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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-20 04:26:03 +08:00

Update CUtlMemoryPoolBase after 4/2/2024 update (#228)

Also updates tier0/tslist.h to sdk2013 variant and other minor stuff.
This commit is contained in:
vanz696
2024-04-06 23:49:28 +03:00
committed by GitHub
parent 00644551e4
commit aaaaaf040b
8 changed files with 1049 additions and 844 deletions

View File

@ -127,7 +127,7 @@ public:
virtual void PostReceivedNetMessage( INetworkSerializable *pNetMessage, const void *pData, const NetChannelBufType_t *pBufType, int nBits, int nInSequenceNr ) = 0;
virtual void InsertReplayMessage( InstantReplayMessage_t &msg ) = 0;
virtual bool HasQueuedPackets( int nMessageId ) const = 0;
virtual bool HasQueuedNetMessages( int nMessageId ) const = 0;
virtual void SetPendingDisconnect( ENetworkDisconnectionReason reason ) = 0;
virtual ENetworkDisconnectionReason GetPendingDisconnect( void ) const = 0;
@ -135,10 +135,10 @@ public:
virtual void SuppressTransmit( bool suppress ) = 0;
virtual bool IsSuppressingTransmit( void ) const = 0;
virtual EResult SendMessage( const void *pData, uint32 cbData, int nSendFlags ) = 0;
virtual EResult SendRawMessage( const void *pData, uint32 cbData, int nSendFlags ) = 0;
virtual int GetCurrentMessageBits( void ) const = 0;
virtual int GetCurrentMessageInSequenceNr( void ) const = 0;
virtual int GetCurrentNetMessageBits( void ) const = 0;
virtual int GetCurrentNetMessageInSequenceNr( void ) const = 0;
virtual void unk101( void ) = 0;
virtual void unk102( void ) = 0;

View File

@ -76,8 +76,8 @@ public:
virtual void MarkEnumAsRequiringGlobalPromotion( const CSchemaEnumInfo* pEnumInfo ) = 0;
virtual void ResolveAtomicInfoThreadsafe( const SchemaAtomicTypeInfo_t** ppAtomicInfo, const char* pszAtomicName, int nAtomicID ) = 0;
virtual void ResolveEnumInfoThreadsafe( const CSchemaEnumInfo** pEnumInfo, const char* pszEnumName ) = 0;
virtual void ResolveClassInfoThreadsafe( const CSchemaClassInfo** pClassInfo, const char* pszClassName ) = 0;
virtual void ResolveEnumInfoThreadsafe( const CSchemaEnumInfo** ppEnumInfo, const char* pszEnumName ) = 0;
virtual void ResolveClassInfoThreadsafe( const CSchemaClassInfo** ppClassInfo, const char* pszClassName ) = 0;
};
class CSchemaSystemTypeScope : public ISchemaSystemTypeScope

View File

@ -289,7 +289,9 @@ inline bool ThreadInterlockedAssignIf128( volatile int128 *pDest, const int128 &
int64 *pValue64 = ( int64 * )&value;
int64 *pComperand64 = ( int64 * )&comperand;
return _InterlockedCompareExchange128( pDest64, pValue64[1], pValue64[0], pComperand64 ) == 1;
int64 local_comperand[2] = { pComperand64[0], pComperand64[1] };
return _InterlockedCompareExchange128( pDest64, pValue64[1], pValue64[0], local_comperand ) == 1;
}
#else
typedef __int128_t int128;
@ -298,7 +300,10 @@ typedef __int128_t int128;
inline bool ThreadInterlockedAssignIf128( volatile int128 *pDest, const int128 &value, const int128 &comperand )
{
Assert( (size_t)pDest % 16 == 0 );
return __sync_bool_compare_and_swap( pDest, comperand, value );
int128 local_comperand = comperand;
return __sync_bool_compare_and_swap( pDest, local_comperand, value );
}
#endif
#endif

