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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 12:06:07 +08:00

Sync with latest source-sdk-2013.

This commit is contained in:
Nicholas Hastings
2014-10-30 12:30:57 -04:00
parent 6abc7fddca
commit aa5841f220
407 changed files with 6784 additions and 10498 deletions

View File

@ -742,7 +742,9 @@ void CPhysicsPushedEntities::GenerateBlockingEntityListAddBox( const Vector &vec
}
}
#ifdef TF_DLL
#include "tf_logic_robot_destruction.h"
#endif
//-----------------------------------------------------------------------------
// Purpose: Gets a list of all entities hierarchically attached to the root
//-----------------------------------------------------------------------------
@ -1841,7 +1843,9 @@ void CBaseEntity::PhysicsStepRunTimestep( float timestep )
{
bool wasonground;
bool inwater;
#if 0
bool hitsound = false;
#endif
float speed, newspeed, control;
float friction;
@ -1862,10 +1866,12 @@ void CBaseEntity::PhysicsStepRunTimestep( float timestep )
{
if ( !( ( GetFlags() & FL_SWIM ) && ( GetWaterLevel() > 0 ) ) )
{
#if 0
if ( GetAbsVelocity()[2] < ( GetCurrentGravity() * -0.1 ) )
{
hitsound = true;
}
#endif
if ( !inwater )
{