From a23c4d83711b09f4c7e40b81f60eb59557025b26 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Thu, 14 Apr 2011 23:21:35 -0400 Subject: [PATCH] Fixed IServerGameDLL (bug 4865, r=dvander). --- public/eiface.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/public/eiface.h b/public/eiface.h index fea09c4e..d4c40bd5 100644 --- a/public/eiface.h +++ b/public/eiface.h @@ -383,7 +383,7 @@ public: }; #define INTERFACEVERSION_SERVERGAMEDLL_VERSION_4 "ServerGameDLL004" -#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL005" +#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL006" //----------------------------------------------------------------------------- // Purpose: These are the interfaces that the game .dll exposes to the engine @@ -397,7 +397,9 @@ public: CreateInterfaceFn physicsFactory, CreateInterfaceFn fileSystemFactory, CGlobalVars *pGlobals) = 0; - + + virtual bool ReplayInit( CreateInterfaceFn replayFactory ) = 0; + // This is called when a new game is started. (restart, map) virtual bool GameInit( void ) = 0;