View File

@ -1,4 +1,4 @@
//========== Copyright <20> 2005, Valve Corporation, All rights reserved. ========
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@ -12,10 +12,10 @@
#if defined( _WIN32 )
#pragma once
#endif
#if ( defined( PLATFORM_X360 ) || defined( PLATFORM_WINDOWS_PC64 ) )
#define USE_NATIVE_SLIST
// Suppress this spurious warning:
// warning C4700: uninitialized local variable 'oldHead' used
#pragma warning( push )
#pragma warning( disable : 4700 )
#endif
#if defined( USE_NATIVE_SLIST ) && !defined( _X360 )
@ -25,21 +25,50 @@
#include "tier0/dbg.h"
#include "tier0/threadtools.h"
#include "tier0/memalloc.h"
#include "tier0/memdbgoff.h"
#include "tier0/memdbgon.h"
#if defined( _X360 )
#define USE_NATIVE_SLIST
#endif
//-----------------------------------------------------------------------------
#if defined(PLATFORM_WINDOWS_PC64)
#define TSLIST_HEAD_ALIGNMENT 16 //MEMORY_ALLOCATION_ALIGNMENT
#define TSLIST_NODE_ALIGNMENT 16 //MEMORY_ALLOCATION_ALIGNMENT
#if defined( PLATFORM_64BITS )
#define TSLIST_HEAD_ALIGNMENT 16
#define TSLIST_NODE_ALIGNMENT 16
inline bool ThreadInterlockedAssignIf64x128( volatile int128 *pDest, const int128 &value, const int128 &comperand )
{ return ThreadInterlockedAssignIf128( pDest, value, comperand ); }
#else
#define TSLIST_HEAD_ALIGNMENT 8
#define TSLIST_NODE_ALIGNMENT 8
inline bool ThreadInterlockedAssignIf64x128( volatile int64 *pDest, const int64 value, const int64 comperand )
{ return ThreadInterlockedAssignIf64( pDest, value, comperand ); }
#endif
#ifdef _MSC_VER
#define TSLIST_HEAD_ALIGN DECL_ALIGN(TSLIST_HEAD_ALIGNMENT)
#define TSLIST_NODE_ALIGN DECL_ALIGN(TSLIST_NODE_ALIGNMENT)
#define TSLIST_HEAD_ALIGN_POST
#define TSLIST_NODE_ALIGN_POST
#elif defined( GNUC )
#define TSLIST_HEAD_ALIGN
#define TSLIST_NODE_ALIGN
#define TSLIST_HEAD_ALIGN_POST DECL_ALIGN(TSLIST_HEAD_ALIGNMENT)
#define TSLIST_NODE_ALIGN_POST DECL_ALIGN(TSLIST_NODE_ALIGNMENT)
#elif defined( _PS3 )
#define TSLIST_HEAD_ALIGNMENT 8
#define TSLIST_NODE_ALIGNMENT 8
#define TSLIST_HEAD_ALIGN ALIGN8
#define TSLIST_NODE_ALIGN ALIGN8
#define TSLIST_HEAD_ALIGN_POST ALIGN8_POST
#define TSLIST_NODE_ALIGN_POST ALIGN8_POST
#else
#error
#endif
//-----------------------------------------------------------------------------
@ -58,38 +87,94 @@ typedef SLIST_HEADER TSLHead_t;
struct TSLIST_NODE_ALIGN TSLNodeBase_t
{
TSLNodeBase_t *Next; // name to match Windows
};
} TSLIST_NODE_ALIGN_POST;
union TSLHead_t
union TSLIST_HEAD_ALIGN TSLHead_t
{
struct Value_t
{
TSLNodeBase_t *Next;
// <sergiy> Depth must be in the least significant halfword when atomically loading into register,
// to avoid carrying digits from Sequence. Carrying digits from Depth to Sequence is ok,
// because Sequence can be pretty much random. We could operate on both of them separately,
// but it could perhaps (?) lead to problems with store forwarding. I don't know 'cause I didn't
