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SDK sync.
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@ -64,7 +64,7 @@ BOOL g_Update = TRUE;
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BOOL g_bDisp = FALSE;
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IPhysicsCollision *physcollision = NULL;
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// -----------
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static int g_Keys[255];
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static int g_Keys[256];
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void AppKeyDown( int key );
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void AppKeyUp( int key );
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