1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-20 20:46:03 +08:00

TF2 win64 + Ambuild tier1/mathlib + long=devil (#198)

* Fix compilation for windows, setup ambuild

* Add built tier1 and mathlib for win64

* Ensure compilation is working on windows and linux

* Add -fPIC

* Add compiled libs, with optimisation enabled

* Added windows lib

* Fix hl2sdk for windows

* Longs are the devil

* Fix up threadtools functions

* Add updated libs

* Rework lib naming, and package script

* Update lib directory according to new packaging

---------

Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
This commit is contained in:
Benoist
2024-03-09 04:57:12 +01:00
committed by GitHub
parent dcf515fea8
commit 8a6d1c6cd2
82 changed files with 830 additions and 1933 deletions

View File

@ -219,7 +219,7 @@ bool CScratchPad3D::LoadCommandsFromFile( )
if( !fp )
return false;
long fileEndPos = m_pFileSystem->Size( fp );
int32_t fileEndPos = m_pFileSystem->Size( fp );
CFileRead fileRead( m_pFileSystem, fp );
while( fileRead.m_Pos != fileEndPos )
@ -352,12 +352,12 @@ void CScratchPad3D::DrawRectXY( float zPos, const Vector2D &vMin, const Vector2D
DrawRectGeneric( 2, 0, 1, zPos, vMin, vMax, vColor );
}
void CScratchPad3D::SetRenderState( RenderState state, unsigned long val )
void CScratchPad3D::SetRenderState( RenderState state, uint32_t val )
{
CCommand_RenderState *cmd = new CCommand_RenderState;
m_Commands.AddToTail( cmd );
cmd->m_State = (unsigned long)state;
cmd->m_State = (uint32_t)state;
cmd->m_Val = val;
}