116 100644 --- a/game/client/matrixproxy.cpp +++ b/game/client/matrixproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/menu.h b/game/client/menu.h index e7fa7c81..36552c06 100644 --- a/game/client/menu.h +++ b/game/client/menu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/message.cpp b/game/client/message.cpp index cda082ba..7dc86ae5 100644 --- a/game/client/message.cpp +++ b/game/client/message.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/modelrendersystem.cpp b/game/client/modelrendersystem.cpp index 5e0b8600..1ec0b5f8 100644 --- a/game/client/modelrendersystem.cpp +++ b/game/client/modelrendersystem.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/modelrendersystem.h b/game/client/modelrendersystem.h index 01440bb6..325dbeff 100644 --- a/game/client/modelrendersystem.h +++ b/game/client/modelrendersystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/movehelper_client.cpp b/game/client/movehelper_client.cpp index 5f8b7861..cc63ac41 100644 --- a/game/client/movehelper_client.cpp +++ b/game/client/movehelper_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/movehelper_client.h b/game/client/movehelper_client.h index f3322395..17cb3048 100644 --- a/game/client/movehelper_client.h +++ b/game/client/movehelper_client.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/mp3player.cpp b/game/client/mp3player.cpp index f9d89443..923f8d56 100644 --- a/game/client/mp3player.cpp +++ b/game/client/mp3player.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: A simple .mp3 player example // diff --git a/game/client/mp3player.h b/game/client/mp3player.h index 833d46a2..efad7ae4 100644 --- a/game/client/mp3player.h +++ b/game/client/mp3player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/networkstringtable_clientdll.h b/game/client/networkstringtable_clientdll.h index d6f3d83e..ee278817 100644 --- a/game/client/networkstringtable_clientdll.h +++ b/game/client/networkstringtable_clientdll.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/panelmetaclassmgr.cpp b/game/client/panelmetaclassmgr.cpp index fdbe6419..9ea9ed2a 100644 --- a/game/client/panelmetaclassmgr.cpp +++ b/game/client/panelmetaclassmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A panel "metaclass" is a name given to a particular type of // panel with particular instance data. Such panels tend to be dynamically diff --git a/game/client/panelmetaclassmgr.h b/game/client/panelmetaclassmgr.h index 89dc3b8c..45c2c31f 100644 --- a/game/client/panelmetaclassmgr.h +++ b/game/client/panelmetaclassmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A panel "metaclass" is a name given to a particular type of // panel with particular instance data. Such panels tend to be dynamically diff --git a/game/client/particle_collision.cpp b/game/client/particle_collision.cpp index 2fb722ae..cb9dce04 100644 --- a/game/client/particle_collision.cpp +++ b/game/client/particle_collision.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Local fast collision system for particles // diff --git a/game/client/particle_collision.h b/game/client/particle_collision.h index 4e981067..1d0109cf 100644 --- a/game/client/particle_collision.h +++ b/game/client/particle_collision.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_iterators.h b/game/client/particle_iterators.h index b16acd70..050b7469 100644 --- a/game/client/particle_iterators.h +++ b/game/client/particle_iterators.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client side CTFTeam class // diff --git a/game/client/particle_litsmokeemitter.cpp b/game/client/particle_litsmokeemitter.cpp index 6bf2de96..8ca0caca 100644 --- a/game/client/particle_litsmokeemitter.cpp +++ b/game/client/particle_litsmokeemitter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_litsmokeemitter.h b/game/client/particle_litsmokeemitter.h index 1c0c07f8..efd44941 100644 --- a/game/client/particle_litsmokeemitter.h +++ b/game/client/particle_litsmokeemitter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_prototype.cpp b/game/client/particle_prototype.cpp index 70117c63..2f89eadf 100644 --- a/game/client/particle_prototype.cpp +++ b/game/client/particle_prototype.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_prototype.h b/game/client/particle_prototype.h index 5f346e57..3bbe9099 100644 --- a/game/client/particle_prototype.h +++ b/game/client/particle_prototype.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_proxies.cpp b/game/client/particle_proxies.cpp index 2f71e929..e5baf24d 100644 --- a/game/client/particle_proxies.cpp +++ b/game/client/particle_proxies.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module implements all the proxies used by the particle systems. // diff --git a/game/client/particle_simple3d.cpp b/game/client/particle_simple3d.cpp index a743f2e6..41131f76 100644 --- a/game/client/particle_simple3d.cpp +++ b/game/client/particle_simple3d.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_simple3d.h b/game/client/particle_simple3d.h index 9306db00..e911edb3 100644 --- a/game/client/particle_simple3d.h +++ b/game/client/particle_simple3d.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particle_util.h b/game/client/particle_util.h index 92f35cdf..307f7246 100644 --- a/game/client/particle_util.h +++ b/game/client/particle_util.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particledraw.h b/game/client/particledraw.h index 2179cd24..f213c082 100644 --- a/game/client/particledraw.h +++ b/game/client/particledraw.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particles_attractor.cpp b/game/client/particles_attractor.cpp index 1f8858ec..927c0794 100644 --- a/game/client/particles_attractor.cpp +++ b/game/client/particles_attractor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particles_attractor.h b/game/client/particles_attractor.h index 20641cdd..c78d2fe9 100644 --- a/game/client/particles_attractor.h +++ b/game/client/particles_attractor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particles_ez.cpp b/game/client/particles_ez.cpp index 7b0023ca..c31f481d 100644 --- a/game/client/particles_ez.cpp +++ b/game/client/particles_ez.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/particles_ez.h b/game/client/particles_ez.h index 8b6112fd..daf0fe9f 100644 --- a/game/client/particles_ez.h +++ b/game/client/particles_ez.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particles_localspace.cpp b/game/client/particles_localspace.cpp index 615cfcab..0aa2566f 100644 --- a/game/client/particles_localspace.cpp +++ b/game/client/particles_localspace.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Particles which are simulated locally to some space (attachment, bone, etc) // diff --git a/game/client/particles_localspace.h b/game/client/particles_localspace.h index fa70adcc..aa3fdf2e 100644 --- a/game/client/particles_localspace.h +++ b/game/client/particles_localspace.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particles_new.cpp b/game/client/particles_new.cpp index d48ded42..e2e66d1a 100644 --- a/game/client/particles_new.cpp +++ b/game/client/particles_new.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/particles_simple.cpp b/game/client/particles_simple.cpp index f1b4ef09..c0371b51 100644 --- a/game/client/particles_simple.cpp +++ b/game/client/particles_simple.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/particles_simple.h b/game/client/particles_simple.h index 17931ab7..8751dbf6 100644 --- a/game/client/particles_simple.h +++ b/game/client/particles_simple.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/particlesphererenderer.cpp b/game/client/particlesphererenderer.cpp index b91ebdae..8440cabc 100644 --- a/game/client/particlesphererenderer.cpp +++ b/game/client/particlesphererenderer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/particlesphererenderer.h b/game/client/particlesphererenderer.h index ac0980d7..1103a474 100644 --- a/game/client/particlesphererenderer.h +++ b/game/client/particlesphererenderer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/perfvisualbenchmark.cpp b/game/client/perfvisualbenchmark.cpp index a991767c..0e8a1476 100644 --- a/game/client/perfvisualbenchmark.cpp +++ b/game/client/perfvisualbenchmark.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/perfvisualbenchmark.h b/game/client/perfvisualbenchmark.h index 0494a767..26fa063e 100644 --- a/game/client/perfvisualbenchmark.h +++ b/game/client/perfvisualbenchmark.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/physics.cpp b/game/client/physics.cpp index 0c1f7258..ae2a336d 100644 --- a/game/client/physics.cpp +++ b/game/client/physics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/physics.h b/game/client/physics.h index 387da3e1..c5a74035 100644 --- a/game/client/physics.h +++ b/game/client/physics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: insulates client DLL from dependencies on vphysics // diff --git a/game/client/physpropclientside.cpp b/game/client/physpropclientside.cpp index 4bef3174..58adf55d 100644 --- a/game/client/physpropclientside.cpp +++ b/game/client/physpropclientside.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/physpropclientside.h b/game/client/physpropclientside.h index 1cb3644d..69e6c3c9 100644 --- a/game/client/physpropclientside.h +++ b/game/client/physpropclientside.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/playerandobjectenumerator.cpp b/game/client/playerandobjectenumerator.cpp index 2892818d..c99a359f 100644 --- a/game/client/playerandobjectenumerator.cpp +++ b/game/client/playerandobjectenumerator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/playerandobjectenumerator.h b/game/client/playerandobjectenumerator.h index 0ecb35c9..67363235 100644 --- a/game/client/playerandobjectenumerator.h +++ b/game/client/playerandobjectenumerator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/playerenumerator.h b/game/client/playerenumerator.h index a4ba44e1..ab61f528 100644 --- a/game/client/playerenumerator.h +++ b/game/client/playerenumerator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/prediction.cpp b/game/client/prediction.cpp index c576f6e3..26b4c59e 100644 --- a/game/client/prediction.cpp +++ b/game/client/prediction.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/prediction.h b/game/client/prediction.h index 8f63c8ec..940005c0 100644 --- a/game/client/prediction.h +++ b/game/client/prediction.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/prediction_private.h b/game/client/prediction_private.h index 72d27c4a..af39fea4 100644 --- a/game/client/prediction_private.h +++ b/game/client/prediction_private.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/proxyentity.cpp b/game/client/proxyentity.cpp index a69015df..cb625bc3 100644 --- a/game/client/proxyentity.cpp +++ b/game/client/proxyentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/proxyentity.h b/game/client/proxyentity.h index 9b187cb6..f634bc9e 100644 --- a/game/client/proxyentity.h +++ b/game/client/proxyentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for all material proxies in the client dll // diff --git a/game/client/proxyplayer.cpp b/game/client/proxyplayer.cpp index 0f7e07c5..581169bc 100644 --- a/game/client/proxyplayer.cpp +++ b/game/client/proxyplayer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/proxypupil.cpp b/game/client/proxypupil.cpp index 26bc423f..441a8fc7 100644 --- a/game/client/proxypupil.cpp +++ b/game/client/proxypupil.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ragdoll.cpp b/game/client/ragdoll.cpp index a5487981..9d76ab3b 100644 --- a/game/client/ragdoll.cpp +++ b/game/client/ragdoll.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/ragdoll.h b/game/client/ragdoll.h index 553c0375..60a9ae5e 100644 --- a/game/client/ragdoll.h +++ b/game/client/ragdoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/ragdollexplosionenumerator.h b/game/client/ragdollexplosionenumerator.h index b25e0706..f9520847 100644 --- a/game/client/ragdollexplosionenumerator.h +++ b/game/client/ragdollexplosionenumerator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/recvproxy.cpp b/game/client/recvproxy.cpp index 8438efb2..fceab15a 100644 --- a/game/client/recvproxy.cpp +++ b/game/client/recvproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/game/client/recvproxy.h b/game/client/recvproxy.h index c8eb537f..32489bfc 100644 --- a/game/client/recvproxy.h +++ b/game/client/recvproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/game/client/rendertexture.cpp b/game/client/rendertexture.cpp index 21c5ff7a..75c44603 100644 --- a/game/client/rendertexture.cpp +++ b/game/client/rendertexture.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // Implements local hooks into named renderable textures. diff --git a/game/client/rendertexture.h b/game/client/rendertexture.h index 72fe1619..4d0bda77 100644 --- a/game/client/rendertexture.h +++ b/game/client/rendertexture.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/replay_ragdoll.cpp b/game/client/replay_ragdoll.cpp index 0a0936e1..eb9442f4 100644 --- a/game/client/replay_ragdoll.cpp +++ b/game/client/replay_ragdoll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/replay_ragdoll.h b/game/client/replay_ragdoll.h index 6e8847cd..ab9987d7 100644 --- a/game/client/replay_ragdoll.h +++ b/game/client/replay_ragdoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/replaycamera.cpp b/game/client/replaycamera.cpp index 9cd8ff54..693cf51c 100644 --- a/game/client/replaycamera.cpp +++ b/game/client/replaycamera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/replaycamera.h b/game/client/replaycamera.h index 2dfc860f..36eb0bd8 100644 --- a/game/client/replaycamera.h +++ b/game/client/replaycamera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/simple_keys.cpp b/game/client/simple_keys.cpp index e272884c..8edfbe34 100644 --- a/game/client/simple_keys.cpp +++ b/game/client/simple_keys.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/simple_keys.h b/game/client/simple_keys.h index 7a5c6877..40416aa2 100644 --- a/game/client/simple_keys.h +++ b/game/client/simple_keys.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/smoke_fog_overlay.cpp b/game/client/smoke_fog_overlay.cpp index cb58f9ef..e31329d2 100644 --- a/game/client/smoke_fog_overlay.cpp +++ b/game/client/smoke_fog_overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/smoke_fog_overlay.h b/game/client/smoke_fog_overlay.h index f95df96b..194456c7 100644 --- a/game/client/smoke_fog_overlay.h +++ b/game/client/smoke_fog_overlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/spatialentitymgr.cpp b/game/client/spatialentitymgr.cpp index 75fabee4..15aa7794 100644 --- a/game/client/spatialentitymgr.cpp +++ b/game/client/spatialentitymgr.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Singleton manager for color correction on the client // diff --git a/game/client/spatialentitymgr.h b/game/client/spatialentitymgr.h index 35c5984b..d1bc00db 100644 --- a/game/client/spatialentitymgr.h +++ b/game/client/spatialentitymgr.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Singleton manager for spatial entities on the client // diff --git a/game/client/splinepatch.cpp b/game/client/splinepatch.cpp index 80bb8a9e..0ed8450c 100644 --- a/game/client/splinepatch.cpp +++ b/game/client/splinepatch.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A little helper class that computes a spline patch // diff --git a/game/client/splinepatch.h b/game/client/splinepatch.h index f0486336..693f3ae9 100644 --- a/game/client/splinepatch.h +++ b/game/client/splinepatch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A little helper class that computes a spline patch // diff --git a/game/client/spritemodel.cpp b/game/client/spritemodel.cpp index 74d9b3e2..6adaac54 100644 --- a/game/client/spritemodel.cpp +++ b/game/client/spritemodel.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/statgather.cpp b/game/client/statgather.cpp index 544390ea..13e9ed29 100644 --- a/game/client/statgather.cpp +++ b/game/client/statgather.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: module for gathering performance stats for upload so that we can // monitor performance regressions and improvements diff --git a/game/client/stdafx.cpp b/game/client/stdafx.cpp index 4f408f6f..10c9051e 100644 --- a/game/client/stdafx.cpp +++ b/game/client/stdafx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Builds the precompiled header for the client DLL // diff --git a/game/client/swarm/asw_client_entities.cpp b/game/client/swarm/asw_client_entities.cpp index 03159252..09bdec9d 100644 --- a/game/client/swarm/asw_client_entities.cpp +++ b/game/client/swarm/asw_client_entities.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Singleton manager for color correction on the client // diff --git a/game/client/swarm/asw_client_entities.h b/game/client/swarm/asw_client_entities.h index 7eb8e9e0..9ffe78c4 100644 --- a/game/client/swarm/asw_client_entities.h +++ b/game/client/swarm/asw_client_entities.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Manages creating clientside entities // diff --git a/game/client/swarm/asw_fx_impacts.cpp b/game/client/swarm/asw_fx_impacts.cpp index 75ec677d..74737125 100644 --- a/game/client/swarm/asw_fx_impacts.cpp +++ b/game/client/swarm/asw_fx_impacts.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game-specific impact effect hooks // diff --git a/game/client/swarm/asw_prediction.cpp b/game/client/swarm/asw_prediction.cpp index 1feb70e0..87fe3386 100644 --- a/game/client/swarm/asw_prediction.cpp +++ b/game/client/swarm/asw_prediction.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/client/swarm/asw_view_scene.cpp b/game/client/swarm/asw_view_scene.cpp index 027eb009..89927be4 100644 --- a/game/client/swarm/asw_view_scene.cpp +++ b/game/client/swarm/asw_view_scene.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Responsible for drawing the scene // diff --git a/game/client/swarm/asw_view_scene.h b/game/client/swarm/asw_view_scene.h index c0336c3a..3b1ca7f3 100644 --- a/game/client/swarm/asw_view_scene.h +++ b/game/client/swarm/asw_view_scene.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_fire.cpp b/game/client/swarm/c_asw_fire.cpp index 53d7ab56..3478c942 100644 --- a/game/client/swarm/c_asw_fire.cpp +++ b/game/client/swarm/c_asw_fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_fire.h b/game/client/swarm/c_asw_fire.h index c3f703bb..a2d61b5c 100644 --- a/game/client/swarm/c_asw_fire.h +++ b/game/client/swarm/c_asw_fire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_fx_proxy.cpp b/game/client/swarm/c_asw_fx_proxy.cpp index 91f7179b..a0a1fcef 100644 --- a/game/client/swarm/c_asw_fx_proxy.cpp +++ b/game/client/swarm/c_asw_fx_proxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_jukebox.h b/game/client/swarm/c_asw_jukebox.h index 88fa1d03..1c47618b 100644 --- a/game/client/swarm/c_asw_jukebox.h +++ b/game/client/swarm/c_asw_jukebox.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======// // // Purpose: Handles construction of a user defined music playlist. // diff --git a/game/client/swarm/c_asw_lesson.cpp b/game/client/swarm/c_asw_lesson.cpp index d52ab808..884c7d0e 100644 --- a/game/client/swarm/c_asw_lesson.cpp +++ b/game/client/swarm/c_asw_lesson.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Client handler implementations for instruction players how to play // diff --git a/game/client/swarm/c_asw_physics_prop_statue.cpp b/game/client/swarm/c_asw_physics_prop_statue.cpp index 9e97a14c..7184ca68 100644 --- a/game/client/swarm/c_asw_physics_prop_statue.cpp +++ b/game/client/swarm/c_asw_physics_prop_statue.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/c_asw_physics_prop_statue.h b/game/client/swarm/c_asw_physics_prop_statue.h index a9a619df..6d5fe7c0 100644 --- a/game/client/swarm/c_asw_physics_prop_statue.h +++ b/game/client/swarm/c_asw_physics_prop_statue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_playerlocaldata.cpp b/game/client/swarm/c_asw_playerlocaldata.cpp index 7d5f3b3c..7d1ced38 100644 --- a/game/client/swarm/c_asw_playerlocaldata.cpp +++ b/game/client/swarm/c_asw_playerlocaldata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_playerlocaldata.h b/game/client/swarm/c_asw_playerlocaldata.h index 7f418c94..491d85fa 100644 --- a/game/client/swarm/c_asw_playerlocaldata.h +++ b/game/client/swarm/c_asw_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_point_camera.cpp b/game/client/swarm/c_asw_point_camera.cpp index a4810e45..ee533197 100644 --- a/game/client/swarm/c_asw_point_camera.cpp +++ b/game/client/swarm/c_asw_point_camera.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/c_asw_point_camera.h b/game/client/swarm/c_asw_point_camera.h index 12ac0b4b..34c6ef84 100644 --- a/game/client/swarm/c_asw_point_camera.h +++ b/game/client/swarm/c_asw_point_camera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_prop_physics.cpp b/game/client/swarm/c_asw_prop_physics.cpp index cf5416cf..a951f37b 100644 --- a/game/client/swarm/c_asw_prop_physics.cpp +++ b/game/client/swarm/c_asw_prop_physics.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/c_asw_prop_physics.h b/game/client/swarm/c_asw_prop_physics.h index 4c6c842b..a7efb3f2 100644 --- a/game/client/swarm/c_asw_prop_physics.h +++ b/game/client/swarm/c_asw_prop_physics.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/c_asw_tesla_trap.cpp b/game/client/swarm/c_asw_tesla_trap.cpp index 54302a80..61b1f29f 100644 --- a/game/client/swarm/c_asw_tesla_trap.cpp +++ b/game/client/swarm/c_asw_tesla_trap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_tesla_trap.h b/game/client/swarm/c_asw_tesla_trap.h index f5eb0415..6691fcaa 100644 --- a/game/client/swarm/c_asw_tesla_trap.h +++ b/game/client/swarm/c_asw_tesla_trap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/c_asw_vphysics_npc.cpp b/game/client/swarm/c_asw_vphysics_npc.cpp index df07b73b..a1c8f1b6 100644 --- a/game/client/swarm/c_asw_vphysics_npc.cpp +++ b/game/client/swarm/c_asw_vphysics_npc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/client/swarm/gameui/backgroundmenubutton.cpp b/game/client/swarm/gameui/backgroundmenubutton.cpp index 8312b492..6dc707b6 100644 --- a/game/client/swarm/gameui/backgroundmenubutton.cpp +++ b/game/client/swarm/gameui/backgroundmenubutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/backgroundmenubutton.h b/game/client/swarm/gameui/backgroundmenubutton.h index f197f75f..fcb03131 100644 --- a/game/client/swarm/gameui/backgroundmenubutton.h +++ b/game/client/swarm/gameui/backgroundmenubutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/basepanel.h b/game/client/swarm/gameui/basepanel.h index cdb4bca1..19eaa220 100644 --- a/game/client/swarm/gameui/basepanel.h +++ b/game/client/swarm/gameui/basepanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/basesavegamedialog.cpp b/game/client/swarm/gameui/basesavegamedialog.cpp index 23866823..1c913193 100644 --- a/game/client/swarm/gameui/basesavegamedialog.cpp +++ b/game/client/swarm/gameui/basesavegamedialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/basesavegamedialog.h b/game/client/swarm/gameui/basesavegamedialog.h index ad395838..32a741d7 100644 --- a/game/client/swarm/gameui/basesavegamedialog.h +++ b/game/client/swarm/gameui/basesavegamedialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/bitmapimagepanel.cpp b/game/client/swarm/gameui/bitmapimagepanel.cpp index 52bb95b0..1fb498fb 100644 --- a/game/client/swarm/gameui/bitmapimagepanel.cpp +++ b/game/client/swarm/gameui/bitmapimagepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/bitmapimagepanel.h b/game/client/swarm/gameui/bitmapimagepanel.h index 749139be..128dcd6a 100644 --- a/game/client/swarm/gameui/bitmapimagepanel.h +++ b/game/client/swarm/gameui/bitmapimagepanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cdkeyentrydialog.h b/game/client/swarm/gameui/cdkeyentrydialog.h index 59f0a413..755c5e57 100644 --- a/game/client/swarm/gameui/cdkeyentrydialog.h +++ b/game/client/swarm/gameui/cdkeyentrydialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/commandcheckbutton.cpp b/game/client/swarm/gameui/commandcheckbutton.cpp index 3d8e2af6..2000aeec 100644 --- a/game/client/swarm/gameui/commandcheckbutton.cpp +++ b/game/client/swarm/gameui/commandcheckbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/commandcheckbutton.h b/game/client/swarm/gameui/commandcheckbutton.h index 49c29d7f..cf3e4b92 100644 --- a/game/client/swarm/gameui/commandcheckbutton.h +++ b/game/client/swarm/gameui/commandcheckbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/contentcontroldialog.cpp b/game/client/swarm/gameui/contentcontroldialog.cpp index 50f845f9..328d9c1b 100644 --- a/game/client/swarm/gameui/contentcontroldialog.cpp +++ b/game/client/swarm/gameui/contentcontroldialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/contentcontroldialog.h b/game/client/swarm/gameui/contentcontroldialog.h index 9f1174fa..752cf22c 100644 --- a/game/client/swarm/gameui/contentcontroldialog.h +++ b/game/client/swarm/gameui/contentcontroldialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergamebotpage.cpp b/game/client/swarm/gameui/createmultiplayergamebotpage.cpp index 4250b422..48d081b6 100644 --- a/game/client/swarm/gameui/createmultiplayergamebotpage.cpp +++ b/game/client/swarm/gameui/createmultiplayergamebotpage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergamebotpage.h b/game/client/swarm/gameui/createmultiplayergamebotpage.h index 10288113..853cfd13 100644 --- a/game/client/swarm/gameui/createmultiplayergamebotpage.h +++ b/game/client/swarm/gameui/createmultiplayergamebotpage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergamedialog.cpp b/game/client/swarm/gameui/createmultiplayergamedialog.cpp index e1621ad4..728437b9 100644 --- a/game/client/swarm/gameui/createmultiplayergamedialog.cpp +++ b/game/client/swarm/gameui/createmultiplayergamedialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergamedialog.h b/game/client/swarm/gameui/createmultiplayergamedialog.h index 7479a682..7a9c79ab 100644 --- a/game/client/swarm/gameui/createmultiplayergamedialog.h +++ b/game/client/swarm/gameui/createmultiplayergamedialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergamegameplaypage.cpp b/game/client/swarm/gameui/createmultiplayergamegameplaypage.cpp index b0c226c7..f3f3c50d 100644 --- a/game/client/swarm/gameui/createmultiplayergamegameplaypage.cpp +++ b/game/client/swarm/gameui/createmultiplayergamegameplaypage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergamegameplaypage.h b/game/client/swarm/gameui/createmultiplayergamegameplaypage.h index da2f0325..b4acf40a 100644 --- a/game/client/swarm/gameui/createmultiplayergamegameplaypage.h +++ b/game/client/swarm/gameui/createmultiplayergamegameplaypage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergameserverpage.cpp b/game/client/swarm/gameui/createmultiplayergameserverpage.cpp index e969948c..a3cb1958 100644 --- a/game/client/swarm/gameui/createmultiplayergameserverpage.cpp +++ b/game/client/swarm/gameui/createmultiplayergameserverpage.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/createmultiplayergameserverpage.h b/game/client/swarm/gameui/createmultiplayergameserverpage.h index f4cd1993..dc8424ea 100644 --- a/game/client/swarm/gameui/createmultiplayergameserverpage.h +++ b/game/client/swarm/gameui/createmultiplayergameserverpage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/customtabexplanationdialog.cpp b/game/client/swarm/gameui/customtabexplanationdialog.cpp index 52692fab..758c72ce 100644 --- a/game/client/swarm/gameui/customtabexplanationdialog.cpp +++ b/game/client/swarm/gameui/customtabexplanationdialog.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/swarm/gameui/customtabexplanationdialog.h b/game/client/swarm/gameui/customtabexplanationdialog.h index c135ac34..969a7064 100644 --- a/game/client/swarm/gameui/customtabexplanationdialog.h +++ b/game/client/swarm/gameui/customtabexplanationdialog.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/swarm/gameui/cvarnegatecheckbutton.cpp b/game/client/swarm/gameui/cvarnegatecheckbutton.cpp index 33bfff71..cfbb3526 100644 --- a/game/client/swarm/gameui/cvarnegatecheckbutton.cpp +++ b/game/client/swarm/gameui/cvarnegatecheckbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvarnegatecheckbutton.h b/game/client/swarm/gameui/cvarnegatecheckbutton.h index 4211f4b3..cc07ec96 100644 --- a/game/client/swarm/gameui/cvarnegatecheckbutton.h +++ b/game/client/swarm/gameui/cvarnegatecheckbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvarslider.cpp b/game/client/swarm/gameui/cvarslider.cpp index f145a456..17a84cca 100644 --- a/game/client/swarm/gameui/cvarslider.cpp +++ b/game/client/swarm/gameui/cvarslider.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvarslider.h b/game/client/swarm/gameui/cvarslider.h index fef9316d..2c618069 100644 --- a/game/client/swarm/gameui/cvarslider.h +++ b/game/client/swarm/gameui/cvarslider.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvartextentry.cpp b/game/client/swarm/gameui/cvartextentry.cpp index f5134b90..93dc279f 100644 --- a/game/client/swarm/gameui/cvartextentry.cpp +++ b/game/client/swarm/gameui/cvartextentry.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvartextentry.h b/game/client/swarm/gameui/cvartextentry.h index c3d8c5dd..8aa0bb9a 100644 --- a/game/client/swarm/gameui/cvartextentry.h +++ b/game/client/swarm/gameui/cvartextentry.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvartogglecheckbutton.cpp b/game/client/swarm/gameui/cvartogglecheckbutton.cpp index 9d9535bf..0e1a9e86 100644 --- a/game/client/swarm/gameui/cvartogglecheckbutton.cpp +++ b/game/client/swarm/gameui/cvartogglecheckbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/cvartogglecheckbutton.h b/game/client/swarm/gameui/cvartogglecheckbutton.h index 2808ab4f..8af5f4f2 100644 --- a/game/client/swarm/gameui/cvartogglecheckbutton.h +++ b/game/client/swarm/gameui/cvartogglecheckbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/engineinterface.h b/game/client/swarm/gameui/engineinterface.h index 2af2808d..f3185be4 100644 --- a/game/client/swarm/gameui/engineinterface.h +++ b/game/client/swarm/gameui/engineinterface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Includes all the headers/declarations necessary to access the // engine interface diff --git a/game/client/swarm/gameui/gameconsole.cpp b/game/client/swarm/gameui/gameconsole.cpp index a9c6a7af..f05bc216 100644 --- a/game/client/swarm/gameui/gameconsole.cpp +++ b/game/client/swarm/gameui/gameconsole.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/gameconsole.h b/game/client/swarm/gameui/gameconsole.h index d8ea346e..874071fe 100644 --- a/game/client/swarm/gameui/gameconsole.h +++ b/game/client/swarm/gameui/gameconsole.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/gameconsoledialog.cpp b/game/client/swarm/gameui/gameconsoledialog.cpp index 0ac52af3..3b21f59f 100644 --- a/game/client/swarm/gameui/gameconsoledialog.cpp +++ b/game/client/swarm/gameui/gameconsoledialog.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/gameconsoledialog.h b/game/client/swarm/gameui/gameconsoledialog.h index e5e7462b..35d3c337 100644 --- a/game/client/swarm/gameui/gameconsoledialog.h +++ b/game/client/swarm/gameui/gameconsoledialog.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/gameui_interface.cpp b/game/client/swarm/gameui/gameui_interface.cpp index f0f3b452..98cad75a 100644 --- a/game/client/swarm/gameui/gameui_interface.cpp +++ b/game/client/swarm/gameui/gameui_interface.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Implements all the functions exported by the GameUI dll // diff --git a/game/client/swarm/gameui/gameui_interface.h b/game/client/swarm/gameui/gameui_interface.h index aa77129c..f39b2129 100644 --- a/game/client/swarm/gameui/gameui_interface.h +++ b/game/client/swarm/gameui/gameui_interface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the interface that the GameUI dll exports // diff --git a/game/client/swarm/gameui/gameui_util.cpp b/game/client/swarm/gameui/gameui_util.cpp index bd709d00..a31d6cc2 100644 --- a/game/client/swarm/gameui/gameui_util.cpp +++ b/game/client/swarm/gameui/gameui_util.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/gameui_util.h b/game/client/swarm/gameui/gameui_util.h index ee4fc2c0..4c934abd 100644 --- a/game/client/swarm/gameui/gameui_util.h +++ b/game/client/swarm/gameui/gameui_util.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/swarm/gameui/keytogglecheckbutton.cpp b/game/client/swarm/gameui/keytogglecheckbutton.cpp index b49a79a3..d018ab4d 100644 --- a/game/client/swarm/gameui/keytogglecheckbutton.cpp +++ b/game/client/swarm/gameui/keytogglecheckbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/keytogglecheckbutton.h b/game/client/swarm/gameui/keytogglecheckbutton.h index 6d619944..6289be40 100644 --- a/game/client/swarm/gameui/keytogglecheckbutton.h +++ b/game/client/swarm/gameui/keytogglecheckbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/labeledcommandcombobox.cpp b/game/client/swarm/gameui/labeledcommandcombobox.cpp index 97f0a473..7ea6b1d6 100644 --- a/game/client/swarm/gameui/labeledcommandcombobox.cpp +++ b/game/client/swarm/gameui/labeledcommandcombobox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/labeledcommandcombobox.h b/game/client/swarm/gameui/labeledcommandcombobox.h index 1e05d245..d0bde06d 100644 --- a/game/client/swarm/gameui/labeledcommandcombobox.h +++ b/game/client/swarm/gameui/labeledcommandcombobox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/loadingdialog.cpp b/game/client/swarm/gameui/loadingdialog.cpp index 9d14a0b0..fc10b011 100644 --- a/game/client/swarm/gameui/loadingdialog.cpp +++ b/game/client/swarm/gameui/loadingdialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/loadingdialog.h b/game/client/swarm/gameui/loadingdialog.h index 87b41ada..2014922e 100644 --- a/game/client/swarm/gameui/loadingdialog.h +++ b/game/client/swarm/gameui/loadingdialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/loadingtippanel.cpp b/game/client/swarm/gameui/loadingtippanel.cpp index 55234408..bf66a819 100644 --- a/game/client/swarm/gameui/loadingtippanel.cpp +++ b/game/client/swarm/gameui/loadingtippanel.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// // // Purpose: Tip display during level loads. // diff --git a/game/client/swarm/gameui/loadingtippanel.h b/game/client/swarm/gameui/loadingtippanel.h index 4fa5408f..e31c4e7b 100644 --- a/game/client/swarm/gameui/loadingtippanel.h +++ b/game/client/swarm/gameui/loadingtippanel.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// // // Purpose: Tip display during level loads. // diff --git a/game/client/swarm/gameui/logofile.cpp b/game/client/swarm/gameui/logofile.cpp index d24fdd6f..bdd00878 100644 --- a/game/client/swarm/gameui/logofile.cpp +++ b/game/client/swarm/gameui/logofile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/modinfo.cpp b/game/client/swarm/gameui/modinfo.cpp index befadec9..697c0f23 100644 --- a/game/client/swarm/gameui/modinfo.cpp +++ b/game/client/swarm/gameui/modinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // @@ -90,7 +90,7 @@ const wchar_t *CModInfo::GetGameTitle() if (!m_wcsGameTitle[0]) { // for some reason, the standard ILocalize::ConvertANSIToUnicode() strips off - // the '²' character in 'HALF-LIFE²' - so just do a straight upconvert to unicode + // the '²' character in 'HALF-LIFE²' - so just do a straight upconvert to unicode const char *title = m_pModData->GetString("title", ""); int i = 0; for (; title[i] != 0; ++i) @@ -111,7 +111,7 @@ const wchar_t *CModInfo::GetGameTitle2() if (!m_wcsGameTitle2[0]) { // for some reason, the standard ILocalize::ConvertANSIToUnicode() strips off - // the '²' character in 'HALF-LIFE²' - so just do a straight upconvert to unicode + // the '²' character in 'HALF-LIFE²' - so just do a straight upconvert to unicode const char *title2 = m_pModData->GetString("title2", ""); int i = 0; for (; title2[i] != 0; ++i) diff --git a/game/client/swarm/gameui/modinfo.h b/game/client/swarm/gameui/modinfo.h index 8bec3a55..5e6463f3 100644 --- a/game/client/swarm/gameui/modinfo.h +++ b/game/client/swarm/gameui/modinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/mousemessageforwardingpanel.cpp b/game/client/swarm/gameui/mousemessageforwardingpanel.cpp index c80c7918..1ffe373f 100644 --- a/game/client/swarm/gameui/mousemessageforwardingpanel.cpp +++ b/game/client/swarm/gameui/mousemessageforwardingpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/mousemessageforwardingpanel.h b/game/client/swarm/gameui/mousemessageforwardingpanel.h index 8c619019..d0599d4e 100644 --- a/game/client/swarm/gameui/mousemessageforwardingpanel.h +++ b/game/client/swarm/gameui/mousemessageforwardingpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/multiplayeradvanceddialog.cpp b/game/client/swarm/gameui/multiplayeradvanceddialog.cpp index fb8f06ba..8937cce5 100644 --- a/game/client/swarm/gameui/multiplayeradvanceddialog.cpp +++ b/game/client/swarm/gameui/multiplayeradvanceddialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/multiplayeradvanceddialog.h b/game/client/swarm/gameui/multiplayeradvanceddialog.h index 787015b9..d424e113 100644 --- a/game/client/swarm/gameui/multiplayeradvanceddialog.h +++ b/game/client/swarm/gameui/multiplayeradvanceddialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionsdialog.cpp b/game/client/swarm/gameui/optionsdialog.cpp index 6d3083ca..0ae251d3 100644 --- a/game/client/swarm/gameui/optionsdialog.cpp +++ b/game/client/swarm/gameui/optionsdialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionsdialog.h b/game/client/swarm/gameui/optionsdialog.h index c58647c0..38c152e6 100644 --- a/game/client/swarm/gameui/optionsdialog.h +++ b/game/client/swarm/gameui/optionsdialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubaudio.cpp b/game/client/swarm/gameui/optionssubaudio.cpp index cb2cd4c0..e13cff13 100644 --- a/game/client/swarm/gameui/optionssubaudio.cpp +++ b/game/client/swarm/gameui/optionssubaudio.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubaudio.h b/game/client/swarm/gameui/optionssubaudio.h index cea08694..4b52ed8d 100644 --- a/game/client/swarm/gameui/optionssubaudio.h +++ b/game/client/swarm/gameui/optionssubaudio.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubdifficulty.cpp b/game/client/swarm/gameui/optionssubdifficulty.cpp index 1a3c11a7..3240e3e1 100644 --- a/game/client/swarm/gameui/optionssubdifficulty.cpp +++ b/game/client/swarm/gameui/optionssubdifficulty.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubdifficulty.h b/game/client/swarm/gameui/optionssubdifficulty.h index b28c5a25..0016ef07 100644 --- a/game/client/swarm/gameui/optionssubdifficulty.h +++ b/game/client/swarm/gameui/optionssubdifficulty.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubgame.cpp b/game/client/swarm/gameui/optionssubgame.cpp index bd7240aa..158fcfaf 100644 --- a/game/client/swarm/gameui/optionssubgame.cpp +++ b/game/client/swarm/gameui/optionssubgame.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubgame.h b/game/client/swarm/gameui/optionssubgame.h index 345c3f97..d5e0c305 100644 --- a/game/client/swarm/gameui/optionssubgame.h +++ b/game/client/swarm/gameui/optionssubgame.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubkeyboard.cpp b/game/client/swarm/gameui/optionssubkeyboard.cpp index 743743b0..6801ab67 100644 --- a/game/client/swarm/gameui/optionssubkeyboard.cpp +++ b/game/client/swarm/gameui/optionssubkeyboard.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubkeyboard.h b/game/client/swarm/gameui/optionssubkeyboard.h index 87d30b19..be908535 100644 --- a/game/client/swarm/gameui/optionssubkeyboard.h +++ b/game/client/swarm/gameui/optionssubkeyboard.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubmouse.cpp b/game/client/swarm/gameui/optionssubmouse.cpp index 7b1554f1..7ded9c7e 100644 --- a/game/client/swarm/gameui/optionssubmouse.cpp +++ b/game/client/swarm/gameui/optionssubmouse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubmouse.h b/game/client/swarm/gameui/optionssubmouse.h index 0751911c..eedc0b16 100644 --- a/game/client/swarm/gameui/optionssubmouse.h +++ b/game/client/swarm/gameui/optionssubmouse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubmultiplayer.cpp b/game/client/swarm/gameui/optionssubmultiplayer.cpp index 2729055d..068d2340 100644 --- a/game/client/swarm/gameui/optionssubmultiplayer.cpp +++ b/game/client/swarm/gameui/optionssubmultiplayer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubmultiplayer.h b/game/client/swarm/gameui/optionssubmultiplayer.h index 40db4b47..633ab26b 100644 --- a/game/client/swarm/gameui/optionssubmultiplayer.h +++ b/game/client/swarm/gameui/optionssubmultiplayer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubportal.cpp b/game/client/swarm/gameui/optionssubportal.cpp index 6919bc8b..fdead6eb 100644 --- a/game/client/swarm/gameui/optionssubportal.cpp +++ b/game/client/swarm/gameui/optionssubportal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubportal.h b/game/client/swarm/gameui/optionssubportal.h index 9ebdb963..3efe1121 100644 --- a/game/client/swarm/gameui/optionssubportal.h +++ b/game/client/swarm/gameui/optionssubportal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubvideo.cpp b/game/client/swarm/gameui/optionssubvideo.cpp index e18daa8f..b75b4c49 100644 --- a/game/client/swarm/gameui/optionssubvideo.cpp +++ b/game/client/swarm/gameui/optionssubvideo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubvideo.h b/game/client/swarm/gameui/optionssubvideo.h index 894e683f..fd8a6414 100644 --- a/game/client/swarm/gameui/optionssubvideo.h +++ b/game/client/swarm/gameui/optionssubvideo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubvoice.cpp b/game/client/swarm/gameui/optionssubvoice.cpp index 0e4c489d..11c71456 100644 --- a/game/client/swarm/gameui/optionssubvoice.cpp +++ b/game/client/swarm/gameui/optionssubvoice.cpp @@ -1,4 +1,4 @@ -//========= Copyright © Valve Corporation, All rights reserved. ============// +//========= Copyright © Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/optionssubvoice.h b/game/client/swarm/gameui/optionssubvoice.h index 173ed920..94b9059f 100644 --- a/game/client/swarm/gameui/optionssubvoice.h +++ b/game/client/swarm/gameui/optionssubvoice.h @@ -1,4 +1,4 @@ -//========= Copyright © Valve Corporation, All rights reserved. ============// +//========= Copyright © Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/panellistpanel.cpp b/game/client/swarm/gameui/panellistpanel.cpp index e0b7d784..1ba759d1 100644 --- a/game/client/swarm/gameui/panellistpanel.cpp +++ b/game/client/swarm/gameui/panellistpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/panellistpanel.h b/game/client/swarm/gameui/panellistpanel.h index 3cc580e5..d3e58e3d 100644 --- a/game/client/swarm/gameui/panellistpanel.h +++ b/game/client/swarm/gameui/panellistpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/playerlistdialog.cpp b/game/client/swarm/gameui/playerlistdialog.cpp index 441ea805..afe83279 100644 --- a/game/client/swarm/gameui/playerlistdialog.cpp +++ b/game/client/swarm/gameui/playerlistdialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/playerlistdialog.h b/game/client/swarm/gameui/playerlistdialog.h index 87eb51ac..f9a936e0 100644 --- a/game/client/swarm/gameui/playerlistdialog.h +++ b/game/client/swarm/gameui/playerlistdialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/rungameengine.cpp b/game/client/swarm/gameui/rungameengine.cpp index aa7969c2..6207f91e 100644 --- a/game/client/swarm/gameui/rungameengine.cpp +++ b/game/client/swarm/gameui/rungameengine.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/scriptobject.cpp b/game/client/swarm/gameui/scriptobject.cpp index f4ce1bb5..161e65ac 100644 --- a/game/client/swarm/gameui/scriptobject.cpp +++ b/game/client/swarm/gameui/scriptobject.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/scriptobject.h b/game/client/swarm/gameui/scriptobject.h index afc1af38..d683d1bf 100644 --- a/game/client/swarm/gameui/scriptobject.h +++ b/game/client/swarm/gameui/scriptobject.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/basemodframe.cpp b/game/client/swarm/gameui/swarm/basemodframe.cpp index 071af66a..ab6c21e7 100644 --- a/game/client/swarm/gameui/swarm/basemodframe.cpp +++ b/game/client/swarm/gameui/swarm/basemodframe.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/basemodframe.h b/game/client/swarm/gameui/swarm/basemodframe.h index 6a6b27fd..a37b528d 100644 --- a/game/client/swarm/gameui/swarm/basemodframe.h +++ b/game/client/swarm/gameui/swarm/basemodframe.