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Various updates to CEntityClass, CEntityInstance & CUtlDict (#196)
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@ -410,7 +410,7 @@ public:
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// Give the list of datatable classes to the engine. The engine matches class names from here with
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// edict_t::classname to figure out how to encode a class's data for networking
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virtual ServerClass *GetAllServerClasses( void ) = 0;
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virtual CUtlVector<ServerClass*> *GetAllServerClasses( void ) = 0;
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virtual const char *GetActiveWorldName( void ) const = 0;
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