mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-21 04:56:01 +08:00
Update from SDK 2013
This commit is contained in:

committed by
Nicholas Hastings

parent
6d5c024820
commit
94b660e16e
@ -1,93 +1,96 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $Workfile: $
|
||||
// $Date: $
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef SCRIPLIB_H
|
||||
#define SCRIPLIB_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
enum ScriptPathMode_t
|
||||
{
|
||||
SCRIPT_USE_ABSOLUTE_PATH,
|
||||
SCRIPT_USE_RELATIVE_PATH
|
||||
};
|
||||
|
||||
|
||||
// scriplib.h
|
||||
|
||||
#define MAXTOKEN 1024
|
||||
|
||||
extern char token[MAXTOKEN];
|
||||
extern char *scriptbuffer,*script_p,*scriptend_p;
|
||||
extern int grabbed;
|
||||
extern int scriptline;
|
||||
extern qboolean endofscript;
|
||||
|
||||
|
||||
// If pathMode is SCRIPT_USE_ABSOLUTE_PATH, then it uses ExpandPath() on the filename before
|
||||
// trying to open it. Otherwise, it passes the filename straight into the filesystem
|
||||
// (so you can leave it as a relative path).
|
||||
void LoadScriptFile (char *filename, ScriptPathMode_t pathMode=SCRIPT_USE_ABSOLUTE_PATH);
|
||||
void ParseFromMemory (char *buffer, int size);
|
||||
|
||||
qboolean GetToken (qboolean crossline);
|
||||
qboolean GetExprToken (qboolean crossline);
|
||||
void UnGetToken (void);
|
||||
qboolean TokenAvailable (void);
|
||||
qboolean GetTokenizerStatus( char **pFilename, int *pLine );
|
||||
|
||||
// SCRIPT_LOADED_CALLBACK:
|
||||
// Is called after the contents of a file is loaded.
|
||||
// pFilenameLoaded is the path of a file that got loaded.
|
||||
// pIncludedFromFileName is the name of the parent file or NULL if loaded because of "LoadScriptFile" toplevel call.
|
||||
// nIncludeLineNumber is the number of the line in the parent file with $include statement or 0 in case of "LoadScriptFile"
|
||||
typedef void ( * SCRIPT_LOADED_CALLBACK )( char const *pFilenameLoaded, char const *pIncludedFromFileName, int nIncludeLineNumber );
|
||||
|
||||
// SetScriptLoadedCallback:
|
||||
// Sets the new callback for script loading.
|
||||
// Returns the previous callback function.
|
||||
SCRIPT_LOADED_CALLBACK SetScriptLoadedCallback( SCRIPT_LOADED_CALLBACK pfnNewScriptLoadedCallback );
|
||||
|
||||
#include "tier1/utlstring.h"
|
||||
#include "tier1/utlvector.h"
|
||||
|
||||
class CUtlBuffer;
|
||||
|
||||
enum DiskWriteMode_t
|
||||
{
|
||||
WRITE_TO_DISK_NEVER,
|
||||
WRITE_TO_DISK_ALWAYS,
|
||||
WRITE_TO_DISK_UPDATE, // file must exist
|
||||
};
|
||||
|
||||
struct fileList_t
|
||||
{
|
||||
CUtlString fileName;
|
||||
time_t timeWrite;
|
||||
};
|
||||
|
||||
class IScriptLib
|
||||
{
|
||||
public:
|
||||
virtual bool ReadFileToBuffer( const char *pSourceName, CUtlBuffer &buffer, bool bText = false, bool bNoOpenFailureWarning = false ) = 0;
|
||||
virtual bool WriteBufferToFile( const char *pTargetName, CUtlBuffer &buffer, DiskWriteMode_t writeMode ) = 0;
|
||||
virtual int FindFiles( char* pFileMask, bool bRecurse, CUtlVector<fileList_t> &fileList ) = 0;
|
||||
virtual char *MakeTemporaryFilename( char const *pchModPath, char *pPath, int pathSize ) = 0;
|
||||
virtual void DeleteTemporaryFiles( const char *pFileMask ) = 0;
|
||||
virtual int CompareFileTime( const char *pFilenameA, const char *pFilenameB ) = 0;
|
||||
virtual bool DoesFileExist( const char *pFilename ) = 0;
|
||||
};
|
||||
|
||||
extern IScriptLib *scriptlib;
|
||||
|
||||
|
||||
#endif // SCRIPLIB_H
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $Workfile: $
|
||||
// $Date: $
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef SCRIPLIB_H
|
||||
#define SCRIPLIB_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
enum ScriptPathMode_t
|
||||
{
|
||||
SCRIPT_USE_ABSOLUTE_PATH,
|
||||
SCRIPT_USE_RELATIVE_PATH
|
||||
};
|
||||
|
||||
|
||||
// scriplib.h
|
||||
|
||||
#define MAXTOKEN 1024
|
||||
|
||||
extern char token[MAXTOKEN];
|
||||
extern char *scriptbuffer,*script_p,*scriptend_p;
|
||||
extern int grabbed;
|
||||
extern int scriptline;
|
||||
extern qboolean endofscript;
|
||||
|
||||
|
||||
// If pathMode is SCRIPT_USE_ABSOLUTE_PATH, then it uses ExpandPath() on the filename before
|
||||
// trying to open it. Otherwise, it passes the filename straight into the filesystem
|
||||
// (so you can leave it as a relative path).