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/basemodpanel.h b/game/client/swarm/gameui/swarm/basemodpanel.h index cb70fd3b..8c59580b 100644 --- a/game/client/swarm/gameui/swarm/basemodpanel.h +++ b/game/client/swarm/gameui/swarm/basemodpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/basemodui.h b/game/client/swarm/gameui/swarm/basemodui.h index 3d35d61e..0059a142 100644 --- a/game/client/swarm/gameui/swarm/basemodui.h +++ b/game/client/swarm/gameui/swarm/basemodui.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/gamemodes.cpp b/game/client/swarm/gameui/swarm/gamemodes.cpp index 7ee12565..a113a573 100644 --- a/game/client/swarm/gameui/swarm/gamemodes.cpp +++ b/game/client/swarm/gameui/swarm/gamemodes.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/uiavatarimage.cpp b/game/client/swarm/gameui/swarm/uiavatarimage.cpp index 65c57cdc..7472f382 100644 --- a/game/client/swarm/gameui/swarm/uiavatarimage.cpp +++ b/game/client/swarm/gameui/swarm/uiavatarimage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/uiavatarimage.h b/game/client/swarm/gameui/swarm/uiavatarimage.h index 31fa3cdd..e79827a2 100644 --- a/game/client/swarm/gameui/swarm/uiavatarimage.h +++ b/game/client/swarm/gameui/swarm/uiavatarimage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/uigamedata.cpp b/game/client/swarm/gameui/swarm/uigamedata.cpp index d58cb780..fcc666ec 100644 --- a/game/client/swarm/gameui/swarm/uigamedata.cpp +++ b/game/client/swarm/gameui/swarm/uigamedata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/uigamedata.h b/game/client/swarm/gameui/swarm/uigamedata.h index caaf5b8d..d272ac15 100644 --- a/game/client/swarm/gameui/swarm/uigamedata.h +++ b/game/client/swarm/gameui/swarm/uigamedata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/uigamedata_invite.cpp b/game/client/swarm/gameui/swarm/uigamedata_invite.cpp index 4b00777f..46e1f30d 100644 --- a/game/client/swarm/gameui/swarm/uigamedata_invite.cpp +++ b/game/client/swarm/gameui/swarm/uigamedata_invite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/uigamedata_storage.cpp b/game/client/swarm/gameui/swarm/uigamedata_storage.cpp index 0b1a3417..e74afb70 100644 --- a/game/client/swarm/gameui/swarm/uigamedata_storage.cpp +++ b/game/client/swarm/gameui/swarm/uigamedata_storage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vachievements.cpp b/game/client/swarm/gameui/swarm/vachievements.cpp index c9ed430b..8355e345 100644 --- a/game/client/swarm/gameui/swarm/vachievements.cpp +++ b/game/client/swarm/gameui/swarm/vachievements.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vachievements.h b/game/client/swarm/gameui/swarm/vachievements.h index 173c849d..2899bc35 100644 --- a/game/client/swarm/gameui/swarm/vachievements.h +++ b/game/client/swarm/gameui/swarm/vachievements.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaddonassociation.cpp b/game/client/swarm/gameui/swarm/vaddonassociation.cpp index 34908037..66f25edd 100644 --- a/game/client/swarm/gameui/swarm/vaddonassociation.cpp +++ b/game/client/swarm/gameui/swarm/vaddonassociation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaddonassociation.h b/game/client/swarm/gameui/swarm/vaddonassociation.h index 4b06b9c6..4e34f33f 100644 --- a/game/client/swarm/gameui/swarm/vaddonassociation.h +++ b/game/client/swarm/gameui/swarm/vaddonassociation.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaddons.cpp b/game/client/swarm/gameui/swarm/vaddons.cpp index 1c60a9a7..f9527e91 100644 --- a/game/client/swarm/gameui/swarm/vaddons.cpp +++ b/game/client/swarm/gameui/swarm/vaddons.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaddons.h b/game/client/swarm/gameui/swarm/vaddons.h index e7992865..e586e10f 100644 --- a/game/client/swarm/gameui/swarm/vaddons.h +++ b/game/client/swarm/gameui/swarm/vaddons.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vattractscreen.cpp b/game/client/swarm/gameui/swarm/vattractscreen.cpp index f91c1ee4..a4bccf48 100644 --- a/game/client/swarm/gameui/swarm/vattractscreen.cpp +++ b/game/client/swarm/gameui/swarm/vattractscreen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vattractscreen.h b/game/client/swarm/gameui/swarm/vattractscreen.h index 9b5a4950..1017f372 100644 --- a/game/client/swarm/gameui/swarm/vattractscreen.h +++ b/game/client/swarm/gameui/swarm/vattractscreen.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaudio.cpp b/game/client/swarm/gameui/swarm/vaudio.cpp index 4077c1e0..5a1db77b 100644 --- a/game/client/swarm/gameui/swarm/vaudio.cpp +++ b/game/client/swarm/gameui/swarm/vaudio.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaudio.h b/game/client/swarm/gameui/swarm/vaudio.h index e485f64c..499fbe8b 100644 --- a/game/client/swarm/gameui/swarm/vaudio.h +++ b/game/client/swarm/gameui/swarm/vaudio.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaudiovideo.cpp b/game/client/swarm/gameui/swarm/vaudiovideo.cpp index 7c7d35aa..7829bff2 100644 --- a/game/client/swarm/gameui/swarm/vaudiovideo.cpp +++ b/game/client/swarm/gameui/swarm/vaudiovideo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vaudiovideo.h b/game/client/swarm/gameui/swarm/vaudiovideo.h index c4a179d6..2167963d 100644 --- a/game/client/swarm/gameui/swarm/vaudiovideo.h +++ b/game/client/swarm/gameui/swarm/vaudiovideo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcloud.cpp b/game/client/swarm/gameui/swarm/vcloud.cpp index ea6dd9ec..2d970cdc 100644 --- a/game/client/swarm/gameui/swarm/vcloud.cpp +++ b/game/client/swarm/gameui/swarm/vcloud.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcloud.h b/game/client/swarm/gameui/swarm/vcloud.h index 3d7d916a..1660ec6d 100644 --- a/game/client/swarm/gameui/swarm/vcloud.h +++ b/game/client/swarm/gameui/swarm/vcloud.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcontrolleroptions.cpp b/game/client/swarm/gameui/swarm/vcontrolleroptions.cpp index 0481f064..04585c1f 100644 --- a/game/client/swarm/gameui/swarm/vcontrolleroptions.cpp +++ b/game/client/swarm/gameui/swarm/vcontrolleroptions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcontrolleroptions.h b/game/client/swarm/gameui/swarm/vcontrolleroptions.h index cd177454..b496bd8f 100644 --- a/game/client/swarm/gameui/swarm/vcontrolleroptions.h +++ b/game/client/swarm/gameui/swarm/vcontrolleroptions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.cpp b/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.cpp index 8a799b97..2c153e66 100644 --- a/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.cpp +++ b/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.h b/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.h index 7b82b752..68ff5006 100644 --- a/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.h +++ b/game/client/swarm/gameui/swarm/vcontrolleroptionsbuttons.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.cpp b/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.cpp index 082bfb1d..a03c72c9 100644 --- a/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.cpp +++ b/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.h b/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.h index c66ba4d6..0a28c1cd 100644 --- a/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.h +++ b/game/client/swarm/gameui/swarm/vcontrolleroptionssticks.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcustomcampaigns.cpp b/game/client/swarm/gameui/swarm/vcustomcampaigns.cpp index ec4157f5..b8bf93f3 100644 --- a/game/client/swarm/gameui/swarm/vcustomcampaigns.cpp +++ b/game/client/swarm/gameui/swarm/vcustomcampaigns.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vcustomcampaigns.h b/game/client/swarm/gameui/swarm/vcustomcampaigns.h index b86de3c6..dc8013ed 100644 --- a/game/client/swarm/gameui/swarm/vcustomcampaigns.h +++ b/game/client/swarm/gameui/swarm/vcustomcampaigns.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vdownloadcampaign.cpp b/game/client/swarm/gameui/swarm/vdownloadcampaign.cpp index 748b3182..ea88c19e 100644 --- a/game/client/swarm/gameui/swarm/vdownloadcampaign.cpp +++ b/game/client/swarm/gameui/swarm/vdownloadcampaign.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vdownloadcampaign.h b/game/client/swarm/gameui/swarm/vdownloadcampaign.h index a554d12a..98e312ae 100644 --- a/game/client/swarm/gameui/swarm/vdownloadcampaign.h +++ b/game/client/swarm/gameui/swarm/vdownloadcampaign.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vdownloads.cpp b/game/client/swarm/gameui/swarm/vdownloads.cpp index c538b269..2b28c026 100644 --- a/game/client/swarm/gameui/swarm/vdownloads.cpp +++ b/game/client/swarm/gameui/swarm/vdownloads.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vdownloads.h b/game/client/swarm/gameui/swarm/vdownloads.h index df9f1a9a..7cebecc6 100644 --- a/game/client/swarm/gameui/swarm/vdownloads.h +++ b/game/client/swarm/gameui/swarm/vdownloads.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vflyoutmenu.cpp b/game/client/swarm/gameui/swarm/vflyoutmenu.cpp index 371bb125..2053bf74 100644 --- a/game/client/swarm/gameui/swarm/vflyoutmenu.cpp +++ b/game/client/swarm/gameui/swarm/vflyoutmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vflyoutmenu.h b/game/client/swarm/gameui/swarm/vflyoutmenu.h index b248c5d7..e18af214 100644 --- a/game/client/swarm/gameui/swarm/vflyoutmenu.h +++ b/game/client/swarm/gameui/swarm/vflyoutmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfooterpanel.cpp b/game/client/swarm/gameui/swarm/vfooterpanel.cpp index fafb5517..5535f18e 100644 --- a/game/client/swarm/gameui/swarm/vfooterpanel.cpp +++ b/game/client/swarm/gameui/swarm/vfooterpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfooterpanel.h b/game/client/swarm/gameui/swarm/vfooterpanel.h index ae6e22db..d836562c 100644 --- a/game/client/swarm/gameui/swarm/vfooterpanel.h +++ b/game/client/swarm/gameui/swarm/vfooterpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfoundgames.cpp b/game/client/swarm/gameui/swarm/vfoundgames.cpp index e77a2dbd..69229d67 100644 --- a/game/client/swarm/gameui/swarm/vfoundgames.cpp +++ b/game/client/swarm/gameui/swarm/vfoundgames.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfoundgames.h b/game/client/swarm/gameui/swarm/vfoundgames.h index 3281c01d..18a038be 100644 --- a/game/client/swarm/gameui/swarm/vfoundgames.h +++ b/game/client/swarm/gameui/swarm/vfoundgames.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfoundgroupgames.cpp b/game/client/swarm/gameui/swarm/vfoundgroupgames.cpp index 5420eb04..0a859c1e 100644 --- a/game/client/swarm/gameui/swarm/vfoundgroupgames.cpp +++ b/game/client/swarm/gameui/swarm/vfoundgroupgames.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfoundgroupgames.h b/game/client/swarm/gameui/swarm/vfoundgroupgames.h index 1d5cf0e6..4fe0e2a2 100644 --- a/game/client/swarm/gameui/swarm/vfoundgroupgames.h +++ b/game/client/swarm/gameui/swarm/vfoundgroupgames.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfoundpublicgames.cpp b/game/client/swarm/gameui/swarm/vfoundpublicgames.cpp index e6d6c470..27bae084 100644 --- a/game/client/swarm/gameui/swarm/vfoundpublicgames.cpp +++ b/game/client/swarm/gameui/swarm/vfoundpublicgames.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vfoundpublicgames.h b/game/client/swarm/gameui/swarm/vfoundpublicgames.h index f25bdd0f..7108ea97 100644 --- a/game/client/swarm/gameui/swarm/vfoundpublicgames.h +++ b/game/client/swarm/gameui/swarm/vfoundpublicgames.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgamelobby.cpp b/game/client/swarm/gameui/swarm/vgamelobby.cpp index 0c144b9a..d5195307 100644 --- a/game/client/swarm/gameui/swarm/vgamelobby.cpp +++ b/game/client/swarm/gameui/swarm/vgamelobby.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgamelobby.h b/game/client/swarm/gameui/swarm/vgamelobby.h index e3efb715..ddd49cfa 100644 --- a/game/client/swarm/gameui/swarm/vgamelobby.h +++ b/game/client/swarm/gameui/swarm/vgamelobby.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgamelobbychat.cpp b/game/client/swarm/gameui/swarm/vgamelobbychat.cpp index 93396ec0..379b1e26 100644 --- a/game/client/swarm/gameui/swarm/vgamelobbychat.cpp +++ b/game/client/swarm/gameui/swarm/vgamelobbychat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgamelobbychat.h b/game/client/swarm/gameui/swarm/vgamelobbychat.h index 73aa97cf..2ffa25b1 100644 --- a/game/client/swarm/gameui/swarm/vgamelobbychat.h +++ b/game/client/swarm/gameui/swarm/vgamelobbychat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgameoptions.cpp b/game/client/swarm/gameui/swarm/vgameoptions.cpp index fa6706e2..246e3c0b 100644 --- a/game/client/swarm/gameui/swarm/vgameoptions.cpp +++ b/game/client/swarm/gameui/swarm/vgameoptions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgameoptions.h b/game/client/swarm/gameui/swarm/vgameoptions.h index da9fbbae..634a2d8a 100644 --- a/game/client/swarm/gameui/swarm/vgameoptions.h +++ b/game/client/swarm/gameui/swarm/vgameoptions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgamesettings.cpp b/game/client/swarm/gameui/swarm/vgamesettings.cpp index 03a3e4dd..4fd00e1a 100644 --- a/game/client/swarm/gameui/swarm/vgamesettings.cpp +++ b/game/client/swarm/gameui/swarm/vgamesettings.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgamesettings.h b/game/client/swarm/gameui/swarm/vgamesettings.h index 4fab632b..06b88b28 100644 --- a/game/client/swarm/gameui/swarm/vgamesettings.h +++ b/game/client/swarm/gameui/swarm/vgamesettings.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgenericconfirmation.cpp b/game/client/swarm/gameui/swarm/vgenericconfirmation.cpp index 8d503fb6..87f2b7b8 100644 --- a/game/client/swarm/gameui/swarm/vgenericconfirmation.cpp +++ b/game/client/swarm/gameui/swarm/vgenericconfirmation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgenericconfirmation.h b/game/client/swarm/gameui/swarm/vgenericconfirmation.h index de60a05f..13669385 100644 --- a/game/client/swarm/gameui/swarm/vgenericconfirmation.h +++ b/game/client/swarm/gameui/swarm/vgenericconfirmation.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgenericpanellist.cpp b/game/client/swarm/gameui/swarm/vgenericpanellist.cpp index 9532229f..3c34720e 100644 --- a/game/client/swarm/gameui/swarm/vgenericpanellist.cpp +++ b/game/client/swarm/gameui/swarm/vgenericpanellist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgenericpanellist.h b/game/client/swarm/gameui/swarm/vgenericpanellist.h index 80b02254..8284875c 100644 --- a/game/client/swarm/gameui/swarm/vgenericpanellist.h +++ b/game/client/swarm/gameui/swarm/vgenericpanellist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgenericwaitscreen.cpp b/game/client/swarm/gameui/swarm/vgenericwaitscreen.cpp index 27622d03..d95a9bf3 100644 --- a/game/client/swarm/gameui/swarm/vgenericwaitscreen.cpp +++ b/game/client/swarm/gameui/swarm/vgenericwaitscreen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgenericwaitscreen.h b/game/client/swarm/gameui/swarm/vgenericwaitscreen.h index e2535efc..b3031046 100644 --- a/game/client/swarm/gameui/swarm/vgenericwaitscreen.h +++ b/game/client/swarm/gameui/swarm/vgenericwaitscreen.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgetlegacydata.cpp b/game/client/swarm/gameui/swarm/vgetlegacydata.cpp index a66d4055..32d0cc99 100644 --- a/game/client/swarm/gameui/swarm/vgetlegacydata.cpp +++ b/game/client/swarm/gameui/swarm/vgetlegacydata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vgetlegacydata.h b/game/client/swarm/gameui/swarm/vgetlegacydata.h index 0f8d55a5..268189bb 100644 --- a/game/client/swarm/gameui/swarm/vgetlegacydata.h +++ b/game/client/swarm/gameui/swarm/vgetlegacydata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vhybridbutton.cpp b/game/client/swarm/gameui/swarm/vhybridbutton.cpp index 9ec0a07f..1c7c3066 100644 --- a/game/client/swarm/gameui/swarm/vhybridbutton.cpp +++ b/game/client/swarm/gameui/swarm/vhybridbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vhybridbutton.h b/game/client/swarm/gameui/swarm/vhybridbutton.h index 689a3edd..226ce071 100644 --- a/game/client/swarm/gameui/swarm/vhybridbutton.h +++ b/game/client/swarm/gameui/swarm/vhybridbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamechapterselect.cpp b/game/client/swarm/gameui/swarm/vingamechapterselect.cpp index 68dd3f15..47e5d74b 100644 --- a/game/client/swarm/gameui/swarm/vingamechapterselect.cpp +++ b/game/client/swarm/gameui/swarm/vingamechapterselect.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamechapterselect.h b/game/client/swarm/gameui/swarm/vingamechapterselect.h index 54e90527..bcdb83db 100644 --- a/game/client/swarm/gameui/swarm/vingamechapterselect.h +++ b/game/client/swarm/gameui/swarm/vingamechapterselect.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamedifficultyselect.cpp b/game/client/swarm/gameui/swarm/vingamedifficultyselect.cpp index fe709bf1..71bc2ab3 100644 --- a/game/client/swarm/gameui/swarm/vingamedifficultyselect.cpp +++ b/game/client/swarm/gameui/swarm/vingamedifficultyselect.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamedifficultyselect.h b/game/client/swarm/gameui/swarm/vingamedifficultyselect.h index 327123de..5827b6a0 100644 --- a/game/client/swarm/gameui/swarm/vingamedifficultyselect.h +++ b/game/client/swarm/gameui/swarm/vingamedifficultyselect.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamekickplayerlist.cpp b/game/client/swarm/gameui/swarm/vingamekickplayerlist.cpp index a6dd4485..34d9f568 100644 --- a/game/client/swarm/gameui/swarm/vingamekickplayerlist.cpp +++ b/game/client/swarm/gameui/swarm/vingamekickplayerlist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamekickplayerlist.h b/game/client/swarm/gameui/swarm/vingamekickplayerlist.h index 55295640..372cdb29 100644 --- a/game/client/swarm/gameui/swarm/vingamekickplayerlist.h +++ b/game/client/swarm/gameui/swarm/vingamekickplayerlist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamemainmenu.cpp b/game/client/swarm/gameui/swarm/vingamemainmenu.cpp index 0ebafd7c..b1541dc1 100644 --- a/game/client/swarm/gameui/swarm/vingamemainmenu.cpp +++ b/game/client/swarm/gameui/swarm/vingamemainmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vingamemainmenu.h b/game/client/swarm/gameui/swarm/vingamemainmenu.h index bfd37e1c..98c0204c 100644 --- a/game/client/swarm/gameui/swarm/vingamemainmenu.h +++ b/game/client/swarm/gameui/swarm/vingamemainmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vjukebox.cpp b/game/client/swarm/gameui/swarm/vjukebox.cpp index 36402150..27e4d10d 100644 --- a/game/client/swarm/gameui/swarm/vjukebox.cpp +++ b/game/client/swarm/gameui/swarm/vjukebox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vjukebox.h b/game/client/swarm/gameui/swarm/vjukebox.h index 7d42895f..6a5f55eb 100644 --- a/game/client/swarm/gameui/swarm/vjukebox.h +++ b/game/client/swarm/gameui/swarm/vjukebox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vkeyboard.cpp b/game/client/swarm/gameui/swarm/vkeyboard.cpp index 63abc2d7..af080f4d 100644 --- a/game/client/swarm/gameui/swarm/vkeyboard.cpp +++ b/game/client/swarm/gameui/swarm/vkeyboard.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vkeyboard.h b/game/client/swarm/gameui/swarm/vkeyboard.h index 0447e240..b552b38b 100644 --- a/game/client/swarm/gameui/swarm/vkeyboard.h +++ b/game/client/swarm/gameui/swarm/vkeyboard.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vkeyboardmouse.cpp b/game/client/swarm/gameui/swarm/vkeyboardmouse.cpp index c7277dad..a7a25971 100644 --- a/game/client/swarm/gameui/swarm/vkeyboardmouse.cpp +++ b/game/client/swarm/gameui/swarm/vkeyboardmouse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vkeyboardmouse.h b/game/client/swarm/gameui/swarm/vkeyboardmouse.h index a6038741..132351a1 100644 --- a/game/client/swarm/gameui/swarm/vkeyboardmouse.h +++ b/game/client/swarm/gameui/swarm/vkeyboardmouse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vleaderboard.cpp b/game/client/swarm/gameui/swarm/vleaderboard.cpp index 709eae21..039cf46e 100644 --- a/game/client/swarm/gameui/swarm/vleaderboard.cpp +++ b/game/client/swarm/gameui/swarm/vleaderboard.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vleaderboard.h b/game/client/swarm/gameui/swarm/vleaderboard.h index 944bce10..b1276656 100644 --- a/game/client/swarm/gameui/swarm/vleaderboard.h +++ b/game/client/swarm/gameui/swarm/vleaderboard.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vloadingprogress.cpp b/game/client/swarm/gameui/swarm/vloadingprogress.cpp index e87303f5..845ec60d 100644 --- a/game/client/swarm/gameui/swarm/vloadingprogress.cpp +++ b/game/client/swarm/gameui/swarm/vloadingprogress.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vloadingprogress.h b/game/client/swarm/gameui/swarm/vloadingprogress.h index 6e7a02b0..3d07c94f 100644 --- a/game/client/swarm/gameui/swarm/vloadingprogress.h +++ b/game/client/swarm/gameui/swarm/vloadingprogress.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vmainmenu.cpp b/game/client/swarm/gameui/swarm/vmainmenu.cpp index 89be9315..ac47f485 100644 --- a/game/client/swarm/gameui/swarm/vmainmenu.cpp +++ b/game/client/swarm/gameui/swarm/vmainmenu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vmainmenu.h b/game/client/swarm/gameui/swarm/vmainmenu.h index 5765a173..32cc7173 100644 --- a/game/client/swarm/gameui/swarm/vmainmenu.h +++ b/game/client/swarm/gameui/swarm/vmainmenu.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vmultiplayer.cpp b/game/client/swarm/gameui/swarm/vmultiplayer.cpp index feeb96b6..18e8b316 100644 --- a/game/client/swarm/gameui/swarm/vmultiplayer.cpp +++ b/game/client/swarm/gameui/swarm/vmultiplayer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vmultiplayer.h b/game/client/swarm/gameui/swarm/vmultiplayer.h index aa476501..05cf7050 100644 --- a/game/client/swarm/gameui/swarm/vmultiplayer.h +++ b/game/client/swarm/gameui/swarm/vmultiplayer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/voptions.cpp b/game/client/swarm/gameui/swarm/voptions.cpp index 2757c452..162297c0 100644 --- a/game/client/swarm/gameui/swarm/voptions.cpp +++ b/game/client/swarm/gameui/swarm/voptions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/voptions.h b/game/client/swarm/gameui/swarm/voptions.h index 58e9fbf7..6e0ea11c 100644 --- a/game/client/swarm/gameui/swarm/voptions.h +++ b/game/client/swarm/gameui/swarm/voptions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vpasswordentry.cpp b/game/client/swarm/gameui/swarm/vpasswordentry.cpp index 40000f3e..a19b8645 100644 --- a/game/client/swarm/gameui/swarm/vpasswordentry.cpp +++ b/game/client/swarm/gameui/swarm/vpasswordentry.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vpasswordentry.h b/game/client/swarm/gameui/swarm/vpasswordentry.h index 63048508..f5eebe48 100644 --- a/game/client/swarm/gameui/swarm/vpasswordentry.h +++ b/game/client/swarm/gameui/swarm/vpasswordentry.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vquickjoin.cpp b/game/client/swarm/gameui/swarm/vquickjoin.cpp index 13be3609..7a2728ae 100644 --- a/game/client/swarm/gameui/swarm/vquickjoin.cpp +++ b/game/client/swarm/gameui/swarm/vquickjoin.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vquickjoingroups.cpp b/game/client/swarm/gameui/swarm/vquickjoingroups.cpp index 1864ab91..fd126b55 100644 --- a/game/client/swarm/gameui/swarm/vquickjoingroups.cpp +++ b/game/client/swarm/gameui/swarm/vquickjoingroups.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vsignindialog.cpp b/game/client/swarm/gameui/swarm/vsignindialog.cpp index 7ed23bbd..aa4b91b0 100644 --- a/game/client/swarm/gameui/swarm/vsignindialog.cpp +++ b/game/client/swarm/gameui/swarm/vsignindialog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vsignindialog.h b/game/client/swarm/gameui/swarm/vsignindialog.h index e2aa909a..103e40cb 100644 --- a/game/client/swarm/gameui/swarm/vsignindialog.h +++ b/game/client/swarm/gameui/swarm/vsignindialog.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vspinnercontrol.cpp b/game/client/swarm/gameui/swarm/vspinnercontrol.cpp index 27f5b746..bcb51158 100644 --- a/game/client/swarm/gameui/swarm/vspinnercontrol.cpp +++ b/game/client/swarm/gameui/swarm/vspinnercontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vspinnercontrol.h b/game/client/swarm/gameui/swarm/vspinnercontrol.h index 1e2bbbd5..8b2c192f 100644 --- a/game/client/swarm/gameui/swarm/vspinnercontrol.h +++ b/game/client/swarm/gameui/swarm/vspinnercontrol.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.cpp b/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.cpp index 2643eb6b..c3572d2c 100644 --- a/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.cpp +++ b/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.h b/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.h index 9275e584..4398d717 100644 --- a/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.h +++ b/game/client/swarm/gameui/swarm/vsteamcloudconfirmation.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vtransitionscreen.cpp b/game/client/swarm/gameui/swarm/vtransitionscreen.cpp index a0470fba..d79bcbf0 100644 --- a/game/client/swarm/gameui/swarm/vtransitionscreen.cpp +++ b/game/client/swarm/gameui/swarm/vtransitionscreen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Transition presentation. // diff --git a/game/client/swarm/gameui/swarm/vtransitionscreen.h b/game/client/swarm/gameui/swarm/vtransitionscreen.h index a8d6995c..a8e45e17 100644 --- a/game/client/swarm/gameui/swarm/vtransitionscreen.h +++ b/game/client/swarm/gameui/swarm/vtransitionscreen.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vvideo.cpp b/game/client/swarm/gameui/swarm/vvideo.cpp index 93d2817d..88198cbc 100644 --- a/game/client/swarm/gameui/swarm/vvideo.cpp +++ b/game/client/swarm/gameui/swarm/vvideo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vvideo.h b/game/client/swarm/gameui/swarm/vvideo.h index 667cc0f7..27428bc9 100644 --- a/game/client/swarm/gameui/swarm/vvideo.h +++ b/game/client/swarm/gameui/swarm/vvideo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vvoteoptions.cpp b/game/client/swarm/gameui/swarm/vvoteoptions.cpp index 578c45d4..03f824ca 100644 --- a/game/client/swarm/gameui/swarm/vvoteoptions.cpp +++ b/game/client/swarm/gameui/swarm/vvoteoptions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/swarm/vvoteoptions.h b/game/client/swarm/gameui/swarm/vvoteoptions.h index 190c1d3a..486600b1 100644 --- a/game/client/swarm/gameui/swarm/vvoteoptions.h +++ b/game/client/swarm/gameui/swarm/vvoteoptions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/sys_utils.cpp b/game/client/swarm/gameui/sys_utils.cpp index efba9c44..b49ba13a 100644 --- a/game/client/swarm/gameui/sys_utils.cpp +++ b/game/client/swarm/gameui/sys_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/sys_utils.h b/game/client/swarm/gameui/sys_utils.h index f253fc2a..0f86a316 100644 --- a/game/client/swarm/gameui/sys_utils.h +++ b/game/client/swarm/gameui/sys_utils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/textentrybox.cpp b/game/client/swarm/gameui/textentrybox.cpp index a88479c9..5ba9001e 100644 --- a/game/client/swarm/gameui/textentrybox.cpp +++ b/game/client/swarm/gameui/textentrybox.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/textentrybox.h b/game/client/swarm/gameui/textentrybox.h index 368aa813..9d64e266 100644 --- a/game/client/swarm/gameui/textentrybox.h +++ b/game/client/swarm/gameui/textentrybox.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/urlbutton.cpp b/game/client/swarm/gameui/urlbutton.cpp index 464ae700..ae2ea4ab 100644 --- a/game/client/swarm/gameui/urlbutton.cpp +++ b/game/client/swarm/gameui/urlbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Basic button control // diff --git a/game/client/swarm/gameui/urlbutton.h b/game/client/swarm/gameui/urlbutton.h index e56d7ef3..cc29a580 100644 --- a/game/client/swarm/gameui/urlbutton.h +++ b/game/client/swarm/gameui/urlbutton.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/swarm/gameui/vcontrolslistpanel.cpp b/game/client/swarm/gameui/vcontrolslistpanel.cpp index d1748a1b..fbb63fbb 100644 --- a/game/client/swarm/gameui/vcontrolslistpanel.cpp +++ b/game/client/swarm/gameui/vcontrolslistpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/vcontrolslistpanel.h b/game/client/swarm/gameui/vcontrolslistpanel.h index 503cd1b0..583f6d85 100644 --- a/game/client/swarm/gameui/vcontrolslistpanel.h +++ b/game/client/swarm/gameui/vcontrolslistpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/vguisystemmoduleloader.cpp b/game/client/swarm/gameui/vguisystemmoduleloader.cpp index cb171231..690567ed 100644 --- a/game/client/swarm/gameui/vguisystemmoduleloader.cpp +++ b/game/client/swarm/gameui/vguisystemmoduleloader.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/gameui/vguisystemmoduleloader.h b/game/client/swarm/gameui/vguisystemmoduleloader.h index bf402be1..8f1114ac 100644 --- a/game/client/swarm/gameui/vguisystemmoduleloader.h +++ b/game/client/swarm/gameui/vguisystemmoduleloader.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Handles loading/unloading of different vgui modules into a shared context // diff --git a/game/client/swarm/vgui/asw_circularprogressbar.cpp b/game/client/swarm/vgui/asw_circularprogressbar.cpp index e16c97a1..1876c0d0 100644 --- a/game/client/swarm/vgui/asw_circularprogressbar.cpp +++ b/game/client/swarm/vgui/asw_circularprogressbar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/vgui/asw_circularprogressbar.h b/game/client/swarm/vgui/asw_circularprogressbar.h index 7870ae28..94350b8f 100644 --- a/game/client/swarm/vgui/asw_circularprogressbar.h +++ b/game/client/swarm/vgui/asw_circularprogressbar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/vgui/asw_hud_chat.cpp b/game/client/swarm/vgui/asw_hud_chat.cpp index dcbdb37b..73927474 100644 --- a/game/client/swarm/vgui/asw_hud_chat.cpp +++ b/game/client/swarm/vgui/asw_hud_chat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: ASW version of hud_chat.cpp (exclude hud_chat.cpp from build) // diff --git a/game/client/swarm/vgui/asw_hud_damageindicator.cpp b/game/client/swarm/vgui/asw_hud_damageindicator.cpp index c71a3cfa..bef9e787 100644 --- a/game/client/swarm/vgui/asw_hud_damageindicator.cpp +++ b/game/client/swarm/vgui/asw_hud_damageindicator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hud element that indicates the direction of damage taken by the player // diff --git a/game/client/swarm/vgui/asw_hud_floating_number.cpp b/game/client/swarm/vgui/asw_hud_floating_number.cpp index 1807022b..f750dfae 100644 --- a/game/client/swarm/vgui/asw_hud_floating_number.cpp +++ b/game/client/swarm/vgui/asw_hud_floating_number.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Floating numbers // diff --git a/game/client/swarm/vgui/asw_hud_voice.cpp b/game/client/swarm/vgui/asw_hud_voice.cpp index bfb04a19..f0786ddc 100644 --- a/game/client/swarm/vgui/asw_hud_voice.cpp +++ b/game/client/swarm/vgui/asw_hud_voice.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/swarm/vgui/asw_loading_panel.cpp b/game/client/swarm/vgui/asw_loading_panel.cpp index 8c09b998..dd0cabc1 100644 --- a/game/client/swarm/vgui/asw_loading_panel.cpp +++ b/game/client/swarm/vgui/asw_loading_panel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/client/swarm/vgui/asw_loading_panel.h b/game/client/swarm/vgui/asw_loading_panel.h index 29cd4a56..1c48e33e 100644 --- a/game/client/swarm/vgui/asw_loading_panel.h +++ b/game/client/swarm/vgui/asw_loading_panel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/client/swarm/vgui/stimmusicselectdialog.h b/game/client/swarm/vgui/stimmusicselectdialog.h index 2ecbc1ac..e1f337a4 100644 --- a/game/client/swarm/vgui/stimmusicselectdialog.h +++ b/game/client/swarm/vgui/stimmusicselectdialog.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Dialog for selecting stim music // diff --git a/game/client/swarm/vgui_rootpanel_asw.cpp b/game/client/swarm/vgui_rootpanel_asw.cpp index 58d2e4c1..ce165866 100644 --- a/game/client/swarm/vgui_rootpanel_asw.cpp +++ b/game/client/swarm/vgui_rootpanel_asw.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/tempent.h b/game/client/tempent.h index 05f2dcc9..4265ced8 100644 --- a/game/client/tempent.h +++ b/game/client/tempent.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/text_message.cpp b/game/client/text_message.cpp index 6a435d11..a7223884 100644 --- a/game/client/text_message.cpp +++ b/game/client/text_message.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/text_message.h b/game/client/text_message.h index fa9b9271..7173bcb4 100644 --- a/game/client/text_message.h +++ b/game/client/text_message.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/texturescrollmaterialproxy.cpp b/game/client/texturescrollmaterialproxy.cpp index 162f09e5..81f94813 100644 --- a/game/client/texturescrollmaterialproxy.cpp +++ b/game/client/texturescrollmaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/thermalmaterialproxy.cpp b/game/client/thermalmaterialproxy.cpp index 1d85ba51..a598d87d 100644 --- a/game/client/thermalmaterialproxy.cpp +++ b/game/client/thermalmaterialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/timedevent.h b/game/client/timedevent.h index 7b9b521c..43fa11d6 100644 --- a/game/client/timedevent.h +++ b/game/client/timedevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/timematerialproxy.cpp b/game/client/timematerialproxy.cpp index 57a322f2..83cccf0f 100644 --- a/game/client/timematerialproxy.cpp +++ b/game/client/timematerialproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/toggletextureproxy.cpp b/game/client/toggletextureproxy.cpp index b2823efc..30e48cb2 100644 --- a/game/client/toggletextureproxy.cpp +++ b/game/client/toggletextureproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/toggletextureproxy.h b/game/client/toggletextureproxy.h index 2d4c41ab..a1fed568 100644 --- a/game/client/toggletextureproxy.h +++ b/game/client/toggletextureproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/toolframework_client.cpp b/game/client/toolframework_client.cpp index 77ec4969..90a5caf9 100644 --- a/game/client/toolframework_client.cpp +++ b/game/client/toolframework_client.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: // diff --git a/game/client/toolframework_client.h b/game/client/toolframework_client.h index be372ba2..889a80f9 100644 --- a/game/client/toolframework_client.h +++ b/game/client/toolframework_client.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =====// // // Purpose: // diff --git a/game/client/train.cpp b/game/client/train.cpp index f630eeb7..89d6354a 100644 --- a/game/client/train.cpp +++ b/game/client/train.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_avatarimage.cpp b/game/client/vgui_avatarimage.cpp index 29d51c85..f935e165 100644 --- a/game/client/vgui_avatarimage.cpp +++ b/game/client/vgui_avatarimage.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/client/vgui_basepanel.cpp b/game/client/vgui_basepanel.cpp index d34ffdb8..e2863a12 100644 --- a/game/client/vgui_basepanel.cpp +++ b/game/client/vgui_basepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_basepanel.h b/game/client/vgui_basepanel.h index 59f5aa0a..ecc2fed4 100644 --- a/game/client/vgui_basepanel.h +++ b/game/client/vgui_basepanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_bitmapbutton.cpp b/game/client/vgui_bitmapbutton.cpp index 9f7553fb..4f6856e6 100644 --- a/game/client/vgui_bitmapbutton.cpp +++ b/game/client/vgui_bitmapbutton.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_bitmapbutton.h b/game/client/vgui_bitmapbutton.h index f6284fdb..fe4ec132 100644 --- a/game/client/vgui_bitmapbutton.h +++ b/game/client/vgui_bitmapbutton.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_bitmappanel.cpp b/game/client/vgui_bitmappanel.cpp index f8c16399..2c86f24c 100644 --- a/game/client/vgui_bitmappanel.cpp +++ b/game/client/vgui_bitmappanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_bitmappanel.h b/game/client/vgui_bitmappanel.h index 3bc46a02..f51279f8 100644 --- a/game/client/vgui_bitmappanel.h +++ b/game/client/vgui_bitmappanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_centerstringpanel.cpp b/game/client/vgui_centerstringpanel.cpp index b216c4ed..61924737 100644 --- a/game/client/vgui_centerstringpanel.cpp +++ b/game/client/vgui_centerstringpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_consolepanel.cpp b/game/client/vgui_consolepanel.cpp index 2d4e8225..2874906b 100644 --- a/game/client/vgui_consolepanel.cpp +++ b/game/client/vgui_consolepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_debugoverlaypanel.cpp b/game/client/vgui_debugoverlaypanel.cpp index e519b748..6bd7af74 100644 --- a/game/client/vgui_debugoverlaypanel.cpp +++ b/game/client/vgui_debugoverlaypanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_entityimagepanel.cpp b/game/client/vgui_entityimagepanel.cpp index 56aa45ed..713c621d 100644 --- a/game/client/vgui_entityimagepanel.cpp +++ b/game/client/vgui_entityimagepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_entityimagepanel.h b/game/client/vgui_entityimagepanel.h index 39bf6daf..fc649b35 100644 --- a/game/client/vgui_entityimagepanel.h +++ b/game/client/vgui_entityimagepanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_entitypanel.cpp b/game/client/vgui_entitypanel.cpp index 9b4b49aa..3a8711ab 100644 --- a/game/client/vgui_entitypanel.cpp +++ b/game/client/vgui_entitypanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered on top of an entity // diff --git a/game/client/vgui_entitypanel.h b/game/client/vgui_entitypanel.h index a1d21318..e61e65b0 100644 --- a/game/client/vgui_entitypanel.h +++ b/game/client/vgui_entitypanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered on top of an entity // diff --git a/game/client/vgui_fpspanel.cpp b/game/client/vgui_fpspanel.cpp index 2b63d87c..d56c1e2f 100644 --- a/game/client/vgui_fpspanel.cpp +++ b/game/client/vgui_fpspanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_game_viewport.cpp b/game/client/vgui_game_viewport.cpp index dc88b446..9f5a4bdf 100644 --- a/game/client/vgui_game_viewport.cpp +++ b/game/client/vgui_game_viewport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_game_viewport.h b/game/client/vgui_game_viewport.h index 4024d121..10b02daa 100644 --- a/game/client/vgui_game_viewport.h +++ b/game/client/vgui_game_viewport.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_grid.cpp b/game/client/vgui_grid.cpp index 8354f189..baa2acb2 100644 --- a/game/client/vgui_grid.cpp +++ b/game/client/vgui_grid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_grid.h b/game/client/vgui_grid.h index 26ac2189..122689f9 100644 --- a/game/client/vgui_grid.h +++ b/game/client/vgui_grid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_helpers.h b/game/client/vgui_helpers.h index 1e6788fe..5d1966e3 100644 --- a/game/client/vgui_helpers.h +++ b/game/client/vgui_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_hudvideo.cpp b/game/client/vgui_hudvideo.cpp index f514da8a..63414fe2 100644 --- a/game/client/vgui_hudvideo.cpp +++ b/game/client/vgui_hudvideo.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: VGUI panel which can play back video, in-engine // diff --git a/game/client/vgui_hudvideo.h b/game/client/vgui_hudvideo.h index e49e82e4..138dfbf8 100644 --- a/game/client/vgui_hudvideo.h +++ b/game/client/vgui_hudvideo.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: VGUI panel which can play back video, in-engine // diff --git a/game/client/vgui_imagehealthpanel.cpp b/game/client/vgui_imagehealthpanel.cpp index aa284fb0..6f7821df 100644 --- a/game/client/vgui_imagehealthpanel.cpp +++ b/game/client/vgui_imagehealthpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_imagehealthpanel.h b/game/client/vgui_imagehealthpanel.h index eafc5b2a..dd001e79 100644 --- a/game/client/vgui_imagehealthpanel.h +++ b/game/client/vgui_imagehealthpanel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is a panel which is rendered image on top of an entity // diff --git a/game/client/vgui_int.cpp b/game/client/vgui_int.cpp index 9cf76db1..002fe3b5 100644 --- a/game/client/vgui_int.cpp +++ b/game/client/vgui_int.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_int.h b/game/client/vgui_int.h index 14541926..008eefc4 100644 --- a/game/client/vgui_int.h +++ b/game/client/vgui_int.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_loadingdiscpanel.cpp b/game/client/vgui_loadingdiscpanel.cpp index 672f232a..1e609822 100644 --- a/game/client/vgui_loadingdiscpanel.cpp +++ b/game/client/vgui_loadingdiscpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_messagechars.cpp b/game/client/vgui_messagechars.cpp index 7fd2db8d..9bfea877 100644 --- a/game/client/vgui_messagechars.cpp +++ b/game/client/vgui_messagechars.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_movie_display.cpp b/game/client/vgui_movie_display.cpp index 3de370b9..9cc91a01 100644 --- a/game/client/vgui_movie_display.cpp +++ b/game/client/vgui_movie_display.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_netgraphpanel.cpp b/game/client/vgui_netgraphpanel.cpp index 863ac5c0..e7dc5fbd 100644 --- a/game/client/vgui_netgraphpanel.cpp +++ b/game/client/vgui_netgraphpanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_slideshow_display_screen.cpp b/game/client/vgui_slideshow_display_screen.cpp index f3f27150..c39a1819 100644 --- a/game/client/vgui_slideshow_display_screen.cpp +++ b/game/client/vgui_slideshow_display_screen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_textmessagepanel.cpp b/game/client/vgui_textmessagepanel.cpp index 20ba8935..3a6069a5 100644 --- a/game/client/vgui_textmessagepanel.cpp +++ b/game/client/vgui_textmessagepanel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vgui_video.cpp b/game/client/vgui_video.cpp index 1593fdc5..7ecf8305 100644 --- a/game/client/vgui_video.cpp +++ b/game/client/vgui_video.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: VGUI panel which can play back video, in-engine // diff --git a/game/client/vgui_video.h b/game/client/vgui_video.h index e61cd6d4..71939178 100644 --- a/game/client/vgui_video.h +++ b/game/client/vgui_video.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: VGUI panel which can play back video, in-engine // diff --git a/game/client/vguicenterprint.h b/game/client/vguicenterprint.h index 9693fa05..4265ca21 100644 --- a/game/client/vguicenterprint.h +++ b/game/client/vguicenterprint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/view.cpp b/game/client/view.cpp index 653ad45e..ff18c24a 100644 --- a/game/client/view.cpp +++ b/game/client/view.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/view_beams.cpp b/game/client/view_beams.cpp index 06c3046b..5566c4a5 100644 --- a/game/client/view_beams.cpp +++ b/game/client/view_beams.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/client/view_scene.cpp b/game/client/view_scene.cpp index 4dcee2e3..5cb233ba 100644 --- a/game/client/view_scene.cpp +++ b/game/client/view_scene.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Responsible for drawing the scene // diff --git a/game/client/view_scene.h b/game/client/view_scene.h index 0599e6a9..b26cb844 100644 --- a/game/client/view_scene.h +++ b/game/client/view_scene.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/viewangleanim.cpp b/game/client/viewangleanim.cpp index b293ba8a..bcb73c70 100644 --- a/game/client/viewangleanim.cpp +++ b/game/client/viewangleanim.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/viewangleanim.h b/game/client/viewangleanim.h index b661b558..373fbc54 100644 --- a/game/client/viewangleanim.h +++ b/game/client/viewangleanim.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/viewdebug.h b/game/client/viewdebug.h index ff2ade36..b5b82c91 100644 --- a/game/client/viewdebug.h +++ b/game/client/viewdebug.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/client/viewpostprocess.cpp b/game/client/viewpostprocess.cpp index 98a8f4ca..69c8722b 100644 --- a/game/client/viewpostprocess.cpp +++ b/game/client/viewpostprocess.cpp @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ========== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ========== // // Purpose: // diff --git a/game/client/viewpostprocess.h b/game/client/viewpostprocess.h index 90eadcf6..48293b7e 100644 --- a/game/client/viewpostprocess.h +++ b/game/client/viewpostprocess.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/client/voice_menu.cpp b/game/client/voice_menu.cpp index a268d75c..60928d25 100644 --- a/game/client/voice_menu.cpp +++ b/game/client/voice_menu.