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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 20:16:10 +08:00

Added most recent version of unmodified HL2 SDK for Episode 1 engine

This commit is contained in:
Scott Ehlert
2008-09-15 01:00:17 -05:00
commit cb8fd25d1f
3052 changed files with 1217106 additions and 0 deletions

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public/lumpfiles.h Normal file
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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef LUMPFILES_H
#define LUMPFILES_H
#ifdef _WIN32
#pragma once
#endif
#define MAX_LUMPFILES 128
//-----------------------------------------------------------------------------
// Lump files
//-----------------------------------------------------------------------------
void GenerateLumpFileName( const char *bspfilename, char *lumpfilename, int iBufferSize, int iIndex );
#endif // LUMPFILES_H