diff --git a/public/soundflags.h b/public/soundflags.h index dea37720..4fe81fd4 100644 --- a/public/soundflags.h +++ b/public/soundflags.h @@ -117,34 +117,17 @@ enum soundlevel_t //----------------------------------------------------------------------------- enum SoundFlags_t : uint16 { - SOUND_NONE = 0, // to keep the compiler happy + SOUND_FLAGS_NONE = 0, // to keep the compiler happy - SOUND_COMBAT = (1<<0), - SOUND_WORLD = (1<<1), - SOUND_PLAYER = (1<<2), - SOUND_DANGER = (1<<3), - SOUND_BULLET_IMPACT = (1<<4), - SOUND_THUMPER = (1<<5), - SOUND_PHYSICS_DANGER= (1<<6), - SOUND_MOVE_AWAY = (1<<7), - SOUND_PLAYER_VEHICLE= (1<<8), - SOUND_GLASS_BREAK = (1<<9), - SOUND_PHYSICS_OBJECT= (1<<10), - - SOUND_CONTEXT_START = (1<<20), - - SOUND_CONTEXT_GUNFIRE = SOUND_CONTEXT_START, - SOUND_CONTEXT_COMBINE_ONLY = (1<<21), - SOUND_CONTEXT_REACT_TO_SOURCE = (1<<22), - SOUND_CONTEXT_EXPLOSION = (1<<23), - SOUND_CONTEXT_EXCLUDE_COMBINE = (1<<24), - SOUND_CONTEXT_DANGER_APPROACH = (1<<25), - SOUND_CONTEXT_ALLIES_ONLY = (1<<26), - SOUND_CONTEXT_PANIC_NPCS = (1<<27), - - ALL_SCENTS = 0, - ALL_SOUNDS = SOUND_CONTEXT_START - 1, - ALL_CONTEXTS = ~ALL_SOUNDS + SOUND_FLAG_GUNFIRE = (1<<0), + SOUND_FLAG_COMBINE_ONLY = (1<<1), + SOUND_FLAG_REACT_TO_SOURCE = (1<<2), + SOUND_FLAG_EXPLOSION = (1<<3), + SOUND_FLAG_EXCLUDE_COMBINE = (1<<4), + SOUND_FLAG_DANGER_APPROACH = (1<<5), + SOUND_FLAG_ALLIES_ONLY = (1<<6), + SOUND_FLAG_PANIC_NPCS = (1<<7), + SOUND_FLAG_SQUAD_ONLY = (1<<8) }; #define MAX_SOUND_INDEX_BITS 13