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/client/vscript_client.cpp b/game/client/vscript_client.cpp index b3d8302d..53231827 100644 --- a/game/client/vscript_client.cpp +++ b/game/client/vscript_client.cpp @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/client/vscript_client.h b/game/client/vscript_client.h index 0a0a722d..ccb5dc28 100644 --- a/game/client/vscript_client.h +++ b/game/client/vscript_client.h @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/client/vscript_client.nut b/game/client/vscript_client.nut index 9bd82b52..91f60ff4 100644 --- a/game/client/vscript_client.nut +++ b/game/client/vscript_client.nut @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/client/warp_overlay.cpp b/game/client/warp_overlay.cpp index 49d9dacd..8ac7f75d 100644 --- a/game/client/warp_overlay.cpp +++ b/game/client/warp_overlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Screen warp overlay // diff --git a/game/client/weapon_selection.cpp b/game/client/weapon_selection.cpp index b12573d3..6894bf1a 100644 --- a/game/client/weapon_selection.cpp +++ b/game/client/weapon_selection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon selection handling // diff --git a/game/client/weapons_resource.cpp b/game/client/weapons_resource.cpp index f0e63382..4be9316c 100644 --- a/game/client/weapons_resource.cpp +++ b/game/client/weapons_resource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapons Resource implementation // diff --git a/game/client/weapons_resource.h b/game/client/weapons_resource.h index ea647e9a..36da45c3 100644 --- a/game/client/weapons_resource.h +++ b/game/client/weapons_resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/missionchooser/vgui/missionchooser_tgaimagepanel.h b/game/missionchooser/vgui/missionchooser_tgaimagepanel.h index 01c54a53..404d1ef0 100644 --- a/game/missionchooser/vgui/missionchooser_tgaimagepanel.h +++ b/game/missionchooser/vgui/missionchooser_tgaimagepanel.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/AI_Interest_Target.cpp b/game/server/AI_Interest_Target.cpp index a50fffde..fd98c621 100644 --- a/game/server/AI_Interest_Target.cpp +++ b/game/server/AI_Interest_Target.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hooks and classes for the support of humanoid NPCs with // groovy facial animation capabilities, aka, "Actors" diff --git a/game/server/BaseAnimatingOverlay.cpp b/game/server/BaseAnimatingOverlay.cpp index 8c742b55..7342d850 100644 --- a/game/server/BaseAnimatingOverlay.cpp +++ b/game/server/BaseAnimatingOverlay.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/BaseAnimatingOverlay.h b/game/server/BaseAnimatingOverlay.h index 20ccd6cc..9beaf12e 100644 --- a/game/server/BaseAnimatingOverlay.h +++ b/game/server/BaseAnimatingOverlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/BasePropDoor.h b/game/server/BasePropDoor.h index 1588bd06..0c7e17ba 100644 --- a/game/server/BasePropDoor.h +++ b/game/server/BasePropDoor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class for model-based doors. The exact movement required to // open or close the door is not dictated by this class, only that diff --git a/game/server/CRagdollMagnet.cpp b/game/server/CRagdollMagnet.cpp index 7186e1b7..a5df8514 100644 --- a/game/server/CRagdollMagnet.cpp +++ b/game/server/CRagdollMagnet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/CRagdollMagnet.h b/game/server/CRagdollMagnet.h index ece1ae25..40a01323 100644 --- a/game/server/CRagdollMagnet.h +++ b/game/server/CRagdollMagnet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to influence the initial force for a dying NPC's ragdoll. // Passive entity. Just represents position in the world, radius, force diff --git a/game/server/EffectsServer.cpp b/game/server/EffectsServer.cpp index 8eaf8f7e..3eacc430 100644 --- a/game/server/EffectsServer.cpp +++ b/game/server/EffectsServer.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Utility code. // diff --git a/game/server/EntityDissolve.cpp b/game/server/EntityDissolve.cpp index 96cd94c2..c14a365e 100644 --- a/game/server/EntityDissolve.cpp +++ b/game/server/EntityDissolve.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dissolve entity to be attached to target entity. Serves two purposes: // diff --git a/game/server/EntityDissolve.h b/game/server/EntityDissolve.h index c10c2504..6cc05023 100644 --- a/game/server/EntityDissolve.h +++ b/game/server/EntityDissolve.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/EntityFlame.cpp b/game/server/EntityFlame.cpp index 69ee840c..1d82cc57 100644 --- a/game/server/EntityFlame.cpp +++ b/game/server/EntityFlame.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Flame entity to be attached to target entity. Serves two purposes: // diff --git a/game/server/EntityFlame.h b/game/server/EntityFlame.h index 82b20a9e..87fcf854 100644 --- a/game/server/EntityFlame.h +++ b/game/server/EntityFlame.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/EntityFreezing.cpp b/game/server/EntityFreezing.cpp index 13723435..c1ad49dd 100644 --- a/game/server/EntityFreezing.cpp +++ b/game/server/EntityFreezing.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dissolve entity to be attached to target entity. Serves two purposes: // diff --git a/game/server/EntityFreezing.h b/game/server/EntityFreezing.h index 0f961468..66d4baf7 100644 --- a/game/server/EntityFreezing.h +++ b/game/server/EntityFreezing.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/EntityParticleTrail.cpp b/game/server/EntityParticleTrail.cpp index 5dcc35d9..91163bb1 100644 --- a/game/server/EntityParticleTrail.cpp +++ b/game/server/EntityParticleTrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Drops particles where the entity was. // diff --git a/game/server/EntityParticleTrail.h b/game/server/EntityParticleTrail.h index 60bf3e44..0f4d18f5 100644 --- a/game/server/EntityParticleTrail.h +++ b/game/server/EntityParticleTrail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/EnvBeam.cpp b/game/server/EnvBeam.cpp index c00e39f0..b28f5c4e 100644 --- a/game/server/EnvBeam.cpp +++ b/game/server/EnvBeam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game/server/EnvFade.cpp b/game/server/EnvFade.cpp index 414c668d..f6240e3a 100644 --- a/game/server/EnvFade.cpp +++ b/game/server/EnvFade.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game/server/EnvHudHint.cpp b/game/server/EnvHudHint.cpp index fc9dfb91..a777437d 100644 --- a/game/server/EnvHudHint.cpp +++ b/game/server/EnvHudHint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game/server/EnvLaser.cpp b/game/server/EnvLaser.cpp index 13e830f9..5600a983 100644 --- a/game/server/EnvLaser.cpp +++ b/game/server/EnvLaser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A special kind of beam effect that traces from its start position to // its end position and stops if it hits anything. diff --git a/game/server/EnvLaser.h b/game/server/EnvLaser.h index aaf7b3f5..08d9a9ad 100644 --- a/game/server/EnvLaser.h +++ b/game/server/EnvLaser.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/EnvMessage.cpp b/game/server/EnvMessage.cpp index a4a49595..40d52d5a 100644 --- a/game/server/EnvMessage.cpp +++ b/game/server/EnvMessage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game/server/EnvMessage.h b/game/server/EnvMessage.h index 0c15b0ba..55455e0c 100644 --- a/game/server/EnvMessage.h +++ b/game/server/EnvMessage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/EnvShake.cpp b/game/server/EnvShake.cpp index 34c66bc5..f6a25dde 100644 --- a/game/server/EnvShake.cpp +++ b/game/server/EnvShake.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a screen shake effect that can also shake physics objects. // diff --git a/game/server/EnvSpark.cpp b/game/server/EnvSpark.cpp index 0a74d4e3..bec4bdf8 100644 --- a/game/server/EnvSpark.cpp +++ b/game/server/EnvSpark.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A point entity that periodically emits sparks and "bzzt" sounds. // diff --git a/game/server/EventLog.cpp b/game/server/EventLog.cpp index 8358d3d0..6d34cd71 100644 --- a/game/server/EventLog.cpp +++ b/game/server/EventLog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/MaterialModifyControl.cpp b/game/server/MaterialModifyControl.cpp index 9fe7d8ae..769d5f2f 100644 --- a/game/server/MaterialModifyControl.cpp +++ b/game/server/MaterialModifyControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Material modify control entity. // diff --git a/game/server/PointAngularVelocitySensor.cpp b/game/server/PointAngularVelocitySensor.cpp index 77d94c07..cb21df72 100644 --- a/game/server/PointAngularVelocitySensor.cpp +++ b/game/server/PointAngularVelocitySensor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to fire events based on the orientation of a given entity. // diff --git a/game/server/RagdollBoogie.cpp b/game/server/RagdollBoogie.cpp index 5595fce9..2639f98a 100644 --- a/game/server/RagdollBoogie.cpp +++ b/game/server/RagdollBoogie.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Dissolve entity to be attached to target entity. Serves two purposes: // diff --git a/game/server/RagdollBoogie.h b/game/server/RagdollBoogie.h index b626fd3d..fbbbd84c 100644 --- a/game/server/RagdollBoogie.h +++ b/game/server/RagdollBoogie.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ServerNetworkProperty.cpp b/game/server/ServerNetworkProperty.cpp index 95f93491..28ce309d 100644 --- a/game/server/ServerNetworkProperty.cpp +++ b/game/server/ServerNetworkProperty.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/ServerNetworkProperty.h b/game/server/ServerNetworkProperty.h index 1305d91f..e2b811b3 100644 --- a/game/server/ServerNetworkProperty.h +++ b/game/server/ServerNetworkProperty.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/SkyCamera.cpp b/game/server/SkyCamera.cpp index 3900eafd..34d1ebe1 100644 --- a/game/server/SkyCamera.cpp +++ b/game/server/SkyCamera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/SkyCamera.h b/game/server/SkyCamera.h index 588a0c32..830565dd 100644 --- a/game/server/SkyCamera.h +++ b/game/server/SkyCamera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Resource collection entity // diff --git a/game/server/TemplateEntities.h b/game/server/TemplateEntities.h index 2aeee1f4..299a6ee7 100644 --- a/game/server/TemplateEntities.h +++ b/game/server/TemplateEntities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Template entities are used by spawners to create copies of entities // that were configured by the level designer. This allows us to spawn diff --git a/game/server/WaterLODControl.cpp b/game/server/WaterLODControl.cpp index 89b77c3e..821f1e2a 100644 --- a/game/server/WaterLODControl.cpp +++ b/game/server/WaterLODControl.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shadow control entity. // diff --git a/game/server/actanimating.cpp b/game/server/actanimating.cpp index 828f72e5..055dd38e 100644 --- a/game/server/actanimating.cpp +++ b/game/server/actanimating.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/actanimating.h b/game/server/actanimating.h index 9856d867..c52ec6cc 100644 --- a/game/server/actanimating.h +++ b/game/server/actanimating.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_activity.cpp b/game/server/ai_activity.cpp index f7ed16bc..679acc2d 100644 --- a/game/server/ai_activity.cpp +++ b/game/server/ai_activity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Activities that are available to all NPCs. // diff --git a/game/server/ai_baseactor.h b/game/server/ai_baseactor.h index 6a33750d..31642cdc 100644 --- a/game/server/ai_baseactor.h +++ b/game/server/ai_baseactor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hooks and classes for the support of humanoid NPCs with // groovy facial animation capabilities, aka, "Actors" diff --git a/game/server/ai_basehumanoid.cpp b/game/server/ai_basehumanoid.cpp index 9f4c2007..cd5f4d3b 100644 --- a/game/server/ai_basehumanoid.cpp +++ b/game/server/ai_basehumanoid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_basehumanoid.h b/game/server/ai_basehumanoid.h index 68668d9b..47db5670 100644 --- a/game/server/ai_basehumanoid.h +++ b/game/server/ai_basehumanoid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_basenpc_flyer.cpp b/game/server/ai_basenpc_flyer.cpp index d11398a0..ef39e546 100644 --- a/game/server/ai_basenpc_flyer.cpp +++ b/game/server/ai_basenpc_flyer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for many flying NPCs // diff --git a/game/server/ai_basenpc_flyer.h b/game/server/ai_basenpc_flyer.h index 391fbcb4..4f9b02a5 100644 --- a/game/server/ai_basenpc_flyer.h +++ b/game/server/ai_basenpc_flyer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_basenpc_flyer_new.cpp b/game/server/ai_basenpc_flyer_new.cpp index 19e06b20..44a4ae5f 100644 --- a/game/server/ai_basenpc_flyer_new.cpp +++ b/game/server/ai_basenpc_flyer_new.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for many flying NPCs // diff --git a/game/server/ai_basenpc_flyer_new.h b/game/server/ai_basenpc_flyer_new.h index 49039310..d7136070 100644 --- a/game/server/ai_basenpc_flyer_new.h +++ b/game/server/ai_basenpc_flyer_new.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_basenpc_movement.cpp b/game/server/ai_basenpc_movement.cpp index 1bff1d45..a9c00df7 100644 --- a/game/server/ai_basenpc_movement.cpp +++ b/game/server/ai_basenpc_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_basenpc_physicsflyer.cpp b/game/server/ai_basenpc_physicsflyer.cpp index 90ed0ab3..d465be40 100644 --- a/game/server/ai_basenpc_physicsflyer.cpp +++ b/game/server/ai_basenpc_physicsflyer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for many flying NPCs // diff --git a/game/server/ai_basenpc_physicsflyer.h b/game/server/ai_basenpc_physicsflyer.h index 3df6e1e5..d8d833be 100644 --- a/game/server/ai_basenpc_physicsflyer.h +++ b/game/server/ai_basenpc_physicsflyer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_basenpc_schedule.cpp b/game/server/ai_basenpc_schedule.cpp index 0bafbfa9..655890ba 100644 --- a/game/server/ai_basenpc_schedule.cpp +++ b/game/server/ai_basenpc_schedule.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Functions and data pertaining to the NPCs' AI scheduling system. // Implements default NPC tasks and schedules. diff --git a/game/server/ai_basenpc_squad.cpp b/game/server/ai_basenpc_squad.cpp index 74151cdc..d1369096 100644 --- a/game/server/ai_basenpc_squad.cpp +++ b/game/server/ai_basenpc_squad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior.cpp b/game/server/ai_behavior.cpp index 61dae5fc..2303617d 100644 --- a/game/server/ai_behavior.cpp +++ b/game/server/ai_behavior.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior.h b/game/server/ai_behavior.h index 0134b156..60ef9287 100644 --- a/game/server/ai_behavior.h +++ b/game/server/ai_behavior.h @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_addonhost.cpp b/game/server/ai_behavior_addonhost.cpp index cf69c5cc..40c1ec2c 100644 --- a/game/server/ai_behavior_addonhost.cpp +++ b/game/server/ai_behavior_addonhost.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: A single behavior that handles running all of the NPC's add ons // diff --git a/game/server/ai_behavior_addonhost.h b/game/server/ai_behavior_addonhost.h index ab4a315b..7e644c9c 100644 --- a/game/server/ai_behavior_addonhost.h +++ b/game/server/ai_behavior_addonhost.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: A single behavior that handles running all of the NPC's add ons // diff --git a/game/server/ai_behavior_assault.cpp b/game/server/ai_behavior_assault.cpp index 48a5212b..3f2670b0 100644 --- a/game/server/ai_behavior_assault.cpp +++ b/game/server/ai_behavior_assault.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_assault.h b/game/server/ai_behavior_assault.h index 6836eea0..0b6cde47 100644 --- a/game/server/ai_behavior_assault.h +++ b/game/server/ai_behavior_assault.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_fear.cpp b/game/server/ai_behavior_fear.cpp index bb3d969f..1cf8227a 100644 --- a/game/server/ai_behavior_fear.cpp +++ b/game/server/ai_behavior_fear.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_fear.h b/game/server/ai_behavior_fear.h index 7a2527aa..dda1019c 100644 --- a/game/server/ai_behavior_fear.h +++ b/game/server/ai_behavior_fear.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deal intelligently with an enemy that we're afraid of // diff --git a/game/server/ai_behavior_fightfromcover.cpp b/game/server/ai_behavior_fightfromcover.cpp index 4ebabaef..8a69a265 100644 --- a/game/server/ai_behavior_fightfromcover.cpp +++ b/game/server/ai_behavior_fightfromcover.cpp @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/ai_behavior_fightfromcover.h b/game/server/ai_behavior_fightfromcover.h index 7a4146e9..0249264a 100644 --- a/game/server/ai_behavior_fightfromcover.h +++ b/game/server/ai_behavior_fightfromcover.h @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/ai_behavior_follow.cpp b/game/server/ai_behavior_follow.cpp index bee3c765..10815021 100644 --- a/game/server/ai_behavior_follow.cpp +++ b/game/server/ai_behavior_follow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_follow.h b/game/server/ai_behavior_follow.h index 009de839..1104a5a3 100644 --- a/game/server/ai_behavior_follow.h +++ b/game/server/ai_behavior_follow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_lead.h b/game/server/ai_behavior_lead.h index fb56499a..713ab832 100644 --- a/game/server/ai_behavior_lead.h +++ b/game/server/ai_behavior_lead.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_passenger.cpp b/game/server/ai_behavior_passenger.cpp index 4c3b0c58..63e01acc 100644 --- a/game/server/ai_behavior_passenger.cpp +++ b/game/server/ai_behavior_passenger.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Behavior for NPCs riding in cars (with boys) // diff --git a/game/server/ai_behavior_passenger.h b/game/server/ai_behavior_passenger.h index 8fa2a0eb..8cd66947 100644 --- a/game/server/ai_behavior_passenger.h +++ b/game/server/ai_behavior_passenger.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/ai_behavior_rappel.cpp b/game/server/ai_behavior_rappel.cpp index e5457636..071786c7 100644 --- a/game/server/ai_behavior_rappel.cpp +++ b/game/server/ai_behavior_rappel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_behavior_rappel.h b/game/server/ai_behavior_rappel.h index 700807e3..5c342afd 100644 --- a/game/server/ai_behavior_rappel.h +++ b/game/server/ai_behavior_rappel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deal with weapon being out // diff --git a/game/server/ai_behavior_standoff.cpp b/game/server/ai_behavior_standoff.cpp index b60f96a3..d1248686 100644 --- a/game/server/ai_behavior_standoff.cpp +++ b/game/server/ai_behavior_standoff.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combat behaviors for AIs in a relatively self-preservationist mode. // Lots of cover taking and attempted shots out of cover. diff --git a/game/server/ai_behavior_standoff.h b/game/server/ai_behavior_standoff.h index a3a87fa7..b3110bfe 100644 --- a/game/server/ai_behavior_standoff.h +++ b/game/server/ai_behavior_standoff.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Combat behaviors for AIs in a relatively self-preservationist mode. // Lots of cover taking and attempted shots out of cover. diff --git a/game/server/ai_behavior_template.h b/game/server/ai_behavior_template.h index f673becb..50bc105a 100644 --- a/game/server/ai_behavior_template.h +++ b/game/server/ai_behavior_template.h @@ -1,4 +1,4 @@ -//========== Copyright © 2007, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2007, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/ai_behavior_template_generate.h b/game/server/ai_behavior_template_generate.h index f77a13dd..afe44a19 100644 --- a/game/server/ai_behavior_template_generate.h +++ b/game/server/ai_behavior_template_generate.h @@ -1,4 +1,4 @@ -//========== Copyright © 2007, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2007, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/ai_blended_movement.cpp b/game/server/ai_blended_movement.cpp index 1f51e389..cb40f628 100644 --- a/game/server/ai_blended_movement.cpp +++ b/game/server/ai_blended_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_blended_movement.h b/game/server/ai_blended_movement.h index 0cf81545..4be36b4a 100644 --- a/game/server/ai_blended_movement.h +++ b/game/server/ai_blended_movement.h @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_component.h b/game/server/ai_component.h index 335af3c3..8ba0db12 100644 --- a/game/server/ai_component.h +++ b/game/server/ai_component.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_concommands.cpp b/game/server/ai_concommands.cpp index 752c25b7..d1fff700 100644 --- a/game/server/ai_concommands.cpp +++ b/game/server/ai_concommands.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Console commands for debugging and manipulating NPCs. // diff --git a/game/server/ai_condition.cpp b/game/server/ai_condition.cpp index 5340b84e..ea8559a6 100644 --- a/game/server/ai_condition.cpp +++ b/game/server/ai_condition.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_condition.h b/game/server/ai_condition.h index ec0e7018..2b977048 100644 --- a/game/server/ai_condition.h +++ b/game/server/ai_condition.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The default shared conditions // diff --git a/game/server/ai_default.cpp b/game/server/ai_default.cpp index 0dc0d9a7..fd1436a2 100644 --- a/game/server/ai_default.cpp +++ b/game/server/ai_default.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Default schedules. // diff --git a/game/server/ai_default.h b/game/server/ai_default.h index 0d7b2ff1..c2227d23 100644 --- a/game/server/ai_default.h +++ b/game/server/ai_default.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Default schedules. // diff --git a/game/server/ai_dynamiclink.cpp b/game/server/ai_dynamiclink.cpp index f7900073..66e1a7de 100644 --- a/game/server/ai_dynamiclink.cpp +++ b/game/server/ai_dynamiclink.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A link that can be turned on and off. Unlike normal links // dyanimc links must be entities so they can receive messages. diff --git a/game/server/ai_dynamiclink.h b/game/server/ai_dynamiclink.h index eae4d19b..34384b69 100644 --- a/game/server/ai_dynamiclink.h +++ b/game/server/ai_dynamiclink.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A link that can be turned on and off. Unlike normal links // dyanimc links must be entities so they and receive messages. diff --git a/game/server/ai_event.cpp b/game/server/ai_event.cpp index e818d991..22f72d8c 100644 --- a/game/server/ai_event.cpp +++ b/game/server/ai_event.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Events that are available to all NPCs. // diff --git a/game/server/ai_eventresponse.cpp b/game/server/ai_eventresponse.cpp index cfbc56de..441c284f 100644 --- a/game/server/ai_eventresponse.cpp +++ b/game/server/ai_eventresponse.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: AI system that makes NPCs verbally respond to game events // diff --git a/game/server/ai_eventresponse.h b/game/server/ai_eventresponse.h index 5b6974a1..6a19acd8 100644 --- a/game/server/ai_eventresponse.h +++ b/game/server/ai_eventresponse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: AI system that makes NPCs verbally respond to game events // diff --git a/game/server/ai_expresserfollowup.cpp b/game/server/ai_expresserfollowup.cpp index 2e58cee3..b32634a8 100644 --- a/game/server/ai_expresserfollowup.cpp +++ b/game/server/ai_expresserfollowup.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_goalentity.cpp b/game/server/ai_goalentity.cpp index 50534a8a..5572bb05 100644 --- a/game/server/ai_goalentity.cpp +++ b/game/server/ai_goalentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_goalentity.h b/game/server/ai_goalentity.h index f83cd5d0..5acba030 100644 --- a/game/server/ai_goalentity.h +++ b/game/server/ai_goalentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_hint.cpp b/game/server/ai_hint.cpp index 77b52a13..ae6a311c 100644 --- a/game/server/ai_hint.cpp +++ b/game/server/ai_hint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hint node utilities and functions // diff --git a/game/server/ai_hint.h b/game/server/ai_hint.h index 57dbeba5..78badd2b 100644 --- a/game/server/ai_hint.h +++ b/game/server/ai_hint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Hint node utilities and functions. // diff --git a/game/server/ai_hull.cpp b/game/server/ai_hull.cpp index 7c066afc..e030a54b 100644 --- a/game/server/ai_hull.cpp +++ b/game/server/ai_hull.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // //=============================================================================// diff --git a/game/server/ai_hull.h b/game/server/ai_hull.h index 9fb7d018..f7c970f9 100644 --- a/game/server/ai_hull.h +++ b/game/server/ai_hull.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // //=============================================================================// diff --git a/game/server/ai_initutils.cpp b/game/server/ai_initutils.cpp index 7645adf1..5aedbc72 100644 --- a/game/server/ai_initutils.cpp +++ b/game/server/ai_initutils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: AI Utility classes for building the initial AI Networks // diff --git a/game/server/ai_initutils.h b/game/server/ai_initutils.h index 619baa76..27ab1730 100644 --- a/game/server/ai_initutils.h +++ b/game/server/ai_initutils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: AI Utility classes for building the initial AI Networks // diff --git a/game/server/ai_link.cpp b/game/server/ai_link.cpp index a12fd101..65e97505 100644 --- a/game/server/ai_link.cpp +++ b/game/server/ai_link.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_link.h b/game/server/ai_link.h index e469c7ec..097d22ff 100644 --- a/game/server/ai_link.h +++ b/game/server/ai_link.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Used to deal with AI navigation // diff --git a/game/server/ai_localnavigator.cpp b/game/server/ai_localnavigator.cpp index 0d5aac90..ecd4e046 100644 --- a/game/server/ai_localnavigator.cpp +++ b/game/server/ai_localnavigator.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_localnavigator.h b/game/server/ai_localnavigator.h index 711855ff..38b005f5 100644 --- a/game/server/ai_localnavigator.h +++ b/game/server/ai_localnavigator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_looktarget.cpp b/game/server/ai_looktarget.cpp index 5308c091..40ed9397 100644 --- a/game/server/ai_looktarget.cpp +++ b/game/server/ai_looktarget.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_looktarget.h b/game/server/ai_looktarget.h index bf5f68e2..c3758e9b 100644 --- a/game/server/ai_looktarget.h +++ b/game/server/ai_looktarget.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_memory.cpp b/game/server/ai_memory.cpp index 91fe3d35..ea5f0490 100644 --- a/game/server/ai_memory.cpp +++ b/game/server/ai_memory.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An NPC's memory of potential enemies // diff --git a/game/server/ai_memory.h b/game/server/ai_memory.h index 1c5a84d8..42a770eb 100644 --- a/game/server/ai_memory.h +++ b/game/server/ai_memory.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An NPC's memory of potential enemies // diff --git a/game/server/ai_motor.cpp b/game/server/ai_motor.cpp index 348ee637..d1096b4e 100644 --- a/game/server/ai_motor.cpp +++ b/game/server/ai_motor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_motor.h b/game/server/ai_motor.h index 45c0d9da..a0076f93 100644 --- a/game/server/ai_motor.h +++ b/game/server/ai_motor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_moveprobe.cpp b/game/server/ai_moveprobe.cpp index 555ac5b0..f6d70fac 100644 --- a/game/server/ai_moveprobe.cpp +++ b/game/server/ai_moveprobe.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_moveprobe.h b/game/server/ai_moveprobe.h index b467eee8..c543e985 100644 --- a/game/server/ai_moveprobe.h +++ b/game/server/ai_moveprobe.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_moveshoot.cpp b/game/server/ai_moveshoot.cpp index 2d00bec6..c2b2d485 100644 --- a/game/server/ai_moveshoot.cpp +++ b/game/server/ai_moveshoot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // To give an NPC the ability to shoot while moving: // diff --git a/game/server/ai_moveshoot.h b/game/server/ai_moveshoot.h index 859132cd..fc51b475 100644 --- a/game/server/ai_moveshoot.h +++ b/game/server/ai_moveshoot.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_movesolver.cpp b/game/server/ai_movesolver.cpp index f231f097..095194c0 100644 --- a/game/server/ai_movesolver.cpp +++ b/game/server/ai_movesolver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_movesolver.h b/game/server/ai_movesolver.h index 449423ef..fd2797e0 100644 --- a/game/server/ai_movesolver.h +++ b/game/server/ai_movesolver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: "Force-field" obstacle avoidance & steering // diff --git a/game/server/ai_movetypes.h b/game/server/ai_movetypes.h index 0fea7810..5910fd4a 100644 --- a/game/server/ai_movetypes.h +++ b/game/server/ai_movetypes.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_namespaces.cpp b/game/server/ai_namespaces.cpp index 7e8b6a9d..d2f97c48 100644 --- a/game/server/ai_namespaces.cpp +++ b/game/server/ai_namespaces.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_namespaces.h b/game/server/ai_namespaces.h index 32145e5a..e922b5cb 100644 --- a/game/server/ai_namespaces.h +++ b/game/server/ai_namespaces.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_navgoaltype.h b/game/server/ai_navgoaltype.h index 4413eeac..19fa93de 100644 --- a/game/server/ai_navgoaltype.h +++ b/game/server/ai_navgoaltype.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_navigator.cpp b/game/server/ai_navigator.cpp index 75cfad98..839e1c20 100644 --- a/game/server/ai_navigator.cpp +++ b/game/server/ai_navigator.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_navigator.h b/game/server/ai_navigator.h index bfce48aa..9faddba8 100644 --- a/game/server/ai_navigator.h +++ b/game/server/ai_navigator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_navtype.h b/game/server/ai_navtype.h index a8439a35..96afa504 100644 --- a/game/server/ai_navtype.h +++ b/game/server/ai_navtype.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_network.cpp b/game/server/ai_network.cpp index e378ab64..1b282fd9 100644 --- a/game/server/ai_network.cpp +++ b/game/server/ai_network.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/server/ai_network.h b/game/server/ai_network.h index dcb023fc..91397802 100644 --- a/game/server/ai_network.h +++ b/game/server/ai_network.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_networkmanager.cpp b/game/server/ai_networkmanager.cpp index fc59c0ed..92e909c9 100644 --- a/game/server/ai_networkmanager.cpp +++ b/game/server/ai_networkmanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_networkmanager.h b/game/server/ai_networkmanager.h index fab61519..76110b19 100644 --- a/game/server/ai_networkmanager.h +++ b/game/server/ai_networkmanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_node.cpp b/game/server/ai_node.cpp index 064bf44d..a66c8dec 100644 --- a/game/server/ai_node.cpp +++ b/game/server/ai_node.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/server/ai_node.h b/game/server/ai_node.h index 218b15da..f5afca05 100644 --- a/game/server/ai_node.h +++ b/game/server/ai_node.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/server/ai_npcstate.h b/game/server/ai_npcstate.h index 02a2c700..bd4c8412 100644 --- a/game/server/ai_npcstate.h +++ b/game/server/ai_npcstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_obstacle_type.h b/game/server/ai_obstacle_type.h index 455b949d..471adba8 100644 --- a/game/server/ai_obstacle_type.h +++ b/game/server/ai_obstacle_type.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_pathfinder.cpp b/game/server/ai_pathfinder.cpp index db3ca504..8e6dd5ba 100644 --- a/game/server/ai_pathfinder.cpp +++ b/game/server/ai_pathfinder.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/ai_pathfinder.h b/game/server/ai_pathfinder.h index c858f793..c9b662fc 100644 --- a/game/server/ai_pathfinder.h +++ b/game/server/ai_pathfinder.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_planesolver.cpp b/game/server/ai_planesolver.cpp index f73fb44e..2be15477 100644 --- a/game/server/ai_planesolver.cpp +++ b/game/server/ai_planesolver.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/ai_planesolver.h b/game/server/ai_planesolver.h index 2876e273..8d4be3b8 100644 --- a/game/server/ai_planesolver.h +++ b/game/server/ai_planesolver.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/ai_playerally.cpp b/game/server/ai_playerally.cpp index 9cb9d904..b79e925d 100644 --- a/game/server/ai_playerally.cpp +++ b/game/server/ai_playerally.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_relationship.cpp b/game/server/ai_relationship.cpp index 1b269fe1..dc13628c 100644 --- a/game/server/ai_relationship.cpp +++ b/game/server/ai_relationship.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity which alters the relationships between entities via entity I/O // diff --git a/game/server/ai_route.cpp b/game/server/ai_route.cpp index 28b22f13..948001df 100644 --- a/game/server/ai_route.cpp +++ b/game/server/ai_route.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_route.h b/game/server/ai_route.h index b29a83f8..ae07710f 100644 --- a/game/server/ai_route.h +++ b/game/server/ai_route.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_routedist.h b/game/server/ai_routedist.h index 788526d2..e6f055d5 100644 --- a/game/server/ai_routedist.h +++ b/game/server/ai_routedist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_saverestore.cpp b/game/server/ai_saverestore.cpp index 8f1a7588..9fcfe5de 100644 --- a/game/server/ai_saverestore.cpp +++ b/game/server/ai_saverestore.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_saverestore.h b/game/server/ai_saverestore.h index ce6cd202..72c5b375 100644 --- a/game/server/ai_saverestore.h +++ b/game/server/ai_saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_schedule.cpp b/game/server/ai_schedule.cpp index f720e739..a4157215 100644 --- a/game/server/ai_schedule.cpp +++ b/game/server/ai_schedule.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/server/ai_schedule.h b/game/server/ai_schedule.h index 264d5149..5691e3f3 100644 --- a/game/server/ai_schedule.h +++ b/game/server/ai_schedule.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A schedule // diff --git a/game/server/ai_scriptconditions.cpp b/game/server/ai_scriptconditions.cpp index 27855ae5..7a43a168 100644 --- a/game/server/ai_scriptconditions.cpp +++ b/game/server/ai_scriptconditions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_scriptconditions.h b/game/server/ai_scriptconditions.h index 10f85f90..a1bbc6b0 100644 --- a/game/server/ai_scriptconditions.h +++ b/game/server/ai_scriptconditions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_senses.cpp b/game/server/ai_senses.cpp index d7f2b09c..e467e160 100644 --- a/game/server/ai_senses.cpp +++ b/game/server/ai_senses.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_senses.h b/game/server/ai_senses.h index 35b9a9dc..4d31cc7d 100644 --- a/game/server/ai_senses.h +++ b/game/server/ai_senses.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_sentence.cpp b/game/server/ai_sentence.cpp index 8f9fd7d1..e40831ba 100644 --- a/game/server/ai_sentence.cpp +++ b/game/server/ai_sentence.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_sentence.h b/game/server/ai_sentence.h index 9bf1e10f..0da502ab 100644 --- a/game/server/ai_sentence.h +++ b/game/server/ai_sentence.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_speech.cpp b/game/server/ai_speech.cpp index 1915fc03..cd98eee7 100644 --- a/game/server/ai_speech.cpp +++ b/game/server/ai_speech.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_speechfilter.cpp b/game/server/ai_speechfilter.cpp index 01f4c0da..0cd0f670 100644 --- a/game/server/ai_speechfilter.cpp +++ b/game/server/ai_speechfilter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity that can be used to control speech behaviour for a group // of NPCs. diff --git a/game/server/ai_speechfilter.h b/game/server/ai_speechfilter.h index bd40bccc..772bb1aa 100644 --- a/game/server/ai_speechfilter.h +++ b/game/server/ai_speechfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_speechqueue.cpp b/game/server/ai_speechqueue.cpp index b1b6c278..6b016d14 100644 --- a/game/server/ai_speechqueue.cpp +++ b/game/server/ai_speechqueue.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_speechqueue.h b/game/server/ai_speechqueue.h index b1a4012e..a5704abe 100644 --- a/game/server/ai_speechqueue.h +++ b/game/server/ai_speechqueue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An event queue of AI concepts that dispatches them to appropriate characters. // diff --git a/game/server/ai_squad.cpp b/game/server/ai_squad.cpp index 18270e2a..f325a705 100644 --- a/game/server/ai_squad.cpp +++ b/game/server/ai_squad.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Squad classes // diff --git a/game/server/ai_squad.h b/game/server/ai_squad.h index 00a00f80..e5aa31f3 100644 --- a/game/server/ai_squad.h +++ b/game/server/ai_squad.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Squad classes // diff --git a/game/server/ai_squadslot.cpp b/game/server/ai_squadslot.cpp index 3f9fe59b..8e222906 100644 --- a/game/server/ai_squadslot.cpp +++ b/game/server/ai_squadslot.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/server/ai_squadslot.h b/game/server/ai_squadslot.h index a554564f..6b3398dd 100644 --- a/game/server/ai_squadslot.h +++ b/game/server/ai_squadslot.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The default shared conditions // diff --git a/game/server/ai_tacticalservices.h b/game/server/ai_tacticalservices.h index c9120d1a..6a579e96 100644 --- a/game/server/ai_tacticalservices.h +++ b/game/server/ai_tacticalservices.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // //============================================================================= diff --git a/game/server/ai_task.cpp b/game/server/ai_task.cpp index abbb4c38..90e6e3e6 100644 --- a/game/server/ai_task.cpp +++ b/game/server/ai_task.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Sets up the tasks for default AI. // diff --git a/game/server/ai_task.h b/game/server/ai_task.h index 7cf01beb..e499aea7 100644 --- a/game/server/ai_task.h +++ b/game/server/ai_task.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the tasks for default AI. // diff --git a/game/server/ai_trackpather.cpp b/game/server/ai_trackpather.cpp index 85c259b7..a7203712 100644 --- a/game/server/ai_trackpather.cpp +++ b/game/server/ai_trackpather.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_trackpather.h b/game/server/ai_trackpather.h index 650cadd6..45ef244d 100644 --- a/game/server/ai_trackpather.h +++ b/game/server/ai_trackpather.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_utils.cpp b/game/server/ai_utils.cpp index fe8a40ab..7e6fb583 100644 --- a/game/server/ai_utils.cpp +++ b/game/server/ai_utils.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_utils.h b/game/server/ai_utils.h index 1e8bcaca..ae9b1df6 100644 --- a/game/server/ai_utils.h +++ b/game/server/ai_utils.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Simple, small, free-standing tools for building AIs // diff --git a/game/server/ai_waypoint.cpp b/game/server/ai_waypoint.cpp index 2566293e..986e2a7a 100644 --- a/game/server/ai_waypoint.cpp +++ b/game/server/ai_waypoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ai_waypoint.h b/game/server/ai_waypoint.h index fb854359..b0f9aaef 100644 --- a/game/server/ai_waypoint.h +++ b/game/server/ai_waypoint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ambientgeneric.cpp b/game/server/ambientgeneric.cpp index 8da97776..3400a6a8 100644 --- a/game/server/ambientgeneric.cpp +++ b/game/server/ambientgeneric.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// // // ambient_generic: a sound emitter used for one-shot and looping sounds. // diff --git a/game/server/ambientgeneric.h b/game/server/ambientgeneric.h index 679ee91f..e5102b05 100644 --- a/game/server/ambientgeneric.h +++ b/game/server/ambientgeneric.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/base_gameinterface.cpp b/game/server/base_gameinterface.cpp index 59b95d02..da2d58ac 100644 --- a/game/server/base_gameinterface.cpp +++ b/game/server/base_gameinterface.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/base_transmit_proxy.cpp b/game/server/base_transmit_proxy.cpp index 670d616e..649d736a 100644 --- a/game/server/base_transmit_proxy.cpp +++ b/game/server/base_transmit_proxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/base_transmit_proxy.h b/game/server/base_transmit_proxy.h index e67775d7..8251d1fa 100644 --- a/game/server/base_transmit_proxy.h +++ b/game/server/base_transmit_proxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/baseanimating.h b/game/server/baseanimating.h index f34a494c..164ae267 100644 --- a/game/server/baseanimating.h +++ b/game/server/baseanimating.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/basebludgeonweapon.cpp b/game/server/basebludgeonweapon.cpp index 1b069deb..26408c21 100644 --- a/game/server/basebludgeonweapon.cpp +++ b/game/server/basebludgeonweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basebludgeonweapon.h b/game/server/basebludgeonweapon.h index d014c07c..1a135fd0 100644 --- a/game/server/basebludgeonweapon.h +++ b/game/server/basebludgeonweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The class from which all bludgeon melee // weapons are derived. diff --git a/game/server/basecombatcharacter.cpp b/game/server/basecombatcharacter.cpp index c5235a3c..21251a76 100644 --- a/game/server/basecombatcharacter.cpp +++ b/game/server/basecombatcharacter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/server/basecombatcharacter.h b/game/server/basecombatcharacter.h index c7221a9d..cb81980a 100644 --- a/game/server/basecombatcharacter.h +++ b/game/server/basecombatcharacter.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Base combat character with no AI // diff --git a/game/server/basecombatweapon.cpp b/game/server/basecombatweapon.cpp index c5b9689f..5c279097 100644 --- a/game/server/basecombatweapon.cpp +++ b/game/server/basecombatweapon.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basecombatweapon.h b/game/server/basecombatweapon.h index e567e030..67d1db95 100644 --- a/game/server/basecombatweapon.h +++ b/game/server/basecombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/baseflex.cpp b/game/server/baseflex.cpp index c2f50383..49888ba1 100644 --- a/game/server/baseflex.cpp +++ b/game/server/baseflex.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/baseflex.h b/game/server/baseflex.h index ef9bd29f..60b8fa36 100644 --- a/game/server/baseflex.h +++ b/game/server/baseflex.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basegrenade_concussion.cpp b/game/server/basegrenade_concussion.cpp index fa3b175f..9c285c01 100644 --- a/game/server/basegrenade_concussion.cpp +++ b/game/server/basegrenade_concussion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basegrenade_contact.cpp b/game/server/basegrenade_contact.cpp index cef5b58b..d469aae4 100644 --- a/game/server/basegrenade_contact.cpp +++ b/game/server/basegrenade_contact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basegrenade_timed.cpp b/game/server/basegrenade_timed.cpp index a6805f51..8d85cd0d 100644 --- a/game/server/basegrenade_timed.cpp +++ b/game/server/basegrenade_timed.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basemultiplayerplayer.cpp b/game/server/basemultiplayerplayer.cpp index 1ff17036..02f3b78c 100644 --- a/game/server/basemultiplayerplayer.cpp +++ b/game/server/basemultiplayerplayer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/server/basemultiplayerplayer.h b/game/server/basemultiplayerplayer.h index 06c60439..24c1751e 100644 --- a/game/server/basemultiplayerplayer.h +++ b/game/server/basemultiplayerplayer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ // //============================================================================= #ifndef BASEMULTIPLAYERPLAYER_H diff --git a/game/server/baseprojectile.cpp b/game/server/baseprojectile.cpp index eb263baa..385ff5af 100644 --- a/game/server/baseprojectile.cpp +++ b/game/server/baseprojectile.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/baseprojectile.h b/game/server/baseprojectile.h index e1542795..cd97e828 100644 --- a/game/server/baseprojectile.h +++ b/game/server/baseprojectile.