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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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21
dlls/terrainmodmgr.h
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21
dlls/terrainmodmgr.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TERRAINMODMGR_H
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#define TERRAINMODMGR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vector.h"
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#include "terrainmod.h"
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// Apply a terrain mod.
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// The mod is applied on the server, and sent to all clients so they can apply it.
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void TerrainMod_Add( TerrainModType type, const CTerrainModParams ¶ms );
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#endif // TERRAINMODMGR_H
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