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Rename swap to V_swap.
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@ -943,7 +943,7 @@ static unsigned char ComputeDistanceFade( C_BaseEntity *pEntity, float flMinDist
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if( flMinDist > flMaxDist )
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{
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swap( flMinDist, flMaxDist );
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V_swap( flMinDist, flMaxDist );
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}
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// If a negative value is provided for the min fade distance, then base it off the max.
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