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/basetempentity.cpp b/game/server/basetempentity.cpp index 3dc45ced..6d3d991d 100644 --- a/game/server/basetempentity.cpp +++ b/game/server/basetempentity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basetempentity.h b/game/server/basetempentity.h index 45ce4c0c..a2e7939e 100644 --- a/game/server/basetempentity.h +++ b/game/server/basetempentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/basetoggle.h b/game/server/basetoggle.h index 42ae1754..29355495 100644 --- a/game/server/basetoggle.h +++ b/game/server/basetoggle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: For the slow removing of the CBaseToggle entity // only old entities that need it for backwards-compatibility should diff --git a/game/server/baseviewmodel.cpp b/game/server/baseviewmodel.cpp index d33c19c1..f0b5803d 100644 --- a/game/server/baseviewmodel.cpp +++ b/game/server/baseviewmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/baseviewmodel.h b/game/server/baseviewmodel.h index c5e6844f..27a203ab 100644 --- a/game/server/baseviewmodel.h +++ b/game/server/baseviewmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Server side view model object // diff --git a/game/server/beamspotlight.cpp b/game/server/beamspotlight.cpp index eb89738b..1b640337 100644 --- a/game/server/beamspotlight.cpp +++ b/game/server/beamspotlight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A special kind of beam effect that traces from its start position to // its end position and stops if it hits anything. diff --git a/game/server/bitstring.cpp b/game/server/bitstring.cpp index ffa05082..75141d3c 100644 --- a/game/server/bitstring.cpp +++ b/game/server/bitstring.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Arbitrary length bit string // ** NOTE: This class does NOT override the bitwise operators diff --git a/game/server/bitstring.h b/game/server/bitstring.h index 2ddc25af..4d46db07 100644 --- a/game/server/bitstring.h +++ b/game/server/bitstring.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Arbitrary length bit string // ** NOTE: This class does NOT override the bitwise operators diff --git a/game/server/bmodels.cpp b/game/server/bmodels.cpp index fe954956..aea1febc 100644 --- a/game/server/bmodels.cpp +++ b/game/server/bmodels.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Spawn, think, and use functions for common brush entities. // diff --git a/game/server/buttons.cpp b/game/server/buttons.cpp index 3ba18d91..a7b7f6e5 100644 --- a/game/server/buttons.cpp +++ b/game/server/buttons.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: Implements buttons. // diff --git a/game/server/buttons.h b/game/server/buttons.h index a02a0985..19cfb740 100644 --- a/game/server/buttons.h +++ b/game/server/buttons.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: // diff --git a/game/server/cbase.cpp b/game/server/cbase.cpp index b9c85950..c2a48108 100644 --- a/game/server/cbase.cpp +++ b/game/server/cbase.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== /* Entity Data Descriptions diff --git a/game/server/cbaseprojectile.cpp b/game/server/cbaseprojectile.cpp index bb80c623..77cf142e 100644 --- a/game/server/cbaseprojectile.cpp +++ b/game/server/cbaseprojectile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for simple projectiles that use studio models // diff --git a/game/server/cbaseprojectile.h b/game/server/cbaseprojectile.h index 67a7f331..70dd3e22 100644 --- a/game/server/cbaseprojectile.h +++ b/game/server/cbaseprojectile.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for simple projectiles // diff --git a/game/server/client.h b/game/server/client.h index 43f36db2..12a16535 100644 --- a/game/server/client.h +++ b/game/server/client.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/coerciblevariant_t.cpp b/game/server/coerciblevariant_t.cpp index 041dafbe..8897fd8d 100644 --- a/game/server/coerciblevariant_t.cpp +++ b/game/server/coerciblevariant_t.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/coerciblevariant_t.h b/game/server/coerciblevariant_t.h index 08faa560..f29d1838 100644 --- a/game/server/coerciblevariant_t.h +++ b/game/server/coerciblevariant_t.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/colorcorrectionvolume.cpp b/game/server/colorcorrectionvolume.cpp index 04086600..b96bd34b 100644 --- a/game/server/colorcorrectionvolume.cpp +++ b/game/server/colorcorrectionvolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Color correction entity. // diff --git a/game/server/controlentities.cpp b/game/server/controlentities.cpp index dea82cb3..eb2ca410 100644 --- a/game/server/controlentities.cpp +++ b/game/server/controlentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: contains entities who have no physical representation in the game, and who // must be triggered by other entities to cause their effects. diff --git a/game/server/cplane.cpp b/game/server/cplane.cpp index f7e625c8..867cb088 100644 --- a/game/server/cplane.cpp +++ b/game/server/cplane.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/cplane.h b/game/server/cplane.h index f9f250a6..12e4d0ad 100644 --- a/game/server/cplane.h +++ b/game/server/cplane.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/cvisibilitymonitor.cpp b/game/server/cvisibilitymonitor.cpp index 97c6c862..ded3f29a 100644 --- a/game/server/cvisibilitymonitor.cpp +++ b/game/server/cvisibilitymonitor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: System to generate events as specified entities become visible to players. // This contains some specific early-outs and culling code, so it's not diff --git a/game/server/cvisibilitymonitor.h b/game/server/cvisibilitymonitor.h index a0238c77..6aad1a9e 100644 --- a/game/server/cvisibilitymonitor.h +++ b/game/server/cvisibilitymonitor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: System to generate events as specified entities become visible to players. // diff --git a/game/server/damagemodifier.cpp b/game/server/damagemodifier.cpp index d7f3e597..f138443e 100644 --- a/game/server/damagemodifier.cpp +++ b/game/server/damagemodifier.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/damagemodifier.h b/game/server/damagemodifier.h index 0a6f4277..45e552cc 100644 --- a/game/server/damagemodifier.h +++ b/game/server/damagemodifier.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/data_collector.cpp b/game/server/data_collector.cpp index ccb876c2..882339d6 100644 --- a/game/server/data_collector.cpp +++ b/game/server/data_collector.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/data_collector.h b/game/server/data_collector.h index 426a361f..b8ceaefe 100644 --- a/game/server/data_collector.h +++ b/game/server/data_collector.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/doors.cpp b/game/server/doors.cpp index 5c7bbec5..64411b8b 100644 --- a/game/server/doors.cpp +++ b/game/server/doors.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements two types of doors: linear and rotating. // diff --git a/game/server/doors.h b/game/server/doors.h index 86807d37..8cce9832 100644 --- a/game/server/doors.h +++ b/game/server/doors.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/dynamiclight.cpp b/game/server/dynamiclight.cpp index 7edb0fa6..8af88c71 100644 --- a/game/server/dynamiclight.cpp +++ b/game/server/dynamiclight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light. // diff --git a/game/server/effects.h b/game/server/effects.h index 23252f1e..4e012f25 100644 --- a/game/server/effects.h +++ b/game/server/effects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entity_tools_server.cpp b/game/server/entity_tools_server.cpp index a28ebda0..13867dbe 100644 --- a/game/server/entity_tools_server.cpp +++ b/game/server/entity_tools_server.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/entity_tools_server.h b/game/server/entity_tools_server.h index e6287a89..2fc551dc 100644 --- a/game/server/entity_tools_server.h +++ b/game/server/entity_tools_server.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/entityapi.h b/game/server/entityapi.h index 64535541..4d1e4037 100644 --- a/game/server/entityapi.h +++ b/game/server/entityapi.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entityblocker.cpp b/game/server/entityblocker.cpp index 63eb2a3d..86e7d028 100644 --- a/game/server/entityblocker.cpp +++ b/game/server/entityblocker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entityblocker.h b/game/server/entityblocker.h index 2cb88942..aec93427 100644 --- a/game/server/entityblocker.h +++ b/game/server/entityblocker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entityinput.h b/game/server/entityinput.h index b1969124..0021b1b6 100644 --- a/game/server/entityinput.h +++ b/game/server/entityinput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entitylist.cpp b/game/server/entitylist.cpp index 0da0dfd1..ae20fcd5 100644 --- a/game/server/entitylist.cpp +++ b/game/server/entitylist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entitylist.h b/game/server/entitylist.h index 21bafc05..a2ecaa3a 100644 --- a/game/server/entitylist.h +++ b/game/server/entitylist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/entityoutput.h b/game/server/entityoutput.h index 8b8e2217..4f118630 100644 --- a/game/server/entityoutput.h +++ b/game/server/entityoutput.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Declares basic entity communications classes, for input/output of data // between entities diff --git a/game/server/env_debughistory.cpp b/game/server/env_debughistory.cpp index 66a6a1d6..8268211c 100644 --- a/game/server/env_debughistory.cpp +++ b/game/server/env_debughistory.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/env_debughistory.h b/game/server/env_debughistory.h index bc244108..07ae2ec5 100644 --- a/game/server/env_debughistory.h +++ b/game/server/env_debughistory.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/env_dof_controller.cpp b/game/server/env_dof_controller.cpp index 22a05a23..297839f5 100644 --- a/game/server/env_dof_controller.cpp +++ b/game/server/env_dof_controller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/env_effectsscript.cpp b/game/server/env_effectsscript.cpp index ac738cbd..8b9ee84d 100644 --- a/game/server/env_effectsscript.cpp +++ b/game/server/env_effectsscript.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_entity_maker.cpp b/game/server/env_entity_maker.cpp index 956c86f8..8ff46677 100644 --- a/game/server/env_entity_maker.cpp +++ b/game/server/env_entity_maker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_global_light.cpp b/game/server/env_global_light.cpp index 340d8f50..289793a2 100644 --- a/game/server/env_global_light.cpp +++ b/game/server/env_global_light.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2010, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2010, Valve Corporation, All rights reserved. ============// // // Purpose: global dynamic light. // diff --git a/game/server/env_instructor_hint.cpp b/game/server/env_instructor_hint.cpp index 95de64cd..92eac933 100644 --- a/game/server/env_instructor_hint.cpp +++ b/game/server/env_instructor_hint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity for creating instructor hints entirely with map logic // diff --git a/game/server/env_particlescript.cpp b/game/server/env_particlescript.cpp index b1854f55..bcfd5477 100644 --- a/game/server/env_particlescript.cpp +++ b/game/server/env_particlescript.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_player_surface_trigger.cpp b/game/server/env_player_surface_trigger.cpp index f6b61fb6..95f7733a 100644 --- a/game/server/env_player_surface_trigger.cpp +++ b/game/server/env_player_surface_trigger.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_player_surface_trigger.h b/game/server/env_player_surface_trigger.h index 5c363020..7e8c4161 100644 --- a/game/server/env_player_surface_trigger.h +++ b/game/server/env_player_surface_trigger.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_projectedtexture.cpp b/game/server/env_projectedtexture.cpp index 73c7ddf1..cd2c77be 100644 --- a/game/server/env_projectedtexture.cpp +++ b/game/server/env_projectedtexture.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======= // // Purpose: Projects a texture into the world (like the flashlight) // diff --git a/game/server/env_screenoverlay.cpp b/game/server/env_screenoverlay.cpp index f4f59374..d09933dd 100644 --- a/game/server/env_screenoverlay.cpp +++ b/game/server/env_screenoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity to control screen overlays on a player // diff --git a/game/server/env_texturetoggle.cpp b/game/server/env_texturetoggle.cpp index a3df0cd0..d1124d46 100644 --- a/game/server/env_texturetoggle.cpp +++ b/game/server/env_texturetoggle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_tonemap_controller.cpp b/game/server/env_tonemap_controller.cpp index 818a9cb5..2b21188e 100644 --- a/game/server/env_tonemap_controller.cpp +++ b/game/server/env_tonemap_controller.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/env_zoom.cpp b/game/server/env_zoom.cpp index 88db3186..a3b5e2dd 100644 --- a/game/server/env_zoom.cpp +++ b/game/server/env_zoom.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/env_zoom.h b/game/server/env_zoom.h index 298d4645..fb649b1c 100644 --- a/game/server/env_zoom.h +++ b/game/server/env_zoom.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/envmicrophone.cpp b/game/server/envmicrophone.cpp index c2d73ce3..04f01a39 100644 --- a/game/server/envmicrophone.cpp +++ b/game/server/envmicrophone.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: Implements an entity that measures sound volume at a point in a map. // diff --git a/game/server/envmicrophone.h b/game/server/envmicrophone.h index d3a687ed..1b0215e6 100644 --- a/game/server/envmicrophone.h +++ b/game/server/envmicrophone.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/event_tempentity_tester.cpp b/game/server/event_tempentity_tester.cpp index 577543f1..438a23e6 100644 --- a/game/server/event_tempentity_tester.cpp +++ b/game/server/event_tempentity_tester.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/event_tempentity_tester.h b/game/server/event_tempentity_tester.h index 7c72f2c4..5a396c62 100644 --- a/game/server/event_tempentity_tester.h +++ b/game/server/event_tempentity_tester.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/eventqueue.h b/game/server/eventqueue.h index 759c2c13..362c4a62 100644 --- a/game/server/eventqueue.h +++ b/game/server/eventqueue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A global class that holds a prioritized queue of entity I/O events. // Events can be posted with a nonzero delay, which determines how long diff --git a/game/server/explode.cpp b/game/server/explode.cpp index 8f650006..07dd65f2 100644 --- a/game/server/explode.cpp +++ b/game/server/explode.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements an explosion entity and a support spark shower entity. // diff --git a/game/server/explode.h b/game/server/explode.h index 62db9a63..4f48aec1 100644 --- a/game/server/explode.h +++ b/game/server/explode.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/filters.cpp b/game/server/filters.cpp index 5e42cf0d..b23102fc 100644 --- a/game/server/filters.cpp +++ b/game/server/filters.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/filters.h b/game/server/filters.h index 2c0514c2..dbd9f08a 100644 --- a/game/server/filters.h +++ b/game/server/filters.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Filters are outboard entities that hold a set of rules that other // entities can use to determine behaviors. diff --git a/game/server/fire.cpp b/game/server/fire.cpp index 3e3e7411..71e2874d 100644 --- a/game/server/fire.cpp +++ b/game/server/fire.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/fire.h b/game/server/fire.h index 8fa79860..bc11ff8b 100644 --- a/game/server/fire.h +++ b/game/server/fire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/fire_smoke.cpp b/game/server/fire_smoke.cpp index 61633b43..f18b6f2b 100644 --- a/game/server/fire_smoke.cpp +++ b/game/server/fire_smoke.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/fire_smoke.h b/game/server/fire_smoke.h index a1c7eb57..f20c757c 100644 --- a/game/server/fire_smoke.h +++ b/game/server/fire_smoke.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/fish.cpp b/game/server/fish.cpp index e23ae5e3..9e0e8198 100644 --- a/game/server/fish.cpp +++ b/game/server/fish.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/flex_expresser.cpp b/game/server/flex_expresser.cpp index 9a4a52cf..1e42351f 100644 --- a/game/server/flex_expresser.cpp +++ b/game/server/flex_expresser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/flex_expresser.h b/game/server/flex_expresser.h index cd17d97c..d61f65f1 100644 --- a/game/server/flex_expresser.h +++ b/game/server/flex_expresser.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A CBaseFlex, with an Expresser so that it can // diff --git a/game/server/flexcycler.h b/game/server/flexcycler.h index e6c1f6b2..72cc6c5c 100644 --- a/game/server/flexcycler.h +++ b/game/server/flexcycler.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/fogcontroller.cpp b/game/server/fogcontroller.cpp index 74025fc7..3b764efa 100644 --- a/game/server/fogcontroller.cpp +++ b/game/server/fogcontroller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ==== // // An entity that allows level designer control over the fog parameters. // diff --git a/game/server/forcefeedback.cpp b/game/server/forcefeedback.cpp index bb6bc7e7..65977d21 100644 --- a/game/server/forcefeedback.cpp +++ b/game/server/forcefeedback.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/foundryhelpers_server.cpp b/game/server/foundryhelpers_server.cpp index 57e48e82..979fd001 100644 --- a/game/server/foundryhelpers_server.cpp +++ b/game/server/foundryhelpers_server.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/foundryhelpers_server.h b/game/server/foundryhelpers_server.h index 4f2d03dc..3d8ba2d6 100644 --- a/game/server/foundryhelpers_server.h +++ b/game/server/foundryhelpers_server.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/fourwheelvehiclephysics.cpp b/game/server/fourwheelvehiclephysics.cpp index d07bb353..ee3db6ab 100644 --- a/game/server/fourwheelvehiclephysics.cpp +++ b/game/server/fourwheelvehiclephysics.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A moving vehicle that is used as a battering ram // diff --git a/game/server/fourwheelvehiclephysics.h b/game/server/fourwheelvehiclephysics.h index 77d29803..64533955 100644 --- a/game/server/fourwheelvehiclephysics.h +++ b/game/server/fourwheelvehiclephysics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A base class that deals with four-wheel vehicles // diff --git a/game/server/func_areaportal.cpp b/game/server/func_areaportal.cpp index 0539c185..f0112865 100644 --- a/game/server/func_areaportal.cpp +++ b/game/server/func_areaportal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: area portal entity: toggles visibility areas on/off // diff --git a/game/server/func_areaportalbase.cpp b/game/server/func_areaportalbase.cpp index 084d0871..44a46215 100644 --- a/game/server/func_areaportalbase.cpp +++ b/game/server/func_areaportalbase.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/func_areaportalbase.h b/game/server/func_areaportalbase.h index 83712921..a801d21c 100644 --- a/game/server/func_areaportalbase.h +++ b/game/server/func_areaportalbase.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_areaportalwindow.cpp b/game/server/func_areaportalwindow.cpp index d83125e2..bd594c66 100644 --- a/game/server/func_areaportalwindow.cpp +++ b/game/server/func_areaportalwindow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_areaportalwindow.h b/game/server/func_areaportalwindow.h index b981d4b9..c36ba7fa 100644 --- a/game/server/func_areaportalwindow.h +++ b/game/server/func_areaportalwindow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_break.h b/game/server/func_break.h index cf954a79..c708b747 100644 --- a/game/server/func_break.h +++ b/game/server/func_break.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines a class for objects that break after taking a certain amount // of damage. diff --git a/game/server/func_breakablesurf.cpp b/game/server/func_breakablesurf.cpp index 70d18a1a..48a1b655 100644 --- a/game/server/func_breakablesurf.cpp +++ b/game/server/func_breakablesurf.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A planar textured surface that breaks into increasingly smaller fragments // as it takes damage. Undamaged pieces remain attached to the world diff --git a/game/server/func_breakablesurf.h b/game/server/func_breakablesurf.h index f70a28ba..ae4638b7 100644 --- a/game/server/func_breakablesurf.h +++ b/game/server/func_breakablesurf.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_dust.cpp b/game/server/func_dust.cpp index d9407c5e..b4460308 100644 --- a/game/server/func_dust.cpp +++ b/game/server/func_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Volumetric dust motes. // diff --git a/game/server/func_instance_io_proxy.cpp b/game/server/func_instance_io_proxy.cpp index 669a3583..6ba7d4c7 100644 --- a/game/server/func_instance_io_proxy.cpp +++ b/game/server/func_instance_io_proxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2010, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2010, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_ladder_endpoint.cpp b/game/server/func_ladder_endpoint.cpp index 5710a318..ec309704 100644 --- a/game/server/func_ladder_endpoint.cpp +++ b/game/server/func_ladder_endpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_lod.cpp b/game/server/func_lod.cpp index f158dcee..8e10022f 100644 --- a/game/server/func_lod.cpp +++ b/game/server/func_lod.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_movelinear.cpp b/game/server/func_movelinear.cpp index ea4788a7..4bd22bfb 100644 --- a/game/server/func_movelinear.cpp +++ b/game/server/func_movelinear.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a brush model entity that moves along a linear path. // Water whose level can be changed is implemented using the same entity. diff --git a/game/server/func_movelinear.h b/game/server/func_movelinear.h index 6eb3f17b..0c5e9d9e 100644 --- a/game/server/func_movelinear.h +++ b/game/server/func_movelinear.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/func_occluder.cpp b/game/server/func_occluder.cpp index c919ed69..731d27b5 100644 --- a/game/server/func_occluder.cpp +++ b/game/server/func_occluder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: area portal entity: toggles visibility areas on/off // diff --git a/game/server/func_reflective_glass.cpp b/game/server/func_reflective_glass.cpp index 567624c5..f691125c 100644 --- a/game/server/func_reflective_glass.cpp +++ b/game/server/func_reflective_glass.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/func_smokevolume.cpp b/game/server/func_smokevolume.cpp index 7fbc4927..bc04851a 100644 --- a/game/server/func_smokevolume.cpp +++ b/game/server/func_smokevolume.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/game.cpp b/game/server/game.cpp index 1f0982df..ccdcdd0d 100644 --- a/game/server/game.cpp +++ b/game/server/game.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/game.h b/game/server/game.h index 3d290415..bf1d03ef 100644 --- a/game/server/game.h +++ b/game/server/game.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/game_ui.cpp b/game/server/game_ui.cpp index 1c8e3dec..d17344b7 100644 --- a/game/server/game_ui.cpp +++ b/game/server/game_ui.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entities that capture the player's UI and move it into game design // as outputs. diff --git a/game/server/gamehandle.cpp b/game/server/gamehandle.cpp index 07ed04f3..bf03316e 100644 --- a/game/server/gamehandle.cpp +++ b/game/server/gamehandle.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: returns the module handle of the game dll // this is in its own file to protect it from tier0 PROTECTED_THINGS diff --git a/game/server/gameinterface.h b/game/server/gameinterface.h index 4f1a2fed..2a574422 100644 --- a/game/server/gameinterface.h +++ b/game/server/gameinterface.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Expose things from GameInterface.cpp. Mostly the engine interfaces. // diff --git a/game/server/gametrace_dll.cpp b/game/server/gametrace_dll.cpp index e8671c84..74b4990a 100644 --- a/game/server/gametrace_dll.cpp +++ b/game/server/gametrace_dll.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/gameweaponmanager.cpp b/game/server/gameweaponmanager.cpp index 4825a364..8524c5c4 100644 --- a/game/server/gameweaponmanager.cpp +++ b/game/server/gameweaponmanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/gameweaponmanager.h b/game/server/gameweaponmanager.h index 3a0b5888..2c8be765 100644 --- a/game/server/gameweaponmanager.h +++ b/game/server/gameweaponmanager.h @@ -1,4 +1,4 @@ -//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/generic_classmap.h b/game/server/generic_classmap.h index a08db928..1e7a9c8c 100644 --- a/game/server/generic_classmap.h +++ b/game/server/generic_classmap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/genericactor.cpp b/game/server/genericactor.cpp index 6a85f693..fe6363fa 100644 --- a/game/server/genericactor.cpp +++ b/game/server/genericactor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/genericmonster.cpp b/game/server/genericmonster.cpp index 0d6f9e49..227a1df9 100644 --- a/game/server/genericmonster.cpp +++ b/game/server/genericmonster.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/gib.cpp b/game/server/gib.cpp index 43ca25c1..adc74b28 100644 --- a/game/server/gib.cpp +++ b/game/server/gib.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A gib is a chunk of a body, or a piece of wood/metal/rocks/etc. // diff --git a/game/server/gib.h b/game/server/gib.h index 7ac1b94d..ea33076b 100644 --- a/game/server/gib.h +++ b/game/server/gib.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A gib is a chunk of a body, or a piece of wood/metal/rocks/etc. // diff --git a/game/server/globals.cpp b/game/server/globals.cpp index 4727dba8..80266d8c 100644 --- a/game/server/globals.cpp +++ b/game/server/globals.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/globals.h b/game/server/globals.h index 3b850bd6..71331abe 100644 --- a/game/server/globals.h +++ b/game/server/globals.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/globalstate.cpp b/game/server/globalstate.cpp index cfb2efa0..a9f947b9 100644 --- a/game/server/globalstate.cpp +++ b/game/server/globalstate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/globalstate.h b/game/server/globalstate.h index bfdf0834..a68d4781 100644 --- a/game/server/globalstate.h +++ b/game/server/globalstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/globalstate_private.h b/game/server/globalstate_private.h index 9aa9cd12..8770e4bc 100644 --- a/game/server/globalstate_private.h +++ b/game/server/globalstate_private.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/grenadethrown.cpp b/game/server/grenadethrown.cpp index 799e18bd..6dee3721 100644 --- a/game/server/grenadethrown.cpp +++ b/game/server/grenadethrown.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/grenadethrown.h b/game/server/grenadethrown.h index a7c989a3..c5c22660 100644 --- a/game/server/grenadethrown.h +++ b/game/server/grenadethrown.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Header file for player-thrown grenades. // diff --git a/game/server/guntarget.cpp b/game/server/guntarget.cpp index 397c041b..ee752026 100644 --- a/game/server/guntarget.cpp +++ b/game/server/guntarget.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a moving target that moves along a path of path_tracks // and can be shot and killed. When the target it killed it fires an diff --git a/game/server/h_ai.cpp b/game/server/h_ai.cpp index 8923f73e..5a0c6357 100644 --- a/game/server/h_ai.cpp +++ b/game/server/h_ai.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility functions used by AI code. // diff --git a/game/server/h_cycler.cpp b/game/server/h_cycler.cpp index 0525b4a3..c156f1a0 100644 --- a/game/server/h_cycler.cpp +++ b/game/server/h_cycler.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The Halflife Cycler NPCs // diff --git a/game/server/h_cycler.h b/game/server/h_cycler.h index affe0d6e..e1573a2c 100644 --- a/game/server/h_cycler.h +++ b/game/server/h_cycler.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/h_export.cpp b/game/server/h_export.cpp index 4c7f7146..6f0122ee 100644 --- a/game/server/h_export.cpp +++ b/game/server/h_export.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hierarchy.cpp b/game/server/hierarchy.cpp index 5f5bd1dc..05ab9170 100644 --- a/game/server/hierarchy.cpp +++ b/game/server/hierarchy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains the set of functions for manipulating entity hierarchies. // diff --git a/game/server/hierarchy.h b/game/server/hierarchy.h index 3490efe4..ec339bc6 100644 --- a/game/server/hierarchy.h +++ b/game/server/hierarchy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains the set of functions for manipulating entity hierarchies. // diff --git a/game/server/hl1_CBaseHelicopter.h b/game/server/hl1_CBaseHelicopter.h index 3b08df06..52409e78 100644 --- a/game/server/hl1_CBaseHelicopter.h +++ b/game/server/hl1_CBaseHelicopter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/Func_Monitor.cpp b/game/server/hl2/Func_Monitor.cpp index a6999a2e..cecd2253 100644 --- a/game/server/hl2/Func_Monitor.cpp +++ b/game/server/hl2/Func_Monitor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ai_behavior_actbusy.cpp b/game/server/hl2/ai_behavior_actbusy.cpp index 36c844f8..4d378c9e 100644 --- a/game/server/hl2/ai_behavior_actbusy.cpp +++ b/game/server/hl2/ai_behavior_actbusy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ai_behavior_actbusy.h b/game/server/hl2/ai_behavior_actbusy.h index f0fafdf7..40f53782 100644 --- a/game/server/hl2/ai_behavior_actbusy.h +++ b/game/server/hl2/ai_behavior_actbusy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ai_behavior_functank.h b/game/server/hl2/ai_behavior_functank.h index d9f1f33f..a3dfaa89 100644 --- a/game/server/hl2/ai_behavior_functank.h +++ b/game/server/hl2/ai_behavior_functank.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ai_interactions.h b/game/server/hl2/ai_interactions.h index ba4ac6b9..a4c10774 100644 --- a/game/server/hl2/ai_interactions.h +++ b/game/server/hl2/ai_interactions.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ai_spotlight.cpp b/game/server/hl2/ai_spotlight.cpp index becd91b6..9d27ada0 100644 --- a/game/server/hl2/ai_spotlight.cpp +++ b/game/server/hl2/ai_spotlight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ai_spotlight.h b/game/server/hl2/ai_spotlight.h index c956e72f..394e0e4d 100644 --- a/game/server/hl2/ai_spotlight.h +++ b/game/server/hl2/ai_spotlight.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/antlion_dust.cpp b/game/server/hl2/antlion_dust.cpp index f2f45d46..6ccca5b8 100644 --- a/game/server/hl2/antlion_dust.cpp +++ b/game/server/hl2/antlion_dust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/antlion_dust.h b/game/server/hl2/antlion_dust.h index 110716b9..c43267bd 100644 --- a/game/server/hl2/antlion_dust.h +++ b/game/server/hl2/antlion_dust.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/antlion_maker.h b/game/server/hl2/antlion_maker.h index 1909686a..8d875e60 100644 --- a/game/server/hl2/antlion_maker.h +++ b/game/server/hl2/antlion_maker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ar2_explosion.cpp b/game/server/hl2/ar2_explosion.cpp index c3056507..4a633633 100644 --- a/game/server/hl2/ar2_explosion.cpp +++ b/game/server/hl2/ar2_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/ar2_explosion.h b/game/server/hl2/ar2_explosion.h index fa467f99..ac59dafe 100644 --- a/game/server/hl2/ar2_explosion.h +++ b/game/server/hl2/ar2_explosion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/basehlcombatweapon.h b/game/server/hl2/basehlcombatweapon.h index f6869004..f9e0d2a0 100644 --- a/game/server/hl2/basehlcombatweapon.h +++ b/game/server/hl2/basehlcombatweapon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/cbasehelicopter.cpp b/game/server/hl2/cbasehelicopter.cpp index c40d5cd8..a691d90f 100644 --- a/game/server/hl2/cbasehelicopter.cpp +++ b/game/server/hl2/cbasehelicopter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for helicopters & helicopter-type vehicles // diff --git a/game/server/hl2/cbasehelicopter.h b/game/server/hl2/cbasehelicopter.h index 303fd668..c11e452a 100644 --- a/game/server/hl2/cbasehelicopter.h +++ b/game/server/hl2/cbasehelicopter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for helicopters & helicopter-type vehicles // diff --git a/game/server/hl2/cbasespriteprojectile.cpp b/game/server/hl2/cbasespriteprojectile.cpp index 96e4c5a8..fb8db1f2 100644 --- a/game/server/hl2/cbasespriteprojectile.cpp +++ b/game/server/hl2/cbasespriteprojectile.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for simple projectiles // diff --git a/game/server/hl2/energy_wave.h b/game/server/hl2/energy_wave.h index b1af1196..817f59e7 100644 --- a/game/server/hl2/energy_wave.h +++ b/game/server/hl2/energy_wave.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/env_speaker.cpp b/game/server/hl2/env_speaker.cpp index 814d02b4..2eb4797d 100644 --- a/game/server/hl2/env_speaker.cpp +++ b/game/server/hl2/env_speaker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/env_speaker.h b/game/server/hl2/env_speaker.h index 444df3f6..e0764456 100644 --- a/game/server/hl2/env_speaker.h +++ b/game/server/hl2/env_speaker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/func_tank.h b/game/server/hl2/func_tank.h index 20ff3b25..58f698c3 100644 --- a/game/server/hl2/func_tank.h +++ b/game/server/hl2/func_tank.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/grenade_ar2.h b/game/server/hl2/grenade_ar2.h index 28ccceb3..6895e21d 100644 --- a/game/server/hl2/grenade_ar2.h +++ b/game/server/hl2/grenade_ar2.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot from the AR2 // diff --git a/game/server/hl2/grenade_homer.h b/game/server/hl2/grenade_homer.h index 8f1db32e..b5d5713e 100644 --- a/game/server/hl2/grenade_homer.h +++ b/game/server/hl2/grenade_homer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Projectile shot by city scanner // diff --git a/game/server/hl2/hl2_eventlog.cpp b/game/server/hl2/hl2_eventlog.cpp index d7169e88..00634d34 100644 --- a/game/server/hl2/hl2_eventlog.cpp +++ b/game/server/hl2/hl2_eventlog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/hl2_player.h b/game/server/hl2/hl2_player.h index 010e1482..ee52a300 100644 --- a/game/server/hl2/hl2_player.h +++ b/game/server/hl2/hl2_player.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== // // Purpose: Player for HL2. // diff --git a/game/server/hl2/hl2_playerlocaldata.h b/game/server/hl2/hl2_playerlocaldata.h index 3619f759..8d1bafa3 100644 --- a/game/server/hl2/hl2_playerlocaldata.h +++ b/game/server/hl2/hl2_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/look_door.cpp b/game/server/hl2/look_door.cpp index 12c827aa..4d072a91 100644 --- a/game/server/hl2/look_door.cpp +++ b/game/server/hl2/look_door.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements doors that move when you look at them. // diff --git a/game/server/hl2/monster_dummy.cpp b/game/server/hl2/monster_dummy.cpp index d6a531b5..c632be12 100644 --- a/game/server/hl2/monster_dummy.cpp +++ b/game/server/hl2/monster_dummy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // This is a skeleton file for use when creating a new // NPC. Copy and rename this file for the new // NPC and add the copy to the build. diff --git a/game/server/hl2/npc_antlion.h b/game/server/hl2/npc_antlion.h index 5f593a96..e0043e55 100644 --- a/game/server/hl2/npc_antlion.h +++ b/game/server/hl2/npc_antlion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/npc_attackchopper.h b/game/server/hl2/npc_attackchopper.h index 5e9e70bd..21f4ab9a 100644 --- a/game/server/hl2/npc_attackchopper.h +++ b/game/server/hl2/npc_attackchopper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/npc_bullseye.cpp b/game/server/hl2/npc_bullseye.cpp index c33a6bd1..39cb1b99 100644 --- a/game/server/hl2/npc_bullseye.cpp +++ b/game/server/hl2/npc_bullseye.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Bullseyes act as targets for other NPC's to attack and to trigger // events diff --git a/game/server/hl2/npc_bullseye.h b/game/server/hl2/npc_bullseye.h index 9a4ea643..c1c79353 100644 --- a/game/server/hl2/npc_bullseye.h +++ b/game/server/hl2/npc_bullseye.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/npc_citizen17.h b/game/server/hl2/npc_citizen17.h index 15c156c5..dd60e394 100644 --- a/game/server/hl2/npc_citizen17.h +++ b/game/server/hl2/npc_citizen17.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The downtrodden citizens of City 17. Timid when unarmed, they will // rise up against their Combine oppressors when given a weapon. diff --git a/game/server/hl2/npc_combine.h b/game/server/hl2/npc_combine.h index a23eb6da..d3fd1c72 100644 --- a/game/server/hl2/npc_combine.h +++ b/game/server/hl2/npc_combine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/npc_enemyfinder.cpp b/game/server/hl2/npc_enemyfinder.cpp index 7a34ba5b..6460a39a 100644 --- a/game/server/hl2/npc_enemyfinder.cpp +++ b/game/server/hl2/npc_enemyfinder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Bullseyes act as targets for other NPC's to attack and to trigger // events diff --git a/game/server/hl2/npc_playercompanion.h b/game/server/hl2/npc_playercompanion.h index 4d07371c..5f5c7c7a 100644 --- a/game/server/hl2/npc_playercompanion.h +++ b/game/server/hl2/npc_playercompanion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base class for humanoid NPCs intended to fight along side player in close // environments diff --git a/game/server/hl2/npc_rollermine.h b/game/server/hl2/npc_rollermine.h index 88828279..a29e64b4 100644 --- a/game/server/hl2/npc_rollermine.h +++ b/game/server/hl2/npc_rollermine.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/rotorwash.cpp b/game/server/hl2/rotorwash.cpp index 76702fc6..4a3c2852 100644 --- a/game/server/hl2/rotorwash.cpp +++ b/game/server/hl2/rotorwash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/rotorwash.h b/game/server/hl2/rotorwash.h index 493f4440..3a0cbef3 100644 --- a/game/server/hl2/rotorwash.h +++ b/game/server/hl2/rotorwash.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/te_gaussexplosion.cpp b/game/server/hl2/te_gaussexplosion.cpp index 78442517..e9c95ce3 100644 --- a/game/server/hl2/te_gaussexplosion.cpp +++ b/game/server/hl2/te_gaussexplosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/weapon_flaregun.h b/game/server/hl2/weapon_flaregun.h index d83f50fa..5c484070 100644 --- a/game/server/hl2/weapon_flaregun.h +++ b/game/server/hl2/weapon_flaregun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/weapon_gauss.h b/game/server/hl2/weapon_gauss.h index ef339b51..943e51a8 100644 --- a/game/server/hl2/weapon_gauss.h +++ b/game/server/hl2/weapon_gauss.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/weapon_physcannon.h b/game/server/hl2/weapon_physcannon.h index 3ee9f362..b1fcc8a8 100644 --- a/game/server/hl2/weapon_physcannon.h +++ b/game/server/hl2/weapon_physcannon.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hl2/weapon_rpg.h b/game/server/hl2/weapon_rpg.h index 695620c1..f369d5e4 100644 --- a/game/server/hl2/weapon_rpg.h +++ b/game/server/hl2/weapon_rpg.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/hltvdirector.cpp b/game/server/hltvdirector.cpp index 4528459a..8c75119b 100644 --- a/game/server/hltvdirector.cpp +++ b/game/server/hltvdirector.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ilagcompensationmanager.h b/game/server/ilagcompensationmanager.h index c76822e9..ab7b1582 100644 --- a/game/server/ilagcompensationmanager.h +++ b/game/server/ilagcompensationmanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/info_camera_link.cpp b/game/server/info_camera_link.cpp index 904f454c..534da4c1 100644 --- a/game/server/info_camera_link.cpp +++ b/game/server/info_camera_link.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/info_camera_link.h b/game/server/info_camera_link.h index 9986764e..3ba27dc9 100644 --- a/game/server/info_camera_link.h +++ b/game/server/info_camera_link.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/info_overlay_accessor.cpp b/game/server/info_overlay_accessor.cpp index 0729785e..11804a70 100644 --- a/game/server/info_overlay_accessor.cpp +++ b/game/server/info_overlay_accessor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/inforemarkable.cpp b/game/server/inforemarkable.cpp index 81d605a7..76332211 100644 --- a/game/server/inforemarkable.cpp +++ b/game/server/inforemarkable.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Definition of the info_remarkable entity. // This entity is a quick and dirty hack to provide writers diff --git a/game/server/inforemarkable.h b/game/server/inforemarkable.h index 9470d338..abd7ae24 100644 --- a/game/server/inforemarkable.h +++ b/game/server/inforemarkable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Definition of the info_remarkable entity. // This entity is a quick and dirty hack to provide writers diff --git a/game/server/init_factory.cpp b/game/server/init_factory.cpp index ea094b15..50e4c753 100644 --- a/game/server/init_factory.cpp +++ b/game/server/init_factory.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/init_factory.h b/game/server/init_factory.h index 96b37ff4..9983de1f 100644 --- a/game/server/init_factory.h +++ b/game/server/init_factory.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/intermission.cpp b/game/server/intermission.cpp index 56a5c74c..ae6c1a5d 100644 --- a/game/server/intermission.cpp +++ b/game/server/intermission.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/iscorer.h b/game/server/iscorer.h index da535c16..e218153e 100644 --- a/game/server/iscorer.h +++ b/game/server/iscorer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Interface that entities can use to redirect scoring to other entities. // i.e. A rocket redirects scoring to the player that fired it. diff --git a/game/server/iservervehicle.h b/game/server/iservervehicle.h index 31577171..22387a14 100644 --- a/game/server/iservervehicle.h +++ b/game/server/iservervehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/item_world.cpp b/game/server/item_world.cpp index 483c4759..e2afae7d 100644 --- a/game/server/item_world.cpp +++ b/game/server/item_world.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Handling for the base world item. Most of this was moved from items.cpp. // diff --git a/game/server/items.h b/game/server/items.h index 9e79f2d3..648c7517 100644 --- a/game/server/items.h +++ b/game/server/items.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/lights.cpp b/game/server/lights.cpp index 8c53e197..d4f45a69 100644 --- a/game/server/lights.cpp +++ b/game/server/lights.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: spawn and think functions for editor-placed lights // diff --git a/game/server/lights.h b/game/server/lights.h index 333fd7a9..37078f88 100644 --- a/game/server/lights.h +++ b/game/server/lights.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/locksounds.h b/game/server/locksounds.h index a779b2fd..d911f13b 100644 --- a/game/server/locksounds.h +++ b/game/server/locksounds.