// performance-test or design original code, I'm just making it work on PowerPC.
#ifdef VALVE_BIG_ENDIAN
int16 Sequence;
int16 Depth;
#else
int16 Depth;
int16 Sequence;
#endif
#ifdef PLATFORM_64BITS
int32 Padding;
#endif
} value;
int64 value64;
};
struct Value32_t
{
TSLNodeBase_t *Next_do_not_use_me;
int32 DepthAndSequence;
} value32;
#ifdef PLATFORM_64BITS
int128 value64x128;
#else
int64 value64x128;
#endif
} TSLIST_HEAD_ALIGN_POST;
#endif
//-------------------------------------
class TSLIST_HEAD_ALIGN CTSListBase
{
public:
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size )
{
CTSListBase *pNode = (CTSListBase *)MemAlloc_AllocAlignedFileLine( size, TSLIST_HEAD_ALIGNMENT, __FILE__, __LINE__ );
return pNode;
}
static void * operator new( size_t size, int nBlockUse, const char *pFileName, int nLine )
{
CTSListBase *pNode = (CTSListBase *)MemAlloc_AllocAlignedFileLine( size, TSLIST_HEAD_ALIGNMENT, pFileName, nLine );
return pNode;
}
static void operator delete( void *p)
{
MemAlloc_FreeAligned( p );
}
static void operator delete( void *p, int nBlockUse, const char *pFileName, int nLine )
{
MemAlloc_FreeAligned( p );
}
private:
// These ain't gonna work
static void * operator new[] ( size_t size );
static void operator delete [] ( void *p);
public:
CTSListBase()
{
if ( ((size_t)&m_Head) % TSLIST_HEAD_ALIGNMENT != 0 )
{
Error( _T( "CTSListBase: Misaligned list\n" ) );
Plat_FatalErrorFunc( "CTSListBase: Misaligned list\n" );
DebuggerBreak();
}
#ifdef USE_NATIVE_SLIST
InitializeSListHead( &m_Head );
#elif defined(PLATFORM_64BITS)
m_Head.value64x128 = int128_zero();
#else
m_Head.value64 = (int64)0;
m_Head.value64x128 = (int64)0;
#endif
}
@ -103,7 +188,7 @@ public:
#ifdef _DEBUG
if ( (size_t)pNode % TSLIST_NODE_ALIGNMENT != 0 )
{
Error( _T( "CTSListBase: Misaligned node\n" ) );
Plat_FatalErrorFunc( "CTSListBase: Misaligned node\n" );
DebuggerBreak();
}
#endif
@ -119,14 +204,23 @@ public:
TSLHead_t oldHead;
TSLHead_t newHead;
#if defined( PLATFORM_PS3 ) || defined( PLATFORM_X360 )
__lwsync(); // write-release barrier
#endif
#ifdef PLATFORM_64BITS
newHead.value.Padding = 0;
#endif
for (;;)
{
oldHead.value64 = m_Head.value64;
oldHead.value64x128 = m_Head.value64x128;
pNode->Next = oldHead.value.Next;
newHead.value.Next = pNode;
*((uint32 *)&newHead.value.Depth) = *((uint32 *)&oldHead.value.Depth) + 0x10001;
if ( ThreadInterlockedAssignIf64( &m_Head.value64, newHead.value64, oldHead.value64 ) )
newHead.value32.DepthAndSequence = oldHead.value32.DepthAndSequence + 0x10001;
if ( ThreadInterlockedAssignIf64x128( &m_Head.value64x128, newHead.value64x128, oldHead.value64x128 ) )
{
break;
}
@ -151,17 +245,24 @@ public:
TSLHead_t oldHead;
TSLHead_t newHead;
#ifdef PLATFORM_64BITS
newHead.value.Padding = 0;
#endif
for (;;)
{
oldHead.value64 = m_Head.value64;
oldHead.value64x128 = m_Head.value64x128;
if ( !oldHead.value.Next )
return NULL;
newHead.value.Next = oldHead.value.Next->Next;
