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https://github.com/alliedmodders/hl2sdk.git
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SDK sync.
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@ -271,6 +271,7 @@ public:
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#ifdef DX_TO_GL_ABSTRACTION
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virtual void DoStartupShaderPreloading( void ) = 0;
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#endif
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virtual char *GetDisplayDeviceName() = 0;
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};
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@ -603,7 +603,7 @@ public:
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// debug logging
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// only implemented in some subclasses
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virtual void PrintfVA( char *fmt, va_list vargs ) = 0;
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virtual void Printf( PRINTF_FORMAT_STRING char *fmt, ... ) = 0;
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virtual void Printf( PRINTF_FORMAT_STRING const char *fmt, ... ) = 0;
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virtual float Knob( char *knobname, float *setvalue = NULL ) = 0;
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// Allows us to override the alpha write setting of a material
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virtual void OverrideAlphaWriteEnable( bool bEnable, bool bAlphaWriteEnable ) = 0;
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