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Update ISource2GameClients::ProcessUserCmds return type (#189)

This commit is contained in:
zer0.k
2023-12-17 16:26:18 +07:00
committed by GitHub
parent 39be6f5f4b
commit 77f5d69d3a

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@ -574,7 +574,7 @@ public:
virtual void ClientSetupVisibility( CPlayerSlot slot, vis_info_t *visinfo ) = 0;
// A block of CUserCmds has arrived from the user, decode them and buffer for execution during player simulation
virtual float ProcessUsercmds( CPlayerSlot slot, bf_read *buf, int numcmds, bool ignore, bool paused ) = 0;
virtual int ProcessUsercmds( CPlayerSlot slot, bf_read *buf, int numcmds, bool ignore, bool paused ) = 0;
virtual bool IsPlayerSlotOccupied( CPlayerSlot slot ) = 0;