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SDK sync.
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game/shared/baseprojectile.cpp
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26
game/shared/baseprojectile.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "baseprojectile.h"
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IMPLEMENT_NETWORKCLASS_ALIASED( BaseProjectile, DT_BaseProjectile )
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BEGIN_NETWORK_TABLE( CBaseProjectile, DT_BaseProjectile )
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END_NETWORK_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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//-----------------------------------------------------------------------------
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CBaseProjectile::CBaseProjectile()
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{
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#ifdef GAME_DLL
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m_iDestroyableHitCount = 0;
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#endif
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}
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