mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-09-19 20:16:10 +08:00
A lot of minor edits/fixes
This commit is contained in:

committed by
Nicholas Hastings

parent
6a703f7fd0
commit
a8c0e4f903
@ -26,6 +26,7 @@
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#include "tier1/utlstring.h"
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#include "tier1/bufferstring.h"
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#include <steam/steamclientpublic.h>
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#include "playerslot.h"
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//-----------------------------------------------------------------------------
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// forward declarations
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@ -111,25 +112,6 @@ struct bbox_t
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Vector maxs;
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};
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struct CPlayerSlot
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{
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CPlayerSlot( int slot )
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{
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_slot = slot;
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}
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int Get() const
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{
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return _slot;
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}
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bool operator==( const CPlayerSlot &other ) const { return other._slot == _slot; }
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bool operator!=( const CPlayerSlot &other ) const { return other._slot != _slot; }
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private:
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int _slot;
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};
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struct CEntityIndex
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{
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CEntityIndex( int index )
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@ -556,7 +538,7 @@ public:
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// Client is going active
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// If bLoadGame is true, don't spawn the player because its state is already setup.
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virtual void ClientActive( CPlayerSlot slot, bool /*bLoadGame??*/, const char */*pszName??*/, int ) = 0;
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virtual void ClientActive( CPlayerSlot slot, bool /*bLoadGame??*/, const char * /*pszName??*/, int ) = 0;
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virtual void ClientFullyConnect( CPlayerSlot slot ) = 0;
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@ -770,7 +770,7 @@ public:
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virtual void GetSearchPathsForPathID( const char*, GetSearchPathTypes_t, CUtlVector<CUtlString> & ) = 0;
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virtual void MarkCorrupt( bool, const char* ) = 0;
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virtual void MarkContentCorrupt( bool bMissingFilesOnly, const char* pFile ) = 0;
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};
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//-----------------------------------------------------------------------------
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@ -45,8 +45,8 @@ public:
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virtual void DispatchConCommand( ConCommandHandle cmd, const CCommandContext &ctx, const CCommand &args ) = 0;
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// Install a global change callback (to be called when any convar changes)
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virtual void InstallGlobalChangeCallback( FnChangeCallback_t callback ) = 0;
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virtual void RemoveGlobalChangeCallback( FnChangeCallback_t callback ) = 0;
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virtual void InstallGlobalChangeCallback( FnChangeCallbackGlobal_t callback ) = 0;
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virtual void RemoveGlobalChangeCallback( FnChangeCallbackGlobal_t callback ) = 0;
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virtual void CallGlobalChangeCallbacks( ConVarRefAbstract *var, CSplitScreenSlot nSlot, const char *pOldString, float flOldValue ) = 0;
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// Reverts cvars which contain a specific flag
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@ -79,7 +79,7 @@ public:
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// Register, unregister commands
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virtual ConCommandHandle RegisterConCommand( ConCommand *pCmd, int64 nAdditionalFlags = 0 ) = 0;
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virtual void UnregisterConCommand( ConCommandHandle handle ) = 0;
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virtual ConCommand* GetCommand( ConCommandHandle handle ) = 0;
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virtual ConCommand* GetCommand( ConCommandHandle handle ) = 0;
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virtual void QueueThreadSetValue( ConVarRefAbstract *ref, CSplitScreenSlot nSlot, CVValue_t *value ) = 0;
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};
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@ -14,6 +14,7 @@
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#include "inetchannelinfo.h"
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#include "tier1/bitbuf.h"
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#include "tier1/netadr.h"
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#include "tier1/utldelegate.h"
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#include <eiface.h>
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class IDemoRecorderBase;
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31
public/playerslot.h
Normal file
31
public/playerslot.h
Normal file
@ -0,0 +1,31 @@
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#ifndef PLAYERSLOT_H
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#define PLAYERSLOT_H
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#if _WIN32
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#pragma once
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#endif
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class CPlayerSlot
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{
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public:
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CPlayerSlot(int slot) : m_Data(slot)
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{
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}
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int Get() const
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{
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return m_Data;
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}
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bool operator==(const CPlayerSlot &other) const {
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return other.m_Data == m_Data;
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}
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bool operator!=(const CPlayerSlot &other) const {
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return other.m_Data != m_Data;
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}
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private:
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int m_Data;
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};
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#endif // PLAYERSLOT_H
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@ -599,7 +599,7 @@ protected:
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inline Type operator++( Type &a, int ) { Type t = a; ++a; return t; } \
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inline Type operator--( Type &a, int ) { Type t = a; --a; return t; }
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#define MAX_SPLITSCREEN_CLIENT_BITS 2
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#define MAX_SPLITSCREEN_CLIENT_BITS 0
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// this should == MAX_JOYSTICKS in InputEnums.h
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#define MAX_SPLITSCREEN_CLIENTS ( 1 << MAX_SPLITSCREEN_CLIENT_BITS ) // 4
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@ -67,11 +67,11 @@ public:
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public:
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DLL_CLASS_IMPORT const char *AppendConcat(int, const char * const *, const int *, bool bIgnoreAlignment = false);
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DLL_CLASS_IMPORT const char *AppendConcat(const char *, const char *, ...);
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DLL_CLASS_IMPORT const char *AppendConcatV(const char *, const char *, char *, bool bIgnoreAlignment = false);
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DLL_CLASS_IMPORT const char *AppendConcatV(const char *, const char *, va_list, bool bIgnoreAlignment = false);
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DLL_CLASS_IMPORT const char *Concat(const char *, const char *, ...);
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DLL_CLASS_IMPORT int AppendFormat(const char *pFormat, ...);
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DLL_CLASS_IMPORT int AppendFormatV(const char *pFormat, char *pData);
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DLL_CLASS_IMPORT int AppendFormatV(const char *pFormat, va_list pData);
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DLL_CLASS_IMPORT const char *AppendRepeat(char cChar, int nChars, bool bIgnoreAlignment = false);
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@ -188,6 +188,13 @@ public:
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DLL_CLASS_IMPORT const char *TruncateAt(const char *pStr, bool bIgnoreAlignment = false);
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DLL_CLASS_IMPORT int UnicodeCaseConvert(int, EStringConvertErrorPolicy eErrorPolicy);
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// Casts to CBufferStringGrowable. Very dirty solution until someone figures out the sane one.
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template<size_t MAX_SIZE = 8, bool AllowHeapAllocation = true, typename T = CBufferStringGrowable<MAX_SIZE, AllowHeapAllocation>>
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T *ToGrowable()
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{
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return (T *)this;
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}
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};
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template<size_t MAX_SIZE, bool AllowHeapAllocation = true>
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@ -21,6 +21,7 @@
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#include "tier1/utlstring.h"
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#include "Color.h"
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#include "mathlib/vector4d.h"
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#include "playerslot.h"
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#ifdef _WIN32
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#define FORCEINLINE_CVAR FORCEINLINE
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@ -66,18 +67,25 @@ private:
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class CCommandContext
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{
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CCommandContext(int nTarget)
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public:
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CCommandContext(CommandTarget_t nTarget, CPlayerSlot nSlot) :
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m_nTarget(nTarget), m_nPlayerSlot(nSlot)
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{
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m_nTarget = nTarget;
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}
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int Get() const
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CommandTarget_t GetTarget() const
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{
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return m_nTarget;
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}
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CPlayerSlot GetPlayerSlot() const
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{
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return m_nPlayerSlot;
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}
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private:
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int m_nTarget;
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CommandTarget_t m_nTarget;
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CPlayerSlot m_nPlayerSlot;
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};
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class ALIGN8 ConCommandHandle
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@ -169,6 +177,7 @@ struct CSplitScreenSlot
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enum EConVarType : short
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{
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EConVarType_Invalid = -1,
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EConVarType_Bool,
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EConVarType_Int16,
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EConVarType_UInt16,
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@ -353,7 +362,7 @@ inline const char **CCommand::ArgV() const
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inline const char *CCommand::ArgS() const
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{
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return m_nArgv0Size ? *(const char **)(m_ArgSBuffer.Base() + m_nArgv0Size) : "";
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return m_nArgv0Size ? (m_ArgSBuffer.Base() + m_nArgv0Size) : "";
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}
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inline const char *CCommand::GetCommandString() const
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@ -30,7 +30,7 @@
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#define FOR_EACH_MAP_FAST( mapName, iteratorName ) \
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for ( int iteratorName = 0; iteratorName < mapName.MaxElement(); ++iteratorName ) if ( !mapName.IsValidIndex( iteratorName ) ) continue; else
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template <typename K, typename T, typename I = unsigned short>
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template <typename K, typename T, typename I = short unsigned int, typename LF = bool (*)(const K&, const K&)>
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class CUtlMap
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{
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public:
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@ -40,7 +40,7 @@ public:
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// Less func typedef
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// Returns true if the first parameter is "less" than the second
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typedef bool (*LessFunc_t)( const KeyType_t &, const KeyType_t & );
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typedef LF LessFunc_t;
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// constructor, destructor
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// Left at growSize = 0, the memory will first allocate 1 element and double in size
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