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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-09-19 12:06:07 +08:00

SDK sync.

This commit is contained in:
Nicholas Hastings
2014-02-28 14:08:09 -05:00
parent 7cc1bd2f96
commit e2781a0000
558 changed files with 39082 additions and 1463 deletions

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "baseprojectile.h"
IMPLEMENT_NETWORKCLASS_ALIASED( BaseProjectile, DT_BaseProjectile )
BEGIN_NETWORK_TABLE( CBaseProjectile, DT_BaseProjectile )
END_NETWORK_TABLE()
//-----------------------------------------------------------------------------
// Purpose: Constructor.
//-----------------------------------------------------------------------------
CBaseProjectile::CBaseProjectile()
{
#ifdef GAME_DLL
m_iDestroyableHitCount = 0;
#endif
}