|
||||
void LoadScriptFile (char *filename, ScriptPathMode_t pathMode=SCRIPT_USE_ABSOLUTE_PATH);
|
||||
void ParseFromMemory (char *buffer, int size);
|
||||
|
||||
qboolean GetToken (qboolean crossline);
|
||||
qboolean GetExprToken (qboolean crossline);
|
||||
void UnGetToken (void);
|
||||
qboolean TokenAvailable (void);
|
||||
qboolean GetTokenizerStatus( char **pFilename, int *pLine );
|
||||
bool SetCheckSingleCharTokens( bool bCheck );
|
||||
|
||||
// SCRIPT_LOADED_CALLBACK:
|
||||
// Is called after the contents of a file is loaded.
|
||||
// pFilenameLoaded is the path of a file that got loaded.
|
||||
// pIncludedFromFileName is the name of the parent file or NULL if loaded because of "LoadScriptFile" toplevel call.
|
||||
// nIncludeLineNumber is the number of the line in the parent file with $include statement or 0 in case of "LoadScriptFile"
|
||||
typedef void ( * SCRIPT_LOADED_CALLBACK )( char const *pFilenameLoaded, char const *pIncludedFromFileName, int nIncludeLineNumber );
|
||||
|
||||
// SetScriptLoadedCallback:
|
||||
// Sets the new callback for script loading.
|
||||
// Returns the previous callback function.
|
||||
SCRIPT_LOADED_CALLBACK SetScriptLoadedCallback( SCRIPT_LOADED_CALLBACK pfnNewScriptLoadedCallback );
|
||||
|
||||
#include "tier1/utlstring.h"
|
||||
#include "tier1/utlvector.h"
|
||||
|
||||
CUtlString SetSingleCharTokenList( const char *pszSingleCharTokenList );
|
||||
|
||||
class CUtlBuffer;
|
||||
|
||||
enum DiskWriteMode_t
|
||||
{
|
||||
WRITE_TO_DISK_NEVER,
|
||||
WRITE_TO_DISK_ALWAYS,
|
||||
WRITE_TO_DISK_UPDATE, // file must exist
|
||||
};
|
||||
|
||||
struct fileList_t
|
||||
{
|
||||
CUtlString fileName;
|
||||
time_t timeWrite;
|
||||
};
|
||||
|
||||
class IScriptLib
|
||||
{
|
||||
public:
|
||||
virtual bool ReadFileToBuffer( const char *pSourceName, CUtlBuffer &buffer, bool bText = false, bool bNoOpenFailureWarning = false ) = 0;
|
||||
virtual bool WriteBufferToFile( const char *pTargetName, CUtlBuffer &buffer, DiskWriteMode_t writeMode ) = 0;
|
||||
virtual int FindFiles( char* pFileMask, bool bRecurse, CUtlVector<fileList_t> &fileList ) = 0;
|
||||
virtual char *MakeTemporaryFilename( char const *pchModPath, char *pPath, int pathSize ) = 0;
|
||||
virtual void DeleteTemporaryFiles( const char *pFileMask ) = 0;
|
||||
virtual int CompareFileTime( const char *pFilenameA, const char *pFilenameB ) = 0;
|
||||
virtual bool DoesFileExist( const char *pFilename ) = 0;
|
||||
};
|
||||
|
||||
extern IScriptLib *scriptlib;
|
||||
|
||||
|
||||
#endif // SCRIPLIB_H
|
||||
|
Reference in New Issue
Block a user