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines a structure common to buttons and doors for playing locked // and unlocked sounds. diff --git a/game/server/logic_achievement.cpp b/game/server/logic_achievement.cpp index c038ef61..fbdc9f8d 100644 --- a/game/server/logic_achievement.cpp +++ b/game/server/logic_achievement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Defines a logical entity which passes achievement related events to the gamerules system. diff --git a/game/server/logic_measure_movement.cpp b/game/server/logic_measure_movement.cpp index d842ae6a..a3fecc76 100644 --- a/game/server/logic_measure_movement.cpp +++ b/game/server/logic_measure_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This will measure the movement of a target entity and move // another entity to match the movement of the first. diff --git a/game/server/logic_mirror_movement.cpp b/game/server/logic_mirror_movement.cpp index 6fcadd48..1f368198 100644 --- a/game/server/logic_mirror_movement.cpp +++ b/game/server/logic_mirror_movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Mirrors the movement of a camera about a given point. // diff --git a/game/server/logic_navigation.cpp b/game/server/logic_navigation.cpp index 006db83c..179eb6bf 100644 --- a/game/server/logic_navigation.cpp +++ b/game/server/logic_navigation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/logic_playerproxy.cpp b/game/server/logic_playerproxy.cpp index fda127e3..480ec77b 100644 --- a/game/server/logic_playerproxy.cpp +++ b/game/server/logic_playerproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== // // Purpose: Player for HL2. // diff --git a/game/server/logic_playerproxy.h b/game/server/logic_playerproxy.h index dd1b09cf..9937ffbe 100644 --- a/game/server/logic_playerproxy.h +++ b/game/server/logic_playerproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ==== // // Purpose: // diff --git a/game/server/logic_playmovie.cpp b/game/server/logic_playmovie.cpp index 951e807c..505e33d0 100644 --- a/game/server/logic_playmovie.cpp +++ b/game/server/logic_playmovie.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// // // Purpose: Plays a movie and reports on finish // diff --git a/game/server/logic_random_outputs.cpp b/game/server/logic_random_outputs.cpp index 184aa99e..f7b55b79 100644 --- a/game/server/logic_random_outputs.cpp +++ b/game/server/logic_random_outputs.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // When triggered, will attempt to fire off each of its outputs. Each output // has its own chance of firing. diff --git a/game/server/logic_random_outputs.h b/game/server/logic_random_outputs.h index a98ef095..178d05b4 100644 --- a/game/server/logic_random_outputs.h +++ b/game/server/logic_random_outputs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/logicauto.cpp b/game/server/logicauto.cpp index aac81bfb..a67e9240 100644 --- a/game/server/logicauto.cpp +++ b/game/server/logicauto.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Fires an output when the map spawns (or respawns if not set to // only fire once). It can be set to check a global state before firing. diff --git a/game/server/logicentities.cpp b/game/server/logicentities.cpp index c7f68ccb..4ac112e4 100644 --- a/game/server/logicentities.cpp +++ b/game/server/logicentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // Purpose: Implements many of the entities that control logic flow within a map. // diff --git a/game/server/logicrelay.cpp b/game/server/logicrelay.cpp index a044cc70..e8e23e3a 100644 --- a/game/server/logicrelay.cpp +++ b/game/server/logicrelay.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ==== // // A message forwarder. Fires an OnTrigger output when triggered, and can be // disabled to prevent forwarding outputs. diff --git a/game/server/logicrelay.h b/game/server/logicrelay.h index f92a9fb5..d1d99ecb 100644 --- a/game/server/logicrelay.h +++ b/game/server/logicrelay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/mapentities.cpp b/game/server/mapentities.cpp index e47196a1..72d3909e 100644 --- a/game/server/mapentities.cpp +++ b/game/server/mapentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Controls the loading, parsing and creation of the entities from the BSP. // diff --git a/game/server/mapentities.h b/game/server/mapentities.h index e8a34c44..1de7f75a 100644 --- a/game/server/mapentities.h +++ b/game/server/mapentities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/maprules.cpp b/game/server/maprules.cpp index a6bf3462..2904088b 100644 --- a/game/server/maprules.cpp +++ b/game/server/maprules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains entities for implementing/changing game rules dynamically within each BSP. // diff --git a/game/server/maprules.h b/game/server/maprules.h index 8f7d18ae..d20877cc 100644 --- a/game/server/maprules.h +++ b/game/server/maprules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/message_entity.cpp b/game/server/message_entity.cpp index 6975d785..147a6ec3 100644 --- a/game/server/message_entity.cpp +++ b/game/server/message_entity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/modelentities.cpp b/game/server/modelentities.cpp index 5a8d2f34..87a3c215 100644 --- a/game/server/modelentities.cpp +++ b/game/server/modelentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/modelentities.h b/game/server/modelentities.h index 901b46e6..1bf35746 100644 --- a/game/server/modelentities.h +++ b/game/server/modelentities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/monstermaker.cpp b/game/server/monstermaker.cpp index 706fa98a..3cb260ad 100644 --- a/game/server/monstermaker.cpp +++ b/game/server/monstermaker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity that creates NPCs in the game. There are two types of NPC // makers -- one which creates NPCs using a template NPC, and one which diff --git a/game/server/monstermaker.h b/game/server/monstermaker.h index fa7f499f..3198c801 100644 --- a/game/server/monstermaker.h +++ b/game/server/monstermaker.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/movehelper_server.cpp b/game/server/movehelper_server.cpp index 7428744c..60dfd988 100644 --- a/game/server/movehelper_server.cpp +++ b/game/server/movehelper_server.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/movehelper_server.h b/game/server/movehelper_server.h index ac900762..911eecd7 100644 --- a/game/server/movehelper_server.h +++ b/game/server/movehelper_server.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/movement.cpp b/game/server/movement.cpp index 94ca94d5..9ec65b72 100644 --- a/game/server/movement.cpp +++ b/game/server/movement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: MOVEMENT ENTITIES TEST // diff --git a/game/server/movie_display.cpp b/game/server/movie_display.cpp index 2c09b100..ca79a6f9 100644 --- a/game/server/movie_display.cpp +++ b/game/server/movie_display.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: Allows movies to be played as a VGUI screen in the world // diff --git a/game/server/movie_explosion.cpp b/game/server/movie_explosion.cpp index f805d68b..b91a19f3 100644 --- a/game/server/movie_explosion.cpp +++ b/game/server/movie_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/movie_explosion.h b/game/server/movie_explosion.h index 7442bace..f19d985b 100644 --- a/game/server/movie_explosion.h +++ b/game/server/movie_explosion.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav.h b/game/server/nav.h index 997ad3c9..35fafb0f 100644 --- a/game/server/nav.h +++ b/game/server/nav.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_area.cpp b/game/server/nav_area.cpp index 53cd9a70..ca243a7f 100644 --- a/game/server/nav_area.cpp +++ b/game/server/nav_area.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_area.h b/game/server/nav_area.h index ec9a3021..979a9227 100644 --- a/game/server/nav_area.h +++ b/game/server/nav_area.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_colors.cpp b/game/server/nav_colors.cpp index 60c338ec..f1ed5c9e 100644 --- a/game/server/nav_colors.cpp +++ b/game/server/nav_colors.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_colors.h b/game/server/nav_colors.h index ad93c1d8..7f826a54 100644 --- a/game/server/nav_colors.h +++ b/game/server/nav_colors.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_edit.cpp b/game/server/nav_edit.cpp index 6dd185a9..c0bf041f 100644 --- a/game/server/nav_edit.cpp +++ b/game/server/nav_edit.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_entities.cpp b/game/server/nav_entities.cpp index b28e602c..c4b10d9a 100644 --- a/game/server/nav_entities.cpp +++ b/game/server/nav_entities.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_entities.h b/game/server/nav_entities.h index 940ae956..a2ae8db4 100644 --- a/game/server/nav_entities.h +++ b/game/server/nav_entities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_file.cpp b/game/server/nav_file.cpp index f8f0835b..17b222cd 100644 --- a/game/server/nav_file.cpp +++ b/game/server/nav_file.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_generate.cpp b/game/server/nav_generate.cpp index 253cf352..1eff613d 100644 --- a/game/server/nav_generate.cpp +++ b/game/server/nav_generate.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_ladder.cpp b/game/server/nav_ladder.cpp index f32d93f9..465a47ed 100644 --- a/game/server/nav_ladder.cpp +++ b/game/server/nav_ladder.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/nav_ladder.h b/game/server/nav_ladder.h index 5104bff3..fb4bdea2 100644 --- a/game/server/nav_ladder.h +++ b/game/server/nav_ladder.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/nav_mesh.cpp b/game/server/nav_mesh.cpp index f4ec80ac..e72a1e19 100644 --- a/game/server/nav_mesh.cpp +++ b/game/server/nav_mesh.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_mesh.h b/game/server/nav_mesh.h index 47f82ccd..ac3eb477 100644 --- a/game/server/nav_mesh.h +++ b/game/server/nav_mesh.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_mesh_factory.cpp b/game/server/nav_mesh_factory.cpp index 9feb4aaa..7bcacdb6 100644 --- a/game/server/nav_mesh_factory.cpp +++ b/game/server/nav_mesh_factory.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_node.cpp b/game/server/nav_node.cpp index 2fdbde2e..24f136a4 100644 --- a/game/server/nav_node.cpp +++ b/game/server/nav_node.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_node.h b/game/server/nav_node.h index 744f711b..2e2bfa7a 100644 --- a/game/server/nav_node.h +++ b/game/server/nav_node.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_pathfind.h b/game/server/nav_pathfind.h index 11e6ce9f..795e0d4b 100644 --- a/game/server/nav_pathfind.h +++ b/game/server/nav_pathfind.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/nav_simplify.cpp b/game/server/nav_simplify.cpp index 38e9a627..dcfd906d 100644 --- a/game/server/nav_simplify.cpp +++ b/game/server/nav_simplify.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/ndebugoverlay.cpp b/game/server/ndebugoverlay.cpp index f1ea60f8..b13e31a2 100644 --- a/game/server/ndebugoverlay.cpp +++ b/game/server/ndebugoverlay.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions dealing with Debug Overlays // diff --git a/game/server/ndebugoverlay.h b/game/server/ndebugoverlay.h index 02fa2b9e..2c6e41d9 100644 --- a/game/server/ndebugoverlay.h +++ b/game/server/ndebugoverlay.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions dealing with Debug Overlays // diff --git a/game/server/networkstringtable_gamedll.h b/game/server/networkstringtable_gamedll.h index 4d9cab4b..3189e2f0 100644 --- a/game/server/networkstringtable_gamedll.h +++ b/game/server/networkstringtable_gamedll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/npc_talker.cpp b/game/server/npc_talker.cpp index 15fa8d12..2b1df534 100644 --- a/game/server/npc_talker.cpp +++ b/game/server/npc_talker.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/npc_vehicledriver.cpp b/game/server/npc_vehicledriver.cpp index caaf7202..8f357f74 100644 --- a/game/server/npc_vehicledriver.cpp +++ b/game/server/npc_vehicledriver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/npc_vehicledriver.h b/game/server/npc_vehicledriver.h index c80cff92..44fc330a 100644 --- a/game/server/npc_vehicledriver.h +++ b/game/server/npc_vehicledriver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC that drives vehicles // diff --git a/game/server/particle_fire.cpp b/game/server/particle_fire.cpp index e674bcbd..72f3d829 100644 --- a/game/server/particle_fire.cpp +++ b/game/server/particle_fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/particle_fire.h b/game/server/particle_fire.h index 8bfb1ac8..372d5ffa 100644 --- a/game/server/particle_fire.h +++ b/game/server/particle_fire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/particle_light.cpp b/game/server/particle_light.cpp index 34c0cf28..236da6ac 100644 --- a/game/server/particle_light.cpp +++ b/game/server/particle_light.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/particle_light.h b/game/server/particle_light.h index c0ca5718..b3c1aa48 100644 --- a/game/server/particle_light.h +++ b/game/server/particle_light.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/particle_smokegrenade.cpp b/game/server/particle_smokegrenade.cpp index 80fd9eba..446fd122 100644 --- a/game/server/particle_smokegrenade.cpp +++ b/game/server/particle_smokegrenade.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/particle_smokegrenade.h b/game/server/particle_smokegrenade.h index cd5e36ed..dba94b27 100644 --- a/game/server/particle_smokegrenade.h +++ b/game/server/particle_smokegrenade.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/particle_system.h b/game/server/particle_system.h index 490e6d77..ee70649b 100644 --- a/game/server/particle_system.h +++ b/game/server/particle_system.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/pathcorner.cpp b/game/server/pathcorner.cpp index fc1725f5..0a0134f5 100644 --- a/game/server/pathcorner.cpp +++ b/game/server/pathcorner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to create a path that can be followed by NPCs and trains. // diff --git a/game/server/pathtrack.cpp b/game/server/pathtrack.cpp index 4d1924ad..e84d11af 100644 --- a/game/server/pathtrack.cpp +++ b/game/server/pathtrack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to create a path that can be followed by NPCs and trains. // diff --git a/game/server/pathtrack.h b/game/server/pathtrack.h index b3ca6c90..61cb10c1 100644 --- a/game/server/pathtrack.h +++ b/game/server/pathtrack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/phys_controller.cpp b/game/server/phys_controller.cpp index d519565e..15feb54b 100644 --- a/game/server/phys_controller.cpp +++ b/game/server/phys_controller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/phys_controller.h b/game/server/phys_controller.h index 55fc91e0..b7489438 100644 --- a/game/server/phys_controller.h +++ b/game/server/phys_controller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physconstraint.cpp b/game/server/physconstraint.cpp index 1731a8b3..7165b881 100644 --- a/game/server/physconstraint.cpp +++ b/game/server/physconstraint.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Physics constraint entities // diff --git a/game/server/physconstraint_sounds.h b/game/server/physconstraint_sounds.h index 24280ada..4e670cc7 100644 --- a/game/server/physconstraint_sounds.h +++ b/game/server/physconstraint_sounds.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: Data types used inside constraints for the purpose of playing sounds // during movement. diff --git a/game/server/physgun.cpp b/game/server/physgun.cpp index 647fb769..22d0affc 100644 --- a/game/server/physgun.cpp +++ b/game/server/physgun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics.cpp b/game/server/physics.cpp index efa168e6..4b8d80b1 100644 --- a/game/server/physics.cpp +++ b/game/server/physics.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Interface layer for ipion IVP physics. // diff --git a/game/server/physics.h b/game/server/physics.h index 7333f227..856185c5 100644 --- a/game/server/physics.h +++ b/game/server/physics.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This is the abstraction layer for the physics simulation system // Any calls to the external physics library (ipion) should be made through this diff --git a/game/server/physics_bone_follower.cpp b/game/server/physics_bone_follower.cpp index 8a532455..963dc75c 100644 --- a/game/server/physics_bone_follower.cpp +++ b/game/server/physics_bone_follower.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_bone_follower.h b/game/server/physics_bone_follower.h index 6c4990d8..157a220a 100644 --- a/game/server/physics_bone_follower.h +++ b/game/server/physics_bone_follower.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_cannister.cpp b/game/server/physics_cannister.cpp index 1e6f97a8..fe117fb8 100644 --- a/game/server/physics_cannister.cpp +++ b/game/server/physics_cannister.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_cannister.h b/game/server/physics_cannister.h index 1a6e3a78..b3d39671 100644 --- a/game/server/physics_cannister.h +++ b/game/server/physics_cannister.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_collisionevent.h b/game/server/physics_collisionevent.h index 382300e6..4d4a203b 100644 --- a/game/server/physics_collisionevent.h +++ b/game/server/physics_collisionevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Pulling CCollisionEvent's definition out of physics.cpp so it can be abstracted upon (for the portal mod) // diff --git a/game/server/physics_fx.cpp b/game/server/physics_fx.cpp index 1887a9b0..5531bc41 100644 --- a/game/server/physics_fx.cpp +++ b/game/server/physics_fx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_fx.h b/game/server/physics_fx.h index dbc79cc9..a8c0788c 100644 --- a/game/server/physics_fx.h +++ b/game/server/physics_fx.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_impact_damage.cpp b/game/server/physics_impact_damage.cpp index 0de77326..4463fa1a 100644 --- a/game/server/physics_impact_damage.cpp +++ b/game/server/physics_impact_damage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_impact_damage.h b/game/server/physics_impact_damage.h index 731a972e..7d0338c6 100644 --- a/game/server/physics_impact_damage.h +++ b/game/server/physics_impact_damage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_npc_solver.cpp b/game/server/physics_npc_solver.cpp index dce6d022..8da8b895 100644 --- a/game/server/physics_npc_solver.cpp +++ b/game/server/physics_npc_solver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_npc_solver.h b/game/server/physics_npc_solver.h index a0582edc..b588fb70 100644 --- a/game/server/physics_npc_solver.h +++ b/game/server/physics_npc_solver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_prop_ragdoll.h b/game/server/physics_prop_ragdoll.h index d9196363..e38b4370 100644 --- a/game/server/physics_prop_ragdoll.h +++ b/game/server/physics_prop_ragdoll.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physics_prop_statue.h b/game/server/physics_prop_statue.h index 0995f87b..7e5d42bc 100644 --- a/game/server/physics_prop_statue.h +++ b/game/server/physics_prop_statue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physobj.cpp b/game/server/physobj.cpp index 46b99e4e..bae672b5 100644 --- a/game/server/physobj.cpp +++ b/game/server/physobj.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/physobj.h b/game/server/physobj.h index d2fc2a66..626d83ac 100644 --- a/game/server/physobj.h +++ b/game/server/physobj.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/plasma.cpp b/game/server/plasma.cpp index 772c4d37..31a09fce 100644 --- a/game/server/plasma.cpp +++ b/game/server/plasma.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/plasma.h b/game/server/plasma.h index 8686a8eb..c4815c27 100644 --- a/game/server/plasma.h +++ b/game/server/plasma.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/player.cpp b/game/server/player.cpp index 58e1fb16..e4bcc192 100644 --- a/game/server/player.cpp +++ b/game/server/player.cpp @@ -1,4 +1,4 @@ -//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Functions dealing with the player. // diff --git a/game/server/player.h b/game/server/player.h index 993c2105..25e77e88 100644 --- a/game/server/player.h +++ b/game/server/player.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/player_command.cpp b/game/server/player_command.cpp index 91e547fb..0867099f 100644 --- a/game/server/player_command.cpp +++ b/game/server/player_command.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/player_command.h b/game/server/player_command.h index f9795ceb..90aa357a 100644 --- a/game/server/player_command.h +++ b/game/server/player_command.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/player_lagcompensation.cpp b/game/server/player_lagcompensation.cpp index 10f457ff..a43c61a7 100644 --- a/game/server/player_lagcompensation.cpp +++ b/game/server/player_lagcompensation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/player_lagcompensation.h b/game/server/player_lagcompensation.h index 5cbc84c4..6197fc7d 100644 --- a/game/server/player_lagcompensation.h +++ b/game/server/player_lagcompensation.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: Manages the server moving things back in time to match up to where clients thought they were // when the client commited an action diff --git a/game/server/player_pickup.cpp b/game/server/player_pickup.cpp index 2f791567..94734b6d 100644 --- a/game/server/player_pickup.cpp +++ b/game/server/player_pickup.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/player_pickup.h b/game/server/player_pickup.h index e8450b88..3655689f 100644 --- a/game/server/player_pickup.h +++ b/game/server/player_pickup.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: APIs for player pickup of physics objects // diff --git a/game/server/player_resource.cpp b/game/server/player_resource.cpp index a29092ee..43485db3 100644 --- a/game/server/player_resource.cpp +++ b/game/server/player_resource.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/game/server/player_resource.h b/game/server/player_resource.h index 004266a4..ccf303c7 100644 --- a/game/server/player_resource.h +++ b/game/server/player_resource.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // diff --git a/game/server/player_voice_listener.cpp b/game/server/player_voice_listener.cpp index eee07ff3..890acb57 100644 --- a/game/server/player_voice_listener.cpp +++ b/game/server/player_voice_listener.cpp @@ -1,4 +1,4 @@ -//========== Copyright © Valve Corporation, All rights reserved. ============ +//========== Copyright © Valve Corporation, All rights reserved. ============ // // Purpose: Maintain data about voice communications from various players // so that the server can react to it. diff --git a/game/server/player_voice_listener.h b/game/server/player_voice_listener.h index d3994ce4..6e713f9d 100644 --- a/game/server/player_voice_listener.h +++ b/game/server/player_voice_listener.h @@ -1,4 +1,4 @@ -//========== Copyright © Valve Corporation, All rights reserved. ============ +//========== Copyright © Valve Corporation, All rights reserved. ============ // // Purpose: // diff --git a/game/server/playerinfomanager.cpp b/game/server/playerinfomanager.cpp index 80c20c69..1f7dd3f6 100644 --- a/game/server/playerinfomanager.cpp +++ b/game/server/playerinfomanager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implementation of player info manager // diff --git a/game/server/playerinfomanager.h b/game/server/playerinfomanager.h index 0cb2063d..876d7647 100644 --- a/game/server/playerinfomanager.h +++ b/game/server/playerinfomanager.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implementation of player info manager // diff --git a/game/server/playerlocaldata.cpp b/game/server/playerlocaldata.cpp index 5fe74390..c7c3cb0f 100644 --- a/game/server/playerlocaldata.cpp +++ b/game/server/playerlocaldata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/playerlocaldata.h b/game/server/playerlocaldata.h index cc56e24b..b7baccdc 100644 --- a/game/server/playerlocaldata.h +++ b/game/server/playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/plugin_check.cpp b/game/server/plugin_check.cpp index 131406ed..af8bc7d7 100644 --- a/game/server/plugin_check.cpp +++ b/game/server/plugin_check.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/point_camera.cpp b/game/server/point_camera.cpp index 60d300d2..7a2afdcf 100644 --- a/game/server/point_camera.cpp +++ b/game/server/point_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/point_camera.h b/game/server/point_camera.h index 37437596..e38af88a 100644 --- a/game/server/point_camera.h +++ b/game/server/point_camera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/point_event_proxy.cpp b/game/server/point_event_proxy.cpp index efe2ee99..a1e508e0 100644 --- a/game/server/point_event_proxy.cpp +++ b/game/server/point_event_proxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity for creating instructor hints entirely with map logic // diff --git a/game/server/point_playermoveconstraint.cpp b/game/server/point_playermoveconstraint.cpp index 59fdb914..b5a3fe4e 100644 --- a/game/server/point_playermoveconstraint.cpp +++ b/game/server/point_playermoveconstraint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An entity that can be used to constrain the player's movement around it // diff --git a/game/server/point_spotlight.cpp b/game/server/point_spotlight.cpp index 6c65af83..f6024c52 100644 --- a/game/server/point_spotlight.cpp +++ b/game/server/point_spotlight.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/point_template.h b/game/server/point_template.h index ad10eb68..0f227b44 100644 --- a/game/server/point_template.h +++ b/game/server/point_template.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Point entity used to create templates out of other entities or groups of entities // diff --git a/game/server/pointanglesensor.cpp b/game/server/pointanglesensor.cpp index 83746d10..3812d7d0 100644 --- a/game/server/pointanglesensor.cpp +++ b/game/server/pointanglesensor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used to fire events based on the orientation of a given entity. // diff --git a/game/server/pointhurt.cpp b/game/server/pointhurt.cpp index 9549f1de..45b5cfee 100644 --- a/game/server/pointhurt.cpp +++ b/game/server/pointhurt.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements hurting point entity // diff --git a/game/server/pointteleport.cpp b/game/server/pointteleport.cpp index 8ca2e2f8..c914e9f7 100644 --- a/game/server/pointteleport.cpp +++ b/game/server/pointteleport.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Teleports a named entity to a given position and restores // it's physics state diff --git a/game/server/postprocesscontroller.cpp b/game/server/postprocesscontroller.cpp index 0df593a0..59d7cd2c 100644 --- a/game/server/postprocesscontroller.cpp +++ b/game/server/postprocesscontroller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ==== +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ==== // // An entity that allows level designer control over the fog parameters. // diff --git a/game/server/postprocesscontroller.h b/game/server/postprocesscontroller.h index cd2c5c9f..f8dccc68 100644 --- a/game/server/postprocesscontroller.h +++ b/game/server/postprocesscontroller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/props.h b/game/server/props.h index 1db6c105..d62d290a 100644 --- a/game/server/props.h +++ b/game/server/props.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/pushentity.h b/game/server/pushentity.h index a177827a..853ab436 100644 --- a/game/server/pushentity.h +++ b/game/server/pushentity.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/ragdoll_manager.cpp b/game/server/ragdoll_manager.cpp index ba808424..a98df474 100644 --- a/game/server/ragdoll_manager.cpp +++ b/game/server/ragdoll_manager.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/recipientfilter.cpp b/game/server/recipientfilter.cpp index f2cdc29c..46cf9373 100644 --- a/game/server/recipientfilter.cpp +++ b/game/server/recipientfilter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/recipientfilter.h b/game/server/recipientfilter.h index e7854059..735b585a 100644 --- a/game/server/recipientfilter.h +++ b/game/server/recipientfilter.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/replaydirector.cpp b/game/server/replaydirector.cpp index 4caeeb89..43cf636a 100644 --- a/game/server/replaydirector.cpp +++ b/game/server/replaydirector.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/rope.h b/game/server/rope.h index cc5bf24e..4e3f5792 100644 --- a/game/server/rope.h +++ b/game/server/rope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/sceneentity.h b/game/server/sceneentity.h index 0fe8912e..71f0c541 100644 --- a/game/server/sceneentity.h +++ b/game/server/sceneentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/sceneentity_class.h b/game/server/sceneentity_class.h index 2a95ead2..dec9e22f 100644 --- a/game/server/sceneentity_class.h +++ b/game/server/sceneentity_class.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/scratchpad_gamedll_helpers.cpp b/game/server/scratchpad_gamedll_helpers.cpp index 26916ccf..a8e8ae1f 100644 --- a/game/server/scratchpad_gamedll_helpers.cpp +++ b/game/server/scratchpad_gamedll_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/scratchpad_gamedll_helpers.h b/game/server/scratchpad_gamedll_helpers.h index 651fea50..2243db7a 100644 --- a/game/server/scratchpad_gamedll_helpers.h +++ b/game/server/scratchpad_gamedll_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/scripted.cpp b/game/server/scripted.cpp index 80a3733f..693bd57e 100644 --- a/game/server/scripted.cpp +++ b/game/server/scripted.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implementation of entities that cause NPCs to participate in // scripted events. These entities find and temporarily possess NPCs diff --git a/game/server/scripted.h b/game/server/scripted.h index e48689a7..c1d2b922 100644 --- a/game/server/scripted.h +++ b/game/server/scripted.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/scriptedtarget.cpp b/game/server/scriptedtarget.cpp index 4783709a..477a05c3 100644 --- a/game/server/scriptedtarget.cpp +++ b/game/server/scriptedtarget.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/scriptedtarget.h b/game/server/scriptedtarget.h index 97cb443d..ded74640 100644 --- a/game/server/scriptedtarget.h +++ b/game/server/scriptedtarget.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/sendproxy.cpp b/game/server/sendproxy.cpp index d8aea14b..0555a55f 100644 --- a/game/server/sendproxy.cpp +++ b/game/server/sendproxy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/game/server/sendproxy.h b/game/server/sendproxy.h index 335c5182..8c4c22e0 100644 --- a/game/server/sendproxy.h +++ b/game/server/sendproxy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // diff --git a/game/server/serverbenchmark_base.cpp b/game/server/serverbenchmark_base.cpp index 08a233c4..93365c79 100644 --- a/game/server/serverbenchmark_base.cpp +++ b/game/server/serverbenchmark_base.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/serverbenchmark_base.h b/game/server/serverbenchmark_base.h index fc5775bd..e5227449 100644 --- a/game/server/serverbenchmark_base.h +++ b/game/server/serverbenchmark_base.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/serverdemo_system.cpp b/game/server/serverdemo_system.cpp index 5fa4f032..852199c7 100644 --- a/game/server/serverdemo_system.cpp +++ b/game/server/serverdemo_system.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/shadowcontrol.cpp b/game/server/shadowcontrol.cpp index 3dc74cbf..73652dd9 100644 --- a/game/server/shadowcontrol.cpp +++ b/game/server/shadowcontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shadow control entity. // diff --git a/game/server/slideshow_display.cpp b/game/server/slideshow_display.cpp index 5d404bf7..91b2639f 100644 --- a/game/server/slideshow_display.cpp +++ b/game/server/slideshow_display.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the big scary boom-boom machine Antlions fear. // diff --git a/game/server/smoke_trail.cpp b/game/server/smoke_trail.cpp index bd1d05e4..212a92e3 100644 --- a/game/server/smoke_trail.cpp +++ b/game/server/smoke_trail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/smoke_trail.h b/game/server/smoke_trail.h index 005f0de5..9aee606b 100644 --- a/game/server/smoke_trail.h +++ b/game/server/smoke_trail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/smokestack.cpp b/game/server/smokestack.cpp index b002a57e..14487818 100644 --- a/game/server/smokestack.cpp +++ b/game/server/smokestack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the server side of a steam jet particle system entity. // diff --git a/game/server/smokestack.h b/game/server/smokestack.h index 9243d7c1..9445b43f 100644 --- a/game/server/smokestack.h +++ b/game/server/smokestack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the server side of a steam jet particle system entity. // diff --git a/game/server/sound.cpp b/game/server/sound.cpp index 19719c94..9c96ba4b 100644 --- a/game/server/sound.cpp +++ b/game/server/sound.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entities relating to in-level sound effects. // diff --git a/game/server/soundent.cpp b/game/server/soundent.cpp index d90f4e40..fb855b55 100644 --- a/game/server/soundent.cpp +++ b/game/server/soundent.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/soundent.h b/game/server/soundent.h index c75a6118..90fe0427 100644 --- a/game/server/soundent.h +++ b/game/server/soundent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/soundscape.cpp b/game/server/soundscape.cpp index 0243561c..aceda8ce 100644 --- a/game/server/soundscape.cpp +++ b/game/server/soundscape.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/soundscape.h b/game/server/soundscape.h index a47c2968..77701ee3 100644 --- a/game/server/soundscape.h +++ b/game/server/soundscape.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/soundscape_system.cpp b/game/server/soundscape_system.cpp index a3703969..77fc9911 100644 --- a/game/server/soundscape_system.cpp +++ b/game/server/soundscape_system.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/soundscape_system.h b/game/server/soundscape_system.h index dba5f204..187b8b1a 100644 --- a/game/server/soundscape_system.h +++ b/game/server/soundscape_system.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/spark.h b/game/server/spark.h index a9ec30f9..409b1d04 100644 --- a/game/server/spark.h +++ b/game/server/spark.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/spotlightend.cpp b/game/server/spotlightend.cpp index 166c2d12..13f25eed 100644 --- a/game/server/spotlightend.cpp +++ b/game/server/spotlightend.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light at the end of a spotlight // diff --git a/game/server/spotlightend.h b/game/server/spotlightend.h index 00be63ff..dbf193cb 100644 --- a/game/server/spotlightend.h +++ b/game/server/spotlightend.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Dynamic light at the end of a spotlight // diff --git a/game/server/sprite_perfmonitor.cpp b/game/server/sprite_perfmonitor.cpp index 521d4440..7a725277 100644 --- a/game/server/sprite_perfmonitor.cpp +++ b/game/server/sprite_perfmonitor.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: an entity which turns on and off counting and display of the particle // performance metric diff --git a/game/server/stdafx.cpp b/game/server/stdafx.cpp index 737c7786..564e7d94 100644 --- a/game/server/stdafx.cpp +++ b/game/server/stdafx.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Builds the precompiled header for the game DLL // diff --git a/game/server/steamjet.cpp b/game/server/steamjet.cpp index 5c6dcad1..7b212c18 100644 --- a/game/server/steamjet.cpp +++ b/game/server/steamjet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the server side of a steam jet particle system entity. // diff --git a/game/server/steamjet.h b/game/server/steamjet.h index 20d20948..dc5236da 100644 --- a/game/server/steamjet.h +++ b/game/server/steamjet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Defines the server side of a steam jet particle system entity. // diff --git a/game/server/subs.cpp b/game/server/subs.cpp index 93b8be8a..ff6efbad 100644 --- a/game/server/subs.cpp +++ b/game/server/subs.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Frequently used global functions. // diff --git a/game/server/sun.cpp b/game/server/sun.cpp index 3682006c..32726259 100644 --- a/game/server/sun.cpp +++ b/game/server/sun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/sunlightshadowcontrol.cpp b/game/server/sunlightshadowcontrol.cpp index 33bcf921..e4300978 100644 --- a/game/server/sunlightshadowcontrol.cpp +++ b/game/server/sunlightshadowcontrol.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Sunlight shadow control entity. // diff --git a/game/server/swarm/asw_ai_behavior.cpp b/game/server/swarm/asw_ai_behavior.cpp index f695066a..df6956da 100644 --- a/game/server/swarm/asw_ai_behavior.cpp +++ b/game/server/swarm/asw_ai_behavior.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior.h b/game/server/swarm/asw_ai_behavior.h index db894056..a9f4ac34 100644 --- a/game/server/swarm/asw_ai_behavior.h +++ b/game/server/swarm/asw_ai_behavior.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_advance.cpp b/game/server/swarm/asw_ai_behavior_advance.cpp index 5a9780ab..ff2ce845 100644 --- a/game/server/swarm/asw_ai_behavior_advance.cpp +++ b/game/server/swarm/asw_ai_behavior_advance.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_advance.h b/game/server/swarm/asw_ai_behavior_advance.h index 134c5121..ff7ebea4 100644 --- a/game/server/swarm/asw_ai_behavior_advance.h +++ b/game/server/swarm/asw_ai_behavior_advance.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_backoff.cpp b/game/server/swarm/asw_ai_behavior_backoff.cpp index 550ffa44..da3df773 100644 --- a/game/server/swarm/asw_ai_behavior_backoff.cpp +++ b/game/server/swarm/asw_ai_behavior_backoff.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_backoff.h b/game/server/swarm/asw_ai_behavior_backoff.h index 86c11a30..950138f5 100644 --- a/game/server/swarm/asw_ai_behavior_backoff.h +++ b/game/server/swarm/asw_ai_behavior_backoff.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_charge.cpp b/game/server/swarm/asw_ai_behavior_charge.cpp index 83076d9e..18bdf193 100644 --- a/game/server/swarm/asw_ai_behavior_charge.cpp +++ b/game/server/swarm/asw_ai_behavior_charge.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_charge.h b/game/server/swarm/asw_ai_behavior_charge.h index f40b0a38..4d58e8c4 100644 --- a/game/server/swarm/asw_ai_behavior_charge.h +++ b/game/server/swarm/asw_ai_behavior_charge.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_chase_enemy.cpp b/game/server/swarm/asw_ai_behavior_chase_enemy.cpp index 72e5b88b..830069f6 100644 --- a/game/server/swarm/asw_ai_behavior_chase_enemy.cpp +++ b/game/server/swarm/asw_ai_behavior_chase_enemy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_chase_enemy.h b/game/server/swarm/asw_ai_behavior_chase_enemy.h index e0bed5c8..4308fe70 100644 --- a/game/server/swarm/asw_ai_behavior_chase_enemy.h +++ b/game/server/swarm/asw_ai_behavior_chase_enemy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_combat_stun.cpp b/game/server/swarm/asw_ai_behavior_combat_stun.cpp index a3a67100..b830ead5 100644 --- a/game/server/swarm/asw_ai_behavior_combat_stun.cpp +++ b/game/server/swarm/asw_ai_behavior_combat_stun.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_combat_stun.h b/game/server/swarm/asw_ai_behavior_combat_stun.h index d6e3aaba..6af6df47 100644 --- a/game/server/swarm/asw_ai_behavior_combat_stun.h +++ b/game/server/swarm/asw_ai_behavior_combat_stun.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_explode.cpp b/game/server/swarm/asw_ai_behavior_explode.cpp index 5dec0d37..3880b022 100644 --- a/game/server/swarm/asw_ai_behavior_explode.cpp +++ b/game/server/swarm/asw_ai_behavior_explode.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_explode.h b/game/server/swarm/asw_ai_behavior_explode.h index fe218e89..bd49dd70 100644 --- a/game/server/swarm/asw_ai_behavior_explode.h +++ b/game/server/swarm/asw_ai_behavior_explode.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_fear.cpp b/game/server/swarm/asw_ai_behavior_fear.cpp index c2fe2906..7fd93370 100644 --- a/game/server/swarm/asw_ai_behavior_fear.cpp +++ b/game/server/swarm/asw_ai_behavior_fear.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_fear.h b/game/server/swarm/asw_ai_behavior_fear.h index 28f3adbe..c61c2013 100644 --- a/game/server/swarm/asw_ai_behavior_fear.h +++ b/game/server/swarm/asw_ai_behavior_fear.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Deal intelligently with an enemy that we're afraid of // diff --git a/game/server/swarm/asw_ai_behavior_flick.cpp b/game/server/swarm/asw_ai_behavior_flick.cpp index acbf411b..49fc2d74 100644 --- a/game/server/swarm/asw_ai_behavior_flick.cpp +++ b/game/server/swarm/asw_ai_behavior_flick.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_flick.h b/game/server/swarm/asw_ai_behavior_flick.h index 3cf36a05..134a9889 100644 --- a/game/server/swarm/asw_ai_behavior_flick.h +++ b/game/server/swarm/asw_ai_behavior_flick.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_flinch.cpp b/game/server/swarm/asw_ai_behavior_flinch.cpp index 768c343b..ad5204d5 100644 --- a/game/server/swarm/asw_ai_behavior_flinch.cpp +++ b/game/server/swarm/asw_ai_behavior_flinch.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alien will flinch when hurt. // Flinch will either be a small gesture, or a full body activity diff --git a/game/server/swarm/asw_ai_behavior_flinch.h b/game/server/swarm/asw_ai_behavior_flinch.h index fe89abc6..e1e5820f 100644 --- a/game/server/swarm/asw_ai_behavior_flinch.h +++ b/game/server/swarm/asw_ai_behavior_flinch.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alien will flinch on damage // diff --git a/game/server/swarm/asw_ai_behavior_heal_other.cpp b/game/server/swarm/asw_ai_behavior_heal_other.cpp index b90c4fe5..8dd4bd74 100644 --- a/game/server/swarm/asw_ai_behavior_heal_other.cpp +++ b/game/server/swarm/asw_ai_behavior_heal_other.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_heal_other.h b/game/server/swarm/asw_ai_behavior_heal_other.h index c3d984ac..7bc95cba 100644 --- a/game/server/swarm/asw_ai_behavior_heal_other.h +++ b/game/server/swarm/asw_ai_behavior_heal_other.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_idle.cpp b/game/server/swarm/asw_ai_behavior_idle.cpp index f5ab89c3..acce2c30 100644 --- a/game/server/swarm/asw_ai_behavior_idle.cpp +++ b/game/server/swarm/asw_ai_behavior_idle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_idle.h b/game/server/swarm/asw_ai_behavior_idle.h index 2e7f62aa..b64a72fc 100644 --- a/game/server/swarm/asw_ai_behavior_idle.h +++ b/game/server/swarm/asw_ai_behavior_idle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_jump.cpp b/game/server/swarm/asw_ai_behavior_jump.cpp index 519db9e4..9419a5e9 100644 --- a/game/server/swarm/asw_ai_behavior_jump.cpp +++ b/game/server/swarm/asw_ai_behavior_jump.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC does a jump attack against his enemy when close enough. // diff --git a/game/server/swarm/asw_ai_behavior_jump.h b/game/server/swarm/asw_ai_behavior_jump.h index f6f36054..c3335b4a 100644 --- a/game/server/swarm/asw_ai_behavior_jump.h +++ b/game/server/swarm/asw_ai_behavior_jump.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alien leaps at his enemy, doing damage on touch // diff --git a/game/server/swarm/asw_ai_behavior_melee.cpp b/game/server/swarm/asw_ai_behavior_melee.cpp index a6c724a5..87f58cd4 100644 --- a/game/server/swarm/asw_ai_behavior_melee.cpp +++ b/game/server/swarm/asw_ai_behavior_melee.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC does a melee attack against his enemy when close enough. Uses MeleeAttack1Conditions. // diff --git a/game/server/swarm/asw_ai_behavior_melee.h b/game/server/swarm/asw_ai_behavior_melee.h index 892611c0..5d974bf1 100644 --- a/game/server/swarm/asw_ai_behavior_melee.h +++ b/game/server/swarm/asw_ai_behavior_melee.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_mortar.cpp b/game/server/swarm/asw_ai_behavior_mortar.cpp index 8b058155..fe151ead 100644 --- a/game/server/swarm/asw_ai_behavior_mortar.cpp +++ b/game/server/swarm/asw_ai_behavior_mortar.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_mortar.h b/game/server/swarm/asw_ai_behavior_mortar.h index 96e2ae07..b28e9aaa 100644 --- a/game/server/swarm/asw_ai_behavior_mortar.h +++ b/game/server/swarm/asw_ai_behavior_mortar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_pounce.cpp b/game/server/swarm/asw_ai_behavior_pounce.cpp index d016d9d0..30ab3f8b 100644 --- a/game/server/swarm/asw_ai_behavior_pounce.cpp +++ b/game/server/swarm/asw_ai_behavior_pounce.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC does a pounce attack against his enemy when close enough. Uses MeleeAttack2Conditions. // diff --git a/game/server/swarm/asw_ai_behavior_pounce.h b/game/server/swarm/asw_ai_behavior_pounce.h index c5f84ecb..bb1bb602 100644 --- a/game/server/swarm/asw_ai_behavior_pounce.h +++ b/game/server/swarm/asw_ai_behavior_pounce.