*((uint32 *)&newHead.value.Depth) = *((uint32 *)&oldHead.value.Depth) - 1;
newHead.value32.DepthAndSequence = oldHead.value32.DepthAndSequence - 1;
if ( ThreadInterlockedAssignIf64( &m_Head.value64, newHead.value64, oldHead.value64 ) )
if ( ThreadInterlockedAssignIf64x128( &m_Head.value64x128, newHead.value64x128, oldHead.value64x128 ) )
{
#if defined( PLATFORM_PS3 ) || defined( PLATFORM_X360 )
__lwsync(); // read-acquire barrier
#endif
break;
}
ThreadPause();
@ -175,7 +276,7 @@ public:
{
#ifdef USE_NATIVE_SLIST
TSLNodeBase_t *pBase = (TSLNodeBase_t *)InterlockedFlushSList( &m_Head );
#ifdef _X360
#if defined( _X360 ) || defined( _PS3 )
__lwsync(); // read-acquire barrier
#endif
return pBase;
@ -183,18 +284,24 @@ public:
TSLHead_t oldHead;
TSLHead_t newHead;
#ifdef PLATFORM_64BITS
newHead.value.Padding = 0;
#endif
do
{
ThreadPause();
oldHead.value64 = m_Head.value64;
oldHead.value64x128 = m_Head.value64x128;
if ( !oldHead.value.Next )
return NULL;
newHead.value.Next = NULL;
*((uint32 *)&newHead.value.Depth) = *((uint32 *)&oldHead.value.Depth) & 0xffff0000;
// <sergiy> the reason for AND'ing it instead of poking a short into memory
// is probably to avoid store forward issues, but I'm not sure because
// I didn't construct this code. In any case, leaving it as is on big-endian
newHead.value32.DepthAndSequence = oldHead.value32.DepthAndSequence & 0xffff0000;
} while( !ThreadInterlockedAssignIf64( &m_Head.value64, newHead.value64, oldHead.value64 ) );
} while( !ThreadInterlockedAssignIf64x128( &m_Head.value64x128, newHead.value64x128, oldHead.value64x128 ) );
return (TSLNodeBase_t *)oldHead.value.Next;
#endif
@ -216,7 +323,7 @@ public:
private:
TSLHead_t m_Head;
};
} TSLIST_HEAD_ALIGN_POST;
//-------------------------------------
@ -234,7 +341,7 @@ public:
{
return (T *)CTSListBase::Pop();
}
};
} TSLIST_HEAD_ALIGN_POST;
//-------------------------------------
// this is a replacement for CTSList<> and CObjectPool<> that does not
@ -249,11 +356,16 @@ class TSLIST_HEAD_ALIGN CTSPool : public CTSListBase
struct TSLIST_NODE_ALIGN simpleTSPoolStruct_t : public TSLNodeBase_t
{
T elem;
};
} TSLIST_NODE_ALIGN_POST;
public:
~CTSPool()
{
Purge();
}
void Purge()
{
simpleTSPoolStruct_t *pNode = NULL;
while ( 1 )
@ -289,8 +401,7 @@ public:
{
return GetObject();
}
};
} TSLIST_HEAD_ALIGN_POST;
//-------------------------------------
template <typename T>
@ -301,10 +412,32 @@ public:
{
Node_t() {}
Node_t( const T &init ) : elem( init ) {}
T elem;
};
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size )
{
Node_t *pNode = (Node_t *)MemAlloc_AllocAlignedFileLine( size, TSLIST_NODE_ALIGNMENT, __FILE__, __LINE__ );
return pNode;
}
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size, int nBlockUse, const char *pFileName, int nLine )
{
Node_t *pNode = (Node_t *)MemAlloc_AllocAlignedFileLine( size, TSLIST_NODE_ALIGNMENT, pFileName, nLine );
return pNode;
}
