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https://github.com/alliedmodders/hl2sdk.git
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SDK sync.
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@ -616,11 +616,7 @@ void CVoteController::VoteControllerThink( void )
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}
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else
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{
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// Don't track failed dedicated server votes
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if ( m_iEntityHoldingVote != DEDICATED_SERVER )
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{
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m_potentialIssues[m_iActiveIssueIndex]->OnVoteFailed();
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}
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m_potentialIssues[m_iActiveIssueIndex]->OnVoteFailed( m_iEntityHoldingVote );
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m_resetVoteTimer.Start( 5.0 );
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}
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}
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@ -895,34 +891,38 @@ const char *CBaseIssue::GetVotePassedString( void )
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//-----------------------------------------------------------------------------
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// Purpose: Store failures to prevent vote spam
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//-----------------------------------------------------------------------------
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void CBaseIssue::OnVoteFailed( void )
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void CBaseIssue::OnVoteFailed( int iEntityHoldingVote )
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{
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// Check for an existing match
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for ( int index = 0; index < m_FailedVotes.Count(); index++ )
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// Don't track failed dedicated server votes
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if ( BRecordVoteFailureEventForEntity( iEntityHoldingVote ) )
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{
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FailedVote *pFailedVote = m_FailedVotes[index];
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if ( Q_strcmp( pFailedVote->szFailedVoteParameter, GetDetailsString() ) == 0 )
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// Check for an existing match
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for ( int index = 0; index < m_FailedVotes.Count(); index++ )
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{
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int nTime = sv_vote_failure_timer.GetInt();
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FailedVote *pFailedVote = m_FailedVotes[index];
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if ( Q_strcmp( pFailedVote->szFailedVoteParameter, GetDetailsString() ) == 0 )
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{
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int nTime = sv_vote_failure_timer.GetInt();
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#ifdef TF_DLL
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if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() )
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{
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nTime = sv_vote_failure_timer_mvm.GetInt();
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}
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if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() )
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{
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nTime = sv_vote_failure_timer_mvm.GetInt();
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}
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#endif // TF_DLL
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pFailedVote->flLockoutTime = gpGlobals->curtime + nTime;
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pFailedVote->flLockoutTime = gpGlobals->curtime + nTime;
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return;
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return;
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}
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}
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}
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// Need to create a new one
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FailedVote *pNewFailedVote = new FailedVote;
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int iIndex = m_FailedVotes.AddToTail( pNewFailedVote );
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Q_strcpy( m_FailedVotes[iIndex]->szFailedVoteParameter, GetDetailsString() );
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m_FailedVotes[iIndex]->flLockoutTime = gpGlobals->curtime + sv_vote_failure_timer.GetFloat();
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// Need to create a new one
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FailedVote *pNewFailedVote = new FailedVote;
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int iIndex = m_FailedVotes.AddToTail( pNewFailedVote );
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Q_strcpy( m_FailedVotes[iIndex]->szFailedVoteParameter, GetDetailsString() );
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m_FailedVotes[iIndex]->flLockoutTime = gpGlobals->curtime + sv_vote_failure_timer.GetFloat();
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}
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}
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//-----------------------------------------------------------------------------
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@ -939,7 +939,7 @@ bool CBaseIssue::CanTeamCallVote( int iTeam ) const
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bool CBaseIssue::CanCallVote( int iEntIndex, const char *pszDetails, vote_create_failed_t &nFailCode, int &nTime )
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{
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// Automated server vote - don't bother testing against it
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if ( iEntIndex == DEDICATED_SERVER )
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if ( !BRecordVoteFailureEventForEntity( iEntIndex ) )
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return true;
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// Bogus player
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