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Update IVEngineServer.
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@ -417,6 +417,9 @@ public:
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// Exposed for server plugin authors
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// Exposed for server plugin authors
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virtual IServer *GetIServer() = 0;
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virtual IServer *GetIServer() = 0;
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virtual bool IsPlayerNameLocked( const edict_t *pPlayer ) = 0;
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virtual bool CanPlayerChangeName( const edict_t *pPlayer ) = 0;
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virtual IReplaySystem *GetReplay() = 0;
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virtual IReplaySystem *GetReplay() = 0;
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};
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};
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