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Update usercmd.h (#72)
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@ -51,6 +51,9 @@ public:
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weaponselect = 0;
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weaponsubtype = 0;
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random_seed = 0;
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//#ifndef CLIENT_DLL
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server_random_seed = 0;
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//#endif
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mousedx = 0;
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mousedy = 0;
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@ -76,6 +79,9 @@ public:
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weaponselect = src.weaponselect;
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weaponsubtype = src.weaponsubtype;
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random_seed = src.random_seed;
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//#ifndef CLIENT_DLL
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server_random_seed = src.server_random_seed;
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//#endif
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mousedx = src.mousedx;
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mousedy = src.mousedy;
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@ -152,6 +158,10 @@ public:
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int random_seed; // For shared random functions
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//#ifndef CLIENT_DLL
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int server_random_seed;
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//#endif
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short mousedx; // mouse accum in x from create move
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short mousedy; // mouse accum in y from create move
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