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Alien leaps at his enemy, doing damage on touch // diff --git a/game/server/swarm/asw_ai_behavior_prepare_to_engage.cpp b/game/server/swarm/asw_ai_behavior_prepare_to_engage.cpp index 5433ab64..8df2a6d8 100644 --- a/game/server/swarm/asw_ai_behavior_prepare_to_engage.cpp +++ b/game/server/swarm/asw_ai_behavior_prepare_to_engage.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC moves towards his enemy, but doesn't actually attack until a target slot frees up // diff --git a/game/server/swarm/asw_ai_behavior_prepare_to_engage.h b/game/server/swarm/asw_ai_behavior_prepare_to_engage.h index 7f1be5c2..c71886af 100644 --- a/game/server/swarm/asw_ai_behavior_prepare_to_engage.h +++ b/game/server/swarm/asw_ai_behavior_prepare_to_engage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_ranged_attack.cpp b/game/server/swarm/asw_ai_behavior_ranged_attack.cpp index f8b1fd8a..f5c91003 100644 --- a/game/server/swarm/asw_ai_behavior_ranged_attack.cpp +++ b/game/server/swarm/asw_ai_behavior_ranged_attack.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_ranged_attack.h b/game/server/swarm/asw_ai_behavior_ranged_attack.h index 224b5107..b7eb13c8 100644 --- a/game/server/swarm/asw_ai_behavior_ranged_attack.h +++ b/game/server/swarm/asw_ai_behavior_ranged_attack.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: When NPC has COND_CAN_RANGE_ATTACK1, this will make him fire // diff --git a/game/server/swarm/asw_ai_behavior_retreat.cpp b/game/server/swarm/asw_ai_behavior_retreat.cpp index 86eace55..2310fb1c 100644 --- a/game/server/swarm/asw_ai_behavior_retreat.cpp +++ b/game/server/swarm/asw_ai_behavior_retreat.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_retreat.h b/game/server/swarm/asw_ai_behavior_retreat.h index 700aa7bb..0fed6ea6 100644 --- a/game/server/swarm/asw_ai_behavior_retreat.h +++ b/game/server/swarm/asw_ai_behavior_retreat.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: NPC will take a step back when hurt. // diff --git a/game/server/swarm/asw_ai_behavior_scuttle.cpp b/game/server/swarm/asw_ai_behavior_scuttle.cpp index f06e57ff..b6ef5985 100644 --- a/game/server/swarm/asw_ai_behavior_scuttle.cpp +++ b/game/server/swarm/asw_ai_behavior_scuttle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_scuttle.h b/game/server/swarm/asw_ai_behavior_scuttle.h index 6610179d..e3964be8 100644 --- a/game/server/swarm/asw_ai_behavior_scuttle.h +++ b/game/server/swarm/asw_ai_behavior_scuttle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_shield.cpp b/game/server/swarm/asw_ai_behavior_shield.cpp index 19cf07bb..d8fa3f5a 100644 --- a/game/server/swarm/asw_ai_behavior_shield.cpp +++ b/game/server/swarm/asw_ai_behavior_shield.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_shield.h b/game/server/swarm/asw_ai_behavior_shield.h index 2d734b36..411a9590 100644 --- a/game/server/swarm/asw_ai_behavior_shield.h +++ b/game/server/swarm/asw_ai_behavior_shield.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_sleep.cpp b/game/server/swarm/asw_ai_behavior_sleep.cpp index ed77c7d6..e16ace4e 100644 --- a/game/server/swarm/asw_ai_behavior_sleep.cpp +++ b/game/server/swarm/asw_ai_behavior_sleep.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_sleep.h b/game/server/swarm/asw_ai_behavior_sleep.h index 1dfc8e25..66e457f6 100644 --- a/game/server/swarm/asw_ai_behavior_sleep.h +++ b/game/server/swarm/asw_ai_behavior_sleep.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ai_behavior_wander.cpp b/game/server/swarm/asw_ai_behavior_wander.cpp index 5458c977..2ae2dfbd 100644 --- a/game/server/swarm/asw_ai_behavior_wander.cpp +++ b/game/server/swarm/asw_ai_behavior_wander.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_ai_behavior_wander.h b/game/server/swarm/asw_ai_behavior_wander.h index f64ac176..ec4553e9 100644 --- a/game/server/swarm/asw_ai_behavior_wander.h +++ b/game/server/swarm/asw_ai_behavior_wander.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: blah blah blah // diff --git a/game/server/swarm/asw_ambientgeneric.cpp b/game/server/swarm/asw_ambientgeneric.cpp index f46511b9..05d32257 100644 --- a/game/server/swarm/asw_ambientgeneric.cpp +++ b/game/server/swarm/asw_ambientgeneric.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// // // ambient_generic: a sound emitter used for one-shot and looping sounds. // diff --git a/game/server/swarm/asw_ambientgeneric.h b/game/server/swarm/asw_ambientgeneric.h index 0fc07023..0c2177a3 100644 --- a/game/server/swarm/asw_ambientgeneric.h +++ b/game/server/swarm/asw_ambientgeneric.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_client.cpp b/game/server/swarm/asw_client.cpp index 67b6c48b..69fd4f71 100644 --- a/game/server/swarm/asw_client.cpp +++ b/game/server/swarm/asw_client.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_drone_antlion.cpp b/game/server/swarm/asw_drone_antlion.cpp index c3594436..84123654 100644 --- a/game/server/swarm/asw_drone_antlion.cpp +++ b/game/server/swarm/asw_drone_antlion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: Antlion - nasty bug // diff --git a/game/server/swarm/asw_entityflame.cpp b/game/server/swarm/asw_entityflame.cpp index bdf04661..3b6489c5 100644 --- a/game/server/swarm/asw_entityflame.cpp +++ b/game/server/swarm/asw_entityflame.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Flame entity to be attached to target entity. Serves two purposes: // diff --git a/game/server/swarm/asw_entityflame.h b/game/server/swarm/asw_entityflame.h index e1f3199e..0d35e089 100644 --- a/game/server/swarm/asw_entityflame.h +++ b/game/server/swarm/asw_entityflame.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_env_explosion.cpp b/game/server/swarm/asw_env_explosion.cpp index 7d68ddc1..266c0d91 100644 --- a/game/server/swarm/asw_env_explosion.cpp +++ b/game/server/swarm/asw_env_explosion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements an explosion entity and a support spark shower entity. // diff --git a/game/server/swarm/asw_env_explosion.h b/game/server/swarm/asw_env_explosion.h index 3ca198e9..46adec1c 100644 --- a/game/server/swarm/asw_env_explosion.h +++ b/game/server/swarm/asw_env_explosion.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/swarm/asw_env_shake.cpp b/game/server/swarm/asw_env_shake.cpp index 47bf8b66..f8d3b5cb 100644 --- a/game/server/swarm/asw_env_shake.cpp +++ b/game/server/swarm/asw_env_shake.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements a screen shake effect that can also shake physics objects. // diff --git a/game/server/swarm/asw_fire.cpp b/game/server/swarm/asw_fire.cpp index 7f6713a0..b8d31cba 100644 --- a/game/server/swarm/asw_fire.cpp +++ b/game/server/swarm/asw_fire.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_fire.h b/game/server/swarm/asw_fire.h index 9fdbf814..3dfc33c6 100644 --- a/game/server/swarm/asw_fire.h +++ b/game/server/swarm/asw_fire.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_gameinterface.cpp b/game/server/swarm/asw_gameinterface.cpp index 0ae3f401..6845ce31 100644 --- a/game/server/swarm/asw_gameinterface.cpp +++ b/game/server/swarm/asw_gameinterface.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/swarm/asw_gamestats.cpp b/game/server/swarm/asw_gamestats.cpp index 82ca4259..adbda770 100644 --- a/game/server/swarm/asw_gamestats.cpp +++ b/game/server/swarm/asw_gamestats.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======// // // Purpose: // diff --git a/game/server/swarm/asw_generic_emitter_entity.cpp b/game/server/swarm/asw_generic_emitter_entity.cpp index 6f47f277..5938a198 100644 --- a/game/server/swarm/asw_generic_emitter_entity.cpp +++ b/game/server/swarm/asw_generic_emitter_entity.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A simple test entity for creating special effects // diff --git a/game/server/swarm/asw_marine.cpp b/game/server/swarm/asw_marine.cpp index f7751590..b10e985e 100644 --- a/game/server/swarm/asw_marine.cpp +++ b/game/server/swarm/asw_marine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/server/swarm/asw_marine_hint.cpp b/game/server/swarm/asw_marine_hint.cpp index 767b968d..c531b9d1 100644 --- a/game/server/swarm/asw_marine_hint.cpp +++ b/game/server/swarm/asw_marine_hint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_marine_hint.h b/game/server/swarm/asw_marine_hint.h index b8c6c58d..eec91cde 100644 --- a/game/server/swarm/asw_marine_hint.h +++ b/game/server/swarm/asw_marine_hint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_physics_prop_statue.h b/game/server/swarm/asw_physics_prop_statue.h index 41eb5026..420f0103 100644 --- a/game/server/swarm/asw_physics_prop_statue.h +++ b/game/server/swarm/asw_physics_prop_statue.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_player.cpp b/game/server/swarm/asw_player.cpp index f74ac4d5..afc8411b 100644 --- a/game/server/swarm/asw_player.cpp +++ b/game/server/swarm/asw_player.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: Player for Swarm. This is an invisible entity that doesn't move, representing the commander. // The player drives movement of CASW_Marine NPC entities diff --git a/game/server/swarm/asw_playerlocaldata.cpp b/game/server/swarm/asw_playerlocaldata.cpp index ed5038ba..96705575 100644 --- a/game/server/swarm/asw_playerlocaldata.cpp +++ b/game/server/swarm/asw_playerlocaldata.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_playerlocaldata.h b/game/server/swarm/asw_playerlocaldata.h index c54c0222..2a117271 100644 --- a/game/server/swarm/asw_playerlocaldata.h +++ b/game/server/swarm/asw_playerlocaldata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_playermove.cpp b/game/server/swarm/asw_playermove.cpp index 1a5e652e..cc9a9b5e 100644 --- a/game/server/swarm/asw_playermove.cpp +++ b/game/server/swarm/asw_playermove.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/server/swarm/asw_point_camera.cpp b/game/server/swarm/asw_point_camera.cpp index 0a1dd704..024393ce 100644 --- a/game/server/swarm/asw_point_camera.cpp +++ b/game/server/swarm/asw_point_camera.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_point_camera.h b/game/server/swarm/asw_point_camera.h index de7c7b79..d6603cec 100644 --- a/game/server/swarm/asw_point_camera.h +++ b/game/server/swarm/asw_point_camera.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_tesla_trap.cpp b/game/server/swarm/asw_tesla_trap.cpp index 7e4fcf66..81613eba 100644 --- a/game/server/swarm/asw_tesla_trap.cpp +++ b/game/server/swarm/asw_tesla_trap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_tesla_trap.h b/game/server/swarm/asw_tesla_trap.h index 22648cb1..380683b2 100644 --- a/game/server/swarm/asw_tesla_trap.h +++ b/game/server/swarm/asw_tesla_trap.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/swarm/asw_trigger_fall.cpp b/game/server/swarm/asw_trigger_fall.cpp index a3f81923..9c3dc518 100644 --- a/game/server/swarm/asw_trigger_fall.cpp +++ b/game/server/swarm/asw_trigger_fall.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Used at the bottom of maps where objects should fall away to infinity // diff --git a/game/server/swarm/asw_vphysics_npc.cpp b/game/server/swarm/asw_vphysics_npc.cpp index 38bcaca7..6c984e38 100644 --- a/game/server/swarm/asw_vphysics_npc.cpp +++ b/game/server/swarm/asw_vphysics_npc.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/server/tanktrain.cpp b/game/server/tanktrain.cpp index 959add23..833c029d 100644 --- a/game/server/tanktrain.cpp +++ b/game/server/tanktrain.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/te.cpp b/game/server/te.cpp index 3f7418ff..c56824d1 100644 --- a/game/server/te.cpp +++ b/game/server/te.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/te.h b/game/server/te.h index 3b8c9a9f..9b584f58 100644 --- a/game/server/te.h +++ b/game/server/te.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_armorricochet.cpp b/game/server/te_armorricochet.cpp index 70ee56c8..ea09ad6e 100644 --- a/game/server/te_armorricochet.cpp +++ b/game/server/te_armorricochet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_basebeam.cpp b/game/server/te_basebeam.cpp index 5a934eaa..2a55fb03 100644 --- a/game/server/te_basebeam.cpp +++ b/game/server/te_basebeam.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_basebeam.h b/game/server/te_basebeam.h index 599354b4..a117b59a 100644 --- a/game/server/te_basebeam.h +++ b/game/server/te_basebeam.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_beamentpoint.cpp b/game/server/te_beamentpoint.cpp index 0f5faa2b..87bfbd70 100644 --- a/game/server/te_beamentpoint.cpp +++ b/game/server/te_beamentpoint.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/te_beaments.cpp b/game/server/te_beaments.cpp index 919f8a09..428d5ba3 100644 --- a/game/server/te_beaments.cpp +++ b/game/server/te_beaments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_beamfollow.cpp b/game/server/te_beamfollow.cpp index dd99351f..815d345a 100644 --- a/game/server/te_beamfollow.cpp +++ b/game/server/te_beamfollow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_beamlaser.cpp b/game/server/te_beamlaser.cpp index 882f6c7a..21f6fdb0 100644 --- a/game/server/te_beamlaser.cpp +++ b/game/server/te_beamlaser.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Beam used for Laser sights. Fades out when it's perpendicular to the viewpoint. // diff --git a/game/server/te_beampoints.cpp b/game/server/te_beampoints.cpp index 74bc3971..9c50ae1b 100644 --- a/game/server/te_beampoints.cpp +++ b/game/server/te_beampoints.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_beamring.cpp b/game/server/te_beamring.cpp index 6404f8e2..bb43ff1b 100644 --- a/game/server/te_beamring.cpp +++ b/game/server/te_beamring.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_beamringpoint.cpp b/game/server/te_beamringpoint.cpp index 9449daa7..0ca17a8f 100644 --- a/game/server/te_beamringpoint.cpp +++ b/game/server/te_beamringpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_beamspline.cpp b/game/server/te_beamspline.cpp index fc3c3967..6c878c22 100644 --- a/game/server/te_beamspline.cpp +++ b/game/server/te_beamspline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_bloodsprite.cpp b/game/server/te_bloodsprite.cpp index 7a7ce719..de6f9501 100644 --- a/game/server/te_bloodsprite.cpp +++ b/game/server/te_bloodsprite.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/te_bloodstream.cpp b/game/server/te_bloodstream.cpp index eceb1c53..02bf9e79 100644 --- a/game/server/te_bloodstream.cpp +++ b/game/server/te_bloodstream.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_breakmodel.cpp b/game/server/te_breakmodel.cpp index db477304..e8150b5e 100644 --- a/game/server/te_breakmodel.cpp +++ b/game/server/te_breakmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_bspdecal.cpp b/game/server/te_bspdecal.cpp index 4214c842..79c1b412 100644 --- a/game/server/te_bspdecal.cpp +++ b/game/server/te_bspdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_bubbles.cpp b/game/server/te_bubbles.cpp index af605d6d..cb0184c3 100644 --- a/game/server/te_bubbles.cpp +++ b/game/server/te_bubbles.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_bubbletrail.cpp b/game/server/te_bubbletrail.cpp index 064e9f25..6d9e75fe 100644 --- a/game/server/te_bubbletrail.cpp +++ b/game/server/te_bubbletrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_clientprojectile.cpp b/game/server/te_clientprojectile.cpp index 17d8d17d..e726dc05 100644 --- a/game/server/te_clientprojectile.cpp +++ b/game/server/te_clientprojectile.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/te_decal.cpp b/game/server/te_decal.cpp index de48d929..8e878f84 100644 --- a/game/server/te_decal.cpp +++ b/game/server/te_decal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_dynamiclight.cpp b/game/server/te_dynamiclight.cpp index a2a87694..ed56d963 100644 --- a/game/server/te_dynamiclight.cpp +++ b/game/server/te_dynamiclight.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_effect_dispatch.cpp b/game/server/te_effect_dispatch.cpp index f599ea35..10785a3c 100644 --- a/game/server/te_effect_dispatch.cpp +++ b/game/server/te_effect_dispatch.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_effect_dispatch.h b/game/server/te_effect_dispatch.h index 3641ddaf..b762d5fa 100644 --- a/game/server/te_effect_dispatch.h +++ b/game/server/te_effect_dispatch.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/te_energysplash.cpp b/game/server/te_energysplash.cpp index 9c0f50d4..dc785579 100644 --- a/game/server/te_energysplash.cpp +++ b/game/server/te_energysplash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_explosion.cpp b/game/server/te_explosion.cpp index 5662c1dc..073695ce 100644 --- a/game/server/te_explosion.cpp +++ b/game/server/te_explosion.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/te_fizz.cpp b/game/server/te_fizz.cpp index d0084c79..d9383f71 100644 --- a/game/server/te_fizz.cpp +++ b/game/server/te_fizz.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_footprintdecal.cpp b/game/server/te_footprintdecal.cpp index 9e3e9e46..afa59864 100644 --- a/game/server/te_footprintdecal.cpp +++ b/game/server/te_footprintdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_glassshatter.cpp b/game/server/te_glassshatter.cpp index 032972d5..dbb523f4 100644 --- a/game/server/te_glassshatter.cpp +++ b/game/server/te_glassshatter.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_glowsprite.cpp b/game/server/te_glowsprite.cpp index 13e9af9c..c64c0ce7 100644 --- a/game/server/te_glowsprite.cpp +++ b/game/server/te_glowsprite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_impact.cpp b/game/server/te_impact.cpp index 44866d2f..18865b0c 100644 --- a/game/server/te_impact.cpp +++ b/game/server/te_impact.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Send generic impact messages to the client for visualization // diff --git a/game/server/te_killplayerattachments.cpp b/game/server/te_killplayerattachments.cpp index 114ee193..e7de15f9 100644 --- a/game/server/te_killplayerattachments.cpp +++ b/game/server/te_killplayerattachments.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_largefunnel.cpp b/game/server/te_largefunnel.cpp index 6049020e..dcd0bbf2 100644 --- a/game/server/te_largefunnel.cpp +++ b/game/server/te_largefunnel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_muzzleflash.cpp b/game/server/te_muzzleflash.cpp index 2b211896..d47b129a 100644 --- a/game/server/te_muzzleflash.cpp +++ b/game/server/te_muzzleflash.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Create a muzzle flash temp ent // diff --git a/game/server/te_particlesystem.cpp b/game/server/te_particlesystem.cpp index 27adcd84..25ec894a 100644 --- a/game/server/te_particlesystem.cpp +++ b/game/server/te_particlesystem.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_particlesystem.h b/game/server/te_particlesystem.h index 147b6829..235ec6cd 100644 --- a/game/server/te_particlesystem.h +++ b/game/server/te_particlesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_physicsprop.cpp b/game/server/te_physicsprop.cpp index de3ef557..7048b009 100644 --- a/game/server/te_physicsprop.cpp +++ b/game/server/te_physicsprop.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_playerdecal.cpp b/game/server/te_playerdecal.cpp index be783e29..1e7d0780 100644 --- a/game/server/te_playerdecal.cpp +++ b/game/server/te_playerdecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_projecteddecal.cpp b/game/server/te_projecteddecal.cpp index dead935d..e82d14c7 100644 --- a/game/server/te_projecteddecal.cpp +++ b/game/server/te_projecteddecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_showline.cpp b/game/server/te_showline.cpp index 2f400d0a..0b6d06e6 100644 --- a/game/server/te_showline.cpp +++ b/game/server/te_showline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_smoke.cpp b/game/server/te_smoke.cpp index 001ad317..1c00cfb2 100644 --- a/game/server/te_smoke.cpp +++ b/game/server/te_smoke.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_sparks.cpp b/game/server/te_sparks.cpp index 7b511c12..3a11a5c2 100644 --- a/game/server/te_sparks.cpp +++ b/game/server/te_sparks.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_sprite.cpp b/game/server/te_sprite.cpp index 98ae3438..9846331b 100644 --- a/game/server/te_sprite.cpp +++ b/game/server/te_sprite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_spritespray.cpp b/game/server/te_spritespray.cpp index bc0b7203..93e9a09a 100644 --- a/game/server/te_spritespray.cpp +++ b/game/server/te_spritespray.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/te_worlddecal.cpp b/game/server/te_worlddecal.cpp index 0df5543e..9a071366 100644 --- a/game/server/te_worlddecal.cpp +++ b/game/server/te_worlddecal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/team.cpp b/game/server/team.cpp index 74498da9..16ff4634 100644 --- a/game/server/team.cpp +++ b/game/server/team.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // diff --git a/game/server/team.h b/game/server/team.h index ae715462..b7f0cb88 100644 --- a/game/server/team.h +++ b/game/server/team.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team management class. Contains all the details for a specific team // diff --git a/game/server/team_control_point.h b/game/server/team_control_point.h index a660c865..85e6dad8 100644 --- a/game/server/team_control_point.h +++ b/game/server/team_control_point.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/team_control_point_master.cpp b/game/server/team_control_point_master.cpp index bceaa6df..da28c998 100644 --- a/game/server/team_control_point_master.cpp +++ b/game/server/team_control_point_master.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/team_control_point_master.h b/game/server/team_control_point_master.h index e2882635..8abe36c9 100644 --- a/game/server/team_control_point_master.h +++ b/game/server/team_control_point_master.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/team_control_point_round.cpp b/game/server/team_control_point_round.cpp index be6f32e9..1d15394d 100644 --- a/game/server/team_control_point_round.cpp +++ b/game/server/team_control_point_round.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/team_control_point_round.h b/game/server/team_control_point_round.h index a210fbf4..d98fb07c 100644 --- a/game/server/team_control_point_round.h +++ b/game/server/team_control_point_round.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/team_objectiveresource.cpp b/game/server/team_objectiveresource.cpp index a0773f15..c7fe5308 100644 --- a/game/server/team_objectiveresource.cpp +++ b/game/server/team_objectiveresource.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: An entity that networks the state of the game's objectives. // May contain data for objectives that aren't used by your mod, but diff --git a/game/server/team_objectiveresource.h b/game/server/team_objectiveresource.h index 55869a3f..cd10722d 100644 --- a/game/server/team_objectiveresource.h +++ b/game/server/team_objectiveresource.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/team_spawnpoint.cpp b/game/server/team_spawnpoint.cpp index 99aa1b8c..680b340b 100644 --- a/game/server/team_spawnpoint.cpp +++ b/game/server/team_spawnpoint.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team spawnpoint handling // diff --git a/game/server/team_spawnpoint.h b/game/server/team_spawnpoint.h index 76a753fe..44f9c5fc 100644 --- a/game/server/team_spawnpoint.h +++ b/game/server/team_spawnpoint.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Team spawnpoint entity // diff --git a/game/server/team_train_watcher.cpp b/game/server/team_train_watcher.cpp index 7fde159d..c030d25e 100644 --- a/game/server/team_train_watcher.cpp +++ b/game/server/team_train_watcher.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/team_train_watcher.h b/game/server/team_train_watcher.h index 704eff56..1fb3a1af 100644 --- a/game/server/team_train_watcher.h +++ b/game/server/team_train_watcher.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/tempmonster.cpp b/game/server/tempmonster.cpp index fa24d4d3..d53f2207 100644 --- a/game/server/tempmonster.cpp +++ b/game/server/tempmonster.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/tesla.cpp b/game/server/tesla.cpp index d33a4faf..74d9726a 100644 --- a/game/server/tesla.cpp +++ b/game/server/tesla.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/tesla.h b/game/server/tesla.h index d4d47706..56025f64 100644 --- a/game/server/tesla.h +++ b/game/server/tesla.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/test_proxytoggle.cpp b/game/server/test_proxytoggle.cpp index 9a1282bc..6145e619 100644 --- a/game/server/test_proxytoggle.cpp +++ b/game/server/test_proxytoggle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/test_stressentities.cpp b/game/server/test_stressentities.cpp index 16a17142..c96b87f4 100644 --- a/game/server/test_stressentities.cpp +++ b/game/server/test_stressentities.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/test_stressentities.h b/game/server/test_stressentities.h index 52cee409..502498a9 100644 --- a/game/server/test_stressentities.h +++ b/game/server/test_stressentities.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/testfunctions.cpp b/game/server/testfunctions.cpp index f577b30a..39708ab2 100644 --- a/game/server/testfunctions.cpp +++ b/game/server/testfunctions.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/testtraceline.cpp b/game/server/testtraceline.cpp index 511d25f6..ff49b30a 100644 --- a/game/server/testtraceline.cpp +++ b/game/server/testtraceline.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/textstatsmgr.cpp b/game/server/textstatsmgr.cpp index fad99a24..58154e9c 100644 --- a/game/server/textstatsmgr.cpp +++ b/game/server/textstatsmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/textstatsmgr.h b/game/server/textstatsmgr.h index 7a8e1bbf..689e78b9 100644 --- a/game/server/textstatsmgr.h +++ b/game/server/textstatsmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/timedeventmgr.cpp b/game/server/timedeventmgr.cpp index fb90810f..3fc46df8 100644 --- a/game/server/timedeventmgr.cpp +++ b/game/server/timedeventmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/timedeventmgr.h b/game/server/timedeventmgr.h index 6d6bbe7d..879efa6b 100644 --- a/game/server/timedeventmgr.h +++ b/game/server/timedeventmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/toolframework_server.cpp b/game/server/toolframework_server.cpp index 7721ebf5..94b525e9 100644 --- a/game/server/toolframework_server.cpp +++ b/game/server/toolframework_server.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/toolframework_server.h b/game/server/toolframework_server.h index 1df308ac..1f53c12e 100644 --- a/game/server/toolframework_server.h +++ b/game/server/toolframework_server.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/trains.cpp b/game/server/trains.cpp index 512ed656..3e8fa220 100644 --- a/game/server/trains.cpp +++ b/game/server/trains.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Spawn, think, and touch functions for trains, etc. // diff --git a/game/server/trains.h b/game/server/trains.h index bdc49b4e..ece8fa23 100644 --- a/game/server/trains.h +++ b/game/server/trains.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/trigger_area_capture.cpp b/game/server/trigger_area_capture.cpp index 1265c52c..31f4ad7d 100644 --- a/game/server/trigger_area_capture.cpp +++ b/game/server/trigger_area_capture.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/server/trigger_area_capture.h b/game/server/trigger_area_capture.h index 97108cd8..a706fe27 100644 --- a/game/server/trigger_area_capture.h +++ b/game/server/trigger_area_capture.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/server/trigger_portal.cpp b/game/server/trigger_portal.cpp index 0d2b9053..cb6a2296 100644 --- a/game/server/trigger_portal.cpp +++ b/game/server/trigger_portal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity which teleports touched entities and reorients their physics // diff --git a/game/server/triggers.cpp b/game/server/triggers.cpp index 11120309..4674676f 100644 --- a/game/server/triggers.cpp +++ b/game/server/triggers.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Spawn and use functions for editor-placed triggers. // diff --git a/game/server/triggers.h b/game/server/triggers.h index e9623552..97e1e25e 100644 --- a/game/server/triggers.h +++ b/game/server/triggers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/util.cpp b/game/server/util.cpp index eaa27582..999a034b 100644 --- a/game/server/util.cpp +++ b/game/server/util.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility code. // diff --git a/game/server/variant_t.cpp b/game/server/variant_t.cpp index 6b1ad5e5..fdcabb1a 100644 --- a/game/server/variant_t.cpp +++ b/game/server/variant_t.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/variant_t.h b/game/server/variant_t.h index 1f828e67..de72fe6c 100644 --- a/game/server/variant_t.h +++ b/game/server/variant_t.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vehicle_base.cpp b/game/server/vehicle_base.cpp index abee63df..71fe88cb 100644 --- a/game/server/vehicle_base.cpp +++ b/game/server/vehicle_base.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: UNDONE: Rename this to prop_vehicle.cpp !!! // diff --git a/game/server/vehicle_base.h b/game/server/vehicle_base.h index b4507b71..1d736778 100644 --- a/game/server/vehicle_base.h +++ b/game/server/vehicle_base.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vehicle_baseserver.cpp b/game/server/vehicle_baseserver.cpp index 9f6e500c..0b166593 100644 --- a/game/server/vehicle_baseserver.cpp +++ b/game/server/vehicle_baseserver.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vehicle_baseserver.h b/game/server/vehicle_baseserver.h index d66fb7f8..d8469dbb 100644 --- a/game/server/vehicle_baseserver.h +++ b/game/server/vehicle_baseserver.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vehicle_choreo_generic.cpp b/game/server/vehicle_choreo_generic.cpp index b6440ae4..17fda290 100644 --- a/game/server/vehicle_choreo_generic.cpp +++ b/game/server/vehicle_choreo_generic.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vehicle_sounds.h b/game/server/vehicle_sounds.h index ab08999f..a37b5fed 100644 --- a/game/server/vehicle_sounds.h +++ b/game/server/vehicle_sounds.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vgui_gamedll_int.cpp b/game/server/vgui_gamedll_int.cpp index b5765af8..8198b5b9 100644 --- a/game/server/vgui_gamedll_int.cpp +++ b/game/server/vgui_gamedll_int.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vgui_gamedll_int.h b/game/server/vgui_gamedll_int.h index a64f1c72..37a19dde 100644 --- a/game/server/vgui_gamedll_int.h +++ b/game/server/vgui_gamedll_int.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/vguiscreen.cpp b/game/server/vguiscreen.cpp index f143f0d0..b5edd482 100644 --- a/game/server/vguiscreen.cpp +++ b/game/server/vguiscreen.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: This is an entity that represents a vgui screen // diff --git a/game/server/vscript_server.cpp b/game/server/vscript_server.cpp index 3c1c1ec2..2691b432 100644 --- a/game/server/vscript_server.cpp +++ b/game/server/vscript_server.cpp @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/vscript_server.h b/game/server/vscript_server.h index 8586cd8a..e708e4b1 100644 --- a/game/server/vscript_server.h +++ b/game/server/vscript_server.h @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/vscript_server.nut b/game/server/vscript_server.nut index 0c49f8bc..6a7c4091 100644 --- a/game/server/vscript_server.nut +++ b/game/server/vscript_server.nut @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/server/waterbullet.cpp b/game/server/waterbullet.cpp index e865bc53..ca769100 100644 --- a/game/server/waterbullet.cpp +++ b/game/server/waterbullet.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: An effect for a single bullet passing through a body of water. // The slug quickly decelerates, leaving a trail of bubbles behind it. diff --git a/game/server/waterbullet.h b/game/server/waterbullet.h index 88eea2e1..1c28f0f9 100644 --- a/game/server/waterbullet.h +++ b/game/server/waterbullet.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that simulates bullets that are underwater. // diff --git a/game/server/wcedit.cpp b/game/server/wcedit.cpp index ae717f58..212c7aa6 100644 --- a/game/server/wcedit.cpp +++ b/game/server/wcedit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions having to do with WC Edit mode // diff --git a/game/server/wcedit.h b/game/server/wcedit.h index 67de6623..2a225b1b 100644 --- a/game/server/wcedit.h +++ b/game/server/wcedit.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Namespace for functions having to do with WC Edit mode // diff --git a/game/server/weapon_cubemap.cpp b/game/server/weapon_cubemap.cpp index 9e71ec63..40d775e5 100644 --- a/game/server/weapon_cubemap.cpp +++ b/game/server/weapon_cubemap.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/server/weight_button.cpp b/game/server/weight_button.cpp index db53dfce..37ef2584 100644 --- a/game/server/weight_button.cpp +++ b/game/server/weight_button.cpp @@ -1,5 +1,5 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: 'Button' which activates after a specified amount of weight is touching it. // diff --git a/game/server/world.cpp b/game/server/world.cpp index 80ce39de..890a6b71 100644 --- a/game/server/world.cpp +++ b/game/server/world.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Precaches and defs for entities and other data that must always be available. // diff --git a/game/server/world.h b/game/server/world.h index 7580b8e2..6cb68d1c 100644 --- a/game/server/world.h +++ b/game/server/world.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: The worldspawn entity. This spawns first when each level begins. // diff --git a/game/shared/EntityParticleTrail_Shared.cpp b/game/shared/EntityParticleTrail_Shared.cpp index eed2c274..0cd1e0ac 100644 --- a/game/shared/EntityParticleTrail_Shared.cpp +++ b/game/shared/EntityParticleTrail_Shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Drops particles where the entity was. // diff --git a/game/shared/GameStats.h b/game/shared/GameStats.h index 98086776..c9ddf66a 100644 --- a/game/shared/GameStats.h +++ b/game/shared/GameStats.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/IEffects.h b/game/shared/IEffects.h index affeb18a..4b633db4 100644 --- a/game/shared/IEffects.h +++ b/game/shared/IEffects.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Client-server neutral effects interface // diff --git a/game/shared/IVehicle.h b/game/shared/IVehicle.h index c8c32e20..2aea1917 100644 --- a/game/shared/IVehicle.h +++ b/game/shared/IVehicle.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ModelSoundsCache.cpp b/game/shared/ModelSoundsCache.cpp index a194c35d..d5b6ddfa 100644 --- a/game/shared/ModelSoundsCache.cpp +++ b/game/shared/ModelSoundsCache.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/ModelSoundsCache.h b/game/shared/ModelSoundsCache.h index ce623c5a..9cead6f9 100644 --- a/game/shared/ModelSoundsCache.h +++ b/game/shared/ModelSoundsCache.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/SceneCache.cpp b/game/shared/SceneCache.cpp index d188557a..65113118 100644 --- a/game/shared/SceneCache.cpp +++ b/game/shared/SceneCache.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/SceneCache.h b/game/shared/SceneCache.h index 7c2a6820..7f1809f0 100644 --- a/game/shared/SceneCache.h +++ b/game/shared/SceneCache.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/Sprite.h b/game/shared/Sprite.h index 80c7f67b..ce1e7f12 100644 --- a/game/shared/Sprite.h +++ b/game/shared/Sprite.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/SpriteTrail.cpp b/game/shared/SpriteTrail.cpp index ab4cc738..9a67a9ae 100644 --- a/game/shared/SpriteTrail.cpp +++ b/game/shared/SpriteTrail.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/SpriteTrail.h b/game/shared/SpriteTrail.h index 132cec56..9f8d8660 100644 --- a/game/shared/SpriteTrail.h +++ b/game/shared/SpriteTrail.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/achievement_saverestore.cpp b/game/shared/achievement_saverestore.cpp index b7c274b0..1749f421 100644 --- a/game/shared/achievement_saverestore.cpp +++ b/game/shared/achievement_saverestore.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/achievement_saverestore.h b/game/shared/achievement_saverestore.h index 4a5bf8e4..25c64b5d 100644 --- a/game/shared/achievement_saverestore.h +++ b/game/shared/achievement_saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/achievementmgr.h b/game/shared/achievementmgr.h index 6071388e..f4dcc1ad 100644 --- a/game/shared/achievementmgr.h +++ b/game/shared/achievementmgr.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/achievements_hlx.cpp b/game/shared/achievements_hlx.cpp index 7ae040bd..b927d7bf 100644 --- a/game/shared/achievements_hlx.cpp +++ b/game/shared/achievements_hlx.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/activitylist.cpp b/game/shared/activitylist.cpp index b8e00c49..39086aa9 100644 --- a/game/shared/activitylist.cpp +++ b/game/shared/activitylist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/activitylist.h b/game/shared/activitylist.h index 9a93106e..48e261ca 100644 --- a/game/shared/activitylist.h +++ b/game/shared/activitylist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ai_activity.h b/game/shared/ai_activity.h index ddfb415e..70b5fef2 100644 --- a/game/shared/ai_activity.h +++ b/game/shared/ai_activity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ai_criteria.cpp b/game/shared/ai_criteria.cpp index 4c1bcc62..a661a27a 100644 --- a/game/shared/ai_criteria.cpp +++ b/game/shared/ai_criteria.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/ai_criteria.h b/game/shared/ai_criteria.h index d33d21da..f921f869 100644 --- a/game/shared/ai_criteria.h +++ b/game/shared/ai_criteria.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ai_debug_shared.h b/game/shared/ai_debug_shared.h index 66307690..f12b55ed 100644 --- a/game/shared/ai_debug_shared.h +++ b/game/shared/ai_debug_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ai_responsesystem.h b/game/shared/ai_responsesystem.h index 5f4fc358..18e89caa 100644 --- a/game/shared/ai_responsesystem.h +++ b/game/shared/ai_responsesystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ai_speechconcept.cpp b/game/shared/ai_speechconcept.cpp index 9491abe1..eb37c987 100644 --- a/game/shared/ai_speechconcept.cpp +++ b/game/shared/ai_speechconcept.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ai_speechconcept.h b/game/shared/ai_speechconcept.h index 9833ea20..741f32e8 100644 --- a/game/shared/ai_speechconcept.h +++ b/game/shared/ai_speechconcept.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Class data for an AI Concept, an atom of response-driven dialog. // diff --git a/game/shared/ammodef.cpp b/game/shared/ammodef.cpp index 756b7599..15ffe825 100644 --- a/game/shared/ammodef.cpp +++ b/game/shared/ammodef.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Base combat character with no AI // diff --git a/game/shared/ammodef.h b/game/shared/ammodef.h index 65a050ef..71a4d0b8 100644 --- a/game/shared/ammodef.h +++ b/game/shared/ammodef.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Holds defintion for game ammo types // diff --git a/game/shared/animation.cpp b/game/shared/animation.cpp index 80d79a15..02a985e2 100644 --- a/game/shared/animation.cpp +++ b/game/shared/animation.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/animation.h b/game/shared/animation.h index a6a73e5f..0f31d98c 100644 --- a/game/shared/animation.h +++ b/game/shared/animation.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/apparent_velocity_helper.h b/game/shared/apparent_velocity_helper.h index 8136341b..125e158a 100644 --- a/game/shared/apparent_velocity_helper.h +++ b/game/shared/apparent_velocity_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/base_playeranimstate.h b/game/shared/base_playeranimstate.h index c0e42bf8..e96a75b6 100644 --- a/game/shared/base_playeranimstate.h +++ b/game/shared/base_playeranimstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/baseachievement.cpp b/game/shared/baseachievement.cpp index 7f885f3c..5f38dd91 100644 --- a/game/shared/baseachievement.cpp +++ b/game/shared/baseachievement.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/basecombatcharacter_shared.cpp b/game/shared/basecombatcharacter_shared.cpp index 8d8caaeb..f80cdd01 100644 --- a/game/shared/basecombatcharacter_shared.cpp +++ b/game/shared/basecombatcharacter_shared.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/basecombatweapon_shared.cpp b/game/shared/basecombatweapon_shared.cpp index 80600198..927d7c84 100644 --- a/game/shared/basecombatweapon_shared.cpp +++ b/game/shared/basecombatweapon_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/baseentity_shared.h b/game/shared/baseentity_shared.h index 0c04114a..8b8fb70e 100644 --- a/game/shared/baseentity_shared.h +++ b/game/shared/baseentity_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/basegrenade_shared.h b/game/shared/basegrenade_shared.h index 93060dca..21ba2e91 100644 --- a/game/shared/basegrenade_shared.h +++ b/game/shared/basegrenade_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/baseparticleentity.h b/game/shared/baseparticleentity.h index 56c1d7ef..2f82e099 100644 --- a/game/shared/baseparticleentity.h +++ b/game/shared/baseparticleentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/baseplayer_shared.cpp b/game/shared/baseplayer_shared.cpp index fb12ba26..829d3ee9 100644 --- a/game/shared/baseplayer_shared.cpp +++ b/game/shared/baseplayer_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements shared baseplayer class functionality // diff --git a/game/shared/baseplayer_shared.h b/game/shared/baseplayer_shared.h index 12756c10..5fc0a4b5 100644 --- a/game/shared/baseplayer_shared.h +++ b/game/shared/baseplayer_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/baseviewmodel_shared.cpp b/game/shared/baseviewmodel_shared.cpp index f494ecc5..c8c14127 100644 --- a/game/shared/baseviewmodel_shared.cpp +++ b/game/shared/baseviewmodel_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/baseviewmodel_shared.h b/game/shared/baseviewmodel_shared.h index 28d6c8a6..960380af 100644 --- a/game/shared/baseviewmodel_shared.h +++ b/game/shared/baseviewmodel_shared.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/beam_flags.h b/game/shared/beam_flags.h index 092c186a..ab3ca6d1 100644 --- a/game/shared/beam_flags.h +++ b/game/shared/beam_flags.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/beam_shared.cpp b/game/shared/beam_shared.cpp index 14f06d13..0b3373ef 100644 --- a/game/shared/beam_shared.cpp +++ b/game/shared/beam_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Implements visual effects entities: sprites, beams, bubbles, etc. // diff --git a/game/shared/beam_shared.h b/game/shared/beam_shared.h index f1923e8f..f2b8a857 100644 --- a/game/shared/beam_shared.h +++ b/game/shared/beam_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/blob_networkbypass.cpp b/game/shared/blob_networkbypass.cpp index 4b771087..aaf6e8e6 100644 --- a/game/shared/blob_networkbypass.cpp +++ b/game/shared/blob_networkbypass.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/blob_networkbypass.h b/game/shared/blob_networkbypass.h index c6de4ec4..8f493f2b 100644 --- a/game/shared/blob_networkbypass.h +++ b/game/shared/blob_networkbypass.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: Game rules for Blob. // diff --git a/game/shared/cellcoord.h b/game/shared/cellcoord.h index f63c9053..6704fbfe 100644 --- a/game/shared/cellcoord.h +++ b/game/shared/cellcoord.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: Utility functions for cell coordinate calculations // to reduce bandwidth usage diff --git a/game/shared/choreoactor.cpp b/game/shared/choreoactor.cpp index 1dae7a81..089c9c43 100644 --- a/game/shared/choreoactor.cpp +++ b/game/shared/choreoactor.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/choreoactor.h b/game/shared/choreoactor.h index 4383e099..ceaab8a4 100644 --- a/game/shared/choreoactor.h +++ b/game/shared/choreoactor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/choreochannel.cpp b/game/shared/choreochannel.cpp index 2616b1f9..e1ff3e4c 100644 --- a/game/shared/choreochannel.cpp +++ b/game/shared/choreochannel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/choreochannel.h b/game/shared/choreochannel.h index 92332db7..cfae2e7a 100644 --- a/game/shared/choreochannel.h +++ b/game/shared/choreochannel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/choreoevent.cpp b/game/shared/choreoevent.cpp index 5c89fc00..4b833081 100644 --- a/game/shared/choreoevent.cpp +++ b/game/shared/choreoevent.