static void operator delete( void *p)
{
MemAlloc_FreeAligned( p );
}
static void operator delete( void *p, int nBlockUse, const char *pFileName, int nLine )
{
MemAlloc_FreeAligned( p );
}
} TSLIST_NODE_ALIGN_POST;
~CTSList()
{
@ -358,7 +491,7 @@ public:
return (Node_t *)CTSListBase::Detach();
}
};
} TSLIST_HEAD_ALIGN_POST;
//-------------------------------------
@ -372,7 +505,7 @@ public:
Node_t( const T &init ) : elem( init ) {}
T elem;
};
} TSLIST_NODE_ALIGN_POST;
~CTSListWithFreeList()
{
@ -453,7 +586,7 @@ public:
private:
CTSListBase m_FreeList;
};
} TSLIST_HEAD_ALIGN_POST;
//-----------------------------------------------------------------------------
// Lock free queue
@ -473,37 +606,114 @@ template <typename T, bool bTestOptimizer = false>
class TSLIST_HEAD_ALIGN CTSQueue
{
public:
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size )
{
CTSQueue *pNode = (CTSQueue *)MemAlloc_AllocAlignedFileLine( size, TSLIST_HEAD_ALIGNMENT, __FILE__, __LINE__ );
return pNode;
}
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size, int nBlockUse, const char *pFileName, int nLine )
{
CTSQueue *pNode = (CTSQueue *)MemAlloc_AllocAlignedFileLine( size, TSLIST_HEAD_ALIGNMENT, pFileName, nLine );
return pNode;
}
static void operator delete( void *p)
{
MemAlloc_FreeAligned( p );
}
static void operator delete( void *p, int nBlockUse, const char *pFileName, int nLine )
{
MemAlloc_FreeAligned( p );
}
private:
// These ain't gonna work
static void * operator new[] ( size_t size ) throw()
{
return NULL;
}
static void operator delete [] ( void *p)
{
}
public:
struct TSLIST_NODE_ALIGN Node_t
{
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size )
{
Node_t *pNode = (Node_t *)MemAlloc_AllocAlignedFileLine( size, TSLIST_NODE_ALIGNMENT, __FILE__, __LINE__ );
return pNode;
}
static void * operator new( size_t size, int nBlockUse, const char *pFileName, int nLine )
{
Node_t *pNode = (Node_t *)MemAlloc_AllocAlignedFileLine( size, TSLIST_NODE_ALIGNMENT, pFileName, nLine );
return pNode;
}
static void operator delete( void *p)
{
MemAlloc_FreeAligned( p );
}
static void operator delete( void *p, int nBlockUse, const char *pFileName, int nLine )
{
MemAlloc_FreeAligned( p );
}
Node_t() {}
Node_t( const T &init ) : elem( init ) {}
Node_t *pNext;
T elem;
};
} TSLIST_NODE_ALIGN_POST;
union TSLIST_HEAD_ALIGN NodeLink_t
{
// override new/delete so we can guarantee 8-byte aligned allocs
static void * operator new( size_t size )
{
NodeLink_t *pNode = (NodeLink_t *)MemAlloc_AllocAlignedFileLine( size, TSLIST_HEAD_ALIGNMENT, __FILE__, __LINE__ );
return pNode;
}
static void operator delete( void *p)
{
MemAlloc_FreeAligned( p );
}
struct Value_t
{
Node_t *pNode;
int32 sequence;
intp sequence;
} value;
int64 value64;
};
#ifdef PLATFORM_64BITS
int128 value64x128;
#else
int64 value64x128;
#endif
} TSLIST_HEAD_ALIGN_POST;
CTSQueue()
{
COMPILE_TIME_ASSERT( sizeof(Node_t) >= sizeof(TSLNodeBase_t) );
