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Imported tier1 and mathlib code from L4D2 SDK.
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41
tier1/rangecheckedvar.cpp
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41
tier1/rangecheckedvar.cpp
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "rangecheckedvar.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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bool g_bDoRangeChecks = true;
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static int g_nDisables = 0;
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CDisableRangeChecks::CDisableRangeChecks()
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{
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if ( !ThreadInMainThread() )
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return;
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g_nDisables++;
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g_bDoRangeChecks = false;
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}
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CDisableRangeChecks::~CDisableRangeChecks()
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{
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if ( !ThreadInMainThread() )
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return;
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Assert( g_nDisables > 0 );
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--g_nDisables;
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if ( g_nDisables == 0 )
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{
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g_bDoRangeChecks = true;
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}
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}
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