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/choreoevent.h b/game/shared/choreoevent.h index 15ecec97..6b6167b2 100644 --- a/game/shared/choreoevent.h +++ b/game/shared/choreoevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/choreoscene.h b/game/shared/choreoscene.h index b49c9d62..2bd941c8 100644 --- a/game/shared/choreoscene.h +++ b/game/shared/choreoscene.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/collisionproperty.cpp b/game/shared/collisionproperty.cpp index faf4db8a..24bb2385 100644 --- a/game/shared/collisionproperty.cpp +++ b/game/shared/collisionproperty.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/collisionproperty.h b/game/shared/collisionproperty.h index 1c644bc2..9623091e 100644 --- a/game/shared/collisionproperty.h +++ b/game/shared/collisionproperty.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/death_pose.cpp b/game/shared/death_pose.cpp index a400d05b..c36ce6ee 100644 --- a/game/shared/death_pose.cpp +++ b/game/shared/death_pose.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/death_pose.h b/game/shared/death_pose.h index 22aefb9f..a8152191 100644 --- a/game/shared/death_pose.h +++ b/game/shared/death_pose.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/debugoverlay_null.cpp b/game/shared/debugoverlay_null.cpp index cb54bbde..f7989e16 100644 --- a/game/shared/debugoverlay_null.cpp +++ b/game/shared/debugoverlay_null.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/debugoverlay_shared.cpp b/game/shared/debugoverlay_shared.cpp index e53121a2..9c30d9d7 100644 --- a/game/shared/debugoverlay_shared.cpp +++ b/game/shared/debugoverlay_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Utility functions for using debug overlays to visualize information // in the world. Uses the IVDebugOverlay interface. diff --git a/game/shared/debugoverlay_shared.h b/game/shared/debugoverlay_shared.h index 52331a20..5cc8069d 100644 --- a/game/shared/debugoverlay_shared.h +++ b/game/shared/debugoverlay_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/decals.cpp b/game/shared/decals.cpp index 5b0db749..328a0740 100644 --- a/game/shared/decals.cpp +++ b/game/shared/decals.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/decals.h b/game/shared/decals.h index bd4bd358..2233b07a 100644 --- a/game/shared/decals.h +++ b/game/shared/decals.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/effect_color_tables.h b/game/shared/effect_color_tables.h index 3d9fd4ac..3f162a55 100644 --- a/game/shared/effect_color_tables.h +++ b/game/shared/effect_color_tables.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/effect_dispatch_data.cpp b/game/shared/effect_dispatch_data.cpp index e634832c..32cba30c 100644 --- a/game/shared/effect_dispatch_data.cpp +++ b/game/shared/effect_dispatch_data.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/effect_dispatch_data.h b/game/shared/effect_dispatch_data.h index dc064ffa..2886d04b 100644 --- a/game/shared/effect_dispatch_data.h +++ b/game/shared/effect_dispatch_data.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/ehandle.cpp b/game/shared/ehandle.cpp index edb0f5ff..b85265e2 100644 --- a/game/shared/ehandle.cpp +++ b/game/shared/ehandle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: This module implements functions to support ehandles. // diff --git a/game/shared/ehandle.h b/game/shared/ehandle.h index 211cff20..4a3a2d37 100644 --- a/game/shared/ehandle.h +++ b/game/shared/ehandle.h @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/entitydatainstantiator.h b/game/shared/entitydatainstantiator.h index da06746c..9c21014b 100644 --- a/game/shared/entitydatainstantiator.h +++ b/game/shared/entitydatainstantiator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/entitylist_base.cpp b/game/shared/entitylist_base.cpp index 6d11bc85..e4d659af 100644 --- a/game/shared/entitylist_base.cpp +++ b/game/shared/entitylist_base.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/entitylist_base.h b/game/shared/entitylist_base.h index 962afd40..01661999 100644 --- a/game/shared/entitylist_base.h +++ b/game/shared/entitylist_base.h @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/entityparticletrail_shared.h b/game/shared/entityparticletrail_shared.h index f75354c8..380fdbe8 100644 --- a/game/shared/entityparticletrail_shared.h +++ b/game/shared/entityparticletrail_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/env_detail_controller.cpp b/game/shared/env_detail_controller.cpp index 1b9dd227..08da7d88 100644 --- a/game/shared/env_detail_controller.cpp +++ b/game/shared/env_detail_controller.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/env_detail_controller.h b/game/shared/env_detail_controller.h index 04ead49e..79b2066a 100644 --- a/game/shared/env_detail_controller.h +++ b/game/shared/env_detail_controller.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/env_meteor_shared.cpp b/game/shared/env_meteor_shared.cpp index 6b89b22e..85f21a58 100644 --- a/game/shared/env_meteor_shared.cpp +++ b/game/shared/env_meteor_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/env_meteor_shared.h b/game/shared/env_meteor_shared.h index 0e5d5112..006125a1 100644 --- a/game/shared/env_meteor_shared.h +++ b/game/shared/env_meteor_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/env_wind_shared.cpp b/game/shared/env_wind_shared.cpp index a47f5928..fbf09329 100644 --- a/game/shared/env_wind_shared.cpp +++ b/game/shared/env_wind_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // Information about algorithmic stuff that can occur on both client + server diff --git a/game/shared/eventlist.cpp b/game/shared/eventlist.cpp index 167b2a16..44b042e7 100644 --- a/game/shared/eventlist.cpp +++ b/game/shared/eventlist.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/eventlist.h b/game/shared/eventlist.h index f38ea927..fbbf74e8 100644 --- a/game/shared/eventlist.h +++ b/game/shared/eventlist.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/expressionsample.h b/game/shared/expressionsample.h index 35d66aae..e28a3f2f 100644 --- a/game/shared/expressionsample.h +++ b/game/shared/expressionsample.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/forcefeedback.h b/game/shared/forcefeedback.h index f04dd15c..d60938d7 100644 --- a/game/shared/forcefeedback.h +++ b/game/shared/forcefeedback.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/func_dust_shared.h b/game/shared/func_dust_shared.h index 5ac16f82..adbe3ccb 100644 --- a/game/shared/func_dust_shared.h +++ b/game/shared/func_dust_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/func_ladder.cpp b/game/shared/func_ladder.cpp index e22f9d53..7fbb9403 100644 --- a/game/shared/func_ladder.cpp +++ b/game/shared/func_ladder.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/func_ladder.h b/game/shared/func_ladder.h index aa9ec87a..1d26b4f2 100644 --- a/game/shared/func_ladder.h +++ b/game/shared/func_ladder.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gameeventdefs.h b/game/shared/gameeventdefs.h index a150d114..7b7d942e 100644 --- a/game/shared/gameeventdefs.h +++ b/game/shared/gameeventdefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamemovement.h b/game/shared/gamemovement.h index d33d6ad0..71cd8fa8 100644 --- a/game/shared/gamemovement.h +++ b/game/shared/gamemovement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamerules.h b/game/shared/gamerules.h index 1f13a250..78660d0a 100644 --- a/game/shared/gamerules.h +++ b/game/shared/gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamerules_register.cpp b/game/shared/gamerules_register.cpp index d6e25d74..51c06935 100644 --- a/game/shared/gamerules_register.cpp +++ b/game/shared/gamerules_register.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamerules_register.h b/game/shared/gamerules_register.h index 6d30e4c6..0ddc1a50 100644 --- a/game/shared/gamerules_register.h +++ b/game/shared/gamerules_register.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamestringpool.cpp b/game/shared/gamestringpool.cpp index d51f39a7..873741ca 100644 --- a/game/shared/gamestringpool.cpp +++ b/game/shared/gamestringpool.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamestringpool.h b/game/shared/gamestringpool.h index fc4a3db8..7c289419 100644 --- a/game/shared/gamestringpool.h +++ b/game/shared/gamestringpool.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Pool of all per-level strings. Allocates memory for strings, // consolodating duplicates. The memory is freed on behalf of clients diff --git a/game/shared/gamevars_shared.cpp b/game/shared/gamevars_shared.cpp index 4ceaadfa..e2f83d83 100644 --- a/game/shared/gamevars_shared.cpp +++ b/game/shared/gamevars_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/gamevars_shared.h b/game/shared/gamevars_shared.h index 308f0ce0..4748393c 100644 --- a/game/shared/gamevars_shared.h +++ b/game/shared/gamevars_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/groundlink.h b/game/shared/groundlink.h index 0b929606..1df9c6a9 100644 --- a/game/shared/groundlink.h +++ b/game/shared/groundlink.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/hintmessage.cpp b/game/shared/hintmessage.cpp index 6d1f4a53..529f2320 100644 --- a/game/shared/hintmessage.cpp +++ b/game/shared/hintmessage.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/hintmessage.h b/game/shared/hintmessage.h index e1273f07..8ee4323c 100644 --- a/game/shared/hintmessage.h +++ b/game/shared/hintmessage.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/hintsystem.cpp b/game/shared/hintsystem.cpp index 202ac0cd..0bf3c6f1 100644 --- a/game/shared/hintsystem.cpp +++ b/game/shared/hintsystem.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/hintsystem.h b/game/shared/hintsystem.h index 67745a0e..53e3ab7c 100644 --- a/game/shared/hintsystem.h +++ b/game/shared/hintsystem.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: A class embedded in players to provide hints to that player // diff --git a/game/shared/hl2/basehlcombatweapon_shared.h b/game/shared/hl2/basehlcombatweapon_shared.h index 5b5d6223..8003ee0c 100644 --- a/game/shared/hl2/basehlcombatweapon_shared.h +++ b/game/shared/hl2/basehlcombatweapon_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/hl2/citadel_effects_shared.h b/game/shared/hl2/citadel_effects_shared.h index b3f3ab81..345f3030 100644 --- a/game/shared/hl2/citadel_effects_shared.h +++ b/game/shared/hl2/citadel_effects_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/hl2/hl2_player_shared.h b/game/shared/hl2/hl2_player_shared.h index 4b0ff7b0..ba8b70c2 100644 --- a/game/shared/hl2/hl2_player_shared.h +++ b/game/shared/hl2/hl2_player_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/hl2/hl2_shareddefs.h b/game/shared/hl2/hl2_shareddefs.h index aa94e808..5ec4d57c 100644 --- a/game/shared/hl2/hl2_shareddefs.h +++ b/game/shared/hl2/hl2_shareddefs.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/hl2/hl2_vehicle_radar.h b/game/shared/hl2/hl2_vehicle_radar.h index 98b73733..ef7c334b 100644 --- a/game/shared/hl2/hl2_vehicle_radar.h +++ b/game/shared/hl2/hl2_vehicle_radar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/hl2/hl_movedata.h b/game/shared/hl2/hl_movedata.h index 9c9344bd..5bc0ce46 100644 --- a/game/shared/hl2/hl_movedata.h +++ b/game/shared/hl2/hl_movedata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ichoreoeventcallback.h b/game/shared/ichoreoeventcallback.h index 6c526634..1f1837f9 100644 --- a/game/shared/ichoreoeventcallback.h +++ b/game/shared/ichoreoeventcallback.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/igamemovement.h b/game/shared/igamemovement.h index ca846218..ae23498c 100644 --- a/game/shared/igamemovement.h +++ b/game/shared/igamemovement.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/imovehelper.h b/game/shared/imovehelper.h index b9be5710..0970b027 100644 --- a/game/shared/imovehelper.h +++ b/game/shared/imovehelper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/in_buttons.h b/game/shared/in_buttons.h index 48aa4701..a9e56c33 100644 --- a/game/shared/in_buttons.h +++ b/game/shared/in_buttons.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/iplayeranimstate.h b/game/shared/iplayeranimstate.h index 1879065c..f5741897 100644 --- a/game/shared/iplayeranimstate.h +++ b/game/shared/iplayeranimstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ipredictionsystem.h b/game/shared/ipredictionsystem.h index 143178bd..d443719c 100644 --- a/game/shared/ipredictionsystem.h +++ b/game/shared/ipredictionsystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/iscenetokenprocessor.h b/game/shared/iscenetokenprocessor.h index 82f0f644..840e5c32 100644 --- a/game/shared/iscenetokenprocessor.h +++ b/game/shared/iscenetokenprocessor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/itempents.h b/game/shared/itempents.h index 1ccfeef6..18852fbc 100644 --- a/game/shared/itempents.h +++ b/game/shared/itempents.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/mapdata_shared.h b/game/shared/mapdata_shared.h index 7f86c34f..03d6b2c3 100644 --- a/game/shared/mapdata_shared.h +++ b/game/shared/mapdata_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/mapentities_shared.cpp b/game/shared/mapentities_shared.cpp index b4d6eee0..41ea03e5 100644 --- a/game/shared/mapentities_shared.cpp +++ b/game/shared/mapentities_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Controls the loading, parsing and creation of the entities from the BSP. // diff --git a/game/shared/mapentities_shared.h b/game/shared/mapentities_shared.h index 40c374cc..2d603a1e 100644 --- a/game/shared/mapentities_shared.h +++ b/game/shared/mapentities_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/movetype_push.h b/game/shared/movetype_push.h index d0c4140a..bf2ba954 100644 --- a/game/shared/movetype_push.h +++ b/game/shared/movetype_push.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/movevars_shared.cpp b/game/shared/movevars_shared.cpp index 6d46b659..f9bd95d7 100644 --- a/game/shared/movevars_shared.cpp +++ b/game/shared/movevars_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/movevars_shared.h b/game/shared/movevars_shared.h index aca9b6eb..c0f13e56 100644 --- a/game/shared/movevars_shared.h +++ b/game/shared/movevars_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/mp_shareddefs.cpp b/game/shared/mp_shareddefs.cpp index 1ff31a59..8ea24d08 100644 --- a/game/shared/mp_shareddefs.cpp +++ b/game/shared/mp_shareddefs.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/mp_shareddefs.h b/game/shared/mp_shareddefs.h index 171fefc9..048e71a8 100644 --- a/game/shared/mp_shareddefs.h +++ b/game/shared/mp_shareddefs.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/multiplay_gamerules.cpp b/game/shared/multiplay_gamerules.cpp index 840e7f3e..cdd4d42b 100644 --- a/game/shared/multiplay_gamerules.cpp +++ b/game/shared/multiplay_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Contains the implementation of game rules for multiplayer. // diff --git a/game/shared/multiplay_gamerules.h b/game/shared/multiplay_gamerules.h index dfb170c8..6e88350c 100644 --- a/game/shared/multiplay_gamerules.h +++ b/game/shared/multiplay_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/npcevent.h b/game/shared/npcevent.h index 61086c51..13bbae36 100644 --- a/game/shared/npcevent.h +++ b/game/shared/npcevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/obstacle_pushaway.cpp b/game/shared/obstacle_pushaway.cpp index 8999d96c..8a4d2d26 100644 --- a/game/shared/obstacle_pushaway.cpp +++ b/game/shared/obstacle_pushaway.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/obstacle_pushaway.h b/game/shared/obstacle_pushaway.h index c2daaf28..f178a353 100644 --- a/game/shared/obstacle_pushaway.h +++ b/game/shared/obstacle_pushaway.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/particle_parse.cpp b/game/shared/particle_parse.cpp index 62d7b274..f9e5a535 100644 --- a/game/shared/particle_parse.cpp +++ b/game/shared/particle_parse.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/particle_parse.h b/game/shared/particle_parse.h index 109ae831..04b69bd3 100644 --- a/game/shared/particle_parse.h +++ b/game/shared/particle_parse.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/particle_property.cpp b/game/shared/particle_property.cpp index ec30c209..83065a30 100644 --- a/game/shared/particle_property.cpp +++ b/game/shared/particle_property.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/particle_property.h b/game/shared/particle_property.h index b577d645..faa4823a 100644 --- a/game/shared/particle_property.h +++ b/game/shared/particle_property.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/particle_property_inlines.h b/game/shared/particle_property_inlines.h index 212127b1..c4a3e4c7 100644 --- a/game/shared/particle_property_inlines.h +++ b/game/shared/particle_property_inlines.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Define inline functions for the CParticleProperty class. The // definitions exist in this include file to avoid cluttering up diff --git a/game/shared/particlesystemquery.cpp b/game/shared/particlesystemquery.cpp index 27f43229..f22bbbee 100644 --- a/game/shared/particlesystemquery.cpp +++ b/game/shared/particlesystemquery.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======// // // Purpose: particle system definitions // diff --git a/game/shared/physics_main_shared.cpp b/game/shared/physics_main_shared.cpp index 15477768..1257e809 100644 --- a/game/shared/physics_main_shared.cpp +++ b/game/shared/physics_main_shared.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/physics_saverestore.cpp b/game/shared/physics_saverestore.cpp index aebf4b5a..032a8cc6 100644 --- a/game/shared/physics_saverestore.cpp +++ b/game/shared/physics_saverestore.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/physics_saverestore.h b/game/shared/physics_saverestore.h index 427aa2e4..fe8ce91a 100644 --- a/game/shared/physics_saverestore.h +++ b/game/shared/physics_saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/physics_shared.cpp b/game/shared/physics_shared.cpp index 610e55e3..d64b1a01 100644 --- a/game/shared/physics_shared.cpp +++ b/game/shared/physics_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Game & Client shared functions moved from physics.cpp // diff --git a/game/shared/physics_shared.h b/game/shared/physics_shared.h index f2d31f59..4356ed29 100644 --- a/game/shared/physics_shared.h +++ b/game/shared/physics_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/playerclass_info_parse.cpp b/game/shared/playerclass_info_parse.cpp index e78ecefd..8eeaab5f 100644 --- a/game/shared/playerclass_info_parse.cpp +++ b/game/shared/playerclass_info_parse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon data file parsing, shared by game & client dlls. // diff --git a/game/shared/playerclass_info_parse.h b/game/shared/playerclass_info_parse.h index d44877b5..10cdccfc 100644 --- a/game/shared/playerclass_info_parse.h +++ b/game/shared/playerclass_info_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Player class data file parsing, shared by game & client dlls. // diff --git a/game/shared/playernet_vars.h b/game/shared/playernet_vars.h index c884963f..53ecda55 100644 --- a/game/shared/playernet_vars.h +++ b/game/shared/playernet_vars.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/point_bonusmaps_accessor.h b/game/shared/point_bonusmaps_accessor.h index e996a206..f5030b20 100644 --- a/game/shared/point_bonusmaps_accessor.h +++ b/game/shared/point_bonusmaps_accessor.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/point_posecontroller.cpp b/game/shared/point_posecontroller.cpp index 7c6d1403..eb9cfcce 100644 --- a/game/shared/point_posecontroller.cpp +++ b/game/shared/point_posecontroller.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Controls the pose parameters of a model // diff --git a/game/shared/point_posecontroller.h b/game/shared/point_posecontroller.h index 0ea98509..91c8bb69 100644 --- a/game/shared/point_posecontroller.h +++ b/game/shared/point_posecontroller.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Controls the pose parameters of a model // diff --git a/game/shared/positionwatcher.h b/game/shared/positionwatcher.h index c3718463..dab9352f 100644 --- a/game/shared/positionwatcher.h +++ b/game/shared/positionwatcher.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/postprocess_shared.h b/game/shared/postprocess_shared.h index d3d0c247..025d35e0 100644 --- a/game/shared/postprocess_shared.h +++ b/game/shared/postprocess_shared.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======= // // Purpose: common definitions for post-processing effects // diff --git a/game/shared/precache_register.cpp b/game/shared/precache_register.cpp index 4f393e4a..cdee96fe 100644 --- a/game/shared/precache_register.cpp +++ b/game/shared/precache_register.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/precache_register.h b/game/shared/precache_register.h index b1119e1d..51c3fc9f 100644 --- a/game/shared/precache_register.h +++ b/game/shared/precache_register.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/precipitation_shared.h b/game/shared/precipitation_shared.h index 80ae6f50..a814d970 100644 --- a/game/shared/precipitation_shared.h +++ b/game/shared/precipitation_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictable_entity.h b/game/shared/predictable_entity.h index 4790fb62..baaf827b 100644 --- a/game/shared/predictable_entity.h +++ b/game/shared/predictable_entity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictableid.cpp b/game/shared/predictableid.cpp index efb4706a..61a18a09 100644 --- a/game/shared/predictableid.cpp +++ b/game/shared/predictableid.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictableid.h b/game/shared/predictableid.h index ec1462c6..bf2fbf4b 100644 --- a/game/shared/predictableid.h +++ b/game/shared/predictableid.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predicted_viewmodel.cpp b/game/shared/predicted_viewmodel.cpp index db35db92..a9d83b0b 100644 --- a/game/shared/predicted_viewmodel.cpp +++ b/game/shared/predicted_viewmodel.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predicted_viewmodel.h b/game/shared/predicted_viewmodel.h index 3e21244b..af07ddb6 100644 --- a/game/shared/predicted_viewmodel.h +++ b/game/shared/predicted_viewmodel.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictioncopy.cpp b/game/shared/predictioncopy.cpp index b41f6557..3409e36d 100644 --- a/game/shared/predictioncopy.cpp +++ b/game/shared/predictioncopy.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictioncopy.h b/game/shared/predictioncopy.h index 91014f92..fa0bd660 100644 --- a/game/shared/predictioncopy.h +++ b/game/shared/predictioncopy.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictioncopy_helpers.cpp b/game/shared/predictioncopy_helpers.cpp index 75c24d26..e69c0a95 100644 --- a/game/shared/predictioncopy_helpers.cpp +++ b/game/shared/predictioncopy_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/predictioncopy_test.cpp b/game/shared/predictioncopy_test.cpp index 44f0d97f..d27245de 100644 --- a/game/shared/predictioncopy_test.cpp +++ b/game/shared/predictioncopy_test.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/props_shared.cpp b/game/shared/props_shared.cpp index c4ba2cc8..1aadb027 100644 --- a/game/shared/props_shared.cpp +++ b/game/shared/props_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: static_prop - don't move, don't animate, don't do anything. // physics_prop - move, take damage, but don't animate diff --git a/game/shared/props_shared.h b/game/shared/props_shared.h index c7aef54b..cdd02f7f 100644 --- a/game/shared/props_shared.h +++ b/game/shared/props_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/querycache.cpp b/game/shared/querycache.cpp index dd2b6aac..6e2f4ae9 100644 --- a/game/shared/querycache.cpp +++ b/game/shared/querycache.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/querycache.h b/game/shared/querycache.h index 27b41feb..211c5a75 100644 --- a/game/shared/querycache.h +++ b/game/shared/querycache.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/ragdoll_shared.cpp b/game/shared/ragdoll_shared.cpp index 66f23c0c..45cfbd50 100644 --- a/game/shared/ragdoll_shared.cpp +++ b/game/shared/ragdoll_shared.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/ragdoll_shared.h b/game/shared/ragdoll_shared.h index 77a2d316..723f25b2 100644 --- a/game/shared/ragdoll_shared.h +++ b/game/shared/ragdoll_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/rope_helpers.cpp b/game/shared/rope_helpers.cpp index 52df8cbb..fa1d34cb 100644 --- a/game/shared/rope_helpers.cpp +++ b/game/shared/rope_helpers.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/rope_helpers.h b/game/shared/rope_helpers.h index cd9b4c73..b22ca190 100644 --- a/game/shared/rope_helpers.h +++ b/game/shared/rope_helpers.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/rumble_shared.h b/game/shared/rumble_shared.h index eb999a0f..bb99acaf 100644 --- a/game/shared/rumble_shared.h +++ b/game/shared/rumble_shared.h @@ -1,4 +1,4 @@ -//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//======= Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Shared code for XBox Rumble Effects // diff --git a/game/shared/saverestore.h b/game/shared/saverestore.h index c837d29d..bd5c2721 100644 --- a/game/shared/saverestore.h +++ b/game/shared/saverestore.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Helper classes and functions for the save/restore system. These // classes are internally structured to distinguish simple from diff --git a/game/shared/saverestore_bitstring.h b/game/shared/saverestore_bitstring.h index d392526a..e067810f 100644 --- a/game/shared/saverestore_bitstring.h +++ b/game/shared/saverestore_bitstring.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/saverestore_stringtable.h b/game/shared/saverestore_stringtable.h index b9d9151c..0b9bcf1a 100644 --- a/game/shared/saverestore_stringtable.h +++ b/game/shared/saverestore_stringtable.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/saverestore_utlclass.h b/game/shared/saverestore_utlclass.h index 60f0018d..382d9f75 100644 --- a/game/shared/saverestore_utlclass.h +++ b/game/shared/saverestore_utlclass.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/saverestore_utlsymbol.h b/game/shared/saverestore_utlsymbol.h index 292dbd63..4af0eddf 100644 --- a/game/shared/saverestore_utlsymbol.h +++ b/game/shared/saverestore_utlsymbol.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/sceneentity_shared.cpp b/game/shared/sceneentity_shared.cpp index 0ee59eb3..e0259ba9 100644 --- a/game/shared/sceneentity_shared.cpp +++ b/game/shared/sceneentity_shared.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/sceneentity_shared.h b/game/shared/sceneentity_shared.h index c2d3781a..7f98f48a 100644 --- a/game/shared/sceneentity_shared.h +++ b/game/shared/sceneentity_shared.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/sceneimage.cpp b/game/shared/sceneimage.cpp index fad8206e..d2baddf7 100644 --- a/game/shared/sceneimage.cpp +++ b/game/shared/sceneimage.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/sceneimage.h b/game/shared/sceneimage.h index ff81be47..ec16e843 100644 --- a/game/shared/sceneimage.h +++ b/game/shared/sceneimage.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/scriptevent.h b/game/shared/scriptevent.h index 4fe2aea2..d5147402 100644 --- a/game/shared/scriptevent.h +++ b/game/shared/scriptevent.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/sequence_Transitioner.cpp b/game/shared/sequence_Transitioner.cpp index 346030f2..9f1d2e7c 100644 --- a/game/shared/sequence_Transitioner.cpp +++ b/game/shared/sequence_Transitioner.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/sequence_Transitioner.h b/game/shared/sequence_Transitioner.h index 79b2d0b1..27357707 100644 --- a/game/shared/sequence_Transitioner.h +++ b/game/shared/sequence_Transitioner.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/shared_classnames.h b/game/shared/shared_classnames.h index 51836a9d..b1d29d96 100644 --- a/game/shared/shared_classnames.h +++ b/game/shared/shared_classnames.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/sharedvar.h b/game/shared/sharedvar.h index e9d2558d..968b0e2c 100644 --- a/game/shared/sharedvar.h +++ b/game/shared/sharedvar.h @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/sheetsimulator.h b/game/shared/sheetsimulator.h index 7a74100c..17b984d2 100644 --- a/game/shared/sheetsimulator.h +++ b/game/shared/sheetsimulator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/shot_manipulator.h b/game/shared/shot_manipulator.h index debfc14b..a6af8e64 100644 --- a/game/shared/shot_manipulator.h +++ b/game/shared/shot_manipulator.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/simtimer.cpp b/game/shared/simtimer.cpp index 4c75e887..191407e6 100644 --- a/game/shared/simtimer.cpp +++ b/game/shared/simtimer.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/simtimer.h b/game/shared/simtimer.h index 1b698b0f..6dc0e702 100644 --- a/game/shared/simtimer.h +++ b/game/shared/simtimer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/singleplay_gamerules.cpp b/game/shared/singleplay_gamerules.cpp index 95f4c87d..c6e46db6 100644 --- a/game/shared/singleplay_gamerules.cpp +++ b/game/shared/singleplay_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/singleplay_gamerules.h b/game/shared/singleplay_gamerules.h index f48a9e49..95a19baf 100644 --- a/game/shared/singleplay_gamerules.h +++ b/game/shared/singleplay_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/solidsetdefaults.h b/game/shared/solidsetdefaults.h index 00462370..842f7a9c 100644 --- a/game/shared/solidsetdefaults.h +++ b/game/shared/solidsetdefaults.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/soundenvelope.cpp b/game/shared/soundenvelope.cpp index c38e702a..efa8b198 100644 --- a/game/shared/soundenvelope.cpp +++ b/game/shared/soundenvelope.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/soundenvelope.h b/game/shared/soundenvelope.h index 321f99fd..189f82f2 100644 --- a/game/shared/soundenvelope.h +++ b/game/shared/soundenvelope.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/steamworks_gamestats.cpp b/game/shared/steamworks_gamestats.cpp index f70a3567..9df0c56a 100644 --- a/game/shared/steamworks_gamestats.cpp +++ b/game/shared/steamworks_gamestats.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Uploads KeyValue stats to the new SteamWorks gamestats system. // diff --git a/game/shared/steamworks_gamestats.h b/game/shared/steamworks_gamestats.h index 0b530826..84c91e7c 100644 --- a/game/shared/steamworks_gamestats.h +++ b/game/shared/steamworks_gamestats.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======// +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======// // // Purpose: Uploads gamestats via the SteamWorks API. // diff --git a/game/shared/studio_shared.cpp b/game/shared/studio_shared.cpp index 43b79f9b..9ab8fb08 100644 --- a/game/shared/studio_shared.cpp +++ b/game/shared/studio_shared.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/sun_shared.h b/game/shared/sun_shared.h index d571ac69..5980c00c 100644 --- a/game/shared/sun_shared.h +++ b/game/shared/sun_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/swarm/asw_env_spark.cpp b/game/shared/swarm/asw_env_spark.cpp index 8973171d..246faaaf 100644 --- a/game/shared/swarm/asw_env_spark.cpp +++ b/game/shared/swarm/asw_env_spark.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A point entity that periodically emits sparks and "bzzt" sounds. // diff --git a/game/shared/swarm/asw_gamemovement.cpp b/game/shared/swarm/asw_gamemovement.cpp index 4c2700c6..1803cab0 100644 --- a/game/shared/swarm/asw_gamemovement.cpp +++ b/game/shared/swarm/asw_gamemovement.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Special handling for hl2 usable ladders // diff --git a/game/shared/swarm/asw_gamerules.h b/game/shared/swarm/asw_gamerules.h index 73f85b87..591b5b09 100644 --- a/game/shared/swarm/asw_gamerules.h +++ b/game/shared/swarm/asw_gamerules.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: Game rules for Alien Swarm // diff --git a/game/shared/swarm/asw_hack_wire_tile_shared.cpp b/game/shared/swarm/asw_hack_wire_tile_shared.cpp index 9b5e87f4..a70c2809 100644 --- a/game/shared/swarm/asw_hack_wire_tile_shared.cpp +++ b/game/shared/swarm/asw_hack_wire_tile_shared.cpp @@ -168,7 +168,7 @@ bool CASW_Hack_Wire_Tile::IsWireLit(int iWire) // north, east, south, west bool g_TileConnections[3][4] = { { false, true, false, true }, // ASW_WIRE_TILE_HORIZ -- - { false, false, true, true }, // ASW_WIRE_TILE_LEFT -. (¬) + { false, false, true, true }, // ASW_WIRE_TILE_LEFT -. (¬) { false, true, true, false } // ASW_WIRE_TILE_RIGHT ,- (r) }; diff --git a/game/shared/swarm/asw_marine_command.h b/game/shared/swarm/asw_marine_command.h index 048ef62f..5d3954dc 100644 --- a/game/shared/swarm/asw_marine_command.h +++ b/game/shared/swarm/asw_marine_command.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/shared/swarm/asw_marine_shared.h b/game/shared/swarm/asw_marine_shared.h index 9fd610f8..b6009e61 100644 --- a/game/shared/swarm/asw_marine_shared.h +++ b/game/shared/swarm/asw_marine_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/swarm/asw_movedata.h b/game/shared/swarm/asw_movedata.h index e15cb7ca..aa890e21 100644 --- a/game/shared/swarm/asw_movedata.h +++ b/game/shared/swarm/asw_movedata.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/swarm/asw_player_shared.h b/game/shared/swarm/asw_player_shared.h index 45fd3712..f2077a82 100644 --- a/game/shared/swarm/asw_player_shared.h +++ b/game/shared/swarm/asw_player_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/swarm/asw_playeranimstate.cpp b/game/shared/swarm/asw_playeranimstate.cpp index 04e257ea..762a84ea 100644 --- a/game/shared/swarm/asw_playeranimstate.cpp +++ b/game/shared/swarm/asw_playeranimstate.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/swarm/asw_playeranimstate.h b/game/shared/swarm/asw_playeranimstate.h index d04fb7bd..2d73f68a 100644 --- a/game/shared/swarm/asw_playeranimstate.h +++ b/game/shared/swarm/asw_playeranimstate.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/game/shared/swarm/asw_usermessages.cpp b/game/shared/swarm/asw_usermessages.cpp index 613dbc52..4e645faa 100644 --- a/game/shared/swarm/asw_usermessages.cpp +++ b/game/shared/swarm/asw_usermessages.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/swarm/asw_weapon_shared.h b/game/shared/swarm/asw_weapon_shared.h index 703bfa52..c87414c8 100644 --- a/game/shared/swarm/asw_weapon_shared.h +++ b/game/shared/swarm/asw_weapon_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/takedamageinfo.cpp b/game/shared/takedamageinfo.cpp index 3b21c1ba..47f62117 100644 --- a/game/shared/takedamageinfo.cpp +++ b/game/shared/takedamageinfo.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/takedamageinfo.h b/game/shared/takedamageinfo.h index e9eb6cf9..574b7dc5 100644 --- a/game/shared/takedamageinfo.h +++ b/game/shared/takedamageinfo.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/teamplay_gamerules.cpp b/game/shared/teamplay_gamerules.cpp index 9a33125b..72d678cf 100644 --- a/game/shared/teamplay_gamerules.cpp +++ b/game/shared/teamplay_gamerules.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/teamplay_gamerules.h b/game/shared/teamplay_gamerules.h index 1b947c0d..7d6f048f 100644 --- a/game/shared/teamplay_gamerules.h +++ b/game/shared/teamplay_gamerules.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/teamplay_round_timer.h b/game/shared/teamplay_round_timer.h index a17ab6a2..2fa57824 100644 --- a/game/shared/teamplay_round_timer.h +++ b/game/shared/teamplay_round_timer.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: Round timer for team gamerules // diff --git a/game/shared/teamplayroundbased_gamerules.cpp b/game/shared/teamplayroundbased_gamerules.cpp index 9a705962..0bad9156 100644 --- a/game/shared/teamplayroundbased_gamerules.cpp +++ b/game/shared/teamplayroundbased_gamerules.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/teamplayroundbased_gamerules.h b/game/shared/teamplayroundbased_gamerules.h index adb95294..cae74e0f 100644 --- a/game/shared/teamplayroundbased_gamerules.h +++ b/game/shared/teamplayroundbased_gamerules.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: Teamplay game rules that manage a round based structure for you // diff --git a/game/shared/tempentity.h b/game/shared/tempentity.h index 94f613f3..07aa66e3 100644 --- a/game/shared/tempentity.h +++ b/game/shared/tempentity.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/test_ehandle.cpp b/game/shared/test_ehandle.cpp index b915d9a5..61dabcd9 100644 --- a/game/shared/test_ehandle.cpp +++ b/game/shared/test_ehandle.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/touchlink.h b/game/shared/touchlink.h index e5528fc6..6ab26be3 100644 --- a/game/shared/touchlink.h +++ b/game/shared/touchlink.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shared data definition file for touch links // diff --git a/game/shared/triggers_shared.h b/game/shared/triggers_shared.h index 5fdbacde..806f0792 100644 --- a/game/shared/triggers_shared.h +++ b/game/shared/triggers_shared.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/usercmd.cpp b/game/shared/usercmd.cpp index 567be642..bbc1231c 100644 --- a/game/shared/usercmd.cpp +++ b/game/shared/usercmd.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/usercmd.h b/game/shared/usercmd.h index 6927417e..b79ceba8 100644 --- a/game/shared/usercmd.h +++ b/game/shared/usercmd.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/usermessages.cpp b/game/shared/usermessages.cpp index 4e67bd44..c5c32b04 100644 --- a/game/shared/usermessages.cpp +++ b/game/shared/usermessages.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/usermessages.h b/game/shared/usermessages.h index 20c8f843..79b01bf8 100644 --- a/game/shared/usermessages.h +++ b/game/shared/usermessages.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/util_shared.cpp b/game/shared/util_shared.cpp index 485ce1b6..7e28b725 100644 --- a/game/shared/util_shared.cpp +++ b/game/shared/util_shared.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/util_shared.h b/game/shared/util_shared.h index 77ceaf4e..441ebd54 100644 --- a/game/shared/util_shared.h +++ b/game/shared/util_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Shared util code between client and server. // diff --git a/game/shared/vehicle_choreo_generic_shared.h b/game/shared/vehicle_choreo_generic_shared.h index fff44262..9e08b7c5 100644 --- a/game/shared/vehicle_choreo_generic_shared.h +++ b/game/shared/vehicle_choreo_generic_shared.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/vehicle_viewblend_shared.cpp b/game/shared/vehicle_viewblend_shared.cpp index 7bc325f8..f3f0074d 100644 --- a/game/shared/vehicle_viewblend_shared.cpp +++ b/game/shared/vehicle_viewblend_shared.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Used to calculate the player's view in the vehicle // diff --git a/game/shared/vehicle_viewblend_shared.h b/game/shared/vehicle_viewblend_shared.h index 813911e0..9e857a57 100644 --- a/game/shared/vehicle_viewblend_shared.h +++ b/game/shared/vehicle_viewblend_shared.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/vgui_defaultinputsignal.h b/game/shared/vgui_defaultinputsignal.h index 5c05c2c4..75527b65 100644 --- a/game/shared/vgui_defaultinputsignal.h +++ b/game/shared/vgui_defaultinputsignal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/viewport_panel_names.h b/game/shared/viewport_panel_names.h index a37f4c23..1ca1e7d9 100644 --- a/game/shared/viewport_panel_names.h +++ b/game/shared/viewport_panel_names.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/voice_banmgr.cpp b/game/shared/voice_banmgr.cpp index b5054791..ad5846bd 100644 --- a/game/shared/voice_banmgr.cpp +++ b/game/shared/voice_banmgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/voice_banmgr.h b/game/shared/voice_banmgr.h index 05506772..74b884c0 100644 --- a/game/shared/voice_banmgr.h +++ b/game/shared/voice_banmgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/voice_common.h b/game/shared/voice_common.h index 22189d3c..27844806 100644 --- a/game/shared/voice_common.h +++ b/game/shared/voice_common.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/game/shared/voice_gamemgr.cpp b/game/shared/voice_gamemgr.cpp index 55f388f6..b3fc5d37 100644 --- a/game/shared/voice_gamemgr.cpp +++ b/game/shared/voice_gamemgr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/voice_gamemgr.h b/game/shared/voice_gamemgr.h index 1286cfab..49a39402 100644 --- a/game/shared/voice_gamemgr.h +++ b/game/shared/voice_gamemgr.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/voice_status.cpp b/game/shared/voice_status.cpp index 47b40e25..39c481d0 100644 --- a/game/shared/voice_status.cpp +++ b/game/shared/voice_status.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/voice_status.h b/game/shared/voice_status.h index c7dca80a..ef037cac 100644 --- a/game/shared/voice_status.h +++ b/game/shared/voice_status.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/vphysics_sound.h b/game/shared/vphysics_sound.h index d610b6f4..863cf642 100644 --- a/game/shared/vphysics_sound.h +++ b/game/shared/vphysics_sound.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/vphysicsupdateai.h b/game/shared/vphysicsupdateai.h index 3d828cff..8be1e6d3 100644 --- a/game/shared/vphysicsupdateai.h +++ b/game/shared/vphysicsupdateai.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/game/shared/vscript_shared.cpp b/game/shared/vscript_shared.cpp index 6eb26369..3c64043b 100644 --- a/game/shared/vscript_shared.cpp +++ b/game/shared/vscript_shared.cpp @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/shared/vscript_shared.h b/game/shared/vscript_shared.h index 225ef931..7bfbccd6 100644 --- a/game/shared/vscript_shared.h +++ b/game/shared/vscript_shared.h @@ -1,4 +1,4 @@ -//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== +//========== Copyright © 2008, Valve Corporation, All rights reserved. ======== // // Purpose: // diff --git a/game/shared/weapon_parse.cpp b/game/shared/weapon_parse.cpp index 36cbb729..bf303164 100644 --- a/game/shared/weapon_parse.cpp +++ b/game/shared/weapon_parse.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon data file parsing, shared by game & client dlls. // diff --git a/game/shared/weapon_parse.h b/game/shared/weapon_parse.h index 32d5f8c4..955e2bf5 100644 --- a/game/shared/weapon_parse.h +++ b/game/shared/weapon_parse.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Weapon data file parsing, shared by game & client dlls. // diff --git a/game/shared/weapon_parse_default.cpp b/game/shared/weapon_parse_default.cpp index b41b58cd..3369d3e2 100644 --- a/game/shared/weapon_parse_default.cpp +++ b/game/shared/weapon_parse_default.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/weapon_proficiency.cpp b/game/shared/weapon_proficiency.cpp index dc503868..63850b40 100644 --- a/game/shared/weapon_proficiency.cpp +++ b/game/shared/weapon_proficiency.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/game/shared/weapon_proficiency.h b/game/shared/weapon_proficiency.h index 42132bbc..af873d9c 100644 --- a/game/shared/weapon_proficiency.h +++ b/game/shared/weapon_proficiency.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/interfaces/interfaces.cpp b/interfaces/interfaces.cpp index d50e0447..ef5d8e54 100644 --- a/interfaces/interfaces.cpp +++ b/interfaces/interfaces.cpp @@ -1,4 +1,4 @@ -//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A higher level link library for general use in the game and tools. // diff --git a/materialsystem/IShaderSystem.h b/materialsystem/IShaderSystem.h index b192890b..43c93a34 100644 --- a/materialsystem/IShaderSystem.h +++ b/materialsystem/IShaderSystem.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/imaterialinternal.h b/materialsystem/imaterialinternal.h index 6cc85c35..0e94a03b 100644 --- a/materialsystem/imaterialinternal.h +++ b/materialsystem/imaterialinternal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/imaterialsysteminternal.h b/materialsystem/imaterialsysteminternal.h index b4662049..c4736d0e 100644 --- a/materialsystem/imaterialsysteminternal.h +++ b/materialsystem/imaterialsysteminternal.