if ( ((size_t)&m_Head) % TSLIST_HEAD_ALIGNMENT != 0 )
{
Error( "CTSQueue: Misaligned queue\n" );
Plat_FatalErrorFunc( "CTSQueue: Misaligned queue\n" );
DebuggerBreak();
}
if ( ((size_t)&m_Tail) % TSLIST_HEAD_ALIGNMENT != 0 )
{
Error( "CTSQueue: Misaligned queue\n" );
Plat_FatalErrorFunc( "CTSQueue: Misaligned queue\n" );
DebuggerBreak();
}
m_Count = 0;
@ -526,7 +736,7 @@ public:
{
if ( IsDebug() )
{
Validate();
ValidateQueue();
}
Node_t *pNode;
@ -551,7 +761,7 @@ public:
{
if ( IsDebug() )
{
Validate();
ValidateQueue();
}
Node_t *pNode;
@ -561,7 +771,9 @@ public:
}
}
bool Validate()
bool ValidateQueue()
{
if ( IsDebug() )
{
bool bResult = true;
int nNodes = 0;
@ -602,6 +814,11 @@ public:
return bResult;
}
else
{
return true;
}
}
void FinishPush( Node_t *pNode, const NodeLink_t &oldTail )
{
@ -610,9 +827,8 @@ public:
newTail.value.pNode = pNode;
newTail.value.sequence = oldTail.value.sequence + 1;
#ifdef _X360
__lwsync(); // write-release barrier
#endif
ThreadMemoryBarrier();
InterlockedCompareExchangeNodeLink( &m_Tail, newTail, oldTail );
}
@ -621,7 +837,7 @@ public:
#ifdef _DEBUG
if ( (size_t)pNode % TSLIST_NODE_ALIGNMENT != 0 )
{
Error( "CTSListBase: Misaligned node\n" );
Plat_FatalErrorFunc( "CTSQueue: Misaligned node\n" );
DebuggerBreak();
}
#endif
@ -632,7 +848,8 @@ public:
for (;;)
{
oldTail = m_Tail;
oldTail.value.sequence = m_Tail.value.sequence;
oldTail.value.pNode = m_Tail.value.pNode;
if ( InterlockedCompareExchangeNode( &(oldTail.value.pNode->pNext), pNode, End() ) == End() )
{
break;
@ -644,7 +861,7 @@ public:
}
}
FinishPush( pNode, oldTail );
FinishPush( pNode, oldTail ); // This can fail if another thread pushed between the sequence and node grabs above. Later pushes or pops corrects
m_Count++;
@ -653,31 +870,32 @@ public:
Node_t *Pop()
{
#define TSQUEUE_BAD_NODE_LINK ((Node_t *)0xdeadbeefULL)
#define TSQUEUE_BAD_NODE_LINK ( (Node_t *)INT_TO_POINTER( 0xdeadbeef ) )
NodeLink_t * volatile pHead = &m_Head;
NodeLink_t * volatile pTail = &m_Tail;
Node_t * volatile * pHeadNode = &m_Head.value.pNode;
volatile int * volatile pHeadSequence = &m_Head.value.sequence;
volatile intp * volatile pHeadSequence = &m_Head.value.sequence;
Node_t * volatile * pTailNode = &pTail->value.pNode;
NodeLink_t head;
NodeLink_t newHead;
Node_t *pNext;
int tailSequence;
intp tailSequence;
T elem;
for (;;)
{
head.value.sequence = *pHeadSequence; // must grab sequence first, which allows condition below to ensure pNext is valid
#ifdef _X360
__lwsync(); // 360 needs a barrier to prevent reordering of these assignments
#endif
ThreadMemoryBarrier(); // need a barrier to prevent reordering of these assignments
head.value.pNode = *pHeadNode;
tailSequence = pTail->value.sequence;
pNext = head.value.pNode->pNext;
if ( pNext && head.value.sequence == *pHeadSequence ) // Checking pNext only to force optimizer to not reorder the assignment to pNext and the compare of the sequence
{
