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https://github.com/alliedmodders/hl2sdk.git
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Added original SDK code for Alien Swarm.
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78
game/client/c_te_clientprojectile.cpp
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78
game/client/c_te_clientprojectile.cpp
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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#include "cbase.h"
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#include "c_basetempentity.h"
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#include "c_te_legacytempents.h"
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#include "tier0/vprof.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Client Projectile TE
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//-----------------------------------------------------------------------------
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class C_TEClientProjectile : public C_BaseTempEntity
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{
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public:
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DECLARE_CLASS( C_TEClientProjectile, C_BaseTempEntity );
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DECLARE_CLIENTCLASS();
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C_TEClientProjectile( void );
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virtual ~C_TEClientProjectile( void );
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virtual void PostDataUpdate( DataUpdateType_t updateType );
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public:
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Vector m_vecOrigin;
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Vector m_vecVelocity;
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int m_nModelIndex;
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int m_nLifeTime;
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EHANDLE m_hOwner;
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEClientProjectile::C_TEClientProjectile( void )
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{
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m_vecOrigin.Init();
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m_vecVelocity.Init();
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m_nModelIndex = 0;
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m_nLifeTime = 0;
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m_hOwner = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEClientProjectile::~C_TEClientProjectile( void )
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{
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}
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void TE_ClientProjectile( IRecipientFilter& filter, float delay,
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const Vector* vecOrigin, const Vector* vecVelocity, int modelindex, int lifetime, CBaseEntity *pOwner )
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{
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tempents->ClientProjectile( *vecOrigin, *vecVelocity, vec3_origin, modelindex, lifetime, pOwner );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : bool -
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//-----------------------------------------------------------------------------
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void C_TEClientProjectile::PostDataUpdate( DataUpdateType_t updateType )
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{
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VPROF( "C_TEClientProjectile::PostDataUpdate" );
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tempents->ClientProjectile( m_vecOrigin, m_vecVelocity, vec3_origin, m_nModelIndex, m_nLifeTime, m_hOwner );
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}
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IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEClientProjectile, DT_TEClientProjectile, CTEClientProjectile)
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RecvPropVector( RECVINFO(m_vecOrigin)),
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RecvPropVector( RECVINFO(m_vecVelocity)),
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RecvPropInt( RECVINFO(m_nModelIndex)),
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RecvPropInt( RECVINFO(m_nLifeTime)),
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RecvPropEHandle( RECVINFO(m_hOwner)),
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END_RECV_TABLE()
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