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Updated ISpatialPartition.
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@ -110,6 +110,8 @@ enum
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abstract_class ISpatialPartition
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{
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public:
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virtual ~ISpatialPartition() {}
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// Create/destroy a handle for this dude in our system. Destroy
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// will also remove it from all lists it happens to be in
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virtual SpatialPartitionHandle_t CreateHandle( IHandleEntity *pHandleEntity ) = 0;
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