// Checking pNext only to force optimizer to not reorder the assignment
// to pNext and the compare of the sequence
if ( !pNext || head.value.sequence != *pHeadSequence )
continue;
if ( bTestOptimizer )
{
if ( pNext == TSQUEUE_BAD_NODE_LINK )
@ -686,28 +904,27 @@ public:
continue;
}
}
if ( head.value.pNode == *pTailNode )
{
if ( pNext == End() )
{
return NULL;
}
// Another thread is trying to push, help it along
NodeLink_t &oldTail = head; // just reuse local memory for head to build old tail
oldTail.value.sequence = tailSequence; // reuse head pNode
FinishPush( pNext, oldTail );
continue;
}
else if ( pNext != End() )
if ( pNext != End() )
{
elem = pNext->elem; // NOTE: next could be a freed node here, by design
newHead.value.pNode = pNext;
newHead.value.sequence = head.value.sequence + 1;
if ( InterlockedCompareExchangeNodeLink( pHead, newHead, head ) )
{
#ifdef _X360
__lwsync(); // read-acquire barrier
#endif
ThreadMemoryBarrier();
if ( bTestOptimizer )
{
head.value.pNode->pNext = TSQUEUE_BAD_NODE_LINK;
@ -716,7 +933,6 @@ public:
}
}
}
}
m_Count--;
head.value.pNode->elem = elem;
@ -742,17 +958,18 @@ public:
Push( pNode );
}
bool PopItem( T *pResult)
bool PopItem( T *pResult )
{
Node_t *pNode = Pop();
if ( !pNode )
return false;
*pResult = pNode->elem;
m_FreeNodes.Push( (TSLNodeBase_t *)pNode );
return true;
}
int Count()
int Count() const
{
return m_Count;
}
@ -760,7 +977,6 @@ public:
private:
Node_t *End() { return (Node_t *)this; } // just need a unique signifier
#ifndef _WIN64
Node_t *InterlockedCompareExchangeNode( Node_t * volatile *ppNode, Node_t *value, Node_t *comperand )
{
return (Node_t *)::ThreadInterlockedCompareExchangePointer( (void **)ppNode, value, comperand );
@ -768,41 +984,21 @@ private:
bool InterlockedCompareExchangeNodeLink( NodeLink_t volatile *pLink, const NodeLink_t &value, const NodeLink_t &comperand )
{
return ThreadInterlockedAssignIf64( (int64 *)pLink, value.value64, comperand.value64 );
return ThreadInterlockedAssignIf64x128( &pLink->value64x128, value.value64x128, comperand.value64x128 );
}
#else
Node_t *InterlockedCompareExchangeNode( Node_t * volatile *ppNode, Node_t *value, Node_t *comperand )
{
AUTO_LOCK( m_ExchangeMutex );
Node_t *retVal = *ppNode;
if ( *ppNode == comperand )
*ppNode = value;
return retVal;
}
bool InterlockedCompareExchangeNodeLink( NodeLink_t volatile *pLink, const NodeLink_t &value, const NodeLink_t &comperand )
{
AUTO_LOCK( m_ExchangeMutex );
if ( pLink->value64 == comperand.value64 )
{
pLink->value64 = value.value64;
return true;
}
return false;
}
CThreadFastMutex m_ExchangeMutex;
#endif
NodeLink_t m_Head;
NodeLink_t m_Tail;
CInterlockedInt m_Count;
CTSListBase m_FreeNodes;
};
} TSLIST_HEAD_ALIGN_POST;
#include "tier0/memdbgoff.h"
#if defined( _WIN32 )
// Suppress this spurious warning:
// warning C4700: uninitialized local variable 'oldHead' used
#pragma warning( pop )
#endif
#endif // TSLIST_H

