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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 20:16:10 +08:00

Added most recent version of unmodified HL2 SDK for Episode 1 engine

This commit is contained in:
Scott Ehlert
2008-09-15 01:00:17 -05:00
commit cb8fd25d1f
3052 changed files with 1217106 additions and 0 deletions

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ps.1.1
;------------------------------------------------------------------------------
; Draw a texture . . woo hoo!
; t0 - texture
;
; The texture coordinates need to be defined as follows:
; tc0 - texcoords
;------------------------------------------------------------------------------
; Get the color from the texture
tex t0
tex t3
mul r0, t0, c3
mul r0.rgb, v0, r0 ; Apply lighting
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
mul_x2 r0.rgb, r0, t3 ; detail texture