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/materialsystem_global.cpp b/materialsystem/materialsystem_global.cpp index 82240203..05d2ce2e 100644 --- a/materialsystem/materialsystem_global.cpp +++ b/materialsystem/materialsystem_global.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/materialsystem_global.h b/materialsystem/materialsystem_global.h index db4ae6bc..274ec12e 100644 --- a/materialsystem/materialsystem_global.h +++ b/materialsystem/materialsystem_global.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderapidx9/locald3dtypes.h b/materialsystem/shaderapidx9/locald3dtypes.h index 9a8e4fb2..bec17c31 100644 --- a/materialsystem/shaderapidx9/locald3dtypes.h +++ b/materialsystem/shaderapidx9/locald3dtypes.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/shaderlib/BaseShader.cpp b/materialsystem/shaderlib/BaseShader.cpp index 4e425ad9..12deba5d 100644 --- a/materialsystem/shaderlib/BaseShader.cpp +++ b/materialsystem/shaderlib/BaseShader.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/shaderlib/ShaderDLL.cpp b/materialsystem/shaderlib/ShaderDLL.cpp index 70324ef5..96a54c3c 100644 --- a/materialsystem/shaderlib/ShaderDLL.cpp +++ b/materialsystem/shaderlib/ShaderDLL.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/shaderlib/shaderDLL_Global.h b/materialsystem/shaderlib/shaderDLL_Global.h index d38a25b2..93db88f1 100644 --- a/materialsystem/shaderlib/shaderDLL_Global.h +++ b/materialsystem/shaderlib/shaderDLL_Global.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/shaderlib/shaderlib_cvar.cpp b/materialsystem/shaderlib/shaderlib_cvar.cpp index f894c4a9..73a8d661 100644 --- a/materialsystem/shaderlib/shaderlib_cvar.cpp +++ b/materialsystem/shaderlib/shaderlib_cvar.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/shaderlib/shaderlib_cvar.h b/materialsystem/shaderlib/shaderlib_cvar.h index b53670fd..86fd20da 100644 --- a/materialsystem/shaderlib/shaderlib_cvar.h +++ b/materialsystem/shaderlib/shaderlib_cvar.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/BaseVSShader.cpp b/materialsystem/stdshaders/BaseVSShader.cpp index 43c40927..bdc6cb3c 100644 --- a/materialsystem/stdshaders/BaseVSShader.cpp +++ b/materialsystem/stdshaders/BaseVSShader.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/BaseVSShader.h b/materialsystem/stdshaders/BaseVSShader.h index 27d47d4f..f487fbac 100644 --- a/materialsystem/stdshaders/BaseVSShader.h +++ b/materialsystem/stdshaders/BaseVSShader.h @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/Bloom.cpp b/materialsystem/stdshaders/Bloom.cpp index 3174a3cc..d6e3e34b 100644 --- a/materialsystem/stdshaders/Bloom.cpp +++ b/materialsystem/stdshaders/Bloom.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/BlurFilterX.cpp b/materialsystem/stdshaders/BlurFilterX.cpp index bab9b0b8..3b8a2c2a 100644 --- a/materialsystem/stdshaders/BlurFilterX.cpp +++ b/materialsystem/stdshaders/BlurFilterX.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/BlurFilterY.cpp b/materialsystem/stdshaders/BlurFilterY.cpp index a73a19a0..08c9cba8 100644 --- a/materialsystem/stdshaders/BlurFilterY.cpp +++ b/materialsystem/stdshaders/BlurFilterY.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/BufferClearObeyStencil_dx9.cpp b/materialsystem/stdshaders/BufferClearObeyStencil_dx9.cpp index 2f3cc0f0..40420018 100644 --- a/materialsystem/stdshaders/BufferClearObeyStencil_dx9.cpp +++ b/materialsystem/stdshaders/BufferClearObeyStencil_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Clears color/depth, but obeys stencil while doing so // diff --git a/materialsystem/stdshaders/DebugDrawEnvmapMask.cpp b/materialsystem/stdshaders/DebugDrawEnvmapMask.cpp index 46f5647f..c3ac98ff 100644 --- a/materialsystem/stdshaders/DebugDrawEnvmapMask.cpp +++ b/materialsystem/stdshaders/DebugDrawEnvmapMask.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/DebugTextureView.cpp b/materialsystem/stdshaders/DebugTextureView.cpp index 5ecc1a8d..89d0242c 100644 --- a/materialsystem/stdshaders/DebugTextureView.cpp +++ b/materialsystem/stdshaders/DebugTextureView.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "shaderlib/CShader.h" diff --git a/materialsystem/stdshaders/DecalModulate_dx9.cpp b/materialsystem/stdshaders/DecalModulate_dx9.cpp index d42a3666..88ea1786 100644 --- a/materialsystem/stdshaders/DecalModulate_dx9.cpp +++ b/materialsystem/stdshaders/DecalModulate_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/DepthOfField_dx9.cpp b/materialsystem/stdshaders/DepthOfField_dx9.cpp index 727a3473..e17a4d1b 100644 --- a/materialsystem/stdshaders/DepthOfField_dx9.cpp +++ b/materialsystem/stdshaders/DepthOfField_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Depth of field material // diff --git a/materialsystem/stdshaders/Downsample.cpp b/materialsystem/stdshaders/Downsample.cpp index 15957baa..e82523fc 100644 --- a/materialsystem/stdshaders/Downsample.cpp +++ b/materialsystem/stdshaders/Downsample.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/Engine_Post_dx9.cpp b/materialsystem/stdshaders/Engine_Post_dx9.cpp index 1603a6f1..258e27bc 100644 --- a/materialsystem/stdshaders/Engine_Post_dx9.cpp +++ b/materialsystem/stdshaders/Engine_Post_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/HDRCombineTo16Bit.cpp b/materialsystem/stdshaders/HDRCombineTo16Bit.cpp index 26949e65..cad9ed8f 100644 --- a/materialsystem/stdshaders/HDRCombineTo16Bit.cpp +++ b/materialsystem/stdshaders/HDRCombineTo16Bit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/HDRSelectRange.cpp b/materialsystem/stdshaders/HDRSelectRange.cpp index d8d0cd39..54b29048 100644 --- a/materialsystem/stdshaders/HDRSelectRange.cpp +++ b/materialsystem/stdshaders/HDRSelectRange.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2004, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/MonitorScreen_dx9.cpp b/materialsystem/stdshaders/MonitorScreen_dx9.cpp index 4e808e42..7af6216b 100644 --- a/materialsystem/stdshaders/MonitorScreen_dx9.cpp +++ b/materialsystem/stdshaders/MonitorScreen_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/SetZ.cpp b/materialsystem/stdshaders/SetZ.cpp index 74d5d6e3..567a5560 100644 --- a/materialsystem/stdshaders/SetZ.cpp +++ b/materialsystem/stdshaders/SetZ.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Naively sets the depth buffer values without testing the old values and without writing to alpha or color // diff --git a/materialsystem/stdshaders/TreeLeaf.cpp b/materialsystem/stdshaders/TreeLeaf.cpp index fd5df806..9fcc52b0 100644 --- a/materialsystem/stdshaders/TreeLeaf.cpp +++ b/materialsystem/stdshaders/TreeLeaf.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/aftershock.cpp b/materialsystem/stdshaders/aftershock.cpp index bb1df244..183765b0 100644 --- a/materialsystem/stdshaders/aftershock.cpp +++ b/materialsystem/stdshaders/aftershock.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "aftershock_helper.h" diff --git a/materialsystem/stdshaders/aftershock_helper.cpp b/materialsystem/stdshaders/aftershock_helper.cpp index 8050bb66..b4a5c8be 100644 --- a/materialsystem/stdshaders/aftershock_helper.cpp +++ b/materialsystem/stdshaders/aftershock_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "mathlib/VMatrix.h" diff --git a/materialsystem/stdshaders/aftershock_helper.h b/materialsystem/stdshaders/aftershock_helper.h index f4b41c54..8a8f1303 100644 --- a/materialsystem/stdshaders/aftershock_helper.h +++ b/materialsystem/stdshaders/aftershock_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef AFTERSHOCK_HELPER_H #define AFTERSHOCK_HELPER_H diff --git a/materialsystem/stdshaders/cable_dx9.cpp b/materialsystem/stdshaders/cable_dx9.cpp index dae932c4..17cde113 100644 --- a/materialsystem/stdshaders/cable_dx9.cpp +++ b/materialsystem/stdshaders/cable_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: A wet version of base * lightmap // diff --git a/materialsystem/stdshaders/cloak.cpp b/materialsystem/stdshaders/cloak.cpp index 47b8daab..ea539cd8 100644 --- a/materialsystem/stdshaders/cloak.cpp +++ b/materialsystem/stdshaders/cloak.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: Cloaking shader for Spy in TF2 (and probably many other things to come) // diff --git a/materialsystem/stdshaders/cloak_blended_pass_helper.cpp b/materialsystem/stdshaders/cloak_blended_pass_helper.cpp index 80450756..f287f2b4 100644 --- a/materialsystem/stdshaders/cloak_blended_pass_helper.cpp +++ b/materialsystem/stdshaders/cloak_blended_pass_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// /* Example how to plug this into an existing shader: diff --git a/materialsystem/stdshaders/cloak_blended_pass_helper.h b/materialsystem/stdshaders/cloak_blended_pass_helper.h index de59c9b1..1526f5de 100644 --- a/materialsystem/stdshaders/cloak_blended_pass_helper.h +++ b/materialsystem/stdshaders/cloak_blended_pass_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef CLOAK_BLENDED_PASS_HELPER_H #define CLOAK_BLENDED_PASS_HELPER_H diff --git a/materialsystem/stdshaders/cloak_dx9_helper.cpp b/materialsystem/stdshaders/cloak_dx9_helper.cpp index 5af7d0b7..587a25f3 100644 --- a/materialsystem/stdshaders/cloak_dx9_helper.cpp +++ b/materialsystem/stdshaders/cloak_dx9_helper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/cloak_dx9_helper.h b/materialsystem/stdshaders/cloak_dx9_helper.h index c2e358f4..98e65eae 100644 --- a/materialsystem/stdshaders/cloak_dx9_helper.h +++ b/materialsystem/stdshaders/cloak_dx9_helper.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/cloud.cpp b/materialsystem/stdshaders/cloud.cpp index eb88afdf..cd9eb6dd 100644 --- a/materialsystem/stdshaders/cloud.cpp +++ b/materialsystem/stdshaders/cloud.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/colorcorrection.cpp b/materialsystem/stdshaders/colorcorrection.cpp index 863fe1ea..2ddc0d8e 100644 --- a/materialsystem/stdshaders/colorcorrection.cpp +++ b/materialsystem/stdshaders/colorcorrection.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/debugdepth.cpp b/materialsystem/stdshaders/debugdepth.cpp index 936084b5..a3647c5b 100644 --- a/materialsystem/stdshaders/debugdepth.cpp +++ b/materialsystem/stdshaders/debugdepth.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/debugluxel.cpp b/materialsystem/stdshaders/debugluxel.cpp index e1d676fa..fbccfe46 100644 --- a/materialsystem/stdshaders/debugluxel.cpp +++ b/materialsystem/stdshaders/debugluxel.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/debugmodifyvertex.cpp b/materialsystem/stdshaders/debugmodifyvertex.cpp index f36a808a..5e4fcd8a 100644 --- a/materialsystem/stdshaders/debugmodifyvertex.cpp +++ b/materialsystem/stdshaders/debugmodifyvertex.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: This is an example of a material that modifies vertex data // in the shader. NOTE: Every pass is given a clean set of vertex data. diff --git a/materialsystem/stdshaders/debugmorphaccumulator_dx9.cpp b/materialsystem/stdshaders/debugmorphaccumulator_dx9.cpp index c55c2195..1192e119 100644 --- a/materialsystem/stdshaders/debugmorphaccumulator_dx9.cpp +++ b/materialsystem/stdshaders/debugmorphaccumulator_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/debugmrttexture.cpp b/materialsystem/stdshaders/debugmrttexture.cpp index b2dff83e..2010afcf 100644 --- a/materialsystem/stdshaders/debugmrttexture.cpp +++ b/materialsystem/stdshaders/debugmrttexture.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/debugnormalmap.cpp b/materialsystem/stdshaders/debugnormalmap.cpp index 280d49fe..a5dffb63 100644 --- a/materialsystem/stdshaders/debugnormalmap.cpp +++ b/materialsystem/stdshaders/debugnormalmap.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/debugsoftwarevertexshader.cpp b/materialsystem/stdshaders/debugsoftwarevertexshader.cpp index 38ac0df5..85291501 100644 --- a/materialsystem/stdshaders/debugsoftwarevertexshader.cpp +++ b/materialsystem/stdshaders/debugsoftwarevertexshader.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/debugtangentspace.cpp b/materialsystem/stdshaders/debugtangentspace.cpp index f33b312e..2d5c3473 100644 --- a/materialsystem/stdshaders/debugtangentspace.cpp +++ b/materialsystem/stdshaders/debugtangentspace.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/decal.cpp b/materialsystem/stdshaders/decal.cpp index 85a9070f..b5163184 100644 --- a/materialsystem/stdshaders/decal.cpp +++ b/materialsystem/stdshaders/decal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/decalmodulate.cpp b/materialsystem/stdshaders/decalmodulate.cpp index 59a77d95..b781244b 100644 --- a/materialsystem/stdshaders/decalmodulate.cpp +++ b/materialsystem/stdshaders/decalmodulate.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/depthwrite.cpp b/materialsystem/stdshaders/depthwrite.cpp index b05403a1..3b18c989 100644 --- a/materialsystem/stdshaders/depthwrite.cpp +++ b/materialsystem/stdshaders/depthwrite.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/detail.cpp b/materialsystem/stdshaders/detail.cpp index 4d11a0ca..044b0319 100644 --- a/materialsystem/stdshaders/detail.cpp +++ b/materialsystem/stdshaders/detail.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/downsample_nohdr.cpp b/materialsystem/stdshaders/downsample_nohdr.cpp index 0d0e85c1..832af7ec 100644 --- a/materialsystem/stdshaders/downsample_nohdr.cpp +++ b/materialsystem/stdshaders/downsample_nohdr.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/downsample_nohdr_dx80.cpp b/materialsystem/stdshaders/downsample_nohdr_dx80.cpp index 86f2389d..1d469539 100644 --- a/materialsystem/stdshaders/downsample_nohdr_dx80.cpp +++ b/materialsystem/stdshaders/downsample_nohdr_dx80.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.cpp b/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.cpp index d4511f1b..452c7edb 100644 --- a/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.cpp +++ b/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// /* Example how to plug this into an existing shader: diff --git a/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.h b/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.h index 72ff3c06..a305e793 100644 --- a/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.h +++ b/materialsystem/stdshaders/emissive_scroll_blended_pass_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef EMISSIVE_SCROLL_BLENDED_PASS_HELPER_H #define EMISSIVE_SCROLL_BLENDED_PASS_HELPER_H diff --git a/materialsystem/stdshaders/eye_refract.cpp b/materialsystem/stdshaders/eye_refract.cpp index 6d8b924c..440a825f 100644 --- a/materialsystem/stdshaders/eye_refract.cpp +++ b/materialsystem/stdshaders/eye_refract.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "eye_refract_helper.h" diff --git a/materialsystem/stdshaders/eye_refract_helper.cpp b/materialsystem/stdshaders/eye_refract_helper.cpp index f3bb5d2a..a8bfb908 100644 --- a/materialsystem/stdshaders/eye_refract_helper.cpp +++ b/materialsystem/stdshaders/eye_refract_helper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// #include "BaseVSShader.h" #include "mathlib/VMatrix.h" diff --git a/materialsystem/stdshaders/eye_refract_helper.h b/materialsystem/stdshaders/eye_refract_helper.h index 58ae2c78..545d8924 100644 --- a/materialsystem/stdshaders/eye_refract_helper.h +++ b/materialsystem/stdshaders/eye_refract_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef EYE_REFRACT_HELPER_H #define EYE_REFRACT_HELPER_H diff --git a/materialsystem/stdshaders/eyeball.cpp b/materialsystem/stdshaders/eyeball.cpp index f7a9264d..5974951f 100644 --- a/materialsystem/stdshaders/eyeball.cpp +++ b/materialsystem/stdshaders/eyeball.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Eyeball shader // diff --git a/materialsystem/stdshaders/eyeglint_dx9.cpp b/materialsystem/stdshaders/eyeglint_dx9.cpp index 659e51ef..bd222901 100644 --- a/materialsystem/stdshaders/eyeglint_dx9.cpp +++ b/materialsystem/stdshaders/eyeglint_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Run procedural glint generation inner loop in pixel shader // diff --git a/materialsystem/stdshaders/eyes.cpp b/materialsystem/stdshaders/eyes.cpp index c10dc6da..cdc6949c 100644 --- a/materialsystem/stdshaders/eyes.cpp +++ b/materialsystem/stdshaders/eyes.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: eye renderer // diff --git a/materialsystem/stdshaders/eyes_dx8_dx9_helper.cpp b/materialsystem/stdshaders/eyes_dx8_dx9_helper.cpp index d946acd7..ef1a030f 100644 --- a/materialsystem/stdshaders/eyes_dx8_dx9_helper.cpp +++ b/materialsystem/stdshaders/eyes_dx8_dx9_helper.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/eyes_dx8_dx9_helper.h b/materialsystem/stdshaders/eyes_dx8_dx9_helper.h index 87232c98..07291c8a 100644 --- a/materialsystem/stdshaders/eyes_dx8_dx9_helper.h +++ b/materialsystem/stdshaders/eyes_dx8_dx9_helper.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/eyes_dx9.cpp b/materialsystem/stdshaders/eyes_dx9.cpp index 400ffba0..a34ccf73 100644 --- a/materialsystem/stdshaders/eyes_dx9.cpp +++ b/materialsystem/stdshaders/eyes_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: eye renderer // diff --git a/materialsystem/stdshaders/fillrate.cpp b/materialsystem/stdshaders/fillrate.cpp index 1a5952b6..4480c9ad 100644 --- a/materialsystem/stdshaders/fillrate.cpp +++ b/materialsystem/stdshaders/fillrate.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/filmdust.cpp b/materialsystem/stdshaders/filmdust.cpp index 8681b193..2abcfb18 100644 --- a/materialsystem/stdshaders/filmdust.cpp +++ b/materialsystem/stdshaders/filmdust.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/filmgrain.cpp b/materialsystem/stdshaders/filmgrain.cpp index 8a95e3a0..35fc3e72 100644 --- a/materialsystem/stdshaders/filmgrain.cpp +++ b/materialsystem/stdshaders/filmgrain.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/flesh_dx9.cpp b/materialsystem/stdshaders/flesh_dx9.cpp index deffedd5..006a65af 100644 --- a/materialsystem/stdshaders/flesh_dx9.cpp +++ b/materialsystem/stdshaders/flesh_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: General 'flesh' shader for AlienSwarm // diff --git a/materialsystem/stdshaders/flesh_helper.cpp b/materialsystem/stdshaders/flesh_helper.cpp index 5e143ae8..15ce8b83 100644 --- a/materialsystem/stdshaders/flesh_helper.cpp +++ b/materialsystem/stdshaders/flesh_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "flesh_helper.h" diff --git a/materialsystem/stdshaders/flesh_helper.h b/materialsystem/stdshaders/flesh_helper.h index 71f33d12..0c221c51 100644 --- a/materialsystem/stdshaders/flesh_helper.h +++ b/materialsystem/stdshaders/flesh_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// #ifndef FLESH_HELPER_H #define FLESH_HELPER_H diff --git a/materialsystem/stdshaders/flesh_interior_blended_pass_helper.cpp b/materialsystem/stdshaders/flesh_interior_blended_pass_helper.cpp index 4cb07c66..5a8128bc 100644 --- a/materialsystem/stdshaders/flesh_interior_blended_pass_helper.cpp +++ b/materialsystem/stdshaders/flesh_interior_blended_pass_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// /* Example how to plug this into an existing shader: diff --git a/materialsystem/stdshaders/flesh_interior_blended_pass_helper.h b/materialsystem/stdshaders/flesh_interior_blended_pass_helper.h index 4dda5b90..1dd4a017 100644 --- a/materialsystem/stdshaders/flesh_interior_blended_pass_helper.h +++ b/materialsystem/stdshaders/flesh_interior_blended_pass_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef FLESH_INTERIOR_BLENDED_PASS_HELPER_H #define FLESH_INTERIOR_BLENDED_PASS_HELPER_H diff --git a/materialsystem/stdshaders/floatcombine.cpp b/materialsystem/stdshaders/floatcombine.cpp index 9ac9738f..32698b90 100644 --- a/materialsystem/stdshaders/floatcombine.cpp +++ b/materialsystem/stdshaders/floatcombine.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/floatcombine_autoexpose.cpp b/materialsystem/stdshaders/floatcombine_autoexpose.cpp index 1df49125..387e26c6 100644 --- a/materialsystem/stdshaders/floatcombine_autoexpose.cpp +++ b/materialsystem/stdshaders/floatcombine_autoexpose.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/floattoscreen.cpp b/materialsystem/stdshaders/floattoscreen.cpp index 51ca611d..fae0eb4a 100644 --- a/materialsystem/stdshaders/floattoscreen.cpp +++ b/materialsystem/stdshaders/floattoscreen.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/floattoscreen_vanilla.cpp b/materialsystem/stdshaders/floattoscreen_vanilla.cpp index f64cc72b..0b5b66e8 100644 --- a/materialsystem/stdshaders/floattoscreen_vanilla.cpp +++ b/materialsystem/stdshaders/floattoscreen_vanilla.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/gamecontrols.cpp b/materialsystem/stdshaders/gamecontrols.cpp index e9df3e70..154b9ac5 100644 --- a/materialsystem/stdshaders/gamecontrols.cpp +++ b/materialsystem/stdshaders/gamecontrols.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/hsl_filmgrain_pass1.cpp b/materialsystem/stdshaders/hsl_filmgrain_pass1.cpp index c407cc1f..ecc31071 100644 --- a/materialsystem/stdshaders/hsl_filmgrain_pass1.cpp +++ b/materialsystem/stdshaders/hsl_filmgrain_pass1.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/hsl_filmgrain_pass2.cpp b/materialsystem/stdshaders/hsl_filmgrain_pass2.cpp index aabb4d56..70f76235 100644 --- a/materialsystem/stdshaders/hsl_filmgrain_pass2.cpp +++ b/materialsystem/stdshaders/hsl_filmgrain_pass2.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/hsv.cpp b/materialsystem/stdshaders/hsv.cpp index 5c945aef..bfa7b337 100644 --- a/materialsystem/stdshaders/hsv.cpp +++ b/materialsystem/stdshaders/hsv.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/lightmappedgeneric_decal.cpp b/materialsystem/stdshaders/lightmappedgeneric_decal.cpp index 7ed8f631..8ce717d9 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_decal.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_decal.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp b/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp index aac39257..f73a9edc 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp index 02843585..f5218fed 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp +++ b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h index a0879078..1daa2c0f 100644 --- a/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h +++ b/materialsystem/stdshaders/lightmappedgeneric_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/lightmappedpaint_dx9_helper.cpp b/materialsystem/stdshaders/lightmappedpaint_dx9_helper.cpp index f2bf9935..8f74e446 100644 --- a/materialsystem/stdshaders/lightmappedpaint_dx9_helper.cpp +++ b/materialsystem/stdshaders/lightmappedpaint_dx9_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ // // Purpose: Lightmapped paint shader // diff --git a/materialsystem/stdshaders/lightmappedpaint_dx9_helper.h b/materialsystem/stdshaders/lightmappedpaint_dx9_helper.h index b79964e4..01f16aa0 100644 --- a/materialsystem/stdshaders/lightmappedpaint_dx9_helper.h +++ b/materialsystem/stdshaders/lightmappedpaint_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/lightmappedtwotexture.cpp b/materialsystem/stdshaders/lightmappedtwotexture.cpp index dd3dd3cc..1939f566 100644 --- a/materialsystem/stdshaders/lightmappedtwotexture.cpp +++ b/materialsystem/stdshaders/lightmappedtwotexture.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/lightshafts.cpp b/materialsystem/stdshaders/lightshafts.cpp index f9107076..fced9c2a 100644 --- a/materialsystem/stdshaders/lightshafts.cpp +++ b/materialsystem/stdshaders/lightshafts.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "lightshafts_helper.h" diff --git a/materialsystem/stdshaders/lightshafts_helper.cpp b/materialsystem/stdshaders/lightshafts_helper.cpp index 5e548a38..6a7f707f 100644 --- a/materialsystem/stdshaders/lightshafts_helper.cpp +++ b/materialsystem/stdshaders/lightshafts_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "mathlib/VMatrix.h" diff --git a/materialsystem/stdshaders/lightshafts_helper.h b/materialsystem/stdshaders/lightshafts_helper.h index b7380196..bba0f201 100644 --- a/materialsystem/stdshaders/lightshafts_helper.h +++ b/materialsystem/stdshaders/lightshafts_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// #ifndef LIGHT_SHAFTS_HELPER_H #define LIGHT_SHAFTS_HELPER_H diff --git a/materialsystem/stdshaders/modulate_dx9.cpp b/materialsystem/stdshaders/modulate_dx9.cpp index 75d7523d..c8389950 100644 --- a/materialsystem/stdshaders/modulate_dx9.cpp +++ b/materialsystem/stdshaders/modulate_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/morphaccumulate_dx9.cpp b/materialsystem/stdshaders/morphaccumulate_dx9.cpp index f79a63e1..1ec96d36 100644 --- a/materialsystem/stdshaders/morphaccumulate_dx9.cpp +++ b/materialsystem/stdshaders/morphaccumulate_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/morphweight_dx9.cpp b/materialsystem/stdshaders/morphweight_dx9.cpp index 8bc58096..ba1479f8 100644 --- a/materialsystem/stdshaders/morphweight_dx9.cpp +++ b/materialsystem/stdshaders/morphweight_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/motion_blur_dx9.cpp b/materialsystem/stdshaders/motion_blur_dx9.cpp index d715ae3c..d5866178 100644 --- a/materialsystem/stdshaders/motion_blur_dx9.cpp +++ b/materialsystem/stdshaders/motion_blur_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/multiblend.cpp b/materialsystem/stdshaders/multiblend.cpp index c34bd007..55b2bb2c 100644 --- a/materialsystem/stdshaders/multiblend.cpp +++ b/materialsystem/stdshaders/multiblend.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: Multiblending shader for Spy in TF2 (and probably many other things to come) // diff --git a/materialsystem/stdshaders/multiblend_dx9_helper.cpp b/materialsystem/stdshaders/multiblend_dx9_helper.cpp index 65a51f86..0c4ac33e 100644 --- a/materialsystem/stdshaders/multiblend_dx9_helper.cpp +++ b/materialsystem/stdshaders/multiblend_dx9_helper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/multiblend_dx9_helper.h b/materialsystem/stdshaders/multiblend_dx9_helper.h index e5c42929..774e89e8 100644 --- a/materialsystem/stdshaders/multiblend_dx9_helper.h +++ b/materialsystem/stdshaders/multiblend_dx9_helper.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/object_motion_blur_ps2x.fxc b/materialsystem/stdshaders/object_motion_blur_ps2x.fxc index 046c4e66..3cbfd5cf 100644 --- a/materialsystem/stdshaders/object_motion_blur_ps2x.fxc +++ b/materialsystem/stdshaders/object_motion_blur_ps2x.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. =========================== +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. =========================== #ifdef HDRTYPE #undef HDRTYPE diff --git a/materialsystem/stdshaders/object_motion_blur_vs20.fxc b/materialsystem/stdshaders/object_motion_blur_vs20.fxc index 80080b54..9e58ab30 100644 --- a/materialsystem/stdshaders/object_motion_blur_vs20.fxc +++ b/materialsystem/stdshaders/object_motion_blur_vs20.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. =========================== +//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. =========================== // Includes ======================================================================================= #include "common_vs_fxc.h" diff --git a/materialsystem/stdshaders/occlusion_dx9.cpp b/materialsystem/stdshaders/occlusion_dx9.cpp index 3abda547..52c1568a 100644 --- a/materialsystem/stdshaders/occlusion_dx9.cpp +++ b/materialsystem/stdshaders/occlusion_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/overlay_fit.cpp b/materialsystem/stdshaders/overlay_fit.cpp index ce091721..2b98f5f2 100644 --- a/materialsystem/stdshaders/overlay_fit.cpp +++ b/materialsystem/stdshaders/overlay_fit.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/parallaxtest.cpp b/materialsystem/stdshaders/parallaxtest.cpp index a0162fee..f6d0ac41 100644 --- a/materialsystem/stdshaders/parallaxtest.cpp +++ b/materialsystem/stdshaders/parallaxtest.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============// // // Purpose: Parallax Occlusion Mapping test shader // diff --git a/materialsystem/stdshaders/particlelitgeneric_dx9.cpp b/materialsystem/stdshaders/particlelitgeneric_dx9.cpp index 4b77ffc8..e92b0213 100644 --- a/materialsystem/stdshaders/particlelitgeneric_dx9.cpp +++ b/materialsystem/stdshaders/particlelitgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/particlelitgeneric_dx9_helper.cpp b/materialsystem/stdshaders/particlelitgeneric_dx9_helper.cpp index 38e24ba8..afed5efd 100644 --- a/materialsystem/stdshaders/particlelitgeneric_dx9_helper.cpp +++ b/materialsystem/stdshaders/particlelitgeneric_dx9_helper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/particlelitgeneric_dx9_helper.h b/materialsystem/stdshaders/particlelitgeneric_dx9_helper.h index b8380c37..0574683f 100644 --- a/materialsystem/stdshaders/particlelitgeneric_dx9_helper.h +++ b/materialsystem/stdshaders/particlelitgeneric_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2005, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/particlesphere_dx9.cpp b/materialsystem/stdshaders/particlesphere_dx9.cpp index 8906028b..1526e753 100644 --- a/materialsystem/stdshaders/particlesphere_dx9.cpp +++ b/materialsystem/stdshaders/particlesphere_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A wet version of base * lightmap // diff --git a/materialsystem/stdshaders/phong_dx9_helper.cpp b/materialsystem/stdshaders/phong_dx9_helper.cpp index a656b55a..90e2ff64 100644 --- a/materialsystem/stdshaders/phong_dx9_helper.cpp +++ b/materialsystem/stdshaders/phong_dx9_helper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/phong_dx9_helper.h b/materialsystem/stdshaders/phong_dx9_helper.h index 26beb3d7..50779a0b 100644 --- a/materialsystem/stdshaders/phong_dx9_helper.h +++ b/materialsystem/stdshaders/phong_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/projected.cpp b/materialsystem/stdshaders/projected.cpp index b7525dbc..f8d8878d 100644 --- a/materialsystem/stdshaders/projected.cpp +++ b/materialsystem/stdshaders/projected.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: Projecteding shader for Spy in TF2 (and probably many other things to come) // diff --git a/materialsystem/stdshaders/projected_dx9_helper.cpp b/materialsystem/stdshaders/projected_dx9_helper.cpp index cfc0a075..0f665d4f 100644 --- a/materialsystem/stdshaders/projected_dx9_helper.cpp +++ b/materialsystem/stdshaders/projected_dx9_helper.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/projected_dx9_helper.h b/materialsystem/stdshaders/projected_dx9_helper.h index 40dc9b50..fb0f276c 100644 --- a/materialsystem/stdshaders/projected_dx9_helper.h +++ b/materialsystem/stdshaders/projected_dx9_helper.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/projected_ps2x.fxc b/materialsystem/stdshaders/projected_ps2x.fxc index 722eb4ec..7f5cd28e 100644 --- a/materialsystem/stdshaders/projected_ps2x.fxc +++ b/materialsystem/stdshaders/projected_ps2x.fxc @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============// // STATIC: "FOW" "0..1" diff --git a/materialsystem/stdshaders/projected_vs20.fxc b/materialsystem/stdshaders/projected_vs20.fxc index 69dae4e4..cf933c27 100644 --- a/materialsystem/stdshaders/projected_vs20.fxc +++ b/materialsystem/stdshaders/projected_vs20.fxc @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/prototype.cpp b/materialsystem/stdshaders/prototype.cpp index 2c30513c..5c449737 100644 --- a/materialsystem/stdshaders/prototype.cpp +++ b/materialsystem/stdshaders/prototype.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "prototype_helper.h" diff --git a/materialsystem/stdshaders/prototype_helper.cpp b/materialsystem/stdshaders/prototype_helper.cpp index 7de33eda..0c6c4f93 100644 --- a/materialsystem/stdshaders/prototype_helper.cpp +++ b/materialsystem/stdshaders/prototype_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "mathlib/VMatrix.h" diff --git a/materialsystem/stdshaders/prototype_helper.h b/materialsystem/stdshaders/prototype_helper.h index f788745b..15ed920e 100644 --- a/materialsystem/stdshaders/prototype_helper.h +++ b/materialsystem/stdshaders/prototype_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef PROTOTYPE_HELPER_H #define PROTOTYPE_HELPER_H diff --git a/materialsystem/stdshaders/refract.cpp b/materialsystem/stdshaders/refract.cpp index ea494671..7b142ff7 100644 --- a/materialsystem/stdshaders/refract.cpp +++ b/materialsystem/stdshaders/refract.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/refract_dx9_helper.cpp b/materialsystem/stdshaders/refract_dx9_helper.cpp index 66b36bc9..6f023042 100644 --- a/materialsystem/stdshaders/refract_dx9_helper.cpp +++ b/materialsystem/stdshaders/refract_dx9_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/refract_dx9_helper.h b/materialsystem/stdshaders/refract_dx9_helper.h index 74b135cb..9a1d2e48 100644 --- a/materialsystem/stdshaders/refract_dx9_helper.h +++ b/materialsystem/stdshaders/refract_dx9_helper.h @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. ======= // // Purpose: // diff --git a/materialsystem/stdshaders/rendertargetblit_x360.cpp b/materialsystem/stdshaders/rendertargetblit_x360.cpp index 3be15b8e..51f2a6f6 100644 --- a/materialsystem/stdshaders/rendertargetblit_x360.cpp +++ b/materialsystem/stdshaders/rendertargetblit_x360.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: Replaces 360 missing StretchRect() functionality. // diff --git a/materialsystem/stdshaders/sample4x4.cpp b/materialsystem/stdshaders/sample4x4.cpp index b1ad93e1..aa274337 100644 --- a/materialsystem/stdshaders/sample4x4.cpp +++ b/materialsystem/stdshaders/sample4x4.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/sample4x4_blend.cpp b/materialsystem/stdshaders/sample4x4_blend.cpp index 29c2fa9f..6b9359de 100644 --- a/materialsystem/stdshaders/sample4x4_blend.cpp +++ b/materialsystem/stdshaders/sample4x4_blend.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/screenspace_general.cpp b/materialsystem/stdshaders/screenspace_general.cpp index 76450865..c3a5e956 100644 --- a/materialsystem/stdshaders/screenspace_general.cpp +++ b/materialsystem/stdshaders/screenspace_general.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/shadow.cpp b/materialsystem/stdshaders/shadow.cpp index dffd88b6..206426fb 100644 --- a/materialsystem/stdshaders/shadow.cpp +++ b/materialsystem/stdshaders/shadow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/shadowbuild_dx9.cpp b/materialsystem/stdshaders/shadowbuild_dx9.cpp index c51b1268..5d5ea619 100644 --- a/materialsystem/stdshaders/shadowbuild_dx9.cpp +++ b/materialsystem/stdshaders/shadowbuild_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A shader that builds the shadow using render-to-texture // diff --git a/materialsystem/stdshaders/shadowmodel_dx9.cpp b/materialsystem/stdshaders/shadowmodel_dx9.cpp index 0ab56788..b9f18680 100644 --- a/materialsystem/stdshaders/shadowmodel_dx9.cpp +++ b/materialsystem/stdshaders/shadowmodel_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/shatteredglass.cpp b/materialsystem/stdshaders/shatteredglass.cpp index 9c0a3759..f1565566 100644 --- a/materialsystem/stdshaders/shatteredglass.cpp +++ b/materialsystem/stdshaders/shatteredglass.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Lightmap only shader // diff --git a/materialsystem/stdshaders/showz.cpp b/materialsystem/stdshaders/showz.cpp index c81e1a95..5fb0a1c2 100644 --- a/materialsystem/stdshaders/showz.cpp +++ b/materialsystem/stdshaders/showz.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Visualize shadow z buffers. Designed to be used when drawing a screen-aligned // quad with a floating-point z-buffer so that the large z-range is divided down diff --git a/materialsystem/stdshaders/sky_hdr_dx9.cpp b/materialsystem/stdshaders/sky_hdr_dx9.cpp index cf0acc47..d91ae00c 100644 --- a/materialsystem/stdshaders/sky_hdr_dx9.cpp +++ b/materialsystem/stdshaders/sky_hdr_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/splinerope.cpp b/materialsystem/stdshaders/splinerope.cpp index 0ad611c5..acec906e 100644 --- a/materialsystem/stdshaders/splinerope.cpp +++ b/materialsystem/stdshaders/splinerope.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======// #include "BaseVSShader.h" #include "convar.h" diff --git a/materialsystem/stdshaders/sprite_dx9.cpp b/materialsystem/stdshaders/sprite_dx9.cpp index 58d0a835..13c2c488 100644 --- a/materialsystem/stdshaders/sprite_dx9.cpp +++ b/materialsystem/stdshaders/sprite_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/spritecard.cpp b/materialsystem/stdshaders/spritecard.cpp index e0a04448..9748fe8e 100644 --- a/materialsystem/stdshaders/spritecard.cpp +++ b/materialsystem/stdshaders/spritecard.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: shader for drawing sprites as cards, with animation frame lerping // diff --git a/materialsystem/stdshaders/teeth.cpp b/materialsystem/stdshaders/teeth.cpp index 5396c5b5..9d15cadc 100644 --- a/materialsystem/stdshaders/teeth.cpp +++ b/materialsystem/stdshaders/teeth.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/unlitgeneric_dx9.cpp b/materialsystem/stdshaders/unlitgeneric_dx9.cpp index 8e497029..f9dab8e3 100644 --- a/materialsystem/stdshaders/unlitgeneric_dx9.cpp +++ b/materialsystem/stdshaders/unlitgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/unlittwotexture_dx9.cpp b/materialsystem/stdshaders/unlittwotexture_dx9.cpp index 431d94b6..4bc35bcf 100644 --- a/materialsystem/stdshaders/unlittwotexture_dx9.cpp +++ b/materialsystem/stdshaders/unlittwotexture_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp b/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp index 75d267d4..ff4209fa 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp +++ b/materialsystem/stdshaders/vertexlitgeneric_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp index d2f1d570..88b0723b 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp +++ b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====// +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====// // // Purpose: // diff --git a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h index 1bea75ad..c5949546 100644 --- a/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h +++ b/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2007, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/viewalpha.cpp b/materialsystem/stdshaders/viewalpha.cpp index 96fabb02..524ad8c1 100644 --- a/materialsystem/stdshaders/viewalpha.cpp +++ b/materialsystem/stdshaders/viewalpha.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/volume_clouds.cpp b/materialsystem/stdshaders/volume_clouds.cpp index 5fe9204f..ecaf87a0 100644 --- a/materialsystem/stdshaders/volume_clouds.cpp +++ b/materialsystem/stdshaders/volume_clouds.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "volume_clouds_helper.h" diff --git a/materialsystem/stdshaders/volume_clouds_helper.cpp b/materialsystem/stdshaders/volume_clouds_helper.cpp index 08f172f5..5275c444 100644 --- a/materialsystem/stdshaders/volume_clouds_helper.cpp +++ b/materialsystem/stdshaders/volume_clouds_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #include "BaseVSShader.h" #include "mathlib/VMatrix.h" diff --git a/materialsystem/stdshaders/volume_clouds_helper.h b/materialsystem/stdshaders/volume_clouds_helper.h index 678ba2b7..223bef84 100644 --- a/materialsystem/stdshaders/volume_clouds_helper.h +++ b/materialsystem/stdshaders/volume_clouds_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// #ifndef VOLUME_CLOUDS_HELPER_H #define VOLUME_CLOUDS_HELPER_H diff --git a/materialsystem/stdshaders/volumetricfog.cpp b/materialsystem/stdshaders/volumetricfog.cpp index bc7b2d44..75612aa1 100644 --- a/materialsystem/stdshaders/volumetricfog.cpp +++ b/materialsystem/stdshaders/volumetricfog.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/vortwarp_dx9.cpp b/materialsystem/stdshaders/vortwarp_dx9.cpp index 0f2ebeba..4f42127e 100644 --- a/materialsystem/stdshaders/vortwarp_dx9.cpp +++ b/materialsystem/stdshaders/vortwarp_dx9.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/water.cpp b/materialsystem/stdshaders/water.cpp index 4bde2068..89a49017 100644 --- a/materialsystem/stdshaders/water.cpp +++ b/materialsystem/stdshaders/water.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/water_dudv.cpp b/materialsystem/stdshaders/water_dudv.cpp index 56e12f8e..2c26a033 100644 --- a/materialsystem/stdshaders/water_dudv.cpp +++ b/materialsystem/stdshaders/water_dudv.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/windowimposter_dx90.cpp b/materialsystem/stdshaders/windowimposter_dx90.cpp index 4654f8c5..7837c2de 100644 --- a/materialsystem/stdshaders/windowimposter_dx90.cpp +++ b/materialsystem/stdshaders/windowimposter_dx90.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/wireframe_dx9.cpp b/materialsystem/stdshaders/wireframe_dx9.cpp index 7bd9c1c6..922c4971 100644 --- a/materialsystem/stdshaders/wireframe_dx9.cpp +++ b/materialsystem/stdshaders/wireframe_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/worldtwotextureblend.cpp b/materialsystem/stdshaders/worldtwotextureblend.cpp index 42304a73..c24e4bf7 100644 --- a/materialsystem/stdshaders/worldtwotextureblend.cpp +++ b/materialsystem/stdshaders/worldtwotextureblend.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2007, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/worldvertexalpha.cpp b/materialsystem/stdshaders/worldvertexalpha.cpp index 6eff1b12..8582d13e 100644 --- a/materialsystem/stdshaders/worldvertexalpha.cpp +++ b/materialsystem/stdshaders/worldvertexalpha.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/worldvertextransition.cpp b/materialsystem/stdshaders/worldvertextransition.cpp index 0817e656..bb8f3071 100644 --- a/materialsystem/stdshaders/worldvertextransition.cpp +++ b/materialsystem/stdshaders/worldvertextransition.cpp @@ -1,4 +1,4 @@ -//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// +//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // diff --git a/materialsystem/stdshaders/worldvertextransition_dx8_helper.cpp b/materialsystem/stdshaders/worldvertextransition_dx8_helper.cpp index 3bfdbf80..f54a3745 100644 --- a/materialsystem/stdshaders/worldvertextransition_dx8_helper.cpp +++ b/materialsystem/stdshaders/worldvertextransition_dx8_helper.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/worldvertextransition_dx8_helper.h b/materialsystem/stdshaders/worldvertextransition_dx8_helper.h index 39ef3f19..6794122a 100644 --- a/materialsystem/stdshaders/worldvertextransition_dx8_helper.h +++ b/materialsystem/stdshaders/worldvertextransition_dx8_helper.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ +//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // diff --git a/materialsystem/stdshaders/writestencil_dx9.cpp b/materialsystem/stdshaders/writestencil_dx9.cpp index f4610499..60b9cda9 100644 --- a/materialsystem/stdshaders/writestencil_dx9.cpp +++ b/materialsystem/stdshaders/writestencil_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/writez_dx9.cpp b/materialsystem/stdshaders/writez_dx9.cpp index 6530e70f..1ea90f7e 100644 --- a/materialsystem/stdshaders/writez_dx9.cpp +++ b/materialsystem/stdshaders/writez_dx9.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/materialsystem/stdshaders/yuv.cpp b/materialsystem/stdshaders/yuv.cpp index ff77b13c..3b452f22 100644 --- a/materialsystem/stdshaders/yuv.cpp +++ b/materialsystem/stdshaders/yuv.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/mathlib/3dnow.cpp b/mathlib/3dnow.cpp index 53a23736..5af8a17f 100644 --- a/mathlib/3dnow.cpp +++ b/mathlib/3dnow.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: 3DNow Math primitives. // diff --git a/mathlib/3dnow.h b/mathlib/3dnow.h index 3e6e108b..280b8167 100644 --- a/mathlib/3dnow.h +++ b/mathlib/3dnow.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/mathlib/anorms.cpp b/mathlib/anorms.cpp index 224181f4..764cf11b 100644 --- a/mathlib/anorms.cpp +++ b/mathlib/anorms.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/mathlib/bumpvects.cpp b/mathlib/bumpvects.cpp index e5099c6f..058f5fd2 100644 --- a/mathlib/bumpvects.cpp +++ b/mathlib/bumpvects.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // diff --git a/mathlib/color_conversion.cpp b/mathlib/color_conversion.cpp index c29d59ca..a3fa0af2 100644 --- a/mathlib/color_conversion.cpp +++ b/mathlib/color_conversion.cpp @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Color conversion routines. // diff --git a/mathlib/datagen.pl b/mathlib/datagen.pl index 9e434034..6298c8d9 100644 --- a/mathlib/datagen.pl +++ b/mathlib/datagen.pl @@ -6,7 +6,7 @@ use Text::Wrap; srand(31456); print <