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Added original SDK code for Alien Swarm.
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game/client/timematerialproxy.cpp
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25
game/client/timematerialproxy.cpp
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "FunctionProxy.h"
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#include "imaterialproxydict.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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class CTimeMaterialProxy : public CResultProxy
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{
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public:
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virtual void OnBind( void *pC_BaseEntity );
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};
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void CTimeMaterialProxy::OnBind( void *pC_BaseEntity )
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{
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SetFloatResult( gpGlobals->curtime );
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}
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EXPOSE_MATERIAL_PROXY( CTimeMaterialProxy, CurrentTime );
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