View File

@ -153,6 +153,7 @@ public:
// Returns NULL if they can't be made relative (on separate drives, for example)
DLL_CLASS_IMPORT const char *MakeRelativePath(const char *pFullPath, const char *pDirectory);
// Copies data from pOther and then purges it
DLL_CLASS_IMPORT void MoveFrom(CBufferString &pOther);
DLL_CLASS_IMPORT void Purge(int nLength);
@ -242,7 +243,7 @@ public:
{
m_nAllocated |= ALLOW_HEAP_ALLOCATION;
}
MoveFrom(const_cast<CBufferStringGrowable&>(other));
Insert(0, other.Get());
}
~CBufferStringGrowable()
@ -259,7 +260,8 @@ public:
inline CBufferStringGrowable& operator=(const CBufferStringGrowable& src)
{
MoveFrom(const_cast<CBufferStringGrowable&>(src));
Clear();
Insert(0, src.Get());
return *this;
}

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@ -34,7 +34,6 @@ enum MemoryPoolGrowType_t
UTLMEMORYPOOL_GROW_NONE=0, // Don't allow new blobs.
UTLMEMORYPOOL_GROW_FAST=1, // New blob size is numElements * (i+1) (ie: the blocks it allocates get larger and larger each time it allocates one).
UTLMEMORYPOOL_GROW_SLOW=2, // New blob size is numElements.
UTLMEMORYPOOL_GROW_RBTREE=3 // No blobs. All blocks are stored in RBTree.
};
class CUtlMemoryPoolBase
@ -51,22 +50,20 @@ public:
DLL_CLASS_IMPORT void Free( void *pMem );
// Frees everything
DLL_CLASS_IMPORT void Clear();
void Clear() { ClearDestruct( NULL ); }
// returns number of allocated blocks
int Count() const { return m_BlocksAllocated; }
int PeakCount() const { return m_PeakAlloc; }
int BlockSize() const { return m_BlockSize; }
int Size() const { return m_NumBlobs * m_BlocksPerBlob * m_BlockSize; }
int Size() const { return m_TotalSize; }
DLL_CLASS_IMPORT bool IsAllocationWithinPool( void *pMem ) const;
protected:
struct FreeList_t
{
FreeList_t *m_pNext;
};
DLL_CLASS_IMPORT void ClearDestruct( void (*)( void* ) );
private:
class CBlob
{
public:
@ -76,10 +73,8 @@ protected:
char m_Padding[3]; // to int align the struct
};
DLL_CLASS_IMPORT FreeList_t* AddNewBlob();
DLL_CLASS_IMPORT bool AddNewBlob();
DLL_CLASS_IMPORT void ResetAllocationCounts();
DLL_CLASS_IMPORT void InternalClear( CBlob *blob, FreeList_t *free_list );
DLL_CLASS_IMPORT void ClearDestruct( void (*)( void* ) );
int m_BlockSize;
int m_BlocksPerBlob;
@ -91,15 +86,14 @@ protected:
unsigned short m_nAlignment;
unsigned short m_NumBlobs;
FreeList_t** m_ppTailOfFreeList;
FreeList_t* m_pHeadOfFreeList;
CBlob** m_ppBlobTail;
CBlob* m_pBlobHead;
CTSListBase m_FreeBlocks;
MemAllocAttribute_t m_AllocAttribute;
bool m_Unk1;
CThreadMutex m_Mutex;
CBlob* m_pBlobHead;
int m_TotalSize;
};

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@ -72,6 +72,9 @@ public:
// Number of elements
unsigned int Count() const;
// Number of allocated slots
I MaxElement() const;
// Checks if a node is valid and in the tree
bool IsValidIndex( I i ) const;
@ -190,6 +193,14 @@ inline unsigned int CUtlDict<T, I, COMPARE_TYPE>::Count() const
return m_Elements.Count();
}
//-----------------------------------------------------------------------------
// Number of allocated slots
//-----------------------------------------------------------------------------
template <class T, class I, int COMPARE_TYPE>
inline I CUtlDict<T, I, COMPARE_TYPE>::MaxElement() const
{
return m_Elements.MaxElement();
}
//-----------------------------------------------------------------------------
// Checks if a node is valid and in the tree

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@ -1796,10 +1796,7 @@ void CKeyValues3Context::CopyMetaData( KV3MetaData_t* pDest, const KV3MetaData_t
FOR_EACH_MAP_FAST( pSrc->m_Comments, iter )
{
CBufferStringGrowable<8> buff;
buff.Insert( 0, pSrc->m_Comments[ iter ].Get() );
pDest->m_Comments.Insert( pSrc->m_Comments.Key( iter ), buff );
pDest->m_Comments.Insert( pSrc->m_Comments.Key( iter ), pSrc->m_Comments.Element( iter ) );
}
}