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Added original SDK code for Alien Swarm.
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151
public/vgui_controls/perforcefilelistframe.h
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151
public/vgui_controls/perforcefilelistframe.h
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//====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// List of perforce files and operations
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//
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//=============================================================================
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#ifndef PERFORCEFILELISTFRAME_H
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#define PERFORCEFILELISTFRAME_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/frame.h"
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#include "tier1/utlvector.h"
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#include "tier1/utlstring.h"
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#include "p4lib/ip4.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Enumeration of operation dialog ids
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//-----------------------------------------------------------------------------
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enum
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{
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OPERATION_DIALOG_ID_PERFORCE = 0,
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OPERATION_DIALOG_STANDARD_ID_COUNT,
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OPERATION_DIALOG_STANDARD_ID_MAX = OPERATION_DIALOG_STANDARD_ID_COUNT - 1,
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};
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//-----------------------------------------------------------------------------
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// Purpose: Modal dialog for a list of files + an operation to perform
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//-----------------------------------------------------------------------------
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class COperationFileListFrame : public vgui::Frame
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{
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DECLARE_CLASS_SIMPLE( COperationFileListFrame, vgui::Frame );
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public:
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// NOTE: The dialog ID is used to allow dialogs to have different configurations saved
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COperationFileListFrame( vgui::Panel *pParent, const char *pTitle, const char *pColumnHeader, bool bShowDescription, bool bShowOkOnly = false, int nDialogID = 1 );
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virtual ~COperationFileListFrame();
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// Command handler
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virtual void OnCommand( const char *pCommand );
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virtual void PerformLayout();
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// Adds files to the frame
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void ClearAllOperations();
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void AddOperation( const char *pOperation, const char *pFileName );
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void AddOperation( const char *pOperation, const char *pFileName, const Color& clr );
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// Resizes the operation column to fit the operation text
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void ResizeOperationColumnToContents();
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// Sets the column header for the 'operation' column
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void SetOperationColumnHeaderText( const char *pText );
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// Shows the panel
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void DoModal( KeyValues *pContextKeyValues = NULL, const char *pMessage = NULL );
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// Retrieves the number of files, the file names, and operations
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int GetOperationCount();
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const char *GetFileName( int i );
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const char *GetOperation( int i );
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// Retreives the description (only if it was shown)
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const char *GetDescription();
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private:
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virtual bool PerformOperation() { return true; }
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const char *CompletionMessage();
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void CleanUpMessage();
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vgui::ListPanel *m_pFileBrowser;
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vgui::Splitter *m_pSplitter;
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vgui::TextEntry *m_pDescription;
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vgui::Button *m_pYesButton;
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vgui::Button *m_pNoButton;
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KeyValues *m_pContextKeyValues;
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CUtlString m_MessageName;
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char *m_pText;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Modal dialog for picker
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//-----------------------------------------------------------------------------
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enum PerforceAction_t
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{
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PERFORCE_ACTION_NONE = -1,
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PERFORCE_ACTION_FILE_ADD = 0,
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PERFORCE_ACTION_FILE_EDIT,
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PERFORCE_ACTION_FILE_DELETE,
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PERFORCE_ACTION_FILE_REVERT,
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PERFORCE_ACTION_FILE_SUBMIT,
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};
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//-----------------------------------------------------------------------------
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// Purpose: Modal dialog for picker
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//-----------------------------------------------------------------------------
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class CPerforceFileListFrame : public COperationFileListFrame
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{
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DECLARE_CLASS_SIMPLE( CPerforceFileListFrame, COperationFileListFrame );
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public:
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CPerforceFileListFrame( vgui::Panel *pParent, const char *pTitle, const char *pColumnHeader, PerforceAction_t action );
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virtual ~CPerforceFileListFrame();
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// Adds files to the frame
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void ClearAllFiles();
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void AddFile( const char *pFullPath );
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void AddFile( const char *pRelativePath, const char *pPathId );
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void DoModal( KeyValues *pContextKeys = NULL, const char *pMessage = NULL );
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private:
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virtual bool PerformOperation();
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// Adds files for open, submit
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void AddFileForOpen( const char *pFullPath );
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void AddFileForSubmit( const char *pFullPath, P4FileState_t state );
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// Does the perforce operation
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void PerformPerforceAction( );
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PerforceAction_t m_Action;
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CUtlVector< P4File_t > m_OpenedFiles;
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CUtlString m_LastOpenedFilePathId;
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};
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//-----------------------------------------------------------------------------
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// Show the perforce query dialog
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// The specified keyvalues message will be sent either
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// 1) If you open the file for add/edit
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// 2) If you indicate to not add a file for add but don't hit cancel
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// If a specific perforce action is specified, then the dialog will only
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// be displayed if that action is appropriate
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//-----------------------------------------------------------------------------
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void ShowPerforceQuery( vgui::Panel *pParent, const char *pFileName, vgui::Panel *pActionSignalTarget, KeyValues *pKeyValues, PerforceAction_t actionFilter = PERFORCE_ACTION_NONE );
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#endif // PERFORCEFILELISTFRAME_H
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