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Sync with latest source-sdk-2013.
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@ -48,6 +48,7 @@ CVoiceGameMgr g_VoiceGameMgr;
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// ------------------------------------------------------------------------ //
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// Find a player with a case-insensitive name search.
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#if 0
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static CBasePlayer* FindPlayerByName(const char *pTestName)
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{
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for(int i=1; i <= gpGlobals->maxClients; i++)
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@ -69,6 +70,7 @@ static CBasePlayer* FindPlayerByName(const char *pTestName)
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return NULL;
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}
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#endif
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static void VoiceServerDebug( const char